Search Results

Search found 26978 results on 1080 pages for 'load testing'.

Page 483/1080 | < Previous Page | 479 480 481 482 483 484 485 486 487 488 489 490  | Next Page >

  • Installed nvidia driver, activated it, and now Unity is gone. No bars, menus, nothing

    - by Noel
    I installed the nvidia driver (installed the ubuntu-x-swat ones, updated them, got the updates for them, installed bumblebee. I restarted everytime I did those steps, so no, i don't simply need to 'restart X'. I tried to run things using bumblebee, but bumblebee was like "can't access GPU driver". So I ran nvidia-settings, it said the drivers weren't in use, so I ran "sudo nvidia-xconfig", then restarted. Now, my login screen looks differently than it did before: it asks me if I want to load: "GNOME, GNOME - no effects, Cairo Dock - GNOME, System Default, or Ubuntu" when I log in, but WORST OF ALL: i no longer have any kind of GNOME/unity GUI. There are no title bars above any windows, no close/minimize/maximize buttons. The unity bar is gone, and will not show up when I call it. And the top status bar is also no longer there.

    Read the article

  • Subterranean IL: Generics and array covariance

    - by Simon Cooper
    Arrays in .NET are curious beasts. They are the only built-in collection types in the CLR, and SZ-arrays (single dimension, zero-indexed) have their own commands and IL syntax. One of their stranger properties is they have a kind of built-in covariance long before generic variance was added in .NET 4. However, this causes a subtle but important problem with generics. First of all, we need to briefly recap on array covariance. SZ-array covariance To demonstrate, I'll tweak the classes I introduced in my previous posts: public class IncrementableClass { public int Value; public virtual void Increment(int incrementBy) { Value += incrementBy; } } public class IncrementableClassx2 : IncrementableClass { public override void Increment(int incrementBy) { base.Increment(incrementBy); base.Increment(incrementBy); } } In the CLR, SZ-arrays of reference types are implicitly convertible to arrays of the element's supertypes, all the way up to object (note that this does not apply to value types). That is, an instance of IncrementableClassx2[] can be used wherever a IncrementableClass[] or object[] is required. When an SZ-array could be used in this fashion, a run-time type check is performed when you try to insert an object into the array to make sure you're not trying to insert an instance of IncrementableClass into an IncrementableClassx2[]. This check means that the following code will compile fine but will fail at run-time: IncrementableClass[] array = new IncrementableClassx2[1]; array[0] = new IncrementableClass(); // throws ArrayTypeMismatchException These checks are enforced by the various stelem* and ldelem* il instructions in such a way as to ensure you can't insert a IncrementableClass into a IncrementableClassx2[]. For the rest of this post, however, I'm going to concentrate on the ldelema instruction. ldelema This instruction pops the array index (int32) and array reference (O) off the stack, and pushes a pointer (&) to the corresponding array element. However, unlike the ldelem instruction, the instruction's type argument must match the run-time array type exactly. This is because, once you've got a managed pointer, you can use that pointer to both load and store values in that array element using the ldind* and stind* (load/store indirect) instructions. As the same pointer can be used for both input and output to the array, the type argument to ldelema must be invariant. At the time, this was a perfectly reasonable restriction, and maintained array type-safety within managed code. However, along came generics, and with it the constrained callvirt instruction. So, what happens when we combine array covariance and constrained callvirt? .method public static void CallIncrementArrayValue() { // IncrementableClassx2[] arr = new IncrementableClassx2[1] ldc.i4.1 newarr IncrementableClassx2 // arr[0] = new IncrementableClassx2(); dup newobj instance void IncrementableClassx2::.ctor() ldc.i4.0 stelem.ref // IncrementArrayValue<IncrementableClass>(arr, 0) // here, we're treating an IncrementableClassx2[] as IncrementableClass[] dup ldc.i4.0 call void IncrementArrayValue<class IncrementableClass>(!!0[],int32) // ... ret } .method public static void IncrementArrayValue<(IncrementableClass) T>( !!T[] arr, int32 index) { // arr[index].Increment(1) ldarg.0 ldarg.1 ldelema !!T ldc.i4.1 constrained. !!T callvirt instance void IIncrementable::Increment(int32) ret } And the result: Unhandled Exception: System.ArrayTypeMismatchException: Attempted to access an element as a type incompatible with the array. at IncrementArrayValue[T](T[] arr, Int32 index) at CallIncrementArrayValue() Hmm. We're instantiating the generic method as IncrementArrayValue<IncrementableClass>, but passing in an IncrementableClassx2[], hence the ldelema instruction is failing as it's expecting an IncrementableClass[]. On features and feature conflicts What we've got here is a conflict between existing behaviour (ldelema ensuring type safety on covariant arrays) and new behaviour (managed pointers to object references used for every constrained callvirt on generic type instances). And, although this is an edge case, there is no general workaround. The generic method could be hidden behind several layers of assemblies, wrappers and interfaces that make it a requirement to use array covariance when calling the generic method. Furthermore, this will only fail at runtime, whereas compile-time safety is what generics were designed for! The solution is the readonly. prefix instruction. This modifies the ldelema instruction to ignore the exact type check for arrays of reference types, and so it lets us take the address of array elements using a covariant type to the actual run-time type of the array: .method public static void IncrementArrayValue<(IncrementableClass) T>( !!T[] arr, int32 index) { // arr[index].Increment(1) ldarg.0 ldarg.1 readonly. ldelema !!T ldc.i4.1 constrained. !!T callvirt instance void IIncrementable::Increment(int32) ret } But what about type safety? In return for ignoring the type check, the resulting controlled mutability pointer can only be used in the following situations: As the object parameter to ldfld, ldflda, stfld, call and constrained callvirt instructions As the pointer parameter to ldobj or ldind* As the source parameter to cpobj In other words, the only operations allowed are those that read from the pointer; stind* and similar that alter the pointer itself are banned. This ensures that the array element we're pointing to won't be changed to anything untoward, and so type safety within the array is maintained. This is a typical example of the maxim that whenever you add a feature to a program, you have to consider how that feature interacts with every single one of the existing features. Although an edge case, the readonly. prefix instruction ensures that generics and array covariance work together and that compile-time type safety is maintained. Tune in next time for a look at the .ctor generic type constraint, and what it means.

