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  • Release a retain UIImage property loaded via imageNamed?

    - by user158103
    In my class object i've defined a (nonatomic, retain) property for UIImage. I assigned this property with an image loaded via [UIImage imageNamed:@"file.png"]; If at some point I want to reassign this property to another image, should I have to release the prior reference? I am confused because by the retain property I know i should release it. But because imageNamed is a convenience method (does not use alloc), im not sure what rule to apply here. Thanks for the insight!

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  • Cocoa for the non-techinical

    - by annoyed
    How would you describe and explain Cocoa in non-technical terms, with lots of analogies to common, everyday things. For example, imagine you are describing it to a 5-year-old who keeps asking why? at the end if each explanation. This would invariable delve into the theory of OO so it could get lengthy, but the concept is important to the 'why' of Cocoa.

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  • Chaining animations and memory management

    - by bryan1967
    Hey Everyone, Got a question. I have a subclassed UIView that is acting as my background where I am scrolling the ground. The code is working really nice and according to the Instrumentation, I am not leaking nor is my created and still living Object allocation growing. I have discovered else where in my application that adding an animation to a UIImageView that is owned by my subclassed UIView seems to bump up my retain count and removing all animations when I am done drops it back down. My question is this, when you add an animation to a layer with a key, I am assuming that if there is already a used animation in that entry position in the backing dictionary that it is released and goes into the autorelease pool? For example: - (void)animationDidStop:(CAAnimation *)theAnimation finished:(BOOL)flag { NSString *keyValue = [theAnimation valueForKey:@"name"]; if ( [keyValue isEqual:@"step1"] && flag ) { groundImageView2.layer.position = endPos; CABasicAnimation *position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:midEndPos]; position.duration = (kGroundSpeed/3.8); position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step2-1" forKey:@"name"]; [groundImageView2.layer addAnimation:position forKey:@"positionAnimation"]; groundImageView1.layer.position = startPos; position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:midStartPos]; position.duration = (kGroundSpeed/3.8); position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step2-2" forKey:@"name"]; [groundImageView1.layer addAnimation:position forKey:@"positionAnimation"]; } else if ( [keyValue isEqual:@"step2-2"] && flag ) { groundImageView1.layer.position = midStartPos; CABasicAnimation *position = [CABasicAnimation animationWithKeyPath:@"position"]; position.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; position.toValue = [NSValue valueWithCGPoint:endPos]; position.duration = 12; position.fillMode = kCAFillModeForwards; [position setDelegate:self]; [position setRemovedOnCompletion:NO]; [position setValue:@"step1" forKey:@"name"]; [groundImageView1.layer addAnimation:position forKey:@"positionAnimation"]; } } This chains animations infinitely, and as I said one it is running the created and living object allocation doesn't change. I am assuming everytime I add an animation the one that exists in that key position is released. Just wondering I am correct. Also, I am relatively new to Core Animation. I tried to play around with re-using the animations but got a little impatient. Is it possible to reuse animations? Thanks! Bryan

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  • Looking for an elegant way to store one-to-many relationship in coredata when order is important

    - by Eric Schweichler
    I've been trying to come up with a way to solve my problem, but every solution I can think of is messy and makes me want to retch. I have a one-to-many relationship, consisting of a Team object that can have many Member objects. When I built my data model using Xcode, I was given the default NSSet in which to store the member objects, Unfortunately Sets are not ordered and I need to preserve the order of the Member objects and I need to know if there are empty spaces between Members. I thought of Using an NSArray in place of the NSSet and creating a dummy Member object in my data store that I could use to mark vacant a spot between to Member objects, but that solution really feels like too much of a hack to me. Since I'll always have to filter out this dummy Member from any queries. An NSDictionary would be perfect as I could store the Member object references and their positions as Object-Key pairs, (taking care of both order and vacancies) but apparently CoreData does not support NSDictionary. Has anyone had a similar need, and devised a simple solution?

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  • setText deprecated

    - by Geo
    Hi there, i saw your comment about getting rid of the setText deprecated error, and using cell.textLabel.text it works perfectly for OS 4.0 but it doesn't work on 3.1.3, the app crashes at the loading screen, have you got any ideas?

