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  • WCF client binding configuration in program code

    - by smarsha
    I have the following class that configures security, encoding, and token parameters but I am having trouble adding a BasicHttpBinding to specify a MaxReceivedMessageSize. Any insight would be appreciated. public class MultiAuthenticationFactorBinding { public static Binding CreateMultiFactorAuthenticationBinding() { HttpsTransportBindingElement httpTransport = new HttpsTransportBindingElement(); CustomBinding binding = new CustomBinding(); binding.Name = "myCustomBinding"; TransportSecurityBindingElement messageSecurity = TransportSecurityBindingElement.CreateUserNameOverTransportBindingElement(); messageSecurity.AllowInsecureTransport = true; messageSecurity.EnableUnsecuredResponse = true; messageSecurity.MessageSecurityVersion = MessageSecurityVersion.WSSecurity11WSTrust13WSSecureConversation13WSSecurityPolicy12; messageSecurity.SecurityHeaderLayout = SecurityHeaderLayout.Strict; messageSecurity.IncludeTimestamp = true; messageSecurity.SetKeyDerivation(false); TextMessageEncodingBindingElement Quota = new TextMessageEncodingBindingElement(MessageVersion.Soap11, System.Text.Encoding.UTF8); Quota.ReaderQuotas.MaxDepth = 32; Quota.ReaderQuotas.MaxStringContentLength = Int32.MaxValue; Quota.ReaderQuotas.MaxArrayLength = 16384; Quota.ReaderQuotas.MaxBytesPerRead = 4096; Quota.ReaderQuotas.MaxNameTableCharCount = 16384; X509SecurityTokenParameters clientX509SupportingTokenParameters = new X509SecurityTokenParameters(); clientX509SupportingTokenParameters.InclusionMode = SecurityTokenInclusionMode.AlwaysToRecipient; clientX509SupportingTokenParameters.RequireDerivedKeys = false; messageSecurity.EndpointSupportingTokenParameters.Endorsing.Add(clientX509SupportingTokenParameters); //binding.ReceiveTimeout = new TimeSpan(0,0,300); binding.Elements.Add(Quota); binding.Elements.Add(messageSecurity); binding.Elements.Add(httpTransport); return binding; } }

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  • nginx multiple domain virtual host configuration

    - by Poe
    I'm setting up nginx with multiple domain or wildcard support for convenience sake, rather than setting up 50+ different sites-available/* files. Hopefully this is enough to show you what I'm trying to do. Some are static sites, some are dynamic with usually wordpress installed. If an index.php exists, everything works as expected. If a file is requested that does not exist (missing.html), a 500 error is given due to the rewrite. The logged error is: *112 rewrite or internal redirection cycle while processing "/index.php/index.php/index.php/index.php/index.php/index.php/index.php/index.php/index.php/index.php/index.php/missing.html" The basic nginx configuration I'm currently using is: ` listen 80 default; server _; ... location / { root /var/www/$host; if (-f $request_filename) { expires max; break; } # problem, what if index.php does not exist? if (!-e $request_filename) { rewrite ^/(.*)$ /index.php/$1 last; } } ... ` If an index.php does not exist, and the file also does not exist, I would like it to error 404. Currently, nginx does not support multiple condition if's or nested if so I need a workaround.

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  • c++ multithread

    - by chnet
    I use C++ to implement a thread class. My code shows in the following. I have a problem about how to access thread data. In the class Thread, I create a thread use pthread_create() function. then it calls EntryPoint() function to start thread created. In the Run function, I want to access the mask variable, it always shows segment fault. So, my question is whether the new created thread copy the data in original class? How to access the thread own data? class Thread { public: int mask; pthread_t thread; Thread( int ); void start(); static void * EntryPoint (void *); void Run(); }; Thread::Thread( int a) { mask =a; } void Thread::Run() { cout<<"thread begin to run" <<endl; cout << mask <<endl; // it always show segmentfault here } void * Thread::EntryPoint(void * pthis) { cout << "entry" <<endl; Thread *pt = (Thread *) pthis; pt->Run(); } void Thread::start() { pthread_create(&thread, NULL, EntryPoint, (void *)ThreadId ); pthread_join(thread, NULL); } int main() { int input_array[8]={3,1,2,5,6,8,7,4}; Thread t1(1); t1.start(); }

