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  • Gridpanel auto resize on window resize

    - by imnotneo
    I'm using the array-grid extjs example to try and fit a gridpanel into a container window. The problem is on resizing the container window, the gridpanel doesn't automatically fit the new size. As I understand it that's how it's supposed to work. Here's the link to the example: http://www.extjs.com/deploy/dev/examples/grid/array-grid.html What I've done is changed the following.. // Added to gridpanel config layout: 'fit', viewConfig: { forceFit: true } // Window container var gridWindow = new Ext.Window({ items: [ grid ] }); // Instead of grid.render, use gridWindow.show(); gridWindow.show();

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  • Bash/shell script - shell output redirection inside a function

    - by Josh
    function grabSourceFile { cd /tmp/lmpsource wget $1 > $LOG baseName=$(basename $1) tar -xvf $baseName > $LOG cd $baseName } When I call this function The captured output is not going to the log file. The output redirection works fine until I call the function. The $LOG variable is set at the top of the file. I tried echoing statements and they would not print. I am guessing the function captures the output itself? If so how do push the output to the file instead of the console. (The wget above prints to console, while an echo inside the function does nothing.)

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  • Creating content of window programmatically

    - by Rui Pacheco
    Hi, I've a window that will have an unknown amount of text fields, determined by the content of a remote server. In high level terms, how should I go about this? Create a custom view or create an empty window with a backing NSWindowController and then add stuff to it when the window is opened? I've seen the examples on the O'Reilly Cocoa book and those effectively create a custom NSView. Is this the right way to do it, 8 year later?

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  • Error window show modal in MVVM WPF

    - by bluebit
    Hi guys I have implemented my MVVM error message as a message dialog that subscribes to error messages via a mediator class, so that other viewmodels can notify it if any errors occur. When an error occurs, I set the visibility attribute in the viewmodel to Visible, to display the error window. This is all bound in the Error window from the viewmodel. However, this window is NOT modal! I need to show it as a dialog and not just set the visibility to true - is there any kind of binding I can do, even if I have to extend the functionality of the window? I'd rather not break MVVM if I can avoid it. Thanks!

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  • Qt/win: showMaximized() overlapping taskbar on a frameless window

    - by greg
    I'm building an application that has its own custom chrome. I have turned the default window border off by setting the flag: this->setWindowFlags(Qt::FramelessWindowHint); After this flag is set and the default window border is turned off, any calls to: this->showMaximized(); result in a window that takes up the entire screen, overlapping the task bar. Is there a common work around for this or another method I should be calling instead of showMaximized()? Win7/Qt4.6

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  • WinForms window drag event

    - by Steve Syfuhs
    Is there an event in WinForms that get's fired when a window is dragged? Or is there a better way of doing what I want: to drop the window opacity to 80% when the window is being dragged around? Unfortunately this is stupidly tricky to search for because everyone is looking for drag and drop from the shell, or some other object.

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  • How to detect touches on MPMoviePlayerController window and still having the standard playback cont

    - by gkedmi
    Hello I have the MPMoviePlayerController set up to play a movie.I want to detect a touch on the movie for bringing up few buttons.I used the code : // The movie's window is the one that is active UIWindow* moviePlayerWindow = [[UIApplication sharedApplication] keyWindow]; // Now we create an invisible control with the same size as the window UIControl* overlay = [[[UIControl alloc] initWithFrame:moviePlayerWindow.frame]autorelease]; // We want to get notified whenever the overlay control is touched [overlay addTarget:self action:@selector(movieWindowTouched:) forControlEvents:UIControlEventTouchDown]; // Add the overlay to the window's subviews [moviePlayerWindow addSubview:overlay]; but then the play back controllers doesn't appear , I guess because the player window doesn't get the touch.how can I keep the player controllers and still detects touches? thanks

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  • Passing in defaults within window.onload?

    - by Matrym
    I now understand that the following code will not work because I'm assigning window.onload to the result of the function, not the function itself. But if I remove the parens, I suspect that I have to explicitly call a separate function to process the config before the onload. So, where I now have: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <HEAD> <script type="text/javascript" src="lb-core.js"></script> <script type="application/javascript"> var lbp = { defaults: { color: "blue" }, init: function(config) { if(config) { for(prop in config){ setBgcolor.defaults[prop] = config[prop]; } } var bod = document.body; bod.style.backgroundColor = setBgcolor.defaults.color; } } var config = { color: "green" } window.onload = lbp.init(config); </script> </HEAD> <body> <div id="container">test</div> </body> </HTML> I imagine I would have to change it to: var lbp = { defaults: { color: "blue" }, configs: function(config){ for(prop in config){ setBgcolor.defaults[prop] = config[prop]; } }, init: function() { var bod = document.body; bod.style.backgroundColor = setBgcolor.defaults.color; } } var config = { color: "green" } lbp.configs(config); window.onload = lbp.init; Then, for people to use this script and pass in a configuration, they would need to call both of those bottom lines separately (configs and init). Is there a better way of doing this? Note: If your answer is to bundle a function of window.onload, please also confirm that it is not hazardous to assign window.onload within scripts. It's my understanding that another script coming after my own could, in fact, overwrite what I'd assigned to onload.

