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  • Programatically rebuild .exd-files when loading VBA

    - by aspartame
    Hi, After updating Microsoft Office 2007 to Office 2010 some custom VBA scripts embedded in our software failed to compile with the following error message: Object library invalid or contains references to object definitions that could not be found. As far as I know, this error is a result of a security update from Microsoft (Microsoft Security Advisory 960715). When adding ActiveX-controls to VBA scripts, information about the controls are stored in cache files on the local hard drive (.exd-files). The security update modified some of these controls, but the .exd-files were not automatically updated. When the VBA scripts try to load the old versions of the controls stored in the cached files, the error occurs. These cache-files must be removed from the hard drive in order for the controls to load successfully (which will create new, updated .exd-files automatically). What I would like to do is to programatically (using Visual C++) remove the outdated .exd-files when our software loads. When opening a VBA project using CApcProject::ApcProject.Open I set the following flag:axProjectThrowAwayCompiledState. TestHR(ApcProject.Open(pHost, (MSAPC::AxProjectFlag) (MSAPC::axProjectNormal | MSAPC::axProjectThrowAwayCompiledState))); According to the documentation, this flag should cause the VBA project to be recompiled and the temporary files to be deleted and rebuilt. I've also tried to update the checksum of the host application type library which should have the same effect. However none of these fixes seem to do the job and I'm running out of ideas. Help is very much appreciated!

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  • Loading and managing reference data in Rails

    - by jonnii
    Most of the apps I've worked on have had some kind of reference data stored in the database, for example categories, zipcodes, area codes etc... this is information that's going to change very infrequently. Most of the time you want to load some kind of display name, and that's it. Currently this isn't causing me too many headaches, it's easy to :include the models I need when doing my queries, but going forward it causes a lot of query noise. Ideally I'd like to load the reference data when the app starts and when referencing it in queries it'll load from the cache instead of going to the database. What's the best way to manage this?

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  • Loading var from PHP script using flash

    - by webnoob
    Hi All, I am trying to get a var from a PHP script running on my web server and from every forum post I have read, what I am doing should be working. I have the following: var lvContent = new LoadVars(); lvContent.load("http://{MY_DOMAIN}/Includes/getID.php"); trace("ID: " + lvContent.pageID); The problem is that ID in the trace is always undefined. I have tried the following in the php file: <?php echo "pageID=29"; ?> This is a small test to try and get it working but I cannot seem to. Am I doing something wrong? Thanks in advance for the help. I am using ActionScript 2.0

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  • Dynamic loading a class in java with a different package name

    - by C. Ross
    Is it possible to load a class in Java and 'fake' the package name/canonical name of a class? I tried doing this, the obvious way, but I get a "class name doesn't match" message in a ClassDefNotFoundException. The reason I'm doing this is I'm trying to load an API that was written in the default package so that I can use it directly without using reflection. The code will compile against the class in a folder structure representing the package and a package name import. ie: ./com/DefaultPackageClass.class // ... import com.DefaultPackageClass; import java.util.Vector; // ... My current code is as follows: public Class loadClass(String name) throws ClassNotFoundException { if(!CLASS_NAME.equals(name)) return super.loadClass(name); try { URL myUrl = new URL(fileUrl); URLConnection connection = myUrl.openConnection(); InputStream input = connection.getInputStream(); ByteArrayOutputStream buffer = new ByteArrayOutputStream(); int data = input.read(); while(data != -1){ buffer.write(data); data = input.read(); } input.close(); byte[] classData = buffer.toByteArray(); return defineClass(CLASS_NAME, classData, 0, classData.length); } catch (MalformedURLException e) { throw new UndeclaredThrowableException(e); } catch (IOException e) { throw new UndeclaredThrowableException(e); } }

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  • MATLAB - Delete elements of binary files without loading entire file

    - by Doresoom
    This may be a stupid question, but Google and MATLAB documentation have failed me. I have a rather large binary file (10 GB) that I need to open and delete the last forty million bytes or so. Is there a way to do this without reading the entire file to memory in chunks and printing it out to a new file? It took 6 hours to generate the file, so I'm cringing at the thought of re-reading the whole thing. EDIT: The file is 14,440,000,000 bytes in size. I need to chop it to 14,400,000,000.

