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  • C# XML Documentation Compiler Warning

    - by ImperialLion
    I am curious as to why I get a compiler warning in the following situation. /// <summary>This is class A /// </summary> public class A { /// <summary>This is the documentation for Method A /// </summary> public void MethodA() { //Do something } } /// <summary>This is class B /// </summary> public class B : A { /// <summary>This does something that I want to /// reference <see cref="MethodA"/> /// </summary> public void MethodB() { //Do something } } The warning states that "XML comment on 'B.MethodB()' has cref attribute 'MethodA' that could not be resolved." If B inherits from A shouldn't the compiler be able to see that method when generating the documentation without me specifying the parent class in the cref? If I change the cref to be cref="A.MethodA()" it works fine, but it seems like that's unnecessary and is a pain to do, especially if I have to go up more than one level. As a note to anyone testing this you have to be sure to "XML documentation file" checked in the Properties - Build in order to see the warning.

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  • Localization of DisplayNameAttribute

    - by PowerKiKi
    Hi, I am looking for a way to localize properties names displayed in a PropertyGrid. The property's name may be "overriden" using the DisplayNameAttribute attribute. Unfortunately attributes can not have non constant expressions. So I can not use strongly typed resources such as: class Foo { [DisplayAttribute(Resources.MyPropertyNameLocalized)] // do not compile string MyProperty {get; set;} } I had a look around and found some suggestion to inherit from DisplayNameAttribute to be able to use resource. I would end up up with code like: class Foo { [MyLocalizedDisplayAttribute("MyPropertyNameLocalized")] // not strongly typed string MyProperty {get; set;} } However I lose strongly typed resource benefits which is definitely not a good thing. Then I came across DisplayNameResourceAttribute which may be what I'm looking for. But it's supposed to be in Microsoft.VisualStudio.Modeling.Design namespace and I can't find what reference I am supposed to add for this namespace. Anybody know if there's a easier way to achieve DisplayName localization in a good way ? or if there is as way to use what Microsoft seems to be using for Visual Studio ?

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  • creating a vector with references to some of the elements of another vector

    - by memC
    hi, I have stored instances of class A in a std:vector, vec_A as vec_A.push_back(A(i)). The code is shown below. Now, I want to store references some of the instances of class A (in vec_A) in another vector or another array. For example, if the A.getNumber() returns 4, 7, 2 , I want to put a reference to that instance of A in another vector, say std:vector<A*> filtered_A or an array. Can someone sow me how to do this?? Thanks! class A { public: int getNumber(); A(int val); ~A(){}; private: int num; }; A::A(int val){ num = val; }; int A::getNumber(){ return num; }; int main(){ int i =0; int num; std::vector<A> vec_A; for ( i = 0; i < 10; i++){ vec_A.push_back(A(i)); } std::cout << "\nPress RETURN to continue..."; std::cin.get(); return 0; }

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  • Boost shared_ptr use_count function

    - by photo_tom
    My application problem is the following - I have a large structure foo. Because these are large and for memory management reasons, we do not wish to delete them when processing on the data is complete. We are storing them in std::vector<boost::shared_ptr<foo>>. My question is related to knowing when all processing is complete. First decision is that we do not want any of the other application code to mark a complete flag in the structure because there are multiple execution paths in the program and we cannot predict which one is the last. So in our implementation, once processing is complete, we delete all copies of boost::shared_ptr<foo>> except for the one in the vector. This will drop the reference counter in the shared_ptr to 1. Is it practical to use shared_ptr.use_count() to see if it is equal to 1 to know when all other parts of my app are done with the data. One additional reason I'm asking the question is that the boost documentation on the shared pointer shared_ptr recommends not using "use_count" for production code.

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  • How do I repeat function over several row.

