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  • flash as3, fade in/out layering problem

    - by Jackson Smith
    Ok, what im trying to do is make a day to night cycle behind my landscape. There is a sun and a moon, they rotate in a circle on opposite sides. (i.e. the sun is up when the moon is down and vice versa) when the sun is coming up it should fade from the night movieclip to the dawn movieclip, then when the sun is up a little bit more, fade into the day moviclip, this works quite well, but, for some reason, when it gets to the sunset, it just wont work :/ and the same goes for when it goes from the sunset to night :/ any and all healp is greatly appreciated, ive spent 5 hours trying to figure this out and cant! please help! stage.addEventListener(Event.ENTER_FRAME, daynightcycle) //setChildIndex(night, getChildIndex(day)); setChildIndex(sunset, 0); setChildIndex(day, 1); setChildIndex(dawn, 2); setChildIndex(night, 3); function daynightcycle(e:Event):void { if(sun.currentLabel == "dawn") { setChildIndex(sunset, 0); setChildIndex(day, 1); setChildIndex(dawn, 2); setChildIndex(night, 3); stage.addEventListener(Event.ENTER_FRAME, nightTdawn); }else if(sun.currentLabel == "sunset") { setChildIndex(dawn, 0); setChildIndex(night, 1); setChildIndex(sunset, 2); setChildIndex(day, 3); stage.addEventListener(Event.ENTER_FRAME, dayTsunset); }else if(sun.currentLabel == "night") { setChildIndex(day, 0); setChildIndex(dawn, 1); setChildIndex(night, 2); setChildIndex(sunset, 3); stage.addEventListener(Event.ENTER_FRAME, sunsetTnight); }else if(sun.currentLabel == "day") { setChildIndex(night, 0); setChildIndex(sunset, 1); setChildIndex(day, 2); setChildIndex(dawn, 3); stage.addEventListener(Event.ENTER_FRAME, dawnTday); }else if(sun.currentLabel == "switch") { stage.addEventListener(Event.ENTER_FRAME, switchLayers); } } function nightTdawn(e:Event):void { if(night.alpha != 0) { night.alpha -= 0.01; }else { stage.removeEventListener(Event.ENTER_FRAME, nightTdawn); night.alpha = 100; //setChildIndex(night, getChildIndex(sunset)); } } function dayTsunset(e:Event):void { if(day.alpha != 0) { day.alpha -= 0.01; }else { stage.removeEventListener(Event.ENTER_FRAME, dayTsunset); day.alpha = 100; //setChildIndex(day, getChildIndex(dawn)); } //day.visible = false; //sunset.visible = true; } function sunsetTnight(e:Event):void { if(sunset.alpha != 0) { sunset.alpha -= 0.01; }else{ stage.removeEventListener(Event.ENTER_FRAME, sunsetTnight); sunset.alpha = 100; //setChildIndex(sunset, (getChildIndex(day))); } //sunset.visible = false; //night.visible = true; } function dawnTday(e:Event):void { sunset.visible = true; day.visible = true; if(dawn.alpha != 0) { dawn.alpha -= 0.01; }else{ stage.removeEventListener(Event.ENTER_FRAME, dawnTday); dawn.alpha = 100; //setChildIndex(dawn, (getChildIndex(night))); } } function switchLayers(e:Event):void { setChildIndex(dawn, 0); setChildIndex(night, 1); setChildIndex(sunset, 2); setChildIndex(day, 3); night.alpha = 100; sunset.alpha = 100; day.alpha = 100; dawn.alpha = 100; stage.removeEventListener(Event.ENTER_FRAME, switchLayers); }

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  • Flash: Adjust this code to keep the duplicated movie clip

    - by Luke Evans
    OK, so here is my code ham_mc.onPress=function(){ startDrag(this); } ham_mc.onRelease=ham_mc.onReleaseOutside=function(){ stopDrag(); _root.ham_mc.duplicateMovieClip("ham_mc" + "x",2); x++; } The user can at first drag the movie clip. When released, the duplicateMovieClip command runs, leaving a new ham movie clip in the position the first is dragged to. PROBLEM: When I click and drag the first ham movie click again, the duplicateMovieClip runs again but REPLACES the previous generated movie clip. I added x and x++ in an attempt to give the movie clip duplication a different name every time, but this doesn't solve it. How do I change this code so that a NEW ham_mc is created every time, rather than overwriting the old one. I'm tired, sorry for the poor explaination!

