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  • Select statement with multiple 'where' fields using same value without duplicating text

    - by kdbdallas
    I will start by saying that I don't think what I want can be done, but that said, I am hoping I am wrong and someone knows more than me. So here is your chance... Prove you are smarter than me :) I want to do a search against a SQLite table looking for any records that "are similar" without having to write out the query in long hand. To clarify this is how I know I can write the query: select * from Articles where title like '%Bla%' or category like '%Bla%' or post like '%Bla%' This works and is not a huge deal if you are only checking against a couple of columns, but if you need to check against a bunch then your query can get really long and nasty looking really fast, not to mention the chance for typos. (ie: 'Bla%' instead of '%Bla%') What I am wondering is if there is a short hand way to do this? *This next code does not work the way I want, but just shows kind of what I am looking for select * from Articles where title or category or post like '%Bla%' Anyone know if there is a way to specify that multiple 'where' columns should use the same search value without listing that same search value for every column? Thanks in advance!

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  • UML diagrams that are actually pretty?

    - by Borek
    I'm looking for a diagramming software that would produce good looking output. It doesn't need to support everything (or even much) from UML, is doesn't need to have code engineering functions or anything, it just needs to produce visually interesting output. Here is a couple of samples of products that I consider ugly / not good enough: Visio with default UML stencils (didn't find better looking ones), Enterprise Architect, Dia, ArgoUML and many other "professional" UML tools. A couple of visually compelling tools that I considered (but found issues with): Visual Studio class diagrams - just for .NET classes but the output is miles better than what UML tools typically produce NClass - similar to VS's class diagrams but I could not find the "pretty", blue skin anywhere yuml.me - very nice but lacking some advanced layout options. I have to say that I find their style almost ideal for high-level diagrams - they look sketchy which is good. Balsamiq - I think Joel used this for hginit.com and I liked it. However, it's not suited for creating software diagrams so I can imagine it would be quite a lot of work MS Word has actually quite a good graphics engine but I'd rather leave this as a choice of the last resort I'd be grateful for any good tips.

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  • Reducing Dimension For SVM in Sensor Network

    - by iinception
    Hi Everyone, I am looking for some suggestions on a problem that I am currently facing. I have a set of sensor say S1-S100 which is triggered when some event E1-E20 is performed. Assume, normally E1 triggers S1-S20, E2 triggers S15-S30, E3 triggers S20-s50 etc and E1-E20 are completely independent events. Occasionally an event E might trigger any other unrelated sensor. I am using ensemble of 20 svm to analyze each event separately. My features are sensor frequency F1-F100, number of times each sensor is triggered and few other related features. I am looking for a technique that can reduce the dimensionality of the sensor feature(F1-F100)/ or some techniques that encompasses all of the sensor and reduces the dimension too(i was looking for some information theory concept for last few days) . I dont think averaging, maximization is a good idea as I risk loosing information(it did not give me good result). Can somebody please suggest what am I missing here? A paper or some starting idea... Thanks in advance.

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  • Windows 2008 VPS hosting experiences

    - by Luke Bennett
    Whilst similar questions exist, I couldn't find any which quite match my request. I'm looking for hosting for some personal .NET projects which for various reasons I do not want to host on our servers at work. I need to be able to host multiple sites and for that reason I'm thinking of a VPS with RDP access for the time being - don't fancy shared hosting as I feel that doesn't offer me the flexbility and control I'm looking for. What experiences do people have of Windows 2008 VPS providers? I've come across a few possibilities although it seems a lot of places are still on Windows 2003 with 2008 'coming soon'. Is VPS the best way to go? Eventually (depending on how the projects take off) I intend to get a dedicated box but at this stage it's not cost-effective. Also, what are people's experiences of running SQL Server Express on a VPS? What would you say the minimum requirements are for CPU/memory? I know it's not going to be anywhere near as performant as SQL Server 2005/8 running on a dedicated box but I'm hoping it will be an acceptable starting point. Any other tips/advice also welcome! Edit: Forgot to mention, I'm ideally looking for UK hosting although I'm open to alternatives.

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  • MySQL: How to pull information from multiple tables based on information in other tables?

    - by Greg
    Ok, I have 5 tables which I need to pull information from based on one variable. gameinfo id | name | platforminfoid gamerinfo id | name | contact | tag platforminfo id | name | abbreviation rosterinfo id | name | gameinfoid rosters id | gamerinfoid | rosterinfoid The 1 variable would be gamerinfo.id, which would then pull all relevant data from gamerinfo, which would pull all relevant data from rosters, which would pull all relevant data from rosterinfo, which would pull all relevant data from gameinfo, which would then pull all relevant data from platforminfo. Basically it breaks down like this: gamerinfo contains the gamers basic information. rosterinfo contains basic information about the rosters (ie name and the game the roster is aimed towards) rosters contains the actual link from the gamer to the different rosters (gamers can be on multiple rosters) gameinfo contains basic information about the games (ie name and platform) platform info contains information about the different platforms the games are played on (it is possible for a game to be played on multiple platforms) I am pretty new to SQL queries involving JOINs and UNIONs and such, usually I would just break it up into multiple queries but I thought there has to be a better way, so after looking around the net, I couldn't find (or maybe I just couldn't understand what I was looking at) what I was looking for. If anyone can point me in the right direction I would be most grateful.

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  • Are there any NOSQL-compatible CMS projects?

    - by Michael
    This question is partially related to an older question (Any CMS is Google App Engine compatible?) , but is slightly more general. It seems that in most CMS systems, the most fragile failure point is the database. Traditional database implementations scale poorly and will never be able to handle unforeseen spikes of traffic. Since Google App Engine was designed to help even small businesses overcome that problem, I had the same question that was asked earlier this year with less than satisfactory answers. But more generally, where are the CMS projects that support NOSQL databases? Looking over Wikipedia's list of CMS platforms, I see without much effort that only traditional RDBMS are supported by every single vendor on the list. I would have expected to see at least one or two projects handling CouchDB or similar engines. I understand the complexities of implementing a NOSQL solution to a problem that is typically solved using the relations cleanly expressed in any RDBMS, but there seems to be a rather wide market gap. Since databases are, today, easily outsourced to Google, Amazon, and others which use NOSQL models, I am amazed that there are not more projects actively pursuing this path. Am I simply not aware? Can someone please point me to projects that have real momentum that are developing on this path? I'm looking for two things: a CMS that has as its backbone a NOSQL database enabling easy database outsourcing (hosted MySQL clusters and similar solutions are not what I'm looking for) a project that is built to run on either a PaaS architecture like Google App Engine or an IaaS architecture like Amazon EC2 Any pointers in that direction would be most welcome.

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  • Embedded scripting engine in .Net app

    - by Nate
    I am looking to replace an old control being used for scripting an application. The control used to be called SAX Basic, but is now called WinWrap. It provides us with two primary functions. 1) It's a scripting engine (VB) 2) It has a GUI for developing and debugging scripts that get run in the hosting application. The first feature it provides is actually pretty easy to replace. There are so many great methods of running just about any kind of code at runtime that it's almost a non-issue. Just about any language targeting the .Net runtime will work for us. We've looked at running C#, PowerShell, VB.Net, IronPython, etc. I've also taken a brief look at Lua and F#, but honestly the language isn't the biggest barrier here. Now, for the hard part that seems to keep getting me stuck. We want a code editor, and debugger. Something simple, not unlike PowerShell's ISE would be fine. Just as long as a file could be created, saved, debugged and executed. I'm currently looking into Visual Studio 2010 Shell (Isolated) and I'm also looking at the feasibility of embedding PowerShell ISE in my application. Are there any other editor's I could embed/use in my application? Purchasing a product is not out of the question. It comes down to a combination of ease of use, how well it meets our needs, and how simple deployment and licensing is for developers. Thanks for the pointers

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  • Creating a network adapter - how hard is it?

    - by Vilx-
    I'm interested in building a little (commercial) device on top of Arduino. I want it to be able to interface with network. Network as in standard Ethernet, Cat5, RJ-45, etc. I know that there is an Ethernet Shield, but it costs even more than the Arduino itself, and it's pretty big. Naturally, I want my device to be as small and as cheap as possible. So I'm thinking about recreating an Ethernet module myself. The problem is - I haven't got any experience with Ethernet, nor do I have a good idea where to start looking. Thus I can't even say if my ideas are feasible. Ultimately I would like the device to have three ports - one for incoming signal, two for outgoing, so the device is essentially a little switch where it is plugged in itself as well. The switching capabilities need not be very fast - the volume of data will be low. 10Mbit is more than enough, can be even slower. If that is not possible, a single port for controlling the device itself will also do. Another possibility I'm considering is power line communications - sending information through power lines. That's another area I've no experience with. What hardware should I be looking at, and where can I find information about the necessary software? So - can anyone tell me if these ideas are feasible, and if yes - where should I start looking?

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  • Regularly update database without browser/user

    - by Chris M
    I currently have a MySQL database which I was hoping to use to store regularly updated data from a temperature sensor connected to the internet. I currently have a page that, when opened, will grab the current temperature and the current timestamp and add it as an entry to the database, but I was looking for a way to do that without me refreshing the page every 5 seconds. Detail: The data comes from an Arduino Ethernet, posted to an IP address. Currently, I'm using cURL to grab the data from the IP, add a timestamp and save it to the DB. Obviously only updates when the page is refreshed (it uses PHP). Here is a live feed of the data - http://wetdreams.org.uk/ChrisProject/UI/live_graph_two.html TL;DR - Basically I need a middle man to grab the data from the IP and post it to a MySQL Edit: Thanks for all the advice. There might be a little bit of confusion, I'm looking for a solution that (ideally) doesn't require a computer to be on at all (other than the Server containing Database). Since I'm looking to store data over long periods of time (weeks), I'd like to set it up and leave a script running on the server (or Arduino) that gets the temp and posts it to the Database. In my head I would like to have a page on the server that automatically (without any browser open, or any other prompting other than a timer) calls a PHP script. Hope that clears things up!

