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  • Detect if images have loaded in a UIWebView?

    - by Josh Gare
    Hey, I have a UIWebview that is loading an image. However I am trying to call a method when the image has completed loaded / rendered. I tried using UIWebViewDelgate and used, -(void)webViewDidFinishLoad:(UIWebView *)webView {} However this method is called before the image has loaded / rendered. How can I fix this. Any help would be greatly appreciated. Josh

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  • How to dispatch event from application to module in flex

    - by Viliam Husár
    Is there a way how modules can listen to parent application event? My current solution that works is: private function directoryRemoteObject_saveCompany_resultHandler(e:ResultEvent):void { this.directoryModuleLoader.child.dispatchEvent(new CompanyEvent(CompanyEvent.COMPANY_SAVED, e.result as int)); } this means that I need to dispatch event for every module. Isn't there better solution? Thanks.

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  • Eval ID on radiobutton in Datalist

    - by ravi
    my code gota datalist with radio button and iv made it single selectable onitemdatabound....now im trying to evaluate a hiddenfield on basis of selected radio button my code goes like this aspx code <asp:DataList ID="DataList1" runat="server" RepeatColumns = "4" CssClass="datalist1" RepeatLayout = "Table" OnItemDataBound="SOMENAMEItemBound" CellSpacing="20" onselectedindexchanged="DataList1_SelectedIndexChanged"> <ItemTemplate> <br /> <table cellpadding = "5px" cellspacing = "0" class="dlTable"> <tr> <td align="center"> <a href="<%#Eval("FilePath")%>" target="_blank"><asp:Image ID="Image1" runat="server" CssClass="imu" ImageUrl = '<%# Eval("FilePath")%>' Width = "100px" Height = "100px" style ="cursor:pointer" /> </td> </tr> <tr > <td align="center"> <asp:RadioButton ID="rdb" runat="server" OnCheckedChanged="rdb_click" AutoPostBack="True" /> <asp:HiddenField ID="HiddenField1" runat="server" Value = '<%#Eval("ID")%>' /> </td> </tr> </table> </ItemTemplate> </asp:DataList> code behind protected void SOMENAMEItemBound(object sender, DataListItemEventArgs e) { RadioButton rdb; rdb = (RadioButton)e.Item.FindControl("rdb"); if (rdb != null) rdb.Attributes.Add("onclick", "CheckOnes(this);"); } protected void rdb_click(object sender, EventArgs e) { for (int i = 0; i < DataList1.Items.Count; i++) { RadioButton rdb; rdb = (RadioButton)DataList1.Items[i].FindControl("rdb"); if (rdb != null) { if (rdb.Checked) { HiddenField hf = (HiddenField)DataList1.Items[i].FindControl("HiddenField1"); Response.Write(hf.Value); } } } } the javascript im using... function CheckOnes(spanChk){ var oItem = spanChk.children; var theBox= (spanChk.type=="radio") ? spanChk : spanChk.children.item[0]; xState=theBox.unchecked; elm=theBox.form.elements; for(i=0;i<elm.length;i++) if(elm[i].type=="radio" && elm[i].id!=theBox.id) { elm[i].checked=xState; } } iam getting an error like this Microsoft JScript runtime error: Sys.WebForms.PageRequestManagerParserErrorException: The message received from the server could not be parsed. Common causes for this error are when the response is modified by calls to Response.Write(), response filters, HttpModules, or server trace is enabled. Details: Error parsing near 'pload Demonstration|'. is there any other way to do this or can nyone plz help to get rid of this problem

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  • How can the DataView object reference not be set?

