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  • Eloqua Experience 2013: Mystique, Modern Marketing and Masterful Engagement

    - by Mike Stiles
    The following is a guest post from Erick Mott, a social business leader at Oracle Eloqua. There’s a growing gap between 20th century marketing and a modern marketing way of doing business. I can’t think of a better example of modern marketing in action than what more than 2,000 people experienced in San Francisco at #EE13; customer-obsession, multichannel content, and real-time engagement all coming together at one extraordinary event. This was my first Eloqua Experience as a new Oracle Eloqua employee. In weeks prior, I heard about the mystique but didn’t know what to expect. What I’ve come to understand with more clarity is everything we do revolves around customer success, and we operate and educate at all times with these five tenets in mind: 1. Targeting: Really Know Your Buyer 2. Engagement: Create a 1:1 Relationship 3. Conversion: Visualize Guided Thinking 4. Analysis: Learn What’s Working 5. Marketing Technology: Enable and Extend the Cloud Product News from Eloqua Experience 2013 We made some announcements that John Stetic, VP of Products, Oracle Eloqua covers in this brief ‘Modern Marketing Minute’ video recorded after Wednesday’s keynote; summarized below, too: Oracle Eloqua AdFocus: While understanding the impact of a specific marketing channel was formerly relegated to marketers’ wish lists, the channels we now focus on are digital, social, and mobile. AdFocus gives marketers a single platform to dynamically create, manage and measure display ads alongside owned and earned media. AdFocus enables marketers to target only key accounts or prospects you want to reach with display ads, as well as provide creative content or personalized ad copy based on their persona and activities. Oracle Eloqua Profiler: The details of what we now know about customers have expanded into a universal customer profile, which can be used to create highly targeted segments. Marketers now can take data that’s not even stored in Eloqua to help targeted and score prospects for a complete, multichannel view of the customer. Profiler gives sales reps one, detailed view of the prospect to extend views beyond Oracle Eloqua asset activity (emails, forms, page views) to any external assets stored in Oracle Eloqua. Marketing Resource Management: New capabilities create more secure and controlled access to marketing resources and data. New integrations provide greater insight into campaign resources and management through a central marketing calendar and simplify resource management. Integrated Sales and Marketing Funnel: An integrated sales and marketing funnel view gives marketing and sales users, cross-functional teams, and executive management a consistent and clear view of pipeline performance. It also quickly provides users with historical metrics across different time spans and conditions. Eloqua AppCloud: More than 20 new AppCloud partners have been added to the community, which now includes 100+ apps. Eloqua AppCloud now provides modern marketers with an even broader range of marketing applications that help expand and enrich sales and marketing efforts; easily accessible in the Topliners Community. Social Capabilities: Recent integration between Oracle Eloqua and Oracle Social Relationship Management (SRM) deliver a comprehensive, scalable and integrated modern marketing solution. New capabilities include better tracking of social activities for a more complete customer profile. Engage Facebook custom audiences with AdFocus to deliver ads and meaningful experiences through trusted social networks. Biggest and Best Eloqua Experience. There’s a lot of talk in the industry about the Marketing Cloud. At Oracle Eloqua, we have been on a mission of delivering the most advanced and integrated modern marketing technology on the planet. It’s not just a concept but reality with proven execution, as seen first-hand this week in San Francisco. In this video, Kevin Akeroyd, SVP of Oracle Eloqua, provides some highlights of what made this year’s Eloqua Experience, exceptional, including Steve Woods’ presentation about the journey of modern marketers and Andrea Ward’s conversation with Vince Gilligan, creator of the Breaking Bad television series. The 2013 Markie Awards The Oracle Eloqua Marketing Cloud was best exemplified for me as 19 Markies were awarded to customers for their exceptional creativity and results as modern marketers. Wow, what a night to remember with so many committed and talented people working to create an extraordinary experience! To learn more about how to become a modern marketer, check out these resources. We look forward to seeing you next year at Eloqua Experience. More on Erick: 20 years experience at Oracle, Ektron, Sitecore, Lyris, Habeas, Nokia, creatorbase, Mark Monitor, Cisco Systems, GlobalFluency, Sun Microsystems, Philips NV, Elm Products and CBS TV. Patent holder with agency, Fortune 500, media, and startup company expertise. @mikestiles

