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  • AJAX or a server side framework?

    - by Romansky
    I am working with a friend on building a web site, in general this web site will be a custom web app along with a very custom social network type of thing.. Currently I have a mock-up site that uses simple PHP with AJAX and JSON and JQUERY and I love how it works, I love the way it all fits together. But for a mock-up I did not implement any of the Social Network design patterns such as a login, rating, groups etc.. This brought me to a higher level of decision making requirement, I need to decide if I want to develop all this functionality by hand or use some kind of a framework. I spent this entire day researching, and it would seem that using Drupal and such frameworks will make the Social Network part easy (overlooking the customization requirement for now..) but will make client side Web App development less so. I found some other frameworks that are more developer friendly (customizable) such as Zend and Symfony etc.. but these seem to take allot of the power from the client and implement it in the server side, to me this seems a waste (and an unjustified performance bottleneck) .. Finally I found Aptana Jaxer framework that seems to think the same way I feel. That said it seems a bit under-developed, I didn't find modules for a social network and the community around it seems thin.. (searching Jaxer in StackOverflow returns few results) So other then making server side DB comm a bit simpler it does not help me greatly.. My requirements are a good facility to develop web apps on while containing all the user centric logic usually used for social networks in advance. What would you recommend? EDIT: OK, lats fine tune this question, after considering this abit further, is there a good down loadable source of a social network site in PHP that I can work around in building my web app? (I really like using JQUERY AJAX JSON etc..)

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  • How to get a debug flow of execution in C++

    - by Rich
    Hi, I work on a global trading system which supports many users. Each user can book,amend,edit,delete trades. The system is regulated by a central deal capture service. The deal capture service informs all the user of any updates that occur. The problem comes when we have crashes, as the production environment is impossible to re-create on a test system, I have to rely on crash dumps and log files. However this doesn't tell me what the user has been doing. I'd like a system that would (at the time of crashing) dump out a history of what the user has been doing. Anything that I add has to go into the live environment so it can't impact performance too much. Ideas wise I was thinking of a MACRO at the top of each function which acted like a stack trace (only I could supply additional user information, like trade id's, user dialog choices, etc ..) The system would record stack traces (on a per thread basis) and keep a history in a cyclic buffer (varying in size, depending on how much history you wanted to capture). Then on crash, I could dump this history stack. I'd really like to hear if anyone has a better solution, or if anyone knows of an existing framework? Thanks Rich

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  • Is there an efficient way in LINQ to use a contains match if and only if there is no exact match?

    - by Peter
    I have an application where I am taking a large number of 'product names' input by a user and retrieving some information about each product. The problem is, the user may input a partial name or even a wrong name, so I want to return the closest matches for further selection. Essentially if product name A exactly matches a record, return that, otherwise return any contains matches. Otherwise return null. I have done this with three separate statements, and I was wondering if there was a more efficient way to do this. I am using LINQ to EF, but I materialize the products to a list first for performance reasons. productNames is a List of product names (input by the user). products is a List of product 'records' var directMatches = (from s in productNames join p in products on s.ToLower() equals p.name.ToLower() into result from r in result.DefaultIfEmpty() select new {Key = s, Product = r}); var containsMatches = (from d in directMatches from p in products where d.Product == null && p.name.ToLower().Contains(d.Key) select new { d.Key, Product = p }); var matches = from d in directMatches join c in containsMatches on d.Key equals c.Key into result from r in result.DefaultIfEmpty() select new {d.Key, Product = d.Product ?? (r != null ? r.Product: null) };

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  • PHP modifying and combining array

