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  • DRYing out implementation of ICloneable in several classes

    - by Sarah Vessels
    I have several different classes that I want to be cloneable: GenericRow, GenericRows, ParticularRow, and ParticularRows. There is the following class hierarchy: GenericRow is the parent of ParticularRow, and GenericRows is the parent of ParticularRows. Each class implements ICloneable because I want to be able to create deep copies of instances of each. I find myself writing the exact same code for Clone() in each class: object ICloneable.Clone() { object clone; using (var stream = new MemoryStream()) { var formatter = new BinaryFormatter(); // Serialize this object formatter.Serialize(stream, this); stream.Position = 0; // Deserialize to another object clone = formatter.Deserialize(stream); } return clone; } I then provide a convenience wrapper method, for example in GenericRows: public GenericRows Clone() { return (GenericRows)((ICloneable)this).Clone(); } I am fine with the convenience wrapper methods looking about the same in each class because it's very little code and it does differ from class to class by return type, cast, etc. However, ICloneable.Clone() is identical in all four classes. Can I abstract this somehow so it is only defined in one place? My concern was that if I made some utility class/object extension method, it would not correctly make a deep copy of the particular instance I want copied. Is this a good idea anyway?

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  • Using npm install as a MS-Windows system account

    - by Guss
    I have a node application running on Windows, which I want to be able to update automatically. When I run npm install -d as the Administrator account - it works fine, but when I try to run it through my automation software (that is running as local system), I get errors when I try to install a private module from a private git repository: npm ERR! git clone [email protected]:team/repository.git fatal: Could not change back to 'C:/Windows/system32/config/systemprofile/AppData/Roaming/npm-cache/_git-remotes/git-bitbucket-org-team-repository-git-06356f5b': No such file or directory npm ERR! Error: Command failed: fatal: Could not change back to 'C:/Windows/system32/config/systemprofile/AppData/Roaming/npm-cache/_git-remotes/git-bitbucket-org-team-repository-git-06356f5b': No such file or directory npm ERR! npm ERR! at ChildProcess.exithandler (child_process.js:637:15) npm ERR! at ChildProcess.EventEmitter.emit (events.js:98:17) npm ERR! at maybeClose (child_process.js:735:16) npm ERR! at Socket.<anonymous> (child_process.js:948:11) npm ERR! at Socket.EventEmitter.emit (events.js:95:17) npm ERR! at Pipe.close (net.js:451:12) npm ERR! If you need help, you may report this log at: npm ERR! <http://github.com/isaacs/npm/issues> npm ERR! or email it to: npm ERR! <[email protected]> npm ERR! System Windows_NT 6.1.7601 npm ERR! command "C:\\Program Files\\nodejs\\\\node.exe" "C:\\Program Files\\nodejs\\node_modules\\npm\\bin\\npm-cli.js" "install" "-d" npm ERR! cwd D:\nodeapp npm ERR! node -v v0.10.8 npm ERR! npm -v 1.2.23 npm ERR! code 128 Just running git clone using the same system works fine. Any ideas?

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  • How to get git-completion.bash to work on Mac OS X?

    - by n179911
    Hi, I have followed http://blog.bitfluent.com/page/3 to add git-completion.bash to my /opt/local/etc/bash_completion.d/git-completion and I put PS1='\h:\W$(__git_ps1 "(%s)") \u\$ ' in my .bashrc_profile But now I am getting this -bash: __git_ps1: command not found everything I do a cd. Can you please tell me what am I missing?

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  • Git Shell in Windows: patch's default character encoding is UCS-2 Little Endian - how to change this to ANSI or UTF-8 without BOM?

    - by Sk8erPeter
    When creating a diff patch with Git Shell in Windows (when using GitHub for Windows), the character encoding of the patch will be UCS-2 Little Endian according to Notepad++ (see the screenshots below). How can I change this behavior, and force git to create patches with ANSI or UTF-8 without BOM character encoding? It causes a problem because UCS-2 Little Endian encoded patches can not be applied, I have to manually convert it to ANSI.