    - by ChrisBD
    I'll admit that I'm not an Excel guru so maybe someone here can help me. On my worksheet I have several blocks of data. I calculate the sum of all items within column D of that block. Within each block I am checking the value of the cell in column C and if it contains the letter "y" and the value in column D of that row is equal to zero I must exclude the total sum of column D. Currently I am doing this by multiplying the sum value by either 1 or 0 which is produced by running a test over the cell contents. Below is an example of what I am using to test rows 23 to row 25 inclusively for data in Column D. I am also performing the same on Column E and G, but the "y" character is always in column C, hence the absolut column reference. =IF(AND($C23="y",D23=0),0,1)*IF(AND($C24="y",D24=0),0,1)*IF(AND($C25="y",D25=0),0,1) There must be a more efficient way to do this. Ideally I would like to write a function that I can paste into a cell and then select the rows or cells over which I run the test. Can anyone point me in the right direction?

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  • What rules govern the copying of variables in Javascript closures?

    - by int3
    I'd just like to check my understanding of variable copying in Javascript. From what I gather, variables are passed/assigned by reference unless you explicitly tell them to create a copy with the new operator. But I'm a little uncertain when it comes to using closures. Say I have the following code: var myArray = [1, 5, 10, 15, 20]; var fnlist = []; for (var i in myArray) { var data = myArray[i]; fnlist.push(function() { var x = data; console.log(x); }); } fnlist[2](); // returns 20 I gather that this is because fnlist[2] only looks up the value of data at the point where it is invoked. So I tried an alternative tack: var myArray = [1, 5, 10, 15, 20]; var fnlist = []; for (var i in myArray) { var data = myArray[i]; fnlist.push(function() { var x = data; return function() { console.log(x); } }()); } fnlist[2](); // returns 10 So now it returns the 'correct' value. Am I right to say that it works because a function resolves all variable references to their 'constant' values when it is invoked? Or is there a better way to explain it? Any explanations / links to explanations regarding this referencing / copying business would be appreciated as well. Thanks!

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  • Error emailing outgoing sms

    - by BirthOfTragedy
    Is there anyway to listen for an outbound sms without having to import javax.wireless.messaging? I'm trying to write an app that listens for an sms sent from the device then emails the message of the sms, but I get the error: reference to Message is ambiguous, both class javax.wireless.messaging.Message in javax.wireless.messaging and class net.rim.blackberry.api.mail.Message in net.rim.blackberry.api.mail match I need to import net.rim.blackberry.api.mail.Message in order to sent an email. Is there a way to get around this as it seems that the two packages are clashing. My code: public void notifyIncomingMessage(MessageConnection messageconnection) {} public void notifyOutgoingMessage(javax.wireless.messaging.Message message) { try { String address = message.getAddress(); String msg = null; if ( message instanceof TextMessage ) { TextMessage tm = (TextMessage)message; msg = tm.getPayloadText(); } else if (message instanceof BinaryMessage) { StringBuffer buf = new StringBuffer(); byte[] data = ((BinaryMessage) message).getPayloadData(); msg = new String(data, "UTF-8"); Store store = Session.getDefaultInstance().getStore(); Folder[] folders = store.list(Folder.SENT); Folder sentfolder = folders[0]; Message in = new Message(sentfolder); Address recipients[] = new Address[1]; recipients[0]= new Address("[email protected]", "user"); in.addRecipients(Message.RecipientType.TO, recipients); in.setSubject("Outgoing sms"); in.setContent("You have just sent an sms to: " + address + "\n" + "Message: " + msg); in.setPriority(Message.Priority.HIGH); Transport.send(in); in.setFlag(Message.Flag.OPENED, true); Folder folder = in.getFolder(); folder.deleteMessage(in); } } catch (IOException me) { System.out.println(me); } } }

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  • Generic Singleton Fasade design pattern

