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  • iPad Orientation Paradigm

    - by JustinXXVII
    I'm not a super awesome designer so this new paradigm has me a little cranky. The iPad is not supposed to have a standard orientation, and should/shall display screen contents at whichever orientation the user decides. This has me sort of stumped. I can keep my UI designed the way I want it in landscape mode, but switching to portrait, I just can't determine the best way to present app content. I know it's all speculation at this point, but what are the chances we can override the autoRotateToOrientation to only include the orientation of our choice? Apple ignored the HIG on a lot of issues for iPhone, including splash screens, saving state, etc. I know we can't really argue with Apple, but doesn't it sound slightly ridiculous to reject an app because it won't rotate to portrait? I've come a long way porting some code to iPad and it works great in landscape mode. I guess only time will tell. What do you all think?

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  • Execute PHP without leaving page

    - by Dylan Taylor
    Okay. I have a form - textarea (named "su") and submit button. When the form is submitted, I need to run a PHP script without refreshing/leaving page "echo" or somehow print a return on the screen I'm pretty sure this works via some kind of ajax request thing. but I have no idea what I'm talking about. I'm not big on ajax or javascript, but this is a function i use very frequently and I'd like to learn how it works so I can implement it when i need to now and in the future. Like i said I'm uneducated with ajax or java. a quick example would be wonderful. thanks for taking the time to read!

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  • when is a push notification old?

    - by hookjd
    I have noted that when the iPhone OS receives a push notification, it considers that a user action to click on the action button as a "response" to the push notification for some indefinite period of time. If the user lets the push notification sit on screen for a number of seconds, or lets the phone go to sleep, the phone no longer considers the users action as a response to the push notification itself, and therefore does not launch the corresponding app. So my question is... does anyone know what the precise definition from the iPhone OS is as to how long the phone considers a push notification response to be corresponding to the push? Sorry, I can't find a great way to phrase this question, but I hope it makes sense. I'm guessing its something like 20 seconds from my testing, but I don't see this specifically documented anywhere.

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  • jQuery ::: Does remove really remove?

    - by phpN00b
    I'm trying to remove a table row using jQuery, and while it disappears from the screen, and therefore, appears to work, in Firebug, I can still see the code for it. There are form elements in this row, and so, I want to understand whether the row is truly being deleted or not, because I wouldn't want those values submitted. So, does remove really remove? Below is the code I'm using... Maybe I'm doing it wrong? if($('.delete')) { $(".delete").live('click', function(event) { $(this).closest('tr').remove(); }); }

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  • 100% width bg images not extending on horizontal scroll

    - by Fuego DeBassi
    I'm noticing this issue. I made a quick screen capture to demonstrate: http://dl.dropbox.com/u/904456/2010-06-14_2323.swf Basically when you have a min-width set and the viewport goes under that constraint, a horizontal scroll bar appears. Pretty much what you would expect, but when you scroll over horizontally all elements that are suppose to extend across the entire width of the page and have background images/colors different from the body do not extend. If you resize the viewport it seems to catch up. Is this a known issue? You can see it on a lot of sites, http://gowalla.com for example. Any ideas?

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  • OpenLayers Projections.

    - by Jenny
    I can succesfully do: point.transform(new OpenLayers.Projection("EPSG:900913"), new OpenLayers.Projection("EPSG:4326")); To a point that is in the google format (in meters), but when I want to do the reverse: point.transform(new OpenLayers.Projection("EPSG:4326"), new OpenLayers.Projection("EPSG:900913")); to a point that is in 4326 (regular lat/lon format), I am having some issues. Any negative value seems to become NaN (not a number) when I do the transformation. Is there something about the transformation in reverse that I don't understand? Edit: Even worse, when I have no negative values, the coordinates seem off. I am getting the coordinates by drawing a square on the screen, then saving those coordinates to a database and loading them later. I can draw a square near the tip of africa (positive coordinates), and then when it loads it's near the top of africa, in the atlantic ocean. I'm definitely doing something wrong....

