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  • GLSL: Strange light reflections [Solved]

    - by Tom
    According to this tutorial I'm trying to make a normal mapping using GLSL, but something is wrong and I can't find the solution. The output render is in this image: Image1 in this image is a plane with two triangles and each of it is different illuminated (that is bad). The plane has 6 vertices. In the upper left side of this plane are 2 identical vertices (same in the lower right). Here are some vectors same for each vertice: normal vector = 0, 1, 0 (red lines on image) tangent vector = 0, 0,-1 (green lines on image) bitangent vector = -1, 0, 0 (blue lines on image) here I have one question: The two identical vertices does need to have the same tangent and bitangent? I have tried to make other values to the tangents but the effect was still similar. Here are my shaders Vertex shader: #version 130 // Input vertex data, different for all executions of this shader. in vec3 vertexPosition_modelspace; in vec2 vertexUV; in vec3 vertexNormal_modelspace; in vec3 vertexTangent_modelspace; in vec3 vertexBitangent_modelspace; // Output data ; will be interpolated for each fragment. out vec2 UV; out vec3 Position_worldspace; out vec3 EyeDirection_cameraspace; out vec3 LightDirection_cameraspace; out vec3 LightDirection_tangentspace; out vec3 EyeDirection_tangentspace; // Values that stay constant for the whole mesh. uniform mat4 MVP; uniform mat4 V; uniform mat4 M; uniform mat3 MV3x3; uniform vec3 LightPosition_worldspace; void main(){ // Output position of the vertex, in clip space : MVP * position gl_Position = MVP * vec4(vertexPosition_modelspace,1); // Position of the vertex, in worldspace : M * position Position_worldspace = (M * vec4(vertexPosition_modelspace,1)).xyz; // Vector that goes from the vertex to the camera, in camera space. // In camera space, the camera is at the origin (0,0,0). vec3 vertexPosition_cameraspace = ( V * M * vec4(vertexPosition_modelspace,1)).xyz; EyeDirection_cameraspace = vec3(0,0,0) - vertexPosition_cameraspace; // Vector that goes from the vertex to the light, in camera space. M is ommited because it's identity. vec3 LightPosition_cameraspace = ( V * vec4(LightPosition_worldspace,1)).xyz; LightDirection_cameraspace = LightPosition_cameraspace + EyeDirection_cameraspace; // UV of the vertex. No special space for this one. UV = vertexUV; // model to camera = ModelView vec3 vertexTangent_cameraspace = MV3x3 * vertexTangent_modelspace; vec3 vertexBitangent_cameraspace = MV3x3 * vertexBitangent_modelspace; vec3 vertexNormal_cameraspace = MV3x3 * vertexNormal_modelspace; mat3 TBN = transpose(mat3( vertexTangent_cameraspace, vertexBitangent_cameraspace, vertexNormal_cameraspace )); // You can use dot products instead of building this matrix and transposing it. See References for details. LightDirection_tangentspace = TBN * LightDirection_cameraspace; EyeDirection_tangentspace = TBN * EyeDirection_cameraspace; } Fragment shader: #version 130 // Interpolated values from the vertex shaders in vec2 UV; in vec3 Position_worldspace; in vec3 EyeDirection_cameraspace; in vec3 LightDirection_cameraspace; in vec3 LightDirection_tangentspace; in vec3 EyeDirection_tangentspace; // Ouput data out vec3 color; // Values that stay constant for the whole mesh. uniform sampler2D DiffuseTextureSampler; uniform sampler2D NormalTextureSampler; uniform sampler2D SpecularTextureSampler; uniform mat4 V; uniform mat4 M; uniform mat3 MV3x3; uniform vec3 LightPosition_worldspace; void main(){ // Light emission properties // You probably want to put them as uniforms vec3 LightColor = vec3(1,1,1); float LightPower = 40.0; // Material properties vec3 MaterialDiffuseColor = texture2D( DiffuseTextureSampler, vec2(UV.x,-UV.y) ).rgb; vec3 MaterialAmbientColor = vec3(0.1,0.1,0.1) * MaterialDiffuseColor; //vec3 MaterialSpecularColor = texture2D( SpecularTextureSampler, UV ).rgb * 0.3; vec3 MaterialSpecularColor = vec3(0.5,0.5,0.5); // Local normal, in tangent space. V tex coordinate is inverted because normal map is in TGA (not in DDS) for better quality vec3 TextureNormal_tangentspace = normalize(texture2D( NormalTextureSampler, vec2(UV.x,-UV.y) ).rgb*2.0 - 1.0); // Distance to the light float distance = length( LightPosition_worldspace - Position_worldspace ); // Normal of the computed fragment, in camera space vec3 n = TextureNormal_tangentspace; // Direction of the light (from the fragment to the light) vec3 l = normalize(LightDirection_tangentspace); // Cosine of the angle between the normal and the light direction, // clamped above 0 // - light is at the vertical of the triangle -> 1 // - light is perpendicular to the triangle -> 0 // - light is behind the triangle -> 0 float cosTheta = clamp( dot( n,l ), 0,1 ); // Eye vector (towards the camera) vec3 E = normalize(EyeDirection_tangentspace); // Direction in which the triangle reflects the light vec3 R = reflect(-l,n); // Cosine of the angle between the Eye vector and the Reflect vector, // clamped to 0 // - Looking into the reflection -> 1 // - Looking elsewhere -> < 1 float cosAlpha = clamp( dot( E,R ), 0,1 ); color = // Ambient : simulates indirect lighting MaterialAmbientColor + // Diffuse : "color" of the object MaterialDiffuseColor * LightColor * LightPower * cosTheta / (distance*distance) + // Specular : reflective highlight, like a mirror MaterialSpecularColor * LightColor * LightPower * pow(cosAlpha,5) / (distance*distance); //color.xyz = E; //color.xyz = LightDirection_tangentspace; //color.xyz = EyeDirection_tangentspace; } I have replaced the original color value by EyeDirection_tangentspace vector and then I got other strange effect but I can not link the image (not eunogh reputation) Is it possible that with this shaders is something wrong, or maybe in other place in my code e.g with my matrices?

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  • Per-pixel displacement mapping GLSL

    - by Chris
    Im trying to implement a per-pixel displacement shader in GLSL. I read through several papers and "tutorials" I found and ended up with trying to implement the approach NVIDIA used in their Cascade Demo (http://www.slideshare.net/icastano/cascades-demo-secrets) starting at Slide 82. At the moment I am completly stuck with following problem: When I am far away the displacement seems to work. But as more I move closer to my surface, the texture gets bent in x-axis and somehow it looks like there is a little bent in general in one direction. EDIT: I added a video: click I added some screen to illustrate the problem: Well I tried lots of things already and I am starting to get a bit frustrated as my ideas run out. I added my full VS and FS code: VS: #version 400 layout(location = 0) in vec3 IN_VS_Position; layout(location = 1) in vec3 IN_VS_Normal; layout(location = 2) in vec2 IN_VS_Texcoord; layout(location = 3) in vec3 IN_VS_Tangent; layout(location = 4) in vec3 IN_VS_BiTangent; uniform vec3 uLightPos; uniform vec3 uCameraDirection; uniform mat4 uViewProjection; uniform mat4 uModel; uniform mat4 uView; uniform mat3 uNormalMatrix; out vec2 IN_FS_Texcoord; out vec3 IN_FS_CameraDir_Tangent; out vec3 IN_FS_LightDir_Tangent; void main( void ) { IN_FS_Texcoord = IN_VS_Texcoord; vec4 posObject = uModel * vec4(IN_VS_Position, 1.0); vec3 normalObject = (uModel * vec4(IN_VS_Normal, 0.0)).xyz; vec3 tangentObject = (uModel * vec4(IN_VS_Tangent, 0.0)).xyz; //vec3 binormalObject = (uModel * vec4(IN_VS_BiTangent, 0.0)).xyz; vec3 binormalObject = normalize(cross(tangentObject, normalObject)); // uCameraDirection is the camera position, just bad named vec3 fvViewDirection = normalize( uCameraDirection - posObject.xyz); vec3 fvLightDirection = normalize( uLightPos.xyz - posObject.xyz ); IN_FS_CameraDir_Tangent.x = dot( tangentObject, fvViewDirection ); IN_FS_CameraDir_Tangent.y = dot( binormalObject, fvViewDirection ); IN_FS_CameraDir_Tangent.z = dot( normalObject, fvViewDirection ); IN_FS_LightDir_Tangent.x = dot( tangentObject, fvLightDirection ); IN_FS_LightDir_Tangent.y = dot( binormalObject, fvLightDirection ); IN_FS_LightDir_Tangent.z = dot( normalObject, fvLightDirection ); gl_Position = (uViewProjection*uModel) * vec4(IN_VS_Position, 1.0); } The VS just builds the TBN matrix, from incoming normal, tangent and binormal in world space. Calculates the light and eye direction in worldspace. And finally transforms the light and eye direction into tangent space. FS: #version 400 // uniforms uniform Light { vec4 fvDiffuse; vec4 fvAmbient; vec4 fvSpecular; }; uniform Material { vec4 diffuse; vec4 ambient; vec4 specular; vec4 emissive; float fSpecularPower; float shininessStrength; }; uniform sampler2D colorSampler; uniform sampler2D normalMapSampler; uniform sampler2D heightMapSampler; in vec2 IN_FS_Texcoord; in vec3 IN_FS_CameraDir_Tangent; in vec3 IN_FS_LightDir_Tangent; out vec4 color; vec2 TraceRay(in float height, in vec2 coords, in vec3 dir, in float mipmap){ vec2 NewCoords = coords; vec2 dUV = - dir.xy * height * 0.08; float SearchHeight = 1.0; float prev_hits = 0.0; float hit_h = 0.0; for(int i=0;i<10;i++){ SearchHeight -= 0.1; NewCoords += dUV; float CurrentHeight = textureLod(heightMapSampler,NewCoords.xy, mipmap).r; float first_hit = clamp((CurrentHeight - SearchHeight - prev_hits) * 499999.0,0.0,1.0); hit_h += first_hit * SearchHeight; prev_hits += first_hit; } NewCoords = coords + dUV * (1.0-hit_h) * 10.0f - dUV; vec2 Temp = NewCoords; SearchHeight = hit_h+0.1; float Start = SearchHeight; dUV *= 0.2; prev_hits = 0.0; hit_h = 0.0; for(int i=0;i<5;i++){ SearchHeight -= 0.02; NewCoords += dUV; float CurrentHeight = textureLod(heightMapSampler,NewCoords.xy, mipmap).r; float first_hit = clamp((CurrentHeight - SearchHeight - prev_hits) * 499999.0,0.0,1.0); hit_h += first_hit * SearchHeight; prev_hits += first_hit; } NewCoords = Temp + dUV * (Start - hit_h) * 50.0f; return NewCoords; } void main( void ) { vec3 fvLightDirection = normalize( IN_FS_LightDir_Tangent ); vec3 fvViewDirection = normalize( IN_FS_CameraDir_Tangent ); float mipmap = 0; vec2 NewCoord = TraceRay(0.1,IN_FS_Texcoord,fvViewDirection,mipmap); //vec2 ddx = dFdx(NewCoord); //vec2 ddy = dFdy(NewCoord); vec3 BumpMapNormal = textureLod(normalMapSampler, NewCoord.xy, mipmap).xyz; BumpMapNormal = normalize(2.0 * BumpMapNormal - vec3(1.0, 1.0, 1.0)); vec3 fvNormal = BumpMapNormal; float fNDotL = dot( fvNormal, fvLightDirection ); vec3 fvReflection = normalize( ( ( 2.0 * fvNormal ) * fNDotL ) - fvLightDirection ); float fRDotV = max( 0.0, dot( fvReflection, fvViewDirection ) ); vec4 fvBaseColor = textureLod( colorSampler, NewCoord.xy,mipmap); vec4 fvTotalAmbient = fvAmbient * fvBaseColor; vec4 fvTotalDiffuse = fvDiffuse * fNDotL * fvBaseColor; vec4 fvTotalSpecular = fvSpecular * ( pow( fRDotV, fSpecularPower ) ); color = ( fvTotalAmbient + (fvTotalDiffuse + fvTotalSpecular) ); } The FS implements the displacement technique in TraceRay method, while always using mipmap level 0. Most of the code is from NVIDIA sample and another paper I found on the web, so I guess there cannot be much wrong in here. At the end it uses the modified UV coords for getting the displaced normal from the normal map and the color from the color map. I looking forward for some ideas. Thanks in advance! Edit: Here is the code loading the heightmap: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, mWidth, mHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, mImageData); glGenerateMipmap(GL_TEXTURE_2D); //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_LINEAR); //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); Maybe something wrong in here?

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  • Google Analytics on Android

    - by pjv
    There is a specific and official analytics SDK for native Android apps (note that I'm not talking about webpages in apps on a phone). This library basically sends pages and events to Google Analytics and you can view your analytics in exactly the same dashboard as for websites. Since my background is apps rather than websites, and since a lot of the Google Analytics terminology seems particularly inapplicable to a native app, I need some pointers. Please discuss my remarks, provide some clarification where you think I'm off-track, and above all share good experiences! 1. Page Views Pages mostly can match different Activities (and Dialogs) being displayed. Activities can be visible behind non-full-screen Activities however, though only the top-level Activity can be interacted. This sort-off clashes with a "(page) view". You'd also want at least one page view for each visit and therefore put one page view tracker in the Application class. However this does not constitute a window or sorts. Usually an Activity will open at the same time, so the time spent on that page will have been 0. This will influence your "time spent" statistics. How are these counted anyway? Moreover, there is a loose coupling between the Activities, by means of Intents. A user can, much like on any website, step in at any Activity, although usually this then concerns resuming the application where he left off. This makes that the hierarchy of Activities usually is very flat. And since there are no url's involved. What meaning would using slashes in page titles have, such as "/Home"? All pages would appear on an equal level in the reports, so no content drilldown. Non-unique page views seem to be counted as some kind of indicator of successfulness: how often does the visitor revisit the page. When the user rotates the screen however usually an Activity resumes again, thus making it a new page view. This happens a lot. Maybe a well-thought-through placement of the call might solve this, or placing several, I'm not sure. How to deal with Page Views? 2. Events I'd say there are two sorts: A user event Something that happened, usually as an indirect consequence of the above. The latter particularly is giving me headaches. First of all, many events aren't written in code any more, but pieced logically together by means of Intents. This means that there is no place to put the analytics call. You'd either have to give up this advantage and start doing it the old-fashioned way in favor of good analytics, or, just be missing some events. Secondly, as a developer you're not so much interested in when a user clicks a button, but if the action that should have been performed really was performed and what the result was. There seems to be no clear way to get resulting data into Google Analytics (what's up with the integers? I want to put in Strings!). The same that applies to the flat pages hierarchy, also goes for the event categories. You could do "vertical" categories (topically, that is), but some code is shared "horizontally" and the tracking will be equally shared. Just as with the Intents mechanism, inheritance makes it hard for you to put the tracking in the right places at all times. And I can't really imagine "horizontal" categories. Unless you start making really small categories, such as all the items form the same menu in one category, I have a hard time grasping the concept. Finally, how do you deal with cancelling? Usually you both have an explicit cancel mechanism by ways of a button, as well as the implicit cancel when the "back"-button is pressed to leave the activity and there were no changes. The latter also applies to "saves", when the back button is pressed and there ARE changes. How are you consequently going to catch all these if not by doing all the "back"-button work yourself? How to deal with events? 3. Goals For goal types I have choice of: URL Destination, Time on Site, and Pages/Visit. Most apps don't have a funnel that leads the user to some "registration done" or "order placed" page. Apps have either already been bought (in which case you want to stimulate the user to love your app, so that he might bring on new buyers) or are paid for by in-app ads. So URL Destination is not a very important goal. Time on Site also seems troublesome. First, I have some doubt on how this would be measured. Second, I don't necessarily want my user to spend a lot of time in my already paid app, just be active and content. Equivalently, why not mention how frequent a user uses your app? Regarding Pages/Visit I already mentioned how screen orientation changes blow up the page view numbers. In an app I'd be most interested in events/visit to measure the user's involvement/activity. If he's intensively using the app then he must be loving it right? Furthermore, I also have some small funnels (that do not lead to conversion though) that I want to see streamlined. In my mind those funnels would end in events rather than page views but that seems not to be possible. I could also measure clickthroughs on in-app ads, but then I'd need to track those as Page Views rather than Events, in view of "URL Destination". What are smart goals for apps and how can you fit them on top of Analytics? 4. Optimisation Is there a smart way to manually do what "Website Optimiser" does for websites? Most importantly, how would I track different landing page designs? 5. Traffic Sources Referrals deal with installation time referrals, if you're smart enough to get them included. But perhaps I'd also want to get some data which third-party app sends users to my app to perform some actions (this app interoperability is possible via Intents). Many of the terminologies related to "Traffic Sources" seem totally meaningless and there is no possibility of connecting in AdSense. What are smart uses of this data? 6. Visitors Of the "Browser capabilities", "Network Properties" and "Mobile" tabs, many things are pointless as they have no influence on / relation with my mostly offline app that won't use flash anyway. Only if you drill down far enough, can you get to OS versions, which do matter a lot. I even forgot where you could check what exact Android devices visited. What are smart uses of this data? How can you make the relevant info more prominent? 7. Other No in-page analytics. I have to register my app as a web-url (What!?)?

