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  • Do they ask too much on this job?

    - by user58404
    I am looking for web developer job and this job description caught my eyes. I am not sure how much they offer but I was wondering if anyone here meets all of their requirements? To me, that's a lot of knowledge. 2 to 4+ years experience building web sites and applications in a professional environment Strong working knowledge of HTML5 and CSS3 Strong working knowledge of JavaScript, jQuery, AJAX Working knowledge of Ruby on Rails or similar MVC framework Working knowledge of ExpressionEngine, Wordpress or similar CMS Experience administering a LAMP-based server Experience with cross-platform and cross-browser website testing Comfortable working with version control (preferably Git) Proficient with Adobe Photoshop, Illustrator, and Fireworks Comfortable working on a Mac Self-starter with excellent time-management skills with the ability to meet challenging deadlines Ability to work independently with minimal supervision Desire to work on a small team Bonus Skills: Experience deploying to Heroku or similar PaaS provider. Experience developing Facebook applications A strong sense of design Cool open source projects (send us your Github account!) Advanced working knowledge of server administration and website deployment. Java and/or .NET experience

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  • What are some really simple rules to keep a PHP codebase organized?

    - by wowest
    I'm new to PHP in a professional context. I want a few macro thumb rules to keep me on the enlightened path. Here are a few I'm proposing to myself: no absolute paths in include|require(_once)? statements no .. dirname(foo), or other means of walking up in include|require(_once)? statements put libs on the include path, not in subdirectories You can see that all of this is focusing on managing dependencies, because that is the problem I've encountered thus far. What other thumb-rule solutions to macro level problems do you have?

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  • Modern workflow / project architecture with PHP

    - by Sprottenwels
    I wonder how one professional developer would design the backend-part of his application. I try to use PHP as seldom as possible and only for data serving/saving purposes. To do so, i would create a module/class for every greater part of my application, then write some single script files which are called by javascript. E.g: User clicks a "retrieve data" button javascript will call retrieveData.php retrieveData.php will create an instance of the needed class, then executes myInstance-retrieve() the data is returned to my JS by retrieveData.php However, i see some disadvantages in this practice: I will need a single scipt file for every action, (e.g retrieveData.php, saveData.php etc) I need a man-in-the-middle step: from JS to my single script, to my classes How are modern applications designed to accomplish what i need to do?

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  • Request of some opinions about a vertical menu style and some suggestions for the site style [on hold]

    - by AndreaNobili
    I am developing a simple mainly static website using WordPress (because maybe in the future I will add some dynamic content) for a company. The new site have to follow the structure of the old site that requires the presence of a vertical main menu in the left column that contains the link to all the statics pages in the site. This is the old site structure: http://www.saranistri.com/ Now I have installed a new WordPress test site (this is only a test site): http://onofri.org/example/ As you can see in the left columns I have put two main menu vetical widgets that implements a possible choise for the maun menù (the top menù upon the header must be eliminated in the final implementation) I want to know some opinions about: 1) Which of the two version is better? Do you have some additional ideas about the CSS style of this vertical menu? 2) What could I do to give a more professional look to this site? (I know that I have to insert a logo into the header) Tnx Andrea

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  • How do you kill unwanted feelings that stops you from learning? [closed]

    - by Goma
    Sometimes I find myself want to learn PHP and sometimes I say no no I should learn ASP.NET and C#. This is my situation since a year maybe and I did not learn that much! I like to focus on one thing and love it and give it most of my time. However, as you can see I keep asking questions about the two PHP and .NET and I am still lost!. Which one should I choose from the two? How can I choose it? I want to be seen as a professional in one of them and I want to work as a freelancer to get money. Please tell me how can I solve my personal problem in choosing the right way! Help plz!

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  • Hosting a Small PHP/MySQL Project [closed]

    - by paulrehkugler
    I have a small PHP/MySQL project in the works and I'm looking for somewhere to host it. My criteria are: Ability to run PHP/MySQL (either natively, or contains the ability to install). Ability to manipulate the web server, so I can make pretty URLs. Not spammy (if you've ever looked for hosting, you know what I mean). Semi-professional - no ridiculous downtime or long response time. I obviously don't need anything spectacular (I'm not aiming to be the next Facebook) but something that doesn't seem cheap. Reasonably priced - obviously this is a side project for fun so I'm not planning on making or dispensing any sort of "serious" revenue.

