Search Results

Search found 11621 results on 465 pages for 'html5 video'.

Page 47/465 | < Previous Page | 43 44 45 46 47 48 49 50 51 52 53 54  | Next Page >

  • converting to MXF using ffmpeg

    - by Prakash
    I have been trying to use FFmpeg utility to convert a avi file using DNxHD to mxf format. I am using "FFmpeg" with params as following: ffmpeg -i ccvt_box.avi -vcodec dnxhd -video_size 1920x1080 -r 24 -b:v 115m ex.mxf The error it is giving : ffmpeg version N-43737-g76c3fff Copyright (c) 2000-2012 the FFmpeg developers built on Aug 20 2012 18:50:42 with llvm-gcc 4.2.1 (LLVM build 2336.11.00) configuration: libavutil 51. 70.100 / 51. 70.100 libavcodec 54. 53.100 / 54. 53.100 libavformat 54. 25.104 / 54. 25.104 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 11.101 / 3. 11.101 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 15.100 / 0. 15.100 Input #0, avi, from 'ccvt_box.avi': Duration: 00:00:10.00, start: 0.000000, bitrate: 691 kb/s Stream #0:0: Video: indeo5 (IV50 / 0x30355649), yuv410p, 340x344, 10 tbr, 10 tbn, 10 tbc Metadata: title : bob.avi [dnxhd @ 0x7fcd60818e00] video parameters incompatible with DNxHD Output #0, mxf, to 'ex.mxf': Stream #0:0: Video: dnxhd, yuv422p, 340x344, q=2-1024, 90k tbn, 24 tbc Metadata: title : bob.avi Stream mapping: Stream #0:0 -> #0:0 (indeo5 -> dnxhd) Error while opening encoder for output stream #0:0 - maybe incorrect parameters such as bit_rate, rate, width or height

    Read the article

  • DirectShow: Video-Preview and Image (with working code)