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  • Can anyone provide a good "idiot's guide" to creating an installer in VS2008 (C#) Pro?

    - by paxdiablo
    I have Visual C# 2008 Professional and have developed the first half of a C# application (console mode) with the second half in progress now (GUI). I'm looking for an easy path to creating an installer for it. What are the steps that need to be taken to produce a professional installer? There's a similar question here regarding the Express edition but I have Pro, and I would like as much as possible to stick with just the standard VS stuff (if you think you can convince me that a third party installer creator is much better than a VS-only solution, give it a shot, by all means). Keep in mind that I have no interest in upgrading to VS2010 yet, even if it's a hundred times easier to create an installer. That can come later, when the revenue starts rolling in :-) Also be aware that the GUI component of this application is a totally separate executable from the console part. The console part is a simple "open file 1, do some work on it, write file 2" type and the GUI is a fairly standard "open file, do some stuff" beast so there's no tricky or wildly undocumented behaviour happening. Basically, I'm looking for (at least) the following: professional looking installer. ability to specify where the application files go. changes to the registry to allow double-clicks on my file extension to open the GUI app with the file as an argument. needs to install everything required (my stuff, .Net if required, and so on).

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  • Is SharePoint a good solution for me?

    - by Pam Bullock
    My company has many branches that use the same software suite that we've written for them. We're looking at SharePoint as a way to open a dialog with them about the software - reviews, change requests (not official ones, just for us to get an idea and for them to discuss amongst themselves what would be helpful). We would also like to utilize the document repository feature and possibly the blog. SharePoint is already available to us if we'd like to use it so that's why we're looking into it. I've done a lot of research and watched a lot of starter tutorials. It seems like it has what we're looking for. For those of you that know it well: Do you think it would be a good solution for us? Do you think it would be overkill? If so, Do you have an alternative suggestion? Are there other aspects of SharePoint that I haven't discovered yet that seems like it would be helpful for what we're doing? I will continue to research online but it's always great to hear the opinion of someone experienced with the product. Thanks so much! Pam

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  • How to retrive user input data entered tab bar View Controller when application start in iphone app

    - by TechFusion
    Hello, I have created window based application. Tab bar controller as root controller and it has three tabs. One Tab has Labels and TextFiled inputs like Name, Username and Password. I am looking to store this text filed inputs when user enters and able retrieve in other tabs. Previously I have set key for different text fields and setobject:withkey task and able to retrive text filed values in same view Controller [[NSUserDefaults standardUserDefaults] stringForKey:key] task. Now I am looking to create database which has different objects and each objects has data values of different Text Field inputs that I can access in whole application. like DatabaseName - Object1 - Name, Username & Password - Object2 - Name, Username & Password Something like structure in Normal C so it would be easy to retrieve data. I am looking NSUserDefaults Class and User Defaults Programming Topics in Cocoa(http://developer.apple.com/iPhone/library/documentation/Cocoa/Conceptual/UserDefaults/UserDefaults.html#//apple_ref/doc/uid/10000059-BCIDJFHD). Also Referring Archives and Serialization Programming guide(http://developer.apple.com/iphone/library/documentation/Cocoa/Conceptual/Archiving/Archiving.html#//apple_ref/doc/uid/10000047i). Which method i need to use to create such type of database ? Thanks,

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  • .NET security mechanism to restrict access between two Types in the same project?

    - by jdk
    Question: Is there a mechanism in the .NET Framework to hide one custom Type from another without using separate projects/assemblies? I'm using C# with ASP.NET in a Website project. Note: I'm not talking about access modifiers to hide members of a Type from another type - I mean to hide the Type itself. Background: I'm working in an ASP.NET Website project and the team has decided not to use separate project assemblies for different software layers. Therefore I'm looking for a way to have, for example, a DataAccess/ folder of which I disallow its classes to access other Types in the same ASP.NET Website project. In other words I want to fake the layers and have some kind of security mechanism around each layer to prevent it from accessing another. Obviously there's not a way to enforce this restriction using language-specific OO keywords so I am looking for something else, for example: maybe a permission framework or code access mechanism, maybe something that uses meta data like Attributes. Even something that restricts one namespace from accessing another. I'm unsure the final form it might take. If this were C++ I'd likely be using friend to make as solution, which doesn't translate to C# internal in this case although they're often compared. I don't really care whether the solution actually hides Types from each other or just makes them inaccessible; however I don't want to lock down one Type from all others, another reason access modifiers are not a solution. A runtime or design time answer will suffice. Looking for something easy to implement otherwise it's not worth the effort ...

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  • Reading PDF form field data from Flex 4 ( via php or coldfusion )

    - by Brian Russel Davis
    Been searching web for an answer for this for a MONTH. I am not an expert in Coldfusion. So supposedly this is easy in CF -- but the mark-up confuses the HECK out of me. So here I am. I have managed to import and read a PDF using the CF Proxy for Actionscript: http://forums.adobe.com/thread/754629?tstart=0 --- BUT --- After all my trouble there, the precious form filed information that I was looking for was not there in the PDF info object. GRRRR. So I am back to looking for a way to do this with CFC's or CFM's or PHP. All I want is this: Read the PDF from a Flex app. GET the form field information. WRITE a new PDF with the form field values. I have found so many close but no cigar options ... and I have tried so many that failed. There are so many free PDF this and that out there. But Adobe seems to reserve the real functionality for themselves. All the free options don't seem to have access to the form data? Anyways I am so exhausted with looking for ways to do this. I need help!

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  • What is the most obfuscated and clever code you've seen? [closed]

    - by ThibThib
    I am aware about the The International Obfuscated C Code Contest, but I am looking for obfuscated AND clever codes (specially short ones) Here is two examples (the first one is a classical one, I think) #define _ F-->00 || F-OO--; long F=00,OO=00; main(){F_OO();printf("%1.3f\n", 4.*-F/OO/OO);}F_OO() { _-_-_-_ _-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_-_-_-_ _-_-_-_-_-_-_-_-_ _-_-_-_ } and #include <unistd.h> float o=0.075,h=1.5,T,r,O,l,I;int _,L=80,s=3200;main(){for(;s%L|| (h-=o,T= -2),s;4 -(r=O*O)<(l=I*I)|++ _==L&&write(1,(--s%L?_<L?--_ %6:6:7)+"World! \n",1)&&(O=I=l=_=r=0,T+=o /2))O=I*2*O+h,I=l+T-r;} I let you compile and run them so as to understand what they are producing. Of course, I am not looking for only obfuscated code, because I guess that every code could be transformed in a way that it is not readable at all I am more looking for small codes that you can eventually understand, with some clever tricks. I will show them to my students as example of clever things that they should not do (it's always better to show clever examples rather than stupid ones...) Thanks

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  • Remove php extension from URL on Windows hosting account using web.config

    - by asprin
    I've searched before asking this question. The answered ones were related to Linux hosting account and the ones with Windows hosting account didn't match what I was looking for. As you might have guessed, I've a Windows shared hosting account with godaddy. My aim was to remove the '.php' extension from the url. After researching I found that .htaccess would do exactly what I want. But I also found that .htaccess doesn't work in Windows environment and that I'll need a web.config file to do the same task. Now I know there are modules through which the code can be generated, but the problem is I don't know how to get them installed on my hosting account. I don't want to go through the process of contacting the people over at godaddy and hence I'm looking to solve this on my own. What I'm looking for is a web.config equivalent of .htaccess This is what I'm trying to achieve: Current URL : www.abcdef.com/contact.php Desired URL : www.abcdef.com/contact Any help would be greatly appreciated. Thanks, Nisar.

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  • Generating HTML Programmatically in C#, Targeting Printed Reports

    - by John Passaniti
    I've taken over a C# (2.0) code base that has the ability to print information. The code to do this is insanely tedious. Elements are drawn onto each page, with magic constants representing positioning. I imagine the programmer sitting with a ruler, designing each page by measuring and typing in the positions. And yes, one could certainly come up with some nice abstractions to make this approach rational. But I am looking at a different method. The idea is that I'll replace the current code that prints with code that generates static HTML pages, saves them to a file, and then launches the web browser on that file. The most obvious benefit is that I don't have to deal with formatting-- I can let the web browser do that for me with tags and CSS. So what I am looking for is a very lightweight set of classes that I can use to help generate HTML. I don't need anything as heavyweight as HTMLTextWriter. What I'm looking for is something to avoid fragments like this: String.Format("<tr><td>{0}</td><td>{1}</td></tr>", foo, bar); And instead take have this kind of feel: ... table(). tr(). td(foo). td(bar) Or something like that. I've seen lightweight classes like that for other languages but can't find the equivalent (or better) for C#. I can certainly write it myself, but I'm a firm believer in not reinventing wheels. Know anything like this? Know anything better than this?

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  • Show menu when view is long pressed

    - by swift1691
    I've been looking around on the internet regarding my question but I couldn't find a straight answer. Is it possible to create a non-blocking menu similar to the overflow menu found in Android 4.0+ when a view is long pressed? I have a number of LinearLayout instances which have an OnLongClickListener which brings up a context menu, but it's not exactly what I am looking for. I was hoping for a smoother menu which is brought up when one of these instances is clicked, and removed when the user clicks outside of the menu's region. This is very similar to the way the overflow menu behaves in the Android ActionBar. So to sum up, is it possible to replicate the look-and-fell and the behavior of the overflow menu when using context menus? Here's hoping I don't have to jump through hoops to get the implementation that I desire. Thanks in advance. EDIT: After some digging I've found the PopupMenu which is exactly what I was looking for however it works only on devices running Honeycomb and above. Does anyone know of a way with which I can replicate this menu behavior in older versions of Android without using blocking windows like dialogs?