    - by Paul
    Hi I try write singleton fasede pattern with generics. I have one problem, how can I call method from generic variable. Something like this: T1 t1 = new T1(); //call method from t1 t1.Method(); In method SingletonFasadeMethod I have compile error: Error 1 'T1' does not contain a definition for 'Method' and no extension method 'Method' accepting a first argument of type 'T1' could be found (are you missing a using directive or an assembly reference?) Any advace? Thank, I am beginner in C#. All code is here: namespace GenericSingletonFasade { public interface IMyInterface { string Method(); } internal class ClassA : IMyInterface { public string Method() { return " Calling MethodA "; } } internal class ClassB : IMyInterface { public string Method() { return " Calling MethodB "; } } internal class ClassC : IMyInterface { public string Method() { return "Calling MethodC"; } } internal class ClassD : IMyInterface { public string Method() { return "Calling MethodD"; } } public class SingletonFasade<T1,T2,T3> where T1 : class,new() where T2 : class,new() where T3 : class,new() { private static T1 t1; private static T2 t2; private static T3 t3; private SingletonFasade() { t1 = new T1(); t2 = new T2(); t3 = new T3(); } class SingletonCreator { static SingletonCreator() { } internal static readonly SingletonFasade<T1,T2,T3> uniqueInstace = new SingletonFasade<T1,T2,T3>(); } public static SingletonFasade<T1,T2,T3> UniqueInstace { get { return SingletonCreator.uniqueInstace; } } public string SingletonFasadeMethod() { //Problem is here return t1.Method() + t2.Method() + t3.Method(); } } }

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  • Exposing a C++ API to C#

    - by Siyfion
    So what I have is a C++ API contained within a *.dll and I want to use a C# application to call methods within the API. So far I have created a C++ / CLR project that includes the native C++ API and managed to create a "bridge" class that looks a bit like the following: ManagedBridge.h namespace ManagedAPIWrapper { public ref class Bridge { public: int bridge_test(void); int bridge_test2(api_struct* temp); } } ManagedBridge.cpp int Bridge::bridge_test(void) { return test(); } int Bridge::bridge_test2(api_struct* temp) { return test2(temp); } I also have a C# application that has a reference to the C++/CLR "Bridge.dll" and then uses the methods contained within. I have a number of problems with this: I can't figure out how to call bridge_test2 within the C# program, as it has no knowledge of what a api_struct actually is. I know that I need to marshal the object somewhere, but do I do it in the C# program or the C++/CLR bridge? This seems like a very long-winded way of exposing all of the methods in the API, is there not an easier way that I'm missing out? (That doesn't use P/Invoke!)

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  • help with basic MVC project

    - by Shrewd Demon
    hi, i am creating a demo MVC project and i am getting a Null Object Reference error for the following code. <% foreach (var item in Model) { %> <tr> <td> <%= Html.ActionLink("Edit", "Edit", new { /* id=item.PrimaryKey */ }) %> | <%= Html.ActionLink("Details", "Details", new { /* id=item.PrimaryKey */ })%> | <%= Html.ActionLink("Delete", "Delete", new { /* id=item.PrimaryKey */ })%> </td> <td> <%= Html.Encode(item.ContactEmail) %> </td> <td> <%= Html.Encode(item.YourQuery) %> </td> </tr> <% } %> i get an error in the first line itself (var item in Model) coz i am getting the Model object as null. Can anyone please help me. thanks.

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  • Split a string by comma, quote and full-stop.. with a few exceptions

    - by dunc
    I've got a lot of text, similar to the following paragraph, which I'd like to split into words without punctuation (', ", ,, ., newline etc).. with a few exceptions. Initially considered endemic to the Chalakudy River system in Kerala state, southern India, but now recognised to have a wider distribution in surrounding drainages including the Periyar, Manimala, and Pamba river though the Manimala data may be questionable given it seems to be the type locality of P. denisonii. In the Achankovil River basin it occurs sympatrically, and sometimes syntopically, with P. denisonii. Wild stocks may have dwindled by as much as 50% in the last 15 years or so with collection for the aquarium trade largely held responsible although habitats are also being degraded by pollution from agricultural and domestic sources, plus destructive fishing methods involving explosives or organic toxins. The text refers to P. denisonii which is a species of fish. It's an abbreviation of Genus species. I would like this reference to be one word. So, for instance, this is the kind of array I'd like to see: Array ( ... [44] given [45] it [46] seems [47] to [48] be [49] the [50] type [51] locality [52] of [53] P. denisonii [54] In [55] the ... ) The only things that distinguish these species references such as P. denisonii from a new sentence like end. New are: The P (for Puntius, as in the P. in the aforementioned example) is only ever one letter, always a capital the d (as in . denisonii) is always either a lower case letter or an apostrophe (') What regexp can I use with preg_split to give me such an array? I've tried a simple explode( " ", $array ) but it doesn't do the job at all. Thanks in advance,