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  • wpf window refresh works at first, then stops

    - by mcl
    I've got a routine that grabs a list of all images in a directory, then runs an MD5 digest on all of them. Since this takes a while to do, I pop up a window with a progress bar. The progress bar is updated by a lambda that I pass in to the long-running routine. The first problem was that the progress window was never updated (which is normal in WPF I guess). Since WPF lacks a Refresh() command I fixed this with a call to Dispatcher.Invoke(). Now the progress bar is updated for a while, then the window stops being updated. The long-running work does eventually finish and the windows go back to normal. I have already tried a BackgroundWorker and quickly became frustrated by a threading issue related to an event triggered by the long-running process. So if that's really the best solution and I just need to learn the paradigm better, please say so. But I'd be really much happier with the approach I've got here, except that it stops updating after a bit (for example, in a folder with 1000 files, it might update for 50-100 files, then "hang"). The UI does not need to be responsive during this activity, except to report on progress. Anyway, here's the code. First the progress window itself: public partial class ProgressWindow : Window { public ProgressWindow(string title, string supertext, string subtext) { InitializeComponent(); this.Title = title; this.SuperText.Text = supertext; this.SubText.Text = subtext; } internal void UpdateProgress(int count, int total) { this.ProgressBar.Maximum = Convert.ToDouble(total); this.ProgressBar.Value = Convert.ToDouble(count); this.SubText.Text = String.Format("{0} of {1} finished", count, total); this.Dispatcher.Invoke(DispatcherPriority.Render, EmptyDelegate); } private static Action EmptyDelegate = delegate() { }; } <Window x:Class="Pixort.ProgressWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Pixort Progress" Height="128" Width="256" WindowStartupLocation="CenterOwner" WindowStyle="SingleBorderWindow" ResizeMode="NoResize"> <DockPanel> <TextBlock DockPanel.Dock="Top" x:Name="SuperText" TextAlignment="Left" Padding="6"></TextBlock> <TextBlock DockPanel.Dock="Bottom" x:Name="SubText" TextAlignment="Right" Padding="6"></TextBlock> <ProgressBar x:Name="ProgressBar" Height="24" Margin="6"/> </DockPanel> </Window> The long running method (in Gallery.cs): public void ImportFolder(string folderPath, Action<int, int> progressUpdate) { string[] files = this.FileIO.GetFiles(folderPath); for (int i = 0; i < files.Length; i++) { // do stuff with the file if (null != progressUpdate) { progressUpdate.Invoke(i + 1, files.Length); } } } Which is called thusly: ProgressWindow progress = new ProgressWindow("Import Folder Progress", String.Format("Importing {0}", folder), String.Empty); progress.Show(); this.Gallery.ImportFolder(folder, ((c, t) => progress.UpdateProgress(c, t))); progress.Close();

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  • Gui window Positioning in Autohotkey

    - by Hitesh Chavda
    In Autohotkey, I want to position my Gui window to right bottom of the screen but how? For illustrate, +--------------------------------------+ | Desktop (screen) | | | | | | +----------+ | | | Gui | | | | window | | | | | | | | | | | +----------+ | +--------------------------------------+

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  • Chrome Facebook Connect Window Resize

    - by yuval
    I am experiencing a weird issue in Google Chrome for Mac OS X (10.6). I am using the JS Facebook Connect library and FB.Connect.streamPublish to share a story on a users profile. If the user is already logged in to Facebook prior to coming to the share page on my site, there's no problem - the window opens as an absolutely positioned div above the rest of my site. If the user is not logged in, though, a pop-up window opens that asks the user to log in. This works perfectly in Firefox, but when using Chrome, when the Facebook login window opens, it starts gradually resizing itself until it becomes a narrow column - when manually resizing the window, it gradually reverts back to the narrow column. I googled this problem and found that some users are experiencing the same issue, but I could not find a solution. Does anybody know anything about this? UPDATE: I filed a bug report at the Facebook Platform Bugzilla - Bug #9159

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  • Custom C# Compiler and MSDOS Window

    - by j-t-s
    Hi All I've just got my own little custom c# compiler made, using the article from MSDN. But, when I create a new Windows Forms application using my sample compiler, the MSDOS window also appears, and if I close the DOS window, my WinForms app closes too. How can I tell the Compiler? not to show the MSDOS window at all? Thank you :)