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  • How to trigger the specific controller action using a button?

    - by Eugene
    I'm creating a simple training project. I've implemented a controller method, which deletes an item from the list. The method is looking like this: @Controller @RequestMapping(value = "/topic") public class TopicController { @Autowired private TopicService service; ... @RequestMapping(value = "/deleteComment/{commentId}", method = RequestMethod.POST) public String deleteComment(@PathVariable int commentId, BindingResult result, Model model){ Comment deletedComment = commentService.findCommentByID(commentId); if (deletedComment != null) { commentService.deleteComment(deletedComment); } return "refresh:"; } } This method is called from the button-tag, which is looking in the following way: _form> _button formaction = "../deleteComment/1" formmethod = "post">delete_/button> _/form> Sorry, but in the form tag I've changed all the '<' characters with the '_', because the tag was invisible. In my project the form-tag is looking like a cliuckable button. But there is a serious problem: controller's method is never triggered. How can I trigger it, using a button-tag? P.S. the call is performed from the page with URI http://localhost:8080/simpleblog/topic/details/2 and controller's URI is the http://localhost:8080/simpleblog/topic/deleteComment/2

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  • Projecting an object into a scene based on world coordinates only

    - by user354862
    I want to place a 3D image into a scene base on world/global coordinates. I have an image of a scene. The image was captures at some global coordinate (x1, y1, z1). I am given an object that needs to be placed into this scene based on its global coordinate (x2, y2, y3). This object needs to be projected into the scene accurately similarly to perspective projection. An example may help to make this clear. Imagine there is a parking lot with some set of global coordinates. A picture is taken of a portion of the parking lot. The coordinates from the spot where the image was taken is recorded. The goal is to place a virtual vehicle into this image using the global coordinates for that vehicle. Because the global cooridnates for the vehicle may not be in the fov of the global coordinates for the image I am assuming that I will need the image coordinates, angle and possibly fov. 3D graphics is not my area so I have been looking at http://en.wikipedia.org/wiki/Perspective_projection#Perspective_projection. I have also been looking at Matrix3DProjection which seems to possibly be what I am looking for but it only works in Silverlight and I am trying to do this in WPF. In my mind it appears I need to determine the (X,Y,Z) coordinates that are in the fov of the image, determine the world coordinate to pixel conversion and then accurately project the vehicle into the image giving it the correct perspective such that is looks 3D i.e smaller the further away bigger closer Is there a function within WPF that can help with this or will I need to re-learn matrices and do this by hand?

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  • Redmine on Apache2 with Passenger issue

    - by nkr1pt
    I installed Redmine and run it in Apache2 with the Passenger module. Apache2 boots, Passenger module gets loaded and the Redmine welcome page is shown, however when trying to login or navigate to other parts of the Redmine site, the browser keeps loading and loading and loading forever, although the Redmine production.log indicates redirects and HTTP 200 codes in the header, so everything seems to work correctly according to the log. I tested in various browsers. Does anyone have an idea what could be wrong? I will add apache configuration and some relevant log snippets from both apache and redmine hereafter. Apache2 Redmine configuration: DocumentRoot /var/www <Directory /var/www/redmine> RailsEnv production AllowOverride all RailsBaseURI /redmine PassengerResolveSymLinksInDocumentRoot on </Directory> Apache2 error log after booting Apache: [Wed Feb 09 19:59:58 2011] [notice] Apache/2.2.14 (Ubuntu) Phusion_Passenger/3.0.2 DAV/2 SVN/1.6.6 configured -- resuming normal operations Redmine production log after logging in: Logfile created on Wed Feb 09 20:01:40 +0100 2011 Processing WelcomeController#index (for 192.168.1.55 at 2011-02-09 20:01:48) [GET] Parameters: {"action"=>"index", "controller"=>"welcome"} Rendering template within layouts/base Rendering welcome/index Completed in 220ms (View: 96, DB: 16) | 200 OK [http://sirius/redmine] Processing AccountController#login (for 192.168.1.55 at 2011-02-09 20:03:17) [GET] Parameters: {"action"=>"login", "controller"=>"account"} Rendering template within layouts/base Rendering account/login Completed in 85ms (View: 63, DB: 1) | 200 OK [http://sirius/redmine/login] Processing AccountController#login (for 192.168.1.55 at 2011-02-09 20:03:20) [POST] Parameters: {"back_url"=>"http%3A%2F%2Fsirius%2Fredmine", "action"=>"login", "authenticity_token"=>"cEMUZHhRKJU8w3p6d+xQQhJTk4/pnnzUdg5g5fwhxDU=", "username"=>"admin", "controller"=>"account", "password"=>"[FILTERED]", "login"=>"Login \302\273"} Redirected to http://sirius/redmine Completed in 37ms (DB: 6) | 302 Found [http://sirius/redmine/login] Processing WelcomeController#index (for 192.168.1.55 at 2011-02-09 20:03:20) [GET] Parameters: {"action"=>"index", "controller"=>"welcome"} Rendering template within layouts/base Rendering welcome/index Completed in 100ms (View: 77, DB: 6) | 200 OK [http://sirius/redmine] Apache2 error log afterwards: [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/mod_instaweb.cc(247)] ModPagespeed OutputFilter called for request /redmine/login [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/mod_instaweb.cc(272)] unparsed=/redmine/login, absolute_url=http://sirius/redmine/login [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: HtmlParse::StartParse [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/mod_instaweb.cc(299)] Request headers:\nHTTP/1.1 0 Internal Server Error\r\nHost: sirius\r\nUser-Agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.8) Gecko/20100723 Ubuntu/10.04 (lucid) Firefox/3.6.8\r\nAccept: text/html,application/xhtml+xml,application/xml;q=0.9,/;q=0.8\r\nAccept-Language: en-us,en;q=0.5\r\nAccept-Encoding: gzip,deflate\r\nAccept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7\r\nKeep-Alive: 115\r\nConnection: keep-alive\r\nReferer: http://sirius/redmine\r\nCookie: _redmine_session=BAh7BjoPc2Vzc2lvbl9pZCIlNmVlMzFiMDc4MWQxZDU5ZTI5MTk2NjU0NGY3MzJmYzQ%3D--ea4b7adbc35551051632b5544faaad138ae08d90\r\n\r\n [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/mod_instaweb.cc(302)] request-filename=/var/www/redmine/login, uri=/redmine/login [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/mod_instaweb.cc(319)] ModPagespeed Response headers:\nHTTP/1.1 200 OK\r\nStatus: 200\r\nX-Mod-Pagespeed: 0.9.0.0-128\r\n\r\n [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 2157us: HtmlParse::Flush [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 2272us: HtmlParse::CoalesceAdjacentCharactersNodes [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 2342us: HtmlParse::ApplyFilter:AddHead [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 2407us: HtmlParse::SanityCheck [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 2504us: HtmlParse::ApplyFilter:CssCombine [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/stylesheets/application.css?1296181549 [Wed Feb 09 20:03:17 2011] [warn] [0209/200317:WARNING:net/instaweb/util/google_message_handler.cc(32)] Failed to create or read input resource /redmine/stylesheets/application.css?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/stylesheets/jstoolbar.css?1296181549 [Wed Feb 09 20:03:17 2011] [warn] [0209/200317:WARNING:net/instaweb/util/google_message_handler.cc(32)] Failed to create or read input resource /redmine/stylesheets/jstoolbar.css?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 3642us: HtmlParse::ApplyFilter:CssFilter [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/stylesheets/application.css?1296181549 [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] http://sirius/redmine/login:9: Failed to load resource http://sirius/redmine/stylesheets/application.css?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/stylesheets/jstoolbar.css?1296181549 [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] http://sirius/redmine/login:17: Failed to load resource http://sirius/redmine/stylesheets/jstoolbar.css?1296181549 [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Failed to load resource http://sirius/redmine/stylesheets/jstoolbar.css?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 4863us: HtmlParse::ApplyFilter:Javascript [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:11: Found script with src /redmine/javascripts/prototype.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/prototype.js?1296181549 [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/prototype.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:12: Found script with src /redmine/javascripts/effects.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/effects.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/effects.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/effects.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:13: Found script with src /redmine/javascripts/dragdrop.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/dragdrop.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] Creating connection [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:14: Found script with src /redmine/javascripts/controls.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/controls.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/controls.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:15: Found script with src /redmine/javascripts/application.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/application.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] Creating connection [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 8389us: HtmlParse::SanityCheck [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 8588us: HtmlParse::CoalesceAdjacentCharactersNodes [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 8701us: HtmlParse::ApplyFilter:InlineCss [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: 8701us: HtmlParse::ApplyFilter:InlineCss [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/stylesheets/application.css?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/stylesheets/application.css?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 9199us: HtmlParse::ApplyFilter:InlineJs [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/prototype.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/prototype.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/effects.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] Creating connectionhttp://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/effects.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connectionhttp://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/effects.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/dragdrop.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/dragdrop.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/controls.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/controls.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/application.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/application.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 11398us: HtmlParse::ApplyFilter:ImgRewrite [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 11506us: HtmlParse::ApplyFilter:CacheExtender [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/stylesheets/application.css?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/stylesheets/application.css?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/prototype.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/prototype.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/effects.js?1296181549 [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/effects.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/dragdrop.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/dragdrop.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/controls.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/controls.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/javascripts/application.js?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/javascripts/application.js?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/stylesheets/jstoolbar.css?1296181549 [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(29)] http://sirius/redmine/login: Couldn't fetch resource /redmine/stylesheets/jstoolbar.css?1296181549 to rewrite. [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 14401us: HtmlParse::ApplyFilter:HtmlWriter [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [notice] [0209/200317:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 15218us: HtmlParse::FinishParse [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:17 2011] [error] [0209/200317:ERROR:net/instaweb/util/google_message_handler.cc(54)] net/instaweb/apache/serf_url_async_fetcher.cc:506: Creating connection [Wed Feb 09 20:03:20 2011] [warn] [client 192.168.1.55] Not GET request: 2., referer: http://sirius/redmine/login [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/apache/mod_instaweb.cc(247)] ModPagespeed OutputFilter called for request /redmine/login [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/apache/mod_instaweb.cc(272)] unparsed=/redmine/login, absolute_url=http://sirius/redmine/login [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: HtmlParse::StartParse [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/apache/mod_instaweb.cc(299)] Request headers:\nHTTP/1.1 0 Internal Server Error\r\nHost: sirius\r\nUser-Agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.8) Gecko/20100723 Ubuntu/10.04 (lucid) Firefox/3.6.8\r\nAccept: text/html,application/xhtml+xml,application/xml;q=0.9,/;q=0.8\r\nAccept-Language: en-us,en;q=0.5\r\nAccept-Encoding: gzip,deflate\r\nAccept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7\r\nKeep-Alive: 115\r\nConnection: keep-alive\r\nReferer: http://sirius/redmine/login\r\nCookie: _redmine_session=BAh7BzoPc2Vzc2lvbl9pZCIlNmVlMzFiMDc4MWQxZDU5ZTI5MTk2NjU0NGY3MzJmYzQ6EF9jc3JmX3Rva2VuIjFjRU1VWkhoUktKVTh3M3A2ZCt4UVFoSlRrNC9wbm56VWRnNWc1ZndoeERVPQ%3D%3D--8b195ac3cab88b5a1f408e3f18aaddc70782140e\r\nContent-Type: application/x-www-form-urlencoded\r\nContent-Length: 165\r\n\r\n [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/apache/mod_instaweb.cc(302)] request-filename=/var/www/redmine/login, uri=/redmine/login [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/apache/mod_instaweb.cc(319)] ModPagespeed Response headers:\nHTTP/1.1 302 Found\r\nLocation: http://sirius/redmine\r\nStatus: 302\r\nX-Mod-Pagespeed: 0.9.0.0-128\r\n\r\n [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 604us: HtmlParse::Flush [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 697us: HtmlParse::CoalesceAdjacentCharactersNodes [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 758us: HtmlParse::ApplyFilter:AddHead [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 813us: HtmlParse::SanityCheck [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 912us: HtmlParse::CoalesceAdjacentCharactersNodes [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 965us: HtmlParse::ApplyFilter:CssCombine [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 1020us: HtmlParse::ApplyFilter:CssFilter [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 1073us: HtmlParse::ApplyFilter:Javascript [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 1125us: HtmlParse::ApplyFilter:InlineCss [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 1179us: HtmlParse::ApplyFilter:InlineJs [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 1233us: HtmlParse::ApplyFilter:ImgRewrite [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 1285us: HtmlParse::ApplyFilter:CacheExtender [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 1338us: HtmlParse::ApplyFilter:HtmlWriter [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine/login:1: 1415us: HtmlParse::FinishParse [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/apache/mod_instaweb.cc(247)] ModPagespeed OutputFilter called for request /redmine [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/apache/mod_instaweb.cc(272)] unparsed=/redmine, absolute_url=http://sirius/redmine [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine:1: HtmlParse::StartParse [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/apache/mod_instaweb.cc(299)] Request headers:\nHTTP/1.1 0 Internal Server Error\r\nHost: sirius\r\nUser-Agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.2.8) Gecko/20100723 Ubuntu/10.04 (lucid) Firefox/3.6.8\r\nAccept: text/html,application/xhtml+xml,application/xml;q=0.9,/;q=0.8\r\nAccept-Language: en-us,en;q=0.5\r\nAccept-Encoding: gzip,deflate\r\nAccept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7\r\nKeep-Alive: 115\r\nConnection: keep-alive\r\nReferer: http://sirius/redmine/login\r\nCookie: _redmine_session=BAh7BzoMdXNlcl9pZGkGOg9zZXNzaW9uX2lkIiVlYjNmYTY5NmZjNzMwYTdhMjA5ZDJmZmM4MTM0MzcyMw%3D%3D--57a4931aae681664d2a6ff6c039ac84b6ebc9e55\r\nIf-None-Match: "76628aff953f11fbdefb77ce3d575718"\r\n\r\n [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/apache/mod_instaweb.cc(302)] request-filename=/var/www/redmine, uri=/redmine [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/apache/mod_instaweb.cc(319)] ModPagespeed Response headers:\nHTTP/1.1 200 OK\r\nStatus: 200\r\nX-Mod-Pagespeed: 0.9.0.0-128\r\n\r\n [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine:1: 1870us: HtmlParse::Flush [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine:1: 1973us: HtmlParse::CoalesceAdjacentCharactersNodes [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine:1: 2040us: HtmlParse::ApplyFilter:AddHead [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine:1: 2101us: HtmlParse::SanityCheck [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/util/google_message_handler.cc(48)] http://sirius/redmine:1: 2231us: HtmlParse::ApplyFilter:CssCombine [Wed Feb 09 20:03:20 2011] [notice] [0209/200320:INFO:net/instaweb/apache/serf_url_async_fetcher.cc(632)] Initiating async fetch for http://sirius/redmine/stylesheets/application.css?1296181549