    - by xsl
    Questions / Issues If someone can recommend me a good free hosting site I can provide the whole project file. As mentioned in the text below the TakePicture() method is not working properly on the HTC HD 2 device. It would be nice if someone could look at the code below and tell me if it is right or wrong what I'm doing. Introduction I recently asked a question about displaying a video preview, taking camera image and rotating a video stream with DirectShow. The tricky thing about the topic is, that it's very hard to find good examples and the documentation and the framework itself is very hard to understand for someone who is new to windows programming and C++ in general. Nevertheless I managed to create a class that implements most of this features and probably works with most mobile devices. Probably because the DirectShow implementation depends a lot on the device itself. I could only test it with the HTC HD and HTC HD2, which are known as quite incompatible. HTC HD Working: Video preview, writing photo to file Not working: Set video resolution (CRASH), set photo resolution (LOW quality) HTC HD 2 Working: Set video resolution, set photo resolution Problematic: Video Preview rotated Not working: Writing photo to file To make it easier for others by providing a working example, I decided to share everything I have got so far below. I removed all of the error handling for the sake of simplicity. As far as documentation goes, I can recommend you to read the MSDN documentation, after that the code below is pretty straight forward. void Camera::Init() { CreateComObjects(); _captureGraphBuilder->SetFiltergraph(_filterGraph); InitializeVideoFilter(); InitializeStillImageFilter(); } Dipslay a video preview (working with any tested handheld): void Camera::DisplayVideoPreview(HWND windowHandle) { IVideoWindow *_vidWin; _filterGraph->QueryInterface(IID_IMediaControl,(void **) &_mediaControl); _filterGraph->QueryInterface(IID_IVideoWindow, (void **) &_vidWin); _videoCaptureFilter->QueryInterface(IID_IAMVideoControl, (void**) &_videoControl); _captureGraphBuilder->RenderStream(&PIN_CATEGORY_PREVIEW, &MEDIATYPE_Video, _videoCaptureFilter, NULL, NULL); CRect rect; long width, height; GetClientRect(windowHandle, &rect); _vidWin->put_Owner((OAHWND)windowHandle); _vidWin->put_WindowStyle(WS_CHILD | WS_CLIPSIBLINGS); _vidWin->get_Width(&width); _vidWin->get_Height(&height); height = rect.Height(); _vidWin->put_Height(height); _vidWin->put_Width(rect.Width()); _vidWin->SetWindowPosition(0,0, rect.Width(), height); _mediaControl->Run(); } HTC HD2: If set SetPhotoResolution() is called FindPin will return E_FAIL. If not, it will create a file full of null bytes. HTC HD: Works void Camera::TakePicture(WCHAR *fileName) { CComPtr<IFileSinkFilter> fileSink; CComPtr<IPin> stillPin; CComPtr<IUnknown> unknownCaptureFilter; CComPtr<IAMVideoControl> videoControl; _imageSinkFilter.QueryInterface(&fileSink); fileSink->SetFileName(fileName, NULL); _videoCaptureFilter.QueryInterface(&unknownCaptureFilter); _captureGraphBuilder->FindPin(unknownCaptureFilter, PINDIR_OUTPUT, &PIN_CATEGORY_STILL, &MEDIATYPE_Video, FALSE, 0, &stillPin); _videoCaptureFilter.QueryInterface(&videoControl); videoControl->SetMode(stillPin, VideoControlFlag_Trigger); } Set resolution: Works great on HTC HD2. HTC HD won't allow SetVideoResolution() and only offers one low resolution photo resolution: void Camera::SetVideoResolution(int width, int height) { SetResolution(true, width, height); } void Camera::SetPhotoResolution(int width, int height) { SetResolution(false, width, height); } void Camera::SetResolution(bool video, int width, int height) { IAMStreamConfig *config; config = NULL; if (video) { _captureGraphBuilder->FindInterface(&PIN_CATEGORY_PREVIEW, &MEDIATYPE_Video, _videoCaptureFilter, IID_IAMStreamConfig, (void**) &config); } else { _captureGraphBuilder->FindInterface(&PIN_CATEGORY_STILL, &MEDIATYPE_Video, _videoCaptureFilter, IID_IAMStreamConfig, (void**) &config); } int resolutions, size; VIDEO_STREAM_CONFIG_CAPS caps; config->GetNumberOfCapabilities(&resolutions, &size); for (int i = 0; i < resolutions; i++) { AM_MEDIA_TYPE *mediaType; if (config->GetStreamCaps(i, &mediaType, reinterpret_cast<BYTE*>(&caps)) == S_OK ) { int maxWidth = caps.MaxOutputSize.cx; int maxHeigth = caps.MaxOutputSize.cy; if(maxWidth == width && maxHeigth == height) { VIDEOINFOHEADER *info = reinterpret_cast<VIDEOINFOHEADER*>(mediaType->pbFormat); info->bmiHeader.biWidth = maxWidth; info->bmiHeader.biHeight = maxHeigth; info->bmiHeader.biSizeImage = DIBSIZE(info->bmiHeader); config->SetFormat(mediaType); DeleteMediaType(mediaType); break; } DeleteMediaType(mediaType); } } } Other methods used to build the filter graph and create the COM objects: void Camera::CreateComObjects() { CoInitialize(NULL); CoCreateInstance(CLSID_CaptureGraphBuilder, NULL, CLSCTX_INPROC_SERVER, IID_ICaptureGraphBuilder2, (void **) &_captureGraphBuilder); CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC_SERVER, IID_IGraphBuilder, (void **) &_filterGraph); CoCreateInstance(CLSID_VideoCapture, NULL, CLSCTX_INPROC, IID_IBaseFilter, (void**) &_videoCaptureFilter); CoCreateInstance(CLSID_IMGSinkFilter, NULL, CLSCTX_INPROC, IID_IBaseFilter, (void**) &_imageSinkFilter); } void Camera::InitializeVideoFilter() { _videoCaptureFilter->QueryInterface(&_propertyBag); wchar_t deviceName[MAX_PATH] = L"\0"; GetDeviceName(deviceName); CComVariant comName = deviceName; CPropertyBag propertyBag; propertyBag.Write(L"VCapName", &comName); _propertyBag->Load(&propertyBag, NULL); _filterGraph->AddFilter(_videoCaptureFilter, L"Video Capture Filter Source"); } void Camera::InitializeStillImageFilter() { _filterGraph->AddFilter(_imageSinkFilter, L"Still image filter"); _captureGraphBuilder->RenderStream(&PIN_CATEGORY_STILL, &MEDIATYPE_Video, _videoCaptureFilter, NULL, _imageSinkFilter); } void Camera::GetDeviceName(WCHAR *deviceName) { HRESULT hr = S_OK; HANDLE handle = NULL; DEVMGR_DEVICE_INFORMATION di; GUID guidCamera = { 0xCB998A05, 0x122C, 0x4166, 0x84, 0x6A, 0x93, 0x3E, 0x4D, 0x7E, 0x3C, 0x86 }; di.dwSize = sizeof(di); handle = FindFirstDevice(DeviceSearchByGuid, &guidCamera, &di); StringCchCopy(deviceName, MAX_PATH, di.szLegacyName); } Full header file: #ifndef __CAMERA_H__ #define __CAMERA_H__ class Camera { public: void Init(); void DisplayVideoPreview(HWND windowHandle); void TakePicture(WCHAR *fileName); void SetVideoResolution(int width, int height); void SetPhotoResolution(int width, int height); private: CComPtr<ICaptureGraphBuilder2> _captureGraphBuilder; CComPtr<IGraphBuilder> _filterGraph; CComPtr<IBaseFilter> _videoCaptureFilter; CComPtr<IPersistPropertyBag> _propertyBag; CComPtr<IMediaControl> _mediaControl; CComPtr<IAMVideoControl> _videoControl; CComPtr<IBaseFilter> _imageSinkFilter; void GetDeviceName(WCHAR *deviceName); void InitializeVideoFilter(); void InitializeStillImageFilter(); void CreateComObjects(); void SetResolution(bool video, int width, int height); }; #endif