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  • Silverlight Isolated Storage and loading big files

    - by Thomas Joulin
    In a Windows Phone 7 application, I would like to query a big XML file (list of cities) stored using Isolated Storage. If I do that this way, will the file be loaded to memory ( 5 mo) ? If so, what other solution do I have? Edit: More details. I want to use AutoCompleteBox (http://www.jeff.wilcox.name/2008/10/introducing-autocompletebox/), but instead of using a web service (this is fixed data, no need to be online), I want to query a file/database/isolated storage... I have a fixed list of cities. I said in the comments it's 40k, but it finally seems closer to 1k rows.

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  • Loading form values from one IFrame to another

    - by Roland
    What I want to achieve is the following. A search is made from one IFrame "the form is loaded into this frame via the src atribute of iframe" the search query is then passed to another IFrame that redirects to a url with the query eg. www.test.com/index.php?query=test Is this possible? Currently my code looks as such <iframe src="abc.php" name="iframe1"> </iframe> <iframe name="iframe2"> <?php var_dump($_GET); ?> </iframe> abc.php contains the following <form method="get" action="#" target="iframe2"> <input type="text" name="searchtype" id="searchtype" /> <input type="submit" value="submit"> </form>

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  • How to do jquery code AFTER page loading?

    - by Alex
    If you want an event to work on your page, you should call it inside the $(document).ready() function. Everything inside it will load as soon as the DOM is loaded and before the page contents are loaded. I want to do javascript code only after the page contents are loaded how can I do that?

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  • [IE 7/8] Loading HTML content in via Javascript nulls my <title> tag in some instances

    - by Simon
    This is an Explorer only problem and the symptoms are: I have links that when clicked will load in HTML chunks (none of which contain html header tags) using javascript. The html chunks are placed in various <div>s around the page, perhaps 3 different places with 3 different chunks brought in via javascript. When these chunks load in the <title> tag of the page gets set to <title></title> for some unknown (to me) reason. I've used the IE developer toolbar to confirm this by inspecting the DOM tree. I have other pages that do similar things but it does not seem to be a problem there.

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  • Loading dictionary for input method suggestion list

    - by jpspringall
    Hi, For various reasons, i'm trying to write my own input keyboard. So far all is going well except that of creating the suggestions. I've found the latinIME algorithm, which is all good. However i'm having major difficulty working out how to load the dictionary in the first place. I've had a good look round the net, and found various suggestions, but no definitive answers, and i cant seem to get any of them to work. If anyone has any suggestions on how best to do it, or even better some sample code, that would be brilliant. Many Thanks James

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  • loading javascript file after jquery.ready

    - by Spines
    I want to load a javascript file at the end of jquery.ready so that the code in my ready handler doesn't have to wait to execute until this large javascript file is loaded. My jquery.ready code doesn't rely on this javascript file at all. Would this be a good way to do that? $(function(){ ... ... $('head').append('<script type="text/javascript" src="/largejs.js"></script>'); });

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  • Loading specific icon size into TIcon from stream (Delphi XE)

    - by moodforaday
    My application downloads and displays favicons for specific websites. I followed Bing's solution for detecting image format from stream, but have hit another snag. Assuming an actual icon image, the code goes like this: var icon : TIcon; begin icon := TIcon.Create; try icon.LoadFromStream( faviconStream ); spFavicon.Glyph.Assign( icon ); finally icon.Free; end; end; (spFavicon is TRzGlyphStatus from Raize Components. Its Glyph property is a TBitmap) Now, this works, but sometimes the downloaded icon contains multiple images in different sizes, e.g. 32x32 in addition to the expected 16x16. For some reason the control's Glyph property picks the larger size. How can I load only the 16x16 size into TIcon, or from TIcon into TBitmap? Test favicon: http://www.kpfa.org/favicon.ico On edit: If at all possible, I'd rather avoid saving the icon to a file first.