    - by dboarman-FissureStudios
    I have the following sample where the SourceData class would represent a DataView resulting from an Sql query: class MainClass { private static SourceData Source; private static DataView View; private static DataView Destination; public static void Main (string[] args) { Source = new SourceData(); View = new DataView(Source.Table); Destination = new DataView(); Source.AddRowData("Table1", 100); Source.AddRowData("Table2", 1500); Source.AddRowData("Table3", 1300324); Source.AddRowData("Table4", 1122494); Source.AddRowData("Table5", 132545); Console.WriteLine(String.Format("Data View Records: {0}", View.Count)); foreach(DataRowView drvRow in View) { Console.WriteLine(String.Format("Source {0} has {1} records.", drvRow["table"], drvRow["records"])); DataRowView newRow = Destination.AddNew(); newRow["table"] = drvRow["table"]; newRow["records"] = drvRow["records"]; } Console.WriteLine(); Console.WriteLine(String.Format("Destination View Records: {0}", Destination.Count)); foreach(DataRowView drvRow in Destination) { Console.WriteLine(String.Format("Destination {0} has {1} records.", drvRow["table"], drvRow["records"])); } } } class SourceData { public DataTable Table { get{return dataTable;} } private DataTable dataTable; public SourceData() { dataTable = new DataTable("TestTable"); dataTable.Columns.Add("table", typeof(string)); dataTable.Columns.Add("records", typeof(int)); } public void AddRowData(string tableName, int tableRows) { dataTable.Rows.Add(tableName, tableRows); } } My output is: Data View Records: 5 Source Table1 has 100 records. Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at System.Data.DataView.AddNew () [0x0003e] in /usr/src/packages/BUILD/mono-2.4.2.3 /mcs/class/System.Data/System.Data/DataView.cs:344 at DataViewTest.MainClass.Main (System.String[] args) [0x000e8] in /home/david/Projects/DataViewTest/SourceData.cs:29 I did some reading here: DataView:AddNew Method... ...and it would appear that I am doing this the right way. How come I am getting the Object reference not set?

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  • How thread-safe is enum in java?

    - by portoalet
    Hi, How thread-safe is enum in java? I am implementing a Singleton using enum (as per Bloch's Effective Java), should I worry at all about thread safety for my singleton enum? Is there a way to prove or disprove that it is thread safe? // Enum singleton - the preferred approach public enum Elvis { INSTANCE; public void leaveTheBuilding() { ... } } Thanks

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  • PyOpenGL - passing transformation matrix into shader

    - by M-V
    I am having trouble passing projection and modelview matrices into the GLSL shader from my PyOpenGL code. My understanding is that OpenGL matrices are column major, but when I pass in projection and modelview matrices as shown, I don't see anything. I tried the transpose of the matrices, and it worked for the modelview matrix, but the projection matrix doesn't work either way. Here is the code: import OpenGL from OpenGL.GL import * from OpenGL.GL.shaders import * from OpenGL.GLU import * from OpenGL.GLUT import * from OpenGL.GLUT.freeglut import * from OpenGL.arrays import vbo import numpy, math, sys strVS = """ attribute vec3 aVert; uniform mat4 uMVMatrix; uniform mat4 uPMatrix; uniform vec4 uColor; varying vec4 vCol; void main() { // option #1 - fails gl_Position = uPMatrix * uMVMatrix * vec4(aVert, 1.0); // option #2 - works gl_Position = vec4(aVert, 1.0); // set color vCol = vec4(uColor.rgb, 1.0); } """ strFS = """ varying vec4 vCol; void main() { // use vertex color gl_FragColor = vCol; } """ # particle system class class Scene: # initialization def __init__(self): # create shader self.program = compileProgram(compileShader(strVS, GL_VERTEX_SHADER), compileShader(strFS, GL_FRAGMENT_SHADER)) glUseProgram(self.program) self.pMatrixUniform = glGetUniformLocation(self.program, 'uPMatrix') self.mvMatrixUniform = glGetUniformLocation(self.program, "uMVMatrix") self.colorU = glGetUniformLocation(self.program, "uColor") # attributes self.vertIndex = glGetAttribLocation(self.program, "aVert") # color self.col0 = [1.0, 1.0, 0.0, 1.0] # define quad vertices s = 0.2 quadV = [ -s, s, 0.0, -s, -s, 0.0, s, s, 0.0, s, s, 0.0, -s, -s, 0.0, s, -s, 0.0 ] # vertices self.vertexBuffer = glGenBuffers(1) glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) vertexData = numpy.array(quadV, numpy.float32) glBufferData(GL_ARRAY_BUFFER, 4*len(vertexData), vertexData, GL_STATIC_DRAW) # render def render(self, pMatrix, mvMatrix): # use shader glUseProgram(self.program) # set proj matrix glUniformMatrix4fv(self.pMatrixUniform, 1, GL_FALSE, pMatrix) # set modelview matrix glUniformMatrix4fv(self.mvMatrixUniform, 1, GL_FALSE, mvMatrix) # set color glUniform4fv(self.colorU, 1, self.col0) #enable arrays glEnableVertexAttribArray(self.vertIndex) # set buffers glBindBuffer(GL_ARRAY_BUFFER, self.vertexBuffer) glVertexAttribPointer(self.vertIndex, 3, GL_FLOAT, GL_FALSE, 0, None) # draw glDrawArrays(GL_TRIANGLES, 0, 6) # disable arrays glDisableVertexAttribArray(self.vertIndex) class Renderer: def __init__(self): pass def reshape(self, width, height): self.width = width self.height = height self.aspect = width/float(height) glViewport(0, 0, self.width, self.height) glEnable(GL_DEPTH_TEST) glDisable(GL_CULL_FACE) glClearColor(0.8, 0.8, 0.8,1.0) glutPostRedisplay() def keyPressed(self, *args): sys.exit() def draw(self): glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT) # build projection matrix fov = math.radians(45.0) f = 1.0/math.tan(fov/2.0) zN, zF = (0.1, 100.0) a = self.aspect pMatrix = numpy.array([f/a, 0.0, 0.0, 0.0, 0.0, f, 0.0, 0.0, 0.0, 0.0, (zF+zN)/(zN-zF), -1.0, 0.0, 0.0, 2.0*zF*zN/(zN-zF), 0.0], numpy.float32) # modelview matrix mvMatrix = numpy.array([1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.5, 0.0, -5.0, 1.0], numpy.float32) # render self.scene.render(pMatrix, mvMatrix) # swap buffers glutSwapBuffers() def run(self): glutInitDisplayMode(GLUT_RGBA) glutInitWindowSize(400, 400) self.window = glutCreateWindow("Minimal") glutReshapeFunc(self.reshape) glutDisplayFunc(self.draw) glutKeyboardFunc(self.keyPressed) # Checks for key strokes self.scene = Scene() glutMainLoop() glutInit(sys.argv) prog = Renderer() prog.run() When I use option #2 in the shader without either matrix, I get the following output: What am I doing wrong?

