Search Results

Search found 13249 results on 530 pages for 'performance tuning'.

Page 478/530 | < Previous Page | 474 475 476 477 478 479 480 481 482 483 484 485  | Next Page >

  • Android CursorAdapters, ListViews and background threads

    - by MattC
    This application I've been working on has databases with multiple megabytes of data to sift through. A lot of the activities are just ListViews descending through various levels of data within the databases until we reach "documents", which is just HTML to be pulled from the DB(s) and displayed on the phone. The issue I am having is that some of these activities need to have the ability to search through the databases by capturing keystrokes and re-running the query with a "like %blah%" in it. This works reasonably quickly except when the user is first loading the data and when the user first enters a keystroke. I am using a ResourceCursorAdapter and I am generating the cursor in a background thread, but in order to do a listAdapter.changeCursor(), I have to use a Handler to post it to the main UI thread. This particular call is then freezing the UI thread just long enough to bring up the dreaded ANR dialog. I'm curious how I can offload this to a background thread totally so the user interface remains responsive and we don't have ANR dialogs popping up. Just for full disclosure, I was originally returning an ArrayList of custom model objects and using an ArrayAdapter, but (understandably) the customer pointed out it was bad memory-manangement and I wasn't happy with the performance anyways. I'd really like to avoid a solution where I'm generating huge lists of objects and then doing a listAdapter.notifyDataSetChanged/Invalidated() Here is the code in question: private Runnable filterDrugListRunnable = new Runnable() { public void run() { if (filterLock.tryLock() == false) return; cur = ActivityUtils.getIndexItemCursor(DrugListActivity.this); if (cur == null || forceRefresh == true) { cur = docDb.getItemCursor(selectedIndex.getIndexId(), filter); ActivityUtils.setIndexItemCursor(DrugListActivity.this, cur); forceRefresh = false; } updateHandler.post(new Runnable() { public void run() { listAdapter.changeCursor(cur); } }); filterLock.unlock(); updateHandler.post(hideProgressRunnable); updateHandler.post(updateListRunnable); } };

    Read the article

  • best web database solution for scala for a high traffic site?

    - by egervari
    I am in charge of a rebuilding a website that gets about 250,000 visitors a day. We'd like to use Scala, but it does not work very well with Spring (in some minor cases) and Hibernate (there is a major and very annoying mismatch here if you want to use scala collections, which we do). The application itself is going to have about 40-50 tables. Other than Hibernate, is there an ORM that works awesome with Scala and is as performant and reliable as Hibernate? Does it also have the same capabilities, or are we going to run into leaky-abstractions if we don't use Hibernate? It would be a big risk for us to go with a framework that is newer and doesn't seem to have a lot of industry backing... and at the same time, Hibernate is a real pain to program against when using Scala. 1) The Java Collection <- Scala Collection is absolutely painful. There is a lot more boilerplate and crap to write. 2) The IDE doesn't import JavaConversions and java interfaces automatically... so we this needs to be done manually. Optimizing Imports in IDEA is going to destroy all the manual work. 3) There is also a performance cost to converting back and forth all the time in your domain objects and your dao classes. 4) Not to mention there needs to be a lot of casting, which produces code ugly as sin. I actually would love to write my own orm that is 100% tailored to scala, but obviously this is really outside of the scope of our project for now. So what is the best approach?

    Read the article

  • C++ BigInt multiplication conceptual problem

    - by Kapo
    I'm building a small BigInt library in C++ for use in my programming language. The structure is like the following: short digits[ 1000 ]; int len; I have a function that converts a string into a bigint by splitting it up into single chars and putting them into digits. The numbers in digits are all reversed, so the number 123 would look like the following: digits[0]=3 digits[1]=3 digits[2]=1 I have already managed to code the adding function, which works perfectly. It works somewhat like this: overflow = 0 for i ++ until length of both numbers exceeded: add numberA[ i ] to numberB[ i ] add overflow to the result set overflow to 0 if the result is bigger than 10: substract 10 from the result overflow = 1 put the result into numberReturn[ i ] (Overflow is in this case what happens when I add 1 to 9: Substract 10 from 10, add 1 to overflow, overflow gets added to the next digit) So think of how two numbers are stored, like those: 0 | 1 | 2 --------- A 2 - - B 0 0 1 The above represents the digits of the bigints 2 (A) and 100 (B). - means uninitialized digits, they aren't accessed. So adding the above number works fine: start at 0, add 2 + 0, go to 1, add 0, go to 2, add 1 But: When I want to do multiplication with the above structure, my program ends up doing the following: Start at 0, multiply 2 with 0 (eek), go to 1, ... So it is obvious that, for multiplication, I have to get an order like this: 0 | 1 | 2 --------- A - - 2 B 0 0 1 Then, everything would be clear: Start at 0, multiply 0 with 0, go to 1, multiply 0 with 0, go to 2, multiply 1 with 2 How can I manage to get digits into the correct form for multiplication? I don't want to do any array moving/flipping - I need performance!