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  • Flash AS 3.0 building a message console approach

    - by vasion
    I am having trouble figuring out how to build a console for my application so i can send msgs to it from any class in the package. i tried to send a generic Event, but I cannot find a way send a msg together with the event, or at least a reference to the object which is dispatching the event. what approach would you suggest?

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  • Flash Builder 4: Call main function from a component function

    - by hyper
    i try to make a login sistem in flex, and my app looks like this: i have a main.mxml. when the app loads, a function named "start" is called. it verifies if the user is logged in or not. if "true" the user is redirected to a dashboard, if "false", a component named login is loaded. my login.mxml component has 2 input boxes (user & pass) and a "Submit" button. when the button is pressed a function named "send_login" sends the user and the pass values to the server. My problem sounds like this: when i press the Submit button in my login component, after user and pass are sended... i want to call again the "start" function from my main.mxml to check again if the user is logged in or not... i need some kind of as2 "_root" this is how my code looks: main.mxml public function start():void { currentState="Start"; loginstatus(); } login.mxml private function send_login(event:Event):void { ... bla bla send user and pass.... scriptLoader.addEventListener(Event.COMPLETE, handleLoadSuccessful); } private function handleLoadSuccessful(evt:Event):void { trace("Data sent."); start(); <-- HERE i want to call the function from main.mxml } any help is welcomed!

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  • Flash 4 BitmapImage and events

    - by tit
    Hi, I am trying to use BitmapImage spark class instead of mx image class. Imag loads the same, fine <s:BitmapImage id="img" source="sample.jpg"> </s:BitmapImage> But I have an issue with adding mouse events on it, eg: img.addEventListener(MouseEvent.CLICK,clicked); do not trigger any mouse events when clicking on the image Help! Thanks

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  • Flash FLVPlayback states

    - by rob5408
    I'm writing my own class to manage a skin for an FLVPlayback component. It works 90% of the time, but sometimes the state get really messed up. Specifically, the video is playing, meaning I can see it play and the VideoEvent.PLAYHEAD_UPDATE event is firing, but when I poll the FLVPlayback component about its playing property, it returns false. I assume this may be because 'buffering' is kind of a subset of 'playing', but I cannot confirm this in the documentation. I guess another way to ask this question is, "Does the FLVPlayback component ever buffer while it is in a stopped state?"

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  • How to access FlashVars in flash

    - by RBADS
    Hi this is my code in imageload.html http://triangleyoga.com/images/krishna.gif&audio=http://audio.iskcondesiretree.info/02_-_ISKCON_Swamis/His_Holiness_Radhanath_Swami/Bhajans/Hare_Krishna/IDT_70-Hare_Krishna_-_Radhanath_Swami.mp3"/ and in my as3 file i tried to used flashvars as: var params:Object = LoaderInfo(this.root.loaderInfo).parameters; var var1:String = params['img']; trace(var1); But it shows null.Any idea ? Thank you

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  • can i add FLVplayback to .fla file -- in adobe flash

    - by necker
    so the question is can i add the FLV playback to my .fla file and how? i am not able to add .fla as a source to the FLVPlayback once dragging it into my timeline. how can i add the ability to stop pause and play my animation? (its .fla file and i opened actionsctipt3). i would super appreciate any answers.

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  • flash game lags every 20 seg

    - by ZoserLock
    My game has delta time for frame independent movement, at 250 fps run perfectly smooth, but if i limit the fps to 60, the game slow down for a 2-4 seg every 20 seg aprox, even in small programs i have this same problem. no memory is created or released i comment everything i can and the problem persist thanks and sorry for my english

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  • Rate My Script: Finding Flash Files Embedded in Office Files

