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  • “Play Now” via website vs. download & install

    - by Inside
    I've spent some time looking over the various threads here on GDSE and also on the regular Stackoverflow site, and while I saw a lot of posts and threads regarding various engines that could be used in game development, I haven't seen very much discussion regarding the various platforms that they can be used on. In particular, I'm talking about browser games vs. desktop games. I want to develop a simple 3D networked multiplayer game - roughly on the graphics level of Paper Mario and gameplay with roughly the same level of interaction as a hack & slash action/adventure game - and I'm having a hard time deciding what platform I want to target with it. I have some experience with using C++/Ogre3D and Python/Panda3D (and also some synchronized/networked programming), but I'm wondering if it's worth it to spend the extra time to learn another language and another engine/toolkit just so that the game can be played in a browser window (I'm looking at jMonkeyEngine right now). Is it worth it to go with engines that are less-mature, have less documentation, have fewer features, and smaller communities* just so that a (possibly?) larger audience can be reached? Does it make sense to even go with a web-environment for the kind of game that I want to make? Does anyone have any experiences with decisions like this? (* With the exception of Flash-based engines it seems like most of the other approaches have downsides when compared to what is available for desktop-based environments. I'd go with Flash, but I'm worried that Flash's 3D capabilities aren't mature enough right now to do what I want easily. There's also Unity3D, but I'm not sure how I feel about that at all. It seems highly polished, but requires a plugin to be downloaded for the game to be played -- at that rate I might as well have players download my game.) For simple & short games the Newgrounds approach (go to the site, click "play now", instant gratification) seems to work well. What about for more complex games? Is there a point where the complexity of a game is enough for people to say "OK, I'm going to download and play that"?

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  • Game development: “Play Now” via website vs. download & install

    - by Inside
    Heyo, I've spent some time looking over the various threads here on gamedev and also on the regular stackoverflow and while I saw a lot of posts and threads regarding various engines that could be used in game development, I haven't seen very much discussion regarding the various platforms that they can be used on. In particular, I'm talking about browser games vs. desktop games. I want to develop a simple 3D networked multiplayer game - roughly on the graphics level of Paper Mario and gameplay with roughly the same level of interaction as a hack & slash action/adventure game - and I'm having a hard time deciding what platform I want to target with it. I have some experience with using C++/Ogre3D and Python/Panda3D (and also some synchronized/networked programming), but I'm wondering if it's worth it to spend the extra time to learn another language and another engine/toolkit just so that the game can be played in a browser window (I'm looking at jMonkeyEngine right now). For simple & short games the newgrounds approach (go to the site, click "play now", instant gratification) seems to work well. What about for more complex games? Is there a point where the complexity of a game is enough for people to say "ok, I'm going to download and play that"? Is it worth it to go with engines that are less-mature, have less documentation, have fewer features, and smaller communities* just so that a (possibly?) larger audience can be reached? Does it make sense to even go with a web-environment for the kind of game that I want to make? Does anyone have any experiences with decisions like this? Thanks! (* With the exception of flash-based engines it seems like most of the other approaches have these downsides when compared to what is available for desktop-based environments. I'd go with flash, but I'm worried that flash's 3D capabilities aren't mature enough right now to do what I want easily. There's also Unity3D, but I'm not sure how I feel about that at all. It seems highly polished, but requires a plugin to be downloaded for the game to be played -- at that rate I might as well have players download my game.)

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  • Platformer Collision Error [closed]