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  • How to give alternating table rows different background colors using PHP

    - by Sam
    I have a table of data that is generated dynamically based on the contents stored in a mysql database. This is how my code looks: <table border="1"> <tr> <th>Name</th> <th>Description</th> <th>URL</th> </tr> <?php $query = mysql_query("SELECT * FROM categories"); while ($row = mysql_fetch_assoc($query)) { $catName = $row['name']; $catDes = $row['description']; $catUrl = $row['url']; echo "<tr class=''>"; echo "<td>$catName</td>"; echo "<td>$catDes</td>"; echo "<td>$catUrl</td>"; echo "</tr>"; } ?> </table> Now if the table was static, then I would just assign each alternating table row one of 2 styles in repeated order: .whiteBackground { background-color: #fff; } .grayBackground { background-color: #ccc; } and that would be the end of that. However since the table rows are dynamically generated, how can I achieve this?

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  • Get updated size of QGraphicsView

    - by onurozcelik
    Hi, In my Qt Application I am dynamically creating QGraphicsView(s) and adding them inside a QGridLayout. When I add first view inside grid, the view covers all the available space inside grid. Then I add second view and there are now two equally sized views inside grid. Then I add third view and there are now three equally sized views inside grid. And so on. How can I get updated size of first view? Below is my trial but I think this is not working. //Definition of viewsPerRow static const int viewsPerRow = 3; void window::newViewRequested() { QGraphicsView *view = new QGraphicsView; view->setVisible(true); viewVector.push_back(view); for(int i = viewGrid->count(); i < viewVector.count(); i++) { viewGrid->addWidget(view,i / viewsPerRow ,i % viewsPerRow); } qDebug()<<viewGrid->cellRect(0,0); }

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  • Broken console in Maven project using Netbeans

    - by Maciek Sawicki
    Hi, I have strange problem with my Neatens+Maven installation. This is the shortest code to reproduce the problem: public class App { public static void main( String[] args ) { // Create a scanner to read from keyboard Scanner scanner = new Scanner (System.in); Scanner s= new Scanner(System.in); String param= s.next(); System.out.println(param); } } When I'm running it as Maven Project inside Netbeans console seems to be broken. It just ignores my input. It's look like infinitive loop in System.out.println(param);. However this project works fine when it's compiled as "Java Aplication" project. It also works O.K. if I build and run it from cmd. System info: Os: Vista IDE: Netbeans 6.8 Maven: apache-maven-2.2.1 //edit Built program (using mavean from Netbeans) works fine. I just can't test it using Net beans. And I think I forgot to ask the question ;). So of course my first question is: how can I fix this problem? And second is: Is it any workaround for this? For example configuring Netbeans to run external commend line app instead of using built in console.

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  • C++ destructos causing crash's

    - by larsonator
    ok, so i got a some what intricate program that simulates the uni systems of students, units, and students enrolling in units. Students are stored in a binary search tree, Units are stored in a standard list. Student has a list of Unit Pointers, to store which units he/she is enrolled in Unit has a list of Student pointers, to store students which are enrolled in that unit. The unit collections (storing units in a list) as made as a static variable where the main function is, as is the Binary search tree of students. when its finaly time to close the program, i call the destructors of each. but at some stage, during the destructors on the unit side, Unhandled exception at 0x002e4200 in ClassAllocation.exe: 0xC0000005: Access violation reading location 0x00000000. UnitCollection destructor: UnitCol::~UnitCol() { list<Unit>::iterator itr; for(itr = UnitCollection.begin(); itr != UnitCollection.end();) { UnitCollection.pop_front(); itr = UnitCollection.begin(); } } Unit Destructor Unit::~Unit() { } now i got the same sorta problem on the student side of things BST destructors void StudentCol::Destructor(const BTreeNode * r) { if(r!= 0) { Destructor(r->getLChild()); Destructor(r->getRChild()); delete r; } } StudentCol::~StudentCol() { Destructor(root); } Student Destructor Student::~Student() { } so yeah any help would be greatly appreciated

