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  • What is the most underused or underappreciated design pattern?

    - by Rob Packwood
    I have been reading a lot on design patterns lately and some of them can make our lives much easier and some of them seem to just complicate things (at least to me they do). I am curious to know what design patterns everyone sees as underunsed or underappreciated. Some patterns are simple and many people do not even realize they are using a pattern (decorator probably being the most used, without realized). My goal from this is to give us pattern-newbies some appreciation for some of the more complex or unknown patterns and why we should use them.

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  • Is it good to use Jquery UI themes in a big high traffic website?

    - by Amr ElGarhy
    Is it a good way to use JQuery UI themes while implementing a high traffic website. Is it easy to edit and customize a little based on my website needs? Does it has any famous problems? want to hear your ideas about it and is it safe to use or its better to write all my CSS from scratch. Note that i checked the themes there and found there nice and some of them after some edits will fit the design we have.

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  • HTML , Jquery Fisheye menu

    - by Thirumalai
    I have used the fisheye jquery "interface.js" I want to make make 3rd element with id="default" should be show default like mouse over effect , Please help me thaks in advance <div class="dock" id="dock1"> <div class="dock-container2"> <a class="dock-item2" href="#" ><span>E-Mail</span><img src="images/ui/img1.png" alt="home" width="40"/></a> <a class="dock-item2" href="#"><span>Contact</span><img src="images/ui/img2.png" alt="contact" width="50" /></a> <a class="dock-item2" href="#" id="default"><span>Car</span><img src="images/ui/img3.png" alt="portfolio" width="60"/></a> <a class="dock-item2" href="#"><span>Home</span><img src="images/ui/img4.png" alt="music" width="70" /></a> <a class="dock-item2" href="#"><span>Air Line</span><img src="images/ui/img5.png" alt="video" width="80" /></a> <a class="dock-item2" href="#"><span>Train</span><img src="images/ui/img6.png" alt="history" width="70"/></a> <a class="dock-item2" href="#"><span>Hotel</span><img src="images/ui/img7.png" alt="calendar" width="60"/></a> <a class="dock-item2" href="#"><span>Links</span><img src="images/ui/img8.png" alt="links" width="50"/></a> <a class="dock-item2" href="#"><span>Call Us</span><img src="images/ui/img9.png" alt="rss" width="40" /></a> </div> $(document).ready(function () { $('#dock1').Fisheye({ maxWidth: 60, items: 'a', itemsText: 'span', container: '.dock-container2', itemWidth: 40, proximity: 80, alignment: 'left', valign: 'top', halign: 'center' }); $("#pagecontent").slider(); });

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  • Embedding ADF UI Components into OAF regions