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  • Loop through all subclasses in an Android view?

    - by Slapout
    I’m working on a game for Android. To help implement it, my idea is to create a subclass of a view. I would then insert several instances of this class as children of the main view. Each instance would handle detecting when it was pressed (via OnTouchListener). The problem I’m having now is how do I loop through all these sub-views so I can read their statuses and process them? (I.e. when they all reach a certain state something should happen). Or is there a better way to have several objects on the screen that respond to touch and whose status I can check?

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  • User input in perl - Issue with running script in KomodoEdit

    - by golwalkar.rohan
    i wrote this tiny code on gedit and ran it :- #/usr/bin/perl print "Enter the radius of circle: \n"; $radius = <>; chomp $radius; print "radius is: $radius\n"; $circumference = (2*3.141592654) * $radius; print "Circumference of circle with radius : $radius = $circumference\n"; Runs fine using command line.Ran the same code on Komodo Edit: facing an issue i expect first line as output as :- Enter the radius of circle: whearas it waits on the screen i.e waiting for an input and after that runs everything in sequence -- can someone tell me why it runs fine with command line but not Komodo?

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  • Facebook Connect - Mobile

    - by Jayrox
    I am currently in the process of creating a mobile version of my web app. The app is being developed with Facebook's PHP Client Library. The issue: I am using the following mobile url to allow users to log in using the mobile devices: http://m.facebook.com/tos.php?api_key=APIKEY&v=1.0&next=http%3A%2F%2Ftweelay.net%2Fm.php&cancel=http%3A%2F%2Ftweelay.net%2Fm.php APIKEY being my app's actual Facebook API key. In the url I am telling Facebook to redirect the user back to http://tweelay.net/m.php when the user signs in or clicks cancel on the log in screen. I am pulling my hair trying to figure out why it keeps sending the user to http://m.tweelay.net/m.php which is currently an invalid end point. I have gone through all of my app's settings on Facebook and I cant find any that reference http://m.tweelay.net and going through all of my source code I cant find any that reference the m. sub-domain either.

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  • Alignment of rollover item affected by position of header

    - by Steven
    Hi guys, Got a problem where when you rollover "about us" the rollover appeared to the right of the screen exactly 224 pixels from the edge of the browser (maintained this gap when reducing the size of the browser) I fixed it by changing the .css position of the wrapper (from absolute to static) How ever now as you can see in the example ive done the header is aligning to the left: http://jimbeamracing.com.au/navigationtest.htm wrapper{ margin:0 auto; width:994px; position:static; padding:113px 0 0; } Any help would be much appreciated Regards, Steven

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  • translation/rotation of a HUD against a camera using vectors in Euclidian 3D space

    - by Jakob
    i've got 2 points in 3D space: the camera position and the camera lookAt. the camera movement is restricted akin to typical first person shooter games. you can move the cam freely, tilt horizontally and up to 90 degrees vertically, but not roll. so now i want to draw a HUD to the screen, on which i can move the mouse freely, with the position of the cursor correctly translating into 3D space. the easy part was to draw something directly in front of the camera. V0 = camPos; V1 = lookAt; V2 = lookAt-camPos; normalize V2; mutiply V2 according to camera frustum V3 = V0+V2 draw something at V3 now the part i don't get: i could use V3 and add to that the rotations of the cam combined with the x/y of the mouse cursor, somehow, right? that's what i want.