    - by Industrial
    Hi everyone, I have a bit of an array headache going on. The function does what I want, but since I am not yet to well acquainted with PHP:s array/looping functions, so thereby my question is if there's any part of this function that could be improved from a performance-wise perspective? I tried to be as complete as possible in my descriptions in each stage of the functions which shortly described prefixes all keys in an array, fill up eventual empty/non-valid keys with '' and removes the prefixes before returning the array: $var = myFunction ( array('key1', 'key2', 'key3', '111') ); function myFunction ($keys) { $prefix = 'prefix_'; $keyCount = count($keys); // Prefix each key and remove old keys for($i=0;$i<$keyCount; $i++){ $keys[] = $prefix.$keys[$i]; unset($keys[$i]); } // output: array('prefix_key1', 'prefix_key2', 'prefix_key3', '111) // Get all keys from memcached. Only returns valid keys $items = $this->memcache->get($keys); // output: array('prefix_key1' => 'value1', 'prefix_key2' => 'value2', 'prefix_key3'=>'value3) // note: key 111 was not found in memcache. // Fill upp eventual keys that are not valid/empty from memcache $return = $items + array_fill_keys($keys, ''); // output: array('prefix_key1' => 'value1', 'prefix_key2' => 'value2', 'prefix_key3'=>'value3, 'prefix_111' => '') // Remove the prefixes for each result before returning array to application foreach ($return as $k => $v) { $expl = explode($prefix, $k); $return[$expl[1]] = $v; unset($return[$k]); } // output: array('key1' => 'value1', 'key2' => 'value2', 'key3'=>'value3, '111' => '') return $return; } Thanks a lot!

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  • do the Python libraries have a natural dependence on the global namespace?

    - by msw
    I first ran into this when trying to determine the relative performance of two generators: t = timeit.repeat('g.get()', setup='g = my_generator()') So I dug into the timeit module and found that the setup and statement are evaluated with their own private, initially empty namespaces so naturally the binding of g never becomes accessible to the g.get() statement. The obvious solution is to wrap them into a class, thus adding to the global namespace. I bumped into this again when attempting, in another project, to use the multiprocessing module to divide a task among workers. I even bundled everything nicely into a class but unfortunately the call pool.apply_async(runmc, arg) fails with a PicklingError because buried inside the work object that runmc instantiates is (effectively) an assignment: self.predicate = lambda x, y: x > y so the whole object can't be (understandably) pickled and whereas: def foo(x, y): return x > y pickle.dumps(foo) is fine, the sequence bar = lambda x, y: x > y yields True from callable(bar) and from type(bar), but it Can't pickle <function <lambda> at 0xb759b764>: it's not found as __main__.<lambda>. I've given only code fragments because I can easily fix these cases by merely pulling them out into module or object level defs. The bug here appears to be in my understanding of the semantics of namespace use in general. If the nature of the language requires that I create more def statements I'll happily do so; I fear that I'm missing an essential concept though. Why is there such a strong reliance on the global namespace? Or, what am I failing to understand? Namespaces are one honking great idea -- let's do more of those!

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  • Obfuscator for .NET assembly (Maybe just a C++ obfuscator?)

    - by Pirate for Profit
    The software company I work for is using a ton of open source LGPL/BSD/MIT C++ code that we have written wrappers around to port "helper classes" into a .NET assembly, via C++/CLI. These libraries have wrapped old cryptic APIs into easy-to-use ones based on common sense, and will be very helpful for a lot of different tasks will be included in many future client's applications, and we might even license it to other software companies in the same field. So naturally we are tasked with looking into solutions for securing the code from prying eyes. What we're trying to do is stop the casual observer from seeing what's going on. Now I have hacked some crazy shit in EverQuest and other video games in my day so I know with enough tireless effort anything can be done. But we don't want to make it easy for whomever. To the point, besides the Visual Studio compiler's optimizations, is there's a C++ obfuscator or .NET assembly obfuscator (after it's been built o.O) or something that would scramble everything up, re-arrange data structures, string constants, etc. idk? And if such a thing exists, we'd be curious to know how that would impact performance, as some sections of code are time critical (funny saying that using a managed M$ framework).

