How to merge two test into one RSpec
- by thefonso
Both the last two test work individually...but when both are set to run (non pending) I get problems.
question: can I create a test that merges the two into one? How would this look?(yes, I am new to rspec)
require_relative '../spec_helper'
# the universe is vast and infinite....and...it is empty
describe "tic tac toe game" do
context "the game class" do
before (:each) do
player_h = Player.new("X")
player_c = Player.new("O")
@game = Game.new(player_h, player_c)
end
it "method drawgrid must return a 3x3 game grid" do
@game.drawgrid.should eq("\na #{$thegrid[:a1]}|#{$thegrid[:a2]}|#{$thegrid[:a3]} \n----------\nb #{$thegrid[:b1]}|#{$thegrid[:b2]}|#{$thegrid[:b3]} \n----------\nc #{$thegrid[:c1]}|#{$thegrid[:c2]}|#{$thegrid[:c3]} \n----------\n 1 2 3 \n")
@game.drawgrid
end
#FIXME - last two test here - how to merge into one?
it "play method must display 3x3 game grid" do
STDOUT.should_receive(:puts).and_return("\na #{$thegrid[:a1]}|#{$thegrid[:a2]}|#{$thegrid[:a3]} \n----------\nb #{$thegrid[:b1]}|#{$thegrid[:b2]}|#{$thegrid[:b3]} \n----------\nc #{$thegrid[:c1]}|#{$thegrid[:c2]}|#{$thegrid[:c3]} \n----------\n 1 2 3 \n").with("computer move")
@game.play
end
it "play method must display 3x3 game grid" do
STDOUT.should_receive(:puts).with("computer move")
@game.play
end
end
end
just for info here is the code containing the play method
require_relative "player"
#
#Just a Tic Tac Toe game class
class Game
#create players
def initialize(player_h, player_c)
#bring into existence the board and the players
@player_h = player_h
@player_c = player_c
#value hash for the grid lives here
$thegrid = {
:a1=>" ", :a2=>" ", :a3=>" ",
:b1=>" ", :b2=>" ", :b3=>" ",
:c1=>" ", :c2=>" ", :c3=>" "
}
#make a global var for drawgrid which is used by external player class
$gamegrid = drawgrid
end
#display grid on console
def drawgrid
board = "\n"
board << "a #{$thegrid[:a1]}|#{$thegrid[:a2]}|#{$thegrid[:a3]} \n"
board << "----------\n"
board << "b #{$thegrid[:b1]}|#{$thegrid[:b2]}|#{$thegrid[:b3]} \n"
board << "----------\n"
board << "c #{$thegrid[:c1]}|#{$thegrid[:c2]}|#{$thegrid[:c3]} \n"
board << "----------\n"
board << " 1 2 3 \n"
return board
end
#start the game
def play
#draw the board
puts drawgrid
#external call to player class
@player = @player_c.move_computer("O")
end
end
player_h = Player.new("X")
player_c = Player.new("O")
game = Game.new(player_h, player_c)
game.play