    Read the article

  • PHP Riak in place update

    - by WojonsTech
    From what I can see, when using Riak to update an object, I first need to load the object into PHP, then edit the object, then store the object back to the Riak database. I was wondering if there is a way to update a bucket without pulling it into PHP first. That way, it would save on the network I/O and latency of pulling it into the PHP script. Can objects be edited directly on the Riak side of things? Edit: Is there away to push data to the end of a raik object, so if i have an object that is numeric array can i make a push to add subject that i know its not there or no in place updates what so ever

    Read the article

  • Is Dell Inspiron 15R Special Edition compatible with Ubuntu?

    - by Obada Talal Abu Arisheh
    I want to buy a Dell Inspiron 15R Special Edition. On ubuntu.com, it says that Dell Inspiron 15R will work properly. But the special edition has some special issues. I will list the hardware: 3rd Generation Intel® Core™ i7-3612QM processor (6M Cache, up to 3.1 GHz) 15.6" Full High Definition (1080p) LED Display 8GB2 Dual Channel DDR3 SDRAM at 1600MHz 750GB 7200 RPM SATA Hard Drive 8X Tray Load CD/DVD Burner (Dual Layer DVD+/-R Drive) AMD Radeon™ HD 7730M 2GB Built-in Skullcandy™ stereo speakers and Waves MaxxAudio® 4 technology Will it have any problem?

    Read the article

  • Why can't I use Unity 3D on a ATI Mobility Radeon HD 4200 Series with FGLRX drivers?

    - by user88257
    With a brand new install of 12.04 on my Dell Inspiron M5030, Unity 3D appears to load everything but the icons in the top left, and I am unable to click on anything. Unity 2D seems to works fine however. I have done nothing except install Synaptic Package manager and follow this guide to install FGLRX Drivers under Settings ? Additional Drivers, the driver shows as installed and functioning. Also after running: /usr/lib/nux/unity_support_test -p, I get this: OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: ATI Mobility Radeon HD 4200 Series OpenGL version string: 3.3.11653 Compatibility Profile Context Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes I am unsure as to what the problem is. I have tried the non-proprietary drivers, I could not get them to work either, but I would be willing to try again.