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  • Python's subprocess.Popen object hangs gathering child output when child process does not exit

    - by Daniel Miles
    When a process exits abnormally or not at all, I still want to be able to gather what output it may have generated up until that point. The obvious solution to this example code is to kill the child process with an os.kill, but in my real code, the child is hung waiting for NFS and does not respond to a SIGKILL. #!/usr/bin/python import subprocess import os import time import signal import sys child_script = """ #!/bin/bash i=0 while [ 1 ]; do echo "output line $i" i=$(expr $i \+ 1) sleep 1 done """ childFile = open("/tmp/childProc.sh", 'w') childFile.write(child_script) childFile.close() cmd = ["bash", "/tmp/childProc.sh"] finish = time.time() + 3 p = subprocess.Popen(cmd, stdout=subprocess.PIPE, stderr=subprocess.PIPE, stdin=subprocess.PIPE) while p.poll() is None: time.sleep(0.05) if finish < time.time(): print "timed out and killed child, collecting what output exists so far" out, err = p.communicate() print "got it" sys.exit(0) In this case, the print statement about timing out appears and the python script never exits or progresses. Does anybody know how I can do this differently and still get output from my child processe

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  • location.hash in an iframe scrolls the parent window

    - by Ben Clayton
    Hi all. I have a page with an iframe. Inside the iframe is code (that I can't change) that sets location.hash to the id of an element in the iframe window. This has the unwanted effect of scrolling my outermost browser window so that the top of the window touches the top of the iframe. This is quite annoying as I have a toolbar above the iframe that is vital to my app. Is there any way of preventing the setting of location.hash affecting the scroll position of the main window? Will preventDefault help me out here? Thanks!

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  • IE8 window.opener problems

    - by fire
    Having problems with IE8... I have a button that onclick fires the showImageBrowser() function. function showImageBrowser(params) { var open = window.open('http://localhost/admin/browse?'+params,'newwin','toolbar=0,location=0,directories=0,status=1,menubar=0,scrollbars=1,resizable=1,width=950,height=500'); if (!open) { alert('Could not open the image browser, please disable your popup blocker.'); } } Now in the image browser when you click on an image it calls this function: function selectFile(url, el) { window.opener.replaceImage('Test_Image', url); window.close(); } Which is calling the replaceImage() function in the parent window, as expeted. This is the code: function replaceImage(el, url) { $('#'+el).html('<a href="'+url+'" target="_blank" class="image">'+basename(url)+'</a>'); $("input[name='"+el+"']").val(url); } Now if you click on the original showImageBrowser() button for the second time, IE will bring up the window but this time it freezes for a few seconds and then you get the alert "Could not open the image browser, please disable your popup blocker." This works fine in Firefox (obviously) but not in IE. I haven't even tried it in IE7/6 because if it doesn't work in 8 then I know I'm going to have problems. Any advice?

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  • Best Method for Minimizable Fullscreen Window

    - by kaykun
    Hi, I'm coding a short game in C++ and Win32, and I want to be able to make it in fullscreen with a fixed size. I also want the user to be able to switch focus between the game window and other windows as much as he/she wants without any weird screen glitches. So far I know of the ChangeDisplaySettings function and creating the window with the WS_POPUP style at initialization to make it fullscreen. To detect the user switching focus to other windows by way of alt+tab or otherwise, what messages should I be handling on the window's WndProc or should I be using another function? When loss of focus is detected should I only call ChangeDisplaySettings(NULL, 0); or are there other functions I should call as well? And what method should I use to handle focus back into the window? Also can anyone give me some info on how to make it work smoothly for different screen sizes? Thanks for any help.

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  • Automatically Sizing UIView after Adding to Window

    - by Kristopher Johnson
    I have an iPad app that switches between different views in its main window. The view-switching code looks like this: - (void)switchToViewController:(UIViewController*)viewController { if (currentViewController != viewController) { [currentViewController.view removeFromSuperview]; currentViewController = viewController; [window addSubview:viewController.view]; } } The problem is that when the new view (a UISplitView) appears in landscape orientation, it is not sized to fill the entire window. There is an empty black space on the right. If I rotate the device and then rotate back, the view sizes itself properly. If the device is in portrait orientation, everything works fine. The UISplitView also gets sized properly if it is the first view I show. The problem only occurs if I switch to it after another view has been shown, in landscape. So, is there some way to force iPhone OS to resize the view after it has been added to the window? I've tried calling sizeToFit, but it didn't work. I've also tried setting the view's bounds to the window's bounds, and I've tried setting the frame.

