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  • Gtk Scrollbar Less Scrolling Window with GtkViewPort

    - by PP
    I am totally stuck on this, i want to implement Scroll Bar Less Scrolling Window. can some one provide me some hint on how to implement scrolling window using GtkViewport. I want to implement something as displayed follows: When user clicks on the ScrollUp or ScrollDown button list will scroll up or down. Is it easy to implement or it is very very complected?

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  • Javascript passing value to open window

    - by user244394
    Hi! How do i go about passing the value of width ,height,resize received as parameter to window.open using javascript? Thanks Example function poponload(mywidth,myheight,resizeVal) { testwindow = window.open ("http://www.yahoo.com", "mywindow","location=1,status=1,scrollbars=1,width=+mywidth+,height=myheight,resizeVal"); testwindow.moveTo(0,0); } <body onload="javascript: poponload(200, 500,yes)">

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  • Resizing Grid Views On Window Resize

    - by Jack Mills
    I'm making a small Windows Forms application that contains a lot of grid views. I want all the grid views to resize with the window. I could make a function that detects window resize and then changes the size of each grid view but that feels a bit clunky. Is there not an easier/more intelligent way to do this

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  • Object window left over in a javascript bookmark

    - by user333578
    Currently I'm using the following as a bookmark in Firefox 3.6.3. It redirects me to the RFC just fine, but the active tab says [object Window]. What do I need to do to get rid of that artifact? javascript:var rfc=prompt("RFC Number");window.open("http://ietf.org/rfc/rfc" + rfc + ".txt")

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  • how to copy files without showing dos window

    - by vinaym
    I have the following code to copy files sprintf(command, "copy /Y %s %s", sourceFile, targetFile); system(command); It works except for the dos window showing up which is very annoying. I am trying to use CreateProcess() (with an #ifdef for WINNT), but not sure how to setup the command line for the same. Any other options for copying files in C (on windows) without showing dos window?

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  • jquery dialog popup window problem

    - by kumar
    I have this code $("#window").dialog({ resizable: true, height: 180, title: titles, width: 500, modal: false, buttons: { "OK": function () { $(this).dialog("close"); } } }); i am able to get the popup perfectly but the problem I am getting here is.. On the top of the Dialog box I have 'X' I am not able to see that X on dialog popup's but when I resize my window I can able to see.. what I am doing wrong in this? Thanks for your all help

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  • Code:Block in window & compiler in linux

    - by ambika
    i have the Code:Block ide in window. my compiler is in linux machine that is GCC. can i write the code in window & compile in linux with the Code:Block ide. if i can , then how ? if not, is there any alternative to do that. thanks in advance for all suggestion.

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  • [C#] Specifying startup window/form location on multiple displays

    - by JeffE
    I have two displays (two monitors) connected to my machine, and I noticed a strange thing happening today. I had an Explorer window open with my compiled exe on my primary display, and when I double-clicked it, it opened in the primary display (left monitor). However if I pressed enter to launch the executable, it started in the secondary display (right monitor). The window state of the initial form is maximized. Is there a way to tell C# to open the initial form in the primary display?

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  • wpf exit thread automatically when application closes

