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  • How to delay my AI move

    - by Mythili
    I am doing a game like chess. As soon my player move is completed(if he starts move from one place to another), my AI move is started (before my player reaching his destination ). Sometimes i find difficult which AI coin is moved now. how to delay it.

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  • when/where should properties be released once the objects is pushed for display?

    - by Tzur Gazit
    Hi, I've defined a view controller with an array as one of its properties, and set the array with an allocated and autoreleased array. After I push the view for display I release it. By watching the leaks tool I see that every time that I pop the view I suffer from leakage. I tried to release the properties explicitly, immediately after the push but the app crashes. looking forward for your suggestions.

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  • Custom size app screen on iPad

    - by mosdev
    I am trying to create a mid-size screen for my app on iPad. In didFinishLaunchingWithOptions(), I do this: CGRect winRect = CGRectMake(100,100,500,500); navController.view.frame = winRect; the screen comes up fine and I can click around and do stuff until the orientation changes. It takes the screen to original full size - how can I make it stick to my winRect frame? I tried setting the parentViewController.view.frame/view.frame to winRect in willRotateToInterfaceOrientation() but no good. Any ideas? Thanks.

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  • How to make UISlider output nice rounded numbers exponentially?

    - by RickiG
    Hi I am implementing a UISlider a user can manipulate to set a distance. I have never used the CocoaTouch UISlider, but have used other frameworks sliders, usually there is a variable for setting the "step" and other "helper" properties. The documentation for the UISlider deals only with a max and min value, and the output is always a 6 decimal float with a linear relation to the position of the "slider nob". I guess I will have to implement the desired functionality step by step. To the user, the min/max values range from 10 m to 999 Km, I am trying to implement this in an exponential way, that will feel natural to the user. I.e. the user experiences a feeling of control over the values, big or small. Also that the "output" has reasonable values. Values like 10m 200m 2.5km 150 km etc. instead of 1.2342356 m or 108.93837756 km. I would like for the step size to increase by 10m for the first 200m, then maybe by 50m up to 500m, then when passing the 1000 m value, it starts to deal with Kilometers, so then it is step size = 1 km up until 50 km, then maybe 25 km steps etc. Any way I go about this I end up doing a lot of rounding and a lot of calculations wrapped in a forrest of if statements and NSString/Number conversions, each time the user moves the slider just a little. I was hoping someone could lend me a bit of inspiration/math help or make me aware of a more lean approach to solving this problem. My last idea is to populate and array with a 100 string values, then have the slider int value correspond to a string, this is not very flexible, but doable. Thank you in advance for any help given:)

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  • Confused by notation?

    - by fuzzygoat
    Would someone be so kind as to explain what is happening with the statement below. I an a bit puzzeled by <MKAnnotation> between id and mp, it not something I have seen before. id <MKAnnotation> mp = [annotationView annotation]; many thanks gary

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  • Releasing NSData causes exception...

    - by badmanj
    Hi, Can someone please explain why the following code causes my app to bomb? NSData *myImage = UIImagePNGRepresentation(imageView.image); : [myImage release]; If I comment out the 'release' line, the app runs... but a few times calling the function containing this code and I get a crash - I guess caused by a memory leak. Even if I comment EVERYTHING else in the function out and just leave those two lines, when the release executes, the app crashes. I'm sure this must be a newbie "you don't know how to clean up your mess properly" kind of thing ;-) Cheers, Jamie.

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  • CALayers didn't get resized on its UIView's bounds change. Why?

    - by Geri
    I have a UIView which has about 8 different CALayer sublayers added to its layer. If I modify the view's bounds (animated), then the view itself gets shrinked (I checked it with a backgroundColor), but the sublayers' size remains unchanged. How to solve this? I've just started googleing but haven't found any useful. Thanks in advance.

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  • TTTabItem in three20 icon not working?