    - by Juan Camilo Ruiz
    Having finished the 2 Webcast on ADF integration with Oracle E-Business Suite, Sara Woodhull, Principal Product Manager on the Oracle E-Business Suite Applications Technology team and I are going to continue adding entries to the series on this topic, trying to cover as many use cases as possible. In this entry, Sara created an overview on how Oracle ADF pages can be embedded into an Oracle Application Framework region. This is a very interesting approach that will enable those of you who are exploring ADF as a technology stack to enhanced some of the Oracle E-Business Suite flows and leverage your skill on Oracle Applications Framework (OAF). In upcoming entries we will start unveiling the internals needed to achieve session sharing between the regions. Stay tuned for more entries and enjoy this new post.   Document Scope This document only covers information that is specific to embedding an Oracle ADF page in an Oracle Application Framework–based page. It assumes knowledge of Oracle ADF and Oracle Application Framework development. It also assumes knowledge of the material in My Oracle Support Note 974949.1, “Oracle E-Business Suite SDK for Java” and My Oracle Support Note 1296491.1, "FAQ for Integration of Oracle E-Business Suite and Oracle Application Development Framework (ADF) Applications". Prerequisite Patch Download Patch 12726556:R12.FND.B from My Oracle Support and install it. The implementation described below requires Patch 12726556:R12.FND.B to provide the accessors for the ADF page. This patch is required in addition to the Oracle E-Business Suite SDK for Java patch described in My Oracle Support Note 974949.1. Development Environments You need two different JDeveloper environments: Oracle ADF and OA Framework. Oracle ADF Development Environment You build your Oracle ADF page using JDeveloper 11g. You should use JDeveloper 11g R1 (the latest is 11.1.1.6.0) if you need to use other products in the Oracle Fusion Middleware Stack, such as Oracle WebCenter, Oracle SOA Suite, or BI. You should use JDeveloper 11g R2 (the latest is 11.1.2.3.0) if you do not need other Oracle Fusion Middleware products. JDeveloper 11g R2 is an Oracle ADF-specific release that supports the latest Java EE standards and has various core improvements. Oracle Application Framework Development Environment Build your OA Framework page using a development environment corresponding to your Oracle E-Business Suite version. You must use Release 12.1.2 or later because the rich content container was introduced in Release 12.1.2. See “OA Framework - How to find the correct version of JDeveloper to use with eBusiness Suite 11i or Release 12.x” (My Oracle Support Doc ID 416708.1). Building your Oracle ADF Page Typically you build your ADF page using the session management feature of the Oracle E-Business Suite SDK for Java as described in My Oracle Support Note 974949.1. Also see My Oracle Support Note 1296491.1, "FAQ for Integration of Oracle E-Business Suite and Oracle Application Development Framework (ADF) Applications". Building an ADF Page with the Hierarchy Viewer If you are using the ADF hierarchy viewer, you should set up the structure and settings of the ADF page as follows or the hierarchy viewer may not fill the entire area it is supposed to fill (especially a problem in Firefox). Create a stretchable component as the parent component for the hierarchy viewer, such as af:panelStretchLayout (underneath the af:form component in the structure). Use af:panelStretchLayout for Oracle ADF 11.1.1.6 and earlier. For later versions of Oracle ADF, use af:panelGridLayout. Create your hierarchy viewer component inside the stretchable component. Create Function in Oracle E-Business Suite Instance In your Oracle E-Business Suite instance, create a function for your ADF page with the following parameters. You can use either the Functions window in the System Administrator responsibility or the Functions page in the Functional Administrator responsibility. Function Function Name Type=External ADF Function (ADFX) HTML Call=GWY.jsp?targetPage=faces/<your ADF page> ">You must also add your function to an Oracle E-Business Suite menu or permission set and set up function security or role-based access control (RBAC) so that the user has authorization to access the function. If you do not want the function to appear on the navigation menu, add the function without a menu prompt. See the Oracle E-Business Suite System Administrator's Guide Documentation Set for more information. Testing the Function from the Oracle E-Business Suite Home Page It’s a good idea to test launching your ADF page from the Oracle E-Business Suite Home Page. Add your function to the navigation menu for your responsibility with a prompt and try launching it. If your ADF page expects parameters from the surrounding page, those might not be available, however. Setting up the Oracle Application Framework Rich Container Once you have built your Oracle ADF 11g page, you need to embed it in your Oracle Application Framework page. Create Rich Content Container in your OA Framework JDeveloper environment In the OA Extension Structure pane for your OAF page, select the region where you want to add the rich content, and add a richContainer item to the region. Set the following properties on the richContainer item: id Content Type=Others (for Release 12.1.3. This property value may change in a future release.) Destination Function=[function code] Width (in pixels or percent, such as 100%) Height (in pixels) Parameters=[any parameters your Oracle ADF page is expecting to receive from the Oracle Application Framework page] Parameters In the Parameters property, specify parameters that will be passed to the embedded content as a list of comma-separated, name-value pairs. Dynamic parameters may be specified as paramName={@viewAttr}. Dynamic Rich Content Container Properties If you want your rich content container to display a different Oracle ADF page depending on other information, you would set up a different function for each different Oracle ADF page. You would then set the Destination Function and Parameters properties programmatically, instead of setting them in the Property Inspector. In the processRequest() method of your Oracle Application Framework page controller, where OAFRichContentPage is the ID of your richContainer item and the parameters are whatever parameters your ADF page expects, your code might look similar to this code fragment: OARichContainerBean richBean = (OARichContainerBean) webBean.findChildRecursive("OAFRichContentPage"); if(richBean != null){ if(isFirstCondition){ richBean.setFunctionName("ADF_EXAMPLE_EMBEDDED"); richBean.setParameters("ParamLoginPersonId="+loginPersonId +"&ParamPersonId="+personId+"&ParamUserId="+userId +"&ParamRespId="+respId+"&ParamRespApplId="+respApplId +"&ParamFromOA=Y"+"&ParamSecurityGroupId="+securityGroupId); } else if(isSecondCondition){ richBean.setFunctionName("ADF_EXAMPLE_OTHER_FUNCTION"); richBean.setParameters("ParamLoginPersonId=" +loginPersonId+"&ParamPersonId="+personId +"&ParamUserId="+userId+"&ParamRespId="+respId +"&ParamRespApplId="+respApplId +"&ParamFromOA=Y" +"&ParamSecurityGroupId="+securityGroupId); } }