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  • How to solve "403 Forbidden" on CentOS6 with SELinux Disabled?

    - by André
    I have a machine on Linode that is driving me crazy. Linode does not have SELinux on CentOS6... I'm trying to configure to put my website in "/home/websites/public_html/mysite.com/public" As I don´t have SELinux enable, how can I avoid the "403 Forbidden" that I get when trying to access the webpage? Sorry for my english. Best Regards, Update1, ERROR_LOG [Mon Oct 17 14:04:16 2011] [error] [client 127.0.0.1] (13)Permission denied: access to / denied [Mon Oct 17 14:08:07 2011] [error] [client 127.0.0.1] (13)Permission denied: access to / denied [Mon Oct 17 14:10:25 2011] [error] [client 127.0.0.1] (13)Permission denied: access to / denied [Mon Oct 17 14:10:41 2011] [error] [client 127.0.0.1] (13)Permission denied: access to / denied [Mon Oct 17 14:32:35 2011] [error] [client 127.0.0.1] (13)Permission denied: access to / denied [Mon Oct 17 14:34:45 2011] [error] [client 58.218.199.227] (13)Permission denied: access to /proxy-1.php denied [Mon Oct 17 15:32:25 2011] [error] [client 127.0.0.1] (13)Permission denied: access to / denied [Mon Oct 17 15:37:26 2011] [error] [client 127.0.0.1] (13)Permission denied: access to / denied [Mon Oct 17 15:37:43 2011] [error] [client 127.0.0.1] (13)Permission denied: access to / denied [Mon Oct 17 15:38:32 2011] [error] [client 127.0.0.1] (13)Permission denied: access to / denied [Mon Oct 17 15:42:56 2011] [crit] [client 127.0.0.1] (13)Permission denied: /home/websites/.htaccess pcfg_openfile: unable to check htaccess file, ensure it is readable [Mon Oct 17 15:43:12 2011] [crit] [client 127.0.0.1] (13)Permission denied: /home/websites/.htaccess pcfg_openfile: unable to check htaccess file, ensure it is readable [Mon Oct 17 15:45:34 2011] [crit] [client 127.0.0.1] (13)Permission denied: /home/websites/.htaccess pcfg_openfile: unable to check htaccess file, ensure it is readable [Mon Oct 17 15:51:25 2011] [crit] [client 127.0.0.1] (13)Permission denied: /home/websites/.htaccess pcfg_openfile: unable to check htaccess file, ensure it is readable Upadate2, /home/websites directory drwx------ 3 websites websites 4096 Oct 17 14:52 . drwxr-xr-x. 3 root root 4096 Oct 17 13:42 .. -rw------- 1 websites websites 372 Oct 17 14:52 .bash_history -rw-r--r-- 1 websites websites 18 May 30 11:46 .bash_logout -rw-r--r-- 1 websites websites 176 May 30 11:46 .bash_profile -rw-r--r-- 1 websites websites 124 May 30 11:46 .bashrc drwxrwxr-x 3 websites apache 4096 Oct 17 13:45 public_html Update3, httpd.conf ### Section 1: Global Environment ServerTokens OS ServerRoot "/etc/httpd" PidFile run/httpd.pid Timeout 60 KeepAlive Off MaxKeepAliveRequests 100 KeepAliveTimeout 15 <IfModule prefork.c> StartServers 8 MinSpareServers 5 MaxSpareServers 20 ServerLimit 256 MaxClients 256 MaxRequestsPerChild 4000 </IfModule> <IfModule worker.c> StartServers 4 MaxClients 300 MinSpareThreads 25 MaxSpareThreads 75 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> #Listen 12.34.56.78:80 Listen 80 LoadModule auth_basic_module modules/mod_auth_basic.so LoadModule auth_digest_module modules/mod_auth_digest.so LoadModule authn_file_module modules/mod_authn_file.so LoadModule authn_alias_module modules/mod_authn_alias.so LoadModule authn_anon_module modules/mod_authn_anon.so LoadModule authn_dbm_module modules/mod_authn_dbm.so LoadModule authn_default_module modules/mod_authn_default.so LoadModule authz_host_module modules/mod_authz_host.so LoadModule authz_user_module modules/mod_authz_user.so LoadModule authz_owner_module modules/mod_authz_owner.so LoadModule authz_groupfile_module modules/mod_authz_groupfile.so LoadModule authz_dbm_module modules/mod_authz_dbm.so LoadModule authz_default_module modules/mod_authz_default.so LoadModule ldap_module modules/mod_ldap.so LoadModule authnz_ldap_module modules/mod_authnz_ldap.so LoadModule include_module modules/mod_include.so LoadModule log_config_module modules/mod_log_config.so LoadModule logio_module modules/mod_logio.so LoadModule env_module modules/mod_env.so LoadModule ext_filter_module modules/mod_ext_filter.so LoadModule mime_magic_module modules/mod_mime_magic.so LoadModule expires_module modules/mod_expires.so LoadModule deflate_module modules/mod_deflate.so LoadModule headers_module modules/mod_headers.so LoadModule usertrack_module modules/mod_usertrack.so LoadModule setenvif_module modules/mod_setenvif.so LoadModule mime_module modules/mod_mime.so LoadModule dav_module modules/mod_dav.so LoadModule status_module modules/mod_status.so LoadModule autoindex_module modules/mod_autoindex.so LoadModule info_module modules/mod_info.so LoadModule dav_fs_module modules/mod_dav_fs.so LoadModule vhost_alias_module modules/mod_vhost_alias.so LoadModule negotiation_module modules/mod_negotiation.so LoadModule dir_module modules/mod_dir.so LoadModule actions_module modules/mod_actions.so LoadModule speling_module modules/mod_speling.so LoadModule userdir_module modules/mod_userdir.so LoadModule alias_module modules/mod_alias.so LoadModule substitute_module modules/mod_substitute.so LoadModule rewrite_module modules/mod_rewrite.so LoadModule proxy_module modules/mod_proxy.so LoadModule proxy_balancer_module modules/mod_proxy_balancer.so LoadModule proxy_ftp_module modules/mod_proxy_ftp.so LoadModule proxy_http_module modules/mod_proxy_http.so LoadModule proxy_ajp_module modules/mod_proxy_ajp.so LoadModule proxy_connect_module modules/mod_proxy_connect.so LoadModule cache_module modules/mod_cache.so LoadModule suexec_module modules/mod_suexec.so LoadModule disk_cache_module modules/mod_disk_cache.so LoadModule cgi_module modules/mod_cgi.so LoadModule version_module modules/mod_version.so Include conf.d/*.conf #ExtendedStatus On User apache Group apache ServerAdmin root@localhost #ServerName www.example.com:80 UseCanonicalName Off DocumentRoot "/var/www/html" # # Each directory to which Apache has access can be configured with respect # to which services and features are allowed and/or disabled in that # directory (and its subdirectories). # # First, we configure the "default" to be a very restrictive set of # features. # <Directory /> Options FollowSymLinks AllowOverride None </Directory> # # Note that from this point forward you must specifically allow # particular features to be enabled - so if something's not working as # you might expect, make sure that you have specifically enabled it # below. # # # This should be changed to whatever you set DocumentRoot to. # <Directory "/home/websites/public_html"> # # Possible values for the Options directive are "None", "All", # or any combination of: # Indexes Includes FollowSymLinks SymLinksifOwnerMatch ExecCGI MultiViews # # Note that "MultiViews" must be named *explicitly* --- "Options All" # doesn't give it to you. # # The Options directive is both complicated and important. Please see # http://httpd.apache.org/docs/2.2/mod/core.html#options # for more information. # Options Indexes FollowSymLinks # # AllowOverride controls what directives may be placed in .htaccess files. # It can be "All", "None", or any combination of the keywords: # Options FileInfo AuthConfig Limit # AllowOverride None # # Controls who can get stuff from this server. # Order allow,deny Allow from all </Directory> # # UserDir: The name of the directory that is appended onto a user's home # directory if a ~user request is received. # # The path to the end user account 'public_html' directory must be # accessible to the webserver userid. This usually means that ~userid # must have permissions of 711, ~userid/public_html must have permissions # of 755, and documents contained therein must be world-readable. # Otherwise, the client will only receive a "403 Forbidden" message. # # See also: http://httpd.apache.org/docs/misc/FAQ.html#forbidden # <IfModule mod_userdir.c> # # UserDir is disabled by default since it can confirm the presence # of a username on the system (depending on home directory # permissions). # UserDir disabled # # To enable requests to /~user/ to serve the user's public_html # directory, remove the "UserDir disabled" line above, and uncomment # the following line instead: # #UserDir public_html </IfModule> # # Control access to UserDir directories. The following is an example # for a site where these directories are restricted to read-only. # #<Directory /home/*/public_html> # AllowOverride FileInfo AuthConfig Limit # Options MultiViews Indexes SymLinksIfOwnerMatch IncludesNoExec # <Limit GET POST OPTIONS> # Order allow,deny # Allow from all # </Limit> # <LimitExcept GET POST OPTIONS> # Order deny,allow # Deny from all # </LimitExcept> #</Directory> # # DirectoryIndex: sets the file that Apache will serve if a directory # is requested. # # The index.html.var file (a type-map) is used to deliver content- # negotiated documents. The