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  • ASMX schema varies when using WCF Service

    - by Lijo
    Hi, I have a client (created using ASMX "Add Web Reference"). The service is WCF. The signature of the methods varies for the client and the Service. I get some unwanted parameteres to the method. Note: I have used IsRequired = true for DataMember. Service: [OperationContract] int GetInt(); Client: proxy.GetInt(out requiredResult, out resultBool); Could you please help me to make the schame non-varying in both WCF clinet and non-WCF cliet? Do we have any best practices for that? using System.ServiceModel; using System.Runtime.Serialization; namespace SimpleLibraryService { [ServiceContract(Namespace = "http://Lijo.Samples")] public interface IElementaryService { [OperationContract] int GetInt(); [OperationContract] int SecondTestInt(); } public class NameDecorator : IElementaryService { [DataMember(IsRequired=true)] int resultIntVal = 1; int firstVal = 1; public int GetInt() { return firstVal; } public int SecondTestInt() { return resultIntVal; } } } Binding = "basicHttpBinding" using NonWCFClient.WebServiceTEST; namespace NonWCFClient { class Program { static void Main(string[] args) { NonWCFClient.WebServiceTEST.NameDecorator proxy = new NameDecorator(); int requiredResult =0; bool resultBool = false; proxy.GetInt(out requiredResult, out resultBool); Console.WriteLine("GetInt___"+requiredResult.ToString() +"__" + resultBool.ToString()); int secondResult =0; bool secondBool = false; proxy.SecondTestInt(out secondResult, out secondBool); Console.WriteLine("SecondTestInt___" + secondResult.ToString() + "__" + secondBool.ToString()); Console.ReadLine(); } } } Please help.. Thanks Lijo

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  • Cannot call DLL import entry in C# from C++ project. EntryPointNotFoundException

    - by kriau
    I'm trying to call from C# a function in a custom DLL written in C++. However I'm getting the warning during code analysis and the error at runtime: Warning: CA1400 : Microsoft.Interoperability : Correct the declaration of 'SafeNativeMethods.SetHook()' so that it correctly points to an existing entry point in 'wi.dll'. The unmanaged entry point name currently linked to is SetHook. Error: System.EntryPointNotFoundException was unhandled. Unable to find an entry point named 'SetHook' in DLL 'wi.dll'. Both projects wi.dll and C# exe has been compiled in to the same DEBUG folder, both files reside here. There is only one file with the name wi.dll in the whole file system. C++ function definition looks like: #define WI_API __declspec(dllexport) bool WI_API SetHook(); I can see exported function using Dependency Walker: as decorated: bool SetHook(void) as undecorated: ?SetHook@@YA_NXZ C# DLL import looks like (I've defined these lines using CLRInsideOut from MSDN magazine): [DllImport("wi.dll", EntryPoint = "SetHook", CallingConvention = CallingConvention.Cdecl)] [return: MarshalAsAttribute(UnmanagedType.I1)] internal static extern bool SetHook(); I've tried without EntryPoint and CallingConvention definitions as well. Both projects are 32-bits, I'm using W7 64 bits, VS 2010 RC. I believe that I simply have overlooked something.... Thanks in advance.