    - by toni
    Hi, I have a main wpf window and one of its controls is a user control that I have created. this user control is an analog clock and contains a thread that update hour, minute and second hands. Initially it wasn't a thread, it was a timer event that updated the hour, minutes and seconds but I have changed it to a thread because the application do some hard work when the user press a start button and then the clock don't update so I changed it to a thread. COde snippet of wpf window: <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:GParts" xmlns:Microsoft_Windows_Themes="clr-namespace:Microsoft.Windows.Themes assembly=PresentationFramework.Aero" xmlns:UC="clr-namespace:GParts.UserControls" x:Class="GParts.WinMain" Title="GParts" WindowState="Maximized" Closing="Window_Closing" Icon="/Resources/Calendar-clock.png" x:Name="WMain" > <...> <!-- this is my user control --> <UC:AnalogClock Grid.Row="1" x:Name="AnalogClock" Background="Transparent" Margin="0" Height="Auto" Width="Auto"/> <...> </Window> My problem is when the user exits the application then the thread seems to continue executing. I would like the thread finishes automatically when main windows closes. code snippet of user control constructor: namespace GParts.UserControls { /// <summary> /// Lógica de interacción para AnalogClock.xaml /// </summary> public partial class AnalogClock : UserControl { System.Timers.Timer timer = new System.Timers.Timer(1000); public AnalogClock() { InitializeComponent(); MDCalendar mdCalendar = new MDCalendar(); DateTime date = DateTime.Now; TimeZone time = TimeZone.CurrentTimeZone; TimeSpan difference = time.GetUtcOffset(date); uint currentTime = mdCalendar.Time() + (uint)difference.TotalSeconds; christianityCalendar.Content = mdCalendar.Date("d/e/Z", currentTime, false); // this was before implementing thread //timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed); //timer.Enabled = true; // The Work to perform ThreadStart start = delegate() { // With this condition the thread exits when main window closes but // despite of this it seems like the thread continues executing after // exiting application because in task manager cpu is very busy // while ((this.IsInitialized) && (this.Dispatcher.HasShutdownFinished== false)) { this.Dispatcher.Invoke(DispatcherPriority.Normal, (Action)(() => { DateTime hora = DateTime.Now; secondHand.Angle = hora.Second * 6; minuteHand.Angle = hora.Minute * 6; hourHand.Angle = (hora.Hour * 30) + (hora.Minute * 0.5); DigitalClock.CurrentTime = hora; })); } Console.Write("Quit ok"); }; // Create the thread and kick it started! new Thread(start).Start(); } // this was before implementing thread void timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { this.Dispatcher.Invoke(DispatcherPriority.Normal, (Action)(() => { DateTime hora = DateTime.Now; secondHand.Angle = hora.Second * 6; minuteHand.Angle = hora.Minute * 6; hourHand.Angle = (hora.Hour * 30) + (hora.Minute * 0.5); DigitalClock.CurrentTime = hora; })); } } // end class } // end namespace How can I exit correctly from thread automatically when main window closes and then application exits? Thanks very much!

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  • Why can't I open a new window on my jquery ajax callback?

    - by KyleGobel
    to show my problem in a couple examples... THIS WORKS $.post("SomePage.aspx", { name : "value" }, function (data) { alert(data); }, "text"); THIS DOESN'T WORK $.post("SomePage.aspx", { name : "value" }, function (data) { window.open("http://www.google.com"); }, "text"); In the first example, I get alerted with what i'm expecting. In the second example, nothing happens. No window is opened. If I add an alert or something before or after the window.open call, the alert works fine, but the window doesn't open. If I add a window.open completly after the $.post method, the window opens fine (of course this doens't help me at all). I'm wondering why I can't open a window in the callback. What do I have to do to be able to open a window? I'd like to open a window to show some fancy results. Any help is appreciated, thanks.

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  • XRDP: window manager not starting

    - by niboshi
    I have setup my Ubuntu server so that I can connect and login to XRDP from Windows remote desktop. My problem is that after logging in, no window-manager is started. It only displays a single gnome-terminal with no border and gray meshed background. It seems that /usr/sbin/xrdp-sesman itself is running (from observation of ps and /var/run/xrdp/xrdp-sesman.pid). I put debugging line like touch /home/myname/aaaaa into ~/startwm.sh or /etc/xrdp/startwm.sh, but the file aaaaa did not generated after logging in, so these scripts have not been executed. (Both of them have chmod +x permission.) Am I missing some configuration file, or is there any way of further inspection? Any help is appreciated. Thanks. Contents of /etc/xrdp/sesman.ini [Globals] ListenAddress=127.0.0.1 ListenPort=3350 EnableUserWindowManager=0 # or 1 UserWindowManager=startwm.sh DefaultWindowManager=startwm.sh # or commented-out [Security] AllowRootLogin=1 MaxLoginRetry=4 TerminalServerUsers=tsusers TerminalServerAdmins=tsadmins [Sessions] MaxSessions=10 KillDisconnected=0 IdleTimeLimit=0 DisconnectedTimeLimit=0 [Logging] LogFile=/var/log/xrdp-sesman.log LogLevel=DEBUG EnableSyslog=0 SyslogLevel=DEBUG [X11rdp] param1=-bs param2=-ac param3=-nolisten param4=tcp [Xvnc] param1=-bs param2=-ac param3=-nolisten param4=tcp Contents of /var/log/xrdp-sesman.log after logging in: [20120402-21:29:34] [CORE ] starting sesman with pid 11064 [20120402-21:29:34] [INFO ] listening... [20120402-21:29:39] [INFO ] scp thread on sck 7 started successfully [20120402-21:29:39] [INFO ] granted TS access to user myname [20120402-21:29:39] [INFO ] starting Xvnc session... [20120402-21:29:40] [INFO ] starting xrdp-sessvc - xpid=11074 - wmpid=11073 [20120402-21:29:49] [INFO ] session 11072 - user myname- terminated Process tree Below is a part of ps aufx output during xrdp session: xrdp 12344 0.0 0.4 22856 8732 ? Sl Apr02 0:01 /usr/sbin/xrdp root 12346 0.0 0.0 15672 2000 ? S Apr02 0:00 /usr/sbin/xrdp-sesman root 24346 0.0 0.0 3780 872 ? S 00:00 0:00 \_ /usr/sbin/xrdp-sessvc 24348 24347 myname 24347 0.4 0.6 76468 13700 ? Sl 00:00 0:14 \_ gnome-terminal myname 24362 0.0 0.0 2220 716 ? S 00:00 0:00 | \_ gnome-pty-helper myname 24363 0.0 0.2 6912 5268 pts/13 Ss 00:00 0:00 | \_ bash myname 27902 0.0 0.0 2824 1096 pts/13 R+ 00:53 0:00 | \_ ps aufx myname 24348 0.0 0.9 24984 19216 ? S 00:00 0:01 \_ Xvnc :18 -geometry 1920x1080 -depth 24 -rfbauth /home/myname/.vnc/sesman_myname_passwd -bs -ac -nolisten tcp root 24349 0.0 0.0 16596 1304 ? Sl 00:00 0:00 \_ xrdp-chansrv Environment Ubuntu 11.10 Oneiric xrdp version: 0.5.0~20100303cvs-6ubuntu2