    - by Connor
    I am currently working on a relatively simple platform game that has an odd bug.You start the game by falling onto the ground (you spawn a few blocks above the ground), but when you land your feet get stuck INSIDE the world and you can't move until you jump. Here's what I mean: The player's feet are a few pixels below the ground level. However, this problem only occurs in 3 places throughout the map and only in those 3 select places. I'm assuming that the problem lies within my collision detection code but I'm not entirely sure, as I don't get an error when it happens. public boolean isCollidingWithBlock(Point pt1, Point pt2) { //Checks x for(int x = (int) (this.x / Tile.tileSize); x < (int) (this.x / Tile.tileSize + 4); x++) { //Checks y for(int y = (int) (this.y / Tile.tileSize); y < (int) (this.y / Tile.tileSize + 4); y++) { if(x >= 0 && y >= 0 && x < Component.dungeon.block.length && y < Component.dungeon.block[0].length) { //If the block is not air if(Component.dungeon.block[x][y].id != Tile.air) { //If the player is in contact with point one or two on the block if(Component.dungeon.block[x][y].contains(pt1) || Component.dungeon.block[x][y].contains(pt2)) { //Checks for specific blocks if(Component.dungeon.block[x][y].id == Tile.portalBlock) { Component.isLevelDone = true; } if(Component.dungeon.block[x][y].id == Tile.spike) { Health.health -= 1; Component.isJumping = true; if(Health.health == 0) { Component.isDead = true; } } return true; } } } } } return false; } What I'm asking is how I would fix the problem. I've looked over my code for quite a while and I'm not sure what's wrong with it. Also, if there's a more efficient way to do my collision checking then please let me know! I hope that is enough information, if it's not just tell me what you need and I'll be sure to add it. Thank you! [EDIT] Jump code: if(!isJumping && !isCollidingWithBlock(new Point((int) x + 2, (int) (y + height)), new Point((int) (x + width + 2), (int) (y + height)))) { y += fallSpeed; //sY is the screen's Y. The game is a side-scroller Component.sY += fallSpeed; } else { if(Component.isJumping) { isJumping = true; } } if(isJumping) { if(!isCollidingWithBlock(new Point((int) x + 2, (int) y), new Point((int) (x + width + 2), (int) y))) { if(jumpCount >= jumpHeight) { isJumping = false; jumpCount = 0; } else { y -= jumpSpeed; Component.sY -= jumpSpeed; jumpCount += 1; } } else { isJumping = false; jumpCount = 0; } }

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  • Free book from Microsoft - Building Elastic and Resilient Cloud Applications - Developer's Guide to the Enterprise Library 5.0 Integration Pack for Windows Azure

    - by TATWORTH
    At http://www.microsoft.com/en-us/download/details.aspx?id=29994, Microsoft are are offering a free book  - "Building Elastic and Resilient Cloud Applications - Developer's Guide to the Enterprise Library 5.0 Integration Pack for Windows Azure"The Microsoft Enterprise Library Integration Pack for Windows Azure is an extension to the Microsoft Enterprise Library 5.0 that can be used with Windows Azure. It includes the Autoscaling Application Block, the Transient Fault Handling Application Block, a protected configuration provider and the Blob configuration source.The book is available as PDF, mobi and epub formats.

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  • Cross platform, gmail compatible email client for Emacs

    - by Zubair
    I spend alot of my time in Emacs, and move between Windows, Linux, and Mac OS at least once a day since these are the machines my company has available to use. I spend alot of time in gmail using gmail folders too, and would like to find a cross platform email client for emacs which can support gmail too. Note: I would like to find a client which is "stable", and has good support and documentation.

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  • New: Deploying Highly Available Monitoring Infrastructure using Oracle Enterprise Manager Cloud Control 12c and Oracle Database Appliance

    - by uwes
    Recently (May 2014) the Solution-in-a-box: Deploying Highly Available Monitoring Infrastructure using Oracle Enterprise Manager Cloud Control 12c and Oracle Database Appliance white paper was published on OTN.This white paper outlines the steps to deploy Oracle Enterprise Manager Cloud Control 12c on the highly available Oracle Database Appliance platform. By reading this document, you will learn more about the process of planning, installing and deploying Oracle Enterprise Manager Cloud Control 12c Release 3 Plug - in Update 1 (12.1.0.3) on Oracle Database Appliance Virtualized Platform.

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  • WebCenter Spaces 11g - UI Customization

    - by john.brunswick
    When developing on top of a portal platform to support an intranet or extranet, a portion of the development time is spent adjusting the out-of-box user templates to adjust the look and feel of the platform for your organization. Generally your deployment will not need to look like anything like the sites posted on http://cssremix.com/ or http://www.webcreme.com/, but will meet business needs by adjusting basic elements like navigation, color palate and logo placement. After spending some time doing custom UI development with WebCenter Spaces 11G I have gathered a few tips that I hope can help to speed anyone's efforts to quickly "skin" a WebCenter Spaces deployment. A detailed white paper was released that outlines a technique to quickly update the UI during runtime - http://www.oracle.com/technology/products/webcenter/pdf/owcs_r11120_cust_skins_runtime_wp.pdf. Customizing at "runtime" means using CSS and images to adjust the page layout and feel, which when creatively done can change the pages drastically. WebCenter also allows for detailed templates to manage the placement of major page elements like menus, sidebar, etc, but by adjusting only images and CSS we can end up with something like the custom solution shown below. view large image Let's dive right in and take a look at some tools to make our efforts more efficient.

