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  • In game programming are global variables bad?

    - by Joe.F
    I know my gut reaction to global variables is "badd!" but in the two game development courses I've taken at my college globals were used extensively, and now in the DirectX 9 game programming tutorial I am using (www.directxtutorial.com) I'm being told globals are okay in game programming ...? The site also recommends using only structs if you can when doing game programming to help keep things simple. I'm really confused on this issue, and all the research I've been trying to do is very confusing. I realize there are issues when using global variables (threading issues, they make code harder to maintain, the state of them is hard to track etc) but also there is a cost associated with not using globals, I'd have to pass a loooot of information around very often which can be confusing and I imagine time-costing, although I guess pointers would speed the process up (this is my first time writing a game in C++.) Anyway, I realize there is probably no "right" or "wrong" answer here since both ways work, but I want my code to be as proper as I can so any input would be good, thank you very much!

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  • 400 bad request when calling a WCF service via jQuery/Ajax in a IIS7 server

    - by Max
    This is what the IIS log says: 2012-12-12 16:35:44 W3SVC1 server001 76.229.32.109 POST /Dashboard/svc/RunJob.svc/RunJob/ExecuteJob - 80 - 76.229.32.109 HTTP/1.1 Mozilla/4.0+(compatible;+MSIE+8.0;+Windows+NT+6.0;+WOW64;+Trident/4.0;+SLCC1;+.NET+CLR+2.0.50727;+.NET+CLR+3.0.30729;+.NET+CLR+3.5.30729) ASP.NET_SessionId=poxpqp45rv2m3tuflzckix45 http ://server001/Dashboard/RunJob.aspx server001 400 0 0 2444 1423 1934 I have maxReceivedMessageSize set to a very high number. The weird thing is that the same code works in the lab but it wont work in production. Both environments (lab and production) are using the same web.config file. Any ideas? Thank you

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  • Starting a code library.

    - by Rob Stevenson-Leggett
    Hi, I've been meaning to start a library of reusable code snippets for a while and never seem to get round to it. I think my main problems are: Where to start. What structure should my library take? Should it be a compiled library (where appropriate or just classes I can drop into any project? Or a library project that can be included? In my experience, a built library will quickly become out of date and the source will get lost. So I'm leaning towards source libraries that I can export from SVN and include in any project. Intellectual property. I am employeed, so a lot of the code I write is not my IP. How can I ensure that I don't give my own IP away using it on projects in work and at home? I'm thinking the best way would be to licence my library with an open source licence and make sure I only add to it in my own time using my own equipment and therefore making sure that if I use it in a work project the same rules apply as if I was using a third party library. I write in many different languages and often would require two or more parts of this library. Should I look at implementing a few template projects and a core project for each of my chosen reusable components and languages? Has anyone else got this sort of library and how do you organise and update it?

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  • 'is instanceof' Interface bad design

    - by peterRit
    Say I have a class A class A { Z source; } Now, the context tells me that 'Z' can be an instance of different classes (say, B and C) which doesn't share any common class in their inheritance tree. I guess the naive approach is to make 'Z' an Interface class, and make classes B and C implement it. But something still doesn't convince me because every time an instance of class A is used, I need to know the type of 'source'. So all finishes in multiple 'ifs' making 'is instanceof' which doesn't sound quite nice. Maybe in the future some other class implements Z, and having hardcoded 'ifs' of this type definitely could break something. The escence of the problem is that I cannot resolve the issue by adding functions to Z, because the work done in each instance type of Z is different. I hope someone can give me and advice, maybe about some useful design pattern. Thanks

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  • Is excessive DataTable usage bad?

    - by Justin R.
    I was recently asked to assist another team in building an ASP .NET website. They already have a significant amount of code written -- I was specifically asked build a few individual pages for the site. While exploring the code for the rest of the site, the amount of DataTables being constructed jumped out at me. Being a relatively new in the field, I've never worked on an application that utilizes a database as much as this site does, so I'm not sure how common this is. It seems that whenever data is queried from our database, the results are stored in a DataTable. This DataTable is then usually passed around by itself, or it's passed to a constructor. Classes that are initialized with a DataTable always assign the DataTable to a private/protected field, however only a few of these classes implement IDisposable. In fact, in the thousands of lines of code that I've browsed so far, I have yet to see the Dispose method called on a DataTable. If anything, this doesn't seem to be good OOP. Is this something that I should worry about? Or am I just paying more attention to detail than I should? Assuming you're most experienced developers than I am, how would you feel or react if someone who was just assigned to help you with your site approached you about this "problem"?