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  • OpenGL coordinates question

    - by Chonch
    Hey, I have a simple OpenGL drawing. When the user changes the window's size, I want the drawing to maintain it's aspect ration. I accomplished that by setting the glViewport to the maximum rectangle with the appropriate aspect ration whenever the reshape method is called. My problem is that I want to draw a square that will always remain in the top right corner of the window, no matter what the size or shape of the window is. Right now, that square moves around the screen whenever the window is reshaped. Can anyone please explain how to do this? Thank you,

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  • MKMapView not centered on pin

    - by Val Smith
    Hi all, I have an mkmapview that i'm currently adding pins to, but for some reason when I call [mapView setRegion:[detailItem coordinateRegion] animated:YES]; the pin is off-centered (toward the right side of the screen) on the map. Here is the code for [deailItem coordinateRegion]: - (MKCoordinateRegion)coordinateRegion { MKCoordinateRegion region = { {0.0, 0.0 }, { 0.0, 0.0 } }; region.center = self.coordinate; region.span.longitudeDelta = 0.0075f; region.span.latitudeDelta = 0.0075f; return (region); } I'm setting the coordinateRegion's center to the object's x,y coordinate, so why is it off-center on the map? I feel like there's something I'm missing here... ::Val::

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  • .NET StandardInput Sending Modifiers

    - by Paul Oakham
    We have some legacy software which depends on sending keystrokes to a DOS window and then scraping the screen. I am trying to re-create the software by redirecting the input and output streams of the process directly to my application. This part I have managed fine using: _Process = new Process(); { _Process.StartInfo.FileName = APPLICATION; _Process.StartInfo.RedirectStandardOutput = true; _Process.StartInfo.RedirectStandardInput = true; _Process.StartInfo.RedirectStandardError = true; _Process.StartInfo.UseShellExecute = false; _Process.StartInfo.CreateNoWindow = true; _Process.OutputDataReceived += new DataReceivedEventHandler(_Process_OutputDataReceived); _Process.ErrorDataReceived += new DataReceivedEventHandler(_Process_ErrorDataReceived); } My problem is I need to send some command modifiers such as Ctrl, ALT and Space as well as F1-12 to this process but am unsure how. I can send basic text and I receive response's fine. I just need to emulate these modifiers.

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  • ASP.NET Windows Authentication

    - by Jason M
    Hi All I have an ASP.NET website set up using Windows authentication. Each time I open IE and try to access the webpage I get a windows authentication screen. Once I have logged in I can see the website fine. My problem is that every time I open a new IE browser I have to re-enter my username and password. I have heard about thew double hop issue, is this what it could be. If so how many ip fix this. Any ideas how i can stop this box showing up each time? I have ticked the "remember my username/password" tick box but still no joy. I am using Windows Server 2003, IIS 6.0 and .NET 4.0. Thanks JM

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  • Why is Standard Input is not displayed as I type in Mac OS X Terminal application?

    - by BryanWheelock
    I'm confused by some behavior of my Mac OS X Terminal and my Django manage.py shell and pdb. When I start a new terminal, the Standard Input is displayed as I type. However, if there is an error, suddenly Standard Input does not appear on the screen. This error continues until I shut down that terminal window. The Input is still being captured as I can see the Standard Output. E.g. in pdb.set_trace() I can 'l' to display where I'm at in the code. However, the 'l' will not be displayed, just an empty prompt. This makes it hard to debug because I can't determine what I'm typing in. What could be going wrong and what can I do to fix it?

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  • FoxPro to WPF porting help?

    - by RAJ K
    hi friends, I am porting an application based on foxpro to WPF C# but i stuck in this window & i need your help. here is a screen shot of window Click Here. this is basically a wine shop billing part which allows to bill upto 99 items. Code col. allows to input item code and all description will come up. I am looking for something similar interface in WPF. Please help.

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  • How to connect an existing wizard generated data set to a different server(same database) at run tim

    - by Kiril
    Hello, I am coding a simple space empire management game in Visual C# 2008, which relies on connecting to a remote SQL server database to get/store data. I would like the user to be able to connect to a user-specified SQL server from the login screen(he specifies IP address, port, database name, ID, password and presses "connect" button). However, I found out that the Dataset connection string property is read only and cannot be changed. Is there any way to guide the wizard-generated DataSet to a user-specified server at run time? Thanks in advance.

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  • Address book with C programming; cannot compile my code.

