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  • Making the Android emulator run faster

    - by hgpc
    The Android emulator is a bit sluggish. For some devices, like the Motorola Droid and the Nexus One, the app runs faster in the actual device than the emulator. This is a problem when testing games and visual effects. How do you make the emulator run as fast as possible? I've been toying with its parameters but haven't found a configuration that shows a noticeable improvement yet.

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  • Tetris Piece Rotation Algorithm

    - by coppercoder
    What are the best algorithms (and explanations) for representing and rotating the pieces of a tetris game? I always find the piece rotation and representation schemes confusing. Most tetris games seem to use a naive "remake the array of blocks" at each rotation: http://www.codeplex.com/Project/ProjectDirectory.aspx?ProjectSearchText=tetris However, some use pre-built encoded numbers and bit shifting to represent each piece: http://www.codeplex.com/wintris Is there a method to do this using mathematics (not sure that would work on a cell based board)?

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  • Good .net4 profiler

    - by Martin
    What is a good profiler for .NET 4.0? I'm willing to spend some money, but not too much (say up to £50) I'm developing games for windows phone and xbox using XNA, which means that the projects are commercial. I mention it because I've seen several which are free for non commercial use. Extra points for Visual studio integration. Nb. I'm using Visual Studio Professional 2010

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  • What’s the Minimum System Spec Recommended For Developer Laptop

    - by DaveDev
    I'll be regularly running Visual Studio 2010 Professional, SQLServer Express, Office and at least 1 virtual environment running a Linux Distro. I want the machine to be snappy and responsive even when doing a reasonable amount of Development work. I want to spend what it takes for this, but I don't want to go overboard spending more than I need to. I won't be playing many games or graphics processing so i won't need a monster of a machine. Any recommendations?

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  • What are unusual and creative usages of html5 canvas

    - by stej
    Canvas from html5 was introduced some time ago. Currently it's used (almost) only for demonstrations how cool it is - it's mainly related to painting, games and charts. Many of them can be found at Canvas demos. How creatively / unusually can canvas be used? Some examples: jsAscii - ASCII art from images with Javascript and Canvas (yea, I know, it's painting but not the classic one) Javascript compression using PNG and Canvas

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  • Disable Plone Archetypes index/convert doc/pdf files

    - by hosting-schuppen
    Hi Stackoverflowers, if i rebuild my catalog in plone i get many of this infos: 2010-02-18T11:26:09 INFO Archetypes Error while trying to convert file contents to 'text/plain' in .getIndexable() of : Unable to find binary "wvHtml" in /sbin:/usr/sbin:/usr/local/sbin:/usr/local/bin:/usr/bin:/bin:/usr/X11R6/bin:/usr/games:/usr/lib/jvm/jre/bin This happens to doc and pdf files. I don't wanna convert docs or pdfs. How can i disable it completly? Thanks for the help!

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  • How does Dijkstra's Algorithm and A-Star compare?

    - by KingNestor
    I was looking at what the guys in the Mario AI Competition have been doing and some of them have built some pretty neat Mario bots utilizing the A* (A-Star) Pathing Algorithm. (Video of Mario A* Bot In Action) My question is, how does A-Star compare with Dijkstra? Looking over them, they seem similar. Why would someone use one over the other? Especially in the context of pathing in games?

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  • I have 5 links that open the same modalpopup?

    - by JPJedi
    I have 5 links that are on the same form but I would like them all to reference the same AJAX modalpopup extender. I am basically showing a panel with the same view layout with just different data depending on which link is pressed, showing different match scores from games. The only way I can get it to work is have 5 panels with unique names and each link references its own panel. Can I get all the links to call one panel? Thanks

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  • How to use Broadcast Receiver in different Applications in Android?

