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  • Chrome intègre Google Instant grâce à des performances améliorées et passe la barre des 120 millions d'utilisateurs

    Chrome intègre Google Instant et passe la barre des 120 millions d'utilisateurs Mise à jour du 08.12.2010 par Katleen Lors de sa keynote évènement d'hier soir, Google a fait quelques annonces concernant son navigateur. Il est désormais utilisé quotidiennement par 120 millions de personnes. C'est encore "peu" au regard de certains, et du marché, mais cela représente tout de même une sacrée évolution par rapport aux 70 millions d'internautes qui l'utilisaient chaque jour en mai 2010. Ceci alloue au logiciel la troisième place mondiale (9.26% de part de marché), derrière Internet Explorer et Firefox. Chrome intégrera également Google Instant dans l'omnibox et dans...

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  • An Alternate Vision of the Original Mario Movie [Video]

    - by Asian Angel
    In this alternate vision of the original movie, Joe Nicolosi shows us a Mario who is down and out on his luck and has lost his girlfriend to a yuppie, but refuses to give up. Can Mario turn things around? Warning: Video contains language that may be considered inappropriate. “Mario” – SXSW 2011 Film Bumper [via Geeks are Sexy] How to Enable Google Chrome’s Secret Gold IconHow to Create an Easy Pixel Art Avatar in Photoshop or GIMPInternet Explorer 9 Released: Here’s What You Need To Know

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  • Installing Wordpress - constant PHP/MySQL extension appears missing

    - by Driss Zouak
    I've got Win2003 w/IIS6, PHP 5 and MySQL installed. I can confirm PHP is installed correctly because I have a testMe.php that runs properly. When I run the Wordpress setup, I get informed that Your PHP installation appears to be missing the MySQL extension which is required by WordPress. But in my PHP.ini in the DYNAMIC EXTENSIONS section I have extension=php_mysql.dll extension=php_mysqli.dll I verified that mysql.dll and libmysql.dll are both in my PHP directory. I copied my libmysql.dll to the C:\Windows\System32 directory. When I try to run the initial setup for WordPress, I get this answer. I've Googled setting this up, and everything comes down to the above. I'm missing something, but none of the instructions that I've found online seem to cover whatever that is.

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  • How to merge two different Makefiles?