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  • SEO Services - Good or Bad?

    - by NTulip
    What is everyone's opinion of SEO companies and is there a true honest service that can help? Is it a waste of money and time? Are they really able to influence your ranking in a search?

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  • Bad allocation exceptions in C++

    - by me1982
    Hello, In a school project of mine I was requested to create a program not using STL. In the program I use alot of Pointer* = new Something; if (Pointer == NULL) throw AllocationError(); My question is about allocation errors: 1. is there an autamtic exception thrown by new when allocation fails? 2. if so how can I catch it if I'm not using STL (#include "exception.h) 3. is using the NULL testing enugh? thank you. I'm using eclipseCDT(C++) with MinGW on windows 7.

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  • objective-c having issues with an NSDictioary object

    - by Mark
    I have a simple iPhone app that Im learning and I want to have an instance variable called urlLists which is an NSDictionary I have declared it like so: @interface MyViewController : UIViewController <UIPickerViewDataSource, UIPickerViewDelegate>{ IBOutlet UIPickerView *pickerView; NSMutableArray *categories; NSDictionary *urlLists; } @property(retain) NSDictionary *urlLists; @end and in the implementation: @implementation MyViewController @synthesize urlLists; ... - (void)viewDidLoad { [super viewDidLoad]; categories = [[NSMutableArray alloc] init]; [categories addObject:@"Sport"]; [categories addObject:@"Entertainment"]; [categories addObject:@"Technology"]; [categories addObject:@"Political"]; NSArray *objects = [NSArray arrayWithObjects:@"value1", @"value2", @"value3", @"value4", nil]; urlLists = [NSDictionary dictionaryWithObjects:objects forKeys:categories]; for (id key in urlLists) { NSLog(@"key: %@, value: %@", key, [urlLists objectForKey:key]); } } ... @end And, this all works up to here. I have added a UIPicker to my app, and when I select one of the items, I want to Log the one picked and its related entry in my dictionary. -(void) pickerView:(UIPickerView *)thePickerView didSelectRow:(NSInteger)row inComponent:(NSInteger) component { for (id key in self.urlLists) { NSLog(@"key: %@, value: %@", key, [urlLists objectForKey:key]); } } but I get the old EXC_BAD_ACCESS error... I know Im missing something small, but what? Thanks

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  • Is this bad style of programming(C#) ?

    - by m0s
    Hi, so in my program I have parts where I use try catch blocks like this try { DirectoryInfo dirInfo = new DirectoryInfo(someString); //I don't know if that directory exists //I don't know if that string is valid path string... it could be anything //Some operations here } catch(Exception iDontCareWhyItFailed) { //Didn't work? great... we will say: somethings wrong, try again/next one } Of course I probably could do checks to see if the string is valid path (regex), then I would check if directory exists, then I could catch various exceptions to see why my routine failed and give more info... But in my program it's not really necessary. Now I just really need to know if this is acceptable, and what would a pro say/think about that. Thanks a lot for attention.

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  • Why am I getting a EXC_BAD_ACCESS in a NSTimer selector?

    - by AngeDeLaMort
    I've got quite a weird problem. To make it short, i'll write some pseudo-code: init: create a dictionary and insert n elements. create a "repeat timer" and add it to the currentRunLoop using the timerRefresh selector. timerRefresh: using a list of keys, find the items in the dictionary if the item exists -> call a function So, for an unknown reason, I get an EXC_BAD_ACCESS when I do: [item function]; But I traced the address I got from the dictionary items and it's ok. The ref count of the items in the dictionary is still 1. The {release, dealloc} of the items in the dictionary aren't called. Everything seems fine. Also, to make it worst, it works for some items. So, I'm wondering if there is a threading problem? or something else obscure? The callstack is quite simple: #0 0x93e0604b in objc_msgSend_fpret #1 0x00f3e6b0 in ?? #2 0x0001cfca in -[myObject functionm:] at myObject.m:000 #3 0x305355cd in __NSFireTimer #4 0x302454a0 in CFRunLoopRunSpecific #5 0x30244628 in CFRunLoopRunInMode #6 0x32044c31 in GSEventRunModal #7 0x32044cf6 in GSEventRun #8 0x309021ee in UIApplicationMain #9 0x000027e0 in main at main.m:14 So, any suggestion where to look would be appreciated.