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  • Generating jquery 'rules' from business model to UI in asp.net mvc

    - by jim
    Hi all, I've had a good look around and am certain that there's no matching question on SO, so here goes. Has anyone created a 'helper' method on their model that generates jquery (or plain javascript) rules validation dynamically, based on the criteria/rules that are contained within the object and taken from a repository (i.e. DB). What i'm thinking of is a discrete set of partial views (and associated models) that have rules at the business logic 'level' and rather than (or in combination with) validating the rule(s) at postback, translating the same rules into tightly focussed jquery methods that work identically at client (js) and server (c#) levels. I can see benefits here re performance. Also, the rules definitions could be created in a single place (in c#) and the jquery generated off of that, thus allowing single edits to update both code streams. I appreciate that there would be limitations imposed by language specific contstraints but the general principle could be quite interesting if used appropriately. I'm also aware that testibility could be an issue when using two different language structures and hoping to achieve similar test outcomes - but those aside... any thoughts or experiences of similar out there?? cheers jimi

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  • Is locking on the requested object a bad idea?

    - by Quick Joe Smith
    Most advice on thread safety involves some variation of the following pattern: public class Thing { private static readonly object padlock = new object(); private string stuff, andNonsense; public string Stuff { get { lock (Thing.padlock) { if (this.stuff == null) this.stuff = "Threadsafe!"; } return this.stuff; } } public string AndNonsense { get { lock (Thing.padlock) { if (this.andNonsense == null) this.andNonsense = "Also threadsafe!"; } return this.andNonsense; } } // Rest of class... } In cases where the get operations are expensive and unrelated, a single locking object is unsuitable because a call to Stuff would block all calls to AndNonsense, degrading performance. And rather than create a lock object for each call, wouldn't it be better to acquire the lock on the member itself (assuming it is not something that implements SyncRoot or somesuch for that purpose? For example: public string Stuff { get { lock (this.stuff) { // Pretend that this is a very expensive operation. if (this.stuff == null) this.stuff = "Still threadsafe and good?"; } return this.stuff; } } Strangely, I have never seen this approach recommended or warned against. Am I missing something obvious?

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  • java.awt.Robot.keyPress for continuous keystrokes

    - by Deb
    So, here's my problem. I have a java program which will send keystroke messages to a game (built in Unity), based on how the user interacts with an android phone. (My java program is a listener for the android interaction over wi-fi) Now, in order to do this, I am using java.awt.Robot to send keyPresses to the game window. I have the following code block written in my listener program: if(interacting) { Robot robot = new Robot(); robot.keyPress(VK_A); robot.delay(20); //to simulate the normal keyboard rate } Now the variable interacting will be true as long as the user presses down on the touch screen of the phone, and what I intend to achieve is a continuous chain of keystroke messages being delivered to the game (through the listener). However, this is severely affecting performance, for some reason. I am noticing that the game becomes slow (rapidly dropping frame rates), and even the computer becomes slow, in general. What's going wrong? Should I use a robot.keyRelease(VK_A) after each keyPress? But my game has a different action mapped to the release of a key, and I do not want rapid key presses and releases; what I really want is to simulate continuous keystrokes, in exactly the way it would behave if the user were pressing down the A key on their keyboard manually. Please help.

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  • Sql Server 2005 multiple insert with c#

    - by bottlenecked
    Hello. I have a class named Entry declared like this: class Entry{ string Id {get;set;} string Name {get;set;} } and then a method that will accept multiple such Entry objects for insertion into the database using ADO.NET: static void InsertEntries(IEnumerable<Entry> entries){ //build a SqlCommand object using(SqlCommand cmd = new SqlCommand()){ ... const string refcmdText = "INSERT INTO Entries (id, name) VALUES (@id{0},@name{0});"; int count = 0; string query = string.Empty; //build a large query foreach(var entry in entries){ query += string.Format(refcmdText, count); cmd.Parameters.AddWithValue(string.Format("@id{0}",count), entry.Id); cmd.Parameters.AddWithValue(string.Format("@name{0}",count), entry.Name); count++; } cmd.CommandText=query; //and then execute the command ... } } And my question is this: should I keep using the above way of sending multiple insert statements (build a giant string of insert statements and their parameters and send it over the network), or should I keep an open connection and send a single insert statement for each Entry like this: using(SqlCommand cmd = new SqlCommand(){ using(SqlConnection conn = new SqlConnection(){ //assign connection string and open connection ... cmd.Connection = conn; foreach(var entry in entries){ cmd.CommandText= "INSERT INTO Entries (id, name) VALUES (@id,@name);"; cmd.Parameters.AddWithValue("@id", entry.Id); cmd.Parameters.AddWithValue("@name", entry.Name); cmd.ExecuteNonQuery(); } } } What do you think? Will there be a performance difference in the Sql Server between the two? Are there any other consequences I should be aware of? Thank you for your time!