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  • iPhone - UITableViewController not loading table

    - by RyanJM
    I'm pushing a UITableViewController onto a navigationController. The title (set in the viewDidLoad) shows up but not the table. numberOfSectionsInTableView is called. But tableView:numberOfRowsInSection: is not called. I'm passing in 1 so it should be looking for number of rows. - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } I'm setting up the view in the following manner: SelectUserViewController *nextController = [[SelectUserViewController alloc] initWithStyle:UITableViewStyleGrouped]; nextController.managedObjectContext = managedObjectContext; OrangeQCAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.navigationController pushViewController:nextController animated:YES]; Again, the viewDidLoad method is called. And my class is set up as follows: @interface SelectUserViewController : UITableViewController <UITableViewDelegate, UITableViewDataSource> {...} What else should I be looking at? When I go through the debugger, after it looks at numberOfSectionsInTableView it just disappears (I think it is in the UITableViewController class) and never comes back.

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  • Module Adminhtml blocks not loading

    - by David Tay
    I was working on a Magento module and it was working fine. At some point, I was trying to enable WYSIWYG in an edit form 'content' field and suddenly, my adminhtml grid and edit blocks stopped being generated. On my system are TinyMCE and Fontis FCKEditor WYSIWYG editors extensions. I'm not sure what I did wrong but my adminhtml blocks will no longer generate. Here's a dump of all the blocks from my module's adminhtml layout: array(17) { [0]=> string(4) "root" [1]=> string(4) "head" [2]=> string(13) "head.calendar" [3]=> string(14) "global_notices" [4]=> string(6) "header" [5]=> string(4) "menu" [6]=> string(11) "breadcrumbs" [7]=> string(7) "formkey" [8]=> string(12) "js_translate" [9]=> string(4) "left" [10]=> string(7) "content" [11]=> string(8) "messages" [12]=> string(2) "js" [13]=> string(6) "footer" [14]=> string(8) "profiler" [15]=> string(15) "before_body_end" [16]=> string(7) "wysiwyg" } As you can see, the last item is "wysiwyg" but on the layout output of other magento modules, there are more blocks. For example, on MathieuF's calendar extension, these are all the layout blocks: array(26) { [0]=> string(4) "root" [1]=> string(4) "head" [2]=> string(13) "head.calendar" [3]=> string(14) "global_notices" [4]=> string(6) "header" [5]=> string(4) "menu" [6]=> string(11) "breadcrumbs" [7]=> string(7) "formkey" [8]=> string(12) "js_translate" [9]=> string(4) "left" [10]=> string(7) "content" [11]=> string(8) "messages" [12]=> string(2) "js" [13]=> string(6) "footer" [14]=> string(8) "profiler" [15]=> string(15) "before_body_end" [16]=> string(7) "wysiwyg" [17]=> string(27) "adminhtml_event.grid.child0" [18]=> string(12) "ANONYMOUS_19" [19]=> string(27) "adminhtml_event.grid.child1" [20]=> string(12) "ANONYMOUS_21" [21]=> string(27) "adminhtml_event.grid.child2" [22]=> string(20) "adminhtml_event.grid" [23]=> string(12) "ANONYMOUS_24" [24]=> string(19) "ANONYMOUS_17.child1" [25]=> string(14) "content.child0" } Does anyone have any idea what's wrong? I've already tried Alan Storm's Layout and Config Viewers and cannot find any clues as to what I did wrong. Any help would be greatly appreciated.

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  • How add loading image using jquery?