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  • Connection Pool Strategy: Good, Bad or Ugly?

    - by Drew
    I'm in charge of developing and maintaining a group of Web Applications that are centered around similar data. The architecture I decided on at the time was that each application would have their own database and web-root application. Each application maintains a connection pool to its own database and a central database for shared data (logins, etc.) A co-worker has been positing that this strategy will not scale because having so many different connection pools will not be scalable and that we should refactor the database so that all of the different applications use a single central database and that any modifications that may be unique to a system will need to be reflected from that one database and then use a single pool powered by Tomcat. He has posited that there is a lot of "meta data" that goes back and forth across the network to maintain a connection pool. My understanding is that with proper tuning to use only as many connections as necessary across the different pools (low volume apps getting less connections, high volume apps getting more, etc.) that the number of pools doesn't matter compared to the number of connections or more formally that the difference in overhead required to maintain 3 pools of 10 connections is negligible compared to 1 pool of 30 connections. The reasoning behind initially breaking the systems into a one-app-one-database design was that there are likely going to be differences between the apps and that each system could make modifications on the schema as needed. Similarly, it eliminated the possibility of system data bleeding through to other apps. Unfortunately there is not strong leadership in the company to make a hard decision. Although my co-worker is backing up his worries only with vagueness, I want to make sure I understand the ramifications of multiple small databases/connections versus one large database/connection pool.

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  • web deploy causing bad image exception

    - by chuck taylor
    I have an asp.net web application that uses an unmanaged 32 bit dll that I have successfully running on my development machine, but when I use web deploy to move the code to our test server, I start seeing BadImageFormat exceptions. I set the target in visual web developer to x86 and both machines are running 64 bit os's (windows 7 and windows server 2008 r2). I'm not sure what other differences there could be causing the problem. Thanks for any help you can provide.

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  • debug=true in web.config = BAD thing?

    - by MateloT
    We're seeing lots of virtual memory fragmentation and out of memory errors and then it hits the 3GB limit. The compilation debug is set to true in the web.config but I get different answers from everyone i ask, does debug set to true cause each aspx to compile into random areas of ram thus fragmenting that ram and eventually causing out of memory problems?

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  • iphone - how to properly handle exceptional situations (signals ?)

    - by pmilosev
    Hi In my iphone app, I want to provide some sort of app termination handler that will do some final work (delete some sensitive data) before the application terminates. I want to handle as much of the termination situations as possible: 1) User terminates the app 2) The device runs out of battery 3) The system terminates the app due to some reason (e.g. out of memory or app freeze) 4) Application crashes (EXC_BAD_ACCESS or SIGSEGV) Any other exceptional situation ? What is the best way to achieve this (e.g. is applicationWillTerminate method called in situation 2) ? Is it possible to do the cleanup in a signal handler (includes iPhone Security framework calls) ? regards

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  • 'EXC_BAD_ACCESS' When trying to access a variable?

    - by Nick Brooks
    I get an 'EXC_BAD_ACCESS' error when trying to access variable in a function other than the one it was set in: NSLog(@"Commening search (%@)",sessionID); // This causes it The variable is set in the 'awakeFromNib' function: //Retrieve Session-ID sessionID = [self getSessionID]; The variable itself is defined in the header: NSString *sessionID;

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  • Interface with inner implementation - good or bad

    - by dermoritz
    I am working on a project with many someInterface - someInterfaceImpl-pairs. Some days ago I got the idea (probably inspired by reading some objective c code) to include the default implementations as an inner class. Now some colleagues (all with much more java experience than me) saw this idea - feedback was between shocked and surprised ("this is working?"). I googled around a bit but didn't find much evidence of usefulness of this "pattern" (personal i like it): pdf-paper and a faq about code style What do you think - especially in those cases where an "default" implementation is tightly coupled to an interface. Update i just found this: Java Interface-Implementation Pair (see accepted answer)

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  • Hibernate many-to-one - bad usage?

