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  • VB FFT - stuck understanding relationship of results to frequency

    - by WaveyDavey
    Trying to understand an fft (Fast Fourier Transform) routine I'm using (stealing)(recycling) Input is an array of 512 data points which are a sample waveform. Test data is generated into this array. fft transforms this array into frequency domain. Trying to understand relationship between freq, period, sample rate and position in fft array. I'll illustrate with examples: ======================================== Sample rate is 1000 samples/s. Generate a set of samples at 10Hz. Input array has peak values at arr(28), arr(128), arr(228) ... period = 100 sample points peak value in fft array is at index 6 (excluding a huge value at 0) ======================================== Sample rate is 8000 samples/s Generate set of samples at 440Hz Input array peak values include arr(7), arr(25), arr(43), arr(61) ... period = 18 sample points peak value in fft array is at index 29 (excluding a huge value at 0) ======================================== How do I relate the index of the peak in the fft array to frequency ?

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  • Understanding LinkDemand Security on a webserver

    - by robertpnl
    Hi, After deployment an ASP.Net application on a webserver, I get this error message by using code from a external assembly: "LinkDemand The type of the first permission that failed was: System.Security.PermissionSet The Zone of the assembly that failed was: MyComputer the error ". The assembly is include in the \bin folder and not in the GAC. I try to know what linkdemand exactly is and why this message will raised. But looking for more information, I don't get exactly the problem. I try also to add the PermissionSetAttribute on the class where the exception message happens: [System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.LinkDemand, Name = "FullTrust")] Then the exception will be raised on another class of the assembly. And so on.. My questions ares: - what exactly is going wrong here? Is it true that I understand that .Net cannot check the code during Jit? - Is there maybe a security policy that block this (machine.config)? - Can I set the PermissionAttribute for all classes between a assembly? Thanks.

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  • Understanding WordProcessingML tags and avoid unnecessary tags

    - by rithanyalaxmi
    Hi, I am using MS Word API to generate .docx which contains the data fetched from DB, in which i am applying the respective styles, fonts, symbols, etc. If the data fetched from the DB is quite huge, then there is a problem in displaying those data in the .docx file. I found that internally MS Word 2007 will write some content through tags which may not be needed to display the data. Hence i am figuring out what are the necessary MS Word tags needed when converting into a .xml file. So that i can avoid unnecessary tags and build only the respective tags which are needed to display the data. Hence i am planning to write my own .xml with the MS Word tags which are needed, than generating a .XML from .docx file My queries are:- 1) Whether it is right that the MS Word will generate some tags which may not be needed during the conversion of .docx to document.xml? That makes it heavy? If so what are the tags , so that i can avoid them when write by own .xml file. 2) Please send links to understand about the MS Word tags and its advantages, which tags are needed and which are not ? 3) Whether my approach to write a new .xml similar to document.xml (.docx conversion) is worthy one to go forward so that i can build the .xml with the tags i needed , so that i can improve the performance of the data display? Please shed some light into it and thanks in advance.. Thanks, Rithu

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  • Understanding the memory consumption on iPhone

    - by zoul
    Hello! I am working on a 2D iPhone game using OpenGL ES and I keep hitting the 24 MB memory limit – my application keeps crashing with the error code 101. I tried real hard to find where the memory goes, but the numbers in Instruments are still much bigger than what I would expect. I ran the application with the Memory Monitor, Object Alloc, Leaks and OpenGL ES instruments. When the application gets loaded, free physical memory drops from 37 MB to 23 MB, the Object Alloc settles around 7 MB, Leaks show two or three leaks a few bytes in size, the Gart Object Size is about 5 MB and Memory Monitor says the application takes up about 14 MB of real memory. I am perplexed as where did the memory go – when I dig into the Object Allocations, most of the memory is in the textures, exactly as I would expect. But both my own texture allocation counter and the Gart Object Size agree that the textures should take up somewhere around 5 MB. I am not aware of allocating anything else that would be worth mentioning, and the Object Alloc agrees. Where does the memory go? (I would be glad to supply more details if this is not enough.) Update: I really tried to find where I could allocate so much memory, but with no results. What drives me wild is the difference between the Object Allocations (~7 MB) and real memory usage as shown by Memory Monitor (~14 MB). Even if there were huge leaks or huge chunks of memory I forget about, the should still show up in the Object Allocations, shouldn’t they? I’ve already tried the usual suspects, ie. the UIImage with its caching, but that did not help. Is there a way to track memory usage “debugger-style”, line by line, watching each statement’s impact on memory usage? What I have found so far: I really am using that much memory. It is not easy to measure the real memory consumption, but after a lot of counting I think the memory consumption is really that high. My fault. I found no easy way to measure the memory used. The Memory Monitor numbers are accurate (these are the numbers that really matter), but the Memory Monitor can’t tell you where exactly the memory goes. The Object Alloc tool is almost useless for tracking the real memory usage. When I create a texture, the allocated memory counter goes up for a while (reading the texture into the memory), then drops (passing the texture data to OpenGL, freeing). This is OK, but does not always happen – sometimes the memory usage stays high even after the texture has been passed on to OpenGL and freed from “my” memory. This means that the total amount of memory allocated as shown by the Object Alloc tool is smaller than the real total memory consumption, but bigger than the real consumption minus textures (real – textures < object alloc < real). Go figure. I misread the Programming Guide. The memory limit of 24 MB applies to textures and surfaces, not the whole application. The actual red line lies a bit further, but I could not find any hard numbers. The consensus is that 25–30 MB is the ceiling. When the system gets short on memory, it starts sending the memory warning. I have almost nothing to free, but other applications do release some memory back to the system, especially Safari (which seems to be caching the websites). When the free memory as shown in the Memory Monitor goes zero, the system starts killing. I had to bite the bullet and rewrite some parts of the code to be more efficient on memory, but I am probably still pushing it. I