    - by martijnn2008
    I have did some reading on "Merging Makefiles", one suggest I should leave the two Makefiles separate in different folders [1]. For me this look counter intuitive, because I have the following situation: I have 3 source files (main.cpp flexibility.cpp constraints.cpp) one of them (flexibility.cpp) is making use of the COIN-OR Linear Programming library (Clp) When installing this library on my computer it makes sample Makefiles, which I have adjust the Makefile and it currently makes a good working binary. # Copyright (C) 2006 International Business Machines and others. # All Rights Reserved. # This file is distributed under the Eclipse Public License. # $Id: Makefile.in 726 2006-04-17 04:16:00Z andreasw $ ########################################################################## # You can modify this example makefile to fit for your own program. # # Usually, you only need to change the five CHANGEME entries below. # ########################################################################## # To compile other examples, either changed the following line, or # add the argument DRIVER=problem_name to make DRIVER = main # CHANGEME: This should be the name of your executable EXE = clp # CHANGEME: Here is the name of all object files corresponding to the source # code that you wrote in order to define the problem statement OBJS = $(DRIVER).o constraints.o flexibility.o # CHANGEME: Additional libraries ADDLIBS = # CHANGEME: Additional flags for compilation (e.g., include flags) ADDINCFLAGS = # CHANGEME: Directory to the sources for the (example) problem definition # files SRCDIR = . ########################################################################## # Usually, you don't have to change anything below. Note that if you # # change certain compiler options, you might have to recompile the # # COIN package. # ########################################################################## COIN_HAS_PKGCONFIG = TRUE COIN_CXX_IS_CL = #TRUE COIN_HAS_SAMPLE = TRUE COIN_HAS_NETLIB = #TRUE # C++ Compiler command CXX = g++ # C++ Compiler options CXXFLAGS = -O3 -pipe -DNDEBUG -pedantic-errors -Wparentheses -Wreturn-type -Wcast-qual -Wall -Wpointer-arith -Wwrite-strings -Wconversion -Wno-unknown-pragmas -Wno-long-long -DCLP_BUILD # additional C++ Compiler options for linking CXXLINKFLAGS = -Wl,--rpath -Wl,/home/martijn/Downloads/COIN/coin-Clp/lib # C Compiler command CC = gcc # C Compiler options CFLAGS = -O3 -pipe -DNDEBUG -pedantic-errors -Wimplicit -Wparentheses -Wsequence-point -Wreturn-type -Wcast-qual -Wall -Wno-unknown-pragmas -Wno-long-long -DCLP_BUILD # Sample data directory ifeq ($(COIN_HAS_SAMPLE), TRUE) ifeq ($(COIN_HAS_PKGCONFIG), TRUE) CXXFLAGS += -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\" CFLAGS += -DSAMPLEDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatasample`\" else CXXFLAGS += -DSAMPLEDIR=\"\" CFLAGS += -DSAMPLEDIR=\"\" endif endif # Netlib data directory ifeq ($(COIN_HAS_NETLIB), TRUE) ifeq ($(COIN_HAS_PKGCONFIG), TRUE) CXXFLAGS += -DNETLIBDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatanetlib`\" CFLAGS += -DNETLIBDIR=\"`PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --variable=datadir coindatanetlib`\" else CXXFLAGS += -DNETLIBDIR=\"\" CFLAGS += -DNETLIBDIR=\"\" endif endif # Include directories (we use the CYGPATH_W variables to allow compilation with Windows compilers) ifeq ($(COIN_HAS_PKGCONFIG), TRUE) INCL = `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --cflags clp` else INCL = endif INCL += $(ADDINCFLAGS) # Linker flags ifeq ($(COIN_HAS_PKGCONFIG), TRUE) LIBS = `PKG_CONFIG_PATH=/home/martijn/Downloads/COIN/coin-Clp/lib64/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/lib/pkgconfig:/home/martijn/Downloads/COIN/coin-Clp/share/pkgconfig: pkg-config --libs clp` else ifeq ($(COIN_CXX_IS_CL), TRUE) LIBS = -link -libpath:`$(CYGPATH_W) /home/martijn/Downloads/COIN/coin-Clp/lib` libClp.lib else LIBS = -L/home/martijn/Downloads/COIN/coin-Clp/lib -lClp endif endif # The following is necessary under cygwin, if native compilers are used CYGPATH_W = echo # Here we list all possible generated objects or executables to delete them CLEANFILES = clp \ main.o \ flexibility.o \ constraints.o \ all: $(EXE) .SUFFIXES: .cpp .c .o .obj $(EXE): $(OBJS) bla=;\ for file in $(OBJS); do bla="$$bla `$(CYGPATH_W) $$file`"; done; \ $(CXX) $(CXXLINKFLAGS) $(CXXFLAGS) -o $@ $$bla $(LIBS) $(ADDLIBS) clean: rm -rf $(CLEANFILES) .cpp.o: $(CXX) $(CXXFLAGS) $(INCL) -c -o $@ `test -f '$<' || echo '$(SRCDIR)/'`$< .cpp.obj: $(CXX) $(CXXFLAGS) $(INCL) -c -o $@ `if test -f '$<'; then $(CYGPATH_W) '$<'; else $(CYGPATH_W) '$(SRCDIR)/$<'; fi` .c.o: $(CC) $(CFLAGS) $(INCL) -c -o $@ `test -f '$<' || echo '$(SRCDIR)/'`$< .c.obj: $(CC) $(CFLAGS) $(INCL) -c -o $@ `if test -f '$<'; then $(CYGPATH_W) '$<'; else $(CYGPATH_W) '$(SRCDIR)/$<'; fi` The other Makefile compiles a lot of code and makes use of bison and flex. This one is also made by someone else. I am able to alter this Makefile when I want to add some code. This Makefile also makes a binary. CFLAGS=-Wall LDLIBS=-LC:/GnuWin32/lib -lfl -lm LSOURCES=lex.l YSOURCES=grammar.ypp CSOURCES=debug.cpp esta_plus.cpp heap.cpp main.cpp stjn.cpp timing.cpp tmsp.cpp token.cpp chaining.cpp flexibility.cpp exceptions.cpp HSOURCES=$(CSOURCES:.cpp=.h) includes.h OBJECTS=$(LSOURCES:.l=.o) $(YSOURCES:.ypp=.tab.o) $(CSOURCES:.cpp=.o) all: solver solver: CFLAGS+=-g -O0 -DDEBUG solver: $(OBJECTS) main.o debug.o g++ $(CFLAGS) -o $@ $^ $(LDLIBS) solver.release: CFLAGS+=-O5 solver.release: $(OBJECTS) main.o g++ $(CFLAGS) -o $@ $^ $(LDLIBS) %.o: %.cpp g++ -c $(CFLAGS) -o $@ $< lex.cpp: lex.l grammar.tab.cpp grammar.tab.hpp flex -o$@ $< %.tab.cpp %.tab.hpp: %.ypp bison --verbose -d $< ifneq ($(LSOURCES),) $(LSOURCES:.l=.cpp): $(YSOURCES:.y=.tab.h) endif -include $(OBJECTS:.o=.d) clean: rm -f $(OBJECTS) $(OBJECTS:.o=.d) $(YSOURCES:.ypp=.tab.cpp) $(YSOURCES:.ypp=.tab.hpp) $(YSOURCES:.ypp=.output) $(LSOURCES:.l=.cpp) solver solver.release 2>/dev/null .PHONY: all clean debug release Both of these Makefiles are, for me, hard to understand. I don't know what they exactly do. What I want is to merge the two of them so I get only one binary. The code compiled in the second Makefile should be the result. I want to add flexibility.cpp and constraints.cpp to the second Makefile, but when I do. I get the problem following problem: flexibility.h:4:26: fatal error: ClpSimplex.hpp: No such file or directory #include "ClpSimplex.hpp" So the compiler can't find the Clp library. I also tried to copy-paste more code from the first Makefile into the second, but it still gives me that same error. Q: Can you please help me with merging the two makefiles or pointing out a more elegant way? Q: In this case is it indeed better to merge the two Makefiles? I also tried to use cmake, but I gave upon that one quickly, because I don't know much about flex and bison.