    Read the article

  • Get the first and last posts in a thread

    - by Grampa
    I am trying to code a forum website and I want to display a list of threads. Each thread should be accompanied by info about the first post (the "head" of the thread) as well as the last. My current database structure is the following: threads table: id - int, PK, not NULL, auto-increment name - varchar(255) posts table: id - int, PK, not NULL, auto-increment thread_id - FK for threads The tables have other fields as well, but they are not relevant for the query. I am interested in querying threads and somehow JOINing with posts so that I obtain both the first and last post for each thread in a single query (with no subqueries). So far I am able to do it using multiple queries, and I have defined the first post as being: SELECT * FROM threads t LEFT JOIN posts p ON t.id = p.thread_id ORDER BY p.id LIMIT 0, 1 The last post is pretty much the same except for ORDER BY id DESC. Now, I could select multiple threads with their first or last posts, by doing: SELECT * FROM threads t LEFT JOIN posts p ON t.id = p.thread_id ORDER BY p.id GROUP BY t.id But of course I can't get both at once, since I would need to sort both ASC and DESC at the same time. What is the solution here? Is it even possible to use a single query? Is there any way I could change the structure of my tables to facilitate this? If this is not doable, then what tips could you give me to improve the query performance in this particular situation?

    Read the article

  • Problem with incomplete input when using Attoparsec

    - by Dan Dyer
    I am converting some functioning Haskell code that uses Parsec to instead use Attoparsec in the hope of getting better performance. I have made the changes and everything compiles but my parser does not work correctly. I am parsing a file that consists of various record types, one per line. Each of my individual functions for parsing a record or comment works correctly but when I try to write a function to compile a sequence of records the parser always returns a partial result because it is expecting more input. These are the two main variations that I've tried. Both have the same problem. items :: Parser [Item] items = sepBy (comment <|> recordType1 <|> recordType2) endOfLine For this second one I changed the record/comment parsers to consume the end-of-line characters. items :: Parser [Item] items = manyTill (comment <|> recordType1 <|> recordType2) endOfInput Is there anything wrong with my approach? Is there some other way to achieve what I am attempting?

    Read the article

  • return Queryable<T> or List<T> in a Repository<T>

    - by Danny Chen
    Currently I'm building an windows application using sqlite. In the data base there is a table say User, and in my code there is a Repository<User> and a UserManager. I think it's a very common design. In the repository there is a List method: //Repository<User> class public List<User> List(where, orderby, topN parameters and etc) { //query and return } This brings a problem, if I want to do something complex in UserManager.cs: //UserManager.cs public List<User> ListUsersWithBankAccounts() { var userRep = new UserRepository(); var bankRep = new BankAccountRepository(); var result = //do something complex, say "I want the users live in NY //and have at least two bank accounts in the system } You can see, returning List<User> brings performance issue, becuase the query is executed earlier than expected. Now I need to change it to something like a IQueryable<T>: //Repository<User> class public TableQuery<User> List(where, orderby, topN parameters and etc) { //query and return } TableQuery<T> is part of the sqlite driver, which is almost equals to IQueryable<T> in EF, which provides a query and won't execute it immediately. But now the problem is: in UserManager.cs, it doesn't know what is a TableQuery<T>, I need to add new reference and import namespaces like using SQLite.Query in the business layer project. It really brings bad code feeling. Why should my business layer know the details of the database? why should the business layer know what's SQLite? What's the correct design then?