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  • Versioning APIs

    - by Sharon
    Suppose that you have a large project supported by an API base. The project also ships a public API that end(ish) users can use. Sometimes you need to make changes to the API base that supports your project. For example, you need to add a feature that needs an API change, a new method, or requires altering of one of the objects, or the format of one of those objects, passed to or from the API. Assuming that you are also using these objects in your public API, the public objects will also change any time you do this, which is undesirable as your clients may rely on the API objects remaining identical for their parsing code to work. (cough C++ WSDL clients...) So one potential solution is to version the API. But when we say "version" the API, it sounds like this also must mean to version the API objects as well as well as providing duplicate method calls for each changed method signature. So I would then have a plain old clr object for each version of my api, which again seems undesirable. And even if I do this, I surely won't be building each object from scratch as that would end up with vast amounts of duplicated code. Rather, the API is likely to extend the private objects we are using for our base API, but then we run into the same problem because added properties would also be available in the public API when they are not supposed to be. So what is some sanity that is usually applied to this situation? I know many public services such as Git for Windows maintains a versioned API, but I'm having trouble imagining an architecture that supports this without vast amounts of duplicate code covering the various versioned methods and input/output objects. I'm aware that processes such as semantic versioning attempt to put some sanity on when public API breaks should occur. The problem is more that it seems like many or most changes require breaking the public API if the objects aren't more separated, but I don't see a good way to do that without duplicating code.

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  • PRNG test suite: bitstream and stream length

    - by Martin Trigaux
    On the NIST website, there is a tool called sts (Statistical Test Suite) that allow us to rest the validity of a pseudo-random number generator based on a stream of bits in input. When running the program, there is two variables I am not sure to understand : the stream length and number of bitstream. Is the stream length the size of the file ? The number of bit inside ? The size of a bitstream ? Are the bitstreams subset of the whole file ? Chosen how ? Let say I have a text file containing 1,000,000 bits in ascii. What should be my arguments ? You can find the user manual here if needed (I didn't find explanation about what are these variables in it). Thank you

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  • fail2ban on server with LXC Containers

    - by RoboTamer
    The issue is modprobe and iptables don't work inside an LXC Container. LXC is the userspace control package for Linux Containers, a lightweight virtual system mechanism sometimes described as “chroot on steroids”. iptables error inside the container is: # iptables -I INPUT -s 122.129.126.194 -j DROP > iptables v1.4.8: can't initialize iptables table `filter': Table does not exist (do you need to insmod?) Perhaps iptables or your kernel needs to be upgraded. I am guessing that it can't work because the LXC containers share one kernel, the main server kernel. How do I do fail2ban in this case. modprobe and iptables work in the main server so I could install it there and link to the logfiles somehow, my guess? Any suggestions?

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  • Standard for feeding test data to a Nagios plugin?

    - by chiborg
    I'm developing a Nagios plugin in Perl (no Nagios::Plugin, just plain Perl). The error condition I'm checking for normally comes from a command output, called inside the plugin. However, it would be very inconvenient to create the error condition, so I'm looking for a way to feed test output to the plugin to see if it works correctly. The easiest way I found at the moment would be with a command line option to optionally read input from a file instead of calling the command. if($opt_f) { open(FILE, $opt_f); @output = <FILE>; close FILE; } else { @output = `my_command`; } Are there other, better ways to do this?