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  • PASS Summit – looking back on my first time

    - by Fatherjack
      So I was lucky enough to get my first experience of PASS Summit this year and took some time beforehand to read some blogs and reference material to get an idea on what to do and how to get the best out of my visit. Having been to other conferences – technical and non-technical – I had a reasonable idea on the routine and what to expect in general. Here is a list of a few things that I have learned/remembered as the week has gone by. Wear comfortable shoes. This actually needs to be broadened to Take several pairs of comfortable shoes. You will be spending many many hours, for several days one after another. Having comfortable feet that can literally support you for the duration will make the week in general a whole lot better. Not only at the conference but getting to and from you could well be walking. In the evenings you will be walking around town and standing talking in various bars and clubs. Looking back, on some days I was on my feet for over 20 hours. Make friends. This is a given for the long term benefits it brings but there is also an immediate reward in being at a conference with a friend or two. Some events are bigger and more popular than others and some have the type of session that every single attendee will want to be in. This is great for those that get in but if you are in the bathroom or queuing for coffee and you miss out it sucks. Having a friend that can get in to a room and reserve you a seat is a great advantage to make sure you get the content that you want to see and still have the coffee that you need. Don’t go to every session you want to see This might sound counter intuitive and it relies on the sessions being recorded in some way to guarantee you don’t totally miss out. Both PASS Summit and SQL Bits sessions are recorded (summit is audio, SQLBits is video) and this means that if you get into a good conversation with someone over a coffee you don’t have to break it up to go to a session. Obviously there is a trade-off here and you need to decide on the tipping point for yourself but a conversation at a place like this could make a big difference to the next contract or employer you have or it might simply be great catching up with some friends you don’t see so often. Go to at least one session you don’t want to Again, this will seem to be contrary to normal logic but there is no reason why you shouldn’t learn about a part of SQL Server that isn’t part of your daily routine. Not only will you learn something new but you will also pick up on the feelings and attitudes of the people in the session. So, if you are a DBA, head off to a BI session and so on. You’ll hear BI speakers speaking to a BI audience and get to understand their point of view and reasoning for making the decisions they do. You will also appreciate the way that your decisions and instructions affect the way they have to work. This will help you a lot when you are on a project, working with multiple teams and make you all more productive. Socialise While you are at the conference venue, speak to people. Ask questions, be interested in whoever you are speaking to. You get chances to talk to new friends at breakfast, dinner and every break between sessions. The only people that might not talk to you would be speakers that are about to go and give a session, in most cases speakers like peace and quiet before going on stage. Other than that the people around you are just waiting for someone to talk to them so make the first move. There is a whole lot going on outside of the conference hours and you should make an effort to join in with some of this too. At karaoke evenings or just out for a quiet drink with a few of the people you meet at the conference. Either way, don’t be a recluse and hide in your room or be alone out in the town. Don’t talk to people Once again this sounds wrong but stay with me. I have spoken to a number of speakers since Summit 2013 finished and they have all mentioned the time it has taken them to move about the conference venue due to people stopping them for a chat or to ask a question. 45 minutes to walk from a session room to the speaker room in one case. Wow. While none of the speakers were upset about this sort of delay I think delegates should take the situation into account and possibly defer their question to an email or to a time when the person they want is clearly less in demand. Give them a chance to enjoy the conference in the same way that you are, they may actually want to go to a session or just have a rest after giving their session – talking for 75 minutes is hard work, taking an extra 45 minutes right after is unbelievable. I certainly hope that they get good feedback on their sessions and perhaps if you spoke to a speaker outside a session you can give them a mention in the ‘any other comments’ part of the feedback, just to convey your gratitude for them giving up their time and expertise for free. Say thank you I just mentioned giving the speakers a clear, visible ‘thank you’ in the feedback but there are plenty of people that help make any conference the success it is that would really appreciate hearing that their efforts are valued. People on the registration desk, volunteers giving schedule guidance and directions, people on the community zone are all volunteers giving their time to help you have the best experience possible. Send an email to PASS and convey your thoughts about the work that was done. Maybe you want to be a volunteer next time so you could enquire how you get into that position at the same time. This isn’t an exclusive list and you may agree or disagree with the points I have made, please add anything you think is good advice in the comments. I’d like to finish by saying a huge thank you to all the people involved in planning, facilitating and executing the PASS Summit 2013, it was an excellent event and I know many others think it was a totally worthwhile event to attend.

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  • 5 Lessons learnt in localization / multi language support in WPF

    - by MarkPearl
    For the last few months I have been secretly working away at the second version of an application that we initially released a few years ago. It’s called MaxCut and it is a free panel/cut optimizer for the woodwork, glass and metal industry. One of the motivations for writing MaxCut was to get an end to end experience in developing an application for general consumption. From the early days of v1 of MaxCut I would get the odd email thanking me for the software and then listing a few suggestions on how to improve it. Two of the most dominant suggestions that we received were… Support for imperial measurements (the original program only supported the metric system) Multi language support (we had someone who volunteered to translate the program into Japanese for us). I am not going to dive into the Imperial to Metric support in todays blog post, but I would like to cover a few brief lessons we learned in adding support for multi-language functionality in the software. I have sectioned them below under different lessons. Lesson 1 – Build multi-language support in from the start So the first lesson I learnt was if you know you are going to do multi language support – build it in from the very beginning! One of the power points of WPF/Silverlight is data binding in XAML and so while it wasn’t to painful to retro fit multi language support into the programing, it was still time consuming and a bit tedious to go through mounds and mounds of views and would have been a minor job to have implemented this while the form was being designed. Lesson 2 – Accommodate for varying word lengths using Grids The next lesson was a little harder to learn and was learnt a bit further down the road in the development cycle. We developed everything in English, assuming that other languages would have similar character length words for equivalent meanings… don’t!. A word that is short in your language may be of varying character lengths in other languages. Some language like Dutch and German allow for concatenation of nouns which has the potential to create really long words. We picked up a few places where our views had been structured incorrectly so that if a word was to long it would get clipped off or cut out. To get around this we began using the WPF grid extensively with column widths that would automatically expand if they needed to. Generally speaking the grid replacement got round this hurdle, and if in future you have a choice between a stack panel or a grid – think twice before going for the easier option… often the grid will be a bit more work to setup, but will be more flexible. Lesson 3 – Separate the separators Our initial run through moving the words to a resource dictionary led us to make what I thought was one potential mistake. If we had a label like the following… “length : “ In the resource dictionary we put it as a single entry. This is fine until you start using a word more than once. For instance in our scenario we used the word “length’ frequently. with different variations of the word with grammar and separators included in the resource we ended up having what I would consider a bloated dictionary. When we removed the separators from the words and put them as their own resources we saw a dramatic reduction in dictionary size… so something that looked like this… “length : “ “length. “ “length?” Was reduced to… “length” “:” “?” “.” While this may not seem like a reduction at first glance, consider that the separators “:?.” are used everywhere and suddenly you see a real reduction in bloat. Lesson 4 – Centralize the Language Dictionary This lesson was learnt at the very end of the project after we had already had a release candidate out in the wild. Because our translations would be done on a volunteer basis and remotely, we wanted it to be really simple for someone to translate our program into another language. As a common design practice we had tiered the application so that we had a business logic layer, a ui layer, etc. The problem was in several of these layers we had resource files specific for that layer. What this resulted in was us having multiple resource files that we would need to send to our translators. To add to our problems, some of the wordings were duplicated in different resource files, which would result in additional frustration from our translators as they felt they were duplicating work. Eventually the workaround was to make a separate project in VS2010 with just the language translations. We then exposed the dictionary as public within this project and made it as a reference to the other projects within the solution. This solved out problem as now we had a central dictionary and could remove any duplication's. Lesson 5 – Make a dummy translation file to test that you haven’t missed anything The final lesson learnt about multi language support in WPF was when checking if you had forgotten to translate anything in the inline code, make a test resource file with dummy data. Ideally you want the data for each word to be identical. In our instance we made one which had all the resource key values pointing to a value of test. This allowed us point the language file to our test resource file and very quickly browse through the program and see if we had missed any linking. The alternative to this approach is to have two language files and swap between the two while running the program to make sure that you haven’t missed anything, but the downside of dual language file approach is that it is much a lot harder spotting a mistake if everything is different – almost like playing Where’s Wally / Waldo. It is much easier spotting variance in uniformity – meaning when you put the “test’ keyword for everything, anything that didn’t say “test” stuck out like a sore thumb. So these are my top five lessons learnt on implementing multi language support in WPF. Feel free to make any suggestions in the comments section if you feel maybe something is more important than one of these or if I got it wrong!

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  • Advice for a distracted, unhappy, recently graduated programmer? [closed]

    - by Re-Invent
    I graduated 4 months ago. I had offers from a few good places to work at. At the same time I wanted to stick to building a small software business of my own, still have some ideas with good potential, some half done projects frozen in my github. But due to social pressures, I chose a job, the pay is great, but I am half-passionate about it. A small team of smart folks building useful product, working out contracts across the world. I've started finding it extremely boring. Boring to the extent that I skip 2-3 days a week together not doing work. Neither do I spend that time progressing any of my own projects. Yes, I feel stupid at the way I'm wasting time, but I don't understand exactly why is it happening. It's as if all the excitement has been drained. What can I do about it? Long version: School - I was in third standard. Only students, 6th grade had access to computer labs. I once peeked into the lab from the little door opening. No hard-disks, MS DOS on 5 1/2 inch floppies. I asked a senior student to play some sound in BASIC. He used PLAY to compose a tune. Boy! I was so excited, I was jumping from within. Back home, asked my brother to teach me some programming. We bought a book "MODERN All About GW-BASIC for Schools & Colleges". The book had everything, right from printing, to taking input, file i/o, game programming, machine level support, etc. I was in 6th standard, wrote my first game - a wheel of fortune, rotated the wheel by manipulating 16 color palette's definition. Got internet soon, got hooked to QuickBasic programming community. Made some more games "007 in Danger", "Car Crush 2" for submission to allbasiccode archives. I was extremely excited about all this. My interests now swayed into "hacking" (computer security). Taught myself some perl, found it annoying, learnt PHP and a bit of SQL. Also taught myself Visual Basic one of the winters and wrote a pacman clone with Direct X. By the time I was in 10th standard, I created some evil tools using visual basic, php and mysql and eventually landed myself into an unpaid side-job at a government facility, building evil tools for them. It was a dream come true for crackers of that time. And so was I, still very excited. Things changed soon, last two years of school were not so great as I was balancing preps for college, work at govt. and studies for school at same time. College - College was opposite of all I had wished it to be. I imagined it to be a place where I'd spend my 4 years building something awesome. It was rather an epitome of rote learning, attendance, rules, busy schedules, ban on personal laptops, hardly any hackers surrounding you and shit like that. We had to take permissions to even introduce some cultural/creative activities in our annual schedule. The labs won't be open on weekends because the lab employees had to have their leaves. Yes, a horrible place for someone like me. I still managed to pull out a project with a friend over 2 months. Showed it to people high in the academia hierarchy. They were immensely impressed, we proposed to allow personal computers for students. They made up half-assed reasons and didn't agree. We felt frustrated. And so on, I still managed to teach myself new languages, do new projects of my own, do an intern at the same govt. facility, start a small business for sometime, give a talk at a conference I'm passionate about, win game-dev and hacking contest at most respected colleges, solve good deal of programming contest problems, etc. At the same time I was not content with all these restrictions, great emphasis on rote learning, and sheer wastage of time due to college. I never felt I was overdoing, but now I feel I burnt myself out. During my last days at college, I did an intern at a bigco. While I spent my time building prototypes for certain LBS, the other interns around me, even a good friend, was just skipping time. I thought maybe, in a few weeks he would put in some serious efforts at work assigned to him, but all he did was to find creative ways to skip work, hide his face from manager, engage people in talks if they try to question his progress, etc. I tried a few time to get him on track, but it seems all he wanted was to "not to work hard at all and still reap the fruits". I don't know how others take such people, but I find their vicinity very very poisonous to one's own motivation and productivity. Over that, the place where I come from, HRs don't give much value to what have you done past 4 years. So towards the end of out intern, we all were offered work at the bigco, but the slacker, even after not writing more than 200 lines of code was made a much better offer. I felt enraged instantly - "Is this how the corp world treats someone who does fruitful, if not extra-ordinary work form them for past 6 months?". Yes, I did try to negotiate and debate. The bigcos seem blind due to departmentalization of responsibilities and many layers of management. I decided not to be in touch with any characters of that depressing play. Probably the busy time I had at college, ignoring friends, ignoring fun and squeezing every bit of free time for myself is also responsible. Probably this is what has drained all my willingness to work for anyone. I find my day job boring, at the same time I with to maintain it for financial reasons. I feel a bit burnt out, unsatisfied and at the same time an urge to quit working for someone else and start finishing my frozen side-projects (which may be profitable). Though I haven't got much to support myself with food, office, internet bills, etc in savings. I still have my day job, but I don't find it very interesting, even though the pay is higher than the slacker, I don't find money to be a great motivator here. I keep comparing myself to my past version. I wonder how to get rid of this and reboot myself back to the way I was in school days - excited about it, tinkering, building, learning new things daily, and NOT BORED?

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  • The True Cost of a Solution

    - by D'Arcy Lussier
    I had a Twitter chat recently with someone suggesting Oracle and SQL Server were losing out to OSS (Open Source Software) in the enterprise due to their issues with scaling or being too generic (one size fits all). I challenged that a bit, as my experience with enterprise sized clients has been different – adverse to OSS but receptive to an established vendor. The response I got was: Found it easier to influence change by showing how X can’t solve our problems or X is extremely costly to scale. Money talks. I think this is definitely the right approach for anyone pitching an alternate or alien technology as part of a solution: identify the issue, identify the solution, then present pros and cons including a cost/benefit analysis. What can happen though is we get tunnel vision and don’t present a full view of the costs associated with a solution. An “Acura”te Example (I’m so clever…) This is my dream vehicle, a Crystal Black Pearl coloured Acura MDX with the SH-AWD package! We’re a family of 4 (5 if my daughters ever get their wish of adding a dog), and I’ve always wanted a luxury type of vehicle, so this is a perfect replacement in a few years when our Rav 4 has hit the 8 – 10 year mark. MSRP – $62,890 But as we all know, that’s not *really* the cost of the vehicle. There’s taxes and fees added on, there’s the extended warranty if I choose to purchase it, there’s the finance rate that needs to be factored in… MSRP –   $62,890 Taxes –      $7,546 Warranty - $2,500 SubTotal – $72,936 Finance Charge – $ 1094.04 Grand Total – $74,030 Well! Glad we did that exercise – we discovered an extra $11k added on to the MSRP! Well now we have our true price…or do we? Lifetime of the Vehicle I’m expecting to have this vehicle for 7 – 10 years. While the hard cost of the vehicle is known and dealt with, the costs to run and maintain the vehicle are on top of this. I did some research, and here’s what I’ve found: Fuel and Mileage Gas prices are high as it is for regular fuel, but getting into an MDX will require that I *only* purchase premium fuel, which comes at a premium price. I need to expect my bill at the pump to be higher. Comparing the MDX to my 2007 Rav4 also shows I’ll be gassing up more often. The Rav4 has a city MPG of 21, while the MDX plummets to 16! The MDX does have a bigger fuel tank though, so all in all the number of times I hit the pumps might even out. Still, I estimate I’ll be spending approximately $8000 – $10000 more on gas over a 10 year period than my current Rav4. Service Options Limited Although I have options with my Toyota here in Winnipeg (we have 4 Toyota dealerships), I do go to my original dealer for any service work. Still, I like the fact that I have options. However, there’s only one Acura dealership in all of Winnipeg! So if, for whatever reason, I’m not satisfied with the level of service I’m stuck. Non Warranty Service Work Also let’s not forget that there’s a bulk of work required every year that is *not* covered under warranty – oil changes, tire rotations, brake pads, etc. I expect I’ll need to get new tires at the 5 years mark as well, which can easily be $1200 – $1500 (I just paid $1000 for new tires for the Rav4 and we’re at the 5 year mark). Now these aren’t going to be *new* costs that I’m not used to from our existing vehicles, but they should still be factored in. I’d budget $500/year, or $5000 over the 10 years I’ll own the vehicle. Final Assessment So let’s re-assess the true cost of my dream MDX: MSRP                    $62,890 Taxes                       $7,546 Warranty                 $2,500 Finance Charge         $1094 Gas                        $10,000 Service Work            $5000 Grand Total           $89,030 So now I have a better idea of 10 year cost overall, and I’ve identified some concerns with local service availability. And there’s now much more to consider over the original $62,890 price tag. Tying This Back to Technology Solutions The process that we just went through is no different than what organizations do when considering implementing a new system, technology, or technology based solution, within their environments. It’s easy to tout the short term cost savings of particular product/platform/technology in a vacuum. But its when you consider the wider impact that the true cost comes into play. Let’s create a scenario: A company is not happy with its current data reporting suite. An employee suggests moving to an open source solution. The selling points are: - Because its open source its free - The organization would have access to the source code so they could alter it however they wished - It provided features not available with the current reporting suite At first this sounds great to the management and executive, but then they start asking some questions and uncover more information: - The OSS product is built on a technology not used anywhere within the organization - There are no vendors offering product support for the OSS product - The OSS product requires a specific server platform to operate on, one that’s not standard in the organization All of a sudden, the true cost of implementing this solution is starting to become clearer. The company might save money on licensing costs, but their training costs would increase significantly – developers would need to learn how to develop in the technology the OSS solution was built on, IT staff must learn how to set up and maintain a new server platform within their existing infrastructure, and if a problem was found there was no vendor to contact for support. The true cost of implementing a “free” OSS solution is actually spinning up a project to implement it within the organization – no small cost. And that’s just the short-term cost. Now the organization must ensure they maintain trained staff who can make changes to the OSS reporting solution and IT staff that will stay knowledgeable in the new server platform. If those skills are very niche, then higher labour costs could be incurred if those people are hard to find or if trained employees use that knowledge as leverage for higher pay. Maybe a vendor exists that will contract out support, but then there are those costs to consider as well. And let’s not forget end-user training – in our example, anyone that runs reports will need to be trained on how to use the new system. Here’s the Point We still tend to look at software in an “off the shelf” kind of way. It’s very easy to say “oh, this product is better than vendor x’s product – and its free because its OSS!” but the reality is that implementing any new technology within an organization has a cost regardless of the retail price of the product. Training, integration, support – these are real costs that impact an organization and span multiple departments. Whether you’re pitching an improved business process, a new system, or a new technology, you need to consider the bigger picture costs of implementation. What you define as success (in our example, having better reporting functionality) might not be what others define as success if implementing your solution causes them issues. A true enterprise solution needs to consider the entire enterprise.