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  • Which isolation level should I use for the following insert-if-not-present transaction?

    - by Steve Guidi
    I've written a linq-to-sql program that essentially performs an ETL task, and I've noticed many places where parallelization will improve its performance. However, I'm concerned about preventing uniquness constraint violations when two threads perform the following task (psuedo code). Record CreateRecord(string recordText) { using (MyDataContext database = GetDatabase()) { Record existingRecord = database.MyTable.FirstOrDefault(record.KeyPredicate()); if(existingRecord == null) { existingRecord = CreateRecord(recordText); database.MyTable.InsertOnSubmit(existingRecord); } database.SubmitChanges(); return existingRecord; } } In general, this code executes a SELECT statement to test for record existance, followed by an INSERT statement if the record doesn't exist. It is encapsulated by an implicit transaction. When two threads run this code for the same instance of recordText, I want to prevent them from simultaneously determining that the record doesn't exist, thereby both attempting to create the same record. An isolation level and explicit transaction will work well, except I'm not certain which isolation level I should use -- Serializable should work, but seems too strict. Is there a better choice?

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  • Updating UI objects in windows forms

    - by P a u l
    Pre .net I was using MFC, ON_UPDATE_COMMAND_UI, and the CCmdUI class to update the state of my windows UI. From the older MFC/Win32 reference: Typically, menu items and toolbar buttons have more than one state. For example, a menu item is grayed (dimmed) if it is unavailable in the present context. Menu items can also be checked or unchecked. A toolbar button can also be disabled if unavailable, or it can be checked. Who updates the state of these items as program conditions change? Logically, if a menu item generates a command that is handled by, say, a document, it makes sense to have the document update the menu item. The document probably contains the information on which the update is based. If a command has multiple user-interface objects (perhaps a menu item and a toolbar button), both are routed to the same handler function. This encapsulates your user-interface update code for all of the equivalent user-interface objects in a single place. The framework provides a convenient interface for automatically updating user-interface objects. You can choose to do the updating in some other way, but the interface provided is efficient and easy to use. What is the guidance for .net Windows Forms? I am using an Application.Idle handler in the main form but am not sure this is the best way to do this. About the time I put all my UI updates in the Idle event handler my app started to show some performance problems, and I don't have the metrics to track this down yet. Not sure if it's related.

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  • Database layout for an application with geocoding features using geokit

    - by vooD
    I'm developing a real estate web catalogue and want to geocode every ad using geokit gem. My question is what would be the best database layout from the performance point if i want to make search by country, city of the selected country, administrative area or nearest metro station of the selected city. Available countries, cities, administrative areas and metro sations should be defined by the administrator of catalogue and must be validated by geocoding. I came up with single table: create_table "geo_locations", :force => true do |t| t.integer "geo_location_id" #parent geo location (ex. country is parent geo location of city t.string "country", :null => false #necessary for any geo location t.string "city", #not null for city geo location and it's children t.string "administrative_area" #not null for administrative_area geo location and it's children t.string "thoroughfare_name" #not null for metro station or street name geo location and it's children t.string "premise_number" #house number t.float "lng", :null => false t.float "lat", :null => false t.float "bound_sw_lat", :null => false t.float "bound_sw_lng", :null => false t.float "bound_ne_lat", :null => false t.float "bound_ne_lng", :null => false t.integer "mappable_id" t.string "mappable_type" t.string "type" #country, city, administrative area, metro station or address end Final geo location is address it contains all neccessary information to put marker of the real estate ad on the map. But i'm still stuck on search functionality. Any help would be highly appreciated.