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  • What is the best way to do development with git? [closed]

    - by marlene
    I have been searching the web for best practices, but don't see anything that is consistent. If you have an excellent development process that includes successful releases of your product as well as hotfixes/patches and maintenance releases and you use git. I would love to hear how you use git to accomplish this. Do you use branches, tags, etc? How do you use them? I am looking for details, please.

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  • I added __git_ps1 to my PS1 in .bash_profile, now I'm getting (master) for all folders that aren't git repos.

    - by Matthew
    I'm on a Mac (10.6.5). Here's an example of what's going wrong: [m@m ~ (master)]$ cd ~/Documents [m@m ~/Documents (master)]$ cd ~/Applications [m@m ~/Applications (master)]$ cd ~/Library [m@m ~/Library (master)]$ cd ~/Sites/somesite [m@m ~/Sites/somerepo (FEATURE_SOMEFEATURE)]$ Here's the relevant contents of my .bash_profile: source ~/.git-completion.bash PS1='[\u@\h \w$(__git_ps1 " (%s)")]\$ ' I'm using the standard git-completion script - I just copied it to my home directory.

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  • Zsh super slow inside my Git repo

    - by Jason Swett
    My Zsh is super slow inside a certain Git repo of mine. When I Google "zsh git slow", I get a bunch of results about Git autocompletion being slow, but autocompletion isn't necessarily my problem; it's everything. I tried removing all plugins and that, strangely, didn't do anything at all when I opened a new shell. Zsh would still do Git stuff inside my Git repo. I found this snippet on this page: function git_prompt_info() { ref=$(git symbolic-ref HEAD 2> /dev/null) || return echo "$ZSH_THEME_GIT_PROMPT_PREFIX${ref#refs/heads/}$ZSH_THEME_GIT_PROMPT_SUFFIX" } That made everything fast again, but it also gave me a prompt that looks like this: ? snip git:(master Note the missing right parenthesis. That's kind of lame. Plus the whole thing just seems like a hack I shouldn't have to do. There's also this promising-looking SU question, but the links on the accepted answer are dead. How can I get my Zsh not to be slow inside a Git repo?

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  • Specify private SSH-key to use when executing shell command with or without Ruby?

    - by Christoffer
    A rather unusual situation perhaps, but I want to specify a private SSH-key to use when executing a shell (git) command from the local computer. Basically like this: git clone [email protected]:TheUser/TheProject.git -key "/home/christoffer/ssh_keys/theuser" Or even better (in Ruby): with_key("/home/christoffer/ssh_keys/theuser") do sh("git clone [email protected]:TheUser/TheProject.git") end I have seen examples of connecting to a remote server with Net::SSH that uses a specified private key, but this is a local command. Is it possible? Thanks

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  • Clone a Hard Drive Using an Ubuntu Live CD