MultiViews Option can be used for the # same purpose, but it is much slower. # DirectoryIndex index.html index.html.var # # AccessFileName: The name of the file to look for in each directory # for additional configuration directives. See also the AllowOverride # directive. # AccessFileName .htaccess # # The following lines prevent .htaccess and .htpasswd files from being # viewed by Web clients. # <Files ~ "^\.ht"> Order allow,deny Deny from all Satisfy All </Files> # # TypesConfig describes where the mime.types file (or equivalent) is # to be found. # TypesConfig /etc/mime.types # # DefaultType is the default MIME type the server will use for a document # if it cannot otherwise determine one, such as from filename extensions. # If your server contains mostly text or HTML documents, "text/plain" is # a good value. If most of your content is binary, such as applications # or images, you may want to use "application/octet-stream" instead to # keep browsers from trying to display binary files as though they are # text. # DefaultType text/plain # # The mod_mime_magic module allows the server to use various hints from the # contents of the file itself to determine its type. The MIMEMagicFile # directive tells the module where the hint definitions are located. # <IfModule mod_mime_magic.c> # MIMEMagicFile /usr/share/magic.mime MIMEMagicFile conf/magic </IfModule> # # HostnameLookups: Log the names of clients or just their IP addresses # e.g., www.apache.org (on) or 204.62.129.132 (off). # The default is off because it'd be overall better for the net if people # had to knowingly turn this feature on, since enabling it means that # each client request will result in AT LEAST one lookup request to the # nameserver. # HostnameLookups Off #EnableMMAP off #EnableSendfile off # # ErrorLog: The location of the error log file. # If you do not specify an ErrorLog directive within a <VirtualHost> # container, error messages relating to that virtual host will be # logged here. If you *do* define an error logfile for a <VirtualHost> # container, that host's errors will be logged there and not here. # ErrorLog logs/error_log LogLevel warn # # The following directives define some format nicknames for use with # a CustomLog directive (see below). # LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %b" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent # "combinedio" includes actual counts of actual bytes received (%I) and sent (%O); this # requires the mod_logio module to be loaded. #LogFormat "%h %l %u %t \"%r\" %>s %b \"%{Referer}i\" \"%{User-Agent}i\" %I %O" combinedio # # The location and format of the access logfile (Common Logfile Format). # If you do not define any access logfiles within a <VirtualHost> # container, they will be logged here. Contrariwise, if you *do* # define per-<VirtualHost> access logfiles, transactions will be # logged therein and *not* in this file. # #CustomLog logs/access_log common # # If you would like to have separate agent and referer logfiles, uncomment # the following directives. # #CustomLog logs/referer_log referer #CustomLog logs/agent_log agent # # For a single logfile with access, agent, and referer information # (Combined Logfile Format), use the following directive: # CustomLog logs/access_log combined ServerSignature On Alias /icons/ "/var/www/icons/" <Directory "/var/www/icons"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order allow,deny Allow from all </Directory> # # WebDAV module configuration section. # <IfModule mod_dav_fs.c> # Location of the WebDAV lock database. DAVLockDB /var/lib/dav/lockdb </IfModule> # # ScriptAlias: This controls which directories contain server scripts. # ScriptAliases are essentially the same as Aliases, except that # documents in the realname directory are treated as applications and # run by the server when requested rather than as documents sent to the client. # The same rules about trailing "/" apply to ScriptAlias directives as to # Alias. # ScriptAlias /cgi-bin/ "/var/www/cgi-bin/" # # "/var/www/cgi-bin" should be changed to whatever your ScriptAliased # CGI directory exists, if you have that configured. # <Directory "/var/www/cgi-bin"> AllowOverride None Options None Order allow,deny Allow from all </Directory> IndexOptions FancyIndexing VersionSort NameWidth=* HTMLTable Charset=UTF-8 AddIconByEncoding (CMP,/icons/compressed.gif) x-compress x-gzip AddIconByType (TXT,/icons/text.gif) text/* AddIconByType (IMG,/icons/image2.gif) image/* AddIconByType (SND,/icons/sound2.gif) audio/* AddIconByType (VID,/icons/movie.gif) video/* AddIcon /icons/binary.gif .bin .exe AddIcon /icons/binhex.gif .hqx AddIcon /icons/tar.gif .tar AddIcon /icons/world2.gif .wrl .wrl.gz .vrml .vrm .iv AddIcon /icons/compressed.gif .Z .z .tgz .gz .zip AddIcon /icons/a.gif .ps .ai .eps AddIcon /icons/layout.gif .html .shtml .htm .pdf AddIcon /icons/text.gif .txt AddIcon /icons/c.gif .c AddIcon /icons/p.gif .pl .py AddIcon /icons/f.gif .for AddIcon /icons/dvi.gif .dvi AddIcon /icons/uuencoded.gif .uu AddIcon /icons/script.gif .conf .sh .shar .csh .ksh .tcl AddIcon /icons/tex.gif .tex AddIcon /icons/bomb.gif core AddIcon /icons/back.gif .. AddIcon /icons/hand.right.gif README AddIcon /icons/folder.gif ^^DIRECTORY^^ AddIcon /icons/blank.gif ^^BLANKICON^^ # # DefaultIcon is which icon to show for files which do not have an icon # explicitly set. # DefaultIcon /icons/unknown.gif # # AddDescription allows you to place a short description after a file in # server-generated indexes. These are only displayed for FancyIndexed # directories. # Format: AddDescription "description" filename # #AddDescription "GZIP compressed document" .gz #AddDescription "tar archive" .tar #AddDescription "GZIP compressed tar archive" .tgz # # ReadmeName is the name of the README file the server will look for by # default, and append to directory listings. # # HeaderName is the name of a file which should be prepended to # directory indexes. ReadmeName README.html HeaderName HEADER.html # # IndexIgnore is a set of filenames which directory indexing should ignore # and not include in the listing. Shell-style wildcarding is permitted. # IndexIgnore .??* *~ *# HEADER* README* RCS CVS *,v *,t # # DefaultLanguage and AddLanguage allows you to specify the language of # a document. You can then use content negotiation to give a browser a # file in a language the user can understand. # # Specify a default language. This means that all data # going out without a specific language tag (see below) will # be marked with this one. You probably do NOT want to set # this unless you are sure it is correct for all cases. # # * It is generally better to not mark a page as # * being a certain language than marking it with the wrong # * language! # # DefaultLanguage nl # # Note 1: The suffix does not have to be the same as the language # keyword --- those with documents in Polish (whose net-standard # language code is pl) may wish to use "AddLanguage pl .po" to # avoid the ambiguity with the common suffix for perl scripts. # # Note 2: The example entries below illustrate that in some cases # the two character 'Language' abbreviation is not identical to # the two character 'Country' code for its country, # E.g. 'Danmark/dk' versus 'Danish/da'. # # Note 3: In the case of 'ltz' we violate the RFC by using a three char # specifier. There is 'work in progress' to fix this and get # the reference data for rfc1766 cleaned up. # # Catalan (ca) - Croatian (hr) - Czech (cs) - Danish (da) - Dutch (nl) # English (en) - Esperanto (eo) - Estonian (et) - French (fr) - German (de) # Greek-Modern (el) - Hebrew (he) - Italian (it) - Japanese (ja) # Korean (ko) - Luxembourgeois* (ltz) - Norwegian Nynorsk (nn) # Norwegian (no) - Polish (pl) - Portugese (pt) # Brazilian Portuguese (pt-BR) - Russian (ru) - Swedish (sv) # Simplified Chinese (zh-CN) - Spanish (es) - Traditional Chinese (zh-TW) # AddLanguage ca .ca AddLanguage cs .cz .cs AddLanguage da .dk AddLanguage de .de AddLanguage el .el AddLanguage en .en AddLanguage eo .eo AddLanguage es .es AddLanguage et .et AddLanguage fr .fr AddLanguage he .he AddLanguage hr .hr AddLanguage it .it AddLanguage ja .ja AddLanguage ko .ko AddLanguage ltz .ltz AddLanguage nl .nl AddLanguage nn .nn AddLanguage no .no AddLanguage pl .po AddLanguage pt .pt AddLanguage pt-BR .pt-br AddLanguage ru .ru AddLanguage sv .sv AddLanguage zh-CN .zh-cn AddLanguage zh-TW .zh-tw # # LanguagePriority allows you to give precedence to some languages # in case of a tie during content negotiation. # # Just list the languages in decreasing order of preference. We have # more or less alphabetized them here. You probably want to change this. # LanguagePriority en ca cs da de el eo es et fr he hr it ja ko ltz nl nn no pl pt pt-BR ru sv zh-CN zh-TW # # ForceLanguagePriority allows you to serve a result page rather than # MULTIPLE CHOICES (Prefer) [in case of a tie] or NOT ACCEPTABLE (Fallback) # [in case no accepted languages matched the available variants] # ForceLanguagePriority Prefer Fallback # # Specify a default charset for all content served; this enables # interpretation of all content as UTF-8 by default. To use the # default browser choice (ISO-8859-1), or to allow the META tags # in HTML content to override this choice, comment out this # directive: # AddDefaultCharset UTF-8 # # AddType allows you to add to or override the MIME configuration # file mime.types for specific file types. # #AddType application/x-tar .tgz # # AddEncoding allows you to have certain browsers uncompress # information on the fly. Note: Not all browsers support this. # Despite the name similarity, the following Add* directives have nothing # to do with the FancyIndexing customization directives above. # #AddEncoding x-compress .Z #AddEncoding x-gzip .gz .tgz # If the AddEncoding directives above are commented-out, then you # probably should define those extensions to indicate media types: # AddType application/x-compress .Z AddType application/x-gzip .gz .tgz # # MIME-types for downloading Certificates and CRLs # AddType application/x-x509-ca-cert .crt AddType application/x-pkcs7-crl .crl # # AddHandler allows you to map certain file extensions to "handlers": # actions unrelated to filetype. These can be either built into the server # or added with the Action directive (see below) # # To use CGI scripts outside of ScriptAliased directories: # (You will also need to add "ExecCGI" to the "Options" directive.) # #AddHandler cgi-script .cgi # # For files that include their own HTTP headers: # #AddHandler send-as-is asis # # For type maps (negotiated resources): # (This is enabled by default to allow the Apache "It Worked" page # to be distributed in multiple languages.) # AddHandler type-map var # # Filters allow you to process content before it is sent to the client. # # To parse .shtml files for server-side includes (SSI): # (You will also need to add "Includes" to the "Options" directive.) # AddType text/html .shtml AddOutputFilter INCLUDES .shtml # # Action lets you define media types that will execute a script whenever # a matching file is called. This eliminates the need for repeated URL # pathnames for oft-used CGI file processors. # Format: Action media/type /cgi-script/location # Format: Action handler-name /cgi-script/location # # # Customizable error responses come in three flavors: # 1) plain text 2) local redirects 3) external redirects # # Some examples: #ErrorDocument 500 "The server made a boo boo." #ErrorDocument 404 /missing.html #ErrorDocument 404 "/cgi-bin/missing_handler.pl" #ErrorDocument 402 http://www.example.com/subscription_info.html # # # Putting this all together, we can internationalize error responses. # # We use Alias to redirect any /error/HTTP_<error>.html.var response to # our collection of by-error message multi-language collections. We use # includes to substitute the appropriate text. # # You can modify the messages' appearance without changing any of the # default HTTP_<error>.html.var files by adding the line: # # Alias /error/include/ "/your/include/path/" # # which allows you to create your own set of files by starting with the # /var/www/error/include/ files and # copying them to /your/include/path/, even on a per-VirtualHost basis. # Alias /error/ "/var/www/error/" <IfModule mod_negotiation.c> <IfModule mod_include.c> <Directory "/var/www/error"> AllowOverride None Options IncludesNoExec AddOutputFilter Includes html AddHandler type-map var Order allow,deny Allow from all LanguagePriority en es de fr ForceLanguagePriority Prefer Fallback </Directory> # ErrorDocument 400 /error/HTTP_BAD_REQUEST.html.var # ErrorDocument 401 /error/HTTP_UNAUTHORIZED.html.var # ErrorDocument 403 /error/HTTP_FORBIDDEN.html.var # ErrorDocument 404 /error/HTTP_NOT_FOUND.html.var # ErrorDocument 405 /error/HTTP_METHOD_NOT_ALLOWED.html.var # ErrorDocument 408 /error/HTTP_REQUEST_TIME_OUT.html.var # ErrorDocument 410 /error/HTTP_GONE.html.var # ErrorDocument 411 /error/HTTP_LENGTH_REQUIRED.html.var # ErrorDocument 412 /error/HTTP_PRECONDITION_FAILED.html.var # ErrorDocument 413 /error/HTTP_REQUEST_ENTITY_TOO_LARGE.html.var # ErrorDocument 414 /error/HTTP_REQUEST_URI_TOO_LARGE.html.var # ErrorDocument 415 /error/HTTP_UNSUPPORTED_MEDIA_TYPE.html.var # ErrorDocument 500 /error/HTTP_INTERNAL_SERVER_ERROR.html.var # ErrorDocument 501 /error/HTTP_NOT_IMPLEMENTED.html.var # ErrorDocument 502 /error/HTTP_BAD_GATEWAY.html.var # ErrorDocument 503 /error/HTTP_SERVICE_UNAVAILABLE.html.var # ErrorDocument 506 /error/HTTP_VARIANT_ALSO_VARIES.html.var </IfModule> </IfModule> # # The following directives modify normal HTTP response behavior to # handle known problems with browser implementations. # BrowserMatch "Mozilla/2" nokeepalive BrowserMatch "MSIE 4\.0b2;" nokeepalive downgrade-1.0 force-response-1.0 BrowserMatch "RealPlayer 4\.0" force-response-1.0 BrowserMatch "Java/1\.0" force-response-1.0 BrowserMatch "JDK/1\.0" force-response-1.0 # # The following directive disables redirects on non-GET requests for # a directory that does not include the trailing slash. This fixes a # problem with Microsoft WebFolders which does not appropriately handle # redirects for folders with DAV methods. # Same deal with Apple's DAV filesystem and Gnome VFS support for DAV. # BrowserMatch "Microsoft Data Access Internet Publishing Provider" redirect-carefully BrowserMatch "MS FrontPage" redirect-carefully BrowserMatch "^WebDrive" redirect-carefully BrowserMatch "^WebDAVFS/1.[0123]" redirect-carefully BrowserMatch "^gnome-vfs/1.0" redirect-carefully BrowserMatch "^XML Spy" redirect-carefully BrowserMatch "^Dreamweaver-WebDAV-SCM1" redirect-carefully # # Allow server status reports generated by mod_status, # with the URL of http://servername/server-status # Change the ".example.com" to match your domain to enable. # #<Location /server-status> # SetHandler server-status # Order deny,allow # Deny from all # Allow from .example.com #</Location> # # Allow remote server configuration reports, with the URL of # http://servername/server-info (requires that mod_info.c be loaded). # Change the ".example.com" to match your domain to enable. # #<Location /server-info> # SetHandler server-info # Order deny,allow # Deny from all # Allow from .example.com #</Location> # # Proxy Server directives. Uncomment the following lines to # enable the proxy server: # #<IfModule mod_proxy.c> #ProxyRequests On # #<Proxy *> # Order deny,allow # Deny from all # Allow from .example.com #</Proxy> # # Enable/disable the handling of HTTP/1.1 "Via:" headers. # ("Full" adds the server version; "Block" removes all outgoing Via: headers) # Set to one of: Off | On | Full | Block # #ProxyVia On # # To enable a cache of proxied content, uncomment the following lines. # See http://httpd.apache.org/docs/2.2/mod/mod_cache.html for more details. # #<IfModule mod_disk_cache.c> # CacheEnable disk / # CacheRoot "/var/cache/mod_proxy" #</IfModule> # #</IfModule> # End of proxy directives. ### Section 3: Virtual Hosts # # VirtualHost: If you want to maintain multiple domains/hostnames on your # machine you can setup VirtualHost containers for them. Most configurations # use only name-based virtual hosts so the server doesn't need to worry about # IP addresses. This is indicated by the asterisks in the directives below. # # Please see the documentation at # <URL:http://httpd.apache.org/docs/2.2/vhosts/> # for further details before you try to setup virtual hosts. # # You may use the command line option '-S' to verify your virtual host # configuration. # # Use name-based virtual hosting. # NameVirtualHost *:80 # # NOTE: NameVirtualHost cannot be used without a port specifier # (e.g. :80) if mod_ssl is being used, due to the nature of the # SSL protocol. # # # VirtualHost example: # Almost any Apache directive may go into a VirtualHost container. # The first VirtualHost section is used for requests without a known # server name. # #<VirtualHost *:80> # ServerAdmin [email protected] # DocumentRoot /www/docs/dummy-host.example.com # ServerName dummy-host.example.com # ErrorLog logs/dummy-host.example.com-error_log # CustomLog logs/dummy-host.example.com-access_log common #</VirtualHost> # domain: mysite.com # public: /home/websites/public_html/mysite.com/ <VirtualHost *:80> # Admin email, Server Name (domain name) and any aliases ServerAdmin [email protected] ServerName mysite.com ServerAlias www.mysite.com # Index file and Document Root (where the public files are located) DirectoryIndex index.html DocumentRoot /home/websites/public_html/mysite.com/public # Custom log file locations LogLevel warn ErrorLog /home/websites/public_html/mysite.com/log/error.log CustomLog /home/websites/public_html/mysite.com/log/access.log combined </VirtualHost>