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  • How to bind mouse buttons to keys?

    - by Callum Rogers
    I have a Logitech MX400 Laser Mouse which has 5 buttons + 4 for vertical/horizontal scrolling. I would like it set up so instead of horizontal scrolling pressing right on the scrollwheel will send Ctrl+Tab and left will send Ctrl+Shift+Tab, which will allow me to cycle through tabs in browsers. Also, it would be nice if I could remap the middle button to one of the ones on the side as it is really hard to press down. Another bonus would be if I could write a script that allows me to define what buttons do what dependent on which window is currently active. I have tried using xmodmap but I could only see how to rearrange buttons, not have them send key signals. Thanks in advance. Button Map (using xev): Left 1 Middle 2 Right 3 ScrollUp 4 ScrollDown 5 ScrollLeft 6 ScrollRight 7 Backward 8 Forward 9

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  • How to make a battle system in a mobile indie game more fun and engaging

    - by Matt Beckman
    I'm developing an indie game for mobile platforms, and part of the game involves a PvP battle system (where the target player is passive). My vision is simple: the active player can select a weapon/item, then attack/use, and display the calculated outcome. I have a concept for battle modifiers that affect stats to make it more interesting, but I'm not convinced the vision is complete. I've received some inspiration from the game engine that powers Modern War/Kingdom Age/Crime City, but I want more control to make it more fun. In those games, you don't have the option to select weapons or use items, and the "battling" screen is simply 3D eye candy. Since this will be an indie game, I won't be spending $$$ on a team of professional 3D artists/animators, so my edge needs to be different. How would you make a battle system like this more fun and engaging?

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  • How to create a custom yaml config file in Symfony

    - by Guillaume Flandre
    What I want to do is quite simple: store data in a custom config file that I want to read later on. I created my file something.yml that I put in the global config directory. It looks like that: prod: test: ok dev: test: ko all: foo: bar john: doe Then I copied the config_handlers.yml and also put it in the config directory and added the following at the top of the file: config/something.yml: class: sfDefineEnvironmentConfigHandler param: prefix: something_ But if I'm calling sfConfig::get("something_foo"); I keep getting NULL. What did I do wrong? I just want to read values, so no need to create a custome config handler, right? I've read the doc here: http://www.symfony-project.org/book/1_2/19-Mastering-Symfony-s-Configuration-Files even though I'm running 1.4 (I don't think that changed since then). Edit: Of course I can use sfYaml::load() but I'd like to do things in a better way.

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  • Android NDK Question

    - by Kyle
    The NDK does not contain very many shared libraries for you to access. As a result, I must build many sources myself and link them into my shared library via static/shared libraries. I want to compile libpng as a Static Library. Trouble is, I have absolutely no idea how, nor does google instruct you how to do so in their NDK. I'm no expert on the NDK even after reading everything I can find, so I would really appreciate someone who actually knows how this is done. I do have the Android.mk file for libpng, as google's Android OS source contains it. Infact, I got the entire directory on the android OS source for libpng and it's dependent libraries. It was somewhat of a shortcut instead of making one myself. I don't know how to make a particular directory which contains this file, though. Thanks for reading!

