How to deal with animated doors in isometric tiles
- by George Profenza
I've got a tricky issue I'm not sure how to tackle best:
I have an animated tile of a door. When it's closed it should be sorted one way, but when it's openend it will need to be sorted a different way, as it belonging to a different(neighbouring tile).
Here's the door closed:
and the door opened:
I imagine it would be possible to override the sorting system for such tiles and adjust the sorting based on the frame, but it feels a bit hacky.
Has anyone encountered a similar scenario ? Any elegant solutions ?