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  • Make Ant's delete task fail when a directory exists and is not deleted but not when it doesn't exist

    - by Tim Visher
    I have tho following clean function in my build script and I'd like to know how I can improve it. <target name="clean" description="Clean output directories."> <!-- Must not fail on error because it fails if directories don't exist. Is there really no better way to do this? --> <delete includeEmptyDirs="true" failonerror="false"> <fileset dir="${main.build.directory}" /> <fileset dir="dist" /> <fileset dir="${documentation.build.directory}" /> <fileset dir="/build-testing" /> </delete> </target> Specifically regarding my comment, I'm unhappy with the fact that I can't run this on a fresh box because the directory structure hasn't been set up yet by the other targets. We run the build in such a way that it entirely recreates the structures necessary for testing and deployment every time to avoid stale class files and such. With the way that delete currently is set up, a failure to delete a file does not fail the build and I'd like it to. I don't want it to fail the build if the file doesn't exist though. If it doesn't exist then what I'm asking it to do has already happened. Thoughts?

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  • cc1plus: error: include: Value too large for defined data type when compiling with g++

    - by Android
    I am making a project that should compile on Windows and Linux. I have made the project in Visual Studio and then made a makefile for linux. I created all the files in Windows with VS. It compiles and runs perfectly in VS but when I run the makefile and it runs g++ I get $ g++ -c -I include -o obj/Linux_x86/Server.obj src/Server.cpp cc1plus: error: include: Value too large for defined data type cc1plus: error: src/Server.cpp: Value too large for defined data type The code is nothing more than a Hello World atm. I just wanted to make sure that everything was working before I started development. I have tried searching but to no avail. Any help would be appreciated.

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  • Visual studio erroneous errors when building a website?

    - by Curtis White
    Visual Studio 2008 shows a lot of erroneous errors when building a website (not a web project) in the errors list. These errors are usually corrected (removed) when I rebuild the site a couple times but they cost me wasted time. Is there anyway to hide the erroneous errors? Update: I've decided to look into this to see if I could reproduce it. This is the exact behavior I am seeing, using the website model, I type some invalid syntax on a page. The errors list fills up with errors. I correct the error and the errors list does not update. I build the project and the errors list still shows the errors but the build shows as build completed. I build the project a second time and the errors list is cleared. My question is there anyway to make the errors list clear on the first build? I thought it might have something to do with page build vs website build but it seems to make no difference. I am not using any third party dlls on this website.

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  • Java equivalent of the VB Request.InputStream

    - by Android Addict
    I have a web service that I am re-writing from VB to a Java servlet. In the web service, I want to extract the body entity set on the client-side as such: StringEntity stringEntity = new StringEntity(xml, HTTP.UTF_8); stringEntity.setContentType("application/xml"); httppost.setEntity(stringEntity); In the VB web service, I get this data by using: Dim objReader As System.IO.StreamReader objReader = New System.IO.StreamReader(Request.InputStream) Dim strXML As String = objReader.ReadToEnd and this works great. But I am looking for the equivalent in Java. I have tried this: ServletInputStream dataStream = req.getInputStream(); byte[] data = new byte[dataStream.toString().length()]; dataStream.read(data); but all it gets me is an unintelligible string: data = [B@68514fec Please advise. Edit Per the answers, I have tried: ServletInputStream dataStream = req.getInputStream(); ByteArrayOutputStream buffer = new ByteArrayOutputStream(); int r; byte[] data = new byte[1024*1024]; while ((r = dataStream.read(data, 0, data.length)) != -1) { buffer.write(data, 0, r); } buffer.flush(); byte[] data2 = buffer.toByteArray(); System.out.println("DATA = "+Arrays.toString(data2)); whichs yields: DATA = [] and when I try: System.out.println("DATA = "+data2.toString()); I get: DATA = [B@15282c7f So what am I doing wrong? As stated earlier, the same call to my VB service gives me the xml that I pass in.

