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  • Windows services with windows forms in the same process

    - by andrecarlucci
    Hello, I have a c# application that runs as a windows service controlling socket connections and other things. Also, there is another windows forms application to control and configure this service (systray with start, stop, show form with configuration parameters). I'm using .net remoting to do the IPC and that was fine, but now I want to show some real traffic and other reports and remoting will not meet my performance requirements. So I want to combine both applications in one. Here is the problem: When I started the form from the windows service, nothing happened. Googling around I've found that I have to right click the service, go to Log on and check the "Allow service to interact with desktop" option. Since I don't want to ask my users to do that, I got some code googling again to set this option in the user's regedit during installation time. The problem is that even setting this option, it doesn't work. I have to open the Log On options of the service (it is checked), uncheck and check again. So, how to solve that? How is the best way to have a windows service with a systray control in the same process, available to any user logging in? UPDATE: Thanks for the comments so far, guys. I agree it is better to use IPC and I know that it is bad to mix windows services and user interfaces. Even though, I want to know how to do that.

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  • python mechanize.browser submit() related problem

    - by paul
    Hello All im making some script with mechanize.browser module. one of problem is all other thing is ok, but when submit() form,it not working, so i was found some suspicion source part. in the html source i was found such like following. <form method="post" onsubmit="return loginCheck(this)" name="FRMLOGIN"/> im thinking, loginCheck(this) making problem when submit form. but how to handle this kind of javascript function with mechanize module ,so i can successfully submit form and can receive result? folloing is my current script source. if anyone can help me ..much appreciate!! # -*- coding: cp949-*- import sys,os import mechanize, urllib import cookielib from BeautifulSoup import BeautifulSoup,BeautifulStoneSoup,Tag import datetime, time, socket import re,sys,os,mechanize,urllib,time br = mechanize.Browser() cj = cookielib.LWPCookieJar() br.set_cookiejar(cj) # Browser options br.set_handle_equiv(True) br.set_handle_gzip(True) br.set_handle_redirect(True) br.set_handle_referer(True) br.set_handle_robots(False) # Follows refresh 0 but not hangs on refresh > 0 br.set_handle_refresh(mechanize._http.HTTPRefreshProcessor(), max_time=1) # Want debugging messages? br.set_debug_http(True) br.set_debug_redirects(True) br.set_debug_responses(True) # User-Agent (this is cheating, ok?) br.addheaders = [('User-agent', 'Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv:1.9.0.6')] br.open('http://user.buddybuddy.co.kr/Login/LoginForm.asp?URL=') html = br.response().read() print html br.select_form(name='FRMLOGIN') print br.viewing_html() br.form['ID']='zero1zero2' br.form['PWD']='012045' br.submit() print br.response().read()

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  • Client-Server Networking Between PHP Client and Java Server

    - by Muhammad Yasir
    Hi there, I have a university project which is already 99% completed. It consists of two parts-website (PHP) and desktop (Java). People have their accounts on the website and they wish to query different information regarding their accounts. They send an SMS which is received by desktop application which queries database of website (MySQL) and sends the reply accordingly. This part is working superbly. The problem is that some times website wishes to instruct the desktop application to send a specific SMS to a particular number. Apparently there seems no way other than putting all the load to the DB server... This is how I made it work. Website puts SMS jobs in a specific table. Java application polls this table again and again and if it finds a job, it executes it. Even this part is working correctly but unfortunately it is not acceptable by my university to poll the DB like this. :( The other approach I could think of is to use client-server one. I tried making Java server and its PHP client. So that whenever an SMS is to be sent, the website opens a socket connection to desktop application and sends two strings (cell # and SMS message). Unfortunately I am unable to do this. I was successfully to make a Java server which works fine when connected by a Java client, similarly my PHP client connects correctly to a PHP server, but when I try to cross them, they start hating each other... PHP shows no error but Java gives StreamCorruptedException when it tries to read header of input stream. Could someone please tell what I can try to make PHP client and Java server work together? Or if the said purpose can be achieved by another means, how? Regards, Yasir

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  • Silverlight and clientaccesspolicy.xml

