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  • Double variable argument list.

    - by Lukasz Lew
    I need something like this: class Node (left : Node*, right : Node*) I understand the ambiguity of this signature. Is there a way around it better than the following? class Node (left : Array[Node, right : Array[Node]) val n = new Node (Array(n1, n2), Array(n3)) Maybe some kind of separator like this? val n = new Node (n1, n2, Sep, n3)

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  • How to use pointers and pointer aritmetic

    - by booby
    : error C2064: term does not evaluate to a function taking 1 arguments : error C2227: left of '-name' must point to class/struct/union/generic type how do i fix this so this error doesn't happen for(int index = 0; index < (numStudents); index++) { if (student(index + 1)->score >= 90 ) student(index + 1)->grade = 'A'; else if (student(index + 1)->score >= 80 ) student(index + 1)->grade = 'B'; else if (student(index + 1)->score >= 70 ) student(index + 1)->grade = 'C'; else if (student(index + 1)->score >= 60 ) student(index + 1)->grade = 'D'; else student(index + 1)->grade = 'F'; }

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  • Freeing memory with Pointer Arithmetic

    - by Breedly
    C++ newb here. I'm trying to write my own implementation of an array using only pointers, and I've hit a wall I don't know how to get over. My constructor throws this error array.cpp:40:35: error: invalid conversion from ‘int*’ to ‘int’ [-fpermissive] When my array initializes I want it to free up all the spaces in the array for ints. Array::Array(int theSize){ size = theSize; int *arrayPointer = new int; int index = 0; while(theSize > index){ *(arrayPointer + index) = new int; //This is the trouble line. ++index; } } What am I doing wrong stackoverflow?

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  • ServiceLoader double iterator issues

    - by buge
    Is this a known issue? I had trouble finding any search results. When iterating over a ServiceLoader while an iteration already is in progress, the first iteration will be aborted. For example, assuming there are at least two implementations of Foo, the following code will fail with an AssertionError: ServiceLoader<Foo> loader = ServiceLoader.load(Foo.class); Iterator<Foo> iter1 = loader.iterator(); iter1.next(); Iterator<Foo> iter2 = loader.iterator(); while (iter2.hasNext()) { iter2.next(); } assert iter1.hasNext(); This only seems to occur, if the second iterator really terminates. The code will succeed in this variation for example: ServiceLoader<Foo> loader = ServiceLoader.load(Foo.class); Iterator<Foo> iter1 = loader.iterator(); iter1.next(); Iterator<Foo> iter2 = loader.iterator(); iter2.next(); assert iter1.hasNext(); Is this a bug or a feature? :p Is there a ticket for this already anywhere?

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  • Prevent double submission of forms in jQuery

    - by Adam
    I have an form that takes a little while for the server to process. I need to ensure that the user waits and does not attempt to resubmit the form by clicking the button again. I tried using the following jQuery code: <script type="text/javascript"> $(document).ready(function(){ $("form#my_form").submit(function(){ $('input').attr('disabled','disabled'); $('a').attr('disabled','disabled'); return true; }) }); </script> When I try this in Firefox everything gets disabled but the form is not submitted with any of the POST data it is supposed to include. I can't use jQuery to submit the form because I need the button to be submitted with the form as there are multiple submit buttons and I determine which was used by which one's value is included in the POST. I need the form to be submitted as it usually is and I need to disable everything right after that happens. Thanks!

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  • Dynamic added elements double effect after page transition

    - by Emil Moe
    I have added dynamic from jQuery in my code, but when I go back one page and return to the page where the 's are added and you press them, they somehow click twice now. I have tried with an alert('something'); when I click: $(document).on('click', '#products a', function() { alert('something'); } And it's shown twice when you return to the page. I have tried $('#products a').remove(); When you click the 'Back' button, because I thought all elements where added twice, but that made no difference. I don't have anything around these lines, maybe I need $(document).ready(); or something with pageinit?

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  • Passing a pointer to an array to glGenBuffers

    - by Josh Elsasser
    I'm currently passing an array to a function, then attempting to use glGenBuffers with the array that is passed to the function. I can't figure out a way to get glGenBuffers to work with the array that I've passed. I have a decent grasp of the basics of pointers, but this is beyond me. This is basically how the render code works. It's a bit more complex, (colours using the same array idea, also not working) but the basic idea is as follows: void drawFoo(const GLfloat *renderArray, GLuint verticeBuffer) { glBindBuffer(GL_ARRAY_BUFFER, verticeBuffer); glBufferData(GL_ARRAY_BUFFER, sizeof(verticeBuffer)*sizeof(GLfloat), verticeBuffer, GL_STATIC_DRAW); glVertexPointer(2, GL_FLOAT, 0, 0); glEnableClientState(GL_VERTEX_BUFFER); glDrawArrays(GL_TRIANGLE_FAN, 0, 45); glDisableClientState(GL_VERTEX_BUFFEr); } Thanks in advance for the help

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  • Null pointer exception on .iterator() call

    - by Peter
    I'm getting a strange NullPointerException, evidently thrown by the following line of code: Iterator<Note> it = notes.iterator(); I've checked, and at the time the java.util.TreeSet notes is always non-null (with 15 elements). The TreeSet API says nothing about iterator() throwing NullPointerExceptions. What else could be going here?