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  • Python regex help

    - by Dormish
    I am trying to make a regex that finds all names, url and phone numbers in an html page. But I'm having trouble with the phone number part. I think the problem with the numbers part is that is searches until it finds the </strong> but in that process it skips people, instead of making a empty string if the person has no phone number ( simply put instead of a list like this: url1+name1+num1 | url2+name2+"" | url3+name3+num3 it returns a list like this: url1+name1+num1 | url2+name2+num3 , with url3+name3 deleted in the process) for url, name, pnumber in re.findall('Name"><div>(?:<a href="/si([^">]*)"> )?([^<]*)(?:.*?</strong>([^<]*))?',page): I am searchin for people in s single very long line. A person could have an url or phone number. An example of a person with an url and a phone number <tr> <td class="lablinksName"><div><a href="/si/ivan-bratko/default.html"> dr. Ivan Bratko akad. prof.</a></div></td> <td class="lablinksMail"><a href="javascript:void(cmPopup('sendMessage', '/si/ivan-bratko/mailer.html', true, 350, 350));"><img src="/Static/images/gui/mail.gif" height="8" width="11"></a></td> <td class="lablinksPhone"><div><strong>T:</strong> +386 1 4768 393 </div></td> </tr> And an example of a person with no url or phone number <tr> <td class="lablinksName"><div> dr. Branko Matjaž Juric prof.</div></td> <td class="lablinksMail"><a href="javascript:void(cmPopup('sendMessage', '/si/branko-matjaz-juric/mailer.html', true, 350, 350));"><img src="/Static/images/gui/mail.gif" height="8" width="11"></a></td> <td class="lablinksPhone"><div> </div></td> </tr> I hope i was clear enough and if any one can help me.

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  • objective-c default init method for class?