    - by JerA
    I have a silverlight app hosted on "dev.system-engine.com" which creates an tcp connection connecting to "dev.system-engine.com" the silverlight app and the policy file are on the "dev.system-engine.com" webserver. "system-engine.com" and "dev.system-engine.com" are separate servers. I cannot seem to get it to work. I have been struggling with the policyfile. <?xml version="1.0" encoding="utf-8" ?> <access-policy> <cross-domain-access> <policy> <allow-from> <domain uri="http://dev.system-engine.com:80"/> </allow-from> <grant-to> <domain uri="http://dev.system-engine.com:80"/> <socket-resource port="80" protocol="tcp"/> <resource path="/" include-subpaths="true"/> </grant-to> </policy>

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  • Sync Vs. Async Sockets Performance in C#

    - by Michael Covelli
    Everything that I read about sockets in .NET says that the asynchronous pattern gives better performance (especially with the new SocketAsyncEventArgs which saves on the allocation). I think this makes sense if we're talking about a server with many client connections where its not possible to allocate one thread per connection. Then I can see the advantage of using the ThreadPool threads and getting async callbacks on them. But in my app, I'm the client and I just need to listen to one server sending market tick data over one tcp connection. Right now, I create a single thread, set the priority to Highest, and call Socket.Receive() with it. My thread blocks on this call and wakes up once new data arrives. If I were to switch this to an async pattern so that I get a callback when there's new data, I see two issues The threadpool threads will have default priority so it seems they will be strictly worse than my own thread which has Highest priority. I'll still have to send everything through a single thread at some point. Say that I get N callbacks at almost the same time on N different threadpool threads notifying me that there's new data. The N byte arrays that they deliver can't be processed on the threadpool threads because there's no guarantee that they represent N unique market data messages because TCP is stream based. I'll have to lock and put the bytes into an array anyway and signal some other thread that can process what's in the array. So I'm not sure what having N threadpool threads is buying me. Am I thinking about this wrong? Is there a reason to use the Async patter in my specific case of one client connected to one server?

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  • How does Visual Studio decide the order in which stack variables should be allocated?

    - by Jason
    I'm trying to turn some of the programs in gera's Insecure Programming by example into client/server applications that could be used in capture the flag scenarios to teach exploit development. The problem I'm having is that I'm not sure how Visual Studio (I'm using 2005 Professional Edition) decides where to allocate variables on the stack. When I compile and run example 1: int main() { int cookie; char buf[80]; printf("buf: %08x cookie: %08x\n", &buf, &cookie); gets(buf); if (cookie == 0x41424344) printf("you win!\n"); } I get the following result: buf: 0012ff14 cookie: 0012ff64 buf starts at an address eighty bytes lower than cookie, and any four bytes that are copied in buf after the first eighty will appear in cookie. The problem I'm having is when I place this code in some other function. When I compile and run the following code, I get a different result: buf appears at an address greater than cookie's. void ClientSocketHandler(SOCKET cs){ int cookie; char buf[80]; char stringToSend[160]; int numBytesRecved; int totalNumBytes; sprintf(stringToSend,"buf: %08x cookie: %08x\n",&buf,&cookie); send(cs,stringToSend,strlen(stringToSend),NULL); The result is: buf: 0012fd00 cookie: 0012fcfc Now there is no way to set cookie to arbitrary data via overwriting buf. Is there any way to tell Visual Studio to allocate cookie before buf? Is there any way to tell beforehand how the variables will be allocated? Thanks, Jason

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  • drupal using node.save with XMLRPC call to another site. "Access Denied" message

    - by EricP
    I have a piece of code on 1 drupal site to create a node another drupal site in a multi-site setup. It looks like I'm getting the sessionid and logging in just fine, but when trying to create a "page" node, I get "Access denied". Under Services - Settings I have "Key Authentication", "Use keys" is unchecked, and "Use sessid" is checked. Below is my code: <p>Test Page 1</p> <? $url = 'http://drupal2.dev/xmlrpc.php'; ?> <? $conn = xmlrpc($url, 'system.connect'); print_r($conn); ?> <p>--</p> <? $login = xmlrpc($url, 'user.login', $conn['sessid'], 'superuser_name', 'superuser_password'); print_r($login); ?> <p>--</p> <? $data=array('type'=>'page', 'title'=>'Test', 'body'=>'test'); $data_s=serialize($data); $result = xmlrpc($url, 'node.save', $login['sessid'], $data_s); echo $result; //echo $data_s; ?> <? if($error = xmlrpc_error()){ if($error->code > 0){ $error->message = t('Outgoing HTTP request failed because the socket could not be opened.'); } drupal_set_message(t('Operation failed because the remote site gave an error: %message (@code).', array( '%message' => $error->message, '@code' => $error->code ) ) ); } ?> thanks for the help.