    - by Trevor Bekolay
    Whether you’re setting up multiple computers or doing a full backup, cloning hard drives is a common maintenance task. Don’t bother burning a new boot CD or paying for new software – you can do it easily with your Ubuntu Live CD. Not only can you do this with your Ubuntu Live CD, you can do it right out of the box – no additional software needed! The program we’ll use is called dd, and it’s included with pretty much all Linux distributions. dd is a utility used to do low-level copying – rather than working with files, it works directly on the raw data on a storage device. Note: dd gets a bad rap, because like many other Linux utilities, if misused it can be very destructive. If you’re not sure what you’re doing, you can easily wipe out an entire hard drive, in an unrecoverable way. Of course, the flip side of that is that dd is extremely powerful, and can do very complex tasks with little user effort. If you’re careful, and follow these instructions closely, you can clone your hard drive with one command. We’re going to take a small hard drive that we’ve been using and copy it to a new hard drive, which hasn’t been formatted yet. To make sure that we’re working with the right drives, we’ll open up a terminal (Applications > Accessories > Terminal) and enter in the following command sudo fdisk –l We have two small drives, /dev/sda, which has two partitions, and /dev/sdc, which is completely unformatted. We want to copy the data from /dev/sda to /dev/sdc. Note: while you can copy a smaller drive to a larger one, you can’t copy a larger drive to a smaller one with the method described below. Now the fun part: using dd. The invocation we’ll use is: sudo dd if=/dev/sda of=/dev/sdc In this case, we’re telling dd that the input file (“if”) is /dev/sda, and the output file (“of”) is /dev/sdc. If your drives are quite large, this can take some time, but in our case it took just less than a minute. If we do sudo fdisk –l again, we can see that, despite not formatting /dev/sdc at all, it now has the same partitions as /dev/sda.  Additionally, if we mount all of the partitions, we can see that all of the data on /dev/sdc is now the same as on /dev/sda. Note: you may have to restart your computer to be able to mount the newly cloned drive. And that’s it…If you exercise caution and make sure that you’re using the right drives as the input file and output file, dd isn’t anything to be scared of. Unlike other utilities, dd copies absolutely everything from one drive to another – that means that you can even recover files deleted from the original drive in the clone! Similar Articles Productive Geek Tips Reset Your Ubuntu Password Easily from the Live CDHow to Browse Without a Trace with an Ubuntu Live CDRecover Deleted Files on an NTFS Hard Drive from a Ubuntu Live CDCreate a Bootable Ubuntu 9.10 USB Flash DriveWipe, Delete, and Securely Destroy Your Hard Drive’s Data the Easy Way TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Windows Media Player Glass Icons (icons we like) How to Forecast Weather, without Gadgets Outlook Tools, one stop tweaking for any Outlook version Zoofs, find the most popular tweeted YouTube videos Video preview of new Windows Live Essentials 21 Cursor Packs for XP, Vista & 7

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  • How can I sync files in two different git repositories (not clones) and maintain history?

    - by brian d foy
    I maintain two different git repos that need to share some files, and I'd like the commits in one repo to show up in the other. What's a good way to do that for ongoing maintenance? I've been one of the maintainers of the perlfaq (Github), and recently I fell into the role of maintaining the Perl core documentation, which is also in git. Long before I started maintaining the perlfaq, it lived in a separate source control repository. I recently converted that to git. Periodically, one of the perl5-porters would sync the shared files in the perlfaq repo and the perl repo. Since we've switched to git, we'e been a bit lazy converting the tools, and I'm now the one who does that. For the time being, the two repos are going to stay separate. Currently, to sync the FAQ for a new (monthly) release of perl, I'm almost ashamed to say that I merely copy the perlfaq*.pod files in the perlfaq repo and overlay them in the perl repo. That loses history, etc. Additionally, sometimes someone makes a change to those files in the perl repo and I end up overwriting it (yes, check git diff you idiot!). The files do not have the same paths in the repo, but that's something that I could change, I think. What I'd like to do, in the magical universe of rainbows and ponies, is pull the objects from the perlfaq repo and apply them in the perl repo, and vice-versa, so the history and commit ids correspond in each. Creating patches works, but it's also a lot work to manage it Git submodules seem to only work to pull in the entire external repo I haven't found something like svn's file externals, but that would work in both directions anyway I'd love to just fetch objects from one and cherry-pick them in the other What's a good way to manage this?

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  • Git-Based Source Control in the Enterprise: Suggested Tools and Practices?