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  • What is a "wrapper" program?

    - by user6950
    Where I work, employees use a third-party desktop program for their clients. This program saves data to a flat file. My colleague wants to write a Java program that uploads that flat file to a remote server, opens the desktop program when the flat file is downloaded from a Web site, and checks if the desktop program is running or not by looking at the Windows processes. He keeps calling this helper/utility program a "wrapper." But it doesn't wrap anything! I tried to clear it up with him, but he said, "Well, I call it a wrapper." He now has everyone in the company calling it a "wrapper." What would you call it? I say that it's a helper program or utility program.

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  • Firefox 18 Metro Preview Release now Available for Download

    - by Asian Angel
    With Windows 8 general release fast approaching Mozilla has delivered a new nightly build of Firefox for the operating system. This new build delivers awesome browser goodness for both the Modern UI (Metro) and Desktop modes. Image shown above courtesy of Mozilla Blog. This is what the Modern UI Tile will look like on the Start Screen. Image shown below courtesy of Brian R. Bondy. 7 Ways To Free Up Hard Disk Space On Windows HTG Explains: How System Restore Works in Windows HTG Explains: How Antivirus Software Works

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  • Agile SOA Governance: SO-Aware and Visual Studio Integration

    - by gsusx
    One of the major limitations of traditional SOA governance platforms is the lack of integration as part of the development process. Tools like HP-Systinet or SOA Software are designed to operate by models on which the architects dictate the governance procedures and policies and the rest of the team members follow along. Consequently, those procedures are frequently rejected by developers and testers given that they can’t incorporate it as part of their daily activities. Having SOA governance products...(read more)

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  • Podcast: The Invisible UI : Natural User Interfaces with Josh Blake

    - by craigshoemaker
    Josh Blake of Infostrat joins Pixel8 to discuss NUI development in .NET. Josh is the author of the upcoming book Multitouch on Windows from Manning. Reaching far beyond theory and the niche market of Microsoft Surface, NUI development is now possible with Silverlight and WPF development on Windows 7 and Windows 7 Mobile devices. Subscribe to the podcast! The Natural User Interface (NUI) was a prominent force at MIX10. What is NUI? Wikipedia defines it as: Natural user interface, or NUI, is the common parlance used by designers and developers of computer interfaces to refer to a user interface that is effectively invisible, or becomes invisible with successive learned interactions, to its users. The word natural is used because most computer interfaces use artificial control devices whose operation has to be learned. A NUI relies on a user being able to carry out relatively natural motions, movements or gestures that they quickly discover control the computer application or manipulate the on-screen content. The most descriptive identifier of a NUI is the lack of a physical keyboard and/or mouse. In our interview Josh demystifies what NUI is, makes a distinction between gestures and manipulations, and talks about what is possible today for NUI development. For more from Josh make sure to check out his book: and watch his MIX Presentation: Developing Natural User Interfaces with Microsoft Silverlight and WPF 4 Touch Resources Mentioned in the Show Check out the following videos that show the roots and future of NUI development: Jeff Han's Multi-Touch TED Presentation Microsoft Surface Project Natal MIX10 Day 2 Keynote A few times during our talk Bill Buxton’s work is mentioned. To see his segment of the MIX10 day 2 keynote, click below:

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  • What are best practices when switching between projects/coming back to projects frequently?