    - by Alex
    Hello, I have two differing methods for initializing my objective-c class. One is the default, and one takes a configuration parameter. Now, I'm pretty green when it comes to objective-c, but I've implemented these methods and I'm wondering if there's a better (more correct/in good style) way to handle initialization than the way I have done it. Meaning, did I write these initialization functions in accordance with standards and good style? It just doesn't feel right to check for the existence of selfPtr and then return based on that. Below are my class header and implementation files. Also, if you spot anything else that is wrong or evil, please let me know. I am a C++/Javascript developer who is learning objective-c as hobby and would appreciate any tips that you could offer. #import <Cocoa/Cocoa.h> // class for raising events and parsing returned directives @interface awesome : NSObject { // silence is golden. Actually properties are golden. Hence this emptiness. } // properties @property (retain) SBJsonParser* parser; @property (retain) NSString* eventDomain; @property (retain) NSString* appid // constructors -(id) init; -(id) initWithAppId:(id) input; // destructor -(void) dealloc; @end #import "awesome.h" #import "JSON.h" @implementation awesome - (id) init { if (self = [super init]) { // if init is called directly, just pass nil to AppId contructor variant id selfPtr = [self initWithAppId:nil]; } if (selfPtr) { return selfPtr; } else { return self; } } - (id) initWithAppId:(id) input { if (self = [super init]) { if (input = nil) { input = [[NSString alloc] initWithString:@"a369x123"]; } [self setAppid:input]; [self setEventDomain:[[NSString alloc] initWithString:@"desktop"]]; } return self; } // property synthesis @synthesize parser; @synthesize appid; @synthesize eventDomain; // destructor - (void) dealloc { self.parser = nil; self.appid = nil; self.eventDomain = nil; [super dealloc]; } @end Thanks!

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  • Help with Linq Expression - INotifyPropertyChanged

    - by Stephen Patten
    Hello, I'm reading the source code from the latest Prism 4 drop and am interested in solving this problem. There is a base class for the ViewModels that implements INotifyPropertyChanged and INotifyDataErrorInfo and provides some refactoring friendly change notification. protected void RaisePropertyChanged<T>(Expression<Func<T>> propertyExpresssion) { var propertyName = ExtractPropertyName(propertyExpresssion); this.RaisePropertyChanged(propertyName); } private string ExtractPropertyName<T>(Expression<Func<T>> propertyExpresssion) { if (propertyExpresssion == null) { throw new ArgumentNullException("propertyExpression"); } var memberExpression = propertyExpresssion.Body as MemberExpression; if (memberExpression == null) { throw new ArgumentException("The expression is not a member access expression.", "propertyExpression"); } var property = memberExpression.Member as PropertyInfo; if (property == null) { throw new ArgumentException("The member access expression does not access property.","propertyExpression"); } if (!property.DeclaringType.IsAssignableFrom(this.GetType())) { throw new ArgumentException("The referenced property belongs to a different type.", "propertyExpression"); } var getMethod = property.GetGetMethod(true); if (getMethod == null) { // this shouldn't happen - the expression would reject the property before reaching this far throw new ArgumentException("The referenced property does not have a get method.", "propertyExpression"); } if (getMethod.IsStatic) { throw new ArgumentException("The referenced property is a static property.", "propertyExpression"); } return memberExpression.Member.Name; } and as an example of it's usage private void RetrieveNewQuestionnaire() { this.Questions.Clear(); var template = this.questionnaireService.GetQuestionnaireTemplate(); this.questionnaire = new Questionnaire(template); foreach (var question in this.questionnaire.Questions) { this.Questions.Add(this.CreateQuestionViewModel(question)); } this.RaisePropertyChanged(() => this.Name); this.RaisePropertyChanged(() => this.UnansweredQuestions); this.RaisePropertyChanged(() => this.TotalQuestions); this.RaisePropertyChanged(() => this.CanSubmit); } My question is this. What would it take to pass an array of the property names to an overloaded method (RaisePropertyChanged) and condense this last bit of code from 4 lines to 1? Thank you, Stephen

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  • quick question about memory management in AS3

    - by TheDarkIn1978
    the following method will be called many times. i'm concerned the continuous call for new rectangles will add potentially unnecessary memory consumption, or is the memory used to produce the previous rectangle released/overwritten to accommodate another rectangle since it is assigned to the same instance variable? private function onDrag(evt:MouseEvent):void { this.startDrag(false, dragBounds()); } private function dragBounds():Rectangle { var stagebounds = new Rectangle(0 - swatchRect.x, 0 - swatchRect.y, stage.stageWidth - swatchRect.width, stage.stageHeight - swatchRect.height); return stagebounds; }

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  • Can I append to a preprocessor macro?

