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  • Is it true that one should not use NSLog() on production code?

    - by jpm
    I was told this a few times in this very site, but I wanted to make sure this is really the case. I was expecting to be able to sprinkle NSLog function calls throughout my code, and that Xcode/gcc would automatically strip those calls out when building my Release/Distribution builds. Should I avoid using this? If so, what alternatives are most common between experienced Objective-C programmers?

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  • Memory Allocation increases in didSelectRowAtIndexPath

    - by mongeta
    Hello, I'm testing my App and in a very simple view, each time a tap on a UITableView row, my allocation overall bytes get higher and higher and never go downs. I don't have any special code there, so I created a new project from scratch with a very simple view, force one section and just three rows. In the didSelectRowAtIndexPath code do nothing, and fire it with instruments and memory allocation and, the memory goes up with every cell selection ... Is this normal behaviour ? thanks, regards, m.

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  • Why do I not get low memory issues until images are draw on the screen?

    - by maxpower
    I am able to load over 200 UIImage objects into a NSMutableDictionary without any memorry warning issues. When I start displaying them on the screen (after about showing 10-20 images) I get low memory warnings and an eventual crash. Only about 8 images are displayed at anyone time. Does it take additional memory to actually draw a UIImage on the screen? No memory leaks are showing up and i've reviewed code for leaks many many times.

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  • Unable to call storyboard from xib

    - by Shruti Kapoor
    I am new to iOS development. I am trying to connect to a storyboard from xib file. My xib View Controller has a "Login" which if successful should connect to storyboard. I have googled and searched on stackoverflow for a solution and I am using this code that is given everywhere: UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil]; YourViewController * yourView = (YourViewController *)[storyboard instantiateViewControllerWithIdentifier:@"identifier ID"]; I have created an identifier for my storyboard as well. However, I am not being redirected to the storyboard no matter what I try. When the login finishes, I go back to my main View Controller (xib). I should be instead redirected to the storyboard. Here is what my code looks like in a file called ProfileTabView.m: -(void) loginViewDidFinish:(NSNotification*)notification { [[NSNotificationCenter defaultCenter] removeObserver:self]; UIStoryboard* storyboard = [UIStoryboard storyboardWithName:@"Storyboard" bundle:nil]; ProfileTabView * yourView = (ProfileTabView *)[storyboard instantiateViewControllerWithIdentifier:@"myID"]; } I have implemeted this code in the function that gets called once the login is successful. However, the storyboard "Storyboard" never gets called. Am i doing this right? Am I supposed to be writing this code anywhere else? Thanks a lot for any help :)

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  • Can get members, but not count of NSMutableArray

    - by Curyous
    I'm filling an NSMutableArray from a CoreData call. I can get the first object, but when I try to get the count, the app crashes with Program received signal: “EXC_BAD_ACCESS”. How can I get the count? Here's the relevant code - I've put a comment on the line where it crashes. - (void)viewDidLoad { [super viewDidLoad]; managedObjectContext = [[MySingleton sharedInstance] managedObjectContext]; if (managedObjectContext != nil) { charactersRequest = [[NSFetchRequest alloc] init]; charactersEntity = [NSEntityDescription entityForName:@"Character" inManagedObjectContext:managedObjectContext]; [charactersEntity retain]; [charactersRequest setEntity:charactersEntity]; [charactersRequest retain]; NSError *error; characters = [[managedObjectContext executeFetchRequest:charactersRequest error:&error] mutableCopy]; if (characters == nil) { NSLog(@"Did not get results for characters: %@", error.localizedDescription); } else { [characters retain]; NSLog(@"Found some character(s)."); Character* character = (Character *)[characters objectAtIndex:0]; NSLog(@"Name of first one: %@", character.name); NSLog(@"Found %@ character(s).", characters.count); // Crashes on this line with - Program received signal: “EXC_BAD_ACCESS”. } } } And previous declarations from the header file: @interface CrowdViewController : UITableViewController { NSManagedObjectContext *managedObjectContext; NSFetchRequest *charactersRequest; NSEntityDescription *charactersEntity; NSMutableArray *characters; } I'm a bit perplexed and would really appreciate finding out what is going on.

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  • Problem while disabling scrolling of UITableview

    - by Sreelal
    Hi, I am facing a problem while disabling the scrolling of table view.When i disabled the scrolling then the cells are not responding to user clicks,even delegates( like - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath) are not firing .Still dont know how to resolve looking for a solution Thanks in advance....