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  • Grails Shiro plugin : confirming my understanding

    - by bsreekanth
    I'm bit vague about how to start using the shiro plugin, after reading few documents. I decided against Nimble, as it comes with few tables and UI plugins. I setup shiro plugin with wildcard realm, with my own tables. I may use permission based (rather tan role based) access control as it scales well. Now, the steps for it. assign the permission string to the subject, and save it in the db check the permission through isPermitted, hasPermission (or relevant tags in GSP). Now, 1. when to use the accesscontrol through filter? 2. is there a closure injected into the controller where I can define the permission for the actions in it? 3. How do I create a typical access control scenario like only the creator of (something, a post etc) can delete it? thanks a lot.. Babu.

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  • DomainContext class is not created in a RIA services class library solution

    - by Konamiman
    I have created a RIA services class library project and things are not going as I expected. The problem is that when I add domain service classes to the server project, the corresponding domain context classes are not generated on the client project. I start by creating a new project of type WCF RIA services class library. The generated solution has two projects: RIAServicesLibrary1 (the Silverlight class library project) and RIAServicesLibrary1.Web (the class library that will hold the services). Then I add a new project item to RIAServicesLibrary1.Web of type DomainServiceClass. I add a sample method so that the resulting class code is: namespace RIAServicesLibrary1.Web { using System; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Linq; using System.ServiceModel.DomainServices.Hosting; using System.ServiceModel.DomainServices.Server; // TODO: Create methods containing your application logic. [EnableClientAccess()] public class DomainService1 : DomainService { [Invoke] void DoSomething() { } } } Then I generate the whole solution and... nothing happens on the client project. The Generated_Code folder is empty, and the domain context object for the service is not here. Funny enough, if I add a new item of type Authentication domain service, it works as expected: the file RIAServicesLibrary1.Web.g.cs is created on the client project, containing the AuthenticationDomainService1 class as expected. So what's happening here? Am I doing something wrong? Note: I am using Visual Studio 2010 Ultimate RTM and WCF RIA services 1.0.

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  • Understanding Rails core source code?

    - by jasonbogd
    Hi, I would like to start making code patches to Rails. Are there any good books on 'advanced' Ruby that I should read to understand the rails source code? Are there any other tips on getting started? Rails seems like a large beast and I don't know where to start! Thanks, Jason.

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  • Stack & heap understanding question

    - by Petr
    Hi, I would really appreciate if someone could tell me whether I understand it well: class X { A a1=new A() //reference on the stack, object value on the heap a1.VarA=5; //on the stack - value type A a2=new A() //reference on the stack, object value on the heap a2.VarA=10; //on the stack - value type a1=a2; //on the stack, the target of a1 reference is updated to a2 value on the heap //also both a1 and a2 references are on the stack, while their "object" values on the heap. But what about VarA variable, its still pure value type? } class A { int VarA; }

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  • Understanding glm$residuals and resid(glm)

    - by Michael Bishop
    Hi, Can you tell me what is returned by glm$residuals and resid(glm) where glm is a quasipoisson object. e.g. How would I create them using glm$y and glm$linear.predictors. glm$residuals n missing unique Mean .05 .10 .25 .50 .75 .90 .95 37715 10042 2174 -0.2574 -2.7538 -2.2661 -1.4480 -0.4381 0.7542 1.9845 2.7749 lowest : -4.243 -3.552 -3.509 -3.481 -3.464 highest: 8.195 8.319 8.592 9.089 9.416 resid(glm) n missing unique Mean .05 .10 .25 37715 0 2048 -2.727e-10 -1.0000 -1.0000 -0.6276 .50 .75 .90 .95 -0.2080 0.4106 1.1766 1.7333 lowest : -1.0000 -0.8415 -0.8350 -0.8333 -0.8288 highest: 7.2491 7.6110 7.6486 7.9574 10.1932

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  • Understanding try..catch in Javascript