    - by dj444
    The nature of my job is that I have to switch back and forth between projects every few weeks. I find that one of the biggest impediments to my productivity is the ramp-up time to getting all the relevant pieces of code "back in my head" again after not seeing it for a period. This happens to a smaller and larger extent for briefer breaks / longer breaks. Obviously, good design, documentation, commenting, and physical structure all help with this (not to mention switching between projects as infrequently as possible). But I'm wondering if there are practices/tools that I may be missing out on. What are your specific practices for improving on this?

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  • Tellago is still hiring….

    - by gsusx
    Tellago 's SOA practice is rapidly growing and we are still hiring. In that sense, we are looking to for Connected Systems (WCF, BizTalk, WF) experts who are passionate about building game changing solutions with the latest Microsoft technologies. You will be working alongside technology gurus like DonXml , Pablo Cibraro or Dwight Goins . If you are interested and not afraid of working with a bunch of crazy people ;)please drop me a line at jesus dot rodriguez at tellago dot com. Hope to hear from...(read more)

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  • We are hiring (take a minute to read this, is not another BS talk ;) )

    - by gsusx
    I really wanted to wait until our new website was out to blog about this but I hope you can put up with the ugly website for a few more days J. Tellago keeps growing and, after a quick break at the beginning of the year, we are back in hiring mode J. We are currently expanding our teams in the United States and Argentina and have various positions open in the following categories. .NET developers: If you are an exceptional .NET programmer with a passion for creating great software solutions working...(read more)

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  • Back from Teched US

    - by gsusx
    It's been a few weeks since I last blogged and, trust me, I am not happy about it :( I have been crazily busy with some of our projects at Tellago which you are going to hear more about in the upcoming weeks :) I was so busy that I didn't even have time to blog about my sessions at Teched US last week. This year I ended up presenting three sessions on three different tracks: BIE403 | Real-Time Business Intelligence with Microsoft SQL Server 2008 R2 Session Type: Breakout Session Real-time business...(read more)

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  • Tellago & Tellago Studios at Microsoft TechReady

    - by gsusx
    This week Microsoft is hosting the first edition of their annual TechReady conference. Even though TechReady is an internal conference, Microsoft invited us to present a not one but two sessions about some our recent work. We are particularly proud of the fact that one of those sessions is about our SO-Aware service registry. We see this as a recognition to the growing popularity of SO-Aware as the best Agile SOA governance solution in the Microsoft platform. Well, on Tuesday I had the opportunity...(read more)

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  • AngularJS in 60-ish Minutes – The eBook

    - by dwahlin
    Back in April of 2013 I published a video titled AngularJS in 60-ish Minutes on YouTube that focused on learning the fundamentals of AngularJS such as data binding, controllers, modules, factories/services and more (watch it by clicking the link above or scroll to the bottom of this post). One of the people that watched the video was Ian Smith (his blog is at http://fastandfluid.blogspot.com). But, Ian did much more than just watch it. He took the time to transcribe the audio into text, added screenshots, and included the time that the topic appears in the original video. Here’s an example of one of the pages: The funny thing about this whole story is that I’m currently working on an AngularJS eBook concept that I plan to publish to Amazon.com that’ll be called AngularJS JumpStart and it’s also based on the video. It follows the same general format and I even paid a transcription company to generate a document for me a few months back. Ian and I have both developed training materials before and it turns out we were both thinking along the same lines which was funny to see when he first showed me what he created. I’m extremely appreciative of Ian for taking the time to transcribe the video (thank him if you use the document) and hope you find it useful! Download the AngularJS in 60-ish Minutes eBook here   AngularJS in 60-ish Minutes Video   If you’re interested in more articles, blog posts, and additional information on AngularJS check out the new The AngularJS Magazine (a Flipboard magazine) that I started:   The AngularJS Magazine