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  • How to determine if a 3D voxel-based room is sealed, efficiently

    - by NigelMan1010
    I've been having some issues with efficiently determining if large rooms are sealed in a voxel-based 3D rooms. I'm at a point where I have tried my hardest to solve the problem without asking for help, but not tried enough to give up, so I'm asking for help. To clarify, sealed being that there are no holes in the room. There are oxygen sealers, which check if the room is sealed, and seal depending on the oxygen input level. Right now, this is how I'm doing it: Starting at the block above the sealer tile (the vent is on the sealer's top face), recursively loop through in all 6 adjacent directions If the adjacent tile is a full, non-vacuum tile, continue through the loop If the adjacent tile is not full, or is a vacuum tile, check if it's adjacent blocks are, recursively. Each time a tile is checked, decrement a counter If the count hits zero, if the last block is adjacent to a vacuum tile, return that the area is unsealed If the count hits zero and the last block is not a vacuum tile, or the recursive loop ends (no vacuum tiles left) before the counter is zero, the area is sealed If the area is not sealed, run the loop again with some changes: Checking adjacent blocks for "breathable air" tile instead of a vacuum tile Instead of using a decrementing counter, continue until no adjacent "breathable air" tiles are found. Once loop is finished, set each checked block to a vacuum tile. Here's the code I'm using: http://pastebin.com/NimyKncC The problem: I'm running this check every 3 seconds, sometimes a sealer will have to loop through hundreds of blocks, and a large world with many oxygen sealers, these multiple recursive loops every few seconds can be very hard on the CPU. I was wondering if anyone with more experience with optimization can give me a hand, or at least point me in the right direction. Thanks a bunch.

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  • new pc..noisy fan

    - by BRQ
    It's a new build, but it's always had noisy fans. From start to end, they will not stop running. The case is a cooler master which I believe comes with a fan that is not controlled by BIOS (according to technician), so that may be the source of the problem..but my lack of knowledge on the matter prevents me from making a reasonable assessment. Here are readings from CoreTemp: Model: Intel Core i7 870 (Lynnfield) Platform: LAG 1156 (Socket H) Frequency: 1658.23MHz (132.66 x 12.5) Tj. Max: 99 C Core #0: low= 34 C; high= 42 C; Load= 0% Core #1: low 31 C; high 42 C; load= 0% Core #3: 35 C; 42 C; 0% Any input will be appreciated.

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  • Disappearring instances of VertexPositionColor using MonoGame

    - by Rosko
    I am a complete beginner in graphics developing with XNA/Monogame. Started my own project using Monogame 3.0 for WinRT. I have this unexplainable issue that some of the vertices disappear while doing some updates on them. Basically, it is a game with balls who collide with the walls and with each other and in certain conditions they explode. When they explode they disappear. Here is a video demonstrating the issue. I used wireframes so that it is easier to see how vertices are missing. The perfect exploding balls are the ones which are result by user input with mouse clicking. Thanks for the help. The situations is: I draw user primitives with triangle strips using like this graphicsDevice.DrawUserPrimitives<VertexPositionColor>(PrimitiveType.TriangleStrip, circleVertices, 0, primitiveCount); All of the primitives are in the z-plane (z = 0), I thought that it is the culling in action. I tried setting the culling mode to none but it did not help. Here is the code responsible for the explosion private void Explode(GameTime gameTime, ref List<Circle> circles) { if (this.isExploding) { for (int i = 0; i < this.circleVertices.Length; i++) { if (this.circleVertices[i] != this.circleCenter) { if (Vector3.Distance(this.circleVertices[i].Position, this.circleCenter.Position) < this.explosionRadius * precisionCoefficient) { var explosionVector = this.circleVertices[i].Position - this.circleCenter.Position; explosionVector.Normalize(); explosionVector *= explosionSpeed; circleVertices[i].Position += explosionVector * (float)gameTime.ElapsedGameTime.TotalSeconds; } else { circles.Remove(this); } } } } } I'd be really greatful if anyone has suggestions about how to fix this issue.

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  • How to code Time Stop or Bullet Time in a game?