    - by JCSalomon
    Is there any way in standard C—or with GNU extensions—to append stuff to a macro definition? E.g., given a macro defined as #define quux_list X(foo) X(bar) can I append X(bas) so that it now expands as if I’d defined it #define quux_list X(foo) X(bar) X(bas)? I’m playing with discriminated/tagged unions along these lines: struct quux_foo { int x; }; struct quux_bar { char *s; }; struct quux_bas { void *p; }; enum quux_type {quux_foo, quux_bar, quux_bas}; struct quux { enum quux_type type; union { struct quux_foo foo; struct quux_bar bar; struct quux_bas bas; } t; }; I figure this is a good place for the X-macro. If I define a macro #define quux_table X(foo) X(bar) X(bas) the enumeration & structure can be defined thus, and never get out of sync: #define X(t) quux_ ## t, enum quux_type {quux_table}; #undef X #define X(t) struct quux_ ## t t; struct quux { enum quux_type type; union {quux_table} t; }; #undef X Of course, the quux_* structures can get out of sync, so I’d like to do something like this, only legally: struct quux_foo { int x; }; #define quux_table quux_table X(foo) struct quux_bar { char *s; }; #define quux_table quux_table X(bar) struct quux_bas { void *p; }; #define quux_table quux_table X(bas) (Well, what I really want to be able to do is something like member_struct(quux, foo) { int x; }; but I’m well aware that macros cannot be (re)defined from within macros.) Anyhow, that’s my motivating example. Is there a way to accomplish this? Boost.Preprocessor examples are fine, if you can show me how to make the X-macro technique work with that library.

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  • Is there a fast way to jump to element using XMLReader?

    - by Derk
    I am using XMLReader to read a large XML file with about 1 million elements on the level I am reading from. However, I've calculated it will take over 10 seconds when I jump to -for instance- element 500.000 using XMLReader::next ([ string $localname ] ) or XMLReader::read ( void ) This is not very usable. Is there a faster way to do this?

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  • Is this slow WPF TextBlock performance expected?

    - by Ben Schoepke
    Hi, I am doing some benchmarking to determine if I can use WPF for a new product. However, early performance results are disappointing. I made a quick app that uses data binding to display a bunch of random text inside of a list box every 100 ms and it was eating up ~15% CPU. So I made another quick app that skipped the data binding/data template scheme and does nothing but update 10 TextBlocks that are inside of a ListBox every 100 ms (the actual product wouldn't require 100 ms updates, more like 500 ms max, but this is a stress test). I'm still seeing ~10-15% CPU usage. Why is this so high? Is it because of all the garbage strings? Here's the XAML: <Grid> <ListBox x:Name="numericsListBox"> <ListBox.Resources> <Style TargetType="TextBlock"> <Setter Property="FontSize" Value="48"/> <Setter Property="Width" Value="300"/> </Style> </ListBox.Resources> <TextBlock/> <TextBlock/> <TextBlock/> <TextBlock/> <TextBlock/> <TextBlock/> <TextBlock/> <TextBlock/> <TextBlock/> <TextBlock/> </ListBox> </Grid> Here's the code behind: public partial class Window1 : Window { private int _count = 0; public Window1() { InitializeComponent(); } private void OnLoad(object sender, RoutedEventArgs e) { var t = new DispatcherTimer(TimeSpan.FromSeconds(0.1), DispatcherPriority.Normal, UpdateNumerics, Dispatcher); t.Start(); } private void UpdateNumerics(object sender, EventArgs e) { ++_count; foreach (object textBlock in numericsListBox.Items) { var t = textBlock as TextBlock; if (t != null) t.Text = _count.ToString(); } } } Any ideas for a better way to quickly render text? My computer: XP SP3, 2.26 GHz Core 2 Duo, 4 GB RAM, Intel 4500 HD integrated graphics. And that is an order of magnitude beefier than the hardware I'd need to develop for in the real product.