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  • Hosting StreamInsight applications using WCF

    - by gsusx
    One of the fundamental differentiators of Microsoft's StreamInsight compared to other Complex Event Processing (CEP) technologies is its flexible deployment model. In that sense, a StreamInsight solution can be hosted within an application or as a server component. This duality contrasts with most of the popular CEP frameworks in the current market which are almost exclusively server based. Whether it's undoubtedly that the ability of embedding a CEP engine in your applications opens new possibilities...(read more)

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  • The Best Tips and Tricks for Getting the Most out of Internet Explorer 10

    - by Lori Kaufman
    Now that Windows 8 is available, you might have started playing around with Internet Explorer 10. It comes in two different versions: the minimalist Modern UI/Metro version accessed from the Start screen and the traditional, full-featured Desktop version accessed from the Taskbar. In this article, we provide some useful tips and tricks to help you get to know both versions of Internet Explorer, especially the new Modern UI/Metro version. HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks

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  • Console keyboard input OOP

    - by Alexandre P. Levasseur
    I am trying to build a very simple console-based game with a focus on using OOP instead of procedural programming because I intend to build up on that code for more complex projects. I am wondering if there is a design pattern that nicely handles this use case: There is a Player class with a MakeMove() method interacting with the board game. The MakeMove() method has to somehow get the user input yet I do not want to code it into the Player class as this would reduce cohesion and augment coupling. I was thinking of maybe having some controller class handle the sequence of events and thus the calls to keyboard input. However, that controller class would need to be able to handle differently the subclasses of Player (e.g. the AI class does not require keyboard input). Thoughts ?

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  • Tellago && Tellago Studios 2010

    - by gsusx
    With 2011 around the corner we, at Tellago and Tellago Studios , we have been spending a lot of times evaluating our successes and failures (yes those too ;)) of 2010 and delineating some of our goals and strategies for 2011. When I look at 2010 here are some of the things that quickly jump off the page: Growing Tellago by 300% Launching a brand new company: Tellago Studios Expanding our customer base Establishing our business intelligence practice http://tellago.com/what-we-say/events/business-intelligence...(read more)

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  • DonXml does WCF in NYC

    - by gsusx
    Tomorrow is WCF day in New York city!!!!! My good friend and Tellago's CTO Don Demsak will be doing a session WCF Data and RIA Services at the WCF fire-starter event to be hosted at the Microsoft offices in New York city. Don has a encyclopedic knowledge of both technologies and will be sharing lots of best practices learned from applying these technologies in large service oriented environments. In addition to Don, my crazy Cuban friend Miguel Castro will also be presenting three sessions at the...(read more)

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  • Tellago speaks about Business Intellligence with SQL Server 2008 R2

    - by gsusx
    At Tellago , we always try to stay in the frontlines of technology that can enhance our solution development practices. This year we are putting a lot of emphasis on business intelligence and in particular the new set of BI technologies such as Microsoft's PowerPivot, Master Data Services and StreamInsight that are scheduled to be release with SQL Server 2008 R2. In the last few weeks we have been working closely with different Microsoft field offices to coordinate a series of customers events that...(read more)

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  • Challenges in multi-player Android Game Server with RESTful Nature