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  • Setting the default stack size on Linux globally for the program

    - by wowus
    So I've noticed that the default stack size for threads on linux is 8MB (if I'm wrong, PLEASE correct me), and, incidentally, 1MB on Windows. This is quite bad for my application, as on a 4-core processor that means 64 MB is space is used JUST for threads! The worst part is, I'm never using more than 100kb of stack per thread (I abuse the heap a LOT ;)). My solution right now is to limit the stack size of threads. However, I have no idea how to do this portably. Just for context, I'm using Boost.Thread for my threading needs. I'm okay with a little bit of #ifdef hell, but I'd like to know how to do it easily first. Basically, I want something like this (where windows_* is linked on windows builds, and posix_* is linked under linux builds) // windows_stack_limiter.c int limit_stack_size() { // Windows impl. return 0; } // posix_stack_limiter.c int limit_stack_size() { // Linux impl. return 0; } // stack_limiter.cpp int limit_stack_size(); static volatile int placeholder = limit_stack_size(); How do I flesh out those functions? Or, alternatively, am I just doing this entirely wrong? Remember I have no control over the actual thread creation (no new params to CreateThread on Windows), as I'm using Boost.Thread.

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  • Playing with bytes...need to convert from java to C#

    - by ibiza
    Hi fellow programmers, I am not used to manipulate bytes in my code and I have this piece of code that is written in Java and I would need to convert it to its C# equivalent : protected static final int putLong(final byte[] b, final int off, final long val) { b[off + 7] = (byte) (val >>> 0); b[off + 6] = (byte) (val >>> 8); b[off + 5] = (byte) (val >>> 16); b[off + 4] = (byte) (val >>> 24); b[off + 3] = (byte) (val >>> 32); b[off + 2] = (byte) (val >>> 40); b[off + 1] = (byte) (val >>> 48); b[off + 0] = (byte) (val >>> 56); return off + 8; } Thanks in advance for all your help, I am looking forward to learn from this.

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  • Compiling code at runtime, loading into current appdomain.

    - by Richard Friend
    Hi Im compiling some code at runtime then loading the assembly into the current appdomain, however when i then try to do Type.GetType it cant find the type... Here is how i compile the code... public static Assembly CompileCode(string code) { Microsoft.CSharp.CSharpCodeProvider provider = new CSharpCodeProvider(); ICodeCompiler compiler = provider.CreateCompiler(); CompilerParameters compilerparams = new CompilerParameters(); compilerparams.GenerateExecutable = false; compilerparams.GenerateInMemory = false; foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies()) { try { string location = assembly.Location; if (!String.IsNullOrEmpty(location)) { compilerparams.ReferencedAssemblies.Add(location); } } catch (NotSupportedException) { // this happens for dynamic assemblies, so just ignore it. } } CompilerResults results = compiler.CompileAssemblyFromSource(compilerparams, code); if (results.Errors.HasErrors) { StringBuilder errors = new StringBuilder("Compiler Errors :\r\n"); foreach (CompilerError error in results.Errors) { errors.AppendFormat("Line {0},{1}\t: {2}\n", error.Line, error.Column, error.ErrorText); } throw new Exception(errors.ToString()); } else { AppDomain.CurrentDomain.Load(results.CompiledAssembly.GetName()); return results.CompiledAssembly; } } This bit fails after getting the type from the compiled assembly just fine, it does not seem to be able to find it using Type.GetType.... Assembly assem = RuntimeCodeCompiler.CompileCode(code); string typeName = String.Format("Peverel.AppFramework.Web.GenCode.ObjectDataSourceProxy_{0}", safeTypeName); Type t = assem.GetType(typeName); //This works just fine.. Type doesntWork = Type.GetType(t.AssemblyQualifiedName); Type doesntWork2 = Type.GetType(t.Name); ....