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  • Big data: An evening in the life of an actual buyer

    - by Jean-Pierre Dijcks
    Here I am, and this is an actual story of one of my evenings, trying to spend money with a company and ultimately failing. I just gave up and bought a service from another vendor, not the incumbent. Here is that story and how I think big data could actually fix this (and potentially prevent some of this from happening). In the end this story should illustrate how big data can benefit me (get me what I want without causing grief) and the company I am trying to buy something from. Note: Lots of details left out, I have no intention of being the annoyed blogger moaning about a specific company. What did I want to get? We watch TV, we have internet and we do have a land line. The land line is from a different vendor then the TV and the internet. I have decided that this makes no sense and I was going to get a bundle (no need to infer who this is, I just picked the generic bundle word as this is what I want to get) of all three services as this seems to save me money. I also want to not talk to people, I just want to click on a website when I feel like it and get it all sorted. I do think that is reality. I want to just do my shopping at 9.30pm while watching silly reruns on TV. Problem 1 - Bad links So, I'm an existing customer of the company I want to buy my bundle from. I go to the website, I click on offers. Turns out they are offers for new customers. After grumbling about how good they are, I click on offers for existing customers. Bummer, it goes to offers for new customers, so I click again on the link for offers for existing customers. No cigar... it just does not work. Big data solutions: 1) Do not show an existing customer the offers for new customers unless they are the same => This is only partially doable without login, but if a customer logs in the application should always know that this is an existing customer. But in general, imagine I do this from my home going through the internet service of this vendor to their domain... an instant filter should move me into the "existing customer route". 2) Flag dead or incorrect links => I've clicked the link for "existing customer offers" at least 3 times in under 5 seconds... Identifying patterns like this is easy in Hadoop and can very quickly make a list of potentially incorrect links. No need for realtime fixing, just the fact that this link can be pro-actively fixed across my entire web domain is a good thing. Preventative maintenance! Problem 2 - Purchase cannot be completed Apart from the fact that the browsing pattern to actually get to what I want is poorly designed, my purchase never gets past a specific point. In other words, I put something into my shopping cart and when I want to move on the application either crashes (with me going to an error page) or hangs or goes into something like chat. So I try again, and again and again. I think I tried this entire path (while being logged in!!) at least 10 times over the course of 20 minutes. I also clicked on the feedback button and, frustrated as I was, tried to explain this did not work... Big Data Solutions: 1) This web site does shopping cart analysis. I got an email next day stating I have things in my shopping cart, just click here to complete my purchase. After the above experience, this just added insult to my pain... 2) What should have happened, is a Hadoop job going over all logged in customers that are on the buy flow. It should flag anyone who is trying (multiple attempts from the same user to do the same thing), analyze the shopping card, the clicks to identify what the customers wants, his feedback provided (note: always own your own website feedback, never just farm this out!!) and in a short turn around time (30 minutes to 2 hours or so) email me with a link to complete my purchase. Not with a link to my shopping cart 12 hours later, but a link to actually achieve what I wanted... Why should this company go through the big data effort? I do believe this is relatively easy to do using our Oracle Event Processing and Big Data Appliance solutions combined. It is almost so simple (to my mind) that it makes no sense that this is not in place? But, now I am ranting... Why is this interesting? It is because of $$$$. After trying really hard, I mean I did this all in the evening, and again in the morning before going to work. I kept on failing, But I really wanted this to work... so an email that said, sorry, we noticed you tried to get a bundle (the log knows what I wanted, where I failed, so easy to generate), here is the link to click and complete your purchase. And here is 2 movies on us as an apology would have kept me as a customer, and got the additional $$$$ per month for the next couple of years. It would also lead to upsell on my phone package etc. Instead, I went to a completely different company, bought service from them. Lost money for company A, negative sentiment for company A and me telling this story at the water cooler so I'm influencing more people to think negatively about company A. All in all, a loss of easy money, a ding in sentiment and image where a relatively simple solution exists and can be in place on the software I describe routinely in this blog... For those who are coming to Openworld and maybe see value in solving the above, or are thinking of how to solve this, come visit us in Moscone North - Oracle Red Lounge or in the Engineered Systems Showcase.

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  • GLSL: Strange light reflections

    - by Tom
    According to this tutorial I'm trying to make a normal mapping using GLSL, but something is wrong and I can't find the solution. The output render is in this image: Image1 in this image is a plane with two triangles and each of it is different illuminated (that is bad). The plane has 6 vertices. In the upper left side of this plane are 2 identical vertices (same in the lower right). Here are some vectors same for each vertice: normal vector = 0, 1, 0 (red lines on image) tangent vector = 0, 0,-1 (green lines on image) bitangent vector = -1, 0, 0 (blue lines on image) here I have one question: The two identical vertices does need to have the same tangent and bitangent? I have tried to make other values to the tangents but the effect was still similar. Here are my shaders Vertex shader: #version 130 // Input vertex data, different for all executions of this shader. in vec3 vertexPosition_modelspace; in vec2 vertexUV; in vec3 vertexNormal_modelspace; in vec3 vertexTangent_modelspace; in vec3 vertexBitangent_modelspace; // Output data ; will be interpolated for each fragment. out vec2 UV; out vec3 Position_worldspace; out vec3 EyeDirection_cameraspace; out vec3 LightDirection_cameraspace; out vec3 LightDirection_tangentspace; out vec3 EyeDirection_tangentspace; // Values that stay constant for the whole mesh. uniform mat4 MVP; uniform mat4 V; uniform mat4 M; uniform mat3 MV3x3; uniform vec3 LightPosition_worldspace; void main(){ // Output position of the vertex, in clip space : MVP * position gl_Position = MVP * vec4(vertexPosition_modelspace,1); // Position of the vertex, in worldspace : M * position Position_worldspace = (M * vec4(vertexPosition_modelspace,1)).xyz; // Vector that goes from the vertex to the camera, in camera space. // In camera space, the camera is at the origin (0,0,0). vec3 vertexPosition_cameraspace = ( V * M * vec4(vertexPosition_modelspace,1)).xyz; EyeDirection_cameraspace = vec3(0,0,0) - vertexPosition_cameraspace; // Vector that goes from the vertex to the light, in camera space. M is ommited because it's identity. vec3 LightPosition_cameraspace = ( V * vec4(LightPosition_worldspace,1)).xyz; LightDirection_cameraspace = LightPosition_cameraspace + EyeDirection_cameraspace; // UV of the vertex. No special space for this one. UV = vertexUV; // model to camera = ModelView vec3 vertexTangent_cameraspace = MV3x3 * vertexTangent_modelspace; vec3 vertexBitangent_cameraspace = MV3x3 * vertexBitangent_modelspace; vec3 vertexNormal_cameraspace = MV3x3 * vertexNormal_modelspace; mat3 TBN = transpose(mat3( vertexTangent_cameraspace, vertexBitangent_cameraspace, vertexNormal_cameraspace )); // You can use dot products instead of building this matrix and transposing it. See References for details. LightDirection_tangentspace = TBN * LightDirection_cameraspace; EyeDirection_tangentspace = TBN * EyeDirection_cameraspace; } Fragment shader: #version 130 // Interpolated values from the vertex shaders in vec2 UV; in vec3 Position_worldspace; in vec3 EyeDirection_cameraspace; in vec3 LightDirection_cameraspace; in vec3 LightDirection_tangentspace; in vec3 EyeDirection_tangentspace; // Ouput data out vec3 color; // Values that stay constant for the whole mesh. uniform sampler2D DiffuseTextureSampler; uniform sampler2D NormalTextureSampler; uniform sampler2D SpecularTextureSampler; uniform mat4 V; uniform mat4 M; uniform mat3 MV3x3; uniform vec3 LightPosition_worldspace; void main(){ // Light emission properties // You probably want to put them as uniforms vec3 LightColor = vec3(1,1,1); float LightPower = 40.0; // Material properties vec3 MaterialDiffuseColor = texture2D( DiffuseTextureSampler, vec2(UV.x,-UV.y) ).rgb; vec3 MaterialAmbientColor = vec3(0.1,0.1,0.1) * MaterialDiffuseColor; //vec3 MaterialSpecularColor = texture2D( SpecularTextureSampler, UV ).rgb * 0.3; vec3 MaterialSpecularColor = vec3(0.5,0.5,0.5); // Local normal, in tangent space. V tex coordinate is inverted because normal map is in TGA (not in DDS) for better quality vec3 TextureNormal_tangentspace = normalize(texture2D( NormalTextureSampler, vec2(UV.x,-UV.y) ).rgb*2.0 - 1.0); // Distance to the light float distance = length( LightPosition_worldspace - Position_worldspace ); // Normal of the computed fragment, in camera space vec3 n = TextureNormal_tangentspace; // Direction of the light (from the fragment to the light) vec3 l = normalize(LightDirection_tangentspace); // Cosine of the angle between the normal and the light direction, // clamped above 0 // - light is at the vertical of the triangle -> 1 // - light is perpendicular to the triangle -> 0 // - light is behind the triangle -> 0 float cosTheta = clamp( dot( n,l ), 0,1 ); // Eye vector (towards the camera) vec3 E = normalize(EyeDirection_tangentspace); // Direction in which the triangle reflects the light vec3 R = reflect(-l,n); // Cosine of the angle between the Eye vector and the Reflect vector, // clamped to 0 // - Looking into the reflection -> 1 // - Looking elsewhere -> < 1 float cosAlpha = clamp( dot( E,R ), 0,1 ); color = // Ambient : simulates indirect lighting MaterialAmbientColor + // Diffuse : "color" of the object MaterialDiffuseColor * LightColor * LightPower * cosTheta / (distance*distance) + // Specular : reflective highlight, like a mirror MaterialSpecularColor * LightColor * LightPower * pow(cosAlpha,5) / (distance*distance); //color.xyz = E; //color.xyz = LightDirection_tangentspace; //color.xyz = EyeDirection_tangentspace; } I have replaced the original color value by EyeDirection_tangentspace vector and then I got other strange effect but I can not link the image (not eunogh reputation) Is it possible that with this shaders is something wrong, or maybe in other place in my code e.g with my matrices? SOLVED Solved... 3 days needed for changing one letter from this: glBindBuffer(GL_ARRAY_BUFFER, vbo); glVertexAttribPointer ( 4, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? sizeof(VboVertex), // stride (void*)(12*sizeof(float)) // array buffer offset ); to this: glBindBuffer(GL_ARRAY_BUFFER, vbo); glVertexAttribPointer ( 4, // attribute 3, // size GL_FLOAT, // type GL_FALSE, // normalized? sizeof(VboVertex), // stride (void*)(11*sizeof(float)) // array buffer offset ); see difference? :)

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  • Sudo apt-get update -f does not work?

    - by BrianO09
    I am a bit of a noob with Linux. Several months ago I updated to Ubuntu 12.04, then stopped using Ubuntu for a while for a variety of reasons. Now I would like to go back to it, but I have a couple of problems. For one thing, the Software Center will simply not load. I click on the icon, the program comes up, but it never loads, and when I close it I get a "window not responding" message. While reading some threads to fix this issue, the common theme was that the main solution was to update by running: sudo apt-get install --reinstall software-center However, when I run that, I get the following (long): bcoleary@ubuntu:~$ sudo apt-get install --reinstall software-center [sudo] password for bcoleary: Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: kdelibs-bin : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkjsapi4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed kdelibs5-plugins : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkjsapi4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkntlm4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed kdoctools : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkcmutils4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkde3support4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkpty4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkdeclarative5 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkdewebkit5 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkdnssd4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkemoticons4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkfile4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkhtml5 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkjsapi4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkidletime4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkio5 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkjsembed4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkjsapi4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkmediaplayer4 : Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libknewstuff3-4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libknotifyconfig4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkparts4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libkrosscore4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libktexteditor4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libnepomuk4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libnepomukquery4a : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libnepomukutils4 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed libplasma3 : Depends: libkdecore5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libkdeui5 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed Depends: libthreadweaver4 (= 4:4.8.3-0ubuntu0.1) but 4:4.8.5-0ubuntu0.1 is to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). So the next thing I tried was: sudo apt-get -f install The following has been cut down, but you get the idea: Errors were encountered while processing: libkdeclarative5 libkcmutils4 libnepomuk4 libkio5 libnepomukquery4a libnepomukutils4 libkparts4 libkdewebkit5 libkdnssd4 libknewstuff3-4 libplasma3 libnepomuksync4 libkemoticons4 libkfile4 libktexteditor4 libkhtml5 libkidletime4 libkmediaplayer4 libknotifyconfig4 libnepomukdatamanagement4 libkde3support4 libkjsembed4 libkrosscore4 kdoctools kdelibs-bin libkatepartinterfaces4 katepart kdelibs5-plugins plasma-scriptengine-javascript kde-runtime amarok libkdcraw20 libkgeomap1 libkipi8 libkvkontakte1 kipi-plugins digikam libkonq-common libkonq5abi1 dolphin kde-baseapps-bin kdebase-runtime libkcddb4 kdemultimedia-kio-plugins kdepimlibs-kio-plugins libkonqsidebarplugin4a konqueror konqueror-nsplugins libakonadi-kde4 libakonadi-calendar4 libkabc4 Processing was halted because there were too many errors. E: Sub-process /usr/bin/dpkg returned an error code (1) Basically it said a ton of stuff was missing. Maybe this happened when I upgraded, I am not sure. Is there a way to fix this? And if not what is the best way to un-install and re-install Ubuntu? It is currently dual-booted with Windows 7. If you need anymore info, please let me know. Thank you for helping a beginner! :)

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  • Entity Framework 6: Alpha2 Now Available

    - by ScottGu
    The Entity Framework team recently announced the 2nd alpha release of EF6.   The alpha 2 package is available for download from NuGet. Since this is a pre-release package make sure to select “Include Prereleases” in the NuGet package manager, or execute the following from the package manager console to install it: PM> Install-Package EntityFramework -Pre This week’s alpha release includes a bunch of great improvements in the following areas: Async language support is now available for queries and updates when running on .NET 4.5. Custom conventions now provide the ability to override the default conventions that Code First uses for mapping types, properties, etc. to your database. Multi-tenant migrations allow the same database to be used by multiple contexts with full Code First Migrations support for independently evolving the model backing each context. Using Enumerable.Contains in a LINQ query is now handled much more efficiently by EF and the SQL Server provider resulting greatly improved performance. All features of EF6 (except async) are available on both .NET 4 and .NET 4.5. This includes support for enums and spatial types and the performance improvements that were previously only available when using .NET 4.5. Start-up time for many large models has been dramatically improved thanks to improved view generation performance. Below are some additional details about a few of the improvements above: Async Support .NET 4.5 introduced the Task-Based Asynchronous Pattern that uses the async and await keywords to help make writing asynchronous code easier. EF 6 now supports this pattern. This is great for ASP.NET applications as database calls made through EF can now be processed asynchronously – avoiding any blocking of worker threads. This can increase scalability on the server by allowing more requests to be processed while waiting for the database to respond. The following code shows an MVC controller that is querying a database for a list of location entities:     public class HomeController : Controller     {         LocationContext db = new LocationContext();           public async Task<ActionResult> Index()         {             var locations = await db.Locations.ToListAsync();               return View(locations);         }     } Notice above the call to the new ToListAsync method with the await keyword. When the web server reaches this code it initiates the database request, but rather than blocking while waiting for the results to come back, the thread that is processing the request returns to the thread pool, allowing ASP.NET to process another incoming request with the same thread. In other words, a thread is only consumed when there is actual processing work to do, allowing the web server to handle more concurrent requests with the same resources. A more detailed walkthrough covering async in EF is available with additional information and examples. Also a walkthrough is available showing how to use async in an ASP.NET MVC application. Custom Conventions When working with EF Code First, the default behavior is to map .NET classes to tables using a set of conventions baked into EF. For example, Code First will detect properties that end with “ID” and configure them automatically as primary keys. However, sometimes you cannot or do not want to follow those conventions and would rather provide your own. For example, maybe your primary key properties all end in “Key” instead of “Id”. Custom conventions allow the default conventions to be overridden or new conventions to be added so that Code First can map by convention using whatever rules make sense for your project. The following code demonstrates using custom conventions to set the precision of all decimals to 5. As with other Code First configuration, this code is placed in the OnModelCreating method which is overridden on your derived DbContext class:         protected override void OnModelCreating(DbModelBuilder modelBuilder)         {             modelBuilder.Properties<decimal>()                 .Configure(x => x.HasPrecision(5));           } But what if there are a couple of places where a decimal property should have a different precision? Just as with all the existing Code First conventions, this new convention can be overridden for a particular property simply by explicitly configuring that property using either the fluent API or a data annotation. A more detailed description of custom code first conventions is available here. Community Involvement I blogged a while ago about EF being released under an open source license.  Since then a number of community members have made contributions and these are included in EF6 alpha 2. Two examples of community contributions are: AlirezaHaghshenas contributed a change that increases the startup performance of EF for larger models by improving the performance of view generation. The change means that it is less often necessary to use of pre-generated views. UnaiZorrilla contributed the first community feature to EF: the ability to load all Code First configuration classes in an assembly with a single method call like the following: protected override void OnModelCreating(DbModelBuilder modelBuilder) {        modelBuilder.Configurations            .AddFromAssembly(typeof(LocationContext).Assembly); } This code will find and load all the classes that inherit from EntityTypeConfiguration<T> or ComplexTypeConfiguration<T> in the assembly where LocationContext is defined. This reduces the amount of coupling between the context and Code First configuration classes, and is also a very convenient shortcut for large models. Other upcoming features coming in EF 6 Lots of information about the development of EF6 can be found on the EF CodePlex site, including a roadmap showing the other features that are planned for EF6. One of of the nice upcoming features is connection resiliency, which will automate the process of retying database operations on transient failures common in cloud environments and with databases such as the Windows Azure SQL Database. Another often requested feature that will be included in EF6 is the ability to map stored procedures to query and update operations on entities when using Code First. Summary EF6 is the first open source release of Entity Framework being developed in CodePlex. The alpha 2 preview release of EF6 is now available on NuGet, and contains some really great features for you to try. The EF team are always looking for feedback from developers - especially on the new features such as custom Code First conventions and async support. To provide feedback you can post a comment on the EF6 alpha 2 announcement post, start a discussion or file a bug on the CodePlex site. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Why JSF Matters (to You)