    - by Shaun Johnson
    Can anyone improve on this? Requires Sysinternals Strings date /T >N:\output.txt net use z: /delete net use z: \\svr-002\rmstudentwork @cd /d "z:\" "N:\Scripts and Reg Frags\FindEmbededFlashFiles\strings.exe" -s *.xls | findstr \.swf >> "N:\output.txt" "N:\Scripts and Reg Frags\FindEmbededFlashFiles\strings.exe" -s *.ppt | findstr \.swf >> "N:\output.txt" "N:\Scripts and Reg Frags\FindEmbededFlashFiles\strings.exe" -s *.doc | findstr \.swf >> "N:\output.txt" "N:\Scripts and Reg Frags\FindEmbededFlashFiles\strings.exe" -s *.xlsx | findstr \.swf >> "N:\output.txt" "N:\Scripts and Reg Frags\FindEmbededFlashFiles\strings.exe" -s *.pptx | findstr \.swf >> "N:\output.txt" "N:\Scripts and Reg Frags\FindEmbededFlashFiles\strings.exe" -s *.docx | findstr \.swf >> "N:\output.txt" date /T >>N:\output.txt net use z: /delete /yes >>N:\output.txt net use z: \\svr-003\rmstudentwork "N:\Scripts and Reg Frags\FindEmbededFlashFiles\strings.exe" -s *.xls | findstr \.swf >> "N:\output.txt" "N:\Scripts and Reg Frags\FindEmbededFlashFiles\strings.exe" -s *.ppt | findstr \.swf >> "N:\output.txt" "N:\Scripts and Reg Frags\FindEmbededFlashFiles\strings.exe" -s *.doc | findstr \.swf >> "N:\output.txt" "N:\Scripts and Reg Frags\FindEmbededFlashFiles\strings.exe" -s *.xlsx | findstr \.swf >> "N:\output.txt" "N:\Scripts and Reg Frags\FindEmbededFlashFiles\strings.exe" -s *.pptx | findstr \.swf >> "N:\output.txt" "N:\Scripts and Reg Frags\FindEmbededFlashFiles\strings.exe" -s *.docx | findstr \.swf >> "N:\output.txt" net use z: /delete /yes Basically it mounts a share as a network drive then runs through the share looking for swf files inside office documents.

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  • Flash Yahoo Maps has stopped working?

    - by rforte
    In the past week it appears that Yahoo has changed their crossdomain file to only accept Yahoo domains (http://maps.yahooapis.com/crossdomain.xml): This is causing my applications that use Yahoo Maps to stop working (i.e. security exception). I cannot proxy the calls to Yahoo because the URL is embedded in the MXP file that Yahoo distributes. Does anyone know if there's a workaround or update to this?

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  • Flash AS3: Loading bar not finished when movie starts playing

    - by flashey
    Hi, I'm using the same code I always use for preloading another swf but it's not working this time. The problem this time is that when the loading bar gets to 16% every time you can hear the movie I'm loading playing in the background. I can just add a stop to the first frame of the movie I'm loading ("trial_1.swf") but how do I tell it to go to the second frame once it has loaded? Any help is much appreciated! Here's my code: var myrequest:URLRequest=new URLRequest ("trial_1.swf"); var myloader:Loader = new Loader(); myloader.load(myrequest); myloader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, progresshandler); function progresshandler(myevent:ProgressEvent):void { var myprogress:Number=myevent.target.bytesLoaded/myevent.target.bytesTotal; bar_mc.scaleX=myprogress*1.5; myTextField_txt.text = Math.round(myprogress*100)+"%" } myloader.contentLoaderInfo.addEventListener(Event.COMPLETE, finished); function finished(myevent:Event):void { addChild(myloader); removeChild(myTextField_txt) removeChild(bar_mc); removeChild(logo_mc); }

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  • Optimizing quality for available bandwidth in Flash/RTMFP

    - by Artem M.
    I'm developing a simple one-on-one P2P video chat using ActionScript, and I'd like to ensure the best video quality for the peers given their bandwidth. This means: Setting the best quality given the available bandwidth when the chat starts Responding to network congestions during chat by decreasing the quality. The task is similar to dynamic stream switching, but P2P has its specifics that make dynamic streaming approaches not work. For example, the maxBytesPerSecond metric monitored in dynamic stream switching is pretty useless in P2P where the receiving NetStream's buffer size is set to 0 to minimize latency. So far, it looks like the most reliable QoS metric for P2P is SRTT. In my simulated tests on a local network, a bandwidth congestion makes it shot up to 500 ms and more when there's a bandwidth limit introduced. However, it gives no hint as to how best adjust the value for bandwidth in Camera.setQuality(0, bandwidth) to respond to the congestion. I've done lots of experiments, and I still don't see a clear and simple solution to the problem. I'm also wondering how this issue is addressed (if at all) in other RTMFP chat solutions.