    - by David Miler
    I am developing a single-player RPG platformer in XNA 4.0. I would like to add an ability that would make the time "stop" or slow down, and have only the player character move at the original speed(similar to the Time Stop spell from the Baldur's Gate series). I am not looking for an exact implementation, rather some general ideas and design-patterns. EDIT: Thanks all for the great input. I have come up with the following solution public void Update(GameTime gameTime) { GameTime newGameTime = new GameTime(gameTime.TotalGameTime, new TimeSpan(gameTime.ElapsedGameTime.Ticks / DESIRED_TIME_MODIFIER)); gameTime = newGameTime; or something along these lines. This way I can set a different time for the player component and different for the rest. It certainly is not universal enough to work for a game where warping time like this would be a central element, but I hope it should work for this case. I kinda dislike the fact that it litters the main Update loop, but it certainly is the easiest way to implement it. I guess that is essentialy the same as tesselode suggested, so I'm going to give him the green tick :)

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  • Unable to diagnose Windows 7 lockup

    - by Delyan
    Basic info: Laptop Dell Studio XPS 13 (Intel P9600, 4GB RAM, NVidia 9400M card, 256G Samsung PM800 SSD) Windows 7 Ultimate, as well as Fedora 14 Here's the deal - Windows would just lock up out of nowhere, no log entries, no dumps, no BSOD, it just freezes. This happens mostly when idle (but it happened when I was using it too) and does not follow a concrete time frame. No input is accepted - only solution is to hold the power button. Although this sounds like a clean cut hardware issue, the reason I'm willing to rule this out is that my primary OS is Fedora 14. It's been working fine for the past 2 years and I've been stress testing the hardware (intentionally or not) every once in a while with no issues. I would like to ask if there's any way to get a diagnostic output from Windows in a situation such as this. The next step in my testing is to leave it in Safe Mode overnight and see if it locks up but even if I do that, I still need to figure out what component freezes it up during normal operation.

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  • Looking for temporal upsampling / motion interpolation software

    - by timday
    I'm looking for something (prereably FOSS software) which can take an animation with N images as input, and which will output an animation with M frames, where M is in the range 2N to 5N or so. I believe the general technique is called "temporal upsampling" or possibly "inbetweening" (or "'tweening" for short). Note that it does need to make some effort to do motion tracking of things in the scene ("optical flow"); just fading ("dissolve") between keyframes isn't going to cut it. Googling "temporal upsampling" turns up any number of papers on the subject, but I've yet to discover any code/software (a gstreamer plugin would be perfect) I can just use to try the technique out. Any suggestions ? Additional information: "Motion interpolation" seems to be the more widely used name in the TV world for what I'm looking for. See this and the video here too. Interestingly, some cinephiles seem to hate what these technologies do to 24FPS film: e.g a comment "makes Gone With The Wind look like a soap opera shot on video".

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  • rdesktop + seamlessrdp + virtualbox slow on Windows

    - by Claudiu
    I'm trying to get VirtualBox seamless mode to work on all of my monitors at once. I was directed to this link, so I followed the instructions, using the windows port of rdesktop 1.6 found here, and using Xming as an X server. I eventually finally got it to work! However, it's really slow. While VirtualBox's regular seamless mode is as performant as if I was running apps on my host machine, with rdesktop it takes 1-2 seconds to register any user input. Dragging windows around is laggy and buggy (pieces of the desktop behind the window show through). I'm simply connecting to localhost, so network bandwidth/latency shouldn't be an issue... anyone have any idea why it's so slow and what I can do to make it more performant?

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  • Revisiting the Generations