    - by reza_rahman
          "Those who have knowledge, don’t predict. Those who predict, don’t have knowledge."                                                                                                    – Lao Tzu You may have noticed Thoughtworks recently crowned the likes AngularJS, etc imminent successors to server-side web frameworks. They apparently also deemed it necessary to single out JSF for righteous scorn. I have to say as I was reading the analysis I couldn't help but remember they also promptly jumped on the Ruby, Rails, Clojure, etc bandwagon a good few years ago seemingly similarly crowing these dynamic languages imminent successors to Java. I remember thinking then as I do now whether the folks at Thoughtworks are really that much smarter than me or if they are simply more prone to the Hipster buzz of the day. I'll let you make the final call on that one. I also noticed mention of "J2EE" in the context of JSF and had to wonder how up-to-date or knowledgeable the person writing the analysis actually was given that the term was basically retired almost a decade ago. There's one thing that I am absolutely sure about though - as a long time pretty happy user of JSF, I had no choice but to speak up on what I believe JSF offers. If you feel the same way, I would encourage you to support the team behind JSF whose hard work you may have benefited from over the years. True to his outspoken character PrimeFaces lead Cagatay Civici certainly did not mince words making the case for the JSF ecosystem - his excellent write-up is well worth a read. He specifically pointed out the practical problems in going whole hog with bare metal JavaScript, CSS, HTML for many development teams. I'll admit I had to smile when I read his closing sentence as well as the rather cheerful comments to the post from actual current JSF/PrimeFaces users that are apparently supposed to be on a gloomy death march. In a similar vein, OmniFaces developer Arjan Tijms did a great job pointing out the fact that despite the extremely competitive server-side Java Web UI space, JSF seems to manage to always consistently come out in either the number one or number two spot over many years and many data sources - do give his well-written message in the JAX-RS user forum a careful read. I don't think it's really reasonable to expect this to be the case for so many years if JSF was not at least a capable if not outstanding technology. If fact if you've ever wondered, Oracle itself is one of the largest JSF users on the planet. As Oracle's Shay Shmeltzer explains in a recent JSF Central interview, many of Oracle's strategic products such as ADF, ADF Mobile and Fusion Applications itself is built on JSF. There are well over 3,000 active developers working on these codebases. I don't think anyone can think of a more compelling reason to make sure that a technology is as effective as possible for practical development under real world conditions. Standing on the shoulders of the above giants, I feel like I can be pretty brief in making my own case for JSF: JSF is a powerful abstraction that brings the original Smalltalk MVC pattern to web development. This means cutting down boilerplate code to the bare minimum such that you really can think of just writing your view markup and then simply wire up some properties and event handlers on a POJO. The best way to see what this really means is to compare JSF code for a pretty small case to other approaches. You should then multiply the additional work for the typical enterprise project to try to understand what the productivity trade-offs are. This is reason alone for me to personally never take any other approach seriously as my primary web UI solution unless it can match the sheer productivity of JSF. Thanks to JSF's focus on components from the ground-up JSF has an extremely strong ecosystem that includes projects like PrimeFaces, RichFaces, OmniFaces, ICEFaces and of course ADF Faces/Mobile. These component libraries taken together constitute perhaps the largest widget set ever developed and optimized for a single web UI technology. To begin to grasp what this really means, just briefly browse the excellent PrimeFaces showcase and think about the fact that you can readily use the widgets on that showcase by just using some simple markup and knowing near to nothing about AJAX, JavaScript or CSS. JSF has the fair and legitimate advantage of being an open vendor neutral standard. This means that no single company, individual or insular clique controls JSF - openness, transparency, accountability, plurality, collaboration and inclusiveness is virtually guaranteed by the standards process itself. You have the option to choose between compatible implementations, escape any form of lock-in or even create your own compatible implementation! As you might gather from the quote at the top of the post, I am not a fan of crystal ball gazing and certainly don't want to engage in it myself. Who knows? However far-fetched it may seem maybe AngularJS is the only future we all have after all. If that is the case, so be it. Unlike what you might have been told, Java EE is about choice at heart and it can certainly work extremely well as a back-end for AngularJS. Likewise, you are also most certainly not limited to just JSF for working with Java EE - you have a rich set of choices like Struts 2, Vaadin, Errai, VRaptor 4, Wicket or perhaps even the new action-oriented web framework being considered for Java EE 8 based on the work in Jersey MVC... Please note that any views expressed here are my own only and certainly does not reflect the position of Oracle as a company.

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  • Java EE 7 Survey Results!

    - by reza_rahman
    On November 8th, the Java EE EG posted a survey to gather broad community feedback on a number of critical open issues. For reference, you can find the original survey here. We kept the survey open for about three weeks until November 30th. To our delight, over 1100 developers took time out of their busy lives to let their voices be heard! The results of the survey were sent to the EG on December 12th. The subsequent EG discussion is available here. The exact summary sent to the EG is available here. We would like to take this opportunity to thank each and every one the individuals who took the survey. It is very appreciated, encouraging and worth it's weight in gold. In particular, I tried to capture just some of the high-quality, intelligent, thoughtful and professional comments in the summary to the EG. I highly encourage you to continue to stay involved, perhaps through the Adopt-a-JSR program. We would also like to sincerely thank java.net, JavaLobby, TSS and InfoQ for helping spread the word about the survey. Below is a brief summary of the results... APIs to Add to Java EE 7 Full/Web Profile The first question asked which of the four new candidate APIs (WebSocket, JSON-P, JBatch and JCache) should be added to the Java EE 7 Full and Web profile respectively. As the following graph shows, there was significant support for adding all the new APIs to the full profile: Support is relatively the weakest for Batch 1.0, but still good. A lot of folks saw WebSocket 1.0 as a critical technology with comments such as this one: "A modern web application needs Web Sockets as first class citizens" While it is clearly seen as being important, a number of commenters expressed dissatisfaction with the lack of a higher-level JSON data binding API as illustrated by this comment: "How come we don't have a Data Binding API for JSON" JCache was also seen as being very important as expressed with comments like: "JCache should really be that foundational technology on which other specs have no fear to depend on" The results for the Web Profile is not surprising. While there is strong support for adding WebSocket 1.0 and JSON-P 1.0 to the Web Profile, support for adding JCache 1.0 and Batch 1.0 is relatively weak. There was actually significant opposition to adding Batch 1. 0 (with 51.8% casting a 'No' vote). Enabling CDI by Default The second question asked was whether CDI should be enabled in Java EE environments by default. A significant majority of 73.3% developers supported enabling CDI, only 13.8% opposed. Comments such as these two reflect a strong general support for CDI as well as a desire for better Java EE alignment with CDI: "CDI makes Java EE quite valuable!" "Would prefer to unify EJB, CDI and JSF lifecycles" There is, however, a palpable concern around the performance impact of enabling CDI by default as exemplified by this comment: "Java EE projects in most cases use CDI, hence it is sensible to enable CDI by default when creating a Java EE application. However, there are several issues if CDI is enabled by default: scanning can be slow - not all libs use CDI (hence, scanning is not needed)" Another significant concern appears to be around backwards compatibility and conflict with other JSR 330 implementations like Spring: "I am leaning towards yes, however can easily imagine situations where errors would be caused by automatically activating CDI, especially in cases of backward compatibility where another DI engine (such as Spring and the like) happens to use the same mechanics to inject dependencies and in that case there would be an overlap in injections and probably an uncertain outcome" Some commenters such as this one attempt to suggest solutions to these potential issues: "If you have Spring in use and use javax.inject.Inject then you might get some unexpected behavior that could be equally confusing. I guess there will be a way to switch CDI off. I'm tempted to say yes but am cautious for this reason" Consistent Usage of @Inject The third question was around using CDI/JSR 330 @Inject consistently vs. allowing JSRs to create their own injection annotations. A slight majority of 53.3% developers supported using @Inject consistently across JSRs. 28.8% said using custom injection annotations is OK, while 18.0% were not sure. The vast majority of commenters were strongly supportive of CDI and general Java EE alignment with CDI as illistrated by these comments: "Dependency Injection should be standard from now on in EE. It should use CDI as that is the DI mechanism in EE and is quite powerful. Having a new JSR specific DI mechanism to deal with just means more reflection, more proxies. JSRs should also be constructed to allow some of their objects Injectable. @Inject @TransactionalCache or @Inject @JMXBean etc...they should define the annotations and stereotypes to make their code less procedural. Dog food it. If there is a shortcoming in CDI for a JSR fix it and we will all be grateful" "We're trying to make this a comprehensive platform, right? Injection should be a fundamental part of the platform; everything else should build on the same common infrastructure. Each-having-their-own is just a recipe for chaos and having to learn the same thing 10 different ways" Expanding the Use of @Stereotype The fourth question was about expanding CDI @Stereotype to cover annotations across Java EE beyond just CDI. A significant majority of 62.3% developers supported expanding the use of @Stereotype, only 13.3% opposed. A majority of commenters supported the idea as well as the theme of general CDI/Java EE alignment as expressed in these examples: "Just like defining new types for (compositions of) existing classes, stereotypes can help make software development easier" "This is especially important if many EJB services are decoupled from the EJB component model and can be applied via individual annotations to Java EE components. @Stateless is a nicely compact annotation. Code will not improve if that will have to be applied in the future as @Transactional, @Pooled, @Secured, @Singlethreaded, @...." Some, however, expressed concerns around increased complexity such as this commenter: "Could be very convenient, but I'm afraid if it wouldn't make some important class annotations less visible" Expanding Interceptor Use The final set of questions was about expanding interceptors further across Java EE... A very solid 96.3% of developers wanted to expand interceptor use to all Java EE components. 35.7% even wanted to expand interceptors to other Java EE managed classes. Most developers (54.9%) were not sure if there is any place that injection is supported that should not support interceptors. 32.8% thought any place that supports injection should also support interceptors. Only 12.2% were certain that there are places where injection should be supported but not interceptors. The comments reflected the diversity of opinions, generally supportive of interceptors: "I think interceptors are as fundamental as injection and should be available anywhere in the platform" "The whole usage of interceptors still needs to take hold in Java programming, but it is a powerful technology that needs some time in the Sun. Basically it should become part of Java SE, maybe the next step after lambas?" A distinct chain of thought separated interceptors from filters and listeners: "I think that the Servlet API already provides a rich set of possibilities to hook yourself into different Servlet container events. I don't find a need to 'pollute' the Servlet model with the Interceptors API"

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  • Restructuring a large Chrome Extension/WebApp

    - by A.M.K
    I have a very complex Chrome Extension that has gotten too large to maintain in its current format. I'd like to restructure it, but I'm 15 and this is the first webapp or extension of it's type I've built so I have no idea how to do it. TL;DR: I have a large/complex webapp I'd like to restructure and I don't know how to do it. Should I follow my current restructure plan (below)? Does that sound like a good starting point, or is there a different approach that I'm missing? Should I not do any of the things I listed? While it isn't relevant to the question, the actual code is on Github and the extension is on the webstore. The basic structure is as follows: index.html <html> <head> <link href="css/style.css" rel="stylesheet" /> <!-- This holds the main app styles --> <link href="css/widgets.css" rel="stylesheet" /> <!-- And this one holds widget styles --> </head> <body class="unloaded"> <!-- Low-level base elements are "hardcoded" here, the unloaded class is used for transitions and is removed on load. i.e: --> <div class="tab-container" tabindex="-1"> <!-- Tab nav --> </div> <!-- Templates for all parts of the application and widgets are stored as elements here. I plan on changing these to <script> elements during the restructure since <template>'s need valid HTML. --> <template id="template.toolbar"> <!-- Template content --> </template> <!-- Templates end --> <!-- Plugins --> <script type="text/javascript" src="js/plugins.js"></script> <!-- This contains the code for all widgets, I plan on moving this online and downloading as necessary soon. --> <script type="text/javascript" src="js/widgets.js"></script> <!-- This contains the main application JS. --> <script type="text/javascript" src="js/script.js"></script> </body> </html> widgets.js (initLog || (window.initLog = [])).push([new Date().getTime(), "A log is kept during page load so performance can be analyzed and errors pinpointed"]); // Widgets are stored in an object and extended (with jQuery, but I'll probably switch to underscore if using Backbone) as necessary var Widgets = { 1: { // Widget ID, this is set here so widgets can be retreived by ID id: 1, // Widget ID again, this is used after the widget object is duplicated and detached size: 3, // Default size, medium in this case order: 1, // Order shown in "store" name: "Weather", // Widget name interval: 300000, // Refresh interval nicename: "weather", // HTML and JS safe widget name sizes: ["tiny", "small", "medium"], // Available widget sizes desc: "Short widget description", settings: [ { // Widget setting specifications stored as an array of objects. These are used to dynamically generate widget setting popups. type: "list", nicename: "location", label: "Location(s)", placeholder: "Enter a location and press Enter" } ], config: { // Widget settings as stored in the tabs object (see script.js for storage information) size: "medium", location: ["San Francisco, CA"] }, data: {}, // Cached widget data stored locally, this lets it work offline customFunc: function(cb) {}, // Widgets can optionally define custom functions in any part of their object refresh: function() {}, // This fetches data from the web and caches it locally in data, then calls render. It gets called after the page is loaded for faster loads render: function() {} // This renders the widget only using information from data, it's called on page load. } }; script.js (initLog || (window.initLog = [])).push([new Date().getTime(), "These are also at the end of every file"]); // Plugins, extends and globals go here. i.e. Number.prototype.pad = .... var iChrome = function(refresh) { // The main iChrome init, called with refresh when refreshing to not re-run libs iChrome.Status.log("Starting page generation"); // From now on iChrome.Status.log is defined, it's used in place of the initLog iChrome.CSS(); // Dynamically generate CSS based on settings iChrome.Tabs(); // This takes the tabs stored in the storage (see fetching below) and renders all columns and widgets as necessary iChrome.Status.log("Tabs rendered"); // These will be omitted further along in this excerpt, but they're used everywhere // Checks for justInstalled => show getting started are run here /* The main init runs the bare minimum required to display the page, this sets all non-visible or instantly need things (such as widget dragging) on a timeout */ iChrome.deferredTimeout = setTimeout(function() { iChrome.deferred(refresh); // Pass refresh along, see above }, 200); }; iChrome.deferred = function(refresh) {}; // This calls modules one after the next in the appropriate order to finish rendering the page iChrome.Search = function() {}; // Modules have a base init function and are camel-cased and capitalized iChrome.Search.submit = function(val) {}; // Methods within modules are camel-cased and not capitalized /* Extension storage is async and fetched at the beginning of plugins.js, it's then stored in a variable that iChrome.Storage processes. The fetcher checks to see if processStorage is defined, if it is it gets called, otherwise settings are left in iChromeConfig */ var processStorage = function() { iChrome.Storage(function() { iChrome.Templates(); // Templates are read from their elements and held in a cache iChrome(); // Init is called }); }; if (typeof iChromeConfig == "object") { processStorage(); } Objectives of the restructure Memory usage: Chrome apparently has a memory leak in extensions, they're trying to fix it but memory still keeps on getting increased every time the page is loaded. The app also uses a lot on its own. Code readability: At this point I can't follow what's being called in the code. While rewriting the code I plan on properly commenting everything. Module interdependence: Right now modules call each other a lot, AFAIK that's not good at all since any change you make to one module could affect countless others. Fault tolerance: There's very little fault tolerance or error handling right now. If a widget is causing the rest of the page to stop rendering the user should at least be able to remove it. Speed is currently not an issue and I'd like to keep it that way. How I think I should do it The restructure should be done using Backbone.js and events that call modules (i.e. on storage.loaded = init). Modules should each go in their own file, I'm thinking there should be a set of core files that all modules can rely on and call directly and everything else should be event based. Widget structure should be kept largely the same, but maybe they should also be split into their own files. AFAIK you can't load all templates in a folder, therefore they need to stay inline. Grunt should be used to merge all modules, plugins and widgets into one file. Templates should also all be precompiled. Question: Should I follow my current restructure plan? Does that sound like a good starting point, or is there a different approach that I'm missing? Should I not do any of the things I listed? Do applications written with Backbone tend to be more intensive (memory and speed) than ones written in Vanilla JS? Also, can I expect to improve this with a proper restructure or is my current code about as good as can be expected?

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  • Make a lives display in HUD, Flash AS3 (not text!)