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  • what type of bug causes a program to slowly use more processor power and all of a sudden go to 100%?

    - by reinier
    Hi, I was hoping to get some good ideas as to what might be causing a really nasty bug. This is a program which is transmitting data over a socket, and also receives messages back. I could explain lots more, but I don't think this will help here. I'm just searching for hypothetical problems which can cause the following behaviour: program runs processor time slowly accumulates (till around 60%) all of a sudden (could be after 30 but also after 60 seconds) the processor time shoots to 100%. the program halts completely In my syslog it always ends on one line with a memory allocation (something similar to: myArray = new byte[16384]) in the same thread. now here is the weird part: if I set the debugger anywhere...it immediately stops on that line. So just the act of setting a breakpoint, made the thread continue (it wasn't running since I saw no log output anymore) I was thinking 'deadlock' but that would not cause 100% processor power. If anything, the opposite. Also, setting a breakpoint would not cause a deadlock to end. anyone else a theoretical suggestion as to what kind of 'construct' might cause this effect? (apart from 'bad programming') ;^) thanks EDIT: I just noticed.... by setting the sendspeed slower, the problem shows itself much later than expected. I would think around the same amount of packets send...but no the amount of packets send is much higher this way before it has the same problem.

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  • using wget against protected site with NTLM

    - by Joey V.
    Trying to mirror a local intranet site and have found previous questions using 'wget'. It works great with sites that are anonymous, but I have not been able to use it against a site that is expecting username\password (IIS with Integrated Windows Authentication). Here is what I pass in: wget -c --http-user='domain\user' --http-password=pwd http://local/site -dv Here is the debug output (note I replaced some with dummy values obviously): Setting --verbose (verbose) to 1 DEBUG output created by Wget 1.11.4 on Windows-MSVC. --2009-07-14 09:39:04-- http://local/site Host `local' has not issued a general basic challenge. Resolving local... seconds 0.00, x.x.x.x Caching local = x.x.x.x Connecting to local|x.x.x.x|:80... seconds 0.00, connected. Created socket 1896. Releasing 0x003e32b0 (new refcount 1). ---request begin--- GET /site/ HTTP/1.0 User-Agent: Wget/1.11.4 Accept: */* Host: local Connection: Keep-Alive ---request end--- HTTP request sent, awaiting response... ---response begin--- HTTP/1.1 401 Access Denied Server: Microsoft-IIS/5.1 Date: Tue, 14 Jul 2009 13:39:04 GMT WWW-Authenticate: Negotiate WWW-Authenticate: NTLM Content-Length: 4431 Content-Type: text/html ---response end--- 401 Access Denied Closed fd 1896 Unknown authentication scheme. Authorization failed.

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  • Why does the the Java VM not recover after "Too many open files" errors?

    - by Michael
    In certain well-understood circumstances, our application will open too many sockets (database connections) and reach the maximum open files that the OS allows. We understand this; we are fixing the issue and also bumping up the limit. What we can't explain is why parts of our application don't recover even after the number of connections abates and we're well within the limit. In this case, it's an application running under Tomcat. When this happens, we first start seeing "Too many open files" errors: SEVERE: Socket accept failed java.net.SocketException: Too many open files at java.net.PlainSocketImpl.socketAccept(Native Method) at java.net.PlainSocketImpl.accept(PlainSocketImpl.java:390) at java.net.ServerSocket.implAccept(ServerSocket.java:453) at java.net.ServerSocket.accept(ServerSocket.java:421) at org.apache.tomcat.util.net.DefaultServerSocketFactory.acceptSocket(DefaultServerSocketFactory.java:61) at org.apache.tomcat.util.net.JIoEndpoint$Acceptor.run(JIoEndpoint.java:310) at java.lang.Thread.run(Thread.java:619) Eventually, we start seeing NoClassDefFoundErrors inside an application thread that's trying to open HTTP connections: java.lang.NoClassDefFoundError: org/apache/commons/httpclient/protocol/ControllerThreadSocketFactory at org.apache.commons.httpclient.protocol.DefaultProtocolSocketFactory.createSocket(DefaultProtocolSocketFactory.java:128) at org.apache.commons.httpclient.HttpConnection.open(HttpConnection.java:707) at org.apache.commons.httpclient.MultiThreadedHttpConnectionManager$HttpConnectionAdapter.open(MultiThreadedHttpConnectionManager.java:1349) [...] Caused by: java.lang.ClassNotFoundException: org.apache.commons.httpclient.protocol.ControllerThreadSocketFactory at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1387) at org.apache.catalina.loader.WebappClassLoader.loadClass(WebappClassLoader.java:1233) at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:320) ... 8 more When the errant connections go away, the server starts accepting connections again, and everything seems ok, but we're left with the latter error constantly being spewed to stderr. Although the application typically logs unloaded classes to stdout, I don't see any such logs just before, during or after the "Too many open files" errors. My initial theory was that the Hotspot JVM would unload seemingly unused classes when it encounters "Too many open files," but if so, it doesn't log the fact. I'd also expect it to recover if that were the case. Platform details: Java(TM) SE Runtime Environment (build 1.6.0_14-b08) Java HotSpot(TM) 64-Bit Server VM (build 14.0-b16, mixed mode) Apache Tomcat Version 6.0.18