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  • Postgres: Using function variable names in pgsql function

    - by Peter
    Hi I have written a pgsql function along the lines of what's shown below. How can I get rid of the $1, $2, etc. and replace them with the real argument names to make the function code more readable? Regards Peter CREATE OR REPLACE FUNCTION InsertUser ( UserID UUID, FirstName CHAR(10), Surname VARCHAR(75), Email VARCHAR(75) ) RETURNS void AS $$ INSERT INTO "User" (userid,firstname,surname,email) VALUES ($1,$2,$3,$4) $$ LANGUAGE SQL;

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  • Adding marker to the retrieved location

    - by Rahul Varma
    I have displayed the map in my app by using the following code. I have retrieved info from the database and displayed the map. Now i want to add marker to the retrieved location... googleMao.java public class googleMap extends MapActivity{ private MapView mapView; private MapController mc; GeoPoint p; long s; Cursor cur; SQLiteDatabase db; createSqliteHelper csh; String qurry; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map); // String qurry=getIntent().getStringExtra("value"); //here is calling the map string qurry s = getIntent().getLongExtra("value",2); map(); mapView = (MapView) findViewById(R.id.mapview1); LinearLayout zoomLayout = (LinearLayout)findViewById(R.id.zoom); View zoomView = mapView.getZoomControls(); zoomLayout.addView(zoomView, new LinearLayout.LayoutParams( LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT)); //mapView.displayZoomControls(true); mapView.setBuiltInZoomControls(true); mc = mapView.getController(); String coordinates[] = {"1.352566007", "103.78921587"}; double lat = Double.parseDouble(coordinates[0]); double lng = Double.parseDouble(coordinates[1]); Geocoder geoCoder = new Geocoder(this, Locale.getDefault()); try { List<Address> addresses = geoCoder.getFromLocationName(qurry,5); String add = ""; if (addresses.size() > 0) { p = new GeoPoint( (int) (addresses.get(0).getLatitude() * 1E6), (int) (addresses.get(0).getLongitude() * 1E6)); mc.animateTo(p); mapView.invalidate(); mc.setZoom(6); } } catch (IOException e) { e.printStackTrace(); } } @Override protected boolean isRouteDisplayed() { // Required by MapActivity return false; } public void map() { String[] str={"type"}; int[] i={R.id.type}; csh=new createSqliteHelper(this); db=csh.getReadableDatabase(); cur=db.rawQuery("select type from restaurants where _id="+s,null); if(cur.moveToFirst()) { qurry=cur.getString(cur.getColumnIndex("type")); } } }

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  • ASP.NET server side show JS Alert box, doesn't work when using partial post back.

    - by jamone
    I have put the following method in my master page. It works when I call it on a full post back, but when I call it from a updatePanel's asyncPostBack no alert is shown. public void ShowAlertMessage(String message) { string alertScript = String.Format("alert('{0}');", message); Page.ClientScript.RegisterStartupScript(this.GetType(), "Key", alertScript, true); } What do I need to do so it works on partial post backs?

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  • How long does it take Google to update all links from R 301 ?

    - by romant
    I just changed the location of my blog, and have done the appropriate redirects. Does anyone have knowledge or experience for the delay in updating all the links across Google? Reason I ask, I wish to change the A record. So this will eliminate the .htaccess file, and thus null and void the redirect. How long must I wait prior to the undertaking? Thank you.

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  • Button control subclass: click event does not fire when using UpdatePanel

    - by nw
    Using suggestions from this thread, I created a ModernButton control that uses the HTML button tag instead of input. This control works great except when embedded within an UpdatePanel control. In this case, it does trigger the partial postback, but its click event does not fire. The control is defined thus: [ParseChildren(false)] [PersistChildren(true)] public class ModernButton : Button { private string _iconURL = ""; protected override string TagName { get { return "button"; } } protected override HtmlTextWriterTag TagKey { get { return HtmlTextWriterTag.Button; } } public new string Text { get { return ViewState["NewText"] as string; } set { ViewState["NewText"] = HttpUtility.HtmlDecode(value); } } public string IconURL { get { return this._iconURL; } set { this._iconURL = value.Trim(); } } protected override void OnPreRender(System.EventArgs e) { base.OnPreRender(e); LiteralControl textCtrl = new LiteralControl(this.Text); if (this._iconURL != "") { LiteralControl openDiv = new LiteralControl( string.Format( "<div style=\"background-image:url({0}); background-position:left center; background-repeat:no-repeat; line-height:16px; padding:3px 0 3px 22px;\">", ResolveClientUrl(this._iconURL) ) ); LiteralControl closeDiv = new LiteralControl("</div>"); Controls.AddAt(0, openDiv); Controls.Add(textCtrl); Controls.Add(closeDiv); } else { Controls.Add(textCtrl); } base.Text = UniqueID; } protected override void RenderContents(HtmlTextWriter writer) { RenderChildren(writer); } } I use it so: <asp:UpdatePanel runat="server" ID="uxSearchPanel" ChildrenAsTriggers="true" UpdateMode="Conditional"> <Triggers> <asp:AsyncPostBackTrigger ControlID="uxSearchButton" /> </Triggers> <ContentTemplate> ... <ctrl:ModernButton ID="uxSearchButton" runat="server" Text="Search" IconURL="Icons/magnifier.png" OnClick="uxSearchButton_Click"></ctrl:ModernButton> </ContentTemplate> </asp:UpdatePanel> Which renders: <div id="uxBody_uxSearchPanel"> ... <button type="submit" name="ctl00$uxBody$uxSearchButton" value="ctl00$uxBody$uxSearchButton" id="uxBody_uxSearchButton"> <div style="background-image:url(Icons/magnifier.png); background-position:left center; background-repeat:no-repeat; line-height:16px; padding:3px 0 3px 22px;">Search</div> </button> </div> The ModernButton generates a postback in every case (whether partial or full), but the server-side click event (uxSearchButton_Click) does not fire in the partial postback scenario.