    - by user40404
    I've been searching the internet all day and I can't find the answer I'm looking for. In my HUD I want to use orange dots to represent lives. The user starts off with 5 lives and every time they die, I want a dot to be removed. Pretty straight forward. So far my idea is to make a movie clip that has the five dots in a line. There would be 5 frames on the timeline (because after the last life it goes to a game over screen right away). I would have a variable set up to store the number of lives and a function to keep track of lives. So every hit of an obstacle would result in livesCounter--;. Then I would set up something like this: switch(livesCounter){ case 5: livesDisplay.gotoAndPlay(1); break; case 4: livesDisplay.gotoAndPlay(2); break; case 3: livesDisplay.gotoAndPlay(3); break; case 2: livesDisplay.gotoAndPlay(4); break; case 1: livesDisplay.gotoAndPlay(5); break; } I feel like there has to be an easier way to do this where I could just have a movie clip of a single orange dot that I could replicate across an x value based on the number of lives. Maybe the dots would be stored in an array? When the user loses a life, a dot on the right end of the line is removed. So in the end the counter would look like this: * * * * * * * * * * * * * * * (last life lost results in the end game screen) EDIT: code based on suggestions by Zhafur and Arthur Wolf White package { import flash.display.MovieClip; import flash.events.*; import flash.ui.Multitouch; import flash.ui.MultitouchInputMode; import flash.display.Sprite; import flash.text.*; import flash.utils.getTimer; public class CollisionMouse extends MovieClip{ public var mySprite:Sprite = new Sprite(); Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT; public var replacement:newSprite = new newSprite; public var score:int = 0; public var obstScore:int = -50; public var targetScore:int = 200; public var startTime:uint = 0; public var gameTime:uint; public var pauseScreen:PauseScreen = new PauseScreen(); public var hitTarget:Boolean = false; public var hitObj:Boolean = false; public var currLevel:Number = 1; public var heroLives:int = 5; public var life:Sprite; public function CollisionMouse() { mySprite.graphics.beginFill(0xff0000); mySprite.graphics.drawRect(0,0,40,40); addChild(mySprite); mySprite.x = 200; mySprite.y = 200; pauseScreen.x = stage.width/2; pauseScreen.y = stage.height/2; life = new Sprite(); life.x = 210; stage.addEventListener(MouseEvent.MOUSE_MOVE,followMouse); /*mySprite.addEventListener(TouchEvent.TOUCH_END, onTouchEnd);*/ //checkLevel(); timeCheck(); trackLives(); } public function timeCheck(){ addEventListener(Event.ENTER_FRAME, showTime); } public function showTime(e:Event) { gameTime = getTimer()-startTime; rm1_mc.timeDisplay.text = clockTime(gameTime); rm1_mc.livesDisplay.text = String(heroLives); } public function clockTime(ms:int) { var seconds:int = Math.floor(ms/1000); var minutes:int = Math.floor(seconds/60); seconds -= minutes*60; var timeString:String = minutes+":"+String(seconds+100).substr(1,2); return timeString; } public function trackLives(){ for(var i:int=0; i<heroLives; i++){ life.graphics.lineStyle(1, 0xff9900); life.graphics.beginFill(0xff9900, 1); life.graphics.drawCircle(i*15, 45, 6); life.graphics.endFill(); addChild(life); } } function followMouse(e:MouseEvent){ mySprite.x=mouseX; mySprite.y=mouseY; trackCollisions(); } function trackCollisions(){ if(mySprite.hitTestObject(rm1_mc.obst1) || mySprite.hitTestObject(rm1_mc.obst2)){ hitObjects(); } else if(mySprite.hitTestObject(rm1_mc.target_mc)){ hitTarg(); } } function hitObjects(){ addChild(replacement); mySprite.x ^= replacement.x; replacement.x ^= mySprite.x; mySprite.x ^= replacement.x; mySprite.y ^= replacement.y; replacement.y ^= mySprite.y; mySprite.y ^= replacement.y; stage.removeEventListener(MouseEvent.MOUSE_MOVE, followMouse); removeChild(mySprite); hitObj = true; checkScore(); } function hitTarg(){ addChild(replacement); mySprite.x ^= replacement.x; replacement.x ^= mySprite.x; mySprite.x ^= replacement.x; mySprite.y ^= replacement.y; replacement.y ^= mySprite.y; mySprite.y ^= replacement.y; stage.removeEventListener(MouseEvent.MOUSE_MOVE, followMouse); removeEventListener(Event.ENTER_FRAME, showTime); removeChild(mySprite); hitTarget = true; currLevel++; checkScore(); } function checkScore(){ if(hitObj){ score += obstScore; heroLives--; removeChild(life); } else if(hitTarget){ score += targetScore; } rm1_mc.scoreDisplay.text = String(score); rm1_mc.livesDisplay.text = String(heroLives); trackLives(); } } }

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  • socket operation on nonsocket or bad file descriptor

    - by Magn3s1um
    I'm writing a pthread server which takes requests from clients and sends them back a bunch of .ppm files. Everything seems to go well, but sometimes when I have just 1 client connected, when trying to read from the file descriptor (for the file), it says Bad file Descriptor. This doesn't make sense, since my int fd isn't -1, and the file most certainly exists. Other times, I get this "Socket operation on nonsocket" error. This is weird because other times, it doesn't give me this error and everything works fine. When trying to connect multiple clients, for some reason, it will only send correctly to one, and then the other client gets the bad file descriptor or "nonsocket" error, even though both threads are processing the same messages and do the same routines. Anyone have an idea why? Here's the code that is giving me that error: while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); The messages for both threads are the same, being of the form ./path/imageXX.ppm where XX is the number that should go to the client. The file size of each image is 58368 bytes. Sometimes, this code hangs on the read, and stops execution. I don't know this would be either, because the file descriptor comes back as valid. Thanks in advanced. Edit: Here's some sample output: Sending to client a: ./support/images/sw90.ppm This is fd 4 Error: : Socket operation on non-socket Sending to client a: ./support/images/sw91.ppm This is fd 4 Error: : Socket operation on non-socket Sending ./support/images/sw92.ppm This is fd 4 I am hhere2 Error: : Socket operation on non-socket My dispatcher has defeated evil Sample with 2 clients (client b was serviced first) Sending to client b: ./support/images/sw87.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw88.ppm This is fd 6 Error: : Success Sending to client b: ./support/images/sw89.ppm This is fd 6 Error: : Success This is fd 6 Error: : Bad file descriptor Sending to client a: ./support/images/sw85.ppm This is fd 6 Error: As you can see, who ever is serviced first in this instance can open the files, but not the 2nd person. Edit2: Full code. Sorry, its pretty long and terribly formatted. #include <netinet/in.h> #include <netinet/in.h> #include <netdb.h> #include <arpa/inet.h> #include <sys/types.h> #include <sys/socket.h> #include <errno.h> #include <stdio.h> #include <unistd.h> #include <pthread.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include "ring.h" /* Version 1 Here is what is implemented so far: The threads are created from the arguments specified (number of threads that is) The server will lock and update variables based on how many clients are in the system and such. The socket that is opened when a new client connects, must be passed to the threads. To do this, we need some sort of global array. I did this by specifying an int client and main_pool_busy, and two pointers poolsockets and nonpoolsockets. My thinking on this was that when a new client enters the system, the server thread increments the variable client. When a thread is finished with this client (after it sends it the data), the thread will decrement client and close the socket. HTTP servers act this way sometimes (they terminate the socket as soon as one transmission is sent). *Note down at bottom After the server portion increments the client counter, we must open up a new socket (denoted by new_sd) and get this value to the appropriate thread. To do this, I created global array poolsockets, which will hold all the socket descriptors for our pooled threads. The server portion gets the new socket descriptor, and places the value in the first spot of the array that has a 0. We only place a value in this array IF: 1. The variable main_pool_busy < worknum (If we have more clients in the system than in our pool, it doesn't mean we should always create a new thread. At the end of this, the server signals on the condition variable clientin that a new client has arrived. In our pooled thread, we then must walk this array and check the array until we hit our first non-zero value. This is the socket we will give to that thread. The thread then changes the array to have a zero here. What if our all threads in our pool our busy? If this is the case, then we will know it because our threads in this pool will increment main_pool_busy by one when they are working on a request and decrement it when they are done. If main_pool_busy >= worknum, then we must dynamically create a new thread. Then, we must realloc the size of our nonpoolsockets array by 1 int. We then add the new socket descriptor to our pool. Here's what we need to figure out: NOTE* Each worker should generate 100 messages which specify the worker thread ID, client socket descriptor and a copy of the client message. Additionally, each message should include a message number, starting from 0 and incrementing for each subsequent message sent to the same client. I don't know how to keep track of how many messages were to the same client. Maybe we shouldn't close the socket descriptor, but rather keep an array of structs for each socket that includes how many messages they have been sent. Then, the server adds the struct, the threads remove it, then the threads add it back once they've serviced one request (unless the count is 100). ------------------------------------------------------------- CHANGES Version 1 ---------- NONE: this is the first version. */ #define MAXSLOTS 30 #define dis_m 15 //problems with dis_m ==1 //Function prototypes void inc_clients(); void init_mutex_stuff(pthread_t*, pthread_t*); void *threadpool(void *); void server(int); void add_to_socket_pool(int); void inc_busy(); void dec_busy(); void *dispatcher(); void create_message(long, int, int, char *, char *); void init_ring(); void add_to_ring(char *, char *, int, int, int); int socket_from_string(char *); void add_to_head(char *); void add_to_tail(char *); struct message * reorder(struct message *, struct message *, int); int get_threadid(char *); void delete_socket_messages(int); struct message * merge(struct message *, struct message *, int); int get_request(char *, char *, char*); ///////////////////// //Global mutexes and condition variables pthread_mutex_t startservice; pthread_mutex_t numclients; pthread_mutex_t pool_sockets; pthread_mutex_t nonpool_sockets; pthread_mutex_t m_pool_busy; pthread_mutex_t slots; pthread_mutex_t numm; pthread_mutex_t circ; pthread_cond_t clientin; pthread_cond_t m; /////////////////////////////////////// //Global variables int clients; int main_pool_busy; int * poolsockets, nonpoolsockets; int worknum; struct ring mqueue; /////////////////////////////////////// int main(int argc, char ** argv){ //error handling if not enough arguments to program if(argc != 3){ printf("Not enough arguments to server: ./server portnum NumThreadsinPool\n"); _exit(-1); } //Convert arguments from strings to integer values int port = atoi(argv[1]); worknum = atoi(argv[2]); //Start server portion server(port); } /////////////////////////////////////////////////////////////////////////////////////////////// //The listen server thread///////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////// void server(int port){ int sd, new_sd; struct sockaddr_in name, cli_name; int sock_opt_val = 1; int cli_len; pthread_t threads[worknum]; //create our pthread id array pthread_t dis[1]; //create our dispatcher array (necessary to create thread) init_mutex_stuff(threads, dis); //initialize mutexes and stuff //Server setup /////////////////////////////////////////////////////// if ((sd = socket (AF_INET, SOCK_STREAM, 0)) < 0) { perror("(servConn): socket() error"); _exit (-1); } if (setsockopt (sd, SOL_SOCKET, SO_REUSEADDR, (char *) &sock_opt_val, sizeof(sock_opt_val)) < 0) { perror ("(servConn): Failed to set SO_REUSEADDR on INET socket"); _exit (-1); } name.sin_family = AF_INET; name.sin_port = htons (port); name.sin_addr.s_addr = htonl(INADDR_ANY); if (bind (sd, (struct sockaddr *)&name, sizeof(name)) < 0) { perror ("(servConn): bind() error"); _exit (-1); } listen (sd, 5); //End of server Setup ////////////////////////////////////////////////// for (;;) { cli_len = sizeof (cli_name); new_sd = accept (sd, (struct sockaddr *) &cli_name, &cli_len); printf ("Assigning new socket descriptor: %d\n", new_sd); inc_clients(); //New client has come in, increment clients add_to_socket_pool(new_sd); //Add client to the pool of sockets if (new_sd < 0) { perror ("(servConn): accept() error"); _exit (-1); } } pthread_exit(NULL); //Quit } //Adds the new socket to the array designated for pthreads in the pool void add_to_socket_pool(int socket){ pthread_mutex_lock(&m_pool_busy); //Lock so that we can check main_pool_busy int i; //If not all our main pool is busy, then allocate to one of them if(main_pool_busy < worknum){ pthread_mutex_unlock(&m_pool_busy); //unlock busy, we no longer need to hold it pthread_mutex_lock(&pool_sockets); //Lock the socket pool array so that we can edit it without worry for(i = 0; i < worknum; i++){ //Find a poolsocket that is -1; then we should put the real socket there. This value will be changed back to -1 when the thread grabs the sockfd if(poolsockets[i] == -1){ poolsockets[i] = socket; pthread_mutex_unlock(&pool_sockets); //unlock our pool array, we don't need it anymore inc_busy(); //Incrememnt busy (locks the mutex itself) pthread_cond_signal(&clientin); //Signal first thread waiting on a client that a client needs to be serviced break; } } } else{ //Dynamic thread creation goes here pthread_mutex_unlock(&m_pool_busy); } } //Increments the client number. If client number goes over worknum, we must dynamically create new pthreads void inc_clients(){ pthread_mutex_lock(&numclients); clients++; pthread_mutex_unlock(&numclients); } //Increments busy void inc_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy++; pthread_mutex_unlock(&m_pool_busy); } //Initialize all of our mutexes at the beginning and create our pthreads void init_mutex_stuff(pthread_t * threads, pthread_t * dis){ pthread_mutex_init(&startservice, NULL); pthread_mutex_init(&numclients, NULL); pthread_mutex_init(&pool_sockets, NULL); pthread_mutex_init(&nonpool_sockets, NULL); pthread_mutex_init(&m_pool_busy, NULL); pthread_mutex_init(&circ, NULL); pthread_cond_init (&clientin, NULL); main_pool_busy = 0; poolsockets = malloc(sizeof(int)*worknum); int threadreturn; //error checking variables long i = 0; //Loop and create pthreads for(i; i < worknum; i++){ threadreturn = pthread_create(&threads[i], NULL, threadpool, (void *) i); poolsockets[i] = -1; if(threadreturn){ perror("Thread pool created unsuccessfully"); _exit(-1); } } pthread_create(&dis[0], NULL, dispatcher, NULL); } ////////////////////////////////////////////////////////////////////////////////////////// /////////Main pool routines ///////////////////////////////////////////////////////////////////////////////////////// void dec_busy(){ pthread_mutex_lock(&m_pool_busy); main_pool_busy--; pthread_mutex_unlock(&m_pool_busy); } void dec_clients(){ pthread_mutex_lock(&numclients); clients--; pthread_mutex_unlock(&numclients); } //This is what our threadpool pthreads will be running. void *threadpool(void * threadid){ long id = (long) threadid; //Id of this thread int i; int socket; int counter = 0; //Try and gain access to the next client that comes in and wait until server signals that a client as arrived while(1){ pthread_mutex_lock(&startservice); //lock start service (required for cond wait) pthread_cond_wait(&clientin, &startservice); //wait for signal from server that client exists pthread_mutex_unlock(&startservice); //unlock mutex. pthread_mutex_lock(&pool_sockets); //Lock the pool socket so we can get the socket fd unhindered/interrupted for(i = 0; i < worknum; i++){ if(poolsockets[i] != -1){ socket = poolsockets[i]; poolsockets[i] = -1; pthread_mutex_unlock(&pool_sockets); } } printf("Thread #%d is past getting the socket\n", id); int incoming = 1; while(counter < 100 && incoming != 0){ char buffer[512]; bzero(buffer,512); int startcounter = 0; incoming = read(socket, buffer, 512); if(buffer[0] != 0){ //client ID:priority:request:arguments char id[100]; long prior; char request[100]; char arg1[100]; char message[100]; char arg2[100]; char * point; point = strtok(buffer, ":"); strcpy(id, point); point = strtok(NULL, ":"); prior = atoi(point); point = strtok(NULL, ":"); strcpy(request, point); point = strtok(NULL, ":"); strcpy(arg1, point); point = strtok(NULL, ":"); if(point != NULL){ strcpy(arg2, point); } int fd; if(strcmp(request, "start_movie") == 0){ int count = 1; while(count <= 100){ char temp[10]; snprintf(temp, 50, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s to %s\n", message, id); count++; add_to_ring(message, id, prior, counter, socket); //Adds our created message to the ring counter++; } printf("I'm out of the loop\n"); } else if(strcmp(request, "seek_movie") == 0){ int count = atoi(arg2); while(count <= 100){ char temp[10]; snprintf(temp, 10, "%d\0", count); strcpy(message, "./support/images/"); strcat(message, arg1); strcat(message, temp); strcat(message, ".ppm"); printf("This is message %s\n", message); count++; } } //create_message(id, socket, counter, buffer, message); //Creates our message from the input from the client. Stores it in buffer } else{ delete_socket_messages(socket); break; } } counter = 0; close(socket);//Zero out counter again } dec_clients(); //client serviced, decrement clients dec_busy(); //thread finished, decrement busy } //Creates a message void create_message(long threadid, int socket, int counter, char * buffer, char * message){ snprintf(message, strlen(buffer)+15, "%d:%d:%d:%s", threadid, socket, counter, buffer); } //Gets the socket from the message string (maybe I should just pass in the socket to another method) int socket_from_string(char * message){ char * substr1 = strstr(message, ":"); char * substr2 = substr1; substr2++; int occurance = strcspn(substr2, ":"); char sock[10]; strncpy(sock, substr2, occurance); return atoi(sock); } //Adds message to our ring buffer's head void add_to_head(char * message){ printf("Adding to head of ring\n"); mqueue.head->message = malloc(strlen(message)+1); //Allocate space for message strcpy(mqueue.head->message, message); //copy bytes into allocated space } //Adds our message to our ring buffer's tail void add_to_tail(char * message){ printf("Adding to tail of ring\n"); mqueue.tail->message = malloc(strlen(message)+1); //allocate space for message strcpy(mqueue.tail->message, message); //copy bytes into allocated space mqueue.tail->next = malloc(sizeof(struct message)); //allocate space for the next message struct } //Adds a message to our ring void add_to_ring(char * message, char * id, int prior, int mnum, int socket){ //printf("This is message %s:" , message); pthread_mutex_lock(&circ); //Lock the ring buffer pthread_mutex_lock(&numm); //Lock the message count (will need this to make sure we can't fill the buffer over the max slots) if(mqueue.head->message == NULL){ add_to_head(message); //Adds it to head mqueue.head->socket = socket; //Set message socket mqueue.head->priority = prior; //Set its priority (thread id) mqueue.head->mnum = mnum; //Set its message number (used for sorting) mqueue.head->id = malloc(sizeof(id)); strcpy(mqueue.head->id, id); } else if(mqueue.tail->message == NULL){ //This is the problem for dis_m 1 I'm pretty sure add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } else{ mqueue.tail->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.tail->next; add_to_tail(message); mqueue.tail->socket = socket; mqueue.tail->priority = prior; mqueue.tail->mnum = mnum; mqueue.tail->id = malloc(sizeof(id)); strcpy(mqueue.tail->id, id); } mqueue.mcount++; pthread_mutex_unlock(&circ); if(mqueue.mcount >= dis_m){ pthread_mutex_unlock(&numm); pthread_cond_signal(&m); } else{ pthread_mutex_unlock(&numm); } printf("out of add to ring\n"); fflush(stdout); } ////////////////////////////////// //Dispatcher routines ///////////////////////////////// void *dispatcher(){ init_ring(); while(1){ pthread_mutex_lock(&slots); pthread_cond_wait(&m, &slots); pthread_mutex_lock(&numm); pthread_mutex_lock(&circ); printf("Dispatcher to the rescue!\n"); mqueue.head = reorder(mqueue.head, mqueue.tail, mqueue.mcount); //printf("This is the head %s\n", mqueue.head->message); //printf("This is the tail %s\n", mqueue.head->message); fflush(stdout); struct message * pointer = mqueue.head; int count = 0; while(mqueue.head != mqueue.tail && count < dis_m){ printf("Sending to client %s: %s\n", pointer->id, pointer->message); int fd; fd = open(pointer->message, O_RDONLY); char buf[58368]; int bytesRead; printf("This is fd %d\n", fd); bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); fflush(stdout); close(fd); mqueue.mcount--; mqueue.head = mqueue.head->next; free(pointer->message); free(pointer); pointer = mqueue.head; count++; } printf("Sending %s\n", pointer->message); int fd; fd = open(pointer->message, O_RDONLY); printf("This is fd %d\n", fd); printf("I am hhere2\n"); char buf[58368]; int bytesRead; bytesRead=read(fd,buf,58368); send(pointer->socket,buf,bytesRead,0); perror("Error:\n"); close(fd); mqueue.mcount--; if(mqueue.head != mqueue.tail){ mqueue.head = mqueue.head->next; } else{ mqueue.head->next = malloc(sizeof(struct message)); mqueue.head = mqueue.head->next; mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.head->message = NULL; } free(pointer->message); free(pointer); pthread_mutex_unlock(&numm); pthread_mutex_unlock(&circ); pthread_mutex_unlock(&slots); printf("My dispatcher has defeated evil\n"); } } void init_ring(){ mqueue.head = malloc(sizeof(struct message)); mqueue.head->next = malloc(sizeof(struct message)); mqueue.tail = mqueue.head->next; mqueue.mcount = 0; } struct message * reorder(struct message * begin, struct message * end, int num){ //printf("I am reordering for size %d\n", num); fflush(stdout); int i; if(num == 1){ //printf("Begin: %s\n", begin->message); begin->next = NULL; return begin; } else{ struct message * left = begin; struct message * right; int middle = num/2; for(i = 1; i < middle; i++){ left = left->next; } right = left -> next; left -> next = NULL; //printf("Begin: %s\nLeft: %s\nright: %s\nend:%s\n", begin->message, left->message, right->message, end->message); left = reorder(begin, left, middle); if(num%2 != 0){ right = reorder(right, end, middle+1); } else{ right = reorder(right, end, middle); } return merge(left, right, num); } } struct message * merge(struct message * left, struct message * right, int num){ //printf("I am merginging! left: %s %d, right: %s %dnum: %d\n", left->message,left->priority, right->message, right->priority, num); struct message * start, * point; int lenL= 0; int lenR = 0; int flagL = 0; int flagR = 0; int count = 0; int middle1 = num/2; int middle2; if(num%2 != 0){ middle2 = middle1+1; } else{ middle2 = middle1; } while(lenL < middle1 && lenR < middle2){ count++; //printf("In here for count %d\n", count); if(lenL == 0 && lenR == 0){ if(left->priority < right->priority){ start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ start = right; point = right; right = right->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ ////printf("This is where we are\n"); start = left; //Set the start point point = left; //set our enum; left = left->next; //move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ start = right; point = right; right = right->next; point->next = NULL; lenR++; } } } else{ if(left->priority < right->priority){ point->next = left; left = left->next; //move the left pointer point = point->next; point->next = NULL; //Set the next node to NULL lenL++; } else if(left->priority > right->priority){ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } else{ if(left->mnum < right->mnum){ point->next = left; //set our enum; left = left->next; point = point->next;//move the left pointer point->next = NULL; //Set the next node to NULL lenL++; } else{ point->next = right; right = right->next; point = point->next; point->next = NULL; lenR++; } } } if(lenL == middle1){ flagL = 1; break; } if(lenR == middle2){ flagR = 1; break; } } if(flagL == 1){ point->next = right; point = point->next; for(lenR; lenR< middle2-1; lenR++){ point = point->next; } point->next = NULL; mqueue.tail = point; } else{ point->next = left; point = point->next; for(lenL; lenL< middle1-1; lenL++){ point = point->next; } point->next = NULL; mqueue.tail = point; } //printf("This is the start %s\n", start->message); //printf("This is mqueue.tail %s\n", mqueue.tail->message); return start; } void delete_socket_messages(int a){ }