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  • ASP.NET Pivot Grid: How To Enable Compact Layout Feature

    Check out this short ASPxPivotGrid video that shows you how to enable the new compact layout mode: The new compact layout mode helps you save space. And its easy to setup. Watch the short ASPxPivotGrid Compact Layout video and then drop me a line here with your thoughts. Thanks. DXperience? What's That? DXperience is the .NET developer's secret weapon. Get full access to a complete suite of professional components that let you instantly drop in new features, designer styles...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Is it necessary to understand what's happening at the hardware level to be a good programmer?

    - by bev
    I'm a self-taught programmer, just in case this question is answered in CS 101. I've learned and used lots of languages, mostly for my own personal use, but occasionally for professional stuff. It seems that I'm always running into the same wall when I run into trouble programming. For example, I just asked a question on another forum about how to handle a pointer-to-array that was returned by a function. Initially I'm thinking that I simply don't know the proper technique that the designers of C++ set up to handle the situation. But from the answers and discussions that follow I see that I don't really get what happens when something is 'returned'. How deep a level of understanding of the programming process must a good programmer achieve?

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  • How do you ensure consistent experience across multiple graphics cards (or even driver versions)?

    - by Grigory Javadyan
    So I was writing a simple 2D game with OpenGL and SDL and had this problem when there was awful tearing when running in windowed mode (even though I explicitly asked SDL_SetVideoMode to use double buffering). Didn't worry about it all too much because most of the time the game grabs the entire screen, windowed mode is just for debugging. Anyway, yesterday I updated my nVidia drivers and tearing disappeared, the game runs smooth and looks nice in windowed mode too. I can see how the problem may be in the graphics driver, but this leads to a question. Obviously, professional game developers have to deal with a lot of different hardware/software configurations. What are the techniques they use to make sure the game looks the roughly the same on different graphics cards or even the same model of graphics card, but with different driver versions?

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  • Microsoft sort une RC de Silverlight 4 pour les développeurs, et une Bêta de Expression Blend 4

    Microsoft sort une RC de Silverlight 4 Pour les développeurs, et une Bêta de Expression Blend 4 Microsoft vient d'annoncer une version RC (Release Candidate) de sa technologie web Silverlight 4. Elle est la suite logique de la version bêta, qui elle avait été diffusée lors de la Professional Developers Conference en novembre denier. Silverlight 4 RC permet notamment la prise en charge d'outils de développement tels que Visual Studio et Expression Blend avec la technologie Sketchflow. Dans le même temps, le MIX10 qui se déroule actuellement à Las Vegas a également permis à Microsoft de dévoiler la Bêta de Expression Blend 4, l'outil de conception d'interfaces ...

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  • New White Paper: The Career Benefits Of Certification

    - by Harold Green
    Is Certification Worth It? The answer is a resounding YES for IT professionals who are looking to boost their career. While there are no guarantees, certification has been shown to enhance various aspects of an IT professional’s career, including: Employability Salary Job Effectiveness Job Satisfaction With the economy in a slump and unemployment at record levels, it’s tougher than ever to stand out in the competitive field of IT. Numerous research studies have shown that certification can provide IT professionals the knowledge & skills they need to succeed. This new white paper from Oracle and Pearson VUE summarizes the key advantages of certification and provides examples from IT professionals on the benefits of certification. Download your copy now.

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  • How to phrase the from field in system generated emails my site sends?

    - by Genadinik
    I have a community site that sends emails after certain actions like 1) When someone makes a comment 2) When someone does something called "suggest solution" 3) When someone makes a comment in the suggested solution which is different from a regular comment. What I am wondering is what is the best way to make the from field of the email appear? Right now it is something like 1) [email protected] 2) [email protected] 3) [email protected] But 2 and 3 look so strange when receiving the email. What is the nice and professional way to send these? Thanks!

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  • The need for source control software - Team Foundation Server? or something different?

    - by l0Ft
    Recently, Here at the company, more than one programmer was appointed in charge for a LightSwitch(C#) software development project and immediately there was a need of some sort of source control/sync. We have never used Team Foundation Server but we'd gladly use it if it's worth it. Is it the right tool to use for synchronising code between programmers? Does it have the needed features? Do you have any other tool in mind? (I have used TortoiseSVN but it was too simple and 'texty' if you know what I mean, we need a professional tool) What other features does Team Foundation has that we can use? (if you did not understand any of the above please ask me to clarify further)

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  • How to run/test JavaScript? [closed]

    - by user702
    I'm reading David Flanagan's "JavaScript: The Definitive Guide, 6th ed". It only actually tells users how to run JS code on page 311, where users are told of the following solutions: "Client-side JavaScript code is embedded within HTML documents in four ways: Inline, between a pair of <script> and </script> tags From an external file specified by the src attribute in a <script> tag In an HTML event handler attribute, such as onclick or onmouseover In a URL that uses the special javascript: protocol." I was wondering what professional JS developers use to write and test their code: Do they use a good text editor with syntax high-lighting + autocompletion, hit F5 in the browser to reload the page every time they make a change, and use some add-on in the browser to investigate errors? Or are there full-fledged IDE's similar to MS VisualStudio for non-web languages?