    - by Row Henson
    I was asked earlier this year to contribute an article to the IHRIM publication – Workforce Solutions Review.  My topic focused on the reality of the Gen Y population 10 years after their entry into the workforce.  Below is an excerpt from that article: It seems like yesterday that we were all talking about the entry of the Gen Y'ers into the workforce and what a radical change that would have on how we attract, retain, motivate, reward, and engage this new, younger segment of the workforce.  We all heard and read that these youngsters would be more entrepreneurial than their predecessors – the Gen X'ers – who were said to be more loyal to their profession than their employer. And, we heard that these “youngsters” would certainly be far less loyal to their employers than the Baby Boomers or even earlier Traditionalists. It was also predicted that – at least for the developed parts of the world – they would be more interested in work/life balance than financial reward; they would need constant and immediate reinforcement and recognition and we would be lucky to have them in our employment for two to three years. And, to keep them longer than that we would need to promote them often so they would be continuously learning since their long-term (10-year) goal would be to own their own business or be an independent consultant.  Well, it occurred to me recently that the first of the Gen Y'ers are now in their early 30s and it is time to look back on some of these predictions. Many really believed the Gen Y'ers would enter the workforce with an attitude – expect everything to be easy for them – have their employers meet their demands or move to the next employer, and I believe that we can now say that, generally, has not been the case. Speaking from personal experience, I have mentored a number of Gen Y'ers and initially felt that with a 40-year career in Human Resources and Human Resources Technology – I could share a lot with them. I found out very quickly that I was learning at least as much from them! Some of the amazing attributes I found from these under-30s was their fearlessness, ease of which they were able to multi-task, amazing energy and great technical savvy. They were very comfortable with collaborating with colleagues from both inside the company and peers outside their organization to problem-solve quickly. Most were eager to learn and willing to work hard.  This brings me to the generation that will follow the Gen Y'ers – the Generation Z'ers – those born after 1998. We have come full circle. If we look at the Silent Generation or Traditionalists, we find a workforce that preceded the television and even very early telephones. We Baby Boomers (as I fall right squarely in this category) remembered the invention of the television and telephone – but laptop computers and personal digital assistants (PDAs) were a thing of “StarTrek” and other science fiction movies and publications. Certainly, the Gen X'ers and Gen Y'ers grew up with the comfort of these devices just as we did with calculators. But, what of those under the age of 10 – how will the workplace look in 15 more years and what type of workforce will be required to operate in the mobile, global, virtual world. I spoke to a friend recently who had her four-year-old granddaughter for a visit. She said she found her in the den in front of the TV trying to use her hand to get the screen to move! So, you see – we have come full circle. The under-70 Traditionalist grew up in a world without TV and the Generation Z'er may never remember the TV we knew just a few years ago. As with every generation – we spend much time generalizing on their characteristics. The most important thing to remember is every generation – just like every individual – is different. The important thing for those of us in Human Resources to remember is that one size doesn’t fit all. What motivates one employee to come to work for you and stay there and be productive is very different than what the next employee is looking for and the organization that can provide this fluidity and flexibility will be the survivor for generations to come. And, finally, just when we think we have it figured out, a multitude of external factors such as the economy, world politics, industries, and technologies we haven’t even thought about will come along and change those predictions. As I reach retirement age – I do so believing that our organizations are in good hands with the generations to follow – energetic, collaborative and capable of working hard while still understanding the need for balance at work, at home and in the community! 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  • Sony Bravia (KDL-32EX402) audio connection fails

    - by Rasmus
    Hey. I'm having trouble connecting my computers audio to the TV (Sony Bravia KDL-32EX402). I'm using a standard AUX cable (some kind of adapter for L/R to go into the headphone plug on the computer). I'm connecting the other end to the back of the TV, it doesn't actually say "AUDIO IN" but it has to be (is also right below the "HDMI 1 AUDIO IN). When changing to "PC-mode" and setting the audio input to "PC" nothing happens. (but the pictures get's transmitted fine by VGA). I have checked that it's not the PC's headphone port, nor the AUX cable. What to do, what to do ?

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  • Is it possible to make Ctrl+C as responsive as Ctrl+Break in the Windows 7 console?

    - by Peter Graham
    Is it possible to make Ctrl+C act like Ctrl+Break in the Windows 7 cmd.exe console? By default Ctrl+C seems to only send a signal the next time the input buffer is read, where Ctrl+Break sends a signal immediately. This makes Ctrl+C useless for ending processes because when I want to end a process I want to end it immediately. I'm using Ctrl+Break for now but it's far harder to type. It looks like in DOS you can add BREAK=ON to CONFIG.SYS to achieve this, but not in Windows 7?