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  • Linear Recurrence for very large n

    - by Android Decoded
    I was trying to solve this problem on SPOJ (http://www.spoj.pl/problems/REC/) F(n) = a*F(n-1) + b where we have to find F(n) Mod (m) where 0 <= a, b, n <= 10^100 1 <= M <= 100000 I am trying to solve it with BigInteger in JAVA but if I run a loop from 0 to n its getting TLE. How could I solve this problem? Can anyone give some hint? Don't post the solution. I want hint on how to solve it efficiently.

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  • Maven3 Issues with building a multi-module enterprise project

    - by Sujit K
    I just migrated from Maven2 to Maven3 and I'm able to build each module individually or all the modules in one shot by calling mvn clean install. However, in Maven2, since we have multi-module enterprise project, we build multiple ear's and each ear is built as its own module with its own child pom. To build an individual ear with its dependents, the below command works fine in Maven2 but not in Maven3. Let me explain the issue in Maven3 a bit later. mvn -pl ear_module -rf first_dependent_module -am clean install In Maven2 when the reactor lists the build order, I see first_dependent_module second_dependent_module ear_module End of the day I have my ear module also part of the reactor which is how it should be. The reason we call -rf is we don't want to delete the target folder at the main ${project.basedir} (so not to delete the output created in target from building the other ear modules). With Maven3, however, this is all I see when the reactor lists the build order: first_dependent_module second_dependent_module Maven3 totally ignores the argument (ear_module) set to -pl flag to be also built after its dependents have been. Not sure what I'm missing here. Any help/tips would be greatly appreciated. P.S: The build I'm making is similar to the one below.... Build specific module in multi-module project Thanks, SK

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  • MSBuild: automate collecting of db migration scripts?

    - by P Dub
    Summary of environment. Asp.net web application (source stored in svn) sqlserver database. (Database schema (tables/sprocs) stored in svn) db version is synced with web application assembly version. (stored in table 'CurrentVersion') CI hudson server that checks out web app from repo and runs custom msbuild file to publish/package app. My msbuild script updates the assembly version of the web app (Major.Minor.Revision.Build) on each build. The 'Revision' is set to the currently checked out svn revision and the 'Build' to the hudson build number (incremented on each automated build). This way i can match the app to a specific trunk revision also get other build stats from the hudson build number. I'd like to automate the collecting of migration scripts (updated sprocs etc) to add to the zip package. I guess by comparing the svn revision of the db that has yet to be deployed to, to the revision being deployed, i can find what db files have changed in the trunk since the last deployment to that database/environment. This could easily be achieved by manually calling the svn diff -r REVNO:REVNO command to list changed .sql files. These files could then manually have to be added to the package. It would be great if this could be automated. Firstly i'd imagine I'll have to write a custom task to check the version of the db that has yet to be deployed to. After that I'm quite unsure. Does anyone have any suggestion on how this would be achieved through an msbuild task either existing or custom? Finally I'll have to autogen a script to add to the package that updates the database version table so as to be in sync with the application.

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  • Makefile - Dependency generation

    - by Profetylen
    I am trying to create a makefile that automatically compiles and links my .cpp files into an executable via .o files. What I can't get working is automated (or even manual) dependency generation. When i uncomment the below commented code, nothing is recompiled when i run make build. All i get is make: Nothing to be done for 'build'., even if x.h (or any .h file) has changed. I've been trying to learn from this question: Makefile, header dependencies, dmckee's answer, especially. Why isn't this makefile working? Clarification: I can compile everything, but when I modify any header file, the .cpp files that depend on it aren't updated. So, if I for instance compile my entire source, then I change a #define in the header file, and then run make build, and I get Nothing to be done for 'build'. (when I have uncommented either commented chunks of the below code). CC=gcc CFLAGS=-O2 -Wall LDFLAGS=-lSDL -lstdc++ SOURCES=$(wildcard *.cpp) OBJECTS=$(patsubst %.cpp, obj/%.o,$(SOURCES)) TARGET=bin/test.bin # Nothing happens when i uncomment the following. (automated attempt) #depend: .depend # #.depend: $(SOURCES) # rm -f ./.depend # $(CC) $(CFLAGS) -MM $^ >> ./.depend; # #include .depend # And nothing happens when i uncomment the following. x.cpp and x.h are files in my project. (manual attempt) #x.o: x.cpp x.h clean: rm -f $(TARGET) rm -f $(OBJECTS) run: build ./$(TARGET) debug: build nm $(TARGET) gdb $(TARGET) build: $(TARGET) $(TARGET): $(OBJECTS) @mkdir -p $(@D) $(CC) $(LDFLAGS) $(OBJECTS) -o $@ obj/%.o: %.cpp @mkdir -p $(@D) $(CC) -c $(CFLAGS) $< -o $@ include $(DEPENDENCIES)