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  • Cannot connect to Onda GSM phone using network-manager

    - by marcobra
    On Oneiric unstable fully updated/upgraded using network-manager broadband connection with: ID 19d2:1015 ONDA Communication S.p.A. I want some hints to make a Onda GSM usbkey 19d2:1015 work? route show me Destination Gateway Genmask Flags Metric Ref Use Iface default * 0.0.0.0 U 0 0 0 usb0 link-local * 255.255.0.0 U 1000 0 0 usb0 It connects and the usb0 device get ip-address from the provider but I cannot get webpages (also typing a known ip in firefox) It seem to be something about routing default gw, there is no active firewall on this pc btw, all works using sakis3g or wvdial or gnome-ppp

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  • Pear SOAP and XAMPP on Ubuntu

    - by Vincent
    All, I have installed xampp for linux on ubuntu 9.10. The installation directory is /opt/lampp. The xampp website says PEAR comes with the installation.. I am relatively new to PEAR and want to know the answers for following: Is PEAR installed with xampp or need to be installed separately using synaptic package manager? I browse to /opt/lampp/bin directory and see "pear" there, but when i type it in the command line, it says "The program 'pear' is currently not installed. You can install it by typing: sudo apt-get install php-pear pear: command not found " I want to use PEAR:SOAP package in my PHP code. How to use that? Do I need to set any paths to the pear in my php.ini? Thanks

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  • « On explore sur l'iPad, on achète sur un ordinateur » : une étude de Miratech

    « On explore sur l'iPad, mais on achète sur un ordinateur » Une étude de Miratech Miratech a réalisé une étude comparant la navigation Internet entre iPad et ordinateur. Conclusion : l'ordinateur est beaucoup plus efficace pour des tâches spécifiques et l'iPad est plus ludique pour explorer du contenu. Voici le contenu de l'étude : Un échantillon de 20 utilisateurs équi-répartis, familiers avec l'iPad, a été testé dans nos laboratoires de test utilisateur. Il leur était demandé de naviguer sur cinq sites web connus en France disposant aussi d'une application iPad (Amazon, La Redoute, Allociné, Les Pages Jaunes et Voyages SNCF). Nous avons testé les na...

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  • Optimizing graphics for an iOS flash game

    - by 1GR3
    A friend of mine and myself are working on a flash developed iOS (and later Android) puzzle board game. He's a developer and I'm a designer/developer so (no surprise) we have different points of view. His method: make small tiles (100x100px) in Photoshop join them into the board and then in flash apply effects to the board to avoid repetition (80's not in the good way). My method: precompose the whole board (960x640px+bleed) in Photoshop and than mask active and inactive areas in flash. What do you think?

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  • The Importance of Using !important in CSS Styles

    - by Ken Cox [MVP]
    I just lost time trying to hide a CSS border in a third-party control, so it’s worth a quick post to help others avoid similar frustration. I could plainly see in the Internet Explorer 8 developer tool that an unwanted border in the Telerik RadRotator   was coming from the style classes named .RadRotator_Web20 and .rrClipRegion. So, to remove the border, I inserted my own style in the page as an override: .RadRotator_Web20 .rrClipRegion {     border: 0px; } No change! WTF??? Okay...(read more)

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  • Compile rt73 driver (serialmonkey) on Ubuntu

    - by Curro
    Hello. I'm trying to compile some WiFi drivers I downloaded from SerialMonkey: http://rt2x00.serialmonkey.com/wiki/index.php/Downloads It's about a driver for a Ralink rt73 chipset. I already got the build-essentials and the kernel-headers on my computer. When I try to compile the driver using the "make" command I get this error: root@curro-ubuntu:/usr/src/rt73-cvs-2009041204/Module# sudo make make[1]: Entering directory `/usr/src/linux-headers-2.6.31-20-generic' Building modules, stage 2. MODPOST 0 modules make[1]: Leaving directory `/usr/src/linux-headers-2.6.31-20-generic' rt73.ko failed to build! make: *** [module] Error 1 I've looked over the Internet and haven't found anything yet, I don't know why am I getting this error. I have Ubuntu 9.10 installed on this computer. I've seen some other persons having the same issue Any help would be greatly appreciated. Thanks in advance