    Read the article

  • HTML5 : Microsoft sort deux modules Websocket et IndexedDB pour IE9 et tester ces standards "encore instables"

    HTML5 : Microsoft propose des modules pour Websocket et IndexedDB Installables sur la bêta d'Internet Explorer 9 Microsoft vient de lancer un site dédié aux standards HTML5 ouverts, une manière de permettre aux développeurs d'expérimenter des standards qui ne seront pas intégrés à Internet Explorer avant leur finalisation par le W3C. Une approche qui se veut plus prudente et pragmatique que celles de ces concurrents, qui n'hésitent pas, eux, à implémenter - au moins partiellement - des standards en gestation dans les versions grand public de leurs navigateurs. Appelé HTML5 Labs, ce nouveau site propose, pour ses débuts, deux modules. Le premier est le...

    Read the article

  • Fight for your rights as a video gamer.

    - by Chris Williams
    Soon, the U.S. Supreme Court may decide whether to hear a case that could have a lasting impact on computer and video games. The case before the Court involves a law passed by the state of California attempting to criminalize the sale of certain computer and video games. Two previous courts rejected the California law as unconstitutional, but soon the Supreme Court could have the final say. Whatever the Court's ruling, we must be prepared to continue defending our rights now and in the future. To do so, we need a large, powerful movement of gamers to speak with one voice and show that we won't sit back while lawmakers try to score political points by scapegoating video games and treating them differently than books, movies, and music. If the Court decides to hear the case, we're going to need thousands of activists like you who can help defend computer and video games by writing letters to editors, calling into talk radio stations, and educating Americans about our passion for and appreciation of computer and video games. You can help build this movement right now by inviting all your friends and fellow gamers to join the Video Game Voters Network. Use our simple tool to send an email to everyone you know asking them to stand up for gaming rights: http://videogamevoters.org/movement You can also help spread the word through Facebook and Twitter, or you can simply forward this email to everyone you know and ask them to sign up at videogamevoters.org. Time after time, courts continue to reject politicians' efforts to restrict the sale of computer and video games. But that doesn't mean the politicians will stop trying anytime soon -- in fact, it means they're likely to ramp up their efforts even more. To stop them, we must make it clear that gamers will continue to stand up for free speech -- and that the numbers are on our side. Help make sure we're ready and able to keep fighting for our gaming rights. Spread the word about the Video Game Voters Network right now: http://videogamevoters.org/movement Thank you. -- Video Game Voters Network

    Read the article

  • Internet Explorer 10 Platform Preview 2 disponible, support accru du HTML5, CSS3

    Internet Explorer 10 Platform Preview 2 disponible Support accru du HTML5, CSS3 Mise à jour du 30/06/11, par Hinault Romaric Microsoft vient de publier la seconde Platform Preview d'Internet Explorer 10, et ce moins de trois mois après la présentation de la première lors de conférence Mix 10 de Las Vegas (lire ci-avant). Cette version embarque en natif le « moteur HTML5», déjà présenté dans une démonstration sur Windows 8, qui améliore encore le support du standard avec notamment la prise en charge du HTML5 Drag-drop et la validation HTML 5 Forms. On notera également le soutien de plusieurs technologies comme le ...