    - by Sebi
    Hi I have here two applications in two different projects in eclipse. One application (A) defines an activity (A1) which is started first. Then i start from this activity the second activity (B1) in the second project (B). This works fine. I start it the following way: Intent intent = new Intent("pacman.intent.action.Launch"); intent.addFlags(Intent.FLAG_ACTIVITY_SINGLE_TOP); startActivity(intent); Now i want to send intents bewtween the two activities by using broadcast receivers. In activity A1 i send the intents the following way: Intent intent = new Intent("pacman.intent.action.BROADCAST"); intent.putExtra("message","Wake up."); sendBroadcast(intent); The part of the manifest file in activity A1 that is responsible for this broadcast is the following: <activity android:name="ch.ifi.csg.games4blue.games.pacman.controller.PacmanGame" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> <intent-filter> <action android:name="android.intent.action.BROADCAST" /> </intent-filter> </activity> In the receiving activity, I define the receiver the following way in the manifest file: <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".PacmanGame" android:label="@string/app_name" android:screenOrientation="portrait"> <intent-filter> <action android:name="pacman.intent.action.Launch" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> <receiver android:name="ch.ifi.csg.games4blue.games.pacman.controller.MsgListener" /> </activity> </application> The class message listener is implemented this way: public class MsgListener extends BroadcastReceiver { /* (non-Javadoc) * @see android.content.BroadcastReceiver#onReceive(android.content.Context, android.content.Intent) */ @Override public void onReceive(Context context, Intent intent) { System.out.println("Message at Pacman received!"); } } Unfortunately, the message is never received. Although the method in activity A1 is called, i never receive an intent in B1. Any hints how to solve this? Thanks a lot!

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  • How do you solve the 15-puzzle with A-Star or Dijkstra's Algorithm?

    - by Sean
    I've read in one of my AI books that popular algorithms (A-Star, Dijkstra) for path-finding in simulation or games is also used to solve the well-known "15-puzzle". Can anyone give me some pointers on how I would reduce the 15-puzzle to a graph of nodes and edges so that I could apply one of these algorithms? If I were to treat each node in the graph as a game state then wouldn't that tree become quite large? Or is that just the way to do it?

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  • Retrieving Raw Data From RSS Feeds

    - by Rob
    I am trying to retrieve and use the raw data from RSS feeds. For example, trying to take a Yahoo Live Sports Scores RSS feed and taking the information and storing it in a database or displaying it on my web page for the games at interest. What is the best way to do this? I would prefer to use PHP to do this. Thank you in advance for your help!

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  • Perks for new programmers

    - by Autobyte
    I intend on hiring 2-3 junior programmers right out of college. Aside from cash, what is the most important perk for a young programmer? Is it games at work? I want to be creative... I want some good ideas

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  • 2D Engine for iPhone OS

    - by disp
    I have a pretty simple 2D flash game. It's a jump n run sidescroller and I want to port it to the iPhone. But what is the best way to do it? There is Adobe Flash Pro CS5 but I'd rather program it from the scratch in an iPhone environment. Are there any top games done by open source framekworks? Which is the best way to go?

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  • Good Tutorial To Learn C++ Development For Game Boy

    - by Nathan Campos
    I'm learning C++ with this book of Deitel: C++ How to Program, 5/e and some tutorials and resources of the internet, but i want to learn how i can develop Nintendo GameBoy Advance games using C++, but only in resources over the internet, because i don't want to spent money now with a thing that i only want to try.

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  • HTML client-side portable file generation - no external resources or server calls