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  • Graphics on boot split into three sections

    - by a sandwhich
    I just installed 13.04 onto a new laptop because of the ease of install with the uefi bios. When I boot the system though, the screen is split into three sections each about 640x200 at the top of the screen, with the active terminal mirrored across them. Although I can login, startx fails due to something about a file. I have tried booting with vga=711 and normal nomodeset with no success. Booting the live usb I originally installed from results in the same issue. The graphics driver in the xorg.conf.something from what I can make out is set to vesa, but it could be set to some other four character value that is similar to vesa, hard to tell. How can I fix this? One thing to note, the laptop has two dedicated GT 750m's, along with the intel 4000 built into the processor. This is what it looks like, the purple box is what the grub2 menu was in before boot.

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  • What is a good site to use for scheduling 20+ developers and 10 projects? (resource planning) [closed]

    - by b-ryce
    I have around 20 developers and 10 or so active projects. Then I get asked if my team can take on more work, and who is going to free up when. Currently we are using a spreadsheet to keep track :( I've been digging around for a few hours and haven't found anything that meets my requirements, which are: Web based Schedule a developer's time over a period of days/weeks/months Be able to see at a glance which developer has extra capacity Quickly see when the group could take on another large project I don't mind paying for the software (It does NOT need to be free) Two projects which look close are http://www.ganttic.com/tour and http://resourceguruapp.com/ What else are people using? Anyone have the perfect solution

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  • hp -ux remote cpio copy

    - by soField
    REMOTE SERVER remsh remoteserverhostname -l remoteusername find /tmp/a1/ | cpio -o > /tmp/paketr.cpio LOCAL SERVER rcp remoteserverhostname:/tmp/paketr.cpio /tmp/aaa cpio -idmv < /tmp/paketr.cpio i'am trying to get and create directory structure from remote server to local server i can do this with following command list but i wonder if i can do this with just one command by running cpio with pass-through mode remsh remoteserverhostname find /tmp/a1 | cpio -pd /tmp current </tmp/tmp/a1/b1/y1> newer current </tmp/tmp/a1/b1/z1> newer current </tmp/tmp/a1/b2/l2smc> newer "/tmp/a1/b3": No such file or directory Cannot stat </tmp/a1/b3>. 0 blocks so when i try to cpio -pd option , i am expecting it to create directories for me but it does not i was using rcp but its not preserving symbolic links :( what can i do ? hp-ux

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  • Slowdowns while using Firefox

    - by aneal
    I have Windows 7 and Natty installed on my computer. There is no problem on Windows 7's side, but whenever I log into Natty, it slows down while using Firefox 4. I tried it in normal mode using Unity and classic mode. However, the result is the same: it slows down e.g. when I scroll, it takes time to get effect, and also when I click other tabs, it takes time to active them. Moreover I cannot type properly, due to the lag. I don't know what the problem is?

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  • How to deploy code using git

    - by luckytaxi
    I have a bare repository initialize on my webserver. I code on my workstation and I'm able to push/pull/commit changes to it. Now, I want to deploy this code on the webserver but into my apache directory (/var/www/html). If I wanted to track the changes (only pull no push) from this directory, should I clone the repo first? This way I can make changes locally, then commit and push to "central repo" and then pull from the documentroot folder to see the changes in "prod."

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  • How do gitignore exclusion rules actually work?

    - by meowsqueak
    I'm trying to solve a gitignore problem on a large directory structure, but to simplify my question I have reduced it to the following. I have the following directory structure of two files (foo, bar) in a brand new git repository (no commits so far): a/b/c/foo a/b/c/bar Obviously, a 'git status -u' shows: # Untracked files: ... # a/b/c/bar # a/b/c/foo What I want to do is create a .gitignore file that ignores everything inside a/b/c but does not ignore the file 'foo'. If I create a .gitignore thus: c/ Then a 'git status -u' shows both foo and bar as ignored: # Untracked files: ... # .gitignore Which is as I expect. Now if I add an exclusion rule for foo, thus: c/ !foo According to the gitignore manpage, I'd expect this to to work. But it doesn't - it still ignores foo: # Untracked files: ... # .gitignore This doesn't work either: c/ !a/b/c/foo Neither does this: c/* !foo Gives: # Untracked files: ... # .gitignore # a/b/c/bar # a/b/c/foo In that case, although foo is no longer ignored, bar is also not ignored. The order of the rules in .gitignore doesn't seem to matter either. This also doesn't do what I'd expect: a/b/c/ !a/b/c/foo That one ignores both foo and bar. One situation that does work is if I create the file a/b/c/.gitignore and put in there: * !foo But the problem with this is that eventually there will be other subdirectories under a/b/c and I don't want to have to put a separate .gitignore into every single one - I was hoping to create 'project-based' .gitignore files that can sit in the top directory of each project, and cover all the 'standard' subdirectory structure. This also seems to be equivalent: a/b/c/* !a/b/c/foo This might be the closest thing to "working" that I can achieve, but the full relative paths and explicit exceptions need to be stated, which is going to be a pain if I have a lot of files of name 'foo' in different levels of the subdirectory tree. Anyway, either I don't quite understand how exclusion rules work, or they don't work at all when directories (rather than wildcards) are ignored - by a rule ending in a / Can anyone please shed some light on this? Is there a way to make gitignore use something sensible like regular expressions instead of this clumsy shell-based syntax? I'm using and observe this with git-1.6.6.1 on Cygwin/bash3 and git-1.7.1 on Ubuntu/bash3.