    - by user295189
    I have this try and catch problem. I am trying to redirect to a different page. But sometimes it does and some times it doesnt. I think the problem is in try and catch . can someone help me understand this. Thanks var pg = new Object(); var da = document.all; var wo = window.opener; pg.changeHideReasonID = function(){ if(pg.hideReasonID.value == 0 && pg.hideReasonID.selectedIndex > 0){ pg.otherReason.style.backgroundColor = "ffffff"; pg.otherReason.disabled = 0; pg.otherReason.focus(); } else { pg.otherReason.style.backgroundColor = "f5f5f5"; pg.otherReason.disabled = 1; } } pg.exit = function(pid){ try { if(window.opener.hideRecordReload){ window.opener.hideRecordReload(pg.recordID, pg.recordTypeID); } else { window.opener.pg.hideRecord(pg.recordID, pg.recordTypeID); } } catch(e) {} try { window.opener.pg.hideEncounter(pg.recordID); } catch(e) {} try { window.opener.pg.hideRecordResponse(pg.hideReasonID.value == 0 ? pg.otherReason.value : pg.hideReasonID.options[pg.hideReasonID.selectedIndex].text); } catch(e) {} try { window.opener.pg.hideRecord_Response(pg.recordID, pg.recordTypeID); } catch(e) {} try { window.opener.pg.hideRecord_Response(pg.recordID, pg.recordTypeID); } catch(e) {} try { window.opener.window.parent.frames[1].pg.loadQualityMeasureRequest(); } catch(e) {} try { window.opener.pg.closeWindow(); } catch(e) {} parent.loadCenter2({reportName:'redirectedpage',patientID:pid}); parent.$.fancybox.close(); } pg.hideRecord = function(){ var pid = this.pid; pg.otherReason.value = pg.otherReason.value.trim(); if(pg.hideReasonID.selectedIndex == 0){ alert("You have not indicated your reason for hiding this record."); pg.hideReasonID.focus(); } else if(pg.hideReasonID.value == 0 && pg.hideReasonID.selectedIndex > 0 && pg.otherReason.value.length < 2){ alert("You have indicated that you wish to enter a reason\nnot on the list, but you have not entered a reason."); pg.otherReason.focus(); } else { pg.workin(1); var n = new Object(); n.noheaders = 1; n.recordID = pg.recordID; n.recordType = pg.recordType; n.recordTypeID = pg.recordTypeID; n.encounterID = request.encounterID; n.hideReasonID = pg.hideReasonID.value; n.hideReason = pg.hideReasonID.value == 0 ? pg.otherReason.value : pg.hideReasonID.options[pg.hideReasonID.selectedIndex].text; Connect.Ajax.Post("/emr/hideRecord/act_hideRecord.php", n, pg.exit(pid)); } } pg.init = function(){ pg.blocker = da.blocker; pg.hourglass = da.hourglass; pg.content = da.pageContent; pg.recordType = da.recordType.value; pg.recordID = parseInt(da.recordID.value); pg.recordTypeID = parseInt(da.recordTypeID.value); pg.information = da.information; pg.hideReasonID = da.hideReasonID; pg.hideReasonID.onchange = pg.changeHideReasonID; pg.hideReasonID.tabIndex = 1; pg.otherReason = da.otherReason; pg.otherReason.tabIndex = 2; pg.otherReason.onblur = function(){ this.value = this.value.trim(); } pg.otherReason.onfocus = function(){ this.select(); } pg.btnCancel = da.btnCancel; pg.btnCancel.tabIndex = 4; pg.btnCancel.title = "Close this window"; pg.btnCancel.onclick = function(){ //window.close(); parent.$.fancybox.close(); } pg.btnHide = da.btnHide; pg.btnHide.tabIndex = 3; pg.btnHide.onclick = pg.hideRecord; pg.btnHide.title = "Hide " + pg.recordType.toLowerCase() + " record"; document.body.onselectstart = function(){ if(event.srcElement.tagName.search(/INPUT|TEXT/i)){ return false; } } pg.workin(0); } pg.workin = function(){ var n = arguments.length ? arguments[0] : 1; pg.content.disabled = pg.hideReasonID.disabled = n; pg.blocker.style.display = pg.hourglass.style.display = n ? "block" : "none"; if(n){ pg.otherReason.disabled = 1; pg.otherReason.style.backgroundColor = "f5f5f5"; } else { pg.otherReason.disabled = !(pg.hideReasonID.value == 0 && pg.hideReasonID.selectedIndex > 0); pg.otherReason.style.backgroundColor = pg.otherReason.disabled ? "f5f5f5" : "ffffff"; pg.hideReasonID.focus(); } }

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  • Understanding Tcl Polymorphism

    - by Xofo
    In Tcl a variable and a procs can have the same name ... for instance I can have set container(alist) {} proc container a {puts " do something"} Um ... what other forms of polymorphism exist in tcl? ... I am looking at some code and I see stuff like this.

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  • Understanding Flash SWC's imported into Flex Builder 3 and key framed animation

    - by Hank Scorpio
    I am trying to understand what is going on in a SWC that I am importing from Flash CS4 into Flex Builder 3. Specifically I am using a SWC supplied by a Designer as the animation for a custom preloader (a subclassed DownloadProgressBar). The issue I am trying to understand is, once the FlexEvent.INIT_COMPLETE is fired, I cleanup by removing the swc by running this : removeChild(myPreloader); myPreloader = null; though even after I have removed this (which is successful, as I have checked by comparing this.numChildren before and after the call) the key framed animation still continues to run (not visibly). This has been detected by the Designer placing a trace in the time line of the animation (in Flash). Can anyone tell me why is it, that even after I have removed the animation from the subclassed DownloadProgressBar, it still keeps running ? Also, is it standard practice when importing SWCs to manage the cleanup of resources from the Flash side of things (much like releasing memory in obj-c). I find it counter intuitive that removing the child from the Flex side does not stop the animation. Any clues to this would be greatly appreciated.

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  • healthy DLL reference broken after compile multi-project solution

    - by Code Sherpa
    Hi. I have a solution with multiple class libraries. When I compile each individual library (and the web site by itself) compilation always succeeds. But, when I compile the solution as a whole, one of the library references fails with a little yellow exclamation mark next to the failed library. I am guessing this has to do with the build order? Can somebody suggest what i have to do to resolve this? Thanks in advance.