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  • Inereritance of clousure objects and overriding of methods

    - by bobikk
    I need to extend a class, which is encapsulated in a closure. This base class is following: var PageController = (function(){ // private static variable var _current_view; return function(request, new_view) { ... // priveleged public function, which has access to the _current_view this.execute = function() { alert("PageController::execute"); } } })();` Inheritance is realised using the following function: function extend(subClass, superClass){ var F = function(){ }; F.prototype = superClass.prototype; subClass.prototype = new F(); subClass.prototype.constructor = subClass; subClass.superclass = superClass.prototype; StartController.cache = ''; if (superClass.prototype.constructor == Object.prototype.constructor) { superClass.prototype.constructor = superClass; } } I subclass the PageController: var StartController = function(request){ // calling the constructor of the super class StartController.superclass.constructor.call(this, request, 'start-view'); } // extending the objects extend(StartController, PageController); // overriding the PageController::execute StartController.prototype.execute = function() { alert('StartController::execute'); } Inheritance is working. I can call every PageController's method from StartController's instance. However, method overriding doesn't work: var startCont = new StartController(); startCont.execute(); alerts "PageController::execute". How should I override this method?

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  • Why does TrimStart trims a char more when asked to trim "PRN.NUL" ?

    - by James
    Here is the code: namespace TrimTest { class Program { static void Main(string[] args) { string ToTrim = "PRN.NUL"; Console.WriteLine(ToTrim); string Trimmed = ToTrim.TrimStart("PRN.".ToCharArray()); Console.WriteLine(Trimmed); ToTrim = "PRN.AUX"; Console.WriteLine(ToTrim); Trimmed = ToTrim.TrimStart("PRN.".ToCharArray()); Console.WriteLine(Trimmed); ToTrim = "AUX.NUL"; Console.WriteLine(ToTrim); Trimmed = ToTrim.TrimStart("AUX.".ToCharArray()); Console.WriteLine(Trimmed); } } } The output is like this: PRN.NUL UL PRN.AUX AUX AUX.NUL NUL As you can see, the TrimStart took out the N from NUL. But it doesn't do that for other strings even if it started with PRN. I tried with .NET Framework 3.5 and 4.0 and the results are same. Are there any explanation on what causes this behavior?

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  • Calling DI Container directly in method code (MVC Actions)

    - by fearofawhackplanet
    I'm playing with DI (using Unity). I've learned how to do Constructor and Property injection. I have a static container exposed through a property in my Global.asax file (MvcApplication class). I have a need for a number of different objects in my Controller. It doesn't seem right to inject these throught the constructor, partly because of the high quantity of them, and partly because they are only needed in some Actions methods. The question is, is there anything wrong with just calling my container directly from within the Action methods? public ActionResult Foo() { IBar bar = (Bar)MvcApplication.Container.Resolve(IBar); // ... Bar uses a default constructor, I'm not actually doing any // injection here, I'm just telling my conatiner to give me Bar // when I ask for IBar so I can hide the existence of the concrete // Bar from my Controller. } This seems the simplest and most efficient way of doing things, but I've never seen an example used in this way. Is there anything wrong with this? Am I missing the concept in some way?

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  • garbage collector Issue

    - by Eslam
    this question is like my previous one Given: 3. interface Animal { void makeNoise(); } 4. class Horse implements Animal { 5. Long weight = 1200L; 6. public void makeNoise() { System.out.println("whinny"); } 7. } 8. public class Icelandic extends Horse { 9. public void makeNoise() { System.out.println("vinny"); } 10. public static void main(String[] args) { 11. Icelandic i1 = new Icelandic(); 12. Icelandic i2 = new Icelandic(); 13. Icelandic i3 = new Icelandic(); 14. i3 = i1; i1 = i2; i2 = null; i3 = i1; 15. } 16. } When line 14 is reached, how many objects are eligible for the garbage collector? A. 0 B. 1 C. 2 D. 3 E. 4 F. 6 i choosed A but the right answer is E, but i don't know Why?