    - by osabri
    I've divided my code into small programs so it can be easy to excute /* ab_error.c : in case of errors following messages will be displayed */ #include "adressbook.h" static char *errormsg[] = { "", "\nNot enough space on disk", "\nCannot open file", "\nCannot read file", "\nCannot write file" }; void check(int error) { switch(error) { case 0: return; case 1: write_file(); case 2: case 3: case 4: system("cls"); fputs(errormsg[error], stderr); exit(error); } } 2nd /* ab_fileio.c : functions for file input/output */ #include "adressbook.h" static char ab_file[] = "ADRESSBOOK.DAT"; //file to save the entries int read_file(void) { int error = 0; FILE *fp; ELEMENT *new_e, *last_e = NULL; DATA buffer; if( (fp = fopen(ab_file, "rb")) == NULL) return -1; //no file found while (fread(&buffer, sizeof(DATA), 1, fp) == 1) //reads one list element after another { if( (new_e = make_element()) == NULL) { error = 1; break; //not enough space } new_e->person = buffer; //copy data to new element new_e->next = NULL; if(hol.first == NULL) //list is empty? hol.first = new_e; //yes else last_e->next = new_e; //no last_e = new_e; ++hol.amount; } if( !error && !feof(fp) ) error = 3; //cannot read file fclose(fp); return error; } /*-------------------------------*/ int write_file(void) { int error = 0; FILE *fp; ELEMENT *p; if( (p = hol.first) == NULL) return 0; //list is empty if( (fp = fopen(ab_file, "wb")) == NULL) return 2; //cannot open while( p!= NULL) { if( fwrite(&p->person, sizeof(DATA), 1, fp) < 1) { error = 4; break; //cannot write } p = p->next; } fclose(fp); return error; } 3rd /* ab_list.c : functions to manipulate the list */ #include "adressbook.h" HOL hol = {0, NULL}; //global definition for head of list /* -------------------- */ ELEMENT *make_element(void) { return (ELEMENT *)malloc( sizeof(ELEMENT) ); } /* -------------------- */ int ins_element( DATA *newdata) { ELEMENT *new_e, *pre_p; if((new_e = make_element()) == NULL) return 1; new_e ->person = *newdata; // copy data to new element pre_p = search(new_e->person.family_name); if(pre_p == NULL) //no person in list { new_e->next = hol.first; //put it to the begin hol.first = new_e; } else { new_e->next = pre_p->next; pre_p->next = new_e; } ++hol.amount; return 0; } int erase_element( char name, char surname ) { return 0; } /* ---------------------*/ ELEMENT *search(char *name) { ELEMENT *sp, *retp; //searchpointer, returnpointer retp = NULL; sp = hol.first; while(sp != NULL && sp->person.family_name != name) { retp = sp; sp = sp->next; } return(retp); } 4th /* ab_screen.c : functions for printing information on screen */ #include "adressbook.h" #include <conio.h> #include <ctype.h> /* standard prompts for in- and output */ static char pgmname[] = "---- Oussama's Adressbook made in splendid C ----"; static char options[] = "\ 1: Enter new adress\n\n\ 2: Delete entry\n\n\ 3: Change entry\n\n\ 4: Print adress\n\n\ Esc: Exit\n\n\n\ Your choice . . .: "; static char prompt[] = "\ Name . . . .:\n\ Surname . . :\n\n\ Street . . .:\n\n\ House number:\n\n\ Postal code :\n\n\ Phone number:"; static char buttons[] = "\ <Esc> = cancel input <Backspace> = correct input\ <Return> = assume"; static char headline[] = "\ Name Surname Street House Postal code Phone number \n\ ------------------------------------------------------------------------"; static char further[] = "\ -------- continue with any key --------"; /* ---------------------------------- */ int menu(void) //show menu and read user input { int c; system ("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); printf("%s", options); while( (c = getch()) != ESC && (c < '1' || c > '4')) putch('\a'); return c; } /* ---------------------------------- */ int print_adr_book(void) //display adressbook { int line = 1; ELEMENT *p = hol.first; system("cls"); set_cur(0,20); puts(pgmname); set_cur(2,0); puts(headline); set_cur(5,0); while(p != NULL) //run through list and show entries { printf("%5d %-15s ",line, p->person.family_name); printf("%-12s %-15s ", p->person.given_name, p->person.street); printf("%-4d %-5d %-12d\n",p->person.house_number, p->person.postal_code, p->person.phone); p = p->next; if( p == NULL || ++line %16 == 1) //end of list or screen is full { set_cur(24,0); printf("%s",further); if( getch() == ESC) return 0; set_cur(5,0); scroll_up(0,5,24);//puts(headline); } } return 0; } /* -------------------------------------------*/ int make_entry(void) { char cache[50]; DATA newperson; ELEMENT *p; while(1) { system("cls"); set_cur(0,20); puts(pgmname); set_cur(6,0); puts("Please enter new data:"); set_cur(10,0); puts(prompt); set_cur(24,0); printf("%s",buttons); balken(10, 25, MAXL, ' ',0x70); //input name if(input(newperson.family_name, MAXL, ESC, CR) == ESC) return 0; balken(12,25, MAXL, ' ', 0x70); //surname if(input(newperson.given_name, MAXL, ESC, CR) == ESC) return 0; balken(14,25, 30, ' ', 0x70); //street if(input(newperson.street, 30, ESC, CR) == ESC) return 0; balken(16,25, 4, ' ',0x70); //housenumber if(input(cache, 4, ESC, CR) == ESC) return 0; newperson.house_number = atol(cache); //to string balken(18,25, 5, ' ',0x70); //postal code if(input(cache, 5, ESC, CR) == ESC) return 0; newperson.postal_code = atol(cache); //to string balken(20,25, 20, ' ',0x70); //phone number if(input(cache, 20, ESC, CR) == ESC) return 0; newperson.phone = atol(cache); //to string p = search(newperson.phone); if( p!= NULL && p->person.phone == newperson.phone) { set_cur(22,25); puts("phonenumber already exists!"); set_cur(24,0); printf("%s, further"); getch(); continue; } } } 5th /* adress_book_project.c : main program to create an adressbook */ /* copyrights by Oussama Sabri, June 2010 */ #include "adressbook.h" //project header file int main() { int rv, cmd; //return value, user command if ( (rv = read_file() ) == -1) // no data saved yet rv = make_entry(); check(rv); //prompts an error and quits program on disfunction do { switch (cmd = menu())//calls menu and gets user input back { case '1': rv = make_entry(); break; case '2': //delete entry case '3': //changes entry rv = change_entry(cmd); break; case '4': //prints adressbook on screen rv = print_adr_book(); break; case ESC: //end of program system ("cls"); rv = 0; break; } }while(cmd!= ESC); check ( write_file() ); //save adressbook return 0; } 6th /* Getcb.c --> Die Funktion getcb() liefert die naechste * * Tastatureingabe (ruft den BIOS-INT 0x16 auf). * * Return-Wert: * * ASCII-Code bzw. erweiterter Code + 256 */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> int getcb(void) { union REGS intregs; intregs.h.ah = 0; // Subfunktion 0: ein Zeichen // von der Tastatur lesen. int86( 0x16, &intregs, &intregs); if( intregs.h.al != 0) // Falls ASCII-Zeichen, return (intregs.h.al); // dieses zurueckgeben. else // Sonst den erweiterten return (intregs.h.ah + 0x100); // Code + 256 } 7th /* PUTCB.C --> enthaelt die Funktionen * * - putcb() * * - putcb9() * * - balken() * * - input() * * * * Es werden die Funktionen 9 und 14 des Video-Interrupts * * (ROM-BIOS-Interrupt 0x10) verwendet. * * * * Die Prototypen dieser Funktionen stehen in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #define VIDEO_INT 0x10 /*---------------------------------------------------------------- * putcb(c) gibt das Zeichen auf der aktuellen Cursor-Position * am Bildschirm aus. Der Cursor wird versetzt. * Steuerzeichen Back-Space, CR, LF und BELL werden * ausgefuehrt. * Return-Wert: keiner */ void putcb(unsigned char c) /* Gibt das Zeichen in c auf */ { /* den Bildschirm aus. */ union REGS intregs; intregs.h.ah = 14; /* Subfunktion 14 ("Teletype") */ intregs.h.al = c; intregs.h.bl = 0xf; /* Vordergrund-Farbe im */ /* Grafik-Modus. */ int86(VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * putcb9(c,count,mode) gibt das Zeichen in c count-mal im * angegebenen Modus auf der aktuellen * Cursor-Position am Bildschirm aus. * Der Cursor wird nicht versetzt. * * Return-Wert: keiner */ void putcb9( unsigned char c, /* das Zeichen */ unsigned count, /* die Anzahl */ unsigned mode ) /* Low-Byte: das Atrribut */ { /* High-Byte: die Bildschirmseite*/ union REGS intregs; intregs.h.ah = 9; /* Subfunktion 9 des Int 0x10 */ intregs.h.al = c; intregs.x.bx = mode; intregs.x.cx = count; int86( VIDEO_INT, &intregs, &intregs); } /*---------------------------------------------------------------- * balken() positioniert den Cursor und zeichnet einen Balken, * wobei Position, L„nge, Fllzeichen und Attribut * als Argumente bergeben werden. * Der Cursor bleibt auf der ersten Position im Balken. */ void balken( unsigned int zeile, /* Start-Position */ unsigned int spalte, unsigned int laenge, /* Laenge des Balkens */ unsigned char c, /* Fuellzeichen */ unsigned int modus) /* Low-Byte: Attribut */ /* High-Byte: Bildschirmseite */ { union REGS intregs; intregs.h.ah = 2; /* Cursor auf der angegebenen */ intregs.h.dh = zeile; /* Bildschirmseite versetzen. */ intregs.h.dl = spalte; intregs.h.bh = (modus >> 8); int86(VIDEO_INT, &intregs, &intregs); putcb9(c, laenge, modus); /* Balken ausgeben. */ } /*---------------------------------------------------------------- * input() liest Zeichen von der Tastatur ein und haengt '\0' an. * Mit Backspace kann die Eingabe geloescht werden. * Das Attribut am Bildschirm bleibt erhalten. * * Argumente: 1. Zeiger auf den Eingabepuffer. * 2. Anzahl maximal einzulesender Zeichen. * 3. Die optionalen Argumente: Zeichen, mit denen die * Eingabe abgebrochen werden kann. * Diese Liste muá mit CR = '\r' enden! * Return-Wert: Das Zeichen, mit dem die Eingabe abgebrochen wurde. */ #include <stdarg.h> int getcb( void); /* Zum Lesen der Tastatur */ int input(char *puffer, int max,... ) { int c; /* aktuelles Zeichen */ int breakc; /* Abruchzeichen */ int nc = 0; /* Anzahl eingelesener Zeichen */ va_list argp; /* Zeiger auf die weiteren Arumente */ while(1) { *puffer = '\0'; va_start(argp, max); /* argp initialisieren */ c = getcb(); do /* Mit Zeichen der Abbruchliste vergleichen */ if(c == (breakc = va_arg(argp,int)) ) return(breakc); while( breakc != '\r' ); va_end( argp); if( c == '\b' && nc > 0) /* Backspace? */ { --nc; --puffer; putcb(c); putcb(' '); putcb(c); } else if( c >= 32 && c <= 255 && nc < max ) { ++nc; *puffer++ = c; putcb(c); } else if( nc == max) putcb('\7'); /* Ton ausgeben */ } } 8th /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* Video.c --> Enthaelt die Funktionen * cls(), * scroll_up(), scroll_down(), * set_cur(), get_cur(), * set_screen_page(), get_screen_page() * * Die Prototypen dieser Funktionen befinden sich in BIO.H */ /* Hinweis: Es muss ein DOS-Compiler verwendet werden. * * (z.B. der GNU-Compiler fuer DOS auf der CD) */ #include <dos.h> #include "bio.h" #define VIDEO_INT 0x10 typedef unsigned char BYTE; void scroll_up( int anzahl, int anf_zeile, int end_zeile) { /* Fenster hoch rollen. */ union REGS intregs; intregs.x.ax = 0x600 + anzahl; /* Subfunktion AH = 6, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void scroll_down( int anzahl, int anf_zeile, int end_zeile) { /* Fenster runter rollen. */ union REGS intregs; intregs.x.ax = 0x700 + anzahl; /* Subfunktion AH = 7, */ /* AL = Anzahl Zeilen. */ intregs.x.cx = anf_zeile << 8; /* CH=anf_zeile, cl=0 */ intregs.x.dx = (end_zeile <<8) | 79; /* DH=end_zeile,DL=79 */ intregs.h.bh = 7; /* normales Attribut */ int86(VIDEO_INT, &intregs, &intregs); } void set_cur( int zeile, int spalte) /* versetzt den Cursor */ { /* der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 2; intregs.h.dh = (BYTE)zeile; intregs.h.dl = (BYTE)spalte; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); } void get_cur(int *zeile, int *spalte) /* holt die Cursor- */ { /* Position der aktuellen Bildschirmseite.*/ union REGS intregs; intregs.h.ah = 3; intregs.h.bh = (BYTE)get_screen_page(); int86(VIDEO_INT, &intregs, &intregs); *zeile = (unsigned)intregs.h.dh; *spalte = (unsigned)intregs.h.dl; } void cls(void) { scroll_up(0,0,24); /* Gesamten Bildschirm loeschen. */ set_cur(0,0); /* Cursor in Home-Position. */ } int get_screen_page(void) /* Aktuelle Bildschirmseite holen.*/ { union REGS intregs; intregs.h.ah = 15; /* Subfunktion AH = 15: */ /* Bildschirm-Modus feststellen. */ int86(VIDEO_INT, &intregs, &intregs); return (intregs.h.bh); } void set_screen_page(int seite) /* setzt die aktive Seite des */ { /* Bildschirmpuffers auf die */ /* angegebene Seite. */ union REGS intregs; intregs.x.ax = 0x500 + seite; /* Subfunktion AH = 5 */ int86(VIDEO_INT, &intregs, &intregs); } /* ------------------------------------------------------------- Ein kleines Testprogramm : */ /* #include <stdio.h> int main() { cls(); set_cur(23, 0); printf("Weiter mit <Return>\n"); set_cur(12, 20); printf("Ein Test!\n"); getchar(); scroll_up(3, 5, 20); getchar(); scroll_down(6, 5, 20); getchar(); set_screen_page(1); printf("\nAuf der 2. Seite !\n"); getchar(); set_screen_page(0); set_cur(0,0); printf("\nWieder auf der 1. Seite !\n"); getchar(); cls(); return 0; } */ /* BIO.H --> Enthaelt die Prototypen der BIOS-Funktionen. */ /* --- Funktionen in VIDEO.C --- */ extern void scroll_up(int anzahl, int anf_zeile,int end_zeile); extern void scroll_down(int anzahl, int anf_zeile, int end_zeile); extern void set_cur(int zeile, int spalte); extern void get_cur(int *zeile, int *spalte); extern void cls(void); extern int get_screen_page(void); extern void set_screen_page(int page); /* --- Funktionen in GETCB.C / PUTCB.C --- */ extern int getcb(void); extern void putcb(int c); extern void putcb9(int c, unsigned count, unsigned modus); extern void balken(int zeile, int spalte, int laenge, int c, unsigned modus); extern int input(char *puffer, int max,... ); need your help, can't find my mistakes:((