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  • Simple Interactive Search with jQuery and ASP.Net MVC

    - by Doug Lampe
    Google now has a feature where the search updates as you type in the search box.  You can implement the same feature in your MVC site with a little jQuery and MVC Ajax.  Here's how: Create a javascript global variable to hold the previous value of your search box. Use setTimeout to check to see if the search box has changed after some interval.  (Note: Don't use setInterval since we don't want to have to turn the timer off while Ajax is processing.) Submit the form if the value is changed. Set the update target to display your results. Set the on success callback to "start" the timer again.  This, along with step 2 above will make sure that you don't sent multipe requests until the initial request has finished processing. Here is the code: <script type="text/javascript"> var searchValue = $('#Search').val(); $(function () {     setTimeout(checkSearchChanged, 0.1); }); function checkSearchChanged() {     var currentValue = $('#Search').val();     if ((currentValue) && currentValue != searchValue && currentValue != '') {         searchValue = $('#Search').val();         $('#submit').click();     }     else {         setTimeout(checkSearchChanged, 0.1);     } } </script> <h2>Search</h2> <% using (Ajax.BeginForm("SearchResults", new AjaxOptions { UpdateTargetId = "searchResults", OnSuccess = "checkSearchChanged" })) { %>     Search: <%   = Html.TextBox("Search", null, new { @class = "wide" })%><input id="submit" type="submit" value="Search" /> <% } %> <div id="searchResults"></div> That's it!

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  • No picture on HDMI Output from a Pioneer 921 AV Receiver to a Projector

    - by Alexey Kulikov
    I am trying hard to tackle a what seemed to be simple problem if wiring my setup together. The setup: Mac Mini (2011) with HDMI Output Pioneer 921 K AV Receiver Acer HD Projector (HDMI) When I hook up my Mac Mini directly to the Projector with a 30 foot (10 meter) HDMI Cable everything is just fine. The picture is sharp and the colors brilliant. However, when I send HDMI to the receiver (into the BD HDMI Input) then I get absolutely no HDMI output to the projector, it keeps saying "no signal". Is there perhaps some magic combination of setup buttons that may help me resolve this problem?

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  • block access to wrt from vlan using iptables dd-wrt

    - by NitroxDM
    I set up multiple isolated vlans in dd-wrt. Now I need to forward a port to vlan2. I isolated the vlans using: iptables -I FORWARD -i br0 -o vlan2 -j DROP iptables -I FORWARD -i br0 -o vlan3 -j DROP iptables -I FORWARD -i br0 -o vlan4 -j DROP Now I need to block a clients on each vlan from accessing the router. This doesn't work: iptables -I INPUT -i br0 -o vlan2 --dport telnet -j REJECT --reject-with tcp-reset I'm new it iptables... am I missing something?

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  • ffmpeg volume parameter format

    - by tanon
    ffmpeg's -vol parameter is confusing me. 256 => normal (i guess meaning same as input volume, no change) 512 => (double the volume - read this somewhere). So what to do for 3 times the volume? 1.5 times the volume? Basically, lets say I have the max sound amplitudes (audacity levels) in 3 files as: 0.8 0.6 0.9 I want to amplify in the first two files, so that max=0.9 in all files. What parameters of -vol I would use?

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  • Ways to remotely reboot a Linux system

    - by dualed
    I had a remote server running Debian Sarge that experienced some HDD failure and I meant to reboot it hoping that fsck could repair the errors automatically. I eventually drove out there and replaced the faulty disks... But I was wondering: What other ways are there to force a Linux system to reboot that do not require hard drive access? What I had tried: shutdown -r now Did not work, as shutdown is a program that would have to be loaded from disk, the error shown in the terminal was bash: /sbin/shutdown: Input/output error init 6 same as above telinit q same as above kill -2 1 This did not print an error, but did not work either. (However, it is possible that the Sarge init did not implement SIGINT, the sarge manpages did not mention it. So it could work in a more recent version of Debian) This guide on PCFreak.net. However, this failed at sysctl, which was not in memory either.

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  • Entity system in Lua, communication with C++ and level editor. Need advice.