    Read the article

  • Blog...Dead & New Address

    - by Derek Comingore
    Hi Folks! For a while I was attempting (probably the correct word) to keep both this blog as well as my SQL Server Magazine SQL Server BI blog current. Working on growing B.I. Voyage , speaking, writing, and blogging is quite the work load. And so this blog suffered as a result. THANK YOU all who read my blog here on SQLTeam.com, I intend to leave it live for those who might benefit from its content at a later date. My consolidated, single blog can be found at http://www.sqlmag.com/blogs/sqlserverbi.aspx . Cheers, Derek

    Read the article

  • SQL SERVER – Enable PowerPivot Plugin in Excel

    - by pinaldave
    Recently I had interesting experience at one conference. My PowerPivot plugin got disabled and I had no clue how to enable the same. After while, I figured out how to enable the same. Once I got back from the event, I searched online and realize that many other people online are facing the same problem. Here is how I solved the problem. When I started Excel it did not load PowerPivot plugin. I found in option>> Add in the plug in to be disabled. I enabled the plugin and it worked very well. Let us see that with images. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: PowerPivot

    Read the article

  • Podcast: Dell Perot Systems Relies on Oracle In-Memory Database Cache

    - by john.brust
    Recently we spoke with Bill Binko, Technology Consultant at Dell Perot Systems, about a high volume web-based content delivery system they implemented for a client with Oracle In-Memory Database Cache. Their client needed to respond to ~1 billion hits (web requests) per day, but hadn't been able to support this load. Oracle In-Memory Database Cache allowed for multiple & complicated queries to take place without ever hitting the disk...providing sub-millisecond response time and ability to manage much higher high volumes of data. Old System: Old SQL Server Database, over 300 servers, difficult to maintain. New System: One Oracle Database 11g instance, multiple Oracle RAC nodes, backed up by Oracle Data Guard, and Oracle In-Memory Database Cache to cut query response times by 10x. Listen to the podcast.

    Read the article

  • Make my website dynamically loaded data available to Facebook Open Graph Object Scrapper

    - by fvaliquette
    Here is the design of my web site: The user enter myWebsite.com/a/1 .htaccess rules redirect to myWebsite.com/b Now the JavaScript ExtJS library is loading. Extracting the value from the URL (in this case it is “1”) Loading ./xml/1.xml From 1.xml setting the Open Graph data (Title, type, image, etc) Loading data that will be shown to the user from 1.xml into the website. My question is: How can I make the Open Graph data available to Facebook? Facebook do not to load my ExtJS JavaScript Library before extracting the Open Graph Object values from the HTML. Is there an easy solution to this problem? The only solutions I found is to make statics web pages or dynamically pages rendered on the server side but I would like to avoid these since my web page implementation is already finished and I would like to avoid re working on it.

    Read the article

  • Announcing Four Weeks of SSIS MicroTraining!

    - by andyleonard
    For the next four Tuesdays – 29 Nov, 6 Dec, 13 Dec, and 20 Dec – I will deliver a 30 – 45 minute presentation beginning at 11:00 AM EST on Google+ . Please note Google+ limits attendance to the first ten people who join the Hangout and I have no control over who gets in. The topics will be: 29 Nov – “I See a Control Flow. Now What?” (Creating Your First SSIS Package) 6 Dec – The Incremental Load SSIS Design Pattern 13 Dec – Flat File Fu 20 Dec – SSIS Frameworks Magic Details 29 Nov – “I See a Control...(read more)

    Read the article

  • Installation won't finish

    - by saman
    I've just tried to install Ubuntu, but the installation progress bar hasn't progressed for a long time. When trying to install Ubuntu 10, the installation did finish. It said that Ubuntu needed to be restarted. After clicking OK, a list of errors popped up. I restarted the computer, and because i didn't remember that the boot loader is on flash, it didn't load. So now I'm installing ubuntu, but similar to 10 that couldn't restart it, I can't end the install; it says "installing the system". What should I do?

    Read the article

  • Effective template system

    - by Alex
    I'm building a content management system, and need advice on which theming structure should I adopt. A few options (This is not a complete list): Wordpress style: the controller decides what template to load based on the user request, like: home page / article archive / single article page etc. each of these templates are unrelated to other templates, and must exist within the theme the theme developer decides if (s)he want to use inner-templates (like "sidebar", "sidebar item"), and includes them manually where (s)he thinks are needed. Drupal style: the controller gives control to the theme developer only to inner-templates; if they don't exist it falls back internally to some default templates (I find this very restrictive) Funky style: the controller only loads a "index.php" template and provides the theme developer conditional tags, which he can use to include inner-templates if (s)he wants. Among these styles, or others what style of template system allows for fast development and a more concise design and implementation.