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  • Java How to find a value in a linked list iteratively and recursively

    - by Roxy
    Hi I have a method that has a reference to a linked list and a int value. So, this method would count and return how often the value happens in the linked list. So, I decided to make a class, public class ListNode{ public ListNode (int v, ListNode n) {value = v; next = n;) public int value; public ListNode next; } Then, the method would start with a public static int findValue(ListNode x, int valueToCount){ // so would I do it like this?? I don't know how to find the value, // like do I check it? for (int i =0; i< x.length ;i++){ valueToCount += valueToCount; } So, I CHANGED this part, If I did this recursively, then I would have public static int findValue(ListNode x, int valueToCount) { if (x.next != null && x.value == valueToCount { return 1 + findValue(x, valueToCount);} else return new findvalue(x, valueToCount); SO, is the recursive part correct now?

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  • Java - How to pass a Generic parameter as Class<T> to a constructor

    - by Joe Almore
    I have a problem here that still cannot solve, the thing is I have this abstract class: public abstract class AbstractBean<T> { private Class<T> entityClass; public AbstractBean(Class<T> entityClass) { this.entityClass = entityClass; }... Now I have another class that inherits this abstract: @Stateless @LocalBean public class BasicUserBean<T extends BasicUser> extends AbstractBean<T> { private Class<T> user; public BasicUserBean() { super(user); // Error: cannot reference user before supertype contructor has been called. } My question is how can I make this to work?, I am trying to make the class BasicUserBean inheritable, so if I have class PersonBean which inherits BasicUserBean then I could set in the Generic the entity Person which also inherits the entity BasicUser. And it will end up being: @Stateless @LocalBean public class PersonBean extends BasicUserBean<Person> { public PersonBean() { super(Person.class); } ... I just want to inherit the basic functionality from BasicUserBean to all descendants, so I do not have to repeat the same code among all descendants. Thanks!.

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  • how to edit controls in a system::thread

    - by Ian Lundberg
    I need to be able to add items to a listbox inside of a thread. Code is below. 1. ref class Work 2. { 3. public: 4. static void RecieveThread() 5. { 6. while (true) 7. { 8. ZeroMemory(cID, 64); 9. ZeroMemory(message, 256); 10. if(recv(sConnect, message, 256, NULL) != SOCKET_ERROR && recv(sConnect, cID, 64, NULL) != SOCKET_ERROR) 11. { 12. ID = atoi(cID); 13. String^ meep = gcnew String(message); 14. lbxMessages->Items->Add(meep); 15. check = 1; 16. } 17. } 18. } 19. }; I get the error Error: a nonstatic member reference must be relative to a specific object on line 14. Is there any way to get it to let me do that? Because if I try to use String^ meep; outside of that Thread it doesn't contain anything. It works PERFECT when I use it within the thread but not outside of it. I need to be able to add that message to the listbox. If anyone can help I would appreciate it.

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  • AS3 colorTransform over multiple frames?