    - by Frank
    I have been trying to get TTTabItem to work with images. And I dug up that you can set the icon to an image file. This is my implemenation: TTTabItem *tab1 = [[[TTTabItem alloc] initWithTitle:@"Item 1"] autorelease]; tab1.icon = @"bundle://icon_eat_min.png"; filterBar.tabItems = [NSArray arrayWithObjects: tab1, nil]; [scrollView addSubview:filterBar]; However, my icon doesn't even appear. I even search through this group: http://groups.google.com/group/three20/browse_thread/thread/f879f6643... and override the rounded style. But I am just contemplating why would you have an something you can set and not have it work? or am i doing this badly

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  • presentViewController or presentModalViewController not supporting orientation in iOS 6

    - by Prateek
    I am new to this technology. I am using this code if ([self respondsToSelector:@selector(presentViewController:animated:completion:)]) { [self presentViewController:navigationControllerCustom animated:YES completion:nil]; } else { [self presentModalViewController:navigationControllerCustom animated:YES]; } My application has two orientation Portrait and Portrait upside down. This code works well with iOS 5.1, but orientation does not work on iOS 6 I have also added this code on my navigationControllerCustom class - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait || interfaceOrientation == UIInterfaceOrientationPortraitUpsideDown); } -(NSUInteger)supportedInterfaceOrientations { return (UIInterfaceOrientationMaskPortrait | UIInterfaceOrientationMaskPortraitUpsideDown); } Please help me to solve this issue. Thanks in advance.

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  • Class for move, scale and rotate, of a uiimageview

    - by David
    Hi Everyone, I'm creating a subclass of UIImageView that detects touches, and will move, rotate and scale the image based on the touches. However, I really feel like I'm reinventing the wheel here, and it's driving me nuts. Shouldn't this already exist somewhere? Does anyone have any examples, or links to a class that is already doing this? Or if you have a class you've written, that'd be helpful too. Thanks a lot in advance.

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  • Automatically Loading XIB for UITableViewController

    - by ACBurk
    Ran into something interesting, want to know if I'm doing something wrong or if this is the correct behavior. I have a custom UITableViewController. I ASSUMED (first mistake) that if you initialize as such: [[CustomTableController alloc] init]; it would automatically load from a XIB of the same name, CustomTableController.xib, if it is in the same directory and such. HOWEVER This does not work; doesn't load the XIB. BUT, if I change the parent class of my controller from 'UITableViewController' to 'UIViewController', EVERYHTING WORKS FINE! Calling: [[CustomTableController alloc] init]; loads the controller and view from my xib. Am I doing something wrong? Is this a bug? Expected behavior?

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  • Animating multiple UIViews at once using CoreAnimation

    - by Thomas
    Hi, I'm using a UIImageView as a background-image and placed multiple UIButtons on it. Now I want to move the UIImageView (with all the buttons on it) out of sight with a smooth animation. I couldn't find a container or grouping element in IB, so is there a way to move all the Views at once? Thank you in advance and sorry for my english!

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  • UITextView in UITableViewCell scrolling problems.

    - by jrtc27
    Ok. I have made a custom cell for my table, and it contains a text view. When I have multiple lines in the text view, I can scroll up and down, but in doing this the table also scrolls. How can I stop this behaviour? If anyone needs parts of my code or further details, please just ask. I am more than willing. Thank you for your help

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  • Can i pop to Specific ViewController?

    - by Ankit Vyas
    Hello!I am using Navigation Based Application.I push First ViewController to Second ViewController and From Second ViewController to Third ViewController Now I want to Pop From Third ViewController to First ViewController.I am Performing This task using the Below Code but i application get's Terminate.Please any body give me some proper Guidelines.I can't use pop to RootViewController because it's Different ViewController.Thanks in Advance... In Third ViewControler i have Written this: FirstViewCtr *x=[[FirstViewCtr alloc] initWithNibName:@"FirstViewCtr" bundle:nil]; [self.navigationController popToViewController:x animated:NO];

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  • SIGABRT on any UIView touch