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  • Help Understanding the Mork File Format

    - by Sumit Ghosh
    Hi, I have a name value pair in a Java HashMap and this in continuation to my earlier question - here NickName=,LastModifiedDate=4ac18267,FaxNumberType=,BirthMonth=,LastName=,HomePhone=,WorkCountry=,HomePhoneType=,PreferMailFormat=0,CellularNumber=,FamilyName=,[email protected],AnniversaryMonth=,HomeCity=,WorkState=,HomeCountry=,PhoneticFirstName=,PhoneticLastName=,HomeState=,WorkAddress=,WebPage1=,WebPage2=,HomeAddress2=,WorkZipCode=,_AimScreenName=,AnniversaryYear=,WorkPhoneType=,Notes=,WorkAddress2=,WorkPhone=,Custom3=,Custom4=,Custom1=,Custom2=,PagerNumber=,AnniversaryDay=,WorkCity=,AllowRemoteContent=0,CellularNumberType=,FaxNumber=,PopularityIndex=2,FirstName=,SpouseName=,CardType=,Department=,Company=,HomeAddress=,BirthDay=,SecondEmail=,RecordKey=1,DisplayName=,DefaultEmail=,DefaultAddress=,BirthYear=,Category=,PagerNumberType=,[email protected],JobTitle=,HomeZipCode=, NickName=,LastModifiedDate=0,FaxNumberType=,BirthMonth=,LastName=Ghosh,HomePhone=+504-9907-1342,WorkCountry=USA,HomePhoneType=,PreferMailFormat=2,CellularNumber=512-282-2512,FamilyName=,[email protected],AnniversaryMonth=,HomeCity=Siguatepeque,WorkState=TX,HomeCountry=Honduras,PhoneticFirstName=,PhoneticLastName=,HomeState=Comayagua,WorkAddress=9309 HeatherwoodDr,WebPage1=http://www.mpcsol.com,WebPage2=http://www.jesuslovesthelittlechildren.org,HomeAddress2=VillaAlicia,WorkZipCode=78748,_AimScreenName=rentaprogrammer,AnniversaryYear=,WorkPhoneType=,Notes=Some notes go here.,WorkAddress2=Apartment 1,WorkPhone=512-282-2509,Custom3=Faith,Custom4=Timothy,Custom1=Hannah,Custom2=John,PagerNumber=512-282-2511,AnniversaryDay=,WorkCity=Austin,AllowRemoteContent=1,CellularNumberType=,FaxNumber=512-282-2510,PopularityIndex=0,FirstName=Sumit,SpouseName=,CardType=,Department=Programming,Company=MPC Solutions,HomeAddress=Two Blocks Past Oxen Team,BirthDay=,[email protected],RecordKey=2,DisplayName=Sumit,DefaultEmail=,DefaultAddress=,BirthYear=,Category=,PagerNumberType=,[email protected],JobTitle=Programmer,HomeZipCode=NA, NickName=,LastModifiedDate=0,FaxNumberType=,BirthMonth=,LastName=,HomePhone=,WorkCountry=,HomePhoneType=,PreferMailFormat=0,CellularNumber=,FamilyName=,[email protected],AnniversaryMonth=,HomeCity=,WorkState=,HomeCountry=,PhoneticFirstName=,PhoneticLastName=,HomeState=,WorkAddress=,WebPage1=,WebPage2=,HomeAddress2=,WorkZipCode=,_AimScreenName=,AnniversaryYear=,WorkPhoneType=,Notes=,WorkAddress2=,WorkPhone=,Custom3=,Custom4=,Custom1=,Custom2=,PagerNumber=,AnniversaryDay=,WorkCity=,AllowRemoteContent=0,CellularNumberType=,FaxNumber=,PopularityIndex=0,FirstName=,SpouseName=,CardType=,Department=,Company=,HomeAddress=,BirthDay=,SecondEmail=,RecordKey=3,DisplayName=,DefaultEmail=,DefaultAddress=,BirthYear=,Category=,PagerNumberType=,[email protected],JobTitle=,HomeZipCode=, I want to write it to a Mork file , using the Mork file format, can someone tell me how to decode the name value pair to this format given below. <(A9=3)(81=)([email protected])(80=0)(85=2)(86=4ac18267)(83=1) (87=Sumit)(88=Ghosh)(89=Sumit)([email protected])(8B [email protected])(8C=512-282-2509)(8D=+504-9907-1342)(8E=512-282-2510) (8F=512-282-2511)(90=512-282-2512)(91=Two Blocks Past Oxen Team)(92 =Villa Alicia)(93=Siguatepeque)(94=Comayagua)(95=NA)(96=Honduras) (97=9309 Heatherwood Dr)(98=Apartment 1)(99=Austin)(9A=TX)(9B=78748) (9C=USA)(9D=Programmer)(9E=Programming)(9F=MPC Solutions)(A0 =rentaprogrammer)(A1=http://www.mpcsol.com)(A2 =http://www.jesuslovesthelittlechildren.org)(A3=Hannah)(A4=John) (A5=Faith)(A6=Timothy)(A7=Some notes go here.)(A8 [email protected])> {1:^80 {(k^C0:c)(s=9)} [1:^82(^BF=3)] [1(^83=)(^84=)(^85=)(^86=)(^87=)(^88=)(^89^82)(^8A^82)(^8B=)(^8C=) (^8D=)(^8E=0)(^8F=2)(^90=0)(^91=)(^92=)(^93=)(^94=)(^95=)(^96=) (^97=)(^98=)(^99=)(^9A=)(^9B=)(^9C=)(^9D=)(^9E=)(^9F=)(^A0=)(^A1=) (^A2=)(^A3=)(^A4=)(^A5=)(^A6=)(^A7=)(^A8=)(^A9=)(^AA=)(^AB=)(^AC=) (^AD=)(^AE=)(^AF=)(^B0=)(^B1=)(^B2=)(^B3=)(^B4=)(^B5=)(^B6=)(^B7=) (^B8=)(^B9=)(^BA=)(^BB=)(^BC^86)(^BD=1)] [2(^83^87)(^84^88)(^85=)(^86=)(^87^89)(^88=)(^89^8A)(^8A^8A)(^8B^8B) (^8C=)(^8D=)(^8E=2)(^8F=0)(^90=1)(^91^8C)(^92^8D)(^93^8E)(^94^8F) (^95^90)(^96=)(^97=)(^98=)(^99=)(^9A=)(^9B^91)(^9C^92)(^9D^93)(^9E^94) (^9F=NA)(^A0^96)(^A1^97)(^A2^98)(^A3^99)(^A4=TX)(^A5^9B)(^A6^9C) (^A7^9D)(^A8^9E)(^A9^9F)(^AA^A0)(^AB=)(^AC=)(^AD=)(^AE=)(^AF=)(^B0=) (^B1=)(^B2^A1)(^B3^A2)(^B4=)(^B5=)(^B6=)(^B7^A3)(^B8^A4)(^B9^A5) (^BA^A6)(^BB^A7)(^BC=0)(^BD=2)] [3(^83=)(^84=)(^85=)(^86=)(^87=)(^88=)(^89^A8)(^8A^A8)(^8B=)(^8C=) (^8D=)(^8E=0)(^8F=0)(^90=0)(^91=)(^92=)(^93=)(^94=)(^95=)(^96=) (^97=)(^98=)(^99=)(^9A=)(^9B=)(^9C=)(^9D=)(^9E=)(^9F=)(^A0=)(^A1=) (^A2=)(^A3=)(^A4=)(^A5=)(^A6=)(^A7=)(^A8=)(^A9=)(^AA=)(^AB=)(^AC=) (^AD=)(^AE=)(^AF=)(^B0=)(^B1=)(^B2=)(^B3=)(^B4=)(^B5=)(^B6=)(^B7=) (^B8=)(^B9=)(^BA=)(^BB=)(^BC=0)(^BD=3)]}