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  • How to get access to a window that is loaded into a panel

    - by Sandor Drieënhuizen
    I'm loading an external script (that creates a new window component) into a panel, which works fine. Now, I want to access the created window from a callback function to register a closed event handler. I've tried the following: panel.load({ scripts: true, url: '/createWindow', callback: function(el, success, response, options) { panel.findByType("window")[0].on("close", function { alert("Closed"); }); } }); However, the panel seems to be empty all the time, the findByType method keeps returning an empty collection. I've tried adding events handlers for events like added to the panel but none of them got fired. So the question is: how do I access the window in the panel to register my close event handler on it?

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  • Test Results window in VS2008 not showing results

    - by TimK
    I have an existing solution that has been working for a long time, containing around 600 tests in a couple of test projects. I recently moved to a new PC - it's Win7-x64, and I installed a fresh copy of VS2008. When I first opened the solution on the new machine, the Test List Editor was completely empty. Trying to create a new test list caused the editor to refresh, and now it shows my test lists, but they're acting funny. I can select tests in the lists, and run them, but the results window doesn't usually update automatically to show the results of the latest test. It has done this when running a single test a couple of times, but even that is not consistent. The only way I can view the results is by manually going to the Test Runs window and connecting to individual test runs. When I do that, the results show up in the results list, but I can't check them to re-run the failed tests - the check boxes are all disabled. I guess I should describe the way it used to work, in case that was unusual - I used to select some tests from the Test Lists window, tell it to run them, and the results window would clear itself, and then display the results from the current run. I could then check any tests that I wanted to re-run, and use the run/debug button in the results window to do so. Any ideas what's going on here?

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  • Handling messages for window from other process

    - by MK
    I'm developing a C# WPF application that reparents the main window of another application using a call to Win32 SetParent(). The handle to this out-of-process child window is wrapped by a class named FormHost which is derived from HwndHost. All is working well except for one thing: messages for the reparented window are not delivered to FormHost. MSDN documentation clearly states that the HwndHost window procedure WndProc() cannot be used with out-of-process windows. The alternative, MessageHook doesn't work either. I also tried calling AttachThreadInput() to combine the input processing of the two windows. No luck. Any suggestions?

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  • NUnit does not capture output of std::cerr

    - by Richard
    I have an nunit Test in C#, that calls a C# wrapper of a function in a C++ DLL. The C++ code uses std::cerr to output various messages. These messages cannot be redirected using nunit-console /out /err or /xml switch. In nunit (the GUI version) the output does not appear anywhere. I would like to be able to see this output in nunit (GUI version). Ideally I would like to be able to access this output in the Test. Thanks for any help.

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  • Adding an item to an existent window

    - by farhad
    Hello! How can i add an item to an existent window? I tried win.add() but it does not seem to work. Why? This is my piece of code: function combo_service(winTitle,desc,input_param) { /* parametri */ param=input_param.split(","); /* della forma: param[0]="doc1:text", quindi da splittare di nuovo */ /* cosi' non la creo più volte */ win; if (!win) var win = new Ext.Window({ //title:Ext.get('page-title').dom.innerHTML renderTo:Ext.getBody() ,iconCls:'icon-bulb' ,width:420 ,height:240 ,title:winTitle ,border:false ,layout:'fit' ,items:[{ // form as the only item in window xtype:'form' ,labelWidth:60 ,html:desc ,frame:true ,items:[{ // textfield fieldLabel:desc ,xtype:'textfield' ,anchor:'-18' }] }] }); win.add({ // form as the only item in window xtype:'form' ,labelWidth:60 ,html:desc ,frame:true ,items:[{ // textfield fieldLabel:desc ,xtype:'textfield' ,anchor:'-18' }]}); win.show(); }; What's wrong with my code? Thank you very much.

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  • PyGTK, Glade, Changing the window view and threads

    - by Gaunt Face
    Heya Everyone, Forgive me if this seems like a stupid question, just so far no where on the internet can I find someone offering a solution to this and I just wanted to get some feedback from someone with more experience than myself (I've only been using python, pyGTK and Glade for 2 days now). I have a UI window displaying and it updates with messages from a thread that is handling a bluetooth connection. This is fine and I have the application closing and running quite reliably, the problem is, after a bluetooth connection is made I wish to maintain the bluetooth thread (i.e. keep the connection going) but completely change the UI of the main window. Now the impression I am getting from pyGTK applications made from glade, is that the easiest thing to do is just open a new window. Is this really the best option? Can I cut the tree of widgets off at the root, maintaining the window widget but add on a new set of widgets from a separate glade file? If opening a new window is the best option, am I right in assuming that the bluetooth thread can be kept alive during this transition, providing I update any callbacks? Any help or pointers would be great. Cheers, Matt

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