    - by Bob Murphy
    I use git for personal projects and think it's great. It's fast, flexible, powerful, and works great for remote development. But now it's mandated at work and, frankly, we're having problems. Out of the box, git doesn't seem to work well for centralized development in a large (20+ developer) organization with developers of varying abilities and levels of git sophistication - especially compared with other source-control systems like Perforce or Subversion, which are aimed at that kind of environment. (Yes, I know, Linus never intended it for that.) But - for political reasons - we're stuck with git, even if it sucks for what we're trying to do with it. Here are some of the things we're seeing: The GUI tools aren't mature Using the command line tools, it's far to easy to screw up a merge and obliterate someone else's changes It doesn't offer per-user repository permissions beyond global read-only or read-write privileges If you have a permission to ANY part of a repository, you can do that same thing to EVERY part of the repository, so you can't do something like make a small-group tracking branch on the central server that other people can't mess with. Workflows other than "anything goes" or "benevolent dictator" are hard to encourage, let alone enforce It's not clear whether it's better to use a single big repository (which lets everybody mess with everything) or lots of per-component repositories (which make for headaches trying to synchronize versions). With multiple repositories, it's also not clear how to replicate all the sources someone else has by pulling from the central repository, or to do something like get everything as of 4:30 yesterday afternoon. However, I've heard that people are using git successfully in large development organizations. If you're in that situation - or if you generally have tools, tips and tricks for making it easier and more productive to use git in a large organization where some folks are not command line fans - I'd love to hear what you have to suggest. BTW, I've asked a version of this question already on LinkedIn, and got no real answers but lots of "gosh, I'd love to know that too!"

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  • How do you prevent Git from printing 'remote:' on each line of the output of a post-recieve hook?

    - by Matt Hodan
    I recently configured an EC2 instance with a Git deployment workflow that resembles Heroku, but I can't seem to figure out how Heroku prevents the Git post-receive hook from outputting 'remote:' on each line. Consider the following two examples (one from my EC2 project and one from a Heroku project): My EC2 project: git push prod master Counting objects: 9, done. Delta compression using up to 2 threads. Compressing objects: 100% (5/5), done. Writing objects: 100% (5/5), 456 bytes, done. Total 5 (delta 3), reused 0 (delta 0) remote: remote: Receiving push remote: Deploying updated files (by resetting HEAD) remote: HEAD is now at bf17da8 test commit remote: Running bundler to install gem dependencies remote: Fetching source index for http://rubygems.org/ remote: Installing rake (0.8.7) remote: Installing abstract (1.0.0) ... remote: Installing railties (3.0.0) remote: Installing rails (3.0.0) remote: Your bundle is complete! It was installed into ./.bundle/gems remote: Launching (by restarting Passenger)... done remote: To ssh://[email protected]/~/apps/app_name e8bd06f..bf17da8 master -> master Heroku: $> git push heroku master Counting objects: 179, done. Delta compression using up to 2 threads. Compressing objects: 100% (89/89), done. Writing objects: 100% (105/105), 42.70 KiB, done. Total 105 (delta 53), reused 0 (delta 0) -----> Heroku receiving push -----> Rails app detected -----> Gemfile detected, running Bundler version 1.0.3 Unresolved dependencies detected; Installing... Using --without development:test Fetching source index for http://rubygems.org/ Installing rake (0.8.7) Installing abstract (1.0.0) ... Installing railties (3.0.0) Installing rails (3.0.0) Your bundle is complete! It was installed into ./.bundle/gems Compiled slug size is 4.8MB -----> Launching... done http://your_app_name.heroku.com deployed to Heroku To [email protected]:your_app_name.git 3bf6e8d..642f01a master -> master

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  • error: a NUL byte in commit log message not allowed [migrated]

    - by James
    I'm trying to commit some files in my Git repository, and I'm receiving this error. This all started when I ran git rm -rf folder and git rm -rf file and tried to commit the changes. I've since been able to commit and push without these files being deleted from my remote repository, however I'm now completely stuck. The full error is: error: a NUL byte in commit log message not allowed. fatal: failed to write commit object What can I do to fix this? My Google-fu has let me down on this one. Edit: I've just checked out these deleted files, and attempted to commit again, but it's still giving me the same error. Has my Git repo been corrupted or something?