    Read the article

  • Mozilla reproche à Apple et Google de vouloir s'approprier le HTML5, tandis que Microsoft est félici

    Mozilla reproche à Apple et Google de vouloir s'approprier le HTML5, tandis que Microsoft est félicité pour son soutien de la technologie Christopher Blizzard, évangéliste Open Source chez Mozilla, tire à boulets rouges sur Apple et Google. Il accuse les deux firmes d'essayer de s'approprier le format HTML5 de manière déloyale, alors qu'elles ne sont pas les seuls à travailler à son développement. Apple d'abord, qui à publié sur son site des démonstrations des capacités de l'HTML5 réservées aux utilisateurs de Safari (il faut passer par l'onglet "développeurs" pour les visionner depuis un autre navigateur). "Tous les navigateurs ne les supportent pas", indique en bas de page le groupe à la pomme, ce qui laissera...

    Read the article

  • Application Migration: Windows/VB6 Apps to ASP.NET HTML5

    - by Webgui
    I would like to invite you to a fascinating webinar on extending applications to HTML5 and Mobile that we are doing in collaboration with Jeffrey S. Hammond, Principal Analyst serving Application Development & Delivery Professionals at Forrester Research.The webinar is free and it will will introduce the substantial changes brought on by the move to Web Applications and Open Web architectures, and the challenges it places on application development shops. We’ll also introduce how we at Gizmox are helping client navigate this mobile shift and evolve existing Windows applications with a new set of Transposition tools called Instant CloudMove. We will discuss the alternatives in the market to evolve your existing applications and focus on our transposition tools that reduce migration risk, minimize costs, and accelerate your time to market. So if you have locally installed Windows, VB6 or ASP applications that you are looking to enable as SaaS, offer over private or public Cloud platforms or allow end users with mobile accessibility then you shouldn't miss this webinar. Extending Windows Applications to HTML5 and Mobile Has Never Been Easier Tuesday, April 24, 2012 1:00 PM - 2:00 PM EST Free registration:http://www.visualwebgui.com/Gizmox/Landing/tabid/674/articleType/ArticleView/articleId/987/Extending-Windows-Applications-to-HTML5-and-Mobile-Has-Never-Been-Easier.aspx

    Read the article

  • How to play 24 fps video smoothly on a 60Hz display? (or which player supports frame interpolation?)

    - by netvope
    I use mpc-hc to play videos on Win7 x64. With the default settings (#1), video playback is great most of the time. But for panning shots, playback is not smooth. I stepped through the video frame by frame and found that the panning movement is smooth (e.g. each frame shifts horizontally by 10 pixels), so the problem is how the 23.976 fps video is interpolated to 60Hz. The judder looks like what would be caused by a "2:3 pulldown", where the frames are played unevenly like: frame 1, 1, 2, 2, 2, 3, 3, 4, 4, 4, etc (#2) Using "optimal renderer settings" (#3) instead of the default disables the Aero theme and causes tearing. Setting my LCD display to 50Hz may have improved the judder slightly (but I can't really tell). My display does not support 24Hz or 48Hz, and forcing them in the Nvidia control panel gives blurry screen. I've tried other video players (VLC and KMPlayer), the ReClock Directshow Filter, video files from different sources (#4), turning on/off DXVA, and a computer with a different GPU, but the judder in the playback is similar. None of them solved the problem. So, how can I play 23.976 or 24 fps video smoothly on a 60Hz display? I think a video player could make the video smoother by doing linear interpolation, such as: 1. 100% frame 1 2. 60% frame 1 + 40% frame 2 3. 20% frame 1 + 80% frame 2 4. 80% frame 2 + 20% frame 3 5. 40% frame 2 + 60% frame 3 6. 100% frame 3 7. 60% frame 3 + 40% frame 4 .. etc Can any existing video player do this? Footnotes: (#1) Video renderer: EVR Custom Pres. (#2) This example converts a 24 fps video into 30 fps (#3) View Renderer settings Reset Reset to optimal renderer settings (#4) The files I have are all H.264 mkv files, but I don't think the file format/encoding matters.