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  • How Can I Close the Leftmost Window in Vim?

    - by msutherl
    I'm trying to write a command that will close a tree-browser (vim-tree) window and resize the other windows. ,to opens the window and adjusts the window size so that all open windows retain a normal size (using :set columns+=30CTRL-W =). ,tc should close the tree window (full-length, far left) and resize the main window (:set columns-=30). How can I write a command that closes the leftmost window so that I can type ,tc to close the window and resize in one shot? I can navigate to it with CTRL-W h, but it is inelegant and potentially annoying (audible bell!) to use 10CTRL-W h in the command. :topleft c unfortunately doesn't work. Can you think of an elegant way to do this?

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  • OpenGL loading functions error [on hold]

    - by Ghilliedrone
    I'm new to OpenGL, and I bought a book on it for beginners. I finished writing the sample code for making a context/window. I get an error on this line at the part PFNWGLCREATECONTEXTATTRIBSARBPROC, saying "Error: expected a ')'": typedef HGLRC(APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int*); Replacing it or adding a ")" makes it error, but the error disappears when I use the OpenGL headers included in the books CD, which are OpenGL 3.0. I would like a way to make this work with the newest gl.h/wglext.h and without libraries. Here's the rest of the class if it's needed: #include <ctime> #include <windows.h> #include <iostream> #include <gl\GL.h> #include <gl\wglext.h> #include "Example.h" #include "GLWindow.h" typedef HGLRC(APIENTRYP PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int*); PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; bool GLWindow::create(int width, int height, int bpp, bool fullscreen) { DWORD dwExStyle; //Window Extended Style DWORD dwStyle; //Window Style m_isFullscreen = fullscreen;//Store the fullscreen flag m_windowRect.left = 0L; m_windowRect.right = (long)width; m_windowRect.top = 0L; m_windowRect.bottom = (long)height;//Set bottom to height // fill out the window class structure m_windowClass.cbSize = sizeof(WNDCLASSEX); m_windowClass.style = CS_HREDRAW | CS_VREDRAW; m_windowClass.lpfnWndProc = GLWindow::StaticWndProc; //We set our static method as the event handler m_windowClass.cbClsExtra = 0; m_windowClass.cbWndExtra = 0; m_windowClass.hInstance = m_hinstance; m_windowClass.hIcon = LoadIcon(NULL, IDI_APPLICATION); // default icon m_windowClass.hCursor = LoadCursor(NULL, IDC_ARROW); // default arrow m_windowClass.hbrBackground = NULL; // don't need background m_windowClass.lpszMenuName = NULL; // no menu m_windowClass.lpszClassName = (LPCWSTR)"GLClass"; m_windowClass.hIconSm = LoadIcon(NULL, IDI_WINLOGO); // windows logo small icon if (!RegisterClassEx(&m_windowClass)) { MessageBox(NULL, (LPCWSTR)"Failed to register window class", NULL, MB_OK); return false; } if (m_isFullscreen)//If we are fullscreen, we need to change the display { DEVMODE dmScreenSettings; //Device mode memset(&dmScreenSettings, 0, sizeof(dmScreenSettings)); dmScreenSettings.dmSize = sizeof(dmScreenSettings); dmScreenSettings.dmPelsWidth = width; //Screen width dmScreenSettings.dmPelsHeight = height; //Screen height dmScreenSettings.dmBitsPerPel = bpp; //Bits per pixel dmScreenSettings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT; if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) { MessageBox(NULL, (LPCWSTR)"Display mode failed", NULL, MB_OK); m_isFullscreen = false; } } if (m_isFullscreen) //Is it fullscreen? { dwExStyle = WS_EX_APPWINDOW; //Window Extended Style dwStyle = WS_POPUP; //Windows Style ShowCursor(false); //Hide mouse pointer } else { dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; //Window Exteneded Style dwStyle = WS_OVERLAPPEDWINDOW; //Windows Style } AdjustWindowRectEx(&m_windowRect, dwStyle, false, dwExStyle); //Adjust window to true requested size //Class registered, so now create window m_hwnd = CreateWindowEx(NULL, //Extended Style (LPCWSTR)"GLClass", //Class name (LPCWSTR)"Chapter 2", //App name dwStyle | WS_CLIPCHILDREN | WS_CLIPSIBLINGS, 0, 0, //x, y coordinates m_windowRect.right - m_windowRect.left, m_windowRect.bottom - m_windowRect.top, //Width and height NULL, //Handle to parent NULL, //Handle to menu m_hinstance, //Application instance this); //Pass a pointer to the GLWindow here //Check if window creation failed, hwnd would equal NULL if (!m_hwnd) { return 0; } m_hdc = GetDC(m_hwnd); ShowWindow(m_hwnd, SW_SHOW); UpdateWindow(m_hwnd); m_lastTime = GetTickCount() / 1000.0f; return true; } LRESULT CALLBACK GLWindow::StaticWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { GLWindow* window = nullptr; //If this is the create message if (uMsg == WM_CREATE) { //Get the pointer we stored during create window = (GLWindow*)((LPCREATESTRUCT)lParam)->lpCreateParams; //Associate the window pointer with the hwnd for the other events to access SetWindowLongPtr(hWnd, GWL_USERDATA, (LONG_PTR)window); } else { //If this is not a creation event, then we should have stored a pointer to the window window = (GLWindow*)GetWindowLongPtr(hWnd, GWL_USERDATA); if (!window) { //Do the default event handling return DefWindowProc(hWnd, uMsg, wParam, lParam); } } //Call our window's member WndProc(allows us to access member variables) return window->WndProc(hWnd, uMsg, wParam, lParam); } LRESULT GLWindow::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch (uMsg) { case WM_CREATE: { m_hdc = GetDC(hWnd); setupPixelFormat(); //Set the version that we want, in this case 3.0 int attribs[] = { WGL_CONTEXT_MAJOR_VERSION_ARB, 3, WGL_CONTEXT_MINOR_VERSION_ARB, 0, 0}; //Create temporary context so we can get a pointer to the function HGLRC tmpContext = wglCreateContext(m_hdc); //Make the context current wglMakeCurrent(m_hdc, tmpContext); //Get the function pointer wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); //If this is NULL then OpenGl 3.0 is not supported if (!wglCreateContextAttribsARB) { MessageBox(NULL, (LPCWSTR)"OpenGL 3.0 is not supported", (LPCWSTR)"An error occured", MB_ICONERROR | MB_OK); DestroyWindow(hWnd); return 0; } //Create an OpenGL 3.0 context using the new function m_hglrc = wglCreateContextAttribsARB(m_hdc, 0, attribs); //Delete the temporary context wglDeleteContext(tmpContext); //Make the GL3 context current wglMakeCurrent(m_hdc, m_hglrc); m_isRunning = true; } break; case WM_DESTROY: //Window destroy case WM_CLOSE: //Windows is closing wglMakeCurrent(m_hdc, NULL); wglDeleteContext(m_hglrc); m_isRunning = false; //Stop the main loop PostQuitMessage(0); break; case WM_SIZE: { int height = HIWORD(lParam); //Get height and width int width = LOWORD(lParam); getAttachedExample()->onResize(width, height); //Call the example's resize method } break; case WM_KEYDOWN: if (wParam == VK_ESCAPE) //If the escape key was pressed { DestroyWindow(m_hwnd); } break; default: break; } return DefWindowProc(hWnd, uMsg, wParam, lParam); } void GLWindow::processEvents() { MSG msg; //While there are messages in the queue, store them in msg while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { //Process the messages TranslateMessage(&msg); DispatchMessage(&msg); } } Here is the header: #pragma once #include <ctime> #include <windows.h> class Example;//Declare our example class class GLWindow { public: GLWindow(HINSTANCE hInstance); //default constructor bool create(int width, int height, int bpp, bool fullscreen); void destroy(); void processEvents(); void attachExample(Example* example); bool isRunning(); //Is the window running? void swapBuffers() { SwapBuffers(m_hdc); } static LRESULT CALLBACK StaticWndProc(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam); LRESULT CALLBACK WndProc(HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam); float getElapsedSeconds(); private: Example* m_example; //A link to the example program bool m_isRunning; //Is the window still running? bool m_isFullscreen; HWND m_hwnd; //Window handle HGLRC m_hglrc; //Rendering context HDC m_hdc; //Device context RECT m_windowRect; //Window bounds HINSTANCE m_hinstance; //Application instance WNDCLASSEX m_windowClass; void setupPixelFormat(void); Example* getAttachedExample() { return m_example; } float m_lastTime; };