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  • ?Portal Content Personalization

    - by john.brunswick
    To make the most effective use of a portal and content management platform, personalization is a critical component of delivering the most value to end users. Regardless of what type of constituents you may be serving, content relevance is critical to support business goals like self-service, communication within a geographically distributed organization, lead generation and customer loyalty effectively. This especially holds true when serving external parties, as they generally have a lower threshold for digging through your site to locate a particular item of interest and are apt to leave or dial a helpdesk if their efforts cannot locate the relevant information. Optimal delivery of content can be achieved through a variety of methods, but it is generally a blend of security and filtering via meta data that can drive the most return with the least amount of upfront effort and ongoing upkeep. In a portal environment various platform components have their strong suits and by combining the capabilities of enterprise portal and content platforms much of the groundwork for personalization can be achieved in a configuration-based manner. In our discussion we will cover terminology and concepts, example scenarios and technical implementation strategies to help showcase how personalization of content can be achieved within a portal from a technical and strategic standpoint. Read on to better understand the chart below and the components at our disposal to personalize content delivery. Read on... click here to view a full size chart

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  • Rails Enterprise Edition crashes in gc_sweep

    - by Greg
    My Rails application crashes intermittently with the following message: /usr/local/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/multibyte/utils.rb:52: [BUG] gc_sweep(): unknown data type 0x0(0xbdc2ca0) ruby 1.8.7 (2009-12-24 patchlevel 248) [i686-linux], MBARI 0x8770, Ruby Enterprise Edition 2010.01 I am running the app on Nginx / Passenger. Ruby 1.8.7, Rails Enterprise Edition 2.3.5, Ubuntu 9.10 32bit. Does anybody have an idea how to fix this?

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  • Ruby Enterprise Edition crashes in gc_sweep

    - by Greg
    My Rails application crashes intermittently with the following message: /usr/local/lib/ruby/gems/1.8/gems/activesupport-2.3.5/lib/active_support/multibyte/utils.rb:52: [BUG] gc_sweep(): unknown data type 0x0(0xbdc2ca0) ruby 1.8.7 (2009-12-24 patchlevel 248) [i686-linux], MBARI 0x8770, Ruby Enterprise Edition 2010.01 I am running the app on Nginx / Passenger. Ruby 1.8.7 Enterprise Edition 2010.10, Rails 2.3.5, Ubuntu 9.10 32bit. Does anybody have an idea how to fix this?

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  • Enterprise Native Mobile Application Development

    - by ahsteele
    I tend to believe that developing mobile applications in an enterprise environment is best suited by developing intranet web applications. That said I have been asked to think about whether there are specific enterprise applications that could only be accomplished or would be more successful as native applications. I am curious as to what the Stack Overflow community thinks. Note: As an organization we primarily use BlackBerry devices but are other platform curious.

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  • Unity 2 and Enterprise library configuration tool

    - by nachid
    Hi, Can someone show me how to use Enterprise library configuration tool with Unity2 Whatever I did, when I open the Enterprise library configuration tool, I could not have it working with a Unity config file. When I click on the menu to add a new block, there is no Unity configuration block What am I doing wrong? Thank you for your help

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  • Managing Database Clusters - A Whole Lot Simpler