    Read the article

  • Facebook and Gmail stop working after 10 minutes

    - by Julia
    I have problem with facebook and gmail only: It works fine and lets me log in, view photos and videos, read new messages, etc. But after 5-10 minuets it doesn't load at all This webpage is not available. The webpage at http://www.facebook.com/ might be temporarily down or it may have moved permanently to a new web address. More information on this error Below is the original error message Error 101 (net::ERR_CONNECTION_RESET): Unknown error After deleting cookies this problem disappears for 5-10 minuets, then I get the same error. It happens with Google Chrome and Firefox. Ping works fine. I have checked System-Preferences-Network Proxy it sets on Default - "Direct Internet Connection". Then I have run test (chrome://net-internals/#tests) and got some FAIL results Use system proxy settings Disable IPv6 host resolving Probe for IPv6 host resolving IPv6 is disabled.

    Read the article

  • How To Colorize Black and White Vintage Photographs in Photoshop

    - by Eric Z Goodnight
    Ever wanted to add color to your old, vintage, or historical photographs? Load up some old pictures and see how color can be added quickly to any black and white photograph in this simple Photoshop how to. While many purists simply don’t like the look of colorized black and white photographs, the ability to add color to black and white images is as indispensible as it is simple. Read on to see just how easy it can be Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Hack a Wireless Doorbell into a Snail Mail Indicator Enjoy Clutter-Free YouTube Video Viewing in Opera with CleanTube Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic]

    Read the article

  • Shotwell issues in 11.10

    - by John Speed
    I had used Shotwell happily previously then updated to Natty last week. Despite Shotwell showing on the tool bar on screen, when clicked, nothing happened, and it ignored my SD card when loaded. I read all sorts of remedies and tried everything to no avail. When I next turned on the laptop, Ocelot was available so with nothing to loose, I upgraded again. Still no Shotwell. Tried all the new fixes and now atleast I have the icon pictures but nothing behind it. When I ran the command to load the log file, Shotwell loaded and all my photos are present. Exited programme, and now nothing. Can anyone tell me where I have gone wrong please.

    Read the article

  • Moodle Inconsistencies, Flowplayer, or Server?

    - by dglickler
    We are trying to decide if an issue we're having with Moodle and our videos is a flowplayer issue, a video issue, or a network issue. Any input is welcome. We've had videos in our Moodle (version 1.9, we're working on an upgrade on a different server) up for weeks, or even months. After that time, some of them have suddenly just stopped working. When they don't work, they just don't load. The videos work when we first upload them. With flowplayer, we don't get errors, just a blank screen. We have re-uploaded our videos several times when this has happened, but we really would like to know what's causing it so that we can prevent it. There are also no keyframe issues with the video. We are currently trying to find answers through various searches, but have not had any luck. I will continue to post more info as I come across it...but if there's anyone who knows or has ideas, it's welcome.