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  • Update packages on very old ubuntu

    - by meewoK
    I want to add Mysqli support to a machine running: Server Version: Apache/2.2.4 (Ubuntu) PHP/5.2.3-1ubuntu6.3 I would rather not update more things then I need to. I run the following: sudo apt-get install php5-mysql However, as the ubuntu version is old I get the following. WARNING: The following packages cannot be authenticated! php5-cli php5-mysql php5-mhash php5-xsl php5-pspell php5-snmp php5-curl php5-xmlrpc php5-sqlite php5-gd libapache2-mod-php5 php5-common Install these packages without verification [y/N]? Y Err http://gr.archive.ubuntu.com gutsy-updates/main php5-cli 5.2.3-1ubuntu6.4 404 Not Found Err http://security.ubuntu.com gutsy-security/main php5-cli 5.2.3-1ubuntu6.4 404 Not Found Err http://security.ubuntu.com gutsy-security/main php5-mysql 5.2.3-1ubuntu6.4 404 Not Found Err http://security.ubuntu.com gutsy-security/main php5-mhash 5.2.3-1ubuntu6.4 404 Not Found Err http://security.ubuntu.com gutsy-security/main php5-xsl 5.2.3-1ubuntu6.4 404 Not Found Err http://security.ubuntu.com gutsy-security/main php5-pspell 5.2.3-1ubuntu6.4 404 Not Found Err http://security.ubuntu.com gutsy-security/main php5-snmp 5.2.3-1ubuntu6.4 404 Not Found Err http://security.ubuntu.com gutsy-security/main php5-curl 5.2.3-1ubuntu6.4 404 Not Found Err http://security.ubuntu.com gutsy-security/main php5-xmlrpc 5.2.3-1ubuntu6.4 404 Not Found Err http://security.ubuntu.com gutsy-security/main php5-sqlite 5.2.3-1ubuntu6.4 404 Not Found Err http://security.ubuntu.com gutsy-security/main php5-gd 5.2.3-1ubuntu6.4 404 Not Found Err http://security.ubuntu.com gutsy-security/main libapache2-mod-php5 5.2.3-1ubuntu6.4 404 Not Found Err http://security.ubuntu.com gutsy-security/main php5-common 5.2.3-1ubuntu6.4 404 Not Found Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/p/php5/php5-cli_5.2.3-1ubuntu6.4_i386.deb 404 Not Found Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/p/php5/php5-mysql_5.2.3-1ubuntu6.4_i386.deb 404 Not Found Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/p/php5/php5-mhash_5.2.3-1ubuntu6.4_i386.deb 404 Not Found Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/p/php5/php5-xsl_5.2.3-1ubuntu6.4_i386.deb 404 Not Found Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/p/php5/php5-pspell_5.2.3-1ubuntu6.4_i386.deb 404 Not Found Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/p/php5/php5-snmp_5.2.3-1ubuntu6.4_i386.deb 404 Not Found Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/p/php5/php5-curl_5.2.3-1ubuntu6.4_i386.deb 404 Not Found Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/p/php5/php5-xmlrpc_5.2.3-1ubuntu6.4_i386.deb 404 Not Found Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/p/php5/php5-sqlite_5.2.3-1ubuntu6.4_i386.deb 404 Not Found Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/p/php5/php5-gd_5.2.3-1ubuntu6.4_i386.deb 404 Not Found Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/p/php5/libapache2-mod-php5_5.2.3-1ubuntu6.4_i386.deb 404 Not Found Failed to fetch http://security.ubuntu.com/ubuntu/pool/main/p/php5/php5-common_5.2.3-1ubuntu6.4_i386.deb 404 Not Found E: Unable to fetch some archives, maybe run apt-get update or try with --fix-missing? Questions Can I add mysqli feature using another method instead of sudo-apt get? Even if successful can this break something on the system? Update: I have tried to add additional sources using the instructions from: http://superuser.com/questions/339537/where-can-i-get-therepositories-for-old-ubuntu-versions I have the following in the /etc/apt/sources.list file: # deb cdrom:[Ubuntu-Server 7.10 _Gutsy Gibbon_ - Release i386 (20071016)]/ gutsy main restricted #deb cdrom:[Ubuntu-Server 7.10 _Gutsy Gibbon_ - Release i386 (20071016)]/ gutsy main restricted # See http://help.ubuntu.com/community/UpgradeNotes for how to upgrade to # newer versions of the distribution. deb http://gr.archive.ubuntu.com/ubuntu/ gutsy main restricted universe multiverse deb http://gr.archive.ubuntu.com/ubuntu/ gutsy-backports main restricted universe multiverse deb-src http://gr.archive.ubuntu.com/ubuntu/ gutsy main restricted ## Major bug fix updates produced after the final release of the ## distribution. deb http://gr.archive.ubuntu.com/ubuntu/ gutsy-updates main restricted deb-src http://gr.archive.ubuntu.com/ubuntu/ gutsy-updates main restricted ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team, and may not be under a free licence. Please satisfy yourself as to ## your rights to use the software. Also, please note that software in ## universe WILL NOT receive any review or updates from the Ubuntu security ## team. deb http://gr.archive.ubuntu.com/ubuntu/ gutsy-updates universe deb-src http://gr.archive.ubuntu.com/ubuntu/ gutsy-updates universe ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team, and may not be under a free licence. Please satisfy yourself as to ## your rights to use the software. Also, please note that software in ## multiverse WILL NOT receive any review or updates from the Ubuntu ## security team. #deb http://gr.archive.ubuntu.com/ubuntu/ gutsy multiverse deb-src http://gr.archive.ubuntu.com/ubuntu/ gutsy multiverse deb http://gr.archive.ubuntu.com/ubuntu/ gutsy-updates multiverse deb-src http://gr.archive.ubuntu.com/ubuntu/ gutsy-updates multiverse ## Uncomment the following two lines to add software from the 'backports' ## repository. ## N.B. software from this repository may not have been tested as ## extensively as that contained in the main release, although it includes ## newer versions of some applications which may provide useful features. ## Also, please note that software in backports WILL NOT receive any review ## or updates from the Ubuntu security team. # deb http://gr.archive.ubuntu.com/ubuntu/ gutsy-backports main restricted universe multiverse # deb-src http://gr.archive.ubuntu.com/ubuntu/ gutsy-backports main restricted universe multiverse ## Uncomment the following two lines to add software from Canonical's ## 'partner' repository. This software is not part of Ubuntu, but is ## offered by Canonical and the respective vendors as a service to Ubuntu ## users. # deb http://archive.canonical.com/ubuntu gutsy partner # deb-src http://archive.canonical.com/ubuntu gutsy partner deb http://security.ubuntu.com/ubuntu gutsy-security main restricted deb-src http://security.ubuntu.com/ubuntu gutsy-security main restricted deb http://security.ubuntu.com/ubuntu gutsy-security universe deb-src http://security.ubuntu.com/ubuntu gutsy-security universe deb http://security.ubuntu.com/ubuntu gutsy-security multiverse deb-src http://security.ubuntu.com/ubuntu gutsy-security multiverse # Required deb http://old-releases.ubuntu.com/ubuntu/gutsy main restricted universe multiverse deb http://old-releases.ubuntu.com/ubuntu/gutsy-updates main restricted universe multiverse deb http://old-releases.ubuntu.com/ubuntu/gutsy-security main restricted universe multiverse

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  • Radius Authorization against ActiveDirectory and the users file

    - by mohrphium
    I have a problem with my freeradius server configuration. I want to be able to authenticate users against Windows ActiveDirectory (2008 R2) and the users file, because some of my co-workers are not listed in AD. We use the freeradius server to authenticate WLAN users. (PEAP/MSCHAPv2) AD Authentication works great, but I still have problems with the /etc/freeradius/users file When I run freeradius -X -x I get the following: Mon Jul 2 09:15:58 2012 : Info: ++++[chap] returns noop Mon Jul 2 09:15:58 2012 : Info: ++++[mschap] returns noop Mon Jul 2 09:15:58 2012 : Info: [suffix] No '@' in User-Name = "testtest", looking up realm NULL Mon Jul 2 09:15:58 2012 : Info: [suffix] Found realm "NULL" Mon Jul 2 09:15:58 2012 : Info: [suffix] Adding Stripped-User-Name = "testtest" Mon Jul 2 09:15:58 2012 : Info: [suffix] Adding Realm = "NULL" Mon Jul 2 09:15:58 2012 : Info: [suffix] Authentication realm is LOCAL. Mon Jul 2 09:15:58 2012 : Info: ++++[suffix] returns ok Mon Jul 2 09:15:58 2012 : Info: [eap] EAP packet type response id 1 length 13 Mon Jul 2 09:15:58 2012 : Info: [eap] No EAP Start, assuming it's an on-going EAP conversation Mon Jul 2 09:15:58 2012 : Info: ++++[eap] returns updated Mon Jul 2 09:15:58 2012 : Info: [files] users: Matched entry testtest at line 1 Mon Jul 2 09:15:58 2012 : Info: ++++[files] returns ok Mon Jul 2 09:15:58 2012 : Info: ++++[expiration] returns noop Mon Jul 2 09:15:58 2012 : Info: ++++[logintime] returns noop Mon Jul 2 09:15:58 2012 : Info: [pap] WARNING: Auth-Type already set. Not setting to PAP Mon Jul 2 09:15:58 2012 : Info: ++++[pap] returns noop Mon Jul 2 09:15:58 2012 : Info: +++- else else returns updated Mon Jul 2 09:15:58 2012 : Info: ++- else else returns updated Mon Jul 2 09:15:58 2012 : Info: Found Auth-Type = EAP Mon Jul 2 09:15:58 2012 : Info: # Executing group from file /etc/freeradius/sites-enabled/default Mon Jul 2 09:15:58 2012 : Info: +- entering group authenticate {...} Mon Jul 2 09:15:58 2012 : Info: [eap] EAP Identity Mon Jul 2 09:15:58 2012 : Info: [eap] processing type tls Mon Jul 2 09:15:58 2012 : Info: [tls] Initiate Mon Jul 2 09:15:58 2012 : Info: [tls] Start returned 1 Mon Jul 2 09:15:58 2012 : Info: ++[eap] returns handled Sending Access-Challenge of id 199 to 192.168.61.11 port 3072 EAP-Message = 0x010200061920 Message-Authenticator = 0x00000000000000000000000000000000 State = 0x85469e2a854487589fb1196910cb8ae3 Mon Jul 2 09:15:58 2012 : Info: Finished request 125. Mon Jul 2 09:15:58 2012 : Debug: Going to the next request Mon Jul 2 09:15:58 2012 : Debug: Waking up in 2.4 seconds. After that it repeats the login attempt and at some point tries to authenticate against ActiveDirectory with ntlm, which doesn't work since the user exists only in the users file. Can someone help me out here? Thanks. PS: Hope this helps, freeradius trying to auth against AD: Mon Jul 2 09:15:58 2012 : Info: ++[chap] returns noop Mon Jul 2 09:15:58 2012 : Info: ++[mschap] returns noop Mon Jul 2 09:15:58 2012 : Info: [suffix] No '@' in User-Name = "testtest", looking up realm NULL Mon Jul 2 09:15:58 2012 : Info: [suffix] Found realm "NULL" Mon Jul 2 09:15:58 2012 : Info: [suffix] Adding Stripped-User-Name = "testtest" Mon Jul 2 09:15:58 2012 : Info: [suffix] Adding Realm = "NULL" Mon Jul 2 09:15:58 2012 : Info: [suffix] Authentication realm is LOCAL. Mon Jul 2 09:15:58 2012 : Info: ++[suffix] returns ok Mon Jul 2 09:15:58 2012 : Info: ++[control] returns ok Mon Jul 2 09:15:58 2012 : Info: [eap] EAP packet type response id 7 length 67 Mon Jul 2 09:15:58 2012 : Info: [eap] No EAP Start, assuming it's an on-going EAP conversation Mon Jul 2 09:15:58 2012 : Info: ++[eap] returns updated Mon Jul 2 09:15:58 2012 : Info: [files] users: Matched entry testtest at line 1 Mon Jul 2 09:15:58 2012 : Info: ++[files] returns ok Mon Jul 2 09:15:58 2012 : Info: ++[smbpasswd] returns notfound Mon Jul 2 09:15:58 2012 : Info: ++[expiration] returns noop Mon Jul 2 09:15:58 2012 : Info: ++[logintime] returns noop Mon Jul 2 09:15:58 2012 : Info: [pap] WARNING: Auth-Type already set. Not setting to PAP Mon Jul 2 09:15:58 2012 : Info: ++[pap] returns noop Mon Jul 2 09:15:58 2012 : Info: Found Auth-Type = EAP Mon Jul 2 09:15:58 2012 : Info: # Executing group from file /etc/freeradius/sites-enabled/inner-tunnel Mon Jul 2 09:15:58 2012 : Info: +- entering group authenticate {...} Mon Jul 2 09:15:58 2012 : Info: [eap] Request found, released from the list Mon Jul 2 09:15:58 2012 : Info: [eap] EAP/mschapv2 Mon Jul 2 09:15:58 2012 : Info: [eap] processing type mschapv2 Mon Jul 2 09:15:58 2012 : Info: [mschapv2] # Executing group from file /etc/freeradius/sites-enabled/inner-tunnel Mon Jul 2 09:15:58 2012 : Info: [mschapv2] +- entering group MS-CHAP {...} Mon Jul 2 09:15:58 2012 : Info: [mschap] Creating challenge hash with username: testtest Mon Jul 2 09:15:58 2012 : Info: [mschap] Told to do MS-CHAPv2 for testtest with NT-Password Mon Jul 2 09:15:58 2012 : Info: [mschap] expand: --username=%{mschap:User-Name:-None} -> --username=testtest Mon Jul 2 09:15:58 2012 : Info: [mschap] No NT-Domain was found in the User-Name. Mon Jul 2 09:15:58 2012 : Info: [mschap] expand: %{mschap:NT-Domain} -> Mon Jul 2 09:15:58 2012 : Info: [mschap] ... expanding second conditional Mon Jul 2 09:15:58 2012 : Info: [mschap] expand: --domain=%{%{mschap:NT-Domain}:-AD.CXO.NAME} -> --domain=AD.CXO.NAME Mon Jul 2 09:15:58 2012 : Info: [mschap] mschap2: 82 Mon Jul 2 09:15:58 2012 : Info: [mschap] Creating challenge hash with username: testtest Mon Jul 2 09:15:58 2012 : Info: [mschap] expand: --challenge=%{mschap:Challenge:-00} -> --challenge=dd441972f987d68b Mon Jul 2 09:15:58 2012 : Info: [mschap] expand: --nt-response=%{mschap:NT-Response:-00} -> --nt-response=7e6c537cd5c26093789cf7831715d378e16ea3e6c5b1f579 Mon Jul 2 09:15:58 2012 : Debug: Exec-Program output: Logon failure (0xc000006d) Mon Jul 2 09:15:58 2012 : Debug: Exec-Program-Wait: plaintext: Logon failure (0xc000006d) Mon Jul 2 09:15:58 2012 : Debug: Exec-Program: returned: 1 Mon Jul 2 09:15:58 2012 : Info: [mschap] External script failed. Mon Jul 2 09:15:58 2012 : Info: [mschap] FAILED: MS-CHAP2-Response is incorrect Mon Jul 2 09:15:58 2012 : Info: ++[mschap] returns reject Mon Jul 2 09:15:58 2012 : Info: [eap] Freeing handler Mon Jul 2 09:15:58 2012 : Info: ++[eap] returns reject Mon Jul 2 09:15:58 2012 : Info: Failed to authenticate the user. Mon Jul 2 09:15:58 2012 : Auth: Login incorrect (mschap: External script says Logon failure (0xc000006d)): [testtest] (from client techap01 port 0 via TLS tunnel) PPS: Maybe the problem is located here: In /etc/freeradius/modules/ntlm_auth I have set ntlm to: program = "/usr/bin/ntlm_auth --request-nt-key --domain=AD.CXO.NAME --username=%{mschap:User-Name} --password=%{User-Password}" I need this, so users can login without adding @ad.cxo.name to their usernames. But how can I tell freeradius to try both logins, [email protected] (should fail) testtest (against users file - should work)