    Read the article

  • Microsoft Surface versus iPad 4 : comparaison au niveau du HTML5 par l'équipe Sencha

    Microsoft Surface versus iPad 4 : comparaison au niveau du HTML5 par l'équipe Sencha. [IMG]http://cdn.sencha.io/img/20121119-surface-vs-ipad-preview.png[/IMG] Sencha fournit des outils de développement pour bureau et mobile. Son équipe a mis l'iPad 4 et la tablette Surface de Microsoft à l'épreuve pour voir comment ils se débrouillent en tant que plates-formes HTML5. Le HTML5 est la prochaine génération de technologies Web qui est adoptée de plus en plus pour développer des applications qui peuvent être rédigées en une seule fois et exécutées sur plusieurs systèmes d'exploitation, les navigateurs et les périphériques. Les tests révèlent que l...

    Read the article

  • Google I/O 2010 - GWT Linkers target HTML5 WebWorkers & more

    Google I/O 2010 - GWT Linkers target HTML5 WebWorkers & more Google I/O 2010 - GWT Linkers target HTML5 Web Workers, Chrome Extensions, and more GWT 301 Matt Mastracci At its core GWT has a well-defined and customizable mechanism -- called Linkers -- that controls exactly how GWT's compiled JavaScript should be packaged, served, and run. This session will describe how to create linkers and explains some of the linkers we've created, including a linker that turns a GWT module into an HTML5 Web Worker and one that generates an HTML App Cache manifest automatically. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 6 1 ratings Time: 59:59 More in Science & Technology

    Read the article

  • HappyEdit : un bon remake de l'éditeur Vim, développé en HTML5

    HappyEdit : un bon remake de l'éditeur Vim Développé en HTML5 Les remakes ne sont pas tous bons, mais celui-ci vaut le coup d'oeil ! Per Thulin, fervent utilisateur de Vim, nous propose un remake de l'éditeur qu'on ne présente plus, développé en HTML5. Jaloux des fonctionnalités des nouveaux éditeurs de ses collègues comme SublimeText ou encore TextMake, Per Thulin a décidé de se lancer dans un projet de taille : développer une version "améliorée" de Vim pour intégrer toutes les nouvelles fonctionnalités qu'offre l'HTML5. C'est ainsi qu'est née une première version de HappyEdit, éditeur open source et basé sur le projet Ace. Foncti...

    Read the article

  • HTML5 : Microsoft propose des modules pour Websocket et IndexedDB installables sur la bêta d'Internet Explorer 9

    HTML5 : Microsoft propose des modules pour Websocket et IndexedDB Installables sur la bêta d'Internet Explorer 9 Microsoft vient de lancer un site dédié aux standards HTML5 ouverts, une manière de permettre aux développeurs d'expérimenter des standards qui ne seront pas intégrés à Internet Explorer avant leur finalisation par le W3C. Une approche qui se veut plus prudente et pragmatique que celles de ces concurrents, qui n'hésitent pas, eux, à implémenter - au moins partiellement - des standards en gestation dans les versions grand public de leurs navigateurs. Appelé HTML5 Labs, ce nouveau site propose, pour ses débuts, deux modules. Le premier est le...

    Read the article

  • Java - Save video stream from Socket to File

    - by Alex
    I use my Android application for streaming video from phone camera to my PC Server and need to save them into file on HDD. So, file created and stream successfully saved, but the resulting file can not play with any video player (GOM, KMP, Windows Media Player, VLC etc.) - no picture, no sound, only playback errors. I tested my Android application into phone and may say that in this instance captured video successfully stored on phone SD card and after transfer it to PC played witout errors, so, my code is correct. In the end, I realized that the problem in the video container: data streamed from phone in MP4 format and stored in *.mp4 files on PC, and in this case, file may be incorrect for playback with video players. Can anyone suggest how to correctly save streaming video to a file? There is my code that process and store stream data (without errors handling to simplify): // getOutputMediaFile() returns a new File object DataInputStream in = new DataInputStream (server.getInputStream()); FileOutputStream videoFile = new FileOutputStream(getOutputMediaFile()); int len; byte buffer[] = new byte[8192]; while((len = in.read(buffer)) != -1) { videoFile.write(buffer, 0, len); } videoFile.close(); server.close(); Also, I would appreciate if someone will talk about the possible "pitfalls" in dealing with the conservation of media streams. Thank you, I hope for your help! Alex.