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  • Active Directory Incorrect password attempts double counting

    - by Hidayath
    Hi I am using the following C# code to connect to active directory and validate the login, DirectoryEntry de = new DirectoryEntry(); string username = "myuser", path = "LDAP://addev2.dev.mycompany.com/CN=myuser,DC=dev,DC=mycompany,DC=com", password = "test"; for (int i = 0; i < 4;i++ ) { try { de.AuthenticationType = AuthenticationTypes.Sealing | AuthenticationTypes.Secure | AuthenticationTypes.FastBind; de.Username = username; de.Password = password; de.Path = path; //de.RefreshCache(); Object obj = de.NativeObject; } catch (Exception ex) { Console.WriteLine(ex.Message); } this works fine when the password is correct. However when the password is incorrect this shows as 2 invalid attempts in AD. So what happens is when the AD admin allows 5 invalid attempts the user is locked out on the 3rd attempt. when i look in the AD's event log 1 see 2 entries. 1)Pre-authentication failed: 2)Logon attempt by: MICROSOFT_AUTHENTICATION_PACKAGE_V1_0 Logon account: [email protected] Source Workstation: WKSXXXX Error Code: 0xC000006A Stepping thro the code i see 2 event entries on the line de.RefreshCache() I tried using de.NativeObject to see if that would solve the problem. No Dice Anyone have any pointers?

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  • Duplicate array but maintain pointer links

    - by St. John Johnson
    Suppose I have an array of nodes (objects). I need to create a duplicate of this array that I can modify without affecting the source array. But changing the nodes will affect the source nodes. Basically maintaining pointers to the objects instead of duplicating their values. // node(x, y) $array[0] = new node(15, 10); $array[1] = new node(30, -10); $array[2] = new node(-2, 49); // Some sort of copy system $array2 = $array; // Just to show modification to the array doesn't affect the source array array_pop($array2); if (count($array) == count($array2)) echo "Fail"; // Changing the node value should affect the source array $array2[0]->x = 30; if ($array2[0]->x == $array[0]->x) echo "Goal"; What would be the best way to do this?

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  • When convert a void pointer to a specific type pointer, which casting symbol is better, static_cast or reinterpret_cast?

    - by BugCreater
    A beginner question with poor English: Here I got a void* param and want to cast(or change) it to a specific type. But I don't know which "casting symbol" to use. Either**static_cast** and reinterpret_cast works. I want to know which one is better? which one does the Standard C++ recommend? typedef struct { int a; }A, *PA; int foo(void* a) // the real type of a is A* { A* pA = static_cast<A*>(a); // or A* pA = reinterpret_cast<A*>(a);? cout<<pA->a<<endl; return 0; } Here I use A* pA = static_cast(a); or A* pA = reinterpret_cast(a); is more proper?

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  • Dereferencing possible null pointer in java

    - by Nealio
    I am just starting to get into graphics and when I am trying to get the graphics, I get the error"Exception in thread "Thread-2" java.lang.NullPointerException" and I have no clue on what is going on! Any help is greatly appreciated. //The display class for the game //Crated: 10-30-2013 //Last Modified: 10-30-2013 package gamedev; import gamedev.Graphics.Render; import gamedev.Graphics.Screen; import java.awt.Canvas; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Toolkit; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import java.awt.image.DataBufferInt; import javax.swing.JFrame; private void tick() { } private void render() { System.out.println("display.render"); BufferStrategy bs = this.getBufferStrategy(); if (bs == null) { createBufferStrategy(3); } for (int i = 0; i < GAMEWIDTH * GAMEHEIGHT; i++) { pixels[i] = screen.PIXELS[i]; } screen.Render(); //The line of code that is the problem Graphics g = bs.getDrawGraphics(); //end problematic code g.drawImage(img, 0, 0, GAMEWIDTH, GAMEHEIGHT, null); g.dispose(); bs.show(); }

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  • Would a pointer to a pointer to nil match against NULL?

    - by dontWatchMyProfile
    Example: A validation method contains this check to see if an NSError object shall be created or not: - (BOOL)validateCompanyName:(NSString *)newName error:(NSError **)outError { if (outError != NULL) { // do it... Now I pass an NSError object, like this: NSError *error = nil; BOOL ok = [self validateCompanyName:@"Apple" error:&error]; I'm not sure if this matches the check for not NULL. I think it's not NULL, since I believe NULL is not nil. Maybe someone can clear this up?