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  • Using Lucene to index private data, should I have a separate index for each user or a single index

    - by Nathan Bayles
    I am developing an Azure based website and I want to provide search capabilities using Lucene. (structured json objects would be indexed and stored in Lucene and other content such as Word documents, etc. would be indexed in lucene but stored in blob storage) I want the search to be secure, such that one user would never see a document belonging to another user. I want to allow ad-hoc searches as typed by the user. Lastly, I want to query programmatically to return predefined sets of data, such as "all notes for user X". I think I understand how to add properties to each document to achieve these 3 objectives. (I am listing them here so if anyone is kind enough to answer, they will have better idea of what I am trying to do) My questions revolve around performance and security. Can I improve document security by having a separate index for each user, or is including the user's ID as a parameter in each search sufficient? Can I improve indexing speed and total throughput of the system by having a separate index for each user? My thinking is that having separate indexes would allow me to scale the system by having multiple index writers (perhaps even on different server instances) working at the same time, each on their own index. Any insight would be greatly appreciated. Regards, Nate

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  • How To perform a SQL Query to DataTable Operation That Can Be Cancelled

    - by David W
    I tried to make the title as specific as possible. Basically what I have running inside a backgroundworker thread now is some code that looks like: SqlConnection conn = new SqlConnection(connstring); SqlCommand cmd = new SqlCommand(query, conn); conn.Open(); SqlDataAdapter sda = new SqlDataAdapter(cmd); sda.Fill(Results); conn.Close(); sda.Dispose(); Where query is a string representing a large, time consuming query, and conn is the connection object. My problem now is I need a stop button. I've come to realize killing the backgroundworker would be worthless because I still want to keep what results are left over after the query is canceled. Plus it wouldn't be able to check the canceled state until after the query. What I've come up with so far: I've been trying to conceptualize how to handle this efficiently without taking too big of a performance hit. My idea was to use a SqlDataReader to read the data from the query piece at a time so that I had a "loop" to check a flag I could set from the GUI via a button. The problem is as far as I know I can't use the Load() method of a datatable and still be able to cancel the sqlcommand. If I'm wrong please let me know because that would make cancelling slightly easier. In light of what I discovered I came to the realization I may only be able to cancel the sqlcommand mid-query if I did something like the below (pseudo-code): while(reader.Read()) { //check flag status //if it is set to 'kill' fire off the kill thread //otherwise populate the datatable with what was read } However, it would seem to me this would be highly ineffective and possibly costly. Is this the only way to kill a sqlcommand in progress that absolutely needs to be in a datatable? Any help would be appreciated!

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  • Approach for caching data from data logger

    - by filip-fku
    Greetings, I've been working on a C#.NET app that interacts with a data logger. The user can query and obtain logs for a specified time period, and view plots of the data. Typically a new data log is created every minute and stores a measurement for a few parameters. To get meaningful information out of the logger, a reasonable number of logs need to be acquired - data for at least a few days. The hardware interface is a UART to USB module on the device, which restricts transfers to a maximum of about 30 logs/second. This becomes quite slow when reading in the data acquired over a number of days/weeks. What I would like to do is improve the perceived performance for the user. I realize that with the hardware speed limitation the user will have to wait for the full download cycle at least the first time they acquire a larger set of data. My goal is to cache all data seen by the app, so that it can be obtained faster if ever requested again. The approach I have been considering is to use a light database, like SqlServerCe, that can store the data logs as they are received. I am then hoping to first search the cache prior to querying a device for logs. The cache would be updated with any logs obtained by the request that were not already cached. Finally my question - would you consider this to be a good approach? Are there any better alternatives you can think of? I've tried to search SO and Google for reinforcement of the idea, but I mostly run into discussions of web request/content caching. Thanks for any feedback!

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  • Problem with incomplete input when using Attoparsec

    - by Dan Dyer
    I am converting some functioning Haskell code that uses Parsec to instead use Attoparsec in the hope of getting better performance. I have made the changes and everything compiles but my parser does not work correctly. I am parsing a file that consists of various record types, one per line. Each of my individual functions for parsing a record or comment works correctly but when I try to write a function to compile a sequence of records the parser always returns a partial result because it is expecting more input. These are the two main variations that I've tried. Both have the same problem. items :: Parser [Item] items = sepBy (comment <|> recordType1 <|> recordType2) endOfLine For this second one I changed the record/comment parsers to consume the end-of-line characters. items :: Parser [Item] items = manyTill (comment <|> recordType1 <|> recordType2) endOfInput Is there anything wrong with my approach? Is there some other way to achieve what I am attempting?