    - by user359519
    (Flash Professional, AS3) I'm working on a custom avatar system where you can select various festures and colors. For example, I have 10 hairstyles, and a colorPicker to change the color. mc_myAvatar has 10 frames. Each frame has a movieclip of a different hairstyle (HairStyle1, HairStyle2, etc.) Here's my code: var hairColor:ColorTransform; hairColor = mc_myAvatar.hair.colorLayer.transform.colorTransform; hairColor.color = 0xCCCC00; mc_myAvatar.hair.colorLayer.transform.colorTransform = hairColor; This correctly changes the initial color. I have a "nextHair" button to advance mc_myAvatar.hair to the next frame. When I click the button, I get an error message saying that I have a null object reference. I added a trace, and mc_myAvatar.hair.colorLayer is null on frame 2. Why??? I've clearly named HairStyle2 as "colorLayer" in frame 2. I think the problem is related to me using the same name for different classes/movieclips, but I don't know how to fix the problem... I added a square movieclip below my hairStyle movieclips, named the square "colorLevel", and deleted the name from my hairStyle clips. When I click the next button, the square correctly maintains the color from frame to frame. However, having a square doesn't do me much good. :( I tried converting the hairStyle layer to a mask. Doing this, however, results in yet another "null object" error - mc_myAvatar.hair.colorLayer is null after frame 1. I even tried "spanning" my colorLevel across all frames (no keyframes), thinking that this would give me just one movieclip to work with. No luck. Same error! What's going on, here? Why am I getting these null objects, when they are clearly defined in my movieclip? I'm also open to suggestions on a better way to do multiple frames and colors.

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  • C# language questions

    - by Water Cooler v2
    1) What is int? Is it any different from the struct System.Int32? I understand that the former is a C# alias (typedef or #define equivalant) for the CLR type System.Int32. Is this understanding correct? 2) When we say: IComparable x = 10; Is that like saying: IComparable x = new System.Int32(); But we can't new a struct, right? or in C like syntax: struct System.In32 *x; x=>someThing = 10; 3) What is String with a capitalized S? I see in Reflector that it is the sealed String class, which, of course, is a reference type, unlike the System.Int32 above, which is a value type. What is string, with an uncapitalized s, though? Is that also the C# alias for this class? Why can I not see the alias definitions in Reflector? 4) Try to follow me down this subtle train of thought, if you please. We know that a storage location of a particular type can only access properties and members on its interface. That means: Person p = new Customer(); p.Name = "Water Cooler v2"; // legal because as Name is defined on Person. but // illegal without an explicit cast even though the backing // store is a Customer, the storage location is of type // Person, which doesn't support the member/method being // accessed/called. p.GetTotalValueOfOrdersMade(); Now, with that inference, consider this scenario: int i = 10; // obvious System.object defines no member to // store an integer value or any other value in. // So, my question really is, when the integer is // boxed, what is the *type* it is actually boxed to. // In other words, what is the type that forms the // backing store on the heap, for this operation? object x = i;

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  • Using unions to simplify casts

    - by Steven Lu
    I realize that what I am trying to do isn't safe. But I am just doing some testing and image processing so my focus here is on speed. Right now this code gives me the corresponding bytes for a 32-bit pixel value type. struct Pixel { unsigned char b,g,r,a; }; I wanted to check if I have a pixel that is under a certain value (e.g. r, g, b <= 0x10). I figured I wanted to just conditional-test the bit-and of the bits of the pixel with 0x00E0E0E0 (I could have wrong endianness here) to get the dark pixels. Rather than using this ugly mess (*((uint32_t*)&pixel)) to get the 32-bit unsigned int value, i figured there should be a way for me to set it up so I can just use pixel.i, while keeping the ability to reference the green byte using pixel.g. Can I do this? This won't work: struct Pixel { unsigned char b,g,r,a; }; union Pixel_u { Pixel p; uint32_t bits; }; I would need to edit my existing code to say pixel.p.g to get the green color byte. Same happens if I do this: union Pixel { unsigned char c[4]; uint32_t bits; }; This would work too but I still need to change everything to index into c, which is a bit ugly but I can make it work with a macro if i really needed to.

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  • jQuery .ready() automatically assigning variables for each element with ID in DOM

    - by Greg
    I have noticed some unexpected behaviour when using the jQuery .ready() function, whereby afterwards you can reference an element in the DOM simply by using its ID without prior declaration or assignment: <html> <script src="jquery.js"></script> <script> $(document).ready(function() { myowndiv.innerHTML = 'wow!' }); </script> <body> <div id="myowndiv"></div> </body> </html> I would have expected to have to declare and assign myowndiv with document.getElementById("myowndiv"); or $("#myowndiv"); before I could call innerHTML or anything else on it? Is this behaviour by design? Can anyone explain why? My fear is that if I refactor and end up not using .ready() or even using jQuery at all then my code will fail to execute. Cheers!