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  • Pointer mysteriously moves

    - by Armen Ablak
    Hi, I have this code for Node rotation and in a line which is marked something happens and I don't really know what and why :). //Test case 30 \ 16 / 29 RotationRight(node->mParent); //call template<class T> void SplayTree<T>::RotationRight(SplayNode<T> *&node) const { SplayNode<T> *left = node->mLeft; SplayNode<T> *parent = node->mParent; node->mLeft = left->mRight; if(left->HasRight()) left->mRight->mParent = node; left->mRight = node; //node in this line points to 0x00445198 {30} left->mParent = node->mParent; //and in this line it points to 0x00444fb8 {16} (node, not node->mParent) node->mParent = left; node = left; } Well, left-mParent points to node also, so I basically do node = node-mParent. The problem is I can't find a work around - how to unpin in from node and change it's pointing address without changing it's.

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  • Doubt on pointer conversion

    - by Simone
    Suppose we have the following code: #include <iostream> struct A { virtual void f() { std::cout << "A::f()" << std::endl; } }; struct B: A { void f() { std::cout << "B::f()" << std::endl; } }; void to_A(void* voidp) { A* aptr = static_cast<A*>(voidp); aptr->f(); } void to_B(void* voidp) { B* bptr2 = static_cast<B*>(voidp); bptr2->f(); } int main() { B* bptr = new B; void* voidp = bptr; to_A(voidp); // prints B::f() to_B(voidp); // prints B::f() } is this code guaranteed to always work as in the code comments or is it UB? AFAIK it should be ok, but I'd like to be reassured.

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  • Simple php if query to double check

    - by skarama
    Is anything wrong with this code? <?php $variable = ; if (isset($variable)) { echo $variable ; echo "also this" ; } else echo "The variable is not set" ; ?> also, the other potential value of the variable is : $variable = <a href="http://www.mysite.com/article">This Article</a>; To clarify, I have a variable that may hold one of two possible values : an a href tag with it's url, or notihng at all. I need to have two different printouts for each of these cases, maybe I'm not doing it the right way though!

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  • Reading variable with double float precision from a text file with gnuplot

    - by user3636322
    I have a text file, containing data in 3 columns like below: 0.0100000000 | 0.0058077299 | -0.0000000288 0.0110000000 | 0.0075128707 | -0.0000000373 0.0120000000 | 0.0093579693 | -0.0000000465 I want to get the variables from this file in gnuplot and use them to draw graphs: What I exactly do is like below (e.g: to pick the variable from row 2 column 3): ii= 2 a_0 = system("awk '{ if (NR == " . ii . ") printf \"%f\", $3}' " .datafile) a_0 = a_0+0. but what is written as a_0 is zero! How can I increase the precision to get the exact value?

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  • Delegates with explicit "this" pointer?

    - by Qwertie
    Is it possible to adapt a method like this function "F" class C { public void F(int i); } to a delegate like Action<C,int>? I have this vague recollection that Microsoft was working on supporting this kind of adaptation. But maybe I misremembered!

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  • PHP: Need a double check on an error in this small code

    - by Josh K
    I have this simple Select box that is suppose to store the selected value in a hidden input, which can then be used for POST (I am doing it this way to use data from disabled drop down menus) <body> <?php $Z = $_POST[hdn]; ?> <form id="form1" name="form1" method="post" action="test.php"> <select name="whatever" id="whatever" onchange="document.getElementById('hdn').value = this.value"> <option value="1">1Value</option> <option value="2">2Value</option> <option value="3">3Value</option> <option value="4">4Value</option> </select> <input type="hidden" name ='hdn' id="hdn" /> <input type="submit" id='submit' /> <?php echo "<p>".$Z."</p>"; ?> </form> </body> The echo call works for the last 3 options (2,3,4) but if I select the first one it doesnt output anything, and even if i change first one it still doesnt output anything. Can someone explain to me whats going on, I think it might be a syntax issue.

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  • What does this pointer-heavy C code do?

    - by justRadojko
    Could someone explain to me what should two following lines do: s.httpheaderline[s.httpheaderlineptr] = *(char *)uip_appdata; ++((char *)uip_appdata); This is taken from uIP code for microcontrollers. s - structure httpheaderline - http packet presented as a string httpheadrlineptr - integer value uip_appdata - received ethernet packet (string) If some more info is needed please let me know. BTW. Eclipse is reporting an error on the second line with message Invalid lvalue in increment so i'm trying to figure out how to solve this.

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  • how to make struct member pointer in assembly?

    - by sillis
    I`m trying to create a macro which would make easier to point to a structs member. Currently i am pointing to a structs member in assembly file using the STRUCT_NAME + offset method. For example if i want to point structs third member,i would have to do it like this: STRUCT_NAME + 3. This seems stupid way to do it, and if i insert more members in the struct, i have to update all the offset values in the code. Is there a way to point using STRUCT_NAME + macro(struct_name, member_name) ? I`m using texas instruments TMS320C28x hardware. Thanks!

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  • javascript function pointer and "this"

    - by Justin808
    I'm passing a method as a variable to be used as a callback. When its called, the "this" is not the object the method is a member of. How do I go about getting access to the method's object instance so I can get access to it variables and other member functions? I have no control over the callback call method, its a separate library. All I do is call the binding from my object init method. I would have expected this inside my _connection method to have been its object. jsPlumb.bind('connection', this._connection);

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