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  • What is the most efficient way to clone a JavaScript object?

    - by jschrab
    What is the most efficient way to clone a JavaScript object? I've seen: obj = eval(uneval(o)); but that's not cross platform (FF only). I've done (in Mootools 1.2) things like this: obj = JSON.decode(JSON.encode(o)); but question the efficiency. I've also seen recursive copying function, etc. I'm pretty surprised that out-of-the-box JavaScript doesn't have a method for doing this.

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  • How does one handle sensitive data when using Github and Heroku?

    - by Jonas
    I am not yet accustomed with the way Git works (And wonder if someone besides Linus is ;)). If you use Heroku to host you application, you need to have your code checked in a Git repo. If you work on an open-source project, you are more likely going to share this repo on Github or other Git hosts. Some things should not be checked in the public repo; database passwords, API keys, certificates, etc... But these things still need to be part of the Git repo since you use it to push your code to Heroku. How to work with this use case? Note: I know that Heroku or PHPFog can use server variables to circumvent this problem. My question is more about how to "hide" parts of the code.

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  • Agile version control?

    - by Paul Dixon
    I'm trying to work out a good method to manage code changes on a large project with multiple teams. We use subversion at the moment, but I want more flexibility in building a new release than I seem to be able to get with subversion. Here's roughly I want: for each developer to create easily identifiable patches for the project. Each patch delivers a complete user story (a releasable feature or fix). It might encompass many changes to many files. developers are able to easily apply and remove their own and other patches to facilitate testing release manager selects the patches to be used in the next release into a new branch branch is tested, fixes merged in, and ultimately merged into live teams can then pull these changes back down into their sandboxes. I'm looking at stacked git as a way of achieving this, but what other tools or techniques can deliver this sort of workflow?

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  • Easy Credential Caching for Git

    A common question since launching our Git support is whether there is a way to cache your username and password so you don’t have to enter it on every push.  Well thanks to Andrew Nurse from the ASP.Net team, there is now a great solution for this! Credential Caching in Windows to the Rescue Using the Git extension point for credential caching, Andrew created an integration into the Windows Credentials store. After installing git-credential-winstore instead of getting that standard prompt for a username/password, you will get a Windows Security prompt. From here your credentials for CodePlex will be stored securely within the Windows Credential Store. Setup The setup is pretty easy. Download the application from Andrew's git-credential-winstore project. Launch the executable and select yes to have it prompt for credentials. That's it. Make sure you are running the latest version of msysgit, since the credential's API is fairly new. Thanks to Andrew for sharing his work.  If you have suggestions or improvements you can fork the code here.

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  • What alternatives do I have for source control and does GIT does that?

    - by RubberDuck
    I work as a freelancer programmer for some clients and also create apps for myself. When I work for myself, obviously I work alone. I generally don't work in a linear way. My big problems today are: I have a lot of apps that use the same classes I have developed; In the past, I put all these common classes on a directory outside all projects and included them on my apps using absolute paths, but this method sucks because by accident (if you forget) you may change a path or the disk and all projects are broken. Then I decided to copy those classes to my projects every time. Because the majority of these classes do not change frequently, I am relatively ok, but when they change, I am in hell; When I change one of these classes I have to propagate the changes to all other apps using copies of them. I have also tried to create frameworks but thanks to Apple, I cannot create frameworks for iOS and have to create libraries and bundles and create a nightmare of paths from one to the other and to the project to make that sh!t works. So, I am done with frameworks/libraries on Xcode until Xcode is a decent IDE. So, I see I need something better to manage my source code. What I need is this (I never used GIT on Xcode. I have read Apple docs but I still have these points): does git locally on Xcode allows me to deal with assets or just code? Can I have the equivalent of a "framework" (code + assets) managed by git locally? Can an entire xcodeproj be managed as a unity? I mean, Suppose I have a xcodeproj created and want GIT to manage it. How do I enable git on a project that was created without it and start designating files for management. (I have enabled git on Xcode's preferences, but all source control menu is grayed out). Is git the best option? Do I have another? Remember that my main condition is that the files should stay on the local computer. Please save me (I am a bit dramatic today). Thanks.