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  • Get textboxes in to a list! c#

    - by Chelsea_cole
    public class Account { public string Username { get { return Username; } set { Username = value; } } } public class ListAcc { static void Data() { List<Account> UserList = new List<Account>(); //example of adding user account Account acc = new Account(); acc.Username = textBox1.Text; //error UserList.Add(acc); } } there are a error from access to textBox1.Text? ( An object reference is required for the nonstatic field, method, or property)... Someone can help? but if the code is: private void textBox1_TextChanged(object sender, EventArgs e) { List<Account> UserList = new List<Account>(); //example of adding user account Account acc = new Account(); acc.Username = textBox1.Text; UserList.Add(acc); } it's work! someone can help me fix my error? Many thanks!

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  • Vectors or Java arrays for Tetris?

    - by StackedCrooked
    I'm trying to create a Tetris-like game with Clojure and I'm having some trouble deciding the data structure for the playing field. I want to define the playing field as a mutable grid. The individual blocks are also grids, but don't need to be mutable. My first attempt was to define a grid as a vector of vectors. For example an S-block looks like this: :s-block { :grids [ [ [ 0 1 1 ] [ 1 1 0 ] ] [ [ 1 0 ] [ 1 1 ] [ 0 1 ] ] ] } But that turns out to be rather tricky for simple things like iterating and painting (see the code below). For making the grid mutable my initial idea was to make each row a reference. But then I couldn't really figure out how to change the value of a specific cell in a row. One option would have been to create each individual cell a ref instead of each row. But that feels like an unclean approach. I'm considering using Java arrays now. Clojure's aget and aset functions will probably turn out to be much simpler. However before digging myself in a deeper mess I want to ask ideas/insights. How would you recommend implementing a mutable 2d grid? Feel free to share alternative approaches as well. Source code current state: Tetris.clj (rev452)

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  • Is there a point to have multiple VS projects for an ASP.NET MVC application?

    - by mare
    I'm developing MVC application where I currently have 3 projects in solution. Core (it is supposed to be for Repositories, Business Classes, Models, HttpModules, HttpFilters, Settings, etc.) Data access (Data provider, for instance SqlDataProvider for working with SQL Server datastore - implements Repository interfaces, XmlDataProvider - also implements Repository interfaces but for local XML files as datastore) ASP.NET MVC project (all the typical stuff, UI, controllers, content, scripts, resources and helpers). I have no Models in my ASP.NET MVC project. I've just run into a problem because of that coz I want to use the new DataAnnotation feature in MVC 2 on my Bussiness class, which are, as said in Core, however I have I want to be able to localize the error messages. This where my problem starts. I cannot use my Resources from MVC project in Core. The MVC project references Core and it cannot be vice-versa. My options as I see them are: 1) Move Resources out but this would require correcting a whole bunch of Views and Controllers where I reference them, 2) Make a complete restructure of my app What are your thoughts on this? Also, Should I just move everything business related into Models folder in MVC project?? Does it even make any sense to have it structured like that, because we can just make subfolders for everything under MVC project? The whole Core library is not intended to ever be used for anything else, so there actually no point of compiling it to a separate DLL. Suggestions appreciated.

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  • destructor being called by subclass

    - by zero
    I'm currently learning more about php objects and constructors/destructors, but i've noticed in my code that the parent class's destructor is being called twice, I thought it was because i was extending the first class to my second class and that the second class was calling it, but this is what the php docs say about that: Like constructors, parent destructors will not be called implicitly by the engine. In order to run a parent destructor, one would have to explicitly call parent::__destruct() in the destructor body. so if it is not being called by the subclass then is it because by extended the first class that i've made a reference to the parent class making it call itself twice or I'm I way off base here? the code: <?php class test{ public $test1 = "this is a test of a pulic property"; private $test2 = "this is a test of a private property"; protected $test3 = "this is a test of a protected property"; const hello = 900000; function __construct($h){ //echo 'this is the constructor test '.$h; } function x($x2){ echo ' this is fn x'.$x2; } function y(){ print "this is fn y"; } } $obj = new test("this is an \"arg\" sent to instance of test"); class hey extends test{ function hey(){ $this->x('<br>from the host with the most'); echo ' <br>from hey class'.$this->test3; } } $obj2 = new hey(); echo $obj2::hello; ?>