    - by bitcruncher
    Hi. I'm afraid no amount of Googling has been able to save my hyde on this. I seem to be getting SIGABRT error anytime I touch the screen of the phone, on any UIView. The debugger console posts this error before the SIGABRT: .... [310:207] *** -[UIView _exclusiveTouchView]: unrecognized selector sent to instance 0x14c0c0 .... [310:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[UIView _exclusiveTouchView]: unrecognized selector sent to instance 0x14c0c0' (this is not my specific call to _exclusiveTouchView, of course.) I would gladly post some code, but the truth is I cannot find (or guess) where this problem may be coming from. This is not happening on any ONE UIView but on all the UIViews in my stack. I can summarize the display logic, though, perhaps that will shed some light. So the application is created and a UIWindow is alloc'd. A single viewcontroller is then alloc'd, which makes and adds its own blank self.view, to which the other UIViews, representing the different game states, are attached. Interestingly enough, this error is does NOT happen on the Simulator, but happens consistently on the device. And I should also mention that the application has yet to override/use any of the touchesBegan:/Ended:/Moved: etc... In other words, this error happens without these methods in the code. I'm really not understanding where this error is coming from... Any suggestions?

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  • Height of tableHeaderView seems to be 0

    - by gabac
    I tried to override the second tableHeaderView. But it seems that the height of it in the method heightForHeaderInSection seems to be 0. Can't explain it, do I have to put it in a iVar because in the viewForHeaderInSection I can set the view without any problems. - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if(section == 0) return @"Adding a new list"; else return @"Other lists"; } - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if(section == 0) { return tableView.tableHeaderView; } else { UIView *view = [[[UIView alloc] initWithFrame:CGRectMake(10, 10, 100, 50)] autorelease]; view.backgroundColor = [UIColor redColor]; return view; } } - (CGFloat)tableView:(UITableView *)tableView heightForHeaderInSection:(NSInteger)section { if(section == 0) return tableView.tableHeaderView.frame.size.height; else return 30; }

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  • "Don't Allow" in LocationManager keeps logging errors

    - by stephanie.moreau
    I have an app that checked for location. It asks the user to use location and if the user says no on the menu there is an issue when i load the mapview. Once i select the mapView it asks for the user location again. If the user says no again my console keeps displaying errors/warning as well as my NSLog from the "didFailWithError" of my location Manager class. Is there a way of stopping the LocationManage:didFailWithErrors if the user has already said no? I don't think Apple would accept my app if the Log file gets filled up my the LocationManager Here is an example of what gets repeated in the console ERROR,Time,290362745.002,Function,"void CLClientHandleDaemonDataRegistration(__CLClient*, const CLDaemonCommToClientRegistration*, const __CFDictionary*)",server did not accept client registration 1 WARNING,Time,290362745.005,Function,"void CLClientHandleDaemonInvalidation(__CFMessagePort*, void*)",client 1035.0 has been disconnected from daemon 2010-03-15 12:19:05.002 SAQ[1035:207] LocationManager Error Denied by user

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  • http-post request for a long String in iOS

    - by onkar
    I am looking to send a very long String, which is an image that is encoded into a String. I need to send that information using POST method. I have implemented the same in Android using key-value pair, I need to implement the same in iOS using key-value pair. Please help me with useful resources/approach. EDIT 1 What have I tried [dictionnary setObject:@"admin" forKey:@"username"]; [dictionnary setObject:@"123123" forKey:@"password"]; NSError *error = nil; NSData *jsonData = [NSJSONSerialization dataWithJSONObject:dictionnary options:kNilOptions error:&error]; NSString *urlString = @"MY CALL URL"; NSURL *url = [NSURL URLWithString:urlString]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url]; [request setHTTPMethod:@"POST"]; [request setHTTPBody:jsonData]; NSURLResponse *response = NULL; NSError *requestError = NULL; NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&requestError]; NSLog(@"response is obtained"); NSString *responseString = [[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding] ; NSLog(@"%@", responseString); EDIT 2 Error I am getting Request Error Error Domain=kCFErrorDomainCFNetwork Code=303 "The operation couldn’t be completed. (kCFErrorDomainCFNetwork error 303.)" UserInfo=0x7ba0120 {NSErrorFailingURLKey=http://yahoo.com/, NSErrorFailingURLStringKey=http://yahoo.com/}

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  • Best XML Parser for RSS Feeds in Objective C ?

    - by Ansari
    Hi all, I am going to develop an application which will parse the RSS feeds and display the items in my custom cell.(Cell containing the image, label, description, etc). The most popular way of parsing is using the NSXMLParser. But this is bit of a lengthy way. So is there any other way to do this. Or my question will be, which is the best xml parser for objective-c ?

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