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  • Can I have a workspace that is both a git workspace and a svn workspace?

    - by Troy
    I have checked out now a local working copy of a codebase that lives in an svn repo. It's a big Java project that I use Eclipse to develop in. Eclipse of course builds everything on the fly, in it's own way with all the binaries ending up in [project root]/bin. That's perfectly fine with me, for development, but when the build runs on the build server, it looks quite a lot different (maven build, binaries end up in a different directory structure, etc). Sometimes I need to recreate the build server environment on my local development system to debug the build or what have you, so I usually end up downloading an entirely new working copy into a new workspace and running the build from there (prevents cluttering my development workspace with all the build artifacts and dirtying up the working copy). Of course sometimes I'm interested in running the full build on code that I don't want to check in yet, so I will manually copy over the "development" workspace onto the "build" workspace. Besides taking a lot of extra time copying a lot of files that I don't actually need (just overlaying the new over the old), this also screws up my svn metadata, meaning that I can't check in changes from that "build workspace" working copy, and I often end up having to re-download the code to get it back into a known state. So I'm thinking I make my svn working copy a local git repo, then "check out" the in-development code from the svn working copy/git master, into the local build workspace. Then I can build, revert my changes, have all the advantages of a version controlled working copy in the build workspace. Then if I need to make changes to the build, push those back into the git master (which is also a svn working copy), then check them into the main svn repo. |-------------| |main svn repo| <------- |---------------------| |-------------| |svn working copy | <------- |--------------------| | (svn dev workspace/ | | non-svn-versioned | | git master) | | build workspace | |---------------------| | (git working copy) | |--------------------| Just switching everything to git would obviously be better, but, big company, too many people using svn, too costly to change everything, etc. We're stuck with svn as the main repo for now. BTW, I know there is a maven plugin for Eclipse and everything, I'm mainly interested to know if there is a way to maintain a workspace that is both a git working copy and an svn working copy. Actually any distributed version control system would probably work (hg possibly?). Advice? How does everybody else handle this situation of having a to manage both a "development" build process and a "production" build process?

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  • Ask How-To Geek: Clone a Disk, Resize Static Windows, and Create System Function Shortcuts

    - by Jason Fitzpatrick
    This week we take a look at how to clone a hard disk for easy backup or duplication, resize stubbornly static windows, and create shortcuts for dozens of Windows functions. Once a week we dip into our reader mailbag and help readers solve their problems, sharing the useful solutions with you in the process. Read on to see our fixes for this week’s reader dilemmas. Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 ShapeShifter: What Are Dreams? [Video] This Computer Runs on Geek Power Wallpaper Bones, Clocks, and Counters; A Look at the First 35,000 Years of Computing Arctic Theme for Windows 7 Gives Your Desktop an Icy Touch Install LibreOffice via PPA and Receive Auto-Updates in Ubuntu Creative Portraits Peek Inside the Guts of Modern Electronics

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  • Map Generation Algorithms for Minecraft Clone

    - by Danjen
    I'm making a Minecraft clone for the sake of it (with some inspriation from Dwarf Fortress) and had a few questions about the way the world generation is handled. Things I want it to cover: Biomes such as hills, mountains, forests, etc. Caves/caverns/tunnels Procedural (so it stretches to infinity... is wrap-around a possibility?) Breaking the map into smaller chunks Moddable (ie, new terrain types) Multiplayer compatible In particular, I've seen things such as Perlin Noise, Heightmaps, and Marching Cubes thrown around. These are like different tools to use, but I don't know when or why I would use them. Are there any other techniques that are useful for map generation? I realize this is borderline subjective and open-ended, but I am looking for some more insight into the processes involved.

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