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  • Flash Hates Me. Error #1009: Cannot access a property or method of a null object reference

    - by sol
    I simply create a movie clip, put it on the stage and give it an instance name of char. Here's my document class, simple as can be: public class Test extends MovieClip { public function Test() { char.x = 1315; char.y = 459; addEventListener(Event.ENTER_FRAME, mouseListen); } private function mouseListen(e:Event) { char.x = mouseX; char.y = mouseY; } } And I get this error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at com.me::Test/::mouseListen() How in the world is it possible that it knows what "char" is in the constructor but not in the mouseListen function? What else could it be?

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  • Clearing input text feilds when clicked on in Flash (AS 2.0)

    - by rickstyphilis
    I have a problem where I want a text field that by default has the word NAME in it, to become empty when a user clicks on it. The text field has the instance name 'nam' and is inside a movie with the instance name 'input_text'. I've searched around and found samples of code where everyone keeps suggesting this: textboxinstancename.onSetFocus = function() { textboxinstancename.text = ""; }; should work. It seems to work for everyone else but me. I've tried using the following on the first frame of the 'input_text' movie with no luck: this.input_text.nam.onSetFocus = function() { this.input_text.nam.text = "" } I've tried putting this on the first frame of the scene, again with no result: _root.input_text.nam.onSetFocus = function() { _root.input_text.nam.text = "" } I've tried this in the same manner as the last respectively with both 'this' on the instance and '_root' on the scene (denoted by x): x.input_text.nam.onSetFocus = function() { if (x.input_text.nam.text == "NAME") { x.input_text.nam.text = ""; } }; Still no luck. Can anyone tell me what I might be doing wrong?

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  • Flash AS 3 Loader OnComplete Inside a Loop

    - by meengla
    Hi, I think I posted my question as an answer elsewhere (http://stackoverflow.com/questions/2338317/how-to-get-associated-urlrequest-from-event-complete-fired-by-urlloader/2776515#2776515) . Sorry. Here is my question again: Hi, How can I make your function work for loader object in a loop? Thanks! Meengla Here is my existing (rough) code; I always get the mylabel from the last element of the array. var _loader = new Loader(); for (j = 0; j < 5; j++) { //mylabel variable is correct setup in the loop _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, function(e:Event):void { doneLoad(e, mylabel); }); _loader.load(new URLRequest(encodeURI(recAC[j].url))); }//for loop

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  • SwfUpload flash uploader not visible and not working in IOS

    - by Sunny
    i am working on a web application based on media gallery.In this application i am uploading media using SWFUpload either images and videos.When i try to open my application on IOS then uploader not visible there.Where it is working fine on safari installed on windows.I want some suggestions from experts of this field. one site who is using SWFUpload is http://www.ehproductions.com/mediaimage.htm. Here SwfUploader working nice on windows but not on IOS machines. Is there any javax html5 compatible uploader? Thanks in advance.

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  • Providing raw MP3/AAC data to Flex/Flash from a custom container

    - by Joonas Trussmann
    Having had a quick look at the Flex docs I can't seem to find any reference to providing audio content to be played from a custom (possibly encrypted - don't worry, it's not that evil) container format. Is this possible and if so, could someone point me in the right direction. Or if that's not possible, some way to hook into the disk/network (disk is much more important in this case) I/O of the sound playing mechanism to provide a supported container in memory from a custom wrapper.

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  • Flash Dynamic text in embedded movie

    - by Ben
    Hi I have my movie in the main timeline and then have a smaller clip in which there is a dynamic text box. In that smaller movie I have some actionscript myVars = new LoadVars(); myVars.load("http://preview.domain.co.uk/inc/loadVars.php"); myVars.percentage myVars.onLoad = function() { text_box.text = this.percentage; }; but when I play the movie it doesn't work. However if I move the dynamic textbox onto the main timeline it works. Please can someone help.

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  • Comparing Flash, HTML, Silverlight, X3D and Unity 3d

    - by Amira Elsayed
    I have to prepare a comparison between the following technologies to present it to my Project Manager, but I fell that I'm lost, so if any one can help I will be thankful I want to compare between them in the following areas: the support of online video streaming the budget of using each one Learning Time will be needed to learn the technology Which one is the standard and will target a lot of users The support if I found any problem Bugs and security issues connection to DB, SOA and web services supporting of multi player

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  • Scraping data from Flash (Games)

    - by awegawef
    I saw this video, and I am really curious how it was performed. Does anyone have any ideas? My intuition is that he scraped pixels from the screen (one per 'box'), and then fed that into some program to determine the next move. Is scraping pixel-by-pixel the way to do this, or is there a better way? I am looking to do something similar with either Java or Python. Thanks

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