    - by user244394
    I'm working on a form, <form id="myform" class="form"> </form> that gets submitted to the server using jquery ajax. How can I refresh the form on success to show the updated form information and add a spinner until the form loads? here is my html and jquery snippet <div class="container"> <div class="page-header"> <div class="span2"> <!--Sidebar content--> <img src="img/emc_logo.png" title="EMC" > </div> <div class="span6"> <h2 class="form-wizard-heading">Configuration</h2> </div> </div> <form id="myform" class="form"> </form> </div> <!-- /container --> <!-- Modal --> <div id="myModal" class="modal hide fade" tabindex="-1" role="dialog" aria-labelledby="myModalLabel" aria-hidden="true"> <div class="modal-header"> <button type="button" class="close" data-dismiss="modal" aria-hidden="true">&times;</button> <h3 id="myModalLabel">Configuration Changes</h3> <p><span class="label label-important">Please review your changes before submitting. Submitting the changes will result in rebooting the cluster</span></p> </div> <div class="modal-body"> <table class="table table-condensed table-striped" id="display"></table> </div> <div class="modal-footer"> <button id="cancel" class="btn" data-dismiss="modal" aria-hidden="true">Close</button> <button id="save" class="btn btn-primary">Save changes</button> </div> </div> //Jquery part $(document).ready(function () { $('input').hover(function () { $(this).popover('show') }); // On mouseout destroy popout $('input').mouseout(function () { $(this).popover('destroy') }); $('#myform').on('submit', function (ev) { ev.preventDefault(); var data = $(this).serializeObject(); json_data = JSON.stringify(data); $('#myModal').modal('show'); $.each(data, function (key, val) { var tablefeed = $('<tr><td>' + key + '</td><td id="' + key + '">' + val + '</td><tr>').appendTo('#display'); }); $(".modal-body").html(tablefeed); }); $("#cancel").click(function () { $("#display").empty(); }); $(function () { $("#save").click(function () { // validate and process form here alert("button submitted" + json_data); $.ajax({ type: "POST", url: "somefile.json.", data: json_data, contentType: 'application/json', success: function (data, textStatus, xhr) { console.log(arguments); console.log(xhr.status); alert("Your form has been submitted: " + textStatus + xhr.status); }, error: function (jqXHR, textStatus, errorThrown) { alert(jqXHR.responseText + " - " + errorThrown + " : " + jqXHR.status); } }); }); }); });

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  • IUNavigationController loading more viewControllers

    - by Goods
    Not a Noob as yesterday, but still green. I have a UITabbarcontoller and a IUNavigationController they seem to work fine. I have a UITableviewController to which I loads my NSMutable array. The user clicks a cell and didSelectRowAtIndexPath xib is loaded onto the stack. I have a 'Learn More' button on the current xib. I've tried a few approaches to load a newer xib when the 'Learn More' button is pressed but have failed. Im thinking it has to do with the Navigation Controller? Do I need to import the navigationcontroller to every ViewControllerSubclass I make? Thanks.

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  • Jquery Ajax loading Problem

    - by Starx
    I have a function to load a html part into a element in main index page kinda like this $(".ajax").click(function() { //load a page into a element }); This works But the HTML part which i have just loaded also have links that need to trigger same function above, but it does not. Until I save that function in a separate .js file and load in the main index file as well as all other files from where I need to trigger that function even though these internal files are going to loaded into the the first main file . Is there any way for a function in the index file to run from the html document that is loaded inside a element.

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  • Loading Ajax within a Google Maps InfoWindow

    - by McCrum
    I have put together a 5 star rating system using PHP and Ajax which will write the rating into a database. (See link below) http://andrewmccrum.com/maps/rate/5star.php I want this rating system to work within a Google Maps InfoWindow but at the minute I can only get the InfoWindow to read and display the rating. It will not let the user vote like the top link. And I have no idea why www.andrewmccrum.com/maps/database/index.php

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  • django-registration password reset custom template not loading

    - by ip.
    I'm using django-registration for registering users, however when I want to use my own template for password reset I get the admin template and not the template I created. My template is in myapp/templates/registration/password_reset_form.html and my template loaders are properly set: TEMPLATE_LOADERS = ( 'django.template.loaders.filesystem.Loader', 'django.template.loaders.app_directories.Loader', ) What could I be missing? I'm using Django 1.4

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  • Browser loading strategy, <head>...<body>

    - by Bin Chen
    I am inspecting some interesting behaviors of browser, I don't know it's in standard or not. If I put everythin inside <head></head>, the browser will only begin to render the page after all the resouces in head is retrieved. So I am thinking that put as little as possible things into head is one of the important website optimization techniques, is it right? My question is: If I put script/css in body or other parts of the html, how can I know that script has been loaded successfully so that I will not be calling a undefined function?

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  • Where should I put zoomIn in my MapActivity?