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  • no pg_hba.conf entry for host

    - by Priya
    Hi All I am new to Perl as well as Postgresql I get following error when i try to connect using DBI DBI connect('database=chaosLRdb;host=192.168.0.1;port=5433','postgres',...) failed: FATAL: no pg_hba.conf entry for host "192.168.0.1", user "postgres", database "chaosLRdb", SSL off Here is my pg_hba.conf file: # "local" is for Unix domain socket connections only local all all md5 # IPv4 local connections: host all all 127.0.0.1/32 md5 # IPv6 local connections: host all all ::1/128 md5 host all postgres 127.0.0.1/32 trust host all postgres 192.168.0.1/32 trust host all all 192.168.0.1/32 trust host all all 192.168.0.1/128 trust host all all 192.168.0.1/32 md5 host chaosLRdb postgres 192.168.0.1/32 md5 local all all 192.168.0.1/32 trust My perl code is #!/usr/bin/perl-w use DBI; use FileHandle; print "Start connecting to the DB...\n"; @ary = DBI->available_drivers(true); %drivers = DBI->installed_drivers(); my $dbh = DBI->connect("DBI:PgPP:database=chaosLRdb;host=192.168.0.1;port=5433", "postgres", "chaos123"); May I know what i miss here?

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  • Java: What are the various available security settings for applets

    - by bguiz
    I have an applet that throws this exception when trying to communicate with the server (running on localhost). This problem is limited to Applets only - a POJO client is able to communicate with the exact same server without any problem. Exception in thread "AWT-EventQueue-1" java.security.AccessControlException: access denied (java.net .SocketPermission 127.0.0.1:9999 connect,resolve) at java.security.AccessControlContext.checkPermission(AccessControlContext.java:323) My applet.policy file's contents is: grant { permission java.security.AllPermission; }; My question is what are the other places where I need to modify my security settings to grant an Applet more security settings? Thank you. EDIT: Further investigation has lead me to find that this problem only occurs on some machines - but not others. So it could be a machine level (global) setting that is causing this, rather than a application-specific setting such as the one in the applet.policy file. EDIT: Another SO question: Socket connection to originating server of an unsigned Java applet This seems to describe the exact same problem, and Tom Hawtin - tackline 's answer provides the reason why (a security patch released that disallows applets from connecting to localhost). Bearing this in mind, how do I grant the applet the security settings such that in can indeed run on my machine. Also why does it run as-is on other machines but not mine?

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  • Porting a select loop application to Android with NDK. Design question.

    - by plaisthos
    Hi, I have an network application which uses a select loop like this: bool shutdown=false; while (!shutdown) { [do something] select(...,timeout); } THe main loop cannot work like this in an Android application anymore since the application needs to receive Intents, need to handle GUI, etc. I think I have basically three possibilities: Move the main loop to the java part of the application. Let the loop run in its own thread and somehow communicate from/to java. Screw Android <= 2.3 and use a native activity and use AInputQueue/ALooper instead of select. The first possibility is not easy since java has no select which works on fds. Simply using the select and return after each loop to java is not an elegant possibility either since that requires setting the timeout to something like 20ms to have a good response time in the java part of the program. The second probability sound nicer but I have do some communication between java and the c++/c part of the program. Things that cold work: Using a socket, kind of ugly. using native calls in the "java gui thread" and callback from native in the "c thread". Both threads need to have thread safe implementations but this is managable. I have not explored the third possibility but I think that it is not the way to go. I think I can hack something together which will work but I asking what is the best path to chose.