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • West Wind WebSurge - an easy way to Load Test Web Applications

    - by Rick Strahl
    A few months ago on a project the subject of load testing came up. We were having some serious issues with a Web application that would start spewing SQL lock errors under somewhat heavy load. These sort of errors can be tough to catch, precisely because they only occur under load and not during typical development testing. To replicate this error more reliably we needed to put a load on the application and run it for a while before these SQL errors would flare up. It’s been a while since I’d looked at load testing tools, so I spent a bit of time looking at different tools and frankly didn’t really find anything that was a good fit. A lot of tools were either a pain to use, didn’t have the basic features I needed, or are extravagantly expensive. In  the end I got frustrated enough to build an initially small custom load test solution that then morphed into a more generic library, then gained a console front end and eventually turned into a full blown Web load testing tool that is now called West Wind WebSurge. I got seriously frustrated looking for tools every time I needed some quick and dirty load testing for an application. If my aim is to just put an application under heavy enough load to find a scalability problem in code, or to simply try and push an application to its limits on the hardware it’s running I shouldn’t have to have to struggle to set up tests. It should be easy enough to get going in a few minutes, so that the testing can be set up quickly so that it can be done on a regular basis without a lot of hassle. And that was the goal when I started to build out my initial custom load tester into a more widely usable tool. If you’re in a hurry and you want to check it out, you can find more information and download links here: West Wind WebSurge Product Page Walk through Video Download link (zip) Install from Chocolatey Source on GitHub For a more detailed discussion of the why’s and how’s and some background continue reading. How did I get here? When I started out on this path, I wasn’t planning on building a tool like this myself – but I got frustrated enough looking at what’s out there to think that I can do better than what’s available for the most common simple load testing scenarios. When we ran into the SQL lock problems I mentioned, I started looking around what’s available for Web load testing solutions that would work for our whole team which consisted of a few developers and a couple of IT guys both of which needed to be able to run the tests. It had been a while since I looked at tools and I figured that by now there should be some good solutions out there, but as it turns out I didn’t really find anything that fit our relatively simple needs without costing an arm and a leg… I spent the better part of a day installing and trying various load testing tools and to be frank most of them were either terrible at what they do, incredibly unfriendly to use, used some terminology I couldn’t even parse, or were extremely expensive (and I mean in the ‘sell your liver’ range of expensive). Pick your poison. There are also a number of online solutions for load testing and they actually looked more promising, but those wouldn’t work well for our scenario as the application is running inside of a private VPN with no outside access into the VPN. Most of those online solutions also ended up being very pricey as well – presumably because of the bandwidth required to test over the open Web can be enormous. When I asked around on Twitter what people were using– I got mostly… crickets. Several people mentioned Visual Studio Load Test, and most other suggestions pointed to online solutions. I did get a bunch of responses though with people asking to let them know what I found – apparently I’m not alone when it comes to finding load testing tools that are effective and easy to use. As to Visual Studio, the higher end skus of Visual Studio and the test edition include a Web load testing tool, which is quite powerful, but there are a number of issues with that: First it’s tied to Visual Studio so it’s not very portable – you need a VS install. I also find the test setup and terminology used by the VS test runner extremely confusing. Heck, it’s complicated enough that there’s even a Pluralsight course on using the Visual Studio Web test from Steve Smith. And of course you need to have one of the high end Visual Studio Skus, and those are mucho Dinero ($$$) – just for the load testing that’s rarely an option. Some of the tools are ultra extensive and let you run analysis tools on the target serves which is useful, but in most cases – just plain overkill and only distracts from what I tend to be ultimately interested in: Reproducing problems that occur at high load, and finding the upper limits and ‘what if’ scenarios as load is ramped up increasingly against a site. Yes it’s useful to have Web app instrumentation, but often that’s not what you’re interested in. I still fondly remember early days of Web testing when Microsoft had the WAST (Web Application Stress Tool) tool, which was rather simple – and also somewhat limited – but easily allowed you to create stress tests very quickly. It had some serious limitations (mainly that it didn’t work with SSL),  but the idea behind it was excellent: Create tests quickly and easily and provide a decent engine to run it locally with minimal setup. You could get set up and run tests within a few minutes. Unfortunately, that tool died a quiet death as so many of Microsoft’s tools that probably were built by an intern and then abandoned, even though there was a lot of potential and it was actually fairly widely used. Eventually the tools was no longer downloadable and now it simply doesn’t work anymore on higher end hardware. West Wind Web Surge – Making Load Testing Quick and Easy So I ended up creating West Wind WebSurge out of rebellious frustration… The goal of WebSurge is to make it drop dead simple to create load tests. It’s super easy to capture sessions either using the built in capture tool (big props to Eric Lawrence, Telerik and FiddlerCore which made that piece a snap), using the full version of Fiddler and exporting sessions, or by manually or programmatically creating text files based on plain HTTP headers to create requests. I’ve been using this tool for 4 months now on a regular basis on various projects as a reality check for performance and scalability and it’s worked extremely well for finding small performance issues. I also use it regularly as a simple URL tester, as it allows me to quickly enter a URL plus headers and content and test that URL and its results along with the ability to easily save one or more of those URLs. A few weeks back I made a walk through video that goes over most of the features of WebSurge in some detail: Note that the UI has slightly changed since then, so there are some UI improvements. Most notably the test results screen has been updated recently to a different layout and to provide more information about each URL in a session at a glance. The video and the main WebSurge site has a lot of info of basic operations. For the rest of this post I’ll talk about a few deeper aspects that may be of interest while also giving a glance at how WebSurge works. Session Capturing As you would expect, WebSurge works with Sessions of Urls that are played back under load. Here’s what the main Session View looks like: You can create session entries manually by individually adding URLs to test (on the Request tab on the right) and saving them, or you can capture output from Web Browsers, Windows Desktop applications that call services, your own applications using the built in Capture tool. With this tool you can capture anything HTTP -SSL requests and content from Web pages, AJAX calls, SOAP or REST services – again anything that uses Windows or .NET HTTP APIs. Behind the scenes the capture tool uses FiddlerCore so basically anything you can capture with Fiddler you can also capture with Web Surge Session capture tool. Alternately you can actually use Fiddler as well, and then export the captured Fiddler trace to a file, which can then be imported into WebSurge. This is a nice way to let somebody capture session without having to actually install WebSurge or for your customers to provide an exact playback scenario for a given set of URLs that cause a problem perhaps. Note that not all applications work with Fiddler’s proxy unless you configure a proxy. For example, .NET Web applications that make HTTP calls usually don’t show up in Fiddler by default. For those .NET applications you can explicitly override proxy settings to capture those requests to service calls. The capture tool also has handy optional filters that allow you to filter by domain, to help block out noise that you typically don’t want to include in your requests. For example, if your pages include links to CDNs, or Google Analytics or social links you typically don’t want to include those in your load test, so by capturing just from a specific domain you are guaranteed content from only that one domain. Additionally you can provide url filters in the configuration file – filters allow to provide filter strings that if contained in a url will cause requests to be ignored. Again this is useful if you don’t filter by domain but you want to filter out things like static image, css and script files etc. Often you’re not interested in the load characteristics of these static and usually cached resources as they just add noise to tests and often skew the overall url performance results. In my testing I tend to care only about my dynamic requests. SSL Captures require Fiddler Note, that in order to capture SSL requests you’ll have to install the Fiddler’s SSL certificate. The easiest way to do this is to install Fiddler and use its SSL configuration options to get the certificate into the local certificate store. There’s a document on the Telerik site that provides the exact steps to get SSL captures to work with Fiddler and therefore with WebSurge. Session Storage A group of URLs entered or captured make up a Session. Sessions can be saved and restored easily as they use a very simple text format that simply stored on disk. The format is slightly customized HTTP header traces separated by a separator line. The headers are standard HTTP headers except that the full URL instead of just the domain relative path is stored as part of the 1st HTTP header line for easier parsing. Because it’s just text and uses the same format that Fiddler uses for exports, it’s super easy to create Sessions by hand manually or under program control writing out to a simple text file. You can see what this format looks like in the Capture window figure above – the raw captured format is also what’s stored to disk and what WebSurge parses from. The only ‘custom’ part of these headers is that 1st line contains the full URL instead of the domain relative path and Host: header. The rest of each header are just plain standard HTTP headers with each individual URL isolated by a separator line. The format used here also uses what Fiddler produces for exports, so it’s easy to exchange or view data either in Fiddler or WebSurge. Urls can also be edited interactively so you can modify the headers easily as well: Again – it’s just plain HTTP headers so anything you can do with HTTP can be added here. Use it for single URL Testing Incidentally I’ve also found this form as an excellent way to test and replay individual URLs for simple non-load testing purposes. Because you can capture a single or many URLs and store them on disk, this also provides a nice HTTP playground where you can record URLs with their headers, and fire them one at a time or as a session and see results immediately. It’s actually an easy way for REST presentations and I find the simple UI flow actually easier than using Fiddler natively. Finally you can save one or more URLs as a session for later retrieval. I’m using this more and more for simple URL checks. Overriding Cookies and Domains Speaking of HTTP headers – you can also overwrite cookies used as part of the options. One thing that happens with modern Web applications is that you have session cookies in use for authorization. These cookies tend to expire at some point which would invalidate a test. Using the Options dialog you can actually override the cookie: which replaces the cookie for all requests with the cookie value specified here. You can capture a valid cookie from a manual HTTP request in your browser and then paste into the cookie field, to replace the existing Cookie with the new one that is now valid. Likewise you can easily replace the domain so if you captured urls on west-wind.com and now you want to test on localhost you can do that easily easily as well. You could even do something like capture on store.west-wind.com and then test on localhost/store which would also work. Running Load Tests Once you’ve created a Session you can specify the length of the test in seconds, and specify the number of simultaneous threads to run each session on. Sessions run through each of the URLs in the session sequentially by default. One option in the options list above is that you can also randomize the URLs so each thread runs requests in a different order. This avoids bunching up URLs initially when tests start as all threads run the same requests simultaneously which can sometimes skew the results of the first few minutes of a test. While sessions run some progress information is displayed: By default there’s a live view of requests displayed in a Console-like window. On the bottom of the window there’s a running total summary that displays where you’re at in the test, how many requests have been processed and what the requests per second count is currently for all requests. Note that for tests that run over a thousand requests a second it’s a good idea to turn off the console display. While the console display is nice to see that something is happening and also gives you slight idea what’s happening with actual requests, once a lot of requests are processed, this UI updating actually adds a lot of CPU overhead to the application which may cause the actual load generated to be reduced. If you are running a 1000 requests a second there’s not much to see anyway as requests roll by way too fast to see individual lines anyway. If you look on the options panel, there is a NoProgressEvents option that disables the console display. Note that the summary display is still updated approximately once a second so you can always tell that the test is still running. Test Results When the test is done you get a simple Results display: On the right you get an overall summary as well as breakdown by each URL in the session. Both success and failures are highlighted so it’s easy to see what’s breaking in your load test. The report can be printed or you can also open the HTML document in your default Web Browser for printing to PDF or saving the HTML document to disk. The list on the right shows you a partial list of the URLs that were fired so you can look in detail at the request and response data. The list can be filtered by success and failure requests. Each list is partial only (at the moment) and limited to a max of 1000 items in order to render reasonably quickly. Each item in the list can be clicked to see the full request and response data: This particularly useful for errors so you can quickly see and copy what request data was used and in the case of a GET request you can also just click the link to quickly jump to the page. For non-GET requests you can find the URL in the Session list, and use the context menu to Test the URL as configured including any HTTP content data to send. You get to see the full HTTP request and response as well as a link in the Request header to go visit the actual page. Not so useful for a POST as above, but definitely useful for GET requests. Finally you can also get a few charts. The most useful one is probably the Request per Second chart which can be accessed from the Charts menu or shortcut. Here’s what it looks like:   Results can also be exported to JSON, XML and HTML. Keep in mind that these files can get very large rather quickly though, so exports can end up taking a while to complete. Command Line Interface WebSurge runs with a small core load engine and this engine is plugged into the front end application I’ve shown so far. There’s also a command line interface available to run WebSurge from the Windows command prompt. Using the command line you can run tests for either an individual URL (similar to AB.exe for example) or a full Session file. By default when it runs WebSurgeCli shows progress every second showing total request count, failures and the requests per second for the entire test. A silent option can turn off this progress display and display only the results. The command line interface can be useful for build integration which allows checking for failures perhaps or hitting a specific requests per second count etc. It’s also nice to use this as quick and dirty URL test facility similar to the way you’d use Apache Bench (ab.exe). Unlike ab.exe though, WebSurgeCli supports SSL and makes it much easier to create multi-URL tests using either manual editing or the WebSurge UI. Current Status Currently West Wind WebSurge is still in Beta status. I’m still adding small new features and tweaking the UI in an attempt to make it as easy and self-explanatory as possible to run. Documentation for the UI and specialty features is also still a work in progress. I plan on open-sourcing this product, but it won’t be free. There’s a free version available that provides a limited number of threads and request URLs to run. A relatively low cost license  removes the thread and request limitations. Pricing info can be found on the Web site – there’s an introductory price which is $99 at the moment which I think is reasonable compared to most other for pay solutions out there that are exorbitant by comparison… The reason code is not available yet is – well, the UI portion of the app is a bit embarrassing in its current monolithic state. The UI started as a very simple interface originally that later got a lot more complex – yeah, that never happens, right? Unless there’s a lot of interest I don’t foresee re-writing the UI entirely (which would be ideal), but in the meantime at least some cleanup is required before I dare to publish it :-). The code will likely be released with version 1.0. I’m very interested in feedback. Do you think this could be useful to you and provide value over other tools you may or may not have used before? I hope so – it already has provided a ton of value for me and the work I do that made the development worthwhile at this point. You can leave a comment below, or for more extensive discussions you can post a message on the West Wind Message Board in the WebSurge section Microsoft MVPs and Insiders get a free License If you’re a Microsoft MVP or a Microsoft Insider you can get a full license for free. Send me a link to your current, official Microsoft profile and I’ll send you a not-for resale license. Send any messages to [email protected]. Resources For more info on WebSurge and to download it to try it out, use the following links. West Wind WebSurge Home Download West Wind WebSurge Getting Started with West Wind WebSurge Video© Rick Strahl, West Wind Technologies, 2005-2014Posted in ASP.NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Unity: how to apply programmatical changes to the Terrain SplatPrototype?