    Read the article

  • Using Lucene to index private data, should I have a separate index for each user or a single index

    - by Nathan Bayles
    I am developing an Azure based website and I want to provide search capabilities using Lucene. (structured json objects would be indexed and stored in Lucene and other content such as Word documents, etc. would be indexed in lucene but stored in blob storage) I want the search to be secure, such that one user would never see a document belonging to another user. I want to allow ad-hoc searches as typed by the user. Lastly, I want to query programmatically to return predefined sets of data, such as "all notes for user X". I think I understand how to add properties to each document to achieve these 3 objectives. (I am listing them here so if anyone is kind enough to answer, they will have better idea of what I am trying to do) My questions revolve around performance and security. Can I improve document security by having a separate index for each user, or is including the user's ID as a parameter in each search sufficient? Can I improve indexing speed and total throughput of the system by having a separate index for each user? My thinking is that having separate indexes would allow me to scale the system by having multiple index writers (perhaps even on different server instances) working at the same time, each on their own index. Any insight would be greatly appreciated. Regards, Nate

    Read the article

  • Hibernate: fetching multiple bags efficiently

    - by Jens Jansson
    Hi! I'm developing a multilingual application. For this reason many objects have in their name and description fields collections of something I call LocalizedStrings instead of plain strings. Every LocalizedString is basically a pair of a locale and a string localized to that locale. Let's take an example an entity, let's say a book -object. public class Book{ @OneToMany private List<LocalizedString> names; @OneToMany private List<LocalizedString> description; //and so on... } When a user asks for a list of books, it does a query to get all the books, fetches the name and description of every book in the locale the user has selected to run the app in, and displays it back to the user. This works but it is a major performance issue. For the moment hibernate makes one query to fetch all the books, and after that it goes through every single object and asks hibernate for the localized strings for that specific object, resulting in a "n+1 select problem". Fetching a list of 50 entities produces about 6000 rows of sql commands in my server log. I tried making the collections eager but that lead me to the "cannot simultaneously fetch multiple bags"-issue. Then I tried setting the fetch strategy on the collections to subselect, hoping that it would do one query for all books, and after that do one query that fetches all LocalizedStrings for all the books. Subselects didn't work in this case how i would have hoped and it basically just did exactly the same as my first case. I'm starting to run out of ideas on how to optimize this. So in short, what fetching strategy alternatives are there when you are fetching a collection and every element in that collection has one or multiple collections in itself, which has to be fetch simultaneously.

    Read the article

  • Was Visual Studio 2008 or 2010 written to use multi cores?

    - by Erx_VB.NExT.Coder
    basically i want to know if the visual studio IDE and/or compiler in 2010 was written to make use of a multi core environment (i understand we can target multi core environments in 08 and 10, but that is not my question). i am trying to decide on if i should get a higher clock dual core or a lower clock quad core, as i want to try and figure out which processor will give me the absolute best possible experience with Visual Studio 2010 (ide and background compiler). if they are running the most important section (background compiler and other ide tasks) in one core, then the core will get cut off quicker if running a quad core, esp if background compiler is the heaviest task, i would imagine this would b e difficult to seperate in more then one process, so even if it uses multi cores you might still be better off with going for a higher clock cpu if the majority of the processing is still bound to occur in one core (ie the most significant part of the VS environment). i am a vb programmer, they've made great performance improvements in beta 2, congrats, but i would love to be able to use VS seamlessly... anyone have any ideas? thanks, erx

    Read the article

  • C++ Array vs vector

    - by blue_river
    when using C++ vector, time spent is 718 milliseconds, while when I use Array, time is almost 0 milliseconds. Why so much performance difference? int _tmain(int argc, _TCHAR* argv[]) { const int size = 10000; clock_t start, end; start = clock(); vector<int> v(size*size); for(int i = 0; i < size; i++) { for(int j = 0; j < size; j++) { v[i*size+j] = 1; } } end = clock(); cout<< (end - start) <<" milliseconds."<<endl; // 718 milliseconds int f = 0; start = clock(); int arr[size*size]; for(int i = 0; i < size; i++) { for(int j = 0; j < size; j++) { arr[i*size+j] = 1; } } end = clock(); cout<< ( end - start) <<" milliseconds."<<endl; // 0 milliseconds return 0; }

    Read the article

  • Move to php in windows? Concern, hints, "please don't do!"?