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  • autorelease object not confirming protocol does not give any warning

    - by Sahil Wasan
    I have a class "ABC" and its method which returns non autoreleases object of that class. @interface ABC:NSObject +(ABC *)aClassMethodReturnsObjectWhichNotAutoreleased; @end @implementation ABC +(ABC *)aClassMethodReturnsObjectWhichNotAutoreleased{ ABC *a = [[ABC alloc]init]; return a; } @end If I have a protocol Foo. @Protocol Foo @required -(void)abc; @end My ABC class is "not" confirming Foo protocols. 1st call id<Foo> obj = [ABC aClassMethodReturnsObjectWhichNotAutoreleased]; //show warning It shows warning "Non Compatible pointers.." thats good.Abc did not confirm protocol Foo BUT 2nd call id<Foo> obj = [NSArray arrayWithObjects:@"abc",@"def",nil]; // It will "not" show warning as it will return autorelease object.NSArray don't confirm protocol Foo In first call compiler gives warning and in second call compiler is not giving any warning.I think that is because i am not returning autorelease object. Why is compiler not giving warning in 2nd call as NSArray is also not confirming FOO Thanks in advance

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  • How to call another class's method from my app delegate

    - by Jared
    I have an application that utilizes UILocalNotifications to pop-up UIAlertViews. When the notification fires, the user chooses to go into the app, and this method is called from my app delegate: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {...} Where I can handle it and where I also prompt another alertview for more information. So when the app launches, it is displaying view A, and then the alertview pops up and prompts for input. This alertview, however, is originating from my app delegate. I need to be able to reload view A when the user hits Yes/No on the alertview. How can I do that from within my app delegate? Any help is appreciated!!

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  • IOS : BAD ACCESS when trying to add a new Entity object

    - by Maverick447
    So i'm using coredata to model my relationships . This is the model in brief Type A can have one or more types of type B Type B has a inverse relationship of being associated with one of type A Type B can have one or more types of type C Type C has a inverse relationship of being associated with one of type B From a UI standpoint , I have a Navigation controller with controllers that successively sets up the first A object (VC-1) , then another viewcontroller (VC-2) creates a B object ( I pass in the A object to this controller) and the B object is added to the A object . Similarly the same thing happens with B and C . The third Viewcontroller (VC3) first creates a C object and assigns it to the passed B Object . Also between these viewcontrollers the managedObjectCOntext is also passed . SO my use case is such that while viewcontroller (VC-3) is the top controller a button action will keep creating multiple objects of type C and add them to the same type B object that was passed . Also as part of this function I save the managedObject context after saving each type C . e.g. code in viewcontroller 3 - (void) SaveNewTypeC { TypeC *newtypeC = (Question*)[NSEntityDescription insertNewObjectForEntityForName:@"TypeC" inManagedObjectContext:managedObjectContext]; [newtypeC setProp1:] ; [newtypeC setProp2:] .. .. **[typeBObject addTypeCInTypeBObject:newtypeC];** [section setTotalCObjectCount:[ NSNumber numberWithInt:typeCIndex++]]; NSError *error = nil; if (![managedObjectContext save:&error]) { // Handle error NSLog(@"Unresolved error %@, %@, %@", error, [error userInfo],[error localizedDescription]); exit(-1); // Fail } [newtypeC release]; } - (IBAction)selectedNewButton:(id)sender { [self SaveNewTypeC]; [self startRepeatingTimer]; } The BAD ACCESS seems to appear when the bold line above executes Relating to some HashValue . Any clues on resolving this would be helpful .

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  • Updating the getDistanceFrom between two annotations in MapKit

    - by Krismutt
    Hey everybody! I wanna have a UILabel that shows the distance between two annotations... but how do I get it to update the distance each time the current location is updated (location)?? CLLocationCoordinate2 savedPlace = savedPosition; CLLocationCoordinate2D currentPlace = location; CLLocation *locCurrent = [[CLLocation alloc] initWithLatitude:currentPlace.latitude longitude:currentPlace.longitude]; CLLocation *locSaved = [[CLLocation alloc] initWithLatitude:savedPlace.latitude longitude:savedPlace.longitude]; CLLocationDistance distance = [locSaved distanceFromLocation:locCurrent]; [showDistance setText:[NSString stringWithFormat:@"%g", distance]]; Thanks in advance!

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  • How to paints a transparent circle like using CGContextClearRect to draw a transparent rectangle

    - by user177946
    Hello All, Do anyone know how I can draw a transparent circle on a CALayer just like using CGContextClearRect to draw a transparent rectangle? My requirements is that I need to draw a mask on a picture, in some cases, I need to erase it, but CGContextClearRect only allow to draw a rectangle, I wonder if there is another way to do the same thing and draw a tranparent circle. Regards, Anto

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  • are push notification tokens unique across all apps for a single device?

    - by scootklein
    i will have multiple applications on the app store and 1 urban airship account to send push notifications to all of these devices. what i want to know is if each apple device has the same "push token" across all applications? this is more of a database architecture thing so that I don't duplicate a push token many times if one single device uses many of my apps if each apple device generates a unique push token for each application it has installed my architecture needs to change.

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  • cant scroll the scrolview?

    - by Abhi_Iphone_Blackberry
    I have a problem with my UIScrollView. It's visible but I can't scroll it. CGRect frame = CGRectMake(20, 90,280,1000); scroll1=[[UIScrollView alloc]initWithFrame:frame]; scroll1.contentSize = CGSizeMake(280,1000); scroll1.backgroundColor=[UIColor grayColor]; //scroll1.delegate=scroll1; [scroll1 setUserInteractionEnabled:TRUE]; [scroll1 setPagingEnabled:TRUE]; [scroll1 setScrollEnabled:TRUE]; [scroll1 showsVerticalScrollIndicator]; Thanks in advance.