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  • Best method of achieving bi-directional communication between Apple iPad "clients" and a Windows Ser

    - by user361910
    We are currently starting to build a client-server system which will see 10 or more Apple iPad client devices communicating to a central Windows server over a wireless LAN. We wanted to some existing plumbing (.NET remoting/WCF/web services/etc) that would allow us to implement a reliable, secure solution without having to start at a low level (e.g. sockets) and recreate the wheel. One of the major requirements that complicates this scenario is that unlike a traditional web service, the windows server needs to be able to arbitrarily notify the clients whenever certain events occur -- so it is not a simple request/response scenario like the web. Initially, we were going to use Windows clients, so our plan was to use the full-duplex mode of .NET WCF over HTTP|TCP. But now using the iPad, we don't have any of the WCF infrastructure. So my question is: what is the best way to allow an iPad and a Windows server to (securely) communicate over a LAN, with each device able to initiate communication to the other? Am I stuck writing low-level socket code? Thanks!

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  • KeepAlive packets over a Soap request

    - by Nycto
    I've been debugging some Soap requests we are making between two servers on the same VLAN. The app on one server is written in PHP, the app on the other is written in Java. I can control and make changes to the PHP code, but I can't affect the Java server. The PHP app forms the XML using the DOMDocument objects, then sends the request using the cURL extension. When the soap request took longer than 5 minutes to complete, it would always wait until the max timeout limit and exit with a message like this: Operation timed out after 900000 milliseconds with 0 bytes received After sniffing the packets that were being sent, it turns out that the problem was caused by a 5 minute timeout in the network that was closing what it thought was a stale connection. There were two ways to fix it: bump up the timeout in iptables, or start sending KeepAlive packets over the request. To be thorough, I would like to implement both solutions. Bumping up the timeout was easy for ops to do, but sending KeepAlive packets is turning out to be difficult. The cURL library itself supports this (see the --keepalive-time flag for the CLI app), but it doesn't appear that this has been implemented in the PHP cURL library. I even checked the source to make sure it wasn't an undocumented feature. So my question is this: How the heck can I get these packets sent? I see a few clear options, but I don't like any of them: Write a wrapper that will kick off the request by shell_execing the CLI app. This is a hack that I just don't like Update the cURL extension to support this. This is a non-option according to Ops. Open the socket myself. I know just enough to be dangerous. I also haven't seen a way to do this with fsockopen, but I could be missing something. Switch to another library. What exists that supports this? Thanks for any help you can offer.

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  • C# wrapper and Callbacks

    - by fergs
    I'm in the process of writing a C# wrapper for Dallmeier Common API light (Camera & Surviellance systems) and I've never written a wrapper before, but I have used the Canon EDSDK C# wrapper. So I'm using the Canon wrapper as a guide to writing the Dallmeier wrapper. I'm currently having issues with wrapping a callback. In the API manual it has the following: dlm_connect int(unsigned long uLWindowHandle, const char * strIP, const char* strUser1, const char* strPwd1, const char* strUser2, const char* strPwd2, void (*callback)(void *pParameters, void *pResult, void *pInput), void * pInput) Arguments - ulWindowhandle - handle of the window that is passed to the ViewerSDK to display video and messages there - strUser1/2 - names of the users to log in. If only single user login is used strUser2 is - NULL - strPwd1/2 - passwords of both users. If strUser2 is NULL strPwd2 is ignored. Return This function creates a SessionHandle that has to be passed Callback pParameters will be structured: - unsigned long ulFunctionID - unsigned long ulSocketHandle, //handle to socket of the established connection - unsigned long ulWindowHandle, - int SessionHandle, //session handle of the session created - const char * strIP, - const char* strUser1, - const char* strPwd1, - const char* strUser2, - const char * strPWD2 pResult is a pointer to an integer, representing the result of the operation. Zero on success. Negative values are error codes. So from what I've read on the Net and Stack Overflow - C# uses delegates for the purpose of callbacks. So I create a my Callback function : public delegate uint DallmeierCallback(DallPparameters pParameters, IntPtr pResult, IntPtr pInput); I create the connection function [DllImport("davidapidis.dll")] public extern static int dlm_connect(ulong ulWindowHandle, string strIP, string strUser1, string strPwd1, string strUser2, string strPwd2, DallmeierCallback inDallmeierFunc And (I think) the DallPParameters as a struct : [StructLayout(LayoutKind.Sequential)] public struct DallPParameters { public ulong ulfunctionID; public ulong ulsocketHandle; public ulong ulWindowHandle; ... } All of this is in my wrapper class. Am I heading in the right direction or is this completely wrong?