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  • Saving tags into a database table in CakePHP

    - by Cameron
    I have the following setup for my CakePHP app: Posts id title content Topics id title Topic_Posts id topic_id post_id So basically I have a table of Topics (tags) that are all unique and have an id. And then they can be attached to post using the Topic_Posts join table. When a user creates a new post they will fill in the topics by typing them in to a textarea separated by a comma which will then save these into the Topics table if they do not already exist and then save the references into the Topic_posts table. I have the models set up like so: Post model: class Post extends AppModel { public $name = 'Post'; public $hasAndBelongsToMany = array( 'Topic' => array('with' => 'TopicPost') ); } Topic model: class Topic extends AppModel { public $hasMany = array( 'TopicPost' ); } TopicPost model: class TopicPost extends AppModel { public $belongsTo = array( 'Topic', 'Post' ); } And for the New post method I have this so far: public function add() { if ($this->request->is('post')) { //$this->Post->create(); if ($this->Post->saveAll($this->request->data)) { // Redirect the user to the newly created post (pass the slug for performance) $this->redirect(array('controller'=>'posts','action'=>'view','id'=>$this->Post->id)); } else { $this->Session->setFlash('Server broke!'); } } } As you can see I have used saveAll but how do I go about dealing with the Topic data?

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  • Hibernate: fetching multiple bags efficiently

    - by Jens Jansson
    Hi! I'm developing a multilingual application. For this reason many objects have in their name and description fields collections of something I call LocalizedStrings instead of plain strings. Every LocalizedString is basically a pair of a locale and a string localized to that locale. Let's take an example an entity, let's say a book -object. public class Book{ @OneToMany private List<LocalizedString> names; @OneToMany private List<LocalizedString> description; //and so on... } When a user asks for a list of books, it does a query to get all the books, fetches the name and description of every book in the locale the user has selected to run the app in, and displays it back to the user. This works but it is a major performance issue. For the moment hibernate makes one query to fetch all the books, and after that it goes through every single object and asks hibernate for the localized strings for that specific object, resulting in a "n+1 select problem". Fetching a list of 50 entities produces about 6000 rows of sql commands in my server log. I tried making the collections eager but that lead me to the "cannot simultaneously fetch multiple bags"-issue. Then I tried setting the fetch strategy on the collections to subselect, hoping that it would do one query for all books, and after that do one query that fetches all LocalizedStrings for all the books. Subselects didn't work in this case how i would have hoped and it basically just did exactly the same as my first case. I'm starting to run out of ideas on how to optimize this. So in short, what fetching strategy alternatives are there when you are fetching a collection and every element in that collection has one or multiple collections in itself, which has to be fetch simultaneously.

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  • The correct usage of nested #pragma omp for directives

    - by GoldenLee
    The following code runs like a charm before OpenMP parallelization was applied. In fact, the following code was in a state of endless loop! I'm sure that's result from my incorrect use to the OpenMP directives. Would you please show me the correct way? Thank you very much. #pragma omp parallel for for (int nY = nYTop; nY <= nYBottom; nY++) { for (int nX = nXLeft; nX <= nXRight; nX++) { // Use look-up table for performance dLon = theApp.m_LonLatLUT.LonGrid()[nY][nX] + m_FavoriteSVISSRParams.m_dNadirLon; dLat = theApp.m_LonLatLUT.LatGrid()[nY][nX]; // If you don't want to use longitude/latitude look-up table, uncomment the following line //NOMGeoLocate.XYToGEO(dLon, dLat, nX, nY); if (dLon > 180 || dLat > 180) { continue; } if (Navigation.GeoToXY(dX, dY, dLon, dLat, 0) > 0) { continue; } // Skip void data scanline dY = dY - nScanlineOffset; // Compute coefficients as well as its four neighboring points' values nX1 = int(dX); nX2 = nX1 + 1; nY1 = int(dY); nY2 = nY1 + 1; dCx = dX - nX1; dCy = dY - nY1; dP1 = pIRChannelData->operator [](nY1)[nX1]; dP2 = pIRChannelData->operator [](nY1)[nX2]; dP3 = pIRChannelData->operator [](nY2)[nX1]; dP4 = pIRChannelData->operator [](nY2)[nX2]; // Bilinear interpolation usNomDataBlock[nY][nX] = (unsigned short)BilinearInterpolation(dCx, dCy, dP1, dP2, dP3, dP4); } }

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  • Approaches for animating a C# property over time?