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  • understanding P4 describe / diff summary (-ds) option

    - by JavaScriptDude
    Greetings P4 folks, I am trying to understand the P4 describe -ds output. I am assuming that this is the same as the p4 diff -ds output. Here is an example of the "Differences ..." block: ==== //depot/Groups/mygroup/trunk/main/FooBar.java#5 (text) ==== add 7 chunks 13 lines deleted 1 chunks 1 lines changed 16 chunks 92 / 118 lines ~ Now I understand that add and deleted lines are clear but why are there two numbers for the changed lines (92 / 118). Thanks! - JsD

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  • understanding json

    - by Yang
    JSON stands for JavaScript Object Notation. But how come languages like php, java, c etc can also communication each other with json. What I want to know is that, am i correct to say that json is not limited to js only, but served as a protocol for applications to communicate with each other over the network, which is the same purpose as XML?

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  • Understanding a multilayer perceptron network

    - by Jonas Nielsen
    Hi all, I'm trying to understand how to train a multilayer, however, I'm having some trouble figuring out on choosing the amount of neurons in my network. For a specific task, I have four input sources that can each input one of three states. I guess that would mean four input neurons firing either 0, 1 or 2, but as far as I'm told, input should be kept binary? Furthermore am I having some issues choosing on the amount of neurons in the hidden layer. Any comments would be great. Thanks.

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  • .NET: understanding web.config in asp.net

    - by mark smith
    Hi there, Does anyone know of a good link to explain how to use the web.config...... For example, i am using forms authentication... and i notice there is a system.web and then it closed /system.web and then below configuration there are additional location tags here is an example, if you ntoice there is an authentication mode=forms with authorization i presume this is the ROOT....... It is also self contained within a system.web .... Below this there are more location= with system.web tags.... I have never really understand what i am actually doing.. I have tried checkign the MSDN documentation but still i don't fully understand up.... Can anyone help? If you notice with my example.... everything is stored in 1 web.config... i thought the standard waas create a standard web.config and then create another web.config in the directory where i wish to protect it..??? <configuration> <system.web> <compilation debug="true" strict="false" explicit="true" targetFramework="4.0" /> <authentication mode="Forms"> <forms loginUrl="Login.aspx" defaultUrl="Login.aspx" cookieless="UseCookies" timeout="60"/> </authentication> <authorization> <allow users="*"/> </authorization> </system.web> <location path="Forms"> <system.web> <authorization> <deny users="?"/> <allow users="*"/> </authorization> </system.web> </location> <location path="Forms/Seguridad"> <system.web> <authorization> <allow roles="Administrador"/> <deny users="?"/> </authorization> </system.web> </location>

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  • Java Threading Concept Understanding