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  • iPhone / Android: what protocol stacks do apps use for connecting to centralised services?

    - by Richard
    Hi All, Aplogies for the ignorant question, I have no experience with app development on any mobile platform. Basically what I want to know is what communication protocols do apps typically use for accessing/querying centralised services? E.g if I port a webapp/service to iPhone/Andriod, typically how would I access/query this web service in my app? E.g is it over HTTP, or are there other protocols? Also, presumably the GUI of an app is constructed with Apple/Andriod GUI libraries (in java? cocoa?). Can an app GUI be defined with HTML/javascript like a webpage? Sorry again for the pure noob questions. Thanks

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  • how to make a ksoap2 request with multiple property in android?

    - by nexusone
    I must make the following soap request, but we can not succeed, I tried in several ways and fails, I always get a blank field in response. Request should look like this: POST /service.asmx HTTP/1.1 Host: host Content-Type: text/xml; charset=utf-8 Content-Length: length SOAPAction: "SOAPAction" <?xml version="1.0" encoding="utf-8"?> <soap:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"> <soap:Body> <GetQuickParkEvents xmlns="NAMESPACE"> <User> <ID>int</ID> <Name>string</Name> <UserName>string</UserName> <Password>string</Password> </User> <Filter> <TimeSpan> <Since>dateTime</Since> <To>dateTime</To> </TimeSpan> <Reg>string</Reg> <Nalog>string</Nalog> <Status>string</Status> <Value>string</Value> </Filter> </GetQuickParkEvents> </soap:Body> </soap:Envelope> I thank you in advance if anyone can help me!

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  • Android: how to get the walking distance between two geo coordinats?

    - by wei
    I used this query URL http://maps.google.com/maps?q=from+A+to+B&output=kml ,which is given in the answer to this question. But after I tried it, it doesn't work with coordinates. It works with address names tho. I guess I could use google's geocoding to get the addresses first. But I wonder if there is another way to get the walking distance between two coordinates?

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  • How to port real time video service by FMS from PC to mobile phone(symbian,android,iphone)?

    - by wamp
    Now I've set up the flash application to work in to stage: the uploading stage: uploading the stream from pc A's camera to FMS play stage: watch the real time stream from PC B's browser I want to make stage 2 work on mobile phones too. But currently it's using flash(actionscript) to connect and play the stream, which is not supported out of the box. How to port this kind of application to mobile phones?

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  • Windows Azure: Major Updates for Mobile Backend Development