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  • Threading.Timer invokes asynchronously many methods

    - by Dimitar
    Hi guys! Please help! I call a threading.timer from global.asax which invokes many methods each of which gets data from different services and writes it to files. My question is how do i make the methods to be invoked on a regular basis let's say 5 mins? What i do is: in Global.asax I declare a timer protected void Application_Start() { TimerCallback timerDelegate = new TimerCallback(myMainMethod); Timer mytimer = new Timer(timerDelegate, null, 0, 300000); Application.Add("timer", mytimer); } the declaration of myMainMethod looks like this: public static void myMainMethod(object obj) { MyDelegateType d1 = new MyDelegateType(getandwriteServiceData1); d1.BeginInvoke(null, null); MyDelegateType d2 = new MyDelegateType(getandwriteServiceData2); d2.BeginInvoke(null, null); } this approach works fine but it invokes myMainMethod every 5 mins. What I need is the method to be invoked 5 mins after all the data is retreaved and written to files on the server. How do I do that?

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  • PHP + MYSQLI: Variable parameter/result binding with prepared statements.

    - by Brian Warshaw
    In a project that I'm about to wrap up, I've written and implemented an object-relational mapping solution for PHP. Before the doubters and dreamers cry out "how on earth?", relax -- I haven't found a way to make late static binding work -- I'm just working around it in the best way that I possibly can. Anyway, I'm not currently using prepared statements for querying, because I couldn't come up with a way to pass a variable number of arguments to the bind_params() or bind_result() methods. Why do I need to support a variable number of arguments, you ask? Because the superclass of my models (think of my solution as a hacked-up PHP ActiveRecord wannabe) is where the querying is defined, and so the find() method, for example, doesn't know how many parameters it would need to bind. Now, I've already thought of building an argument list and passing a string to eval(), but I don't like that solution very much -- I'd rather just implement my own security checks and pass on statements. Does anyone have any suggestions (or success stories) about how to get this done? If you can help me solve this first problem, perhaps we can tackle binding the result set (something I suspect will be more difficult, or at least more resource-intensive if it involves an initial query to determine table structure).

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  • How can I tell whether a webpart that has been deployed to a site is a native webpart that ships wit

    - by program247365
    I have a SharePoint 2007 MOSS instance, and I'm on a fact-finding mission. There have been multiple developers, developing multiple webparts and deploying them (using VS2005/2008 SharePoint Extensions). I thought maybe I could look at the fields in the "Web Part Gallery" list in my site, and look by "Modified by", but it looks like a developer's name is on some of the out-of-the-box webparts somehow, and on ones I know are custom developed, they say "System Account" - so looking at that field in this list is a no go. I thought then maybe I could look at the "Group" to which each webpart was assigned but it looks like they were arbitrarily assigned to many different groups inconsistently - so using that piece of information is a no go. Here is my code I have for just looping through and getting the names of all the webparts. Is there any property I can access on the list items of webparts that would tell me whether it's a custom developed webpart? Any way to distinguish the custom webparts from the out-of-the-box ones? Is there another way to do this? #region Misc Site Collection Methods public static List<string> GetAllWebParts(string connectedSPInstanceUrl) { List<string> lstWebParts = new List<string>(); try { using (SPSite site = new SPSite(connectedSPInstanceUrl)) { using (SPWeb web = site.OpenWeb()) { SPList list = web.Lists["Web Part Gallery"]; foreach (SPListItem item in list.Items) { lstWebParts.Add(item.Name); } } } } catch (Exception ex) { lstWebParts.Add("Error"); lstWebParts.Add("Message: " + ex.Message); lstWebParts.Add("Inner Exception: " + ex.InnerException.ToString()); lstWebParts.Add("Stack Trace: " + ex.StackTrace); } return lstWebParts; } #endregion

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  • Linker error: wants C++ virtual base class destructor