    Read the article

  • vlcj not displaying the video

    - by Cássio Eudardo
    I'm using vlcj to play video, but the video doesn't display on some computers(i tested in 4 and worked on 2, all windows), on 1 it displays the button but not the video and on the other it just display a gray background without the button. I tested .wmv and .avi files. I'm using the following code: public class Video extends JFrame implements WindowListener{ private JPanel contentPane; private JButton btnClose; private Dimension size; private float aspectRatio; private EmbeddedMediaPlayer mediaPlayer; public Video() { try { size = Toolkit.getDefaultToolkit().getScreenSize(); aspectRatio = (float)size.width/size.height; String file = "..."; btnClose = new JButton("X"); btnClose.addActionListener(new ActionListener() {...}); btnClose.setBounds(640 - 50, 10, 40, 40); setBounds(size.width/2 - 320, (int)(size.height - 40*aspectRatio) - 250, 640, 200); contentPane = new JPanel(); contentPane.setLayout(null); setContentPane(contentPane); WindowsCanvas surface = new WindowsCanvas(); contentPane.setBounds(0, 0, 640, 200); surface.setBounds(0, 0, 640, 200); MediaPlayerFactory factory = new MediaPlayerFactory(new String("--no-video-title-show")); mediaPlayer = factory.newEmbeddedMediaPlayer(); surface.addMouseListener(new MouseListener() {...}); contentPane.add(btnClose); contentPane.add(surface); setVisible(true); mediaPlayer.setVideoSurface(factory.newVideoSurface(surface)); mediaPlayer.setRepeat(true); mediaPlayer.playMedia(file); } catch(Exception e) { } }}

    Read the article

  • how to share video file in mysite to facebook

    - by user351603
    Hi Friends, Now currently i am working on a french social networking site. I have small problem in my site i.e., in my site there is module of albums , In this we can upload videos and photos. My client requirement is when we are displaying those photos and video's need to keep face book share.i wrote the code for both image and video but it is working for only images, Not working for videos.these videos are not youtube videos .In my site i installed flash video by that we are playing that video in my site. Code : <meta name="medium" content="video" /> <meta name="title" content="title of that video"/> <meta name="description" content="Description"/> <link rel="image_src" content="http://mysite.com/users/forum/forum_videos/previews/previewimage.jpg" /> <link rel="video_src" href="http://mysite.com/player-viral.swf?file=http://mysite.com/users/forum/forum_videos/videos/JanWed2010_072112.flv"/> <meta name="video_height" content="240" /> <meta name="video_width" content="320" /> <meta name="video_type" content="application/x-shockwave-flash" /> please suggest me if the above code is correct or not Thanks in advance

    Read the article

  • No video playback when using home sharing on iTunes for Windows

    - by Diago
    I recently configured iTunes Home Sharing on my home network. My WHS server is the central library sharing both my Music and Video files. All my videos are encoded into H.264/MP4 format. All my machines are authorized and has access to Home Sharing. All my machines are running the latest version of iTunes 9. On my Snow Leopard machines iTunes happily plays the videos and music with no issues. On the Windows 7 machines however the play button fades for about 2 seconds when selecting a shared video and then nothing happens. The Windows machines are running the latest Community Codec Pack. Music sharing works perfectly on the Windows machines. When accessing the videos through the native WHS media connect sharing as well as through the file share I can play them perfectly on the Windows 7 machines. When adding the file to the iTunes library on the Windows 7 machine it also plays perfectly. Any advice, ideas or suggestions as to how to play the videos I have shared through Home Sharing on Windows 7?

    Read the article

  • exporting clip in Final Cut Pro X or related video editing software on Mac

    - by user46976
    I'm using Final Cut Pro X to edit a 1 hour long video. I made individual clips from it in Final Cut Pro X and I want to save just these clips, some of which are only 5 mins long. How can I do this? I tried using the app ClipExporter, but it won't even read my .fcpxml file, it just says that it's not a valid file and gives no helpful information at all. Another method I tried was to assign roles to each clip. I made one clip, 5 mins long, and then used Share - Export in Final Cut Pro X and chose the option to export roles as separate files. However, the export still estimates that it will take over an hour to export and so it looks like it's trying to export the whole movie, rather than the simple 5 min clip which should be exportable as a .MOV or related formats in a few minutes. How can I do this in final cut pro x? I'm also happy to switch to related video editing software as long as they are not extremely expensive. This seems like a very trivial and obvious feature: take a segment from a long movie and export just the selected region of it... I don't understand why it's so complicated to do in Final Cut Pro X. Thanks.