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  • Installing multiple php versions plus extensions on freebsd

    - by jgtumusiime
    I'm a currently learning how to work with freebsd. Lately I have been trying to run multiple php versions along with their respective packages. However, I seem to be running into issues while making installations. The default location for my php installation is /usr/local/etc/, however I want to be able to install php5.2, php5.3 and php5.4 in /usr/local/etc/php52, /usr/local/etc/php53 and /usr/local/etc/php54 respectively. Using ports I simply achieved this by doing cd /usr/ports/lang/php5x && make PREFIX="/usr/local/etc/php5x" install clean. The problem now is: How do I do the same for extensions of all my PHP versions? When I try installing php-extensions like so: cd /usr/ports/lang/php5x-extension && make PREFIX="/usr/local/etc/php5x/lib/php" install clean, I get this error ... ===> PHPizing for php53-bcmath-5.3.17 env: /usr/local/bin/phpize: No such file or directory *** Error code 127 Stop in /usr/ports/math/php53-bcmath. *** Error code 1 Stop in /usr/ports/lang/php53-extensions. My PHPize is located in /usr/local/etc/php5x/bin/phpize So how do I get make or whatever to look for phpize in the right path? Is there a cleaner, may be simpler way of maintaining multiple php installations? I need to achieve this because of compatibility issues from some legacy code that runs on 5.2 and breaks on 5.3. Thank you. ================= So I successfully installed an configured freebsd jail and I would like to install software within my jail but I cannot connect to the network. Here is my rc.conf jail_enable="YES" # Set to NO to disable starting of any jails jail_list="mambo2" # Space separated list of names of jails jail_mambo2_rootdir="/usr/jails/j01" # jail's root directory jail_mambo2_hostname="mambo2.ug" # jail's hostname jail_mambo2_ip="192.168.100.174" # jail's IP address jail_mambo2_devfs_enable="YES" # mount devfs in the jail jail_mambo2_devfs_ruleset="mambo2_ruleset" # devfs ruleset to apply to jail here is my jail ifconfig output mambo2# ifconfig rl0: flags=8843<UP,BROADCAST,RUNNING,SIMPLEX,MULTICAST> metric 0 mtu 1500 options=8<VLAN_MTU> ether 00:c1:28:00:48:db media: Ethernet autoselect (100baseTX <full-duplex>) status: active plip0: flags=108810<POINTOPOINT,SIMPLEX,MULTICAST,NEEDSGIANT> metric 0 mtu 1500 lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> metric 0 mtu 16384 mambo2# I created a /etc/resolv.conf for nameservers mambo2# cat /etc/resolv.conf nameserver 192.168.100.251 nameserver 8.8.8.8 mambo2# Here is a list of jails running [root@mambo /usr/home/jtumusiime]# jls JID IP Address Hostname Path 5 192.168.100.174 mambo2.ug /usr/jails/j01 my host has 4 ip addresses, 3 public and one private: 192.168.100.173 I tried creating a jail using ezjail and this does not work out. [root@mambo /usr/home/jtumusiime]# ezjail-admin update -p -i Error: Cannot find your copy of the FreeBSD source tree in . Consider using 'ezjail-admin install' to create the base jail from an ftp server. [root@mambo /usr/home/jtumusiime]# I have an updated copy of freebsd 7.1 source in /usr/src/ and I did #make buildworld while building the first jail mambo2 Here is an excerpt of ouput of ezjail-admin install ... 221 Goodbye. Trying 193.162.146.4... Connected to ftp.freebsd.org. 220 ftp.beastie.tdk.net FTP server (Version 6.00LS) ready. 331 Guest login ok, send your email address as password. 230 Guest login ok, access restrictions apply. Remote system type is UNIX. Using binary mode to transfer files. 200 Type set to I. 550 pub/FreeBSD-Archive/old-releases/i386/7.1-RELEASE/base: No such file or directory. 221 Goodbye. Could not fetch base from ftp.freebsd.org. Maybe your release (7.1-RELEASE) is specified incorrectly or the host ftp.freebsd.org does not provide that release build. Use the -r option to specify an existing release or the -h option to specify an alternative ftp server. Querying your ftp-server... The ftp server you specified (ftp.freebsd.org) seems to provide the following builds: Trying 193.162.146.4... total 10 drwxrwxr-x 13 1006 1006 512 Feb 20 2011 8.2-RELEASE drwxrwxr-x 13 1006 1006 512 Apr 10 2012 8.3-RELEASE lrwxr-xr-x 1 1006 1006 16 Jan 7 2012 9.0-RELEASE -> i386/9.0-RELEASE drwxrwxr-x 7 1006 1006 1024 Feb 19 2012 ISO-IMAGES -rw-rw-r-- 1 1006 1006 637 Nov 23 2005 README.TXT drwxrwxr-x 5 1006 1006 512 Nov 2 02:59 i386 I do not want to upgrade my freebsd installation. I have googled around; but all on vail

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  • How to disable Mac OS X from using swap when there still is "Inactive" memory?

    - by Motin
    A common phenomena in my day to day usage (and several other's according to various posts throughout the internet) of OS X, the system seems to become slow whenever there is no more "Free" memory available. Supposedly, this is due to swapping, since heavy disk activity is apparent and that vm_stat reports many pageouts. (Correct me from wrong) However, the amount of "Inactive" ram is typically around 12.5%-25% of all available memory (^1.) when swapping starts/occurs/ends. According to http://support.apple.com/kb/ht1342 : Inactive memory This information in memory is not actively being used, but was recently used. For example, if you've been using Mail and then quit it, the RAM that Mail was using is marked as Inactive memory. This Inactive memory is available for use by another application, just like Free memory. However, if you open Mail before its Inactive memory is used by a different application, Mail will open quicker because its Inactive memory is converted to Active memory, instead of loading Mail from the slower hard disk. And according to http://developer.apple.com/library/mac/#documentation/Performance/Conceptual/ManagingMemory/Articles/AboutMemory.html : The inactive list contains pages that are currently resident in physical memory but have not been accessed recently. These pages contain valid data but may be released from memory at any time. So, basically: When a program has quit, it's memory becomes marked as Inactive and should be claimable at any time. Still, OS X will prefer to start swapping out memory to the Swap file instead of just claiming this memory, whenever the "Free" memory gets to low. Why? What is the advantage of this behavior over, say, instantly releasing Inactive memory and not even touch the swap file? Some sources (^2.) indicate that OS X would page out the "Inactive" memory to swap before releasing it, but that doesn't make sense now does it if the memory may be released from memory at any time? Swapping is expensive, releasing is cheap, right? Can this behavior be changed using some preference or known hack? (Preferably one that doesn't include disabling swap/dynamic_pager altogether and restarting...) I do appreciate the purge command, as well as the concept of Repairing disk permissions to force some Free memory, but those are ways to painfully force more Free memory than to actually fixing the swap/release decision logic... Btw a similar question was asked here: http://forums.macnn.com/90/mac-os-x/434650/why-does-os-x-swap-when/ and here: http://hintsforums.macworld.com/showthread.php?t=87688 but even though the OPs re-asked the core question, none of the replies addresses an answer to it... ^1. UPDATE 17-mar-2012 Since I first posted this question, I have gone from 4gb to 8gb of installed ram, and the problem remains. The amount of "Inactive" ram was 0.5gb-1.0gb before and is now typically around 1.0-2.0GB when swapping starts/occurs/ends, ie it seems that around 12.5%-25% of the ram is preserved as Inactive by osx kernel logic. ^2. For instance http://apple.stackexchange.com/questions/4288/what-does-it-mean-if-i-have-lots-of-inactive-memory-at-the-end-of-a-work-day : Once all your memory is used (free memory is 0), the OS will write out inactive memory to the swapfile to make more room in active memory. UPDATE 17-mar-2012 Here is a round-up of the methods that have been suggested to help so far: The purge command "Used to approximate initial boot conditions with a cold disk buffer cache for performance analysis. It does not affect anonymous memory that has been allocated through malloc, vm_allocate, etc". This is useful to prevent osx to swap-out the disk cache (which is ridiculous that osx actually does so in the first place), but with the downside that the disk cache is released, meaning that if the disk cache was not about to be swapped out, one would simply end up with a cold disk buffer cache, probably affecting performance negatively. The FreeMemory app and/or Repairing disk permissions to force some Free memory Doesn't help releasing any memory, only moving some gigabytes of memory contents from ram to the hd. In the end, this causes lots of swap-ins when I attempt to use the applications that were open while freeing memory, as a lot of its vm is now on swap. Speeding up swap-allocation using dynamicpagerwrapper Seems a good thing to do in order to speed up swap-usage, but does not address the problem of osx swapping in the first place while there is still inactive memory. Disabling swap by disabling dynamicpager and restarting This will force osx not to use swap to the price of the system hanging when all memory is used. Not a viable alternative... Disabling swap using a hacked dynamicpager Similar to disabling dynamicpager above, some excerpts from the comments to the blog post indicate that this is not a viable solution: "The Inactive Memory is high as usual". "when your system is running out of memory, the whole os hangs...", "if you consume the whole amount of memory of the mac, the machine will likely hang" To sum up, I am still unaware of a way of disabling Mac OS X from using swap when there still is "Inactive" memory. If it isn't possible, maybe at least there is an explanation somewhere of why osx prefers to swap out memory that may be released from memory at any time?

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  • If Nvidia Shield can stream a game via WiFi (~150-300Mbps), where is the 1-10Gbps wired streaming?

    - by Enigma
    Facts: It is surprising and uncharacteristic that a wireless game streaming solution is the *first to hit the market when a 1000mbps+ Ethernet connection would accomplish the same feat with roughly 6x the available bandwidth. 150-300mbps WiFi is in no way superior to a 1000mbps+ LAN connection aside from well wireless mobility. Throughout time, (since the internet was created) wired services have **always come first yet in this particular case, the opposite seems to be true. We had wired internet first, wired audio streaming, and wired video streaming all before their wireless counterparts. Why? Largely because the wireless bandwidth was and is inferior. Even today despite being significantly better and capable of a lot more, it is still inferior to a wired connection. Situation: Chief among these is that NVIDIA’s Shield handheld game console will be getting a microconsole-like mode, dubbed “Shield Console Mode”, that will allow the handheld to be converted into a more traditional TV-connected console. In console mode Shield can be controlled with a Bluetooth controller, and in accordance with the higher resolution of TVs will accept 1080p game streaming from a suitably equipped PC, versus 720p in handheld mode. With that said 1080p streaming will require additional bandwidth, and while 720p can be done over WiFi NVIDIA will be requiring a hardline GigE connection for 1080p streaming (note that Shield doesn’t have Ethernet, so this is presumably being done over USB). Streaming aside, in console mode Shield will also support its traditional local gaming/application functionality. - http://www.anandtech.com/show/7435/nvidia-consolidates-game-streaming-tech-under-gamestream-brand-announces-shield-console-mode ^ This is not acceptable to me for a number of reasons not to mention the ridiculousness of having a little screen+controller unit sitting there while using a secondary controller and screen instead. That kind of redundant absurdity exemplifies how wrong of a solution that is. They need a second product for this solution without the screen or controller for it to make sense... at which point your just buying a little computer that does what most other larger computers do better. While this secondary project will provide a wired connection, it still shouldn't be necessary to purchase a Shield to have this benefit. Not only this but Intel's WiDi claims game streaming support as well - wirelessly. Where is the wired streaming? All that is required, by my understanding, is the ability to decode H.264 video compression and transmit control/feedback so by any logical comparison, one (Nvidia especially) should have no difficulty in creating an application for PC's (win32/64 environment) that does the exact same thing their android app does. I have 2 video cards capable of streaming (encoding) H.264 so by right they must be capable of decoding it I would think. I should be able to stream to my second desktop or my laptop both of which by hardware comparison are superior to the Shield. I haven't found anything stating plans to allow non-shield owners to do this. Can a third party create this software or does it hinge on some limitation that only Nvidia can overcome? Reiteration of questions: Is there a technical reason (non marketing) for why Nvidia opted to bottleneck the streaming service with a wireless connection limiting the resolution to 720p and introducing intermittent video choppiness when on a wired connection one could achieve, presumably, 1080p with significantly less or zero choppiness? Is there anything limiting developers from creating a PC/Desktop application emulating the same H.264 decoding functionality that circumvents the need to get an Nvidia Shield altogether? (It is not a matter of being too cheap to support Nvidia - I have many Nvidia cards that aren't being used. One should not have to purchase specialty hardware when = hardware already exists) Same questions go for Intel Widi also. I am just utterly perplexed that there are wireless live streaming solution and yet no wired. How on earth can wireless be the goto transmission medium? Is there another solution that takes advantage of H.264 video compression allowing live streaming over a wired connection? (*) - Perhaps this isn't the first but afaik it is the first complete package. (**) - I cant back that up with hard evidence/links but someone probably could. Edit: Maybe this will be the solution I am looking for but I still find it hard to believe that they would be the first and after wireless solutions already exist. In-home Streaming You can play all your Windows and Mac games on your SteamOS machine, too. Just turn on your existing computer and run Steam as you always have - then your SteamOS machine can stream those games over your home network straight to your TV! - http://store.steampowered.com/livingroom/SteamOS/

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  • Centos 6.3 vsftp unable to upload file to apache webserver