    Read the article

  • Extending Blend for Visual Studio 2013

    - by Chris Skardon
    Originally posted on: http://geekswithblogs.net/cskardon/archive/2013/11/01/extending-blend-for-visual-studio-2013.aspxSo, I got a comment yesterday on my post about Extending Blend 4 and Blend for Visual Studio 2012 asking if I knew how to get it working for Blend for Visual Studio 2013.. My initial thoughts were, just change the location to get the blend dlls from Visual Studio 11.0 to 12.0 and you’re all set, so I went to do that, only to discover that the dlls I normally reference, well – they don’t exist. So… I’ve made a presumption that the actual process of using MEF etc is still the same. I was wrong. So, the route to discovery – required DotPeek and opening a few of blends dlls.. Browsing through the Blend install directory (./Microsoft Visual Studio 12.0/Blend/) I notice the .addin files: So I decide to peek into the SketchFlow dll, then promptly remember SketchFlow is quite a big thing, and hunting through there is not ideal, luckily there is another dll using an .addin file, ‘Microsoft.Expression.Importers.Host’, so we’ll go for that instead. We can see it’s still using the ‘IPackage’ formula, but where is that sucker? Well, we just press F12 on the ‘IPackage’ bit and DotPeek takes us there, with a very handy comment at the top: // Type: Microsoft.Expression.Framework.IPackage // Assembly: Microsoft.Expression.Framework, Version=12.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a // MVID: E092EA54-4941-463C-BD74-283FD36478E2 // Assembly location: C:\Program Files (x86)\Microsoft Visual Studio 12.0\Blend\Microsoft.Expression.Framework.dll Now we know where the IPackage interface is defined, so let’s just try writing a control. Last time I did a separate dll for the control, this time I’m not, but it still works if you want to do it that way. Let’s build a control! STEP 1 Create a new WPF application Naming doesn’t matter any more! I have gone with ‘Hello2013’ (see what I did there?) STEP 2 Delete: App.Config App.xaml MainWindow.xaml We won’t be needing them STEP 3 Change your application to be a Class Library instead. (You might also want to delete the ‘vshost’ stuff in your output directory now, as they only exist for hosting the WPF app, and just cause clutter) STEP 4 Add a reference to the ‘Microsoft.Expression.Framework.dll’ (which you can find in ‘C:\Program Files\Microsoft Visual Studio 12.0\Blend’ – that’s Program Files (x86) if you’re on an x64 machine!). STEP 5 Add a User Control, I’m going with ‘Hello2013Control’, and following from last time, it’s just a TextBlock in a Grid: <UserControl x:Class="Hello2013.Hello2013Control" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300"> <Grid> <TextBlock>Hello Blend for VS 2013</TextBlock> </Grid> </UserControl> STEP 6 Add a class to load the package – I’ve called it – yes you guessed – Hello2013Package, which will look like this: namespace Hello2013 { using Microsoft.Expression.Framework; using Microsoft.Expression.Framework.UserInterface; public class Hello2013Package : IPackage { private Hello2013Control _hello2013Control; private IWindowService _windowService; public void Load(IServices services) { _windowService = services.GetService<IWindowService>(); Initialize(); } private void Initialize() { _hello2013Control = new Hello2013Control(); if (_windowService.PaletteRegistry["HelloPanel"] == null) _windowService.RegisterPalette("HelloPanel", _hello2013Control, "Hello Window"); } public void Unload(){} } } You might note that compared to the 2012 version we’re no longer [Exporting(typeof(IPackage))]. The file you create in STEP 7 covers this for us. STEP 7 Add a new file called: ‘<PROJECT_OUTPUT_NAME>.addin’ – in reality you can call it anything and it’ll still read it in just fine, it’s just nicer if it all matches up, so I have ‘Hello2013.addin’. Content wise, we need to have: <?xml version="1.0" encoding="utf-8"?> <AddIn AssemblyFile="Hello2013.dll" /> obviously, replacing ‘Hello2013.dll’ with whatever your dll is called. STEP 8 We set the ‘addin’ file to be copied to the output directory: STEP 9 Build! STEP 10 Go to your output directory (./bin/debug) and copy the 3 files (Hello2013.dll, Hello2013.pdb, Hello2013.addin) and then paste into the ‘Addins’ folder in your Blend directory (C:\Program Files\Microsoft Visual Studio 12.0\Blend\Addins) STEP 11 Start Blend for Visual Studio 2013 STEP 12 Go to the ‘Window’ menu and select ‘Hello Window’ STEP 13 Marvel at your new control! Feel free to email me / comment with any problems!

    Read the article

  • Shotwell not available in 11.10

    - by John Speed
    I had used Shotwell happily previously then updated to Natty last week. Despite Shotwell showing on the tool bar on screen, when clicked, nothing happened, and it ignored my SD card when loaded. I read all sorts of remedies and tried everything to no avail. When I next turned on the laptop, Ocelot was available so with nothing to loose, I upgraded again. Still no Shotwell. Tried all the new fixes and now atleast I have the icon pictures but nothing behind it. When I ran the command to load the log file, Shotwell loaded and all my photos are present. Exited programme, and now nothing. Can anyone tell me where I have gone wrong please.

    Read the article

  • Pygame set_colorkey transparency issues

    - by Nathan Chowning
    I'm having a strange issue that I cannot seem to remedy. I am doing some prototyping with Pygame on a desktop running windows and a laptop running OS X. Both are running python v2.7.3 (installed via homebrew for the Macbook) and pygame v1.9.1. For transparency, I have been using set_colorkey with a transparency color of (255, 0, 255). Here is the applicable code: transColor = pygame.Color(255, 0, 255) image = pygame.image.load(playerPath + "idle.png").convert() image.set_colorkey(transColor) This works flawlessly on my windows machine. On my laptop, it does not work. It just shows the hideous magenta color. Here's the strange part. If I change the transColor to (0, 0, 0), all black pixels in my images are transparent. Has anyone run into this issue before?

    Read the article

  • How can I reduce lagging with GUI/GPU stuff -- make Unity run smaller, quicker, faster?