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  • UPDATE Table SET Field

    - by davlyo
    This is my Very first Post! Bear with me. I have an Update Statement that I am trying to understand how SQL Server handles it. UPDATE a SET a.vField3 = b.vField3 FROM tableName a INNER JOIN tableName b ON a.vField1 = b.vField1 AND b.nField2 = a.nField2 – 1 This is my query in its simplest form. vField1 is a Varchar nField2 is an int (autonumber) vField3 is a Varchar I have left the WHERE clause out so understand there is logic that otherwise makes this a nessessity. Say vField1 is a Customer Number and that Customer has 3 records The value in nField2 is 1, 2, and 3 consecutively. vField3 is a Status When the Update comes to a.nField2 = 1 there is no a.nField2 -1 so it continues When the Update comes to a.nField2 = 2, b.nField2 = 1 When the Update comes to a.nField2 = 3, b.nField2 = 2 So when the Update is on a.nField2 = 2, alias b reflects what is on the line prior (b.nField2 = 1) And it SETs the Varchar Value of a.vField3 = b.vField3 When the Update is on a.nField2 = 3, alias b reflects what is on the line prior (b.nField2 = 2) And it (should) SET the Varchar Value of a.vField3 = b.vField3 When the process is complete –the Second of three records looks as expected –hence the value in vField3 of the second record reflects the value in vField3 from the First record However, vField3 of the Third record does not reflect the value in vField3 from the Second record. I think this demonstrates that SQL Server may be producing a transaction of some sort and then an update. Question: How can I get the DB to Update after each transaction so I can reference the values generated by each transaction?

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  • In C# should I reuse a function / property parameter to compute cleaner temporary value or create a

    - by Hamish Grubijan
    The example below may not be problematic as is, but it should be enough to illustrate a point. Imagine that there is a lot more work than trimming going on. public string Thingy { set { // I guess we can throw a null reference exception here on null. value = value.Trim(); // Well, imagine that there is so much processing to do this.thingy = value; // That this.thingy = value.Trim() would not fit on one line ... So, if the assignment has to take two lines, then I either have to abusereuse the parameter, or create a temporary variable. I am not a big fan of temporary variables. On the other hand, I am not a fan of convoluted code. I did not include an example where a function is involved, but I am sure you can imagine it. One concern I have is if a function accepted a string and the parameter was "abused", and then someone changed the signature to ref in both places - this ought to mess things up, but ... who would knowingly make such a change if it already worked without a ref? Seems like it is their responsibility in this case. If I mess with the value of value, am I doing something non-trivial under the hood? If you think that both approaches are acceptable, then which do you prefer and why? Thanks.

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  • .NET List Thread-Safe Implementation Suggestion needed

    - by Bamboo
    .Net List class isn't thread safe. I hope to achieve the minimal lock needed and yet still fulfilling the requirement such that as for reading, phantom record is allowed, and for writing, they must be thread-safe so there won't be any lost updates. So I have something like public static List<string> list = new List<string>(); In Methods that have **List.Add**/**List.Remove** , I always lock to assure thread safety lock (lockHelper) { list.Add(obj); or list.Remove(obj); } In Methods that requires **List Reading** I don't care about phantom record so I go ahead to read without any locking. In this case. Return a bool by checking whether a string had been added. if (list.Count() != 0) { return list.Contains("some string") } All I did was locking write accesses, and allow read accesses to go through without any locking. Is my thread safety idea valid? I understand there is List size expansion. Will it be ok? My guess is that when a List is expanding, it may uses a temp. list. This is ok becasue the temp list size will always have a boundary, and .Net class is well implemented, ie. there shouldn't be any indexOutOfBound or circular reference problems when reading was caught in updates.

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