    - by user148648
    I am new to Centos, I did work with Sun Solaris and upload files to Apache web server before. I create an end user account and manage to ftp using command prompt to the server, error message is '226 Transfer Done (but failed to open directory). Content of my vsftpd.conf as below # Example config file /etc/vsftpd/vsftpd.conf # # The default compiled in settings are fairly paranoid. This sample file # loosens things up a bit, to make the ftp daemon more usable. # Please see vsftpd.conf.5 for all compiled in defaults. # # READ THIS: This example file is NOT an exhaustive list of vsftpd options. # Please read the vsftpd.conf.5 manual page to get a full idea of vsftpd's # capabilities. # # Allow anonymous FTP? (Beware - allowed by default if you comment this out). anonymous_enable=YES # ** may need to comment it back # # Uncomment this to allow local users to log in. local_enable=YES # # Uncomment this to enable any form of FTP write command. write_enable=YES # # Default umask for local users is 077. You may wish to change this to 022, # if your users expect that (022 is used by most other ftpd's) #local_umask=022 local_umask=077 # # Uncomment this to allow the anonymous FTP user to upload files. This only # has an effect if the above global write enable is activated. Also, you will # obviously need to create a directory writable by the FTP user. anon_upload_enable=YES # *** maybe to comment it back!!! # # Uncomment this if you want the anonymous FTP user to be able to create # new directories. anon_mkdir_write_enable=YES # ** may need to comment it back!!! # # Activate directory messages - messages given to remote users when they # go into a certain directory. dirmessage_enable=YES # # The target log file can be vsftpd_log_file or xferlog_file. # This depends on setting xferlog_std_format parameter xferlog_enable=YES # # Make sure PORT transfer connections originate from port 20 (ftp-data). connect_from_port_20=YES # # If you want, you can arrange for uploaded anonymous files to be owned by # a different user. Note! Using "root" for uploaded files is not # recommended! #chown_uploads=YES #chown_username=whoever # # The name of log file when xferlog_enable=YES and xferlog_std_format=YES # WARNING - changing this filename affects /etc/logrotate.d/vsftpd.log xferlog_file=/var/log/xferlog # # Switches between logging into vsftpd_log_file and xferlog_file files. # NO writes to vsftpd_log_file, YES to xferlog_file xferlog_std_format=YES # # You may change the default value for timing out an idle session. #idle_session_timeout=600 # # You may change the default value for timing out a data connection. #data_connection_timeout=120 # # It is recommended that you define on your system a unique user which the # ftp server can use as a totally isolated and unprivileged user. #nopriv_user=ftpsecure # # Enable this and the server will recognise asynchronous ABOR requests. Not # recommended for security (the code is non-trivial). Not enabling it, # however, may confuse older FTP clients. #async_abor_enable=YES # # By default the server will pretend to allow ASCII mode but in fact ignore # the request. Turn on the below options to have the server actually do ASCII # mangling on files when in ASCII mode. # Beware that on some FTP servers, ASCII support allows a denial of service # attack (DoS) via the command "SIZE /big/file" in ASCII mode. vsftpd # predicted this attack and has always been safe, reporting the size of the # raw file. # ASCII mangling is a horrible feature of the protocol. ascii_upload_enable=YES ascii_download_enable=YES # # You may fully customise the login banner string: ftpd_banner=Warning, only for authorize login. # # You may specify a file of disallowed anonymous e-mail addresses. Apparently # useful for combatting certain DoS attacks. #deny_email_enable=YES # (default follows) #banned_email_file=/etc/vsftpd/banned_emails # # You may specify an explicit list of local users to chroot() to their home # directory. If chroot_local_user is YES, then this list becomes a list of # users to NOT chroot(). chroot_local_user=YES chroot_list_enable=YES # (default follows) #chroot_list_file=/etc/vsftpd/chroot_list local_root=/var/www # # You may activate the "-R" option to the builtin ls. This is disabled by # default to avoid remote users being able to cause excessive I/O on large # sites. However, some broken FTP clients such as "ncftp" and "mirror" assume # the presence of the "-R" option, so there is a strong case for enabling it. ls_recurse_enable=YES # # When "listen" directive is enabled, vsftpd runs in standalone mode and # listens on IPv4 sockets. This directive cannot be used in conjunction # with the listen_ipv6 directive. listen=YES # # This directive enables listening on IPv6 sockets. To listen on IPv4 and IPv6 # sockets, you must run two copies of vsftpd with two configuration files. # Make sure, that one of the listen options is commented !! #listen_ipv6=YES pam_service_name=vsftpd userlist_enable=YES tcp_wrappers=YES

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  • arp problems with transparent bridge on linux

    - by Mink
    I've been trying to secure my virtual machines on my esx server by putting them behind a transparent bridge with 2 interfaces, one in front, one at the back. My intention is to put all the firewall rules in one place (instead of on each virtual server). I've been using as bridge a blank new virtual machine based on arch linux (but I suspect it doesn't matter which brand of linux it is). What I have is 2 virtual switchs (thus two Virtual Network, VN_front and VN_back), each with 2 types of ports (switched/separated or promiscious/where the machine can see all packets). On my bridge machine, I've set up 2 virtual NIC, one on VN_front, one on VN_back, both in promisc mode. I've created a bridge br0 with both NIC in it: brctl addbr br0 brctl stp br0 off brctl addif br0 front_if brctl addif br0 back_if Then brought them up: ifconfig front_if 0.0.0.0 promisc ifconfig back_if 0.0.0.0 promisc ifconfig br0 0.0.0.0 (I use promisc mode, because I'm not sure I can do without, thinking that maybe the packets don't reach the NICs) Then I took one of my virtual server sitting on VN_front, and plugged it to VN_back instead (that's the nifty use case I'm thinking about, being able to move my servers around just by changing the VN they are plugged into, without changing anything in the configuration). Then I looked into the macs "seen" by my addressless bridge using brctl showmacs br0 and it did show my server from both sides: I get something that looks like this : port no mac addr is local? ageing timer 2 00:0c:29:e1:54:75 no 9.27 1 00:0c:29:fd:86:0c no 9.27 2 00:50:56:90:05:86 no 73.38 1 00:50:56:90:05:88 no 0.10 2 00:50:56:90:05:8b yes 0.00 << FRONT VN 1 00:50:56:90:05:8c yes 0.00 << BACK VN 2 00:50:56:90:19:18 no 13.55 2 00:50:56:90:3c:cf no 13.57 the thing is that the server that are plugged in front/back are not shown on the correct port. I suspect some horrible thing happening in the ARP-world... :-/ If I ping from a front virtual server to a back virtual server, I can only see the back machine if that back machine pings something in the front. As soon as I stop the ping from the back machine, the ping from the front machine stops getting through... I've noticed that if the back machine pings, then its port on the bridge is the correct one... I've tried to play with the arp_ switch of /proc/sys, but with no clear effect on the end result... /proc/sys/net/ipv4/ip_forward doesn't seem to be of any use when using a bridge (seems it's all taken care of by brctl) /proc/sys/net/ipv4/conf//arp_ don't seem to change much either... (tried arp_announce to 2 or 8 - like suggested elsewhere - and arp_ignore to 0 or 1 ) All the examples I've seen have a different subnet on either side like 10.0.1.0/24 and 10.0.2.0/24... In my case I want 10.0.1.0/24 on both side (just like a transparent switch - except it's a hidden fw ). Turning stp on/off doesn't seem to have any impact on my issue. It's as if the arp packets where getting through the bridge, corrupting the other side with false data... I've tried to use the -arp on each interface, br0, front, back... it breaks the thing altogether... I suspect it has something to do with both side being on the same subnet... I've thought about putting all my machine behind the fw, so as to have all the same subnet at the back... but I'm stuck with my provider's gateway standing at the front with part of my subnet (in fact 3 appliance to route the whole subnet), so I'll always have ips from the same subnet on both side, whatever I do... (I'm using fixed front IPs on my delegated subnet). I'm at a loss... -_-'' Thx for your help. (As anyone tried something like this? from within ESXi?) (It's not just a stunt, the idea is to have something like fail2ban running on some servers, sending their banned IP to the bridge/fw so that it too could ban them - saving all the other servers from that same attacker in one go, allowing for some honeypot that would trigger the fw from any kind of suitable response, and stuffs of the sort... I am aware I could use something like snort, but it addresses some completely different kind of problems, in a completely different way... )

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  • Proper network configuration for a KVM guest to be on the same networks at the host

    - by Steve Madsen
    I am running a Debian Linux server on Lenny. Within it, I am running another Lenny instance using KVM. Both servers are externally available, with public IPs, as well as a second interface with private IPs for the LAN. Everything works fine, except the VM sees all network traffic as originating from the host server. I suspect this might have something to do with the iptables-based firewall I'm running on the host. What I'd like to figure out is: how to I properly configure the host's networking such that all of these requirements are met? Both host and VMs have 2 network interfaces (public and private). Both host and VMs can be independently firewalled. Ideally, VM traffic does not have to traverse the host firewall. VMs see real remote IP addresses, not the host's. Currently, the host's network interfaces are configured as bridges. eth0 and eth1 do not have IP addresses assigned to them, but br0 and br1 do. /etc/network/interfaces on the host: # The primary network interface auto br1 iface br1 inet static address 24.123.138.34 netmask 255.255.255.248 network 24.123.138.32 broadcast 24.123.138.39 gateway 24.123.138.33 bridge_ports eth1 bridge_stp off auto br1:0 iface br1:0 inet static address 24.123.138.36 netmask 255.255.255.248 network 24.123.138.32 broadcast 24.123.138.39 # Internal network auto br0 iface br0 inet static address 192.168.1.1 netmask 255.255.255.0 network 192.168.1.0 broadcast 192.168.1.255 bridge_ports eth0 bridge_stp off This is the libvirt/qemu configuration file for the VM: <domain type='kvm'> <name>apps</name> <uuid>636b6620-0949-bc88-3197-37153b88772e</uuid> <memory>393216</memory> <currentMemory>393216</currentMemory> <vcpu>1</vcpu> <os> <type arch='i686' machine='pc'>hvm</type> <boot dev='hd'/> </os> <features> <acpi/> <apic/> <pae/> </features> <clock offset='utc'/> <on_poweroff>destroy</on_poweroff> <on_reboot>restart</on_reboot> <on_crash>restart</on_crash> <devices> <emulator>/usr/bin/kvm</emulator> <disk type='file' device='cdrom'> <target dev='hdc' bus='ide'/> <readonly/> </disk> <disk type='file' device='disk'> <source file='/raid/kvm-images/apps.qcow2'/> <target dev='vda' bus='virtio'/> </disk> <interface type='bridge'> <mac address='54:52:00:27:5e:02'/> <source bridge='br0'/> <model type='virtio'/> </interface> <interface type='bridge'> <mac address='54:52:00:40:cc:7f'/> <source bridge='br1'/> <model type='virtio'/> </interface> <serial type='pty'> <target port='0'/> </serial> <console type='pty'> <target port='0'/> </console> <input type='mouse' bus='ps2'/> <graphics type='vnc' port='-1' autoport='yes' keymap='en-us'/> </devices> </domain> Along with the rest of my firewall rules, the firewalling script includes this command to pass packets destined for a KVM guest: # Allow bridged packets to pass (for KVM guests). iptables -A FORWARD -m physdev --physdev-is-bridged -j ACCEPT (Not applicable to this question, but a side-effect of my bridging configuration appears to be that I can't ever shut down cleanly. The kernel eventually tells me "unregister_netdevice: waiting for br1 to become free" and I have to hard reset the system. Maybe a sign I've done something dumb?)

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  • Can't configure PAM + LDAP on Debian Lenny - Getting error=49 on server logs

    - by Jorge Suárez de Lis
    I've been migrating some servers and desktops using Ubuntu 10.04 from getting the users from an old OpenLDAP implementation to a newer Centos Active Directory. I haven't had any problems so far, until I reached a Debian Lenny server. I've set up the server as the others, setting /etc/ldap.conf and /etc/ldap/ldap.conf. However, when I issue "getent passwd", I get nothing from the LDAP server. Reading the pam_ldap manpage, I realized that /etc/ldap.conf was not an accepted file by pam_ldap -it worked with Ubuntu though-, so I renamed it to /etc/pam_ldap.conf. Same result. However, once I've changed the name of this file, when I login using SSH I get this on the LDAP server logs: [20/Jul/2012:11:19:40 +0200] conn=16501 fd=155 slot=155 connection from x.x.x.50 to 10.1.176.237 [20/Jul/2012:11:19:40 +0200] conn=16501 op=0 BIND dn="uid=ubuntu,ou=Applications,ou=CITIUS,dc=inv,dc=usc,dc=es" method=128 version=3 [20/Jul/2012:11:19:40 +0200] conn=16501 op=0 RESULT err=0 tag=97 nentries=0 etime=0 dn="uid=ubuntu,ou=applications,ou=citius,dc=inv,dc=usc,dc=es" [20/Jul/2012:11:19:40 +0200] conn=16501 op=1 SRCH base="ou=People,ou=CITIUS,dc=inv,dc=usc,dc=es" scope=2 filter="(uid=jorge.suarez)" attrs=ALL [20/Jul/2012:11:19:40 +0200] conn=16501 op=1 RESULT err=0 tag=101 nentries=1 etime=0 notes=U [20/Jul/2012:11:19:40 +0200] conn=16501 op=2 BIND dn="uid=jorge.suarez,ou=People,ou=CITIUS,dc=inv,dc=usc,dc=es" method=128 version=3 [20/Jul/2012:11:19:40 +0200] conn=16501 op=2 RESULT err=49 tag=97 nentries=0 etime=0 The password isn't working. I don't know that could be wrong, anything else seems to be OK. That user/password is working from another clients: [20/Jul/2012:11:29:39 +0200] conn=16528 fd=188 slot=188 connection from x.x.x.224 to 10.1.176.237 [20/Jul/2012:11:29:39 +0200] conn=16528 op=0 BIND dn="uid=ubuntu,ou=Applications,ou=CITIUS,dc=inv,dc=usc,dc=es" method=128 version=3 [20/Jul/2012:11:29:39 +0200] conn=16528 op=0 RESULT err=0 tag=97 nentries=0 etime=0 dn="uid=ubuntu,ou=applications,ou=citius,dc=inv,dc=usc,dc=es" [20/Jul/2012:11:29:39 +0200] conn=16528 op=1 SRCH base="ou=People,ou=CITIUS,dc=inv,dc=usc,dc=es" scope=2 filter="(uid=jorge.suarez)" attrs=ALL [20/Jul/2012:11:29:39 +0200] conn=16528 op=1 RESULT err=0 tag=101 nentries=1 etime=0 notes=U [20/Jul/2012:11:29:39 +0200] conn=16528 op=2 BIND dn="uid=jorge.suarez,ou=People,ou=CITIUS,dc=inv,dc=usc,dc=es" method=128 version=3 [20/Jul/2012:11:29:39 +0200] conn=16528 op=2 RESULT err=0 tag=97 nentries=0 etime=0 dn="uid=jorge.suarez,ou=people,ou=citius,dc=inv,dc=usc,dc=es" I'm using SSHA for storing passwords on the LDAP server. Maybe this is not supported by Debian Lenny? On pam_ldap.conf, I've set up this, as in all the other servers: # Do not hash the password at all; presume # the directory server will do it, if # necessary. This is the default. pam_password md5 Also tried clear, but it didn't work. Anyways, it's weird that issuing getent passwd still gets me no users. However, if I use pamtest from the package libpam-dotfile to test login, it works. # pamtest ssh jorge.suarez Trying to authenticate <jorge.suarez> for service <ssh>. Password: Authentication successful. # pamtest foo jorge.suarez Trying to authenticate <jorge.suarez> for service <foo>. Password: Authentication successful. But "su" won't work also: # su jorge.suarez Id. descoñecido: jorge.suarez Just the output from getent passwd : # getent passwd root:x:0:0:root:/root:/bin/bash daemon:x:1:1:daemon:/usr/sbin:/bin/sh bin:x:2:2:bin:/bin:/bin/sh sys:x:3:3:sys:/dev:/bin/sh sync:x:4:65534:sync:/bin:/bin/sync games:x:5:60:games:/usr/games:/bin/sh man:x:6:12:man:/var/cache/man:/bin/sh lp:x:7:7:lp:/var/spool/lpd:/bin/sh mail:x:8:8:mail:/var/mail:/bin/sh news:x:9:9:news:/var/spool/news:/bin/sh uucp:x:10:10:uucp:/var/spool/uucp:/bin/sh proxy:x:13:13:proxy:/bin:/bin/sh www-data:x:33:33:www-data:/var/www:/bin/sh backup:x:34:34:backup:/var/backups:/bin/sh list:x:38:38:Mailing List Manager:/var/list:/bin/sh irc:x:39:39:ircd:/var/run/ircd:/bin/sh gnats:x:41:41:Gnats Bug-Reporting System (admin):/var/lib/gnats:/bin/sh nobody:x:65534:65534:nobody:/nonexistent:/bin/sh libuuid:x:100:101::/var/lib/libuuid:/bin/sh Debian-exim:x:101:103::/var/spool/exim4:/bin/false statd:x:102:65534::/var/lib/nfs:/bin/false sshd:x:104:65534::/var/run/sshd:/usr/sbin/nologin luser:x:1000:1000:Usuario local de Burdeos,,,:/home/luser:/bin/bash messagebus:x:105:107::/var/run/dbus:/bin/false sge-admin:x:1001:1001:Administrador do SGE,,,:/home/cluster/sge-admin:/bin/bash ntp:x:107:110::/home/ntp:/bin/false haldaemon:x:108:111:Hardware abstraction layer,,,:/var/run/hald:/bin/false vde2-net:x:109:114::/var/run/vde2:/bin/false uml-net:x:110:115::/home/uml-net:/bin/false polkituser:x:111:116:PolicyKit,,,:/var/run/PolicyKit:/bin/false Debian-pxe:x:113:65534:Dummy user for Debian pxe package,,,:/home/Debian-pxe:/bin/false Nscd was stopped from the beginning.

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