    - by mat.keep(at)oracle.com
    Clustered computing brings with it many benefits: high performance, high availability, scalable infrastructure, etc.  But it also brings with it more complexity.Why ?  Well, by its very nature, there are more "moving parts" to monitor and manage (from physical, virtual and logical hosts) to fault detection and failover software to redundant networking components - the list goes on.  And a cluster that isn't effectively provisioned and managed will cause more downtime than the standalone systems it is designed to improve upon.  Not so great....When it comes to the database industry, analysts already estimate that 50% of a typical database's Total Cost of Ownership is attributable to staffing and downtime costs.  These costs will only increase if a database cluster is to hard to properly administer.Over the past 9 months, monitoring and management has been a major focus in the development of the MySQL Cluster database, and on Tuesday 12th January, the product team will be presenting the output of that development in a new webinar.Even if you can't make the date, it is still worth registering so you will receive automatic notification when the on-demand replay is availableIn the webinar, the team will cover:    * NDBINFO: released with MySQL Cluster 7.1, NDBINFO presents real-time status and usage statistics, providing developers and DBAs with a simple means of pro-actively monitoring and optimizing database performance and availability.    * MySQL Cluster Manager (MCM): available as part of the commercial MySQL Cluster Carrier Grade Edition, MCM simplifies the creation and management of MySQL Cluster by automating common management tasks, delivering higher administration productivity and enhancing cluster agility. Tasks that used to take 46 commands can be reduced to just one!    * MySQL Cluster Advisors & Graphs: part of the MySQL Enterprise Monitor and available in the commercial MySQL Cluster Carrier Grade Edition, the Enterprise Advisor includes automated best practice rules that alert on key performance and availability metrics from MySQL Cluster data nodes.You'll also learn how you can get started evaluating and using all of these tools to simplify MySQL Cluster management.This session will last round an hour and will include interactive Q&A throughout. You can learn more about MySQL Cluster Manager from this whitepaper and on-line demonstration.  You can also download the packages from eDelivery (just select "MySQL Database" as the product pack, select your platform, click "Go" and then scroll down to get the software).While managing clusters will never be easy, the webinar will show hou how it just got a whole lot simpler !

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  • Deployment Options for AutoVue 20.0 Users

    - by celine.beck
    AutoVue release 20.0 boasts a brand new architecture. As part of this product rearchitecture, AutoVue can now be deployed either as a desktop deployment to serve the needs of individual users in their personal productivity; or in a Client / Server deployment for those that require connections to enterprise applications / back-end systems. The most common question that we hear from our customers about this new architecture is the following: "Is AutoVue Desktop Version still part of release 20.0 and if so, what is the difference between AutoVue Desktop Version and the Desktop deployment of AutoVue release 20.0?" A detailed answer to these questions is provided in a very complete article entitled Understanding Deployment Options for AutoVue 19.3 Desktop Version users upgrading to AutoVue 20.0 (note 1058254.1) which was posted on My Oracle Support. Is AutoVue Desktop Version still part of AutoVue 20.0? Yes, AutoVue Desktop Version 20.0 is still available to customers and partners, as a maintenance release of AutoVue 19.3. As such, it will not contain any of the new capabilities featured in AutoVue release 20.0. All format enhancements and new format support have been added to release 20.0 Desktop Version though. What is the different between AutoVue Desktop Version 20.0 and the Desktop Deployment of AutoVue release 20.0? AutoVue 20.0 Desktop deployment works like the AutoVue Desktop version. It is installed as a standalone product on each user's machine and runs a local instance of AutoVue. The AutoVue 20.0 Desktop deployment includes all new features, formats and performance enhancements included in release 20.0 (walkthrough capability, improved compare, ...) What deployment options are available to AutoVue 19.3 Desktop Version customers? AutoVue Desktop Version users can evolve at their own pace to the new AutoVue platform. With release 20.0, customers can opt to: Option 1: Stay on AutoVue Desktop Version 20.0 Option 2: Migrate to AutoVue and select the desktop deployment method Option 3: Migrate to AutoVue and select the Client/Server deployment method What is the Client / Server deployment of AutoVue 20.0? The Client/Server deployment has AutoVue installed on a server, to which local client machines connect to access and view documents. AutoVue 20.0 Client Server Deployment allows users to leverage the new online/offline capabilities in release 20.0 and easily switch between online and offline modes of operation. With the Client/Server deployment, customers also get a complete, open and standards-based set of integration tools that allows them to tie AutoVue to any enterprise applications to provide users with a consistent view of data and business objects and expand workflow automation to document-based processes. Related articles: AutoVue Release 20.0 Now Available, New Walkthrough Capability in AutoVue 20.0, Watch the AutoVue 20.0 Release Webcast, April 27 at 12pm EST

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  • Oracle User Productivity Kit Translation