    - by jdmuys
    Hi, I have a link error where the linker complains that my concrete class's destructor is calling its abstract superclass destructor, the code of which is missing. This is using GCC 4.2 on Mac OS X from XCode. I saw http://stackoverflow.com/questions/307352/g-undefined-reference-to-typeinfo but it's not quite the same thing. Here is the linker error message: Undefined symbols: "ConnectionPool::~ConnectionPool()", referenced from: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool()in RKConnector.o ld: symbol(s) not found collect2: ld returned 1 exit status Here is the abstract base class declaration: class ConnectionPool { public: static ConnectionPool* newPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~ConnectionPool() =0; virtual int keepAlive() =0; virtual int disconnect() =0; virtual sql::Connection * getConnection(char *compression_scheme = NULL) =0; virtual void releaseConnection(sql::Connection * theConnection) =0; }; Here is the concrete class declaration: class AlwaysConnectedConnectionZPool: public ConnectionPool { protected: <snip data members> public: AlwaysConnectedConnectionZPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~AlwaysConnectedConnectionZPool(); virtual int keepAlive(); // will make sure the connection doesn't time out. Call regularly virtual int disconnect(); // disconnects/destroys all connections. virtual sql::Connection * getConnection(char *compression_scheme = NULL); virtual void releaseConnection(sql::Connection * theConnection); }; Needless to say, all those members are implemented. Here is the destructor: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool() { printf("AlwaysConnectedConnectionZPool destructor call"); // nothing to destruct in fact } and also maybe the factory routine: ConnectionPool* ConnectionPool::newPool(std::string h, short p, std::string u, std::string pw, std::string b) { return new AlwaysConnectedConnectionZPool(h, p, u, pw, b); } I can fix this by artificially making my abstract base class concrete. But I'd rather do something better. Any idea? Thanks

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  • Text piped to PowerShell.exe isn't recieved when using [Console]::ReadLine()

    - by crtracy
    I'm getting itermittent data loss when calling .NET [Console]::ReadLine() to read piped input to PowerShell.exe: >ping localhost | powershell -NonInteractive -NoProfile -C "do {$line = [Console]::ReadLine(); ('' + (Get-Date -f 'HH:mm :ss') + $line) | Write-Host; } while ($line -ne $null)" 23:56:45time<1ms 23:56:45 23:56:46time<1ms 23:56:46 23:56:47time<1ms 23:56:47 23:56:47 Normally 'ping localhost' from Vista64 looks like this, so there is a lot of data missing from the output above: Pinging WORLNTEC02.bnysecurities.corp.local [::1] from ::1 with 32 bytes of data: Reply from ::1: time<1ms Reply from ::1: time<1ms Reply from ::1: time<1ms Reply from ::1: time<1ms Ping statistics for ::1: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 0ms, Maximum = 0ms, Average = 0ms But using the same API from C# recieves all the data sent to the process (excluding some newline differences). Code: namespace ConOutTime { class Program { static void Main (string[] args) { string s; while ((s = Console.ReadLine ()) != null) { if (s.Length > 0) // don't write time for empty lines Console.WriteLine("{0:HH:mm:ss} {1}", DateTime.Now, s); } } } } Output: 00:44:30 Pinging WORLNTEC02.bnysecurities.corp.local [::1] from ::1 with 32 bytes of data: 00:44:30 Reply from ::1: time<1ms 00:44:31 Reply from ::1: time<1ms 00:44:32 Reply from ::1: time<1ms 00:44:33 Reply from ::1: time<1ms 00:44:33 Ping statistics for ::1: 00:44:33 Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), 00:44:33 Approximate round trip times in milli-seconds: 00:44:33 Minimum = 0ms, Maximum = 0ms, Average = 0ms So, if calling the same API from PowerShell instead of C# many parts of StdIn get 'eaten'. Is the PowerShell host reading string from StdIn even though I didn't use 'PowerShell.exe -Command -'?