    - by Daniel
    I am considering to move frome Microsoft languages to PHP (just for web dev) which has quite an interesting syntax, a perlish look (but a wider programmer base) and it allows me to reuse the web without reinventing it. I have some concerns too. I would be more than happy to gather some wisdom from stackoverflow community, (challenge to my opinions warmly welcome). Here are my doubts. Efficiency. Cgi are slow, what I am supposed to use? Fastcgi? Or what else? Efficiency + stability. Is PHP on windows really stable and a good choice in terms of performances? Database. I use very often MSSQL (I regret, i like it). Could I widely and efficiently interface PHP with MSSQL (using smartly stored pro, for example). XSLT + XML performance. I work quite a lot with XML and XSLT and I really find the MS xml parser a great software component. Are parser used in PHP fast, reliable and efficient (I am interested mainly in DOM, not SAX)? Objects. Is the PHP object programming model valid end efficient? 6 Regex. How efficient is PHP processing regexp? Many thanks for your advices.

    Read the article

  • ASP.NET: Page HTML head rendering

    - by Fabian
    I've been trying to figure out the best way to custom render the <head> element of a pag to get rid of the extra line breaks which is caused by <head runat="server">, so its properly formatted. So far the only thing i've found which works is the following: protected override void Render(HtmlTextWriter writer) { StringWriter stringWriter = new StringWriter(); HtmlTextWriter htmlTextWriter = new HtmlTextWriter(stringWriter); base.Render(htmlTextWriter); htmlTextWriter.Close(); string html = stringWriter.ToString(); string newHTML = html.Replace("\r\n\r\n<!DOCTYPE", "<!DOCTYPE") .Replace("\r\n<html", "<html") .Replace("<title>\r\n\t", "<title>") .Replace("\r\n</title>", "</title>") .Replace("</head>", "\n</head>"); writer.Write(newHTML); } I define my had tag like Now i have 2 questions: How does the above code affect the performance (so is this viable in an production environment)? Is there a better way to do this, for example a method which i can override to just custom render the <head>? Oh yeah ASP.NET MVC is not an option.

    Read the article

  • How to efficiently implement a strategy pattern with spring ?

    - by Anth0
    I have a web application developped in J2EE 1.5 with Spring framework. Application contains "dashboards" which are simple pages where a bunch of information are regrouped and where user can modify some status. Managers want me to add a logging system in database for three of theses dashboards. Each dashboard has different information but the log should be traced by date and user's login. What I'd like to do is to implement the Strategy pattern kind of like this : interface DashboardLog { void createLog(String login, Date now); } // Implementation for one dashboard class PrintDashboardLog implements DashboardLog { Integer docId; String status; void createLog(String login, Date now){ // Some code } } class DashboardsManager { DashboardLog logger; String login; Date now; void createLog(){ logger.log(login,now); } } class UpdateDocAction{ DashboardsManager dbManager; void updateSomeField(){ // Some action // Now it's time to log dbManagers.setLogger = new PrintDashboardLog(docId, status); dbManagers.createLog(); } } Is it "correct" (good practice, performance, ...) to do it this way ? Is there a better way ? Note :I did not write basic stuff like constructors and getter/setter.

    Read the article

  • C++: Copy contructor: Use Getters or access member vars directly?

    - by cbrulak
    Have a simple container class: public Container { public: Container() {} Container(const Container& cont) //option 1 { SetMyString(cont.GetMyString()); } //OR Container(const Container& cont) //option 2 { m_str1 = cont.m_str1; } public string GetMyString() { return m_str1;} public void SetMyString(string str) { m_str1 = str;} private: string m_str1; } So, would you recommend this method or accessing the member variables directly? In the example, all code is inline, but in our real code there is no inline code. Update (29 Sept 09): Some of these answers are well written however they seem to get missing the point of this question: this is simple contrived example to discuss using getters/setters vs variables initializer lists or private validator functions are not really part of this question. I'm wondering if either design will make the code easier to maintain and expand. Some ppl are focusing on the string in this example however it is just an example, imagine it is a different object instead. I'm not concerned about performance. we're not programming on the PDP-11

    Read the article

  • Keep the images downloaded in the listview during scrolling

    - by Paveliko
    I'm developing my first app and have been reading a LOT here. I've been trying to find a solution for the following issue for over a week with no luck. I have an Adapter that extends ArrayAdapter to show image and 3 lines of text in each row. Inside the getView I assign relevant information for the TextViews and use ImageLoader class to download image and assign it to the ImageView. Everything works great! I have 4.5 rows visible on my screen (out of total of 20). When I scroll down for the first time the images continue to download and be assigned in right order to the list. BUT when I scroll back the list looses all the images and start redrawing them again (0.5-1 sec per image) in correct order. From what I've been reading it's the standard list performance but I want to change it. I want that, once the image was downloaded, it will be "sticked" to the list for the whole session of the current window. Just like in Contacts list or in the Market. It is only 20 images (6-9kb each). Hope I managed to explain myself.