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  • Code is exectuting but the view is not loading when called form a function?

    - by wolverine
    I have a viewBased application with the viewController class mainView. In it I am loading various views(different nibs) depending upon certain actions that I do. I have added a popoverController with a barbutton in the mainView. Its intialized with a tableviewController class named popClass. When I select certain row in the popover, I want the view in my mainView to load someother view(as I do when i do certain actions). For that I have written a function in mainView Controller class and is calling it from the popOver class. Function and the lines of code are executing but nothing is happening. Even the log lines are printed but no action takes place. What is the problem? OR is there anyother way to make the view change in mainView by using the popover?

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  • UITableView not getting populated with sqlite database column

    - by Ingila Ejaz
    Here's the code of a method I used to populate UITableView with the contents of a column in sqlite database. However, this is giving no errors at run-time but still does not give any data in UITableView. If anyone could help, it'll be highly appreciated. - (void)viewDidLoad{ [super viewDidLoad]; self.title = @"Strings List"; UITableViewCell *cell; NSString *docsDir; NSArray *dirPaths; sqlite3_stmt *statement; // Get the documents directory dirPaths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); docsDir = [dirPaths objectAtIndex:0]; // Build the path to the database file databasePath = [[NSString alloc]initWithString: [docsDir stringByAppendingPathComponent:@"strings.sqlite"]]; NSFileManager *filemgr = [NSFileManager defaultManager]; if ([filemgr fileExistsAtPath: databasePath ] == NO) { const char *dbpath = [databasePath UTF8String]; if (sqlite3_open(dbpath, &contactDB) == SQLITE_OK) { NSString * query = @"SELECT string FROM strings"; const char * stmt = [query UTF8String]; if (sqlite3_prepare_v2(contactDB, stmt, -1,&statement, NULL)==SQLITE_OK){ if (sqlite3_step(statement) == SQLITE_ROW) { NSString *string = [[NSString alloc]initWithUTF8String:(const char*)sqlite3_column_text(statement, 0)]; cell.textLabel.text = string; } } else NSLog(@"Failed"); sqlite3_finalize(statement); } sqlite3_close(contactDB); } }

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  • UIPickerView didSelectRow delay

    - by Rob Bonner
    Hello all, I have a UIPickerView implemented in one of my pages that depends on the didSelectRow delegate method. An odd behavior I have noticed is when the user moves a wheel and leaves it between selections, then the wheel will move very slowly to the closest selection. The didSelectRow event will not fire until this is complete, sometimes 3 seconds later. Is there a way to speed this up, or detect when the wheel is being moved, so I can freeze my interface during this time?

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  • Can I stop UIImageView Animation at last frame?

    - by Ivan
    Hello, I have an animation using a UIImageView myAnimatedView.animationImages = myImages; myAnimatedView.animationDuration = 1; myAnimatedView.animationRepeatCount = 1; [myAnimatedView startAnimating]; How can I tell to animation to stop at the last frame or to be visible last frame of the series of images? Thank you in advance

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  • Tableview with sections managed by fetched results controller

    - by Matthes
    Hi, I'm quite new to CoreData and need help with one issue. I have tableview which simply lists cities stored in SQLite db. City is defined by "cityId" and "name" attributes. Data are fetched using NSFetchedResultsController and everything works fine except that I can't figure out how to make FetchedResultsController to group cities by first letter of city names. When I supply "name" for sectionNameKeyPath argument of initWithFetchRequest:managedObjectContext:sectionNameKeyPath:cacheName: method, it creates section for each city, which is obviously something I don't want. I can't figure out how to create an expression which would make it work in way I need. thanks for any tips and/or advices on this Matthes

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  • SQLite SQLite column can't be updated to any value but zero (real type)

    - by user1065320
    Hi I'm trying to create a three fields table (date,text,real), I can insert and update the first two fields but can't set or update the last one. createSQL = @"CREATE TABLE IF NOT EXISTS ACTIVITIES (MYDATE DATETIME PRIMARY KEY, ACTIVITY TEXT , LENGTH REAL);"; try to insert char *update = "INSERT OR REPLACE INTO ACTIVITIES (MYDATE, ACTIVITY , LENGTH) VALUES (?, ? ,?);"; sqlite3_stmt *stmt; if (sqlite3_prepare_v2(database, update , -1, &stmt, nil) == SQLITE_OK) { sqlite3_bind_double(stmt, 1, valueToWrite); sqlite3_bind_text(stmt, 2, [task UTF8String], -1, NULL); sqlite3_bind_double(stmt, 3, 1.5); } if (sqlite3_step(stmt) != SQLITE_DONE) { NSAssert1(0, @"Error updating table: %s", errorMsg); } sqlite3_finalize(stmt); sqlite3_close(database); The first two values are updated but the last one remains 0 even if I'm writing a value like 1.5 or put a double variable with a different value Thanks

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