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  • SMTP on C: STARTTLS via OpenSSL

    - by Jackell
    Hi all! I am using openssl to build secure smtp connections to gmail.com:25. So I can successfully connect to the server and sends a command STARTTLS (I receive 220 2.0.0 Ready to start TLS). Then execute the following code without disconnecting: SSL_METHOD* method = NULL; SSL_library_init(); SSL_load_error_strings(); method = SSLv23_client_method(); ctx = SSL_CTX_new(method); if (ctx == NULL) { ERR_print_errors_fp(stderr); } SSL_CTX_set_options(ctx, SSL_OP_NO_SSLv2); ssl = SSL_new(ctx); if (!SSL_set_fd(ssl, socket)) { ERR_print_errors_fp(stderr); return; } if (ssl) { if (SSL_connect((SSL*)ssl) < 1) { ERR_print_errors_fp(stderr); } // then i think i need to send EHLO } But after calling SSL_connect I get an error: 24953:error:140770FC:SSL routines:SSL23_GET_SERVER_HELLO:unknown protocol:s23_clnt.c:601: If I use SSLv3_client_method I get an error: 18143:error:1408F10B:SSL routines:SSL3_GET_RECORD:wrong version number:s3_pkt.c:284. And If TLSv1_client_method: 21293:error:1408F10B:SSL routines:SSL3_GET_RECORD:wrong version number:s3_pkt.c:284: Why? What I do wrong?

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  • Binding a member signal to a function

    - by the_drow
    This line of code compiles correctly without a problem: boost::bind(boost::ref(connected_), boost::dynamic_pointer_cast<session<version> >(shared_from_this()), boost::asio::placeholders::error); However when assigning it to a boost::function or as a callback like this: socket_->async_connect(connection_->remote_endpoint(), boost::bind(boost::ref(connected_), boost::dynamic_pointer_cast<session<version> >(shared_from_this()), boost::asio::placeholders::error)); I'm getting a whole bunch of incomprehensible errors (linked since it's too long to fit here). On the other hand I have succeeded binding a free signal to a boost::function like this: void print(const boost::system::error_code& error) { cout << "session connected"; } int main() { boost::signal<void(const boost::system::error_code &)> connected_; connected_.connect(boost::bind(&print, boost::asio::placeholders::error)); client<>::connection_t::socket_ptr socket_(new client<>::connection_t::socket_t(conn->service())); // shared_ptr of a tcp socket socket_->async_connect(conn->remote_endpoint(), boost::bind(boost::ref(connected_), boost::asio::placeholders::error)); conn->service().run(); // io_service.run() return 0; } This works and prints session connected correctly. What am I doing wrong here?

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  • Call private methods and private properties from outside a class in PHP

    - by Pablo López Torres
    I want to access private methods and variables from outside the classes in very rare specific cases. I've seen that this is not be possible although introspection is used. The specific case is the next one: I would like to have something like this: class Console { final public static function run() { while (TRUE != FALSE) { echo "\n> "; $command = trim(fgets(STDIN)); switch ($command) { case 'exit': case 'q': case 'quit': echo "OK+\n"; return; default: ob_start(); eval($command); $out = ob_get_contents(); ob_end_clean(); print("Command: $command"); print("Output:\n$out"); break; } } } } This method should be able to be injected in the code like this: Class Demo { private $a; final public function myMethod() { // some code Console::run(); // some other code } final public function myPublicMethod() { return "I can run through eval()"; } private function myPrivateMethod() { return "I cannot run through eval()"; } } (this is just one simplification. the real one goes through a socket, and implement a bunch of more things...) So... If you instantiate the class Demo and you call $demo-myMethod(), you'll get a console: that console can access the first method writing a command like: > $this->myPublicMethod(); But you cannot run successfully the second one: > $this->myPrivateMethod(); Do any of you have any idea, or if there is any library for PHP that allows you to do this? Thanks a lot!

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  • Connection aborted.