    Read the article

  • Better language or checking tool?

    - by rwallace
    This is primarily aimed at programmers who use unmanaged languages like C and C++ in preference to managed languages, forgoing some forms of error checking to obtain benefits like the ability to work in extremely resource constrained systems or the last increment of performance, though I would also be interested in answers from those who use managed languages. Which of the following would be of most value? A language that would optionally compile to CLR byte code or to machine code via C, and would provide things like optional array bounds checking, more support for memory management in environments where you can't use garbage collection, and faster compile times than typical C++ projects. (Think e.g. Ada or Eiffel with Python syntax.) A tool that would take existing C code and perform static analysis to look for things like potential null pointer dereferences and array overflows. (Think e.g. an open source equivalent to Coverity.) Something else I haven't thought of. Or put another way, when you're using C family languages, is the top of your wish list more expressiveness, better error checking or something else? The reason I'm asking is that I have a design and prototype parser for #1, and an outline design for #2, and I'm wondering which would be the better use of resources to work on after my current project is up and running; but I think the answers may be useful for other tools programmers also. (As usual with questions of this nature, if the answer you would give is already there, please upvote it.)

    Read the article

  • Chicken and egg problem (restore database) when trying to write unit test against SQl Server 2008.

    - by Hamish Grubijan
    Ok, they are not unit tests but end-to-end tests. The setup is somewhat involved. Unit tests will use C#, ODBC connection. Every unit tests will try to clean up after itself, but every 20 tests or so (once per C# class) we would need to do a full database restore. I do not think I can do it over an ODBC connection, according to this document: http://www.sql-server-performance.com/articles/dba/Obtain_Exclusive_Access_to_Restore_SQL_Server_p1.aspx Msg 6104, Level 16, State 1, Line 1 Cannot use KILL to kill your own process. However, I would like to, so that 199 tests do not go amok because of a bad clean-up. Is there another way? Perhaps I can open a different "connection" such as use COM automation or something of that sort, and then kill all database connections from there? If so, how can I do that? Also, will the clients be able to re-connect automatically after a restore, or would I have to dismantle everything once every 20 tests or so? If you find this question confusing, please let me know what your questions are. Thanks!

    Read the article

  • How to do "map chunks", like terraria or minecraft maps?

    - by O'poil
    Due to performance issues, I have to cut my maps into chunks. I manage the maps in this way: listMap[x][y] = new Tile (x,y); I tried in vain to cut this list for several "chunk" to avoid loading all the map because the fps are not very high with large map. And yet, when I update or Draw I do it with a little tile range. Here is how I proceed: foreach (List<Tile> list in listMap) { foreach (Tile leTile in list) { if ((leTile.Position.X < screenWidth + hero.Pos.X) && (leTile.Position.X > hero.Pos.X - tileSize) && (leTile.Position.Y < screenHeight + hero.Pos.Y) && (leTile.Position.Y > hero.Pos.Y - tileSize) ) { leTile.Draw(spriteBatch, gameTime); } } } (and the same thing, for the update method). So I try to learn with games like minecraft or terraria, and any two manages maps much larger than mine, without the slightest drop of fps. And apparently, they load "chunks". What I would like to understand is how to cut my list in Chunk, and how to display depending on the position of my character. I try many things without success. Thank you in advance for putting me on the right track! Ps : Again, sorry for my English :'( Pps : I'm not an experimented developer ;)

    Read the article

  • WCF with MANY database connections

    - by Jorge Dominguez
    I'm working in the development of an ERP type .Net WinForms application consuming a WCF service. It's to be used by many small companies (in the range of 100-200). Database is SQL Server 2008 and the service will be hosted as a Windows service. Even thought there will be a single DB Server, our customer insists in having separate databases for each company. That is because of stability/support concerns (like DB being damaged or took offline for some reason thus affecting all clients). Concerns coming from previous experiences (not necessarily with same platform). With a single database, connections to the DB would be opened at service start up and pooling used, but, I'm not sure how connections could be managed in a multiple DB scenario: Could a connection to the corresponding DB be opened and closed for each service request? would performance be acceptable? If a connection is opened and maintained for each company accessing the system, what's the practical limit of opened connections (to different databases)? It would be very interesting to hear your opinions and suggestions for this situation. Tanks

    Read the article

  • Guidance required: FIrst time gonna work with real high end database (size = 50GB).