    - by Mario Fritsch
    I'm currently trying to animate a bunch of public properties on certain objects. Usually they are of type float or vectors of floats (the type is known at compile-time). I want to be able to: assign a static value to them (MyObject.Duration = 10f;) or assign a random value to them by specifying a minimum and maximum value and optionally also a weight (MyObject.Duration = new RandomFloat(5f, 20f, 2f);) or "bind" this property to the property of another object (think of a child object binding some of its properties to its parent object, like its color or size or sth.) or assign sort of a keyframe animation to them, specifying a variable number of keyframes with timecode and the property's value at that specific point in time as well as information about how to interpolate between these frames The keyframes should be able to accept random values for each frame, both for the time and the property's value. What would be a practical approach for this kind of system? Currently I'm thinking about polymorphism: implement a base class or interface with a public Value-property and/or GetValue(float time)-method and then creating different sub classes like StaticValue, RandomValue, BindingValue and AnimatedValue implementing this base class or interface. Doesn't seem very elegant, though, and the initialization of even simple objects becomes a bit tedious. Another idea would be to implement these properties just as regular floats or vectors and create special "Modifier"-types binding to these properties. To retrieve the "real" value of the property, I'd first call any Modifier bound to the property, which would in turn update the actual object's property for me to retrieve later on. That would most likely mean using reflection at some point, which could be quite bad for performance as I'll probably have thousands of properties to update dozens of times per second. Any suggestions on this? Being a novice I'm (hopefully) missing some far more elegant and/or practical solution than I'm already playing around with :( Edit: Probably should have mentioned this earlier, but WPF isn't an option - it's not available on all targetted platforms, so I can't rely on it. I'm aware of its powerful databinding and animation capabilities, but I need to roll my own (or find some other lightweight alternative meeting my needs).

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  • Grouping Categorized Data In WPF.

    - by VoidDweller
    Here is what I am trying to do. Dynamic Category: Columns can be 0 or more. Must contain 1 or more Type Columns. Will only be displayed if any row contains Type Column data associated with it. Data Rows: Will be added Asynchronously. Will be grouped by a Common Category column. Will add a Dynamic Category if it does not yet exist. Will add a Type Column if it does not yet exist within its appropriate Dynamic Category. Platform Info: WPF .Net 3.5 sp1 C# MVVM I have a few partially functional prototypes, but each has it's own major set of problems. Can any of you give me some guidance on this? Envision this nicely styled. :-) -------------------------------------------------------------------------- |[ Common Category ]|[ Dynamic Category 0 ]|[ Dynamic Category N ]| -------------------------------------------------------------------------- |[Header 1]|[Header 2]|[ Type 0 ]|[ Type N ]|[ Type 0 ]|[ Type N ]| -------------------------------------------------------------------------- |[Data 2 Group] | -------------------------------------------------------------------------- | Data A | Data 2 || Null | Data 1 || Data 0 | Data 1 || | Data B | Data 2 || Data 0 | Null || Data 0 | Data 1 || -------------------------------------------------------------------------- |[Data 1 Group] | -------------------------------------------------------------------------- | Data C | Data 1 || Null | Data 1 || Data 0 | Data 1 || | Data D | Data 1 || Null | Null || Data 0 | Null || -------------------------------------------------------------------------- Edit: Sorting and Paging is not necessary. I have looked at nested ListViews and DataGrids, dynamically building a Grid. Dynamically building a Grid and leveraging the SharedSizeGroup property seems the most promising strategy, but I am concerned about performance. Would a better approach be to consider this a dynamic report? If so, what should I be looking at? Thanks for your help.