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  • passing argument 1 from incompatible pointer type

    - by Andrew
    Why does this code...: NSDictionary *testDictionary = [NSDictionary dictionaryWithObjectsAndKeys:kABOtherLabel, @"other", kABWorkLabel, @"work", nil]; throw this warning: warning: passing argument 1 of 'dictionaryWithObjectsAndKeys' from incompatible pointer type Incidentally, the code works as expected, but I don't like leaving warnings un-delt-with. I assume it doesn't like that I'm storing a constant in a dictionary. Well, where can I store it then? Should I just place (void *) before every constant?

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  • How to decode an encoded string?

    - by Madan Mohan
    While decoding,I am getting NSData bytes by decoding a string.I am converting NSData bytes as string then I am getting the following out put. -(void)decodeAction:(NSString*)str { NSData *data=[NSData base64DataFromString:str]; NSString *stt=[NSString stringWithFormat:@"%@",data]; printf("\n stt %s",[stt UTF8String]); } <4f7c204d 6c204d61 604d6164 61616461 6164616e 24616e20 4d6e204d 6e204d6f 604d6f68 616f6861 6f68616e 28616e

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  • How to dynamically expand a string in C

    - by sa125
    Hi - I have a function that recursively makes some calculations on a set of numbers. I want to also pretty-print the calculation in each recursion call by passing the string from the previous calculation and concatenating it with the current operation. A sample output might look like this: 3 (3) + 2 ((3) + 2) / 4 (((3) + 2) / 4) x 5 ((((3) + 2) / 4) x 5) + 14 ... and so on So basically, the second call gets 3 and appends + 2 to it, the third call gets passed (3) + 2 , etc. My recursive function prototype looks like this: void calc_rec(int input[], int length, char * previous_string); I wrote a 2 helper functions to help me with the operation, but they implode when I test them: /********************************************************************** * dynamically allocate and append new string to old string and return a pointer to it **********************************************************************/ char * strapp(char * old, char * new) { // find the size of the string to allocate int len = sizeof(char) * (strlen(old) + strlen(new)); // allocate a pointer to the new string char * out = (char*)malloc(len); // concat both strings and return sprintf(out, "%s%s", old, new); return out; } /********************************************************************** * returns a pretty math representation of the calculation op **********************************************************************/ char * mathop(char * old, char operand, int num) { char * output, *newout; char fstr[50]; // random guess.. couldn't think of a better way. sprintf(fstr, " %c %d", operand, num); output = strapp(old, fstr); newout = (char*)malloc( 2*sizeof(char)+sizeof(output) ); sprintf(newout, "(%s)", output); free(output); return newout; } void test_mathop() { int i, total = 10; char * first = "3"; printf("in test_mathop\n"); while (i < total) { first = mathop(first, "+", i); printf("%s\n", first); ++i; } } strapp() returns a pointer to newly appended strings (works), and mathop() is supposed to take the old calculation string ("(3)+2"), a char operand ('+', '-', etc) and an int, and return a pointer to the new string, for example "((3)+2)/3". Any idea where I'm messing things up? thanks.

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