    - by claws
    I got a project of designing a Database. This is going to be my first big scale project. Good thing about it is information is mostly organized & currently stored in text files. The size of this information is 50GB. There are going to be few millions of records in each Table. Its going to have around 50 tables. I need to provide a web interface for searching & browsing. I'm going to use MySQL DBMS. I've never worked with a database more than 200MB before. So, speed & performance was never a concern but I followed things like normalization & Indexes. I never used any kind of testing/benchmarking/queryOptimization/whatever because I never had to care about them. But here the purpose of creating a database is to make it quickly searchable. So, I need to consider all possible aspects in design. I was browsing archives & found: http://stackoverflow.com/questions/1981526/what-should-every-developer-know-about-databases http://stackoverflow.com/questions/621884/database-development-mistakes-made-by-app-developers I'm gonna keep the points mentioned in above answers in mind. What else should I know? What else should I keep in mind?

    Read the article

  • How to model in J2EE / JEE?

    - by Harry
    Let's say, I have decided to go with J(2)EE stack for my enterprise application. Now, for domain modelling (or: for designing the M of MVC), which APIs can I safely assume and use, and which I should stay away from... say, via a layer of abstraction? For example, Should I go ahead and litter my Model with calls to Hibernate/JPA API? Or, should I build an abstraction... a persistence layer of my own to avoid hard-coding against these two specific persistence APIs? Why I ask this: Few years ago, there was this Kodo API which got superseded by Hibernate. If one had designed a persistence layer and coded the rest of the model against this layer (instead of littering the Model with calls to specific vendor API), it would have allowed one to (relatively) easily switch from Kodo to Hibernate to xyz. Is it recommended to make aggressive use of the *QL provided by your persistence vendor in your domain model? I'm not aware of any real-world issues (like performance, scalability, portability, etc) arising out of a heavy use of an HQL-like language. Why I ask this: I would like to avoid, as much as possible, writing custom code when the same could be accomplished via query language that is more portable than SQL. Sorry, but I'm a complete newbie to this area. Where could I find more info on this topic? Many thanks in advance. /HS

    Read the article

  • What's the most trivial function that would benfit from being computed on a GPU?

    - by hanDerPeder
    Hi. I'm just starting out learning OpenCL. I'm trying to get a feel for what performance gains to expect when moving functions/algorithms to the GPU. The most basic kernel given in most tutorials is a kernel that takes two arrays of numbers and sums the value at the corresponding indexes and adds them to a third array, like so: __kernel void add(__global float *a, __global float *b, __global float *answer) { int gid = get_global_id(0); answer[gid] = a[gid] + b[gid]; } __kernel void sub(__global float* n, __global float* answer) { int gid = get_global_id(0); answer[gid] = n[gid] - 2; } __kernel void ranksort(__global const float *a, __global float *answer) { int gid = get_global_id(0); int gSize = get_global_size(0); int x = 0; for(int i = 0; i < gSize; i++){ if(a[gid] > a[i]) x++; } answer[x] = a[gid]; } I am assuming that you could never justify computing this on the GPU, the memory transfer would out weight the time it would take computing this on the CPU by magnitudes (I might be wrong about this, hence this question). What I am wondering is what would be the most trivial example where you would expect significant speedup when using a OpenCL kernel instead of the CPU?

    Read the article

  • Is it acceptable to wrap PHP library functions solely to change the names?