    - by ultan o'broin
    Oracle's customers just love the User Productivity Kit (UPK). I hear only great things about it from our international customers at the Oracle Usability Advisory Board meetings too. The UPK is the perfect solution for enterprise applications training needs (I previously reviewed a fine book about UPK btw). One question I am often asked is how source content created using the UPK can be translated into another language. I spoke with Peter Maravelias, Principal Product Strategy Manager for UPK about this recently. UPK is already optimized for easy source-target translation already. There is even a solution for re-recording demos. Here's what you can do to get your source content into another language: Use UPK's ability to automatically translate events and actions. UPK comes with XML templates that allow you to accomplish this in 21 languages with a simple publishing action switch. These templates even deal with the tricky business of using gender-based translations. Spanish localization template sample Japanese localization template sample Use the Import and Export localization features to export additional custom content in a format like XLIFF, easily handled by translation tools. You could also export and import in Word format. Re-record the sound (audio) files that go with the recordings, one per screen. UPK's granular approach to the sound files means that timing isn't an option. Retiming demos isn't required. A tip here with sound files and XLFF-exported custom content is to facilitate translation context by avoiding explicit references to actions going on in the screen recordings. A text based storyboard with screenshots accompanying the sound files should also be provided to the translators. Provide a glossary of terms too. Use the re-record option in UPK to record any demo from a translated application. This will allow all the translated UI labels to be automatically captured. You may be required to resize any action events here due to text expansion issues. Of course, you will need translated data in the translated application too, so plan for this in advance. However, source-target language skills aren't required for the re-recording. The UPK Player itself, of course, is also available from Oracle along with content and doc in 21 languages. The Developer and Setup is also translated in a smaller number of languages. Check the Oracle UPK website for latest details. UPK is a super solution for global enterprise applications training deployments allowing source content to be translated into multiple languages easily. See this post on the UPK blog for more insight too!

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  • The Social Business Thought Leaders - Ray Wang

    - by kellsey.ruppel
    It seems both consumers and businesses are at the peak of the social hype. Overwhelmed by social media channels, platforms, and processes both in their private and professional life, many early adopters are starting to feel the social fatigue. Mirroring what happened with email and web sites during the late 1990's - early 2000's, more and more managers are looking to move from ubiquitous social media tactics to the most appropriate business use case and processes. This step becomes even more important considering the year over year contraction in IT budgets and the consequent need to maximize return on every dollar spent in new technologies. Ray Wang, CEO and Principal Analyst at Constellation Research, suggests engagement through collaborative technologies both as a conceptual model and a transformational tool for enterprises to reap business value. Without participation - the reasoning goes - there is no value and good technology alone is not enough to guarantee employee and customer adoption. Enterprise gamification is a new lever to succeed with Social Business by directing a critical mass of participation towards desired outcomes. What kind of outcomes? A recent study from Constellation Research (see 2012 Q1 Gamification Early Adopters Best Practices) highlights how Marketing, Customer Service and HR are leading the pack with gamification in processes such as: Sustaining long term customer loyalty (76.4%) Improving response in campaign to lead (74.5%) Right channeling incidents for resolution in social media (67.3%) Growing the number service and support incidents resolved by the community (63.6%) Improving employee referral rates and effective recruiting (43.6%) Driving on-boarding success with new hires (20%) More than simply adding badges, points and leaderboards to existing processes, enterprise gamification should be holistically embedded into employee and customer experience to stimulate specific behaviors. According to Ray Wang this can be done at three core levels: Measurable actions. The behaviors we want to facilitate consist of granular actions (i.e likes, comments, posts, recommendations, etc) and more complex actions (i.e projects, initiatives, programmes) attributed to individuals, groups and/or external actors  Reputation. The reputation an individual has earned through his actions is a key factor in building motivation among others and it is determined by its identity, social standing status and competitiveness Incentives or the intrinsic and extrinsic rewards that motivate behaviors and drive actions Listen to Ray Wang's video-interview to learn more about the dynamics that are shaping the future of collaboration and how gamification can help organizations attain new levels of engagement.