    - by Pinu
    I am getting this error when i am trying to upload a file of 3mb or more on my WCF client application. SocketException (0x2745): An established connection was aborted by the software in your host machine] System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) +73 System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) +131 [IOException: Unable to read data from the transport connection: An established connection was aborted by the software in your host machine.] System.Net.Sockets.NetworkStream.Read(Byte[] buffer, Int32 offset, Int32 size) +294 System.Net.PooledStream.Read(Byte[] buffer, Int32 offset, Int32 size) +26 System.Net.Connection.SyncRead(HttpWebRequest request, Boolean userRetrievedStream, Boolean probeRead) +297 [WebException: The underlying connection was closed: An unexpected error occurred on a receive.] System.Net.HttpWebRequest.GetResponse() +5314029 System.ServiceModel.Channels.HttpChannelRequest.WaitForReply(TimeSpan timeout) +54 [CommunicationException: An error occurred while receiving the HTTP response to http://localhost:4649/Service1.svc. This could be due to the service endpoint binding not using the HTTP protocol. This could also be due to an HTTP request context being aborted by the server (possibly due to the service shutting down). See server logs for more details.] System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) +7596735 System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) +275 SmartConnectClient.SmartConnect.IService1.OrderCertMail(OrderCertMailResponse OrderCertMail1) +0 SmartConnectClient.SmartConnect.Service1Client.OrderCertMail(OrderCertMailResponse OrderCertMail1) in c:\documents and settings\pkale\my documents\visual studio 2008\projects\smartconnectclient\smartconnectclient\service references\smartconnect\reference.cs:1939 SmartConnectClient.Test_CertMail_Order.Page_Load(Object sender, EventArgs e) in C:\Documents and Settings\pkale\My Documents\Visual Studio 2008\Projects\SmartConnectClient\SmartConnectClient\Test_CertMail_Order.aspx.cs:40 System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) +14 System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) +35 System.Web.UI.Control.OnLoad(EventArgs e) +99 System.Web.UI.Control.LoadRecursive() +50 System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +627 enter code here

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  • Can I make a "TCP packet modifier" using tun/tap and raw sockets?

    - by benhoyt
    I have a Linux application that talks TCP, and to help with analysis and statistics, I'd like to modify the data in some of the TCP packets that it sends out. I'd prefer to do this without hacking the Linux TCP stack. The idea I have so far is to make a bridge which acts as a "TCP packet modifier". My idea is to connect to the application via a tun/tap device on one side of the bridge, and to the network card via raw sockets on the other side of the bridge. My concern is that when you open a raw socket it still sends packets up to Linux's TCP stack, and so I couldn't modify them and send them on even if I wanted to. Is this correct? A pseudo-C-code sketch of the bridge looks like: tap_fd = open_tap_device("/dev/net/tun"); raw_fd = open_raw_socket(); for (;;) { select(fds = [tap_fd, raw_fd]); if (FD_ISSET(tap_fd, &fds)) { read_packet(tap_fd); modify_packet_if_needed(); write_packet(raw_fd); } if (FD_ISSET(raw_fd, &fds)) { read_packet(raw_fd); modify_packet_if_needed(); write_packet(tap_fd); } } Does this look possible, or are there other better ways of achieving the same thing? (TCP packet bridging and modification.)

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  • What is the best way to send structs containing enum values via sockets in C.

    - by Axel
    I've lots of different structs containing enum members that I have to transmit via TCP/IP. While the communication endpoints are on different operating systems (Windows XP and Linux) meaning different compilers (gcc 4.x.x and MSVC 2008) both program parts share the same header files with type declarations. For performance reasons, the structures should be transmitted directly (see code sample below) without expensively serializing or streaming the members inside. So the question is how to ensure that both compilers use the same internal memory representation for the enumeration members (i.e. both use 32-bit unsigned integers). Or if there is a better way to solve this problem... //type and enum declaration typedef enum { A = 1, B = 2, C = 3 } eParameter; typedef enum { READY = 400, RUNNING = 401, BLOCKED = 402 FINISHED = 403 } eState; #pragma pack(push,1) typedef struct { eParameter mParameter; eState mState; int32_t miSomeValue; uint8_t miAnotherValue; ... } tStateMessage; #pragma pack(pop) //... send via socket tStateMessage msg; send(iSocketFD,(void*)(&msg),sizeof(tStateMessage)); //... receive message on the other side tStateMessage msg_received; recv(iSocketFD,(void*)(&msg_received),sizeof(tStateMessage)); Additionally... Since both endpoints are little endian maschines, endianess is not a problem here. And the pack #pragma solves alignment issues satisfactorily. Thx for your answers, Axel