    - by Carson Myers
    I'm going to be starting a fairly large PHP application this summer, on which I'll be the sole developer (so I don't have any coding conventions to conform to aside from my own). PHP 5.3 is a decent language IMO, despite the stupid namespace token. But one thing that has always bothered me about it is the standard library and its lack of a naming convention. So I'm curious, would it be seriously bad practice to wrap some of the most common standard library functions in my own functions/classes to make the names a little better? I suppose it could also add or modify some functionality in some cases, although at the moment I don't have any examples (I figure I will find ways to make them OO or make them work a little differently while I am working). If you saw a PHP developer do this, would you think "Man, this is one shoddy developer?" Additionally, I don't know much (or anything) about if/how PHP is optimized, and I know that usually PHP performace doesn't matter. But would doing something like this have a noticeable impact on the performance of my application?

    Read the article

  • How much does an InnoDB table benefit from having fixed-length rows?

    - by Philip Eve
    I know that dependent on the database storage engine in use, a performance benefit can be found if all of the rows in the table can be guaranteed to be the same length (by avoiding nullable columns and not using any VARCHAR, TEXT or BLOB columns). I'm not clear on how far this applies to InnoDB, with its funny table arrangements. Let's give an example: I have the following table CREATE TABLE `PlayerGameRcd` ( `User` SMALLINT UNSIGNED NOT NULL, `Game` MEDIUMINT UNSIGNED NOT NULL, `GameResult` ENUM('Quit', 'Kicked by Vote', 'Kicked by Admin', 'Kicked by System', 'Finished 5th', 'Finished 4th', 'Finished 3rd', 'Finished 2nd', 'Finished 1st', 'Game Aborted', 'Playing', 'Hide' ) NOT NULL DEFAULT 'Playing', `Inherited` TINYINT NOT NULL, `GameCounts` TINYINT NOT NULL, `Colour` TINYINT UNSIGNED NOT NULL, `Score` SMALLINT UNSIGNED NOT NULL DEFAULT 0, `NumLongTurns` TINYINT UNSIGNED NOT NULL DEFAULT 0, `Notes` MEDIUMTEXT, `CurrentOccupant` TINYINT UNSIGNED NOT NULL DEFAULT 0, PRIMARY KEY (`Game`, `User`), UNIQUE KEY `PGR_multi_uk` (`Game`, `CurrentOccupant`, `Colour`), INDEX `Stats_ind_PGR` (`GameCounts`, `GameResult`, `Score`, `User`), INDEX `GameList_ind_PGR` (`User`, `CurrentOccupant`, `Game`, `Colour`), CONSTRAINT `Constr_PlayerGameRcd_User_fk` FOREIGN KEY `User_fk` (`User`) REFERENCES `User` (`UserID`) ON DELETE CASCADE ON UPDATE CASCADE, CONSTRAINT `Constr_PlayerGameRcd_Game_fk` FOREIGN KEY `Game_fk` (`Game`) REFERENCES `Game` (`GameID`) ON DELETE CASCADE ON UPDATE CASCADE ) ENGINE=INNODB CHARACTER SET utf8 COLLATE utf8_general_ci The only column that is nullable is Notes, which is MEDIUMTEXT. This table presently has 33097 rows (which I appreciate is small as yet). Of these rows, only 61 have values in Notes. How much of an improvement might I see from, say, adding a new table to store the Notes column in and performing LEFT JOINs when necessary?

    Read the article

  • What hash algorithms are parallelizable? Optimizing the hashing of large files utilizing on multi-co

    - by DanO
    I'm interested in optimizing the hashing of some large files (optimizing wall clock time). The I/O has been optimized well enough already and the I/O device (local SSD) is only tapped at about 25% of capacity, while one of the CPU cores is completely maxed-out. I have more cores available, and in the future will likely have even more cores. So far I've only been able to tap into more cores if I happen to need multiple hashes of the same file, say an MD5 AND a SHA256 at the same time. I can use the same I/O stream to feed two or more hash algorithms, and I get the faster algorithms done for free (as far as wall clock time). As I understand most hash algorithms, each new bit changes the entire result, and it is inherently challenging/impossible to do in parallel. Are any of the mainstream hash algorithms parallelizable? Are there any non-mainstream hashes that are parallelizable (and that have at least a sample implementation available)? As future CPUs will trend toward more cores and a leveling off in clock speed, is there any way to improve the performance of file hashing? (other than liquid nitrogen cooled overclocking?) or is it inherently non-parallelizable?

    Read the article

< Previous Page | 474 475 476 477 478 479 480 481 482 483 484 485  | Next Page >