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  • What exactly does an installer do and why might I need one?

    - by Jan
    this is probably the noob-question of the day: So I've written this game. Now there's the .exe file that does the work, a folder with my beautiful, beautiful assets and a bunch of .dll files and other stuff that I probably shouldn't touch. To run the game, I copy the whole lot to the desired computer, double-click the .exe file and start shooting some dudes. Yay! But what exactly is the difference between that and using an installer? What else does an installer do besides copying files and looking more professional than a .zip-file? Is there generally a lot of patching/configuring involved when trying to make a game run on a different computer? I tested my game on all windows computers I could get my greedy fingers on and it works great. Thanks for your time.

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  • Is OpenGL 1.x deprecated?

    - by QuasarDonkey
    I'm familiar with OpenGL 1.x. I typically use SDL with OpenGL 1.4 on Linux, and I've never run into problems, even on my modern system. I've read on the OpenGL site about deprecation and compatibility contexts, but I'm still unclear as to whether it's safe to continue to use old versions of OpenGL, as opposed to using old features in newer versions. When functionality is marked deprecated ... future versions of OpenGL may remove it. Does deprecation simply imply that those functions can't be used alongside newer features? More specifically, are there any systems today (other than embedded) where OpenGL 1.x isn't available? The old-skool stuff like, glBegin, glEnd, glDrawPixels, etc. Note: I'm not a professional games developer, so you'll have to excuse my ignorance. I'm working on a mostly 2D game that I would like to keep multi-platform, supporting at least Linux, Mac, and Windows.

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  • hypertext for research notes [closed]

    - by user967543
    I keep lots of notes as I work - code snippets, TODO lists, account details, links, comments. I currently use plain text files for this - very simple and robust but a bit last-century. I would like features similar to HTML - e.g. to embed pictures, formatting, and crucially hyperlinks within my notes. One particular use-case is an implementation of Getting Things Done - more or less, a collection of hierarchical TODO lists, which I'd implement with hyperlinks between tasks. Most WYSIWYG HTML editors seem to be aimed at web designers, creating beautiful pages for professional websites. Is there a simple tool / editor more appropriate for how I want to use it? (or advice from anyone doing the same)

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  • Why do so many people dislike C++?

    - by General K
    Beginners and professional, on blogs, in forums and chatrooms - people say it everywhere: C++ oh dear god no The short form of the question: For what reason is C++ so widely disliked and people are horrified by the imagination of using it for some project? I have been using a lot of different languages, including C++ by now, and I can only say that I really like it. I'm far more horrified by Delphi than by C++. Actually, I find it's an almost perfect, compiled language! I've been doing a lot of different projects in C++ as well, ranging from 3D video games to webservers and emulators for old video game consoles. And I still do not see the problem everyone else seems to have with it! It was hard for me to get into it of course, as it is quite complex and has a lot of depth, but after that it's simply great.

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  • NVIDIA Parallel Nsight disponible gratuitement pour Visual Studio pour tirer partie des GPU dans les calculs complexes

    NVIDIA Parallel Nsight disponible gratuitement pour Visual Studio Pour tirer partie des cartes graphique dans les calculs complexes NVIDIA vient de mettre la version 1.51 de son outil Parallel Nsight à la disposition des développeurs utilisant Visual Studio. Sorti par NVIDIA en août dernier, Parallel Nsight permet de développer des applications CUDA C/C++ ou DirectCompute tirant parti de la puissance de calcul des cartes graphiques. La nouvelle version de Parallel Nsight Professional Edition peut-être utilisée avec Visual Studio 2008 ou 2010. Dans un souci de rendre son installation plus simple, NVIDIA a également procédé à la suppression de la clé de licence et d'a...

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  • Why do so many people dislike C++?