    - by Nirmal
    Hello All... Recently I have gone through with one simple threading program, which leads me some issues for the related concepts... My sample program code looks like : class NewThread implements Runnable { Thread t; NewThread() { t = new Thread(this, "Demo Thread"); System.out.println("Child thread: " + t); t.start(); // Start the thread } public void run() { try { for (int i = 5; i > 0; i--) { System.out.println("Child Thread: " + i); Thread.sleep(500); } } catch (InterruptedException e) { System.out.println("Child interrupted."); } System.out.println("Exiting child thread."); } } class ThreadDemo { public static void main(String args[]) { new NewThread(); // create a new thread try { for (int i = 5; i > 0; i--) { System.out.println("Main Thread: " + i); Thread.sleep(1000); } } catch (InterruptedException e) { System.out.println("Main thread interrupted."); } System.out.println("Main thread exiting."); } } Now this program giving me the output as follows : Child thread: Thread[Demo Thread,5,main] Main Thread: 5 Child Thread: 5 Child Thread: 4 Main Thread: 4 Child Thread: 3 Child Thread: 2 Main Thread: 3 Child Thread: 1 Exiting child thread. Main Thread: 2 Main Thread: 1 Main thread exiting. So, that's very much clear to me. But as soon as I am replacing the object creation code (calling of a NewThread class constructor) to as follows : NewThread nt = new NewThread(); // create a new thread the output becomes a bit varied like as follows : Child thread: Thread[Demo Thread,5,main] Main Thread: 5 Child Thread: 5 Child Thread: 4 Child Thread: 3 Main Thread: 4 Child Thread: 2 Child Thread: 1 Main Thread: 3 Exiting child thread. Main Thread: 2 Main Thread: 1 Main thread exiting. And some times it's giving me same output in both the cases. So, i am not getting the exact change in both the scenario. I would like to know that you the variation in the output is coming here ? Thanks in advance...

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  • assembler - understanding of some lines

    - by user1571682
    with the help of some tutorials, i wrote a little piece of code, to display me a string, after booting from my floppy. my problem is now, that dont understand some lines, were i hope u can help me, or just tell me, if im right. code: mov ax, 07C0h add ax, 288 ; (512 + 4096) / 16 = 288 mov ss, ax mov sp, 4096 mov ax, 07C0h mov ds, ax line: start the program @ the adress 07C0h (could i change this?) Add space for 288 paragraphs to ax ? Space of 4096 bytes for my program (to store variables and stuff?) Go to the start adress ? thanks for your help.

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  • 11415 compile errors FTW?!