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  • *New Movie* featuring AutoVue value in Primavera Contract Management

    - by prasenjit.niyogi(at)oracle.com
    With the Oscar season approaching fast, one movie that you woudn't want to miss is the latest release from our post-production studios. Check out the new demo movie featuring the joint value of AutoVue's enterprise visualization within Primavera Contract Management. Please feel free share it with your partners, customers and prosepects. The video can be found on O.com (here), or on AutoVue's YouTube channel (here) or by simply clicking on the image below

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  • Hello to the world of EM

    - by Pankaj
    Its been an year since i moved to my new role as Product Manager for Enterprise Manager & time flew like anything specially with activities like Product Beta's , Pre-launch Activity , Oracle Open World , Product Launch , Collateral creation (white-papers , video , demos etc)  & 100's of others things . Now finally i have decided to revive this blog & start sharing my experience on Em12 .

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  • Is there a canonical resource on multi-tenancy web applications using ruby + rails

    - by AlexC
    Is there a canonical resource on multi-tenancy web applications using ruby + rails. There are a number of ways to develop rails apps using cloud capabilities with real elastic properties but there seems to be a lack of clarity with how to achieve multitenancy, specifically at the model / data level. Is there a canonical resource on options to developing multitenancy rails applications with the required characteristics of data seperation, security, concurrency and contention required by an enterprise level cloud application.

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  • What is the canonical resource on multi-tenancy web applications using ruby + rails

    - by AlexC
    What is the canonical resource on multi-tenancy web applications using ruby + rails. There are a number of ways to develop rails apps using cloud capabilities with real elastic properties but there seems to be a lack of clarity with how to achieve multitenancy, specifically at the model / data level. Is there a canonical resource on options to developing multitenancy rails applications with the required characteristics of data seperation, security, concurrency and contention required by an enterprise level cloud application.

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  • Windows 8.1 Enterprise Sysprep Error

    - by Anurag Shetti
    I am Trying to sysprep my WIndows 8.1 enterprise (MSDN) and i get the following errors I have upgraded the Windows 8 to windows 8.1 and the machine contains all the configuration for VS 2012 and rest Exact error Sysprep was not able to validate your windows installation Error msg line in log C:\Users\André>err 0x8007139f # as an HRESULT: Severity: FAILURE (1), FACILITY_WIN32 (0x7), Code 0x139f # for hex 0x139f / decimal 5023 ERROR_INVALID_STATE winerror.h # The group or resource is not in the correct state to # perform the requested operation. # 1 matches found for "0x8007139f" SYSPRP ActionPlatform::GetValue: Error from RegQueryValueEx on value SysprepMode under key HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Setup\Sysprep; dwRet = 0x2 I have searched the HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Setup\Sysprep But i coud'nt find anything for SYSprep mode The value for sysprep was (Value not set)

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  • Convert MSDN Windows 7 Enterprise installation to Ultimate

    - by stimms
    Related question: When reinstalling Windows 7, does the language, version, architecture (64-bit or 32-bit) or source (OEM, retail, or MSDN) matter? Unthinkingly I installed Windows 7 Enterprise on my development box at work rather than the Ultimate version. Now windows is complaining that it is unable to activate because it can't contact a KMS (Key Management Service) which my company doesn't have. Is there any way to change this install such that it believes it is Windows 7 Ultimate and will take an ultimate key? I have MSDN so the licensing is not an issue.

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  • System-install-packages missing in RedHat Enterprise Linux 5

    - by Kumar P
    i am using RedHat Enterprise Linux 5.1. When i use add-remove software in application menu, i think, that i wrongly uninstalled something. so after reboot that menu item missing. Also i can't use system-install-packages in terminal. When i double click rpm package it open as archive. And i specifically open it as software installer by open with other application, it saying error /usr/bin/system-install-packages missing. Help me to solve this problem ...

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  • How to use auto-discovery with iDRAC Enterprise?

    - by jwiz
    All I want to do is: have "auto discovery" enabled on my iDRAC enterprise at the factory rack the server, cable iDRAC to dhcp-enabled management network have the iDRAC DHCP, find the "Provisioning Server", and get updated with login credentials (for us to use with racadm, idrac webui, etc.) I don't need to do any configuring of the system, install OS, or anything else. I just want idrac to dhcp out of the box, and end up with an account that can be used to login. All the docs I can find on Dell's site refer to a "Provisioning Server", but I honestly can't tell if they have some reference product, or if they only have software that "integrates" with other vendor's existing management systems. I'd be happy to set up whatever is needed, I just can't find something that explicitly describes the process (only references to the fact that it is supported).

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