    - by General K
    Beginners and professional, on blogs, in forums and chatrooms - people say it everywhere: C++ oh dear god no The short form of the question: For what reason is C++ so widely disliked and people are horrified by the imagination of using it for some project? I have been using a lot of different languages, including C++ by now, and I can only say that I really like it. I'm far more horrified by Delphi than by C++. Actually, I find it's an almost perfect, compiled language! I've been doing a lot of different projects in C++ as well, ranging from 3D video games to webservers and emulators for old video game consoles. And I still do not see the problem everyone else seems to have with it! It was hard for me to get into it of course, as it is quite complex and has a lot of depth, but after that it's simply great.

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  • Create .exe and .msi Installers for your JavaFX Apps

    - by mikew_co
    Well I wanted to figure out how the new JavaFX native packaging worked, so with a little work, I have written up my findings. Create a Windows Native Installer and EXE with JavaFX and NetBeans 7.2All the information is in the articles I have linked to at the end of the page. However, I hopefully have pulled together all the key facts in one place. In addition, I tried to document all the problems I ran into in the troubleshooting section. So what is the end result?  With everything installed, building an application in NetBeans creates an EXE installer, an MSI installer, and an EXE file to execute your application. Really slick professional stuff. This is a great addition to the whole Java platform.

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  • How to properly code in Unity? [on hold]

    - by Vincent B.
    I'm fairly new to Unity (yet I touched it and made a few proto with it) and I'd like to know how I'm supposed to work with it. I'm student in programming so I'm used to C/C++ with SDL/SFML, writing code and only using Input/Graphics/Network libs. I followed a few Unity guides and it was way more around drag & drop on scenes and a bit of scripting to activate it all, which disturbed me. So I fond a way to only use one GameObject and use a Singleton to launch code and display stuff (for 2d games at least). At the end of the day I make games not using "Instantiate" or such at all. Is it the right way ? Am I supposed to do this ? How much are your scenes populated (in a professional environment) ? When should I stop coding and start using the editor ?

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  • System76 Galago UltraPro keyboard?

    - by user54609
    I'm not sure whether this is the correct place to ask this question, but here it is. I am currently using the previous version of the "Gazelle Professional" laptop from System76. The keyboard does get a bit getting used to, but now I really like it, and in fact find all other keyboards puny. I find many reviews of the new Galago UltraPro criticize its keyboard, saying it is very hard to press, but from the photos, it seems to use the same kind of keys, at least with the same markings, as the GazP. Will the keyboard be any "worse" than that of the GazP? Some reviews criticize the GazP keyboard too, and certain brands (Apple) do have shockingly soft chiclet keyboards, so I'm not so sure. I certainly don't want to shell out a lot of cash and end up with a keyboard I can't type properly on.

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  • Can my computer run Ubuntu? [duplicate]

    - by Harry B
    This question already has an answer here: How do I find out which version and derivative of Ubuntu is right for my hardware in terms of minimal system requirements? 2 answers Just want to check if my computer can run Ubuntu. It is an old IBM ThinkPad, so here are the basic stats I could find: IBM 28832ZU Processor Intel(R) Celeron(R) M processor 1300MHz Processor Speed 1.27 GHz Memory (RAM) 2048 MB Operating System Microsoft Windows XP Professional Operating System Version 5.1.2600 Intel Extreme Graphics 2M And here is some info pulled from the graphics panel NTEL(R) EXTREME GRAPHICS 2 FOR MOBILE REPORT Report Date: 06/28/2013 Report Time[hr:mm:ss]: 17:53:20 Driver Version: 6.14.10.3943 Operating System: Windows NT* 5.1.2600 Service Pack 2 Default Language: English DirectX* Version: 9.0 Physical Memory: 2038 MB Min. Graphics Memory: 8 MB Max. Graphics Memory: 64 MB Graphics Memory in use: 7 MB Processor: x86 family 6 Model 9 Stepping 5 Processor Speed: 1296 MHZ Device Revision: 2 Output Devices Connected to Graphics Accelerator * Active Notebook Displays:1

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  • Search and Replace in MVC

    - by danip
    What would be a good MVC/OOP/GRASP/SOLID structure for a search/replace functionality. Methods: search/searchNext/replace/replaceAll. I'm interested only in the PHP arhitecture and how a professional developer would implement this in it's OWN FRAMEWORK. What names would you use for the classes? What subfolders would you used in your MODEL folder? How would you connect the MODELS/CONTROLLER? This is just a arhitecture question to understand better the principles of good OOP in practice. My current implementation is very simplistic using a service model: /controller/SearchReplaceController.php /models/services/SearchReplaceService.php The problem with this is I know I'm breaking SRP in the service but I found this somehow acceptable. Also creating a service does not feel like the best solution for this.

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