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  • Grouping data in an NSMutable array

    - by padatronic
    Hi guys, I have an array i load with lots of data from an xml file. I am displaying this on a tableview and then when you click on say an author it goes through to display all their books. At the minute my NSMutableArray has an entry for every each book with title, author and so on. So in the table of authors it display the authors name as many times as they have books. I want to group the array data so the table only displays each author once but the author contains an array of his books. Seems simple but I can't find a group method for arrays. thanks peeps

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  • Frame of viewForHeaderInSection is always the same size

    - by gabac
    - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if(section != 0) { UIView *view = [[UIView alloc] initWithFrame:CGRectMake(10, 10, 100, 30)]; view.backgroundColor = [UIColor redColor]; return view; [view release]; } else { return tableView.tableHeaderView; } } This is my implementation of viewForHeaderInSection but whatever frame I make it's always showing me the same red frame. Do you see any problem with my code? Can't post the picture because of my rep but here is the link ;-) http://img638.imageshack.us/img638/3350/bildschirmfoto20100315uq.png

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  • Dropping PendingIntents

    - by Jeremy Edwards
    Is it ok to drop PendingIntents in android if they are never used. Such as in an AppWidgetProvider where a PendingIntent that was never used be overwritten by a new PendingIntent. Or should we call cancel on all unused PendingIntents to clean up memory appropriately?

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  • How to release a "PopUp" view"?

    - by david
    I have this class that shows a popup. I do a alloc-init on it and it comes up. DarkVader* darkPopUp = [[DarkVader alloc] init:theButton helpMessage:[theButton.titleLabel.text intValue] isADay:NO offset:0]; It shows itself and if the user presses Ok it disappears. When do I release this? I could do a [self release] in the class when the OK button is pressed. Is this correct? If I do this the Analyzer says it has a retain count of +1 and gets leaked in the calling function. If I release it just after the alloc-init the Analyzer says it has a retain count of +0 and i should not release it. DLog(@"DarkVader retain count: %i", [darkPopUp retainCount]); says it has a retain count of 2. I'm confused. In short my question is: How do I release an object that gets initialized does some work and ends but no one is there to release it in the calling function.

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  • Dynamically calculate frequency value.

    - by MS Nathan
    Hi, In my app, I want to find/calculate the audio frequency as dynamically when i am recording an audio and no need to save, play and all. Now i am trying to do that with help of an aurioToch sample code. In that sample, inside FFTBufferManager class methods such as GrabAudioData and ComputeFFT,Here I am not able to find where they are calculating frequency value as dynamically depends on the audio sound and I spent more than 5 days.please help me.

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  • Set title of SplitViewController

    - by John
    I am using the SplitViewController template. How do I set the title on the topbar in the detailview? Been trying to work this out for hours. Tried simple: detailViewController.title = @"String"; but no luck. Any help appreciated. Thanks.

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  • how to search files of particular extension in the entire device ?

    - by KayKay
    In my application, i am trying to find all files of particular extension (like .pdf, .txt, etc) that are stored in the whole device (not only in Home Directory) and want to list them in table View. Is it possible to do so and if it is then can i associate file of specific extension to get it open in supporting application (any third party plug-ins).I went through numerous documentation but couldn't find the solution. Also how can i index files of these extension for fast search. Any help is appreciated. Thanks.

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  • Why Doesn't UIWebView release all of its memory?

    - by Theory
    I have a graphic-intensive iPad app that features a UIWebView. Using the simulator (iOS 4.2.1), I can see Real Mem increase quite a lot as I browse. The more I browse, the more RAM it uses. When I close the UIWebView and release it, some of the memory it used is freed, but not all of it. This is annoying. Okay, so maybe it's because it isn't deallocated right away. Fine. But then I would expect the system to do some cleanup when there's a memory warning. However, if I browse around, then close the UIWebView (and release it), then trigger a memory warning in the simulator, Real Mem does not change! WTF? So why is this? Why isn't UIWebView better at releasing memory back to the system? And why doesn't it appear to respond to memory warnings? Am I missing something?

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  • How to not run function if its a mobile device?

    - by Deshiknaves
    I have a modal pop up function on my website, but i don't want this to run if the browser is smaller than 480px. I have found that if I put an if statement such as: if (window.innerWidth && window.innerWidth > 480) { run function() } Then it should run only if the browsers innerWidth is 480. However its not working and I think its because I have page scaling on this website. Can any one help me with a conditional statement if page scaling is on? Thanks.

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  • UITableView: block cell dragging during reordering

    - by Luca
    Hi I've a problem with UITableView. When I'm in editing mode i want to reorder the cell but e when I drag a cell at the bottom of the screen it's allowed to go down as much as the TableView height and down the last tableViewCell. I've only 4 cell and i want that when Im dragging a cell it's not allowed to go down after the fourth cell. Can Anyone help me?!?

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  • How will Facebook Authenticate let me ID a user?