    - by Shivan Dragon
    I have a script to which I add a Terrain object (I drag and drop the terrain in the public Terrain field). The Terrain is already setup in Unity to have 2 PaintTextures: 1 is a Square (set up with a tile size so that it forms a checkered pattern) and the 2nd one is a grass image: Also the Target Strength of the first PaintTexture is lowered so that the checkered pattern also reveals some of the grass underneath. Now I want, at run time, to change the Tile Size of the first PaintTexture, i.e. have more or less checkers depending on various run time conditions. I've looked through Unity's documentation and I've seen you have the Terrain.terrainData.SplatPrototype array which allows you to change this. Also there's a RefreshPrototypes() method on the terrainData object and a Flush() method on the Terrain object. So I made a script like this: public class AStarTerrain : MonoBehaviour { public int aStarCellColumns, aStarCellRows; public GameObject aStarCellHighlightPrefab; public GameObject aStarPathMarkerPrefab; public GameObject utilityRobotPrefab; public Terrain aStarTerrain; void Start () { //I've also tried NOT drag and dropping the Terrain on the public field //and instead just using the commented line below, but I get the same results //aStarTerrain = this.GetComponents<Terrain>()[0]; Debug.Log ("Got terrain "+aStarTerrain.name); SplatPrototype[] splatPrototypes = aStarTerrain.terrainData.splatPrototypes; Debug.Log("Terrain has "+splatPrototypes.Length+" splat prototypes"); SplatPrototype aStarCellSplat = splatPrototypes[0]; Debug.Log("Re-tyling splat prototype "+aStarCellSplat.texture.name); aStarCellSplat.tileSize = new Vector2(2000,2000); Debug.Log("Tyling is now "+aStarCellSplat.tileSize.x+"/"+aStarCellSplat.tileSize.y); aStarTerrain.terrainData.RefreshPrototypes(); aStarTerrain.Flush(); } //... Problem is, nothing gets changed, the checker map is not re-tiled. The console outputs correctly tell me that I've got the Terrain object with the right name, that it has the right number of splat prototypes and that I'm modifying the tileSize on the SplatPrototype object corresponding to the right texture. It also tells me the value has changed. But nothing gets updated in the actual graphical view. So please, what am I missing?

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