    - by Koning Baard
    Hello. This is something I've really never seen but, I downloaded the source code of the sine wave example at http://www.audiosynth.com/sinewavedemo.html . It is in an old Project Builder Project format, and I want to compile it with Xcode (GCC). However, Xcode gives me 11415 compile errors. The first few are (all in the precompilation of AppKit.h): /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:31:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:31: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:33:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:33: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:35:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:35: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:36:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:36: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:37:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:37: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:38:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:38: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:40:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:40: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:42:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:42: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:48:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:48: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:54:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:54: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:59:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:59: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:61:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:61: error: expected identifier or '(' before '@' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:69:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:69: error: expected identifier or '(' before '+' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:71:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObject.h:71: error: expected identifier or '(' before '+' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:39:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:39: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:40:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:40: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:41:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:41: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:42:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:42: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:43:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:43: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:44:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:44: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:45:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:45: error: expected identifier or '(' before '-' token /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:46:0 /Developer/SDKs/MacOSX10.6.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSValue.h:46: error: expected identifier or '(' before '-' token Some of the code is: HAL.c /* * HAL.c * Sinewave * * Created by james on Fri Apr 27 2001. * Copyright (c) 2001 __CompanyName__. All rights reserved. * */ #include "HAL.h" #include "math.h" appGlobals gAppGlobals; OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* device); #define FailIf(cond, handler) \ if (cond) { \ goto handler; \ } #define FailWithAction(cond, action, handler) \ if (cond) { \ { action; } \ goto handler; \ } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // HAL Sample Code ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //#define noErr 0 //#define false 0 OSStatus SetupHAL (appGlobalsPtr globals) { OSStatus err = noErr; UInt32 count, bufferSize; AudioDeviceID device = kAudioDeviceUnknown; AudioStreamBasicDescription format; // get the default output device for the HAL count = sizeof(globals->device); // it is required to pass the size of the data to be returned err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &count, (void *) &device); fprintf(stderr, "kAudioHardwarePropertyDefaultOutputDevice %d\n", err); if (err != noErr) goto Bail; // get the buffersize that the default device uses for IO count = sizeof(globals->deviceBufferSize); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferSize, &count, &bufferSize); fprintf(stderr, "kAudioDevicePropertyBufferSize %d %d\n", err, bufferSize); if (err != noErr) goto Bail; // get a description of the data format used by the default device count = sizeof(globals->deviceFormat); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyStreamFormat, &count, &format); fprintf(stderr, "kAudioDevicePropertyStreamFormat %d\n", err); fprintf(stderr, "sampleRate %g\n", format.mSampleRate); fprintf(stderr, "mFormatFlags %08X\n", format.mFormatFlags); fprintf(stderr, "mBytesPerPacket %d\n", format.mBytesPerPacket); fprintf(stderr, "mFramesPerPacket %d\n", format.mFramesPerPacket); fprintf(stderr, "mChannelsPerFrame %d\n", format.mChannelsPerFrame); fprintf(stderr, "mBytesPerFrame %d\n", format.mBytesPerFrame); fprintf(stderr, "mBitsPerChannel %d\n", format.mBitsPerChannel); if (err != kAudioHardwareNoError) goto Bail; FailWithAction(format.mFormatID != kAudioFormatLinearPCM, err = paramErr, Bail); // bail if the format is not linear pcm // everything is ok so fill in these globals globals->device = device; globals->deviceBufferSize = bufferSize; globals->deviceFormat = format; Bail: return (err); } /* struct AudioStreamBasicDescription { Float64 mSampleRate; // the native sample rate of the audio stream UInt32 mFormatID; // the specific encoding type of audio stream UInt32 mFormatFlags; // flags specific to each format UInt32 mBytesPerPacket; // the number of bytes in a packet UInt32 mFramesPerPacket; // the number of frames in each packet UInt32 mBytesPerFrame; // the number of bytes in a frame UInt32 mChannelsPerFrame; // the number of channels in each frame UInt32 mBitsPerChannel; // the number of bits in each channel }; typedef struct AudioStreamBasicDescription AudioStreamBasicDescription; */ // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // This is a simple playThru ioProc. It simply places the data in the input buffer back into the output buffer. // Watch out for feedback from Speakers to Microphone OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* appGlobals) { appGlobalsPtr globals = appGlobals; int i; double phase = gAppGlobals.phase; double amp = gAppGlobals.amp; double pan = gAppGlobals.pan; double freq = gAppGlobals.freq * 2. * 3.14159265359 / globals->deviceFormat.mSampleRate; int numSamples = globals->deviceBufferSize / globals->deviceFormat.mBytesPerFrame; // assume floats for now.... float *out = outOutputData->mBuffers[0].mData; for (i=0; i<numSamples; ++i) { float wave = sin(phase) * amp; phase = phase + freq; *out++ = wave * (1.0-pan); *out++ = wave * pan; } gAppGlobals.phase = phase; return (kAudioHardwareNoError); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSStatus StartPlayingThruHAL(appGlobalsPtr globals) { OSStatus err = kAudioHardwareNoError; if (globals->soundPlaying) return 0; globals->phase = 0.0; err = AudioDeviceAddIOProc(globals->device, appIOProc, (void *) globals); // setup our device with an IO proc if (err != kAudioHardwareNoError) goto Bail; err = AudioDeviceStart(globals->device, appIOProc); // start playing sound through the device if (err != kAudioHardwareNoError) goto Bail; globals->soundPlaying = true; // set the playing status global to true Bail: return (err); } // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ OSStatus StopPlayingThruHAL(appGlobalsPtr globals) { OSStatus err = kAudioHardwareNoError; if (!globals->soundPlaying) return 0; err = AudioDeviceStop(globals->device, appIOProc); // stop playing sound through the device if (err != kAudioHardwareNoError) goto Bail; err = AudioDeviceRemoveIOProc(globals->device, appIOProc); // remove the IO proc from the device if (err != kAudioHardwareNoError) goto Bail; globals->soundPlaying = false; // set the playing status global to false Bail: return (err); } Sinewave.m // // a very simple Cocoa CoreAudio app // by James McCartney [email protected] www.audiosynth.com // // Sinewave - this class implements a sine oscillator with dezippered control of frequency, pan and amplitude // #import "Sinewave.h" // define a C struct from the Obj-C object so audio callback can access data typedef struct { @defs(Sinewave); } sinewavedef; // this is the audio processing callback. OSStatus appIOProc (AudioDeviceID inDevice, const AudioTimeStamp* inNow, const AudioBufferList* inInputData, const AudioTimeStamp* inInputTime, AudioBufferList* outOutputData, const AudioTimeStamp* inOutputTime, void* defptr) { sinewavedef* def = defptr; // get access to Sinewave's data int i; // load instance vars into registers double phase = def->phase; double amp = def->amp; double pan = def->pan; double freq = def->freq; double ampz = def->ampz; double panz = def->panz; double freqz = def->freqz; int numSamples = def->deviceBufferSize / def->deviceFormat.mBytesPerFrame; // assume floats for now.... float *out = outOutputData->mBuffers[0].mData; for (i=0; i<numSamples; ++i) { float wave = sin(phase) * ampz; // generate sine wave phase = phase + freqz; // increment phase // write output *out++ = wave * (1.0-panz); // left channel *out++ = wave * panz; // right channel // de-zipper controls panz = 0.001 * pan + 0.999 * panz; ampz = 0.001 * amp + 0.999 * ampz; freqz = 0.001 * freq + 0.999 * freqz; } // save registers back to object def->phase = phase; def->freqz = freqz; def->ampz = ampz; def->panz = panz; return kAudioHardwareNoError; } @implementation Sinewave - (void) setup { OSStatus err = kAudioHardwareNoError; UInt32 count; device = kAudioDeviceUnknown; initialized = NO; // get the default output device for the HAL count = sizeof(device); // it is required to pass the size of the data to be returned err = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &count, (void *) &device); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioHardwarePropertyDefaultOutputDevice error %ld\n", err); return; } // get the buffersize that the default device uses for IO count = sizeof(deviceBufferSize); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyBufferSize, &count, &deviceBufferSize); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioDevicePropertyBufferSize error %ld\n", err); return; } fprintf(stderr, "deviceBufferSize = %ld\n", deviceBufferSize); // get a description of the data format used by the default device count = sizeof(deviceFormat); // it is required to pass the size of the data to be returned err = AudioDeviceGetProperty(device, 0, false, kAudioDevicePropertyStreamFormat, &count, &deviceFormat); if (err != kAudioHardwareNoError) { fprintf(stderr, "get kAudioDevicePropertyStreamFormat error %ld\n", err); return; } if (deviceFormat.mFormatID != kAudioFormatLinearPCM) { fprintf(stderr, "mFormatID != kAudioFormatLinearPCM\n"); return; } if (!(deviceFormat.mFormatFlags & kLinearPCMFormatFlagIsFloat)) { fprintf(stderr, "Sorry, currently only works with float format....\n"); return; } initialized = YES; fprintf(stderr, "mSampleRate = %g\n", deviceFormat.mSampleRate); fprintf(stderr, "mFormatFlags = %08lX\n", deviceFormat.mFormatFlags); fprintf(stderr, "mBytesPerPacket = %ld\n", deviceFormat.mBytesPerPacket); fprintf(stderr, "mFramesPerPacket = %ld\n", deviceFormat.mFramesPerPacket); fprintf(stderr, "mChannelsPerFrame = %ld\n", deviceFormat.mChannelsPerFrame); fprintf(stderr, "mBytesPerFrame = %ld\n", deviceFormat.mBytesPerFrame); fprintf(stderr, "mBitsPerChannel = %ld\n", deviceFormat.mBitsPerChannel); } - (void)setAmpVal:(double)val { amp = val; } - (void)setFreqVal:(double)val { freq = val * 2. * 3.14159265359 / deviceFormat.mSampleRate; } - (void)setPanVal:(double)val { pan = val; } - (BOOL)start { OSStatus err = kAudioHardwareNoError; sinewavedef *def; if (!initialized) return false; if (soundPlaying) return false; // initialize phase and de-zipper filters. phase = 0.0; freqz = freq; ampz = amp; panz = pan; def = (sinewavedef *)self; err = AudioDeviceAddIOProc(device, appIOProc, (void *) def); // setup our device with an IO proc if (err != kAudioHardwareNoError) return false; err = AudioDeviceStart(device, appIOProc); // start playing sound through the device if (err != kAudioHardwareNoError) return false; soundPlaying = true; // set the playing status global to true return true; } - (BOOL)stop { OSStatus err = kAudioHardwareNoError; if (!initialized) return false; if (!soundPlaying) return false; err = AudioDeviceStop(device, appIOProc); // stop playing sound through the device if (err != kAudioHardwareNoError) return false; err = AudioDeviceRemoveIOProc(device, appIOProc); // remove the IO proc from the device if (err != kAudioHardwareNoError) return false; soundPlaying = false; // set the playing status global to false return true; } @end Can anyone help me compiling this example? I'd really appriciate it. Thanks