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  • Get close window message in Hidden C# Console Application

    - by LexRema
    Hello everyone. I have a Windows Form that starts some console application in background(CreateNoWindow = rue,WindowStyle = ProcessWindowStyle.Hidden). Windows form gives me opportunity to stop the console application at any time. But I'd like to handle somehow the close message inside the console application. I tried to use hooking like: [DllImport("Kernel32")] public static extern bool SetConsoleCtrlHandler(HandlerRoutine handler, bool add); // A delegate type to be used as the handler routine // for SetConsoleCtrlHandler. public delegate bool HandlerRoutine(CtrlTypes ctrlType); // An enumerated type for the control messages // sent to the handler routine. public enum CtrlTypes { CTRL_C_EVENT = 0, CTRL_BREAK_EVENT, CTRL_CLOSE_EVENT, CTRL_LOGOFF_EVENT = 5, CTRL_SHUTDOWN_EVENT } private static bool ConsoleCtrlCheck(CtrlTypes ctrlType) { StaticLogger.Instance.DebugFormat("Main: ConsoleCtrlCheck: Got event {0}.", ctrlType); if (ctrlType == CtrlTypes.CTRL_CLOSE_EVENT) { // Handle close stuff } return true; } static int Main(string[] args) { // Subscribing HandlerRoutine hr = new HandlerRoutine(ConsoleCtrlCheck); SetConsoleCtrlHandler(hr, true); // Doing stuff } but I get the message inside ConsoleCtrlCheck only if the console window is created. But if window is hidden - I don't get any message. In my windows Form to close console application process I use proc.CloseMainWindow(); to send message to the console window. P.S. AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit; - also does not help Do you now other way to handle this situation? Thanks.

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  • how to handle base tag target attribute in iphone uiwebview to open new window

    - by user217428
    When the links are supposed to open a new window, iphone uiwebview won't trigger an event when user click these links. We had to use javascript to do some trick to the target attribute of the links. I can handle 'a' tag to open in the '_self' window with the trick without problem. But when I do it the same way with the 'base' tag. it doesn't work. I believe the base target is set by the javascript. But the base tag is in the head, which may be handled by the uiwebview before my javascript executed, so the target change may not reflected in the webkit engine. Could someone please give some suggestion, so I can open the link in the same uiwebview? The following is the sample HTML opened in the uiwebview <html> <head> <base target='_blank'> </head> <body> <a href='http://google.ca'>google</a> </body> </html> The following is the code to be executed in the (void) webViewDidFinishLoad: (UIWebView*)webView static NSString* js = @"" "function bkModifyBaseTargets()" "{" "var allBases = window.document.getElementsByTagName('base');" "if (allBases)" "{" "for (var i = 0; i < allBases.length; i++)" "{" "base = allBases[i];" "target = base.getAttribute('target');" "if (target)" "{" "base.setAttribute('target', '_self');" "}" "}" "}" "}"; [webView stringByEvaluatingJavaScriptFromString: js]; [webView stringByEvaluatingJavaScriptFromString: @"bkModifyBaseTargets()"];

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  • Installing windows 8 on windows 7

    - by ZainShah120
    I had windows 7 installed on my Laptop,I installed windows 8 on it, without formatting the System Drive,Therefore now I can see two folders windows.old and Windows,The windows folder contain my new Windows 8, IS there any way that I can go back to Window 7? without formatting, This question is not programming related but I hope I can find some good answers here, If someone think that it is not fruitful, please comment on it, and I will delete that instead of down vote.. Looking forward to hear from you Thanks

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