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  • C++ BigInt multiplication conceptual problem

    - by Kapo
    I'm building a small BigInt library in C++ for use in my programming language. The structure is like the following: short digits[ 1000 ]; int len; I have a function that converts a string into a bigint by splitting it up into single chars and putting them into digits. The numbers in digits are all reversed, so the number 123 would look like the following: digits[0]=3 digits[1]=3 digits[2]=1 I have already managed to code the adding function, which works perfectly. It works somewhat like this: overflow = 0 for i ++ until length of both numbers exceeded: add numberA[ i ] to numberB[ i ] add overflow to the result set overflow to 0 if the result is bigger than 10: substract 10 from the result overflow = 1 put the result into numberReturn[ i ] (Overflow is in this case what happens when I add 1 to 9: Substract 10 from 10, add 1 to overflow, overflow gets added to the next digit) So think of how two numbers are stored, like those: 0 | 1 | 2 --------- A 2 - - B 0 0 1 The above represents the digits of the bigints 2 (A) and 100 (B). - means uninitialized digits, they aren't accessed. So adding the above number works fine: start at 0, add 2 + 0, go to 1, add 0, go to 2, add 1 But: When I want to do multiplication with the above structure, my program ends up doing the following: Start at 0, multiply 2 with 0 (eek), go to 1, ... So it is obvious that, for multiplication, I have to get an order like this: 0 | 1 | 2 --------- A - - 2 B 0 0 1 Then, everything would be clear: Start at 0, multiply 0 with 0, go to 1, multiply 0 with 0, go to 2, multiply 1 with 2 How can I manage to get digits into the correct form for multiplication? I don't want to do any array moving/flipping - I need performance!

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  • return Queryable<T> or List<T> in a Repository<T>

    - by Danny Chen
    Currently I'm building an windows application using sqlite. In the data base there is a table say User, and in my code there is a Repository<User> and a UserManager. I think it's a very common design. In the repository there is a List method: //Repository<User> class public List<User> List(where, orderby, topN parameters and etc) { //query and return } This brings a problem, if I want to do something complex in UserManager.cs: //UserManager.cs public List<User> ListUsersWithBankAccounts() { var userRep = new UserRepository(); var bankRep = new BankAccountRepository(); var result = //do something complex, say "I want the users live in NY //and have at least two bank accounts in the system } You can see, returning List<User> brings performance issue, becuase the query is executed earlier than expected. Now I need to change it to something like a IQueryable<T>: //Repository<User> class public TableQuery<User> List(where, orderby, topN parameters and etc) { //query and return } TableQuery<T> is part of the sqlite driver, which is almost equals to IQueryable<T> in EF, which provides a query and won't execute it immediately. But now the problem is: in UserManager.cs, it doesn't know what is a TableQuery<T>, I need to add new reference and import namespaces like using SQLite.Query in the business layer project. It really brings bad code feeling. Why should my business layer know the details of the database? why should the business layer know what's SQLite? What's the correct design then?

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  • ASP.NET: Page HTML head rendering

    - by Fabian
    I've been trying to figure out the best way to custom render the <head> element of a pag to get rid of the extra line breaks which is caused by <head runat="server">, so its properly formatted. So far the only thing i've found which works is the following: protected override void Render(HtmlTextWriter writer) { StringWriter stringWriter = new StringWriter(); HtmlTextWriter htmlTextWriter = new HtmlTextWriter(stringWriter); base.Render(htmlTextWriter); htmlTextWriter.Close(); string html = stringWriter.ToString(); string newHTML = html.Replace("\r\n\r\n<!DOCTYPE", "<!DOCTYPE") .Replace("\r\n<html", "<html") .Replace("<title>\r\n\t", "<title>") .Replace("\r\n</title>", "</title>") .Replace("</head>", "\n</head>"); writer.Write(newHTML); } I define my had tag like Now i have 2 questions: How does the above code affect the performance (so is this viable in an production environment)? Is there a better way to do this, for example a method which i can override to just custom render the <head>? Oh yeah ASP.NET MVC is not an option.

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