    - by Johny
    I'm writing an Android app, and I'd like to zoomIn as soon as the map has been loaded. I get the following error: java.lang.IllegalArgumentException: width and height must be > 0 This MapActivity - width and height must be > 0 question suggests the problem is the zoomIn() method is in the onCreate() method. But I get same error when I put it in the onResume() method. I've been searching for hours and I can't find anything about it at http://developer.android.com or anywhere else... Also I can't find a way to get the time point the map has been loaded. A "MapLoadedListener" or something like that... EDIT Here is my code: public class AMap extends MapActivity{ private final String LOG_TAG = this.getClass().getSimpleName(); private Context mContext; private Chronometer timer; private TextView tvCountdown; private RelativeLayout rl; private MapView mapView; private MapController mapController; private List<Overlay> mapOverlays; private PlayersOverlay playersOverlay; private Drawable drawable; private Builder endDialog; private ContextThemeWrapper ctw; private Handler mHandler = new Handler(); private Player player = new Player(); private StartTask startTask; private EndTask endTask; private MyDBAdapter mdba; private Cursor playersCursor; private UpdateBroadcastReceiver r; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map_view); mContext = AMap.this; // set map mapView = (MapView) findViewById(R.id.mapview); mapView.setBuiltInZoomControls(true); mapView.setFocusable(true); // find the relative layout rl = (RelativeLayout) findViewById(R.id.rl); // set the chronometer timer = (Chronometer) findViewById(R.id.tv_timer); timer.setBackgroundColor(Color.DKGRAY); // set the countdown textview tvCountdown = (TextView) findViewById(R.id.tv_countdown); // Open DB connection and get players Cursor mdba = new MyDBAdapter(mContext); mdba.open(); playersCursor = mdba.getGame(); // Get this player's id and location Intent starter = this.getIntent(); player.setId(starter.getIntExtra("id", 0)); player.setLatitude(starter.getDoubleExtra("lat", 0)); player.setLongitude(starter.getDoubleExtra("lon", 0)); // Set this player's location as map's center GeoPoint geoPoint = new GeoPoint((int) (player.getLatitude()*1E6), (int) (player.getLongitude()*1E6)); mapController = mapView.getController(); mapController.setCenter(geoPoint); mapController.setZoom(15); Log.d(LOG_TAG, "My playersCursor has "+playersCursor.getCount()+" rows"); // drawable is needed but not used drawable = this.getResources().getDrawable(R.drawable.ic_launcher); // set PlayersOverlay (locations and statuses) playersOverlay = new PlayersOverlay(player.getId(), playersCursor, drawable, this); mapOverlays = mapView.getOverlays(); mapOverlays.add(playersOverlay); mHandler.postDelayed(mUpdateTimeTask, 100); } private Runnable mUpdateTimeTask = new Runnable() { public void run() { int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, "w = "+w+" , h = "+h); mHandler.postAtTime(this, System.currentTimeMillis() + 1000); } }; @Override public void onAttachedToWindow(){ Log.d(LOG_TAG, "Attached to Window"); int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, " Attached to window: w = "+w+" , h = "+h); //mapController.zoomInFixing(screenPoint.x, screenPoint.y); } public void onWindowFocusChanged(boolean hasFocus){ Log.d(LOG_TAG, "Focus changed to: "+hasFocus); int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, " Window focus changed: w = "+w+" , h = "+h); //mapController.zoomInFixing(screenPoint.x, screenPoint.y); } @Override protected void onStart(){ super.onStart(); // Create and register the broadcast receiver for messages from service IntentFilter filter = new IntentFilter(AppConstants.iGAME_UPDATE); r = new UpdateBroadcastReceiver(); registerReceiver(r, filter); // Create the dialog for end of game ctw = new ContextThemeWrapper(mContext, android.R.style.Theme_Translucent_NoTitleBar_Fullscreen); endDialog = new AlertDialog.Builder(ctw); endDialog.setMessage("End of Game"); endDialog.setCancelable(false); endDialog.setNeutralButton("OK", new OnClickListener(){ @Override public void onClick(DialogInterface dialog, int which) { Intent highScores = new Intent(AMap.this, HighScores.class); startActivity(highScores); playersCursor.close(); finish(); } }); } @Override protected void onStop() { if(!playersCursor.isClosed()) playersCursor.close(); unregisterReceiver(r); mdba.close(); super.onStop(); } @Override protected boolean isRouteDisplayed() { return false; } // Receives signal from NetworkService that DB has been updated public class UpdateBroadcastReceiver extends BroadcastReceiver { boolean startSignal, update, endSignal; @Override public void onReceive(Context context, Intent intent) { endSignal = intent.getBooleanExtra("endSignal", false); if(endSignal){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received End Signal"); endTask = new EndTask(); endTask.execute(); return; } update = intent.getBooleanExtra("update", false); if(update){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received game update"); playersCursor.requery(); mapView.invalidate(); return; } startSignal = intent.getBooleanExtra("startSignal", false); if(startSignal){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received Start Signal"); startTask = new StartTask(); startTask.execute(); return; } } } class StartTask extends AsyncTask<Void,Integer,Void>{ private final ToneGenerator tg = new ToneGenerator(AudioManager.STREAM_NOTIFICATION, 100); private final long DELAY = 1200; @Override protected Void doInBackground(Void... params) { int i = 3; while(i>=0){ publishProgress(i); try { Thread.sleep(DELAY); } catch (InterruptedException e) { e.printStackTrace(); } i--; } return null; } @Override protected void onProgressUpdate(Integer... progress){ tg.startTone(ToneGenerator.TONE_PROP_PROMPT); tvCountdown.setText(""+progress[0]); } @Override protected void onPostExecute(Void result) { rl.removeView(tvCountdown); timer.setBase(SystemClock.elapsedRealtime()); timer.start(); //enable screen touches playersOverlay.setGameStarted(true); } } class EndTask extends AsyncTask<Void,Void,Void>{ @Override protected void onPreExecute(){ //disable screen touches playersOverlay.setEndOfGame(true); timer.stop(); } @Override protected Void doInBackground(Void... params) { return null; } @Override protected void onPostExecute(Void result) { try{ endDialog.show(); }catch(Exception e){ Toast.makeText(mContext, "End of game", Toast.LENGTH_LONG); Intent highScores = new Intent(AMap.this, HighScores.class); startActivity(highScores); playersCursor.close(); finish(); } mHandler.removeCallbacks(mUpdateTimeTask); } } }