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  • understanding valgrind output

    - by sbsp
    Hi, i made a post earlier asking about checking for memory leaks etc, i did say i wasnt to familiar with the terminal in linux but someone said to me it was easy with valgrind i have managed to get it running etc but not to sure what the output means. Glancing over, all looks good to me but would like to run it past you experience folk for confirmation if possible. THe output is as follows ^C==2420== ==2420== HEAP SUMMARY: ==2420== in use at exit: 2,240 bytes in 81 blocks ==2420== total heap usage: 82 allocs, 1 frees, 2,592 bytes allocated ==2420== ==2420== LEAK SUMMARY: ==2420== definitely lost: 0 bytes in 0 blocks ==2420== indirectly lost: 0 bytes in 0 blocks ==2420== possibly lost: 0 bytes in 0 blocks ==2420== still reachable: 2,240 bytes in 81 blocks ==2420== suppressed: 0 bytes in 0 blocks ==2420== Reachable blocks (those to which a pointer was found) are not shown. ==2420== To see them, rerun with: --leak-check=full --show-reachable=yes ==2420== ==2420== For counts of detected and suppressed errors, rerun with: -v ==2420== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 13 from 8) Is all good here? the only thing concerning me is the still reachable part. Is that ok? Thanks everyone

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  • Android beginner: understanding MotionEvent actions

    - by Dave
    I am having trouble getting my activity to return a MotionEvent.ACTION_UP. Probably a beginner's error. In LogCat, I'm only seeing the ACTION_MOVE event (which is an int value of 3). I also see the X/Y coordinates. No ACTION_DOWN and no ACTION_UP. I looked everywhere for a solution. I found one question on a forum that seems to be the same as my issue, but no solution is proposed: http://groups.google.com/group/android-developers/browse_thread/thread/9a9c23e40f02c134/bf12b89561f204ad?lnk=gst&q=ACTION_UP#bf12b89561f204ad Here's my code: import android.app.Activity; import android.os.Bundle; import android.util.Log; import android.view.MotionEvent; import android.webkit.WebView; public class Brand extends Activity { public WebView webview; public float currentXPosition; public float currentYPosition; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); webview = new WebView(this); setContentView(webview); webview.loadUrl("file:///android_asset/Brand.html"); } @Override public boolean onTouchEvent(MotionEvent me) { int action = me.getAction(); currentXPosition = me.getX(); currentYPosition = me.getY(); Log.v("MotionEvent", "Action = " + action); Log.v("MotionEvent", "X = " + currentXPosition + "Y = " + currentYPosition); if (action == MotionEvent.ACTION_MOVE) { // do something } if (action == MotionEvent.ACTION_UP) { // do something } return true; } }

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  • bash tips needed for understanding how to escape characters in command-line

    - by Jesper Rønn-Jensen
    My knowledge of commandline bash is missing on a particular area: I constantly forget how to properly escape characters. Today I wanted to echo this string into a file: #!/bin/env bash python -m SimpleHTTPServer echo "#!/bin/env bash\npython -m SimpleHTTPServer" server.sh && chmod +x server.sh -bash: !/bin/env: event not found That's right: Remember to escape ! or bash will think it's a special bash event command. But I can't get the escaping right! \! yields \! in the echoed string, and so does \\!. Furthermore, \n will not translate to a line break. Do you have some general tips that makes it easier for me to understand escaping rules? To be very precise, I'll accept an answer which tells me which characters I should escape on the bash command line? Including how to correctly output newline and exclamation mark in my example.

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