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  • while(1) block my recv thread

    - by zp26
    Hello. I have a problem with this code. As you can see a launch with an internal thread recv so that the program is blocked pending a given but will continue its execution, leaving the task to lock the thread. My program would continue to receive the recv data socket new_sd and so I entered an infinite loop (the commented code). The problem is that by entering the while (1) my program block before recv, but not inserting it correctly receives a string, but after that stop. Someone could help me make my recv always waiting for information? Thanks in advance for your help. -(IBAction)Chat{ [NSThread detachNewThreadSelector:@selector(riceviDatiServer) toTarget:self withObject:nil]; } -(void)riceviDatiServer{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; labelRicevuti.text = [[NSString alloc] initWithFormat:@"In attesa di ricevere i dati"]; char datiRicevuti[500]; int ricevuti; //while(1){ ricevuti = recv(new_sd, &datiRicevuti, 500, 0); labelRicevuti.text = [[NSString alloc] initWithFormat:@"%s", datiRicevuti]; //} [pool release]; }

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  • Flush kernel's TCP buffer with `MSG_MORE`-flagged packets

    - by timn
    send()'s man page reveals the MSG_MORE flag which is asserted to act like TCP_CORK. I have a wrapper function around send(): int SocketConnection_Write(SocketConnection *this, void *buf, int len) { errno = 0; int sent = send(this->fd, buf, len, MSG_NOSIGNAL); if (errno == EPIPE || errno == ENOTCONN) { throw(exc, &SocketConnection_NotConnectedException); } else if (errno == ECONNRESET) { throw(exc, &SocketConnection_ConnectionResetException); } else if (sent != len) { throw(exc, &SocketConnection_LengthMismatchException); } return sent; } Assuming I want to use the kernel buffer, I could go with TCP_CORK, enable whenever it is necessary and then disable it to flush the buffer. But on the other hand, thereby the need for an additional system call arises. Thus, the usage of MSG_MORE seems more appropriate to me. I'd simply change the above send() line to: int sent = send(this->fd, buf, len, MSG_NOSIGNAL | MSG_MORE); According to lwm.net, packets will be flushed automatically if they are large enough: If an application sets that option on a socket, the kernel will not send out short packets. Instead, it will wait until enough data has shown up to fill a maximum-size packet, then send it. When TCP_CORK is turned off, any remaining data will go out on the wire. But this section only refers to TCP_CORK. Now, what is the proper way to flush MSG_MORE packets? I can only think of two possibilities: Call send() with an empty buffer and without MSG_MORE being set Re-apply the TCP_CORK option as described on this page Unfortunately the whole topic is very poorly documented and I couldn't find much on the Internet. I am also wondering how to check that everything works as expected? Obviously running the server through strace' is not an option. So the only simplest way would be to usenetcat' and then look at its `strace' output? Or will the kernel handle traffic differently transmitted over a loopback interface?

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  • Custom SSL handling stopped working on Android 2.2 FroYo

    - by Eric
    For my app, Transdroid, I am connecting to remote servers via HTTP and optionally securely via HTTPS. For these HTTPS connections with the HttpClient I am using a custom SSL socket factory implementation to make sure self-signed certificates are working. Basically, I accept everything and ignore every checking of any certificate. This has been working fine for some time now, but it no longer work for Android 2.2 FroYo. When trying to connect, it will return an exception: java.io.IOException: SSL handshake failure: I/O error during system call, Broken pipe Here is how I initialize the HttpClient: SchemeRegistry registry = new SchemeRegistry(); registry.register(new Scheme("http", new PlainSocketFactory(), 80)); registry.register(new Scheme("https", (trustAll ? new FakeSocketFactory() : SSLSocketFactory.getSocketFactory()), 443)); client = new DefaultHttpClient(new ThreadSafeClientConnManager(httpParams, registry), httpParams); I make use of a FakeSocketFactory and FakeTrustManager, of which the source can be found here: http://code.google.com/p/transdroid/source/browse/#svn/trunk/src/org/transdroid/util Again, I don't understand why it suddenly stopped work, or even what the error 'Broken pipe' means. I have seen messages on Twitter that Seesmic and Twidroid fail with SSL enabled on FroYo as well, but am unsure if it's related. Thanks for any directions/help!

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