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  • Loading images to UIScrollview crashes

    - by Icky
    Hello All. I have a Navigationcontroller pushing a UIViewController with a scrollview inside. Within the scrollview I download a certain number of images around 20 (sometimes more) each sized around 150 KB. All these images are added to the scrollview so that their origin is x +imageSize and the following is sorted right to the one before. All in all I think its a lot of data (3-4 MB). On an I pod Touch this sometimes crashes, the IPhone can handle it once, if it has to load the data again (some other images) , it crashes too. I guess its a memory issue but within my code, I download the image, save it to a file on the phone as NSData, read it again from file and add it to a UIImageview which I release. So I have freed the memory I allocated, nevertheless it still crashes. Can anyone help me out? Since Im new to this, I dont know the best way to handle the Images in a scrollview. Besides I create the controller at start from nib, which means I dont have to release it, since I dont use alloc - right? Code: In my rootviewcontroller I do: -(void) showImages { [[self naviController] pushViewController:imagesViewController animated:YES]; [imagesViewController viewWillAppear:YES]; } Then in my Controller handling the scroll View, this is the method to load the images: - (void) loadOldImageData { for (int i = 0; i < 40 ; i++) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:@"img%d.jpg", i]]; NSData *myImg = [NSData dataWithContentsOfFile:filePath]; UIImage *im = [UIImage imageWithData:myImg]; if([im isKindOfClass:[UIImage class]]) { NSLog(@"IM EXISTS"); UIImageView *imgView = [[UIImageView alloc] initWithImage:im]; CGRect frame = CGRectMake(i*320, 0, 320, 416); imgView.frame = frame; [myScrollView addSubview:imgView]; [imgView release]; //NSLog(@"Adding img %d", i); numberImages = i; NSLog(@"setting numberofimages to %d", numberImages); //NSLog(@"scroll subviews %d", [myScrollView.subviews count]); } } myScrollView.contentSize = CGSizeMake(320 * (numberImages + 1), 416); }

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