    - by DaveA
    Just trying out Hibernate (with Annotations) and I'm having problems with my mappings. I have two entity classes, AudioCD and Artist. @Entity public class AudioCD implements CatalogItem { @Id @GeneratedValue(strategy = GenerationType.AUTO) private int id; private String title; @ManyToOne(cascade = { CascadeType.ALL }, optional = false) private Artist artist; .... } @Entity @Table(uniqueConstraints = { @UniqueConstraint(columnNames = { "name" }) }) public class Artist { @Id @GeneratedValue(strategy = GenerationType.AUTO) private int id; @Column(nullable = false) private String name; ..... } I get AudioCD objects from an external source. When I try to persist the AudioCD the Artist gets persisted as well, just like I want to happen. If I try persisting another different CD, but Artist already exists I get errors due to constraint violations. I want Hibernate to recognise that the Artist already exists and shouldn't be inserted again. Can this be done via annotations? Or do I have to manage the persistence of the AudioCD and Artist seperately?

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  • When should we use private variables and when should we use properties. Do Backing Fields should be

    - by Shantanu Gupta
    In most of the cases we usually creates a private variable and its corresponding public properties and uses them for performing our functionalities. Everyone has different approach like some people uses properties every where and some uses private variables within a same class as they are private and opens it to be used by external environment by using properties. Suppose I takes a scenario say insertion in a database. I creates some parameters that need to be initialized. I creates 10 private variables and their corresp public properties which are given as private string name; public string Name { get{return name;} set{name=value;} } and so on. In these cases mentioned above, what should be used internal variables or properties. And in those cases like public string Name { get{return name;} set{name=value>5?5:0;} //or any action can be done. this is just an eg. } In such cases what should be done.

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  • im counting the number of characters in a file but i want to count the number of words that are less

    - by user320950
    i want to do this: reads the words in the file one at a time. (Use a string to do this) Counts three things: how many single-character words are in the file, how many short (2 to 5 characters) words are in the file, and how many long (6 or more characters) words are in the file. HELP HERE im not sure on how about reading file into a string. i know i have to something like this but i dont understand the rest. HELP HERE ifstream infile; //char mystring[6]; //char mystring[20]; int main() { infile.open("file.txt"); if(infile.fail()) { cout << " Error " << endl; } int numb_char=0; char letter; while(!infile.eof()) { infile.get(letter); cout << letter; numb_char++; break; } cout << " the number of characters is :" << numb_char << endl; infile.close(); return 0;

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  • boost.asio's socket's recieve/send functions are bad?

    - by the_drow
    Data may be read from or written to a connected TCP socket using the receive(), async_receive(), send() or async_send() member functions. However, as these could result in short writes or reads, an application will typically use the following operations instead: read(), async_read(), write() and async_write(). I don't really understand that remark as read(), async_read(), write() and async_write() can also end up in short writes or reads, right? Why are those functions not the same? Should I use them at all? Can someone clarify that remark for me?

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  • EXC_BAD_ACCESS from AudioBuffer

    - by jfalexvijay
    I am trying to do the record using AudioUnit for iPhone app. Changes: (start) I have added the following code bufferList = (AudioBufferList *)malloc(sizeof(AudioBuffer)); bufferList-mNumberBuffers = 1; bufferList-mBuffers[0].mNumberChannels = 2; bufferList-mBuffers[0].mDataByteSize = 1024; bufferList-mBuffers[0].mData = calloc(256, sizeof(uint32_t)); Changes: (end) static OSStatus recordingCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData) { OSStatus status; status = AudioUnitRender(appdelegate-audioUnit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, appdelegate-bufferList); if(status != 0) NSLog(@"AudioUnitRender status is %d", status); SInt16* samples = (SInt16*)(ioData-mBuffers[0].mData); ..... } fixed: (I am getting OSStatus -50 error code)- Because I didn't initialize the bufferList. I am EXC_BAD_ACCESS from AudioBuffer (ioData-mBuffers[0].mData). I am not sure with this error. Please help me to resolve it.

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  • Make sure bad patterns don't come back after refactoring

    - by Let_Me_Be
    I'm refactoring an old C code. The code has absolutely no layered architecture (everything is being accessed by everything) and I'm trying to change that. I would like to cut direct access to structure members (at least write for now) and only allow access through access functions. Is there some tool (or perhaps directly the compiler) that could check this rule for me? I need this since I'm maintaining a fork and the upstream isn't very concerned with code quality.

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