    - by Notbad
    Hi!, I know this is a really difficult subject. I have been reading a lot this days about Entity systems, etc... And now I'm ready to ask some questions (if you don't mind answering them) because I'm really messed. First of all, I have a 2D basic editor written in Qt, and I'm in the process of adding entitiy edition. I want the editor to be able to receive RTTI information from entities to change properties, create some logic being able to link published events to published actions (Ex:A level activate event throws a door open action), etc... Because all of this I guess my entity system should be written in scripting, in my case Lua. In the other hand I want to use a component based design for my entities, and here starts my questions: 1) Should I define my componentes en C++? If I do this en C++ won't I loose all the RTTI information I want for my editor?. In the other hand, I use box2d for physics, if I define all my components in script won't it be a lot of work to expose third party libs to lua? 2) Where should I place the messa system for my game engine? Lua? C++?. I'm tempted to just have C++ object to behave as servers, offering services to lua business logic. Things like physics system, rendering system, input system, World class, etc... And for all the other things, lua. Creation/Composition of entities based on components, game logic, etc... Could anyone give any insight on how to accomplish this? And what aproach is better?. Thanks in advance, HexDump.

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  • How to disable a touchpad on an Acer Travelmate 6492?

    - by un pobrecito hablador
    I think it's broken because it starts working in the same way when i install their drivers in windows. It's an acer travelmate 6492. I want to disable it because i think that is broken, however i'm going to write what happens and if someone knows what could be wrong if it's not physically broken, can tell me how to solve it. Well, the main problem is that is scrolling all down every time so i can't do almost anything. I've tried to remove xserver-xorg-input-synaptics but it got worse and it was every time pressing enter or something like that so it was very annoying. Then when i could repair it, i tried with gpointing-device-settings and gsynaptics, but it continued doing the same even with i disabled it from there. The only thing that seems to have a positive effect is to use x(whatever) option instead of gnome when login in and disabling it with xinput. However, it only lasted some minutes before it started working and i had to disable it again. Any idea about how can i disable or fix it? Thanks in advance.

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  • PHP-based indexing and search implementation

    - by Chris
    Is there such thing? I designed a while back a rudimentary form based app for my users. We receive from our suppliers hardware manufacturing data in XML files: file name is made of eleven fields separated by tildes, with each field having its own meaning. R&D guys wanted to be able to search each field of the file names so I used regex() with decent results. Problem is that we have now in the upwards of 2.5 million files. And my app can't hack it anymore. I looked at Apache Lucene & Solr. Though it seemed like the best solution to my problem, the fields in the filenames are not peers to the file content. Big no-no with Solr. What is the best way to implement a PHP app with indexing and search capability with such large number of files? Do I have to buy Zend and use Zend_Search? Is it the only way? Thanks for your input.

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  • Splitting a tetris game apart - where to put time-management?

    - by nightcracker
    I am creating a tetris game in C++ & SDL, and I'm trying to do it "good" by making it object-oriented and keeping scopes small. So far I have the following structure: A main with some lowlevel SDL set up and handling input A game class that keeps track of score and provides the interface for main (move block down, etc) A map class that keeps track of the current game field, which blocks are where. Used by the game class. A block class that consists of the current falling block, used by game. A renderer class abstracting low level SDL to a format where you render "tetris blocks". Used by map and block. Now I have a though time where to place the time-management of this game. For example, where should be decided when a block bumps the bottom of the screen how long it takes the current block locks in place and a new block spawns? I also have an other unrelated question, is there some place where you can find some standard data on tetris like standard score tables, rulesets, timings, etc?

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  • How to type accented characters in Ubuntu 10.04 with an Apple Aluminum Keyboard

    - by jfmessier
    I installed the latest Ubuntu 10.04 and I used to have the Command, Option or Right-Ctrl keys as compose keys to write accented characters. But I find that under Ubuntu 10.04, the Compose Key is not working, even if I specify the proper Apple Keyboard. Since I cannot work with other keyboard layouts than the plain USA one along with compose keys (I never learned, and I hate, the French layout), this about my only way to input accented characters. I still have to try it with a regular keyboard to see whether there is a difference. Thanks :-)

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