    - by chris
    Finally installed Ubuntu 12.04 on my HP Pavilion 2000. Have all of my apps on and loaded and am happy thus far. ONE ISSUE -- I'm experiencing a small amount of GUI/GPU style lagging when I go to open menus, move windows, etc. What settings can I disable to allow it to run sharply and quickly, even if i t means sacrificing some of the graphics? Have already installed pre-load. Just want the OS to run sharply and quickly with menu refreshes, window moves, etc. I do not mind sacrificing graphics. Somone mentionted to me I have to install video drivers but the two that come up in system settings under drivers it won't let me install. ALSO : I am driving a second 19" monitor -- would that make a difference performance wise as well? Thanks in advance. Chris

    Read the article

  • Unable to add host running ubuntu for nagios monitoring?

    - by karthick87
    I am unable to add ubuntu server in nagios monitoring. I am getting "CHECK_NRPE: Socket timeout after 40 seconds." error for few services "CPU Load, Cron File Check, Current Users, Disk Check, NTP Daemon, Time Check, Total Processes, Zombie Processes". Please find the snapshot for the same below, Details: Installed nrpe plugin in ubuntu host. On running the below command from remote host running ubuntu (not nagios server) am getting the following output, root@ubuntu-cacher:~# /usr/local/nagios/libexec/check_nrpe -H localhost NRPE v2.13 But in nagios server i am getting "CHECK_NRPE: Socket timeout after 40 seconds." error. Additional Information: Am running nrpe under xinetd, when i execute the following command i dont get any output, root@ubuntu-cacher:~# netstat -at | grep nrpe But getting the following output when checking, root@ubuntu-cacher:~# netstat -ant|grep 5666 tcp 0 0 0.0.0.0:5666 0.0.0.0:* LISTEN tcp 0 0 172.29.*.*:5666 172.29.*.*:33693 ESTABLISHED tcp 0 0 172.29.*.*:5666 172.29.*.*:33692 ESTABLISHED

    Read the article

  • Including slick2d or slick-util in maven build?

    - by BotskoNet
    I'm converting a project to lwjgl and trying to use slick-util as well. There's no slick-util maven repo anywhere (nor slick2d itself anymore). I've included local dependancies before using <dependency> <groupId>org.newdawn</groupId> <artifactId>slick</artifactId> <version>237</version> <scope>system</scope> <systemPath>${project.basedir}/lib/slick-util.jar</systemPath> </dependency> The maven package process runs without issue, but when I try to run the jar, it errors out with a ClassNotFoundException. There's no mention of slick-util in the manifest and I can't find out how to make my game load that jar properly. Side question: how do I ensure when I distribute my applications, the game properly installs these libraries?

    Read the article

  • Xna Loading Screens

    - by Cyral
    I'm making a 2D XNA game. I'd like to implement loading screens when stuff has to load for a while. Like when I login to an account, connect to the server, and generate worlds. I'm pretty sure it needs to be multithreaded, because I want to be able to do something like "Generating World 10%...11%...". GenerateWorld() { //Call StartLoading("Generating World"); or something //Starter generating, Updating progress... //End loading screen and fade into world } Help appreciated, I'm new.

    Read the article

  • Where is Kile's dictionary?

    - by user2413
    Hi, I've accidentally added 'itterative' to Kile's dictionary (right click on the wrong button). Now I'd like to remove 'itterative' from the list of correct words but I can't locate the dictionary anymore (the old link in settings-configure kile ) does not link to where it used to... Thanks in advance, PS: I use Kile as out of the box...no special settings no-nothing EDIT To adress Oli's answer below. Kcontrol is not in the 10.10 reps (apparently) downloading the .tar.gz version of kcontrol and install it, by typping: cd ~/Documents/khepera SUBDIRS="libtns_util libxfgc libkhepera kcontrol" for i in $SUBDIRS ; do make -C $i install; done for i in $SUBDIRS; do make -C $i clean; done for i in $SUBDIRS; do make -C $i tgz; done creates load-full of errors. I guess they could be solved, but it seems of an overkill just to locate Kile's dictionary. Any other ideas?

    Read the article

  • Awesome-WM inside gnome-shell -> Get rid of top bar

    - by joe8
    I am using awesome-wm now, and was trying to get it working with gnome-shell. I have basically followed those steps: http://awesome.naquadah.org/wiki/Quickly_Setting_up_Awesome_with_Gnome#Ubuntu_11.10 But now I have two bars, one at the bottom and one at the top. Is there any way to get rid of one of those (preferring top bar). If that is not possible, is there a way to load the gnome-shell widgets in the top bar? Now it's only displaying the time. screen: Thanks ;)

    Read the article

< Previous Page | 479 480 481 482 483 484 485 486 487 488 489 490  | Next Page >