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  • iPhone app: recover view after didReceiveMemoryWarning

    - by mga
    The app in question has a MainView->ModalView pair. The ModalView is shown via UIModalTransitionStyleFlipHorizontal. In case of didReceiveMemoryWarning, MainView is dumped (since it is not visible) and the app stays "alive" but when you flip back there is a (very) short period of time when the screen is blank (since the modal dialog is returning to a now-deallocated view). When the animation transition is over, MainView is regenerated and all is ok. I just would like to somehow regenerate MainView before returning from ModalView (in case of a memory warning). Is this a good idea? Am I doing something wrong as far as the warning is concerned? Thanks

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  • Invalidate (MFC) debug assertion failed error message

    - by kobac
    I've made a custom control, and when I want it to repaint on the screen I call Invalidate(), and afterwards UpdateWindow(), but i get message: debug assertion failed for a file afxwin2.inl in line 150 which is: AFXWIN_INLINE void CWnd::Invalidate(BOOL bErase) { ASSERT(::IsWindow(m_hWnd)); ::InvalidateRect(m_hWnd, NULL, bErase); } The thing is that when I run the same app in release mode, it doesn't report any message! So this clue makes me think it's about some environment configuration I should change. What do you think? Thanks.

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  • Using Navigation Controller in a subview of View based Applicatin

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    Some one please help me with this. I am developing an iPhone app and have stared with View Based Application. I have buttons on my root view screen to take user to other views with their own nibs and classes. On one of those views I need to display a table getting data from SQLite database and then display detail of the selected item depending on the selection from the table. At later stage I also need to add forms to add data. Now, how to add a Navigation Controller in that view for drill down? Can we convert a View Controller to Navigation Controller just by adding a Navigation bar at the top?

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  • NSIS Installer - Displaying different licences

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    Heya, I'm trying to modify an existing NSIS install script to allow for different licence files to be presented to the user depending on whether they are a new or existing user. I have pre-existing code which detects an existing install in the .onInit section. However I'm running into bumps trying to use the NSIS provided licence screen e.g. !InsertMacro MUI_PAGE_LICENSE Content\Licence.rtf I would like to be able to choose between Licence and Licence2.rtf (though they'll be renamed something representative in the final version). I've tried using selectable sections calling functions which nest the !insertmacro but that doesn't work because it needs to be in the base level of the script. I can't change the parameter to be runtime definable because it needs to know what the file is at compile time to build it into the installer. I know I can roll my own custom page called from a function and do it that way but I was wondering if anyone had got the NSIS installer working with using the MUI_PAGE_LICENSE and different licences. Thanks

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  • Problem with printing output using PHP library

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    I am using the PHP library tools on a we hosting service( with cURL enabled). I have so far tried 2 tools but I cant get the output of my code to print to the screen. http://github.com/jdp/twitterlibphp - PHP library Sample code - <?php require("twitter.lib.php"); $twitter = new Twitter("xxxx", "xxxxx"); $public_timeline = $twitter->getPublicTimeline(); echo'<pre>'; print_r( $public_timeline ); echo'</pre>'; ?> I don't get any output. What can be the problem? Do I need to install any modules or packages? Please Help

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    Creating a ruby on rails site that uses RMagick to create thumbnails for many types of images. RMagick cannot read dwg files however. I've tried a few things, looked into the Java library JDWGLib, which would probably allow me to write a converter, but it would be a total from the ground up solution, where I just need a thumbnail. Also considered using a viewer program to open the file in a remote X session and do a screen capture, however I'm not sure how I could ever guarantee that the viewer had completed opening when I took the screenshot. I'm not concerned with being able to manipulate the file other than to create the thumbnail. It is going to be used for commercial purposes, so any libraries used need to be compatible.

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