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  • How to implement generic callbacks in C++

    - by Kylotan
    Forgive my ignorance in asking this basic question but I've become so used to using Python where this sort of thing is trivial that I've completely forgotten how I would attempt this in C++. I want to be able to pass a callback to a function that performs a slow process in the background, and have it called later when the process is complete. This callback could be a free function, a static function, or a member function. I'd also like to be able to inject some arbitrary arguments in there for context. (ie. Implementing a very poor man's coroutine, in a way.) On top of that, this function will always take a std::string, which is the output of the process. I don't mind if the position of this argument in the final callback parameter list is fixed. I get the feeling that the answer will involve boost::bind and boost::function but I can't work out the precise invocations that would be necessary in order to create arbitrary callables (while currying them to just take a single string), store them in the background process, and invoke the callable correctly with the string parameter.

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  • How to scale JPEG images with a non-standard sampling factor in Java?

    - by HRJ
    I am using Java AWT for scaling a JPEG image, to create thumbnails. The code works fine when the image has a normal sampling factor ( 2x2,1x1,1x1 ) However, an image which has this sampling factor ( 1x1, 1x1, 1x1 ) creates problem when scaled. The colors get corrupted though the features are recognizable. The original and the thumbnail: The code I am using is roughly equivalent to: static BufferedImage awtScaleImage(BufferedImage image, int maxSize, int hint) { // We use AWT Image scaling because it has far superior quality // compared to JAI scaling. It also performs better (speed)! System.out.println("AWT Scaling image to: " + maxSize); int w = image.getWidth(); int h = image.getHeight(); float scaleFactor = 1.0f; if (w > h) scaleFactor = ((float) maxSize / (float) w); else scaleFactor = ((float) maxSize / (float) h); w = (int)(w * scaleFactor); h = (int)(h * scaleFactor); // since this code can run both headless and in a graphics context // we will just create a standard rgb image here and take the // performance hit in a non-compatible image format if any Image i = image.getScaledInstance(w, h, hint); image = new BufferedImage(w, h, BufferedImage.TYPE_INT_RGB); Graphics2D g = image.createGraphics(); g.drawImage(i, null, null); g.dispose(); i.flush(); return image; } (Code courtesy of this page ) Is there a better way to do this? Here's a test image with sampling factor of [ 1x1, 1x1, 1x1 ].

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  • Android, phone call audio stream via wlan

    - by moppel
    I am planning on developing my specific voip app for android. Here's the scenario: when a phone call occurs I want to hear the person who's calling on my local pc speakers and I want to speak to him via my own pc microphone / headset. So I need to send the audio stream of both me and the person I am talking to via the wlan network. Something like this: ... onCallStateChanged(int state, String phoneNumber){ while(state == PhoneListener.CALL_STATE_OFFHOOK){ //while phone call is happaning //send incoming speech via wlan to pc //receive audiostream from pc microphone and direct it to the phone call } } ... Is this possible with the current Android API? (Actually it should be since voip apps are available in the market) I did some research in the Android API and all I found was the AudioManager which has constant named public static final int STREAM_VOICE_CALL; //The audio stream for phone calls But I don't know how to use it our how it should give me access to the actual audiostreams which I can send via network. How do I manage to do this? The connection would be realised by TCP sockets.

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  • Unit Testing-- fundamental goal?

    - by David
    Me and my co-workers had a bit of a disagreement last night about unit testing in our PHP/MySQL application. Half of us argued that when unit testing a function within a class, you should mock everything outside of that class and its parents. The other half of us argued that you SHOULDN'T mock anything that is a direct dependancy of the class either. The specific example was our logging mechanism, which happened through a static Logging class, and we had a number of Logging::log() calls in various locations throughout our application. The first half of us said the Logging mechanism should be faked (mocked) because it would be tested in the Logging unit tests. The second half of us argued that we should include the original Logging class in our unit test so that if we make a change to our logging interface, we'll be able to see if it creates problems in other parts of the application due to failing to update the call interface. So I guess the fundamental question is-- do unit tests serve to test the functionality of a single unit in a closed environment, or show the consequences of changes to a single unit in a larger environment? If it's one of these, how do you accomplish the other?

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