    Read the article

  • Digitize video?

    - by kire
    I got some movies on a VCR that i want to move to my computer somehow. (for personal use) I have a video capture card and all hardware required. I'm looking for the software - programs, codecs etc. I like the format that most torrents come in and got some of these i'd like to use as reference for comparison. How can i see what codec, bitrate, etc a movie is using so i can pick this and know that it will work and look good. For AVI-files the bitrate is visible in explorer but it doesn't mention the codec used and i also have a lot of MKV-files that explorer can't handle. All kinds of tips, tricks and other suggestions are welcome. This is completely new to me. How do I avoid that video/audio gets out of sync for example, many movies you download have audio out of sync so i guess this can happen quite easily. The encoding-program has to run on windows and for playback the movies should work on at least VLC for windows.

    Read the article

  • Proper High-End Video Editing Software for Windows?

    - by Michael Stum
    I'm wondering if anyone here has experience with Prosumer/High-End Video Editing? So far I use Adobe Premiere CS4, but it is an unstable and buggy mess sadly. This could be partially caused by the fact that my input material isn't always pure HDV/AVCHD but sometimes it can be DivX or some already pre-processed video. The one thing I liked about Adobe is though that with After Effects and Encore, they have a good overall toolset, but if it's sub-par then it's no good. Luckily it is already paid for and was worth it's money overall, so It's not a complete waste of money. But are there alternatives? Especially After Effects is quite unique, and the closest thing I found is Apple's Final Cut Studio which includes Motion and DVD Studio. The two downsides is that it requires a Mac and that it doesn't support BluRay though. Any hints for Windows? Sony Vegas might be something I'll look at, but I'm guessing I have to keep using After Effects for some serious compositing/VFX?

    Read the article

  • Burn .srt subtitles to AVC encoded video (transcoding with hardsubs) [closed]

    - by Saxtus
    Possible Duplicate: How do I hard code a movie with subtitles? I am looking for a software (or combination of software) that will allow me to hard burn subtitles from an .srt file, that has italics and bold typefaces, to an H.264/AVC encoded video so it can played from a desktop player that can't display external subtitles correctly. Ideally it could use Directshow as input as DirectVobSub makes nice job showing the subtitles as they should (allowing me to globally adjust font and size). CUDA use, to speed up encoding, will be great but not necessary. Video source is also H.264/AVC encoded. Audio is AC-3 5.1 and should be retained too but I have no problem re-muxin it later as long as it keeps synced. Until now I've unsuccessfully tested: Avisynth 2.58 Unable to make Direcvobsub to launch through it TextSub() command renders subtitles with fixed font/size and doesn't decode tags Malformed audio TMPGEnc 4.0 XPress 4.7.4.299 Audio downmixed to 2.0 Importing of subtitles doesn't decode tags Badaboom 1.2.1.7 No importing of subtitles at all SUPER © 2010.build.37 "Directshow decode" has similar effect as Avisynth above Other modes doesn't appear to allow any subtitles in Thank you.

    Read the article

  • Converting Audio To Video Output and Attaching Text?

    - by ZeeMan
    I am currently working on a project and before i get started i thought it'd be nice to check with stackOverflow community, and see maybe they can help me with this. The Idea: I have about a thousand MP3 files that i need to convert into Video files to be upload on Youtube for my work. Here is where it gets tricky i need to also attach the Text associated with the Audio to the Video as an Image. I was thinking .ppt. The Problem: I can do this one audio file at a time but it would take me a zillion years. lol!! The Question: Can I Create Some Kind Of Program Using Let's Say XML or JavaScript Or XHTML or some other programming language to do a MASS content creation and all i have to do is feed it the Information?? possibly a script?? or is it possible to create an example .ppt file and then hack it so that i can have it reproduce itself with different information?? The Note: Thanks U In Advance For Helping Out!!! Regards, ZeeMan!!!