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  • How to Install & Use the Window Maker Desktop Environment on Ubuntu

    - by Chris Hoffman
    Window Maker is a Linux desktop environment designed to emulate NeXTSTEP, which eventually evolved into Mac OS X. With its focus on emulating NeXTSTEP, it eschews the task bars and application menu buttons found in many other lightweight desktop environments. Window Maker is now under active development again after seven years without an official release. A lot has changed on the Linux desktop front since Window Maker was last being actively developed, but Window Maker still provides a unique, minimal environment – for users looking for that sort of thing. How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • Art of Touch : Le nouveau site de Microsoft pour la création et le partage de l'art numérique en HTML5 avec ses souris tactiles

    Art of Touch : Le nouveau site de Microsoft pour la création et le partage de l'art numérique avec ses souris tactiles Microsoft vient de procéder au lancement du programme « Art of Touch », qui permet aux utilisateurs ayant un navigateur compatible HTML5 de créer et partager de l'art numérique. Le projet « Art of Touch » est une campagne marketing pour la famille de souris tactiles (Touch Mouse, Arc Touch Mouse et Explorer Touch Mouse) commercialisées par l'éditeur. Le site dédié au programme permet aux internautes de créer des oeuvres d'arts originales. Ils peuvent utiliser trois pinceaux différents et p...

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  • How to setup a DotNetNuke Development Environment with Source Control?

    - by Joosh21
    My team is developing a new DotNetNuke web application and would like to know what is recommended to setup a development environment with source control and automated builds? We would like to keep the DNN source code separate from our custom modules and extensions source code. The DotNetNuke Compiled Module template for Visual Studio wants us to store the source code in the DesktopModules directory of the DNN source code and output to the DNN source code bin directory. Is this the recommended structure? I would rather keep the files in different locations, but then it becomes more difficult to run and debug locally as it would require an install of the module for each change. Also, how should an automated build deploy any changes? How have others set this up? Is there a recommended best practice?

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  • iphone: how do I obtain a list of all files with a given extension on the app's document folder?

    - by Mike
    I have saved all my files using something like this NSString *fileName = [NSString stringWithFormat:@"%@.plist", myName]; NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *appFile = [documentsDirectory stringByAppendingPathComponent:fileName]; [myDict writeToFile:appFile atomically:YES]) //where myDic is a dictionary containing the value of all parameters I would like to save. All these files were saved with the .plist extension. The same directory contains several JPG and PNG files. Now, how do I retrieve the list of all .plist files on that directory? thanks for any help.

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  • Batch scripting for directories or better method

    - by baron
    Hi Everyone, Looking at creating a simple batch file for my app. My app needs some directories to be in place as it runs. The first method I thought was just make a batch script: @ECHO OFF IF NOT EXIST C:\App GOTO :CREATE ELSE GOTO :DONTCREATE :CREATE MKDIR C:\App\Code ECHO DIRECTORY CREATED :DONTCREATE ECHO IT WAS ALREADY THERE 1) This doesn't run as I would expect. Both :CREATE and :DONTCREATE seem to run regardless? How do I do an If properly then? Output: A subdirectory or file C:\App\Code already exists. DIRECTORY CREATED IT WAS ALREADY THERE So it enters both true and false statements? 2) The app is a C# WPF app. For what I am trying to do here (create a couple of directories if they don't already exist) - should I do it some other way? Perhaps in the application as it runs?

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