    - by Donny P
    I have a website where I need to have data that is ID'd by user. For example, they enter their favorite food: userid favorite food ------ ------------- 1 french fries 2 tacos 3 fish sticks 4 chipotle When I use Facebook Authentication, what identifier will I use for the userid? I'm assuming it's not name, since this would create duplicates. Is it just the person's Facebook ID? Also is the correct API to use for 3rd party websites 'Facebook Connect' or 'Facebook Authorization' or something else?

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  • How to set that compiler flag?

    - by mystify
    Shark told me this: This instruction is the start of a loop that is not aligned to a 16-byte address boundary. For optimal performance, you should align the start of a hot loop using a compiler directive. With gcc 3.3 or later, use the -falign-loops=16 compiler flag. for (int i=0; i < 4; i++) { // line with the info //...code } How would I set that flag, and does it really improve performance?

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  • How can I store Google Maps search results in an array?

    - by Thomas
    Hi All, I'm working on an app where I need to query Google for businesses near a current location. How do I go about storing them in an array? I don't want to exit the app and open Google Maps, I want to be able to display the addresses in a list format (Table View, I suppose). Any help would be greatly appreciated. Thanks! Thomas

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  • Reset UITextField's original placeholder text

    - by Michael
    I'm adding some user feedback mechanism into my app. The user types some comments into a text field and when that editing is done it updates a UITextView. Then when the user hits the submit button and moves on in the app the user may have need to send more feedback from the same form for a different item. I can reset the other fields and labels in the app to their default values when I hide the view, but not the textField (?). How can I reestablish the placeholder text next time the user accesses this view? Your suggestions are humbly appreciated.

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  • Sorting an array in ascending order without losing the index Objective-C

    - by thary
    Hello all, I have an array for instance, Array { 3.0 at Index 0 2.0 at Index 1 3.5 at Index 2 1.0 at Index 4 } I would like to get sort it in ascending order without losing the index in the first place, like this, Array { 1.0 at Index 4 2.0 at Index 1 3.0 at Index 0 3.5 at Index 2 } When I sort the array using this, NSArray *sortedArray = [hArray sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)]; [knnRecog sortUsingDescriptors:[NSArray arrayWithObject:sortAsc]]; I lose the index. Does anyone know a way to preserve the index after sorting the array? Thanks

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  • Displaying popup images on button click

    - by Anees
    Hi experts, Please refer the image given in the url http://docs.google.com/Doc?docid=0AQhgDtGvE2HgZGZ6cmtua185M2RneG5nYmNm&hl=en My query is, How can I display the messages corresponding to the rounded buttons and the table row , when I click on the rounded button with question mark. I know, I have to use listener for the ? button , but what should I do in listener exactly, such that when I click, it shows those alerts(images) and when I click again, it disappears. Please help. Any help in this regard is well appreciated. Regards, Rony

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  • ButtonDown and ButtonUp events for Android screen buttons?

    - by Bret
    Is there a way to get an onButtonDown or onButtonUp event for a soft button (i.e. not a physical hardware button, but a button on the screen)? I have a button on the screen that I want the user to hold down for X seconds. To do this I need to capture the buttonDown and buttonUp events separately. Thanks, Bret

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  • commitAnimations is not resizing my UIImageView subview

    - by AaronG
    I have created a UIView as a subview and to that subview I have added a UIImageView as a subview. UIView *viewCreated; UIButton *buttonCreated; UIImageView *imageViewCreated; CGRect myFrame = CGRectMake(0, 0, 1024, 1024); viewCreated = [[UIView alloc] initWithFrame:myFrame]; [viewCreated setTag:intTag]; viewCreated.backgroundColor = [UIColor redColor]; [self.view addSubview:viewCreated]; [self randomize]; UIImage *d1Image = [UIImage imageNamed:[NSString stringWithFormat:@"image%d.png", randomNumber]]; imageViewCreated = [[UIImageView alloc] initWithFrame:CGRectMake(0.0f,0.0f,1024.0f, 1024.0f)]; [imageViewCreated setImage:[UIImage imageNamed:[NSString stringWithFormat:@"image%d.png", randomNumber]]]; [viewCreated addSubview:imageViewCreated]; //[imageViewCreated release]; return [viewCreated autorelease]; But when this code executes only the first subview is animated and resized. The UiimageView moves 200 pixels to the left but does not get resized. NSLog(@"sender tag %i",[sender tag]); UIView *currentView = [self.view viewWithTag:[sender tag]]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1.5]; currentView.frame = CGRectMake(-200, 0,40, 102); [UIView commitAnimations]; I am pretty sure am I not creating the subviews correctly programmatically, because when I do it in Interface Builder it works as expected. Do I have to do something specific to actually attach the behavior of the second subview to the first subview?

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