    - by awashburn
    I have the following situation: I have set up a series of Cron jobs on an internal company server to run various PHP scripts designed to check data integrity. Each PHP script queries a company database, formats the returned query data into an HTML file containing one or more <tables>, and then mails the HTML file to several client emails as an attachment. From my experience, most of the PHP scripts generate HTML files with only a few tables, however there are a few PHP scripts the create HTML files with around 30 tables. HTML files have been chosen as the distribution format of these scans because HTML makes it easy to view many tables at once in a browser window. I would like to add the functionality for the clients to download a table in the HTML file as a CSV file. I anticipate clients using this feature when they suspect a data integrity issue based on the table data. It would be ideal for them to be able to take the table in question, export the data out to a CSV file, and then study it further. Because need for exporting the data to CSV format is at the discretion of the client, unpredictable as to what table will be under scrutiny, and intermittently used I do not want to create CSV files for every table. Normally creating a CSV file wouldn't be too difficult, using JavaScript/jQuery to preform DOM traversal and generate the CSV file data into a string utilizing a server call or flash library to facilitate the download process; but I have one limiting constraint: The HTML file needs to be "portable." I would like the clients to be able to take their HTML file and preform analysis of the data outside the company intranet. Also it is likely these HTML files will be archived, so making the export functionality "self contained" in the HTML files is a highly desirable feature for the two previous reasons. The "portable" constraint of CSV file generation from a HTML file means: I cannot make a server call. This means ALL the file generation must be done client-side. I want the single HTML file attached to the email to contain all the resources to generate the CSV file. This means I cannot use jQuery or flash libraries to generate the file. I understand, for obvious security reasons, that writing out files to disk using JavaScript isn't supported by any browser. I don't want to create a file without the user knowledge; I would like to generate the file using JavaScript in memory and then prompt the user the "download" the file from memory. I have looked into generating the CSV file as a URI however, according to my research and testing, this approach has a few problems: URIs for files are not supported by IE (See Here) URIs in FireFox saves the file with a random file name and as a .part file As much as it pains me, I can accept the fact the IE<=v9 won't create a URI for files. I would like to create a semi-cross-browser solution in which Chrome, Firefox, and Safari create a URI to download the CSV file after JavaScript DOM traversal compiles the data. My Example Table: <table> <thead class="resulttitle"> <tr> <th style="text-align:center;" colspan="3"> NameOfTheTable</th> </tr> </thead> <tbody> <tr class="resultheader"> <td>VEN_PK</td> <td>VEN_CompanyName</td> <td>VEN_Order</td> </tr> <tr> <td class='resultfield'>1</td> <td class='resultfield'>Brander Ranch</td> <td class='resultfield'>Beef</td> </tr> <tr> <td class='resultfield'>2</td> <td class='resultfield'>Super Tree Produce</td> <td class='resultfield'>Apples</td> </tr> <tr> <td class='resultfield'>3</td> <td class='resultfield'>John's Distilery</td> <td class='resultfield'>Beer</td> </tr> </tbody> <tfoot> <tr> <td colspan="3" style="text-align:right;"> <button onclick="doSomething(this);">Export to CSV File</button></td> </tr> </tfoot> </table> My Example JavaScript: <script type="text/javascript"> function doSomething(inButton) { /* locate elements */ var table = inButton.parentNode.parentNode.parentNode.parentNode; var name = table.rows[0].cells[0].textContent; var tbody = table.tBodies[0]; /* create CSV String through DOM traversal */ var rows = tbody.rows; var csvStr = ""; for (var i=0; i < rows.length; i++) { for (var j=0; j < rows[i].cells.length; j++) { csvStr += rows[i].cells[j].textContent +","; } csvStr += "\n"; } /* temporary proof DOM traversal was successful */ alert("Table Name:\t" + name + "\nCSV String:\n" + csvStr); /* Create URI Here! * (code I am missing) */ /* Approach 1 : Auto-download * downloads CSV data but: * In FireFox downloads as randomCharacers.part instead of name.csv * In Chrome downloads without prompting the user * In Safari opens the files in browser (textfile) */ //var hrefData = "data:text/csv;charset=US-ASCII," + encodeURIComponent(csvStr); //document.location.href = hrefData; /* Approach 2 : Right-Click Save As... */ var hrefData = "data:text/csv;charset=US-ASCII," + encodeURIComponent(csvStr); var fileLink = document.createElement("a"); fileLink.href = hrefData; fileLink.innerHTML = "download"; parentTD = inButton.parentNode; parentTD.appendChild(fileLink); parentTD.removeChild(inButton); } </script> I am looking for an example solution in which the above example table can be downloaded as a CSV file: using a URI the user is prompted to save the file the default filename is the name of the table. code works as described in modern versions of FireFox, Safari, & Chrome I have added a <script> tag with the DOM traversal function doSomething(). The real help I need is with formatting the URI to what I want within the doSomething() function.

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