    - by Kush
    I'm working on an Android Game based on Contract Bridge, as a part of my college Summer Internship project. The game will be multi-player such that 4 Android devices can play it, so there's no BOT or CPU player to be developed. At the time of getting project, I realized that most of the students had already worked on the project but none of their works is reusable now (for variety of reasons like, undocumented code and design architecture, different platform implementation). I have experience working on several open source projects and hence I emphasis to work out on this project such that components I make become reusable as much as possible. Now, as the game is multi-player and entire game progress will be handled on server, I'm currently working on Server's design, since I wanted to make game server reusable such that any client platform can use it, I was previously confused in selecting Socket or REST for Game Server's design, but later finalized to work on REST APIs for the server. Now, since I have to keep all players in-sync while they make movements in game, on server I've planned to use Database which will keep all players' progress, specific for each table (in Bridge, 4 players play on single table, and server will handle many such game tables). I don't know if its an appropriate decision to use database as shared medium to track progress of each game table (let me know if there's an appropriate or better option). Obviously, when game is completed for the table, data for that table on server's database is discarded. Now the problem is that, access to REST service is an HTTP call, so as long as client doesn't make any request, server will remain idle, and consider a situation where A player has played a card on his device and the device requests to apply this change on the server. Now, I need to let rest of the three devices know that the player has played a card, and also update view on their device. AFAIK, REST cannot provide a sort-of Push-notification system, since the connection to the server is not persistent. One solution that I thought was to make each device constantly poll the server for any change (like every 56 ms) and when changes are found, reflect it on the device. But I feel this is not an elegant way, as every HTTP request is expensive. (and I choose REST to make game play experience robust since, a mobile device tends to get disconnected from Internet, and if there's Socket-like persistent connection then entire game progress is subject to lost. Also, portability on client-end is important) Also, imagining a situation where 10 game tables are in progress and 40 players are playing, a server must be capable to handle flooded HTTP requests from all the devices which make it every 56 ms. So I wonder if the situation is assumed as DoS attack. So, explaining the situation, am I going on the right track for the server design? I wanted to be sure before I proceed much further with the code.

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  • Multiplayer / Networking options for a 2D game with physics

    - by lahmas
    Summary: My 50% finished 2D sidescroller with Box2D as physics engine should have multiplayer support in the final version. However, the current code is just a singleplayer game. What should I do now? And more important, how should I implement multiplayer and combine it with singleplayer? Is it a bad idea to code the singleplayer mode separated from multiplayer mode (like Notch did it with Minecraft)? The performance in singleplayer should be as good as possible (Simulating physics with using a loopback server to implement singleplayer mode would be a problem there) Full background / questions: I'm working on a relatively large 2D game project in C++, with physics as a core element of it. (I use Box2D for that) The finished game should have full multiplayer support, however I made the mistake that I didn't plan the networking part properly and basically worked on a singleplayer game until now. I thought that multiplayer support could be added to the almost finished singleplayer game in a relatively easy and clear way, but apparently, from what I have read this is wrong. I even read that a multiplayer game should be programmed as one from the beginning, with the singleplayer mode actually just consisting of hosting an invisible local server and connecting to it via loopback. (I found out that most FPS game engines do it that way, an example would be Source) So here I am, with my half finished 2D sidescroller game, and I don't really know how to go on. Simply continueing to work on the singleplayer / client seems useless to me now, as I'd have to recode and refactor even more later. First, a general question to anybody who possibly found himself in a situation like this: How should I proceed? Then, the more specific one - I have been trying to find out how I can approach the networking part for my game: (Possible solutions:) Invisible / loopback server for singleplayer This would have the advantage that there basically is no difference between singleplayer and multiplayer mode. Not much additional code would be needed. A big disadvantage: Performance and other limitations in singleplayer. There would be two physics simulations running. One for the client and one for the loopback server. Even if you work around by providing a direct path for the data from the loopback server, through direct communcation by the threads for example, the singleplayer would be limited. This is a problem because people should be allowed to play around with masses of objects at once. Separated singleplayer / Multiplayer mode There would be no server involved in singleplayer mode. I'm not really sure how this would work. But at least I think that there would be a lot of additional work, because all of the singleplayer features would have to be re-implemented or glued to multiplayer mode. Multiplayer mode as a module for singleplayer This is merely a quick thought I had. Multiplayer could consist of a singleplayer game, with an additional networking module loaded and connected to a server, which sends and receives data and updates the singleplayer world. In the retrospective, I regret not having planned the multiplayer mode earlier. I'm really stuck at this point and I hope that somebody here is able to help me!

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