    Read the article

  • Slow, choppy video playback with nVidia 8600GT

    - by user5351
    I have an nVidia 8600GT card (made by EVGA) on a machine with Windows Vista (AMD Athlon X2 processors) and four gigs of ram. It runs pretty good, but I have had some slow/choppy/stuterring video playback issues whenever watching flash videos on Youtube or other sites. The problem is there with both Firefox and IE flash videos, but is maybe worse with Firefox. I also tried Linux with nVidia's binary drivers and it was about the same. I downloaded EVGA precision which allows me to control stuff like the fan and clock speed. The card's temp (in both Vista and Linux) is usually at 66C when idle (not playing a game or watching anything). It goes up a little when watching a video (maybe 68-72C). Any ideas on how to fix this? UPDATE: The issues are both with full screen and embedded flash videos. I have Flash 10.0.32.18 (always make sure I use most recent for security), and the CPU is an AMD Athlon 64 X2 Dual Core Processor 4000+ at 2.11 GHZ. The current GPU driver installed is the most recent GeForce one from last July.

    Read the article

  • Using Openfire for distributed XMPP-based video-chat

    - by Yitzhak
    I have been tasked with setting up a distributed video-chat system built on XMPP. Currently my setup looks like this: Openfire (XMPP server) + JingleNodes plugin for video chat OpenLDAP (LDAP server) for storing user information and allowing directory queries Kerberos server for authentication and passwords In testing with one set of machines (i.e. only three), everything works as expected: I can log in to Openfire and it looks up the user information in the OpenLDAP database, which in turn authenticates my user with Kerberos. Now, I want to have several clusters, so that there is a cluster on each continent. A typical cluster will probably contain 2-5 servers. Users logging in will be directed to the closest cluster based on geographical location. Something that concerns me particularly is the dynamic maintenance of contact lists. If a user is using a machine in Asia, for example, how would contact lists be updated around the world to reflect the current server he is using? How would that work with LDAP? Specific questions: How do I direct users based on geographical location? What is the best architecture for a cluster? -- would all traffic need to come into a load-balancer on each one, for example? How do I manage the update of contact lists across all these servers? In general, how do I go about setting this up? What are the pitfalls in doing this? I am inexperienced in this area, so any advice and suggestions would be appreciated.

    Read the article

  • Choosing a (browser) game environment [closed]

    - by Iain
    I apologise in advance if this post is something you've heard a million times already or seems like a trolling attempt. I just want some advice and I'm coming up short with my own Google searches. Basically, I would like to start learning some game development in my own free time (nothing serious, just purely as a hobbyist for fun). I'd like to know what the communities opinions are on the old HTML5/Javascript v Flash argument but purely from a game development perspective. I know people say Flash is dying because of issues like SEO, memory/bandwidth usage and Apple dropping it on tablet and mobile devices, so is it worth me dedicating my free time to learning to use Flash/AS3 for game development or should I focus on HTML5/Javascript? At the moment, I'm not sure HTML5/Javascript is mature enough or has the support tools that Flash does (framework, IDE, etc) and there seems to be a lot more resources online for beginner Flash/AS3 programming. When I'm reading tutorials online for Flash/AS3 I always have it in the back of my head that I'm wasting my time because it won't be around in a few years and I should be investing that time learning HTML5/Javascript. Thoughts? Disclaimer: I'm not trying to spark a flame war or troll anyone - I believe in the right tools for the job and I don't want to waste my time learning something that won't be around in a few years.

    Read the article

  • Why does only youtube embeds work on iPad?

    - by Nagaraj Hubli
    I am trying to find out as to why youtube embeds works just fine on iPad, and not the embeds of any other video site. Example of youtube embed: <object width="640" height="385"> <param name="movie" value="http://www.youtube.com/v/DlIU5TgwEFg&color1=0xb1b1b1&color2=0xcfcfcf&hl=en_US&feature=player_embedded&fs=1"></param> <param name="allowFullScreen" value="true"></param> <param name="allowScriptAccess" value="always"></param> <embed src="http://www.youtube.com/v/DlIU5TgwEFg&color1=0xb1b1b1&color2=0xcfcfcf&hl=en_US&feature=player_embedded&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="385"></embed> </object> is this because iPad has got a native youtube app which has special support for youtube embeds, or is this something that is handled by the script that's get executed by the youtube embed code, which might check for the user agent, and then load the HTML5 video player with a source pointing to the h.264 encoded version of the video (is something of this sort possible)?

    Read the article

< Previous Page | 43 44 45 46 47 48 49 50 51 52 53 54  | Next Page >