    - by ScottGu
    This week we released some great updates to Windows Azure that make it significantly easier to develop mobile applications that use the cloud. These new capabilities include: Mobile Services: Custom API support Mobile Services: Git Source Control support Mobile Services: Node.js NPM Module support Mobile Services: A .NET API via NuGet Mobile Services and Web Sites: Free 20MB SQL Database Option for Mobile Services and Web Sites Mobile Notification Hubs: Android Broadcast Push Notification Support All of these improvements are now available to use immediately (note: some are still in preview).  Below are more details about them. Mobile Services: Custom APIs, Git Source Control, and NuGet Windows Azure Mobile Services provides the ability to easily stand up a mobile backend that can be used to support your Windows 8, Windows Phone, iOS, Android and HTML5 client applications.  Starting with the first preview we supported the ability to easily extend your data backend logic with server side scripting that executes as part of client-side CRUD operations against your cloud back data tables. With today’s update we are extending this support even further and introducing the ability for you to also create and expose Custom APIs from your Mobile Service backend, and easily publish them to your Mobile clients without having to associate them with a data table. This capability enables a whole set of new scenarios – including the ability to work with data sources other than SQL Databases (for example: Table Services or MongoDB), broker calls to 3rd party APIs, integrate with Windows Azure Queues or Service Bus, work with custom non-JSON payloads (e.g. Windows Periodic Notifications), route client requests to services back on-premises (e.g. with the new Windows Azure BizTalk Services), or simply implement functionality that doesn’t correspond to a database operation.  The custom APIs can be written in server-side JavaScript (using Node.js) and can use Node’s NPM packages.  We will also be adding support for custom APIs written using .NET in the future as well. Creating a Custom API Adding a custom API to an existing Mobile Service is super easy.  Using the Windows Azure Management Portal you can now simply click the new “API” tab with your Mobile Service, and then click the “Create a Custom API” button to create a new Custom API within it: Give the API whatever name you want to expose, and then choose the security permissions you’d like to apply to the HTTP methods you expose within it.  You can easily lock down the HTTP verbs to your Custom API to be available to anyone, only those who have a valid application key, only authenticated users, or administrators.  Mobile Services will then enforce these permissions without you having to write any code: When you click the ok button you’ll see the new API show up in the API list.  Selecting it will enable you to edit the default script that contains some placeholder functionality: Today’s release enables Custom APIs to be written using Node.js (we will support writing Custom APIs in .NET as well in a future release), and the Custom API programming model follows the Node.js convention for modules, which is to export functions to handle HTTP requests. The default script above exposes functionality for an HTTP POST request. To support a GET, simply change the export statement accordingly.  Below is an example of some code for reading and returning data from Windows Azure Table Storage using the Azure Node API: After saving the changes, you can now call this API from any Mobile Service client application (including Windows 8, Windows Phone, iOS, Android or HTML5 with CORS). Below is the code for how you could invoke the API asynchronously from a Windows Store application using .NET and the new InvokeApiAsync method, and data-bind the results to control within your XAML:     private async void RefreshTodoItems() {         var results = await App.MobileService.InvokeApiAsync<List<TodoItem>>("todos", HttpMethod.Get, parameters: null);         ListItems.ItemsSource = new ObservableCollection<TodoItem>(results);     }    Integrating authentication and authorization with Custom APIs is really easy with Mobile Services. Just like with data requests, custom API requests enjoy the same built-in authentication and authorization support of Mobile Services (including integration with Microsoft ID, Google, Facebook and Twitter authentication providers), and it also enables you to easily integrate your Custom API code with other Mobile Service capabilities like push notifications, logging, SQL, etc. Check out our new tutorials to learn more about to use new Custom API support, and starting adding them to your app today. Mobile Services: Git Source Control Support Today’s Mobile Services update also enables source control integration with Git.  The new source control support provides a Git repository as part your Mobile Service, and it includes all of your existing Mobile Service scripts and permissions. You can clone that git repository on your local machine, make changes to any of your scripts, and then easily deploy the mobile service to production using Git. This enables a really great developer workflow that works on any developer machine (Windows, Mac and Linux). To use the new support, navigate to the dashboard for your mobile service and select the Set up source control link: If this is your first time enabling Git within Windows Azure, you will be prompted to enter the credentials you want to use to access the repository: Once you configure this, you can switch to the configure tab of your Mobile Service and you will see a Git URL you can use to use your repository: You can use this URL to clone the repository locally from your favorite command line: > git clone https://scottgutodo.scm.azure-mobile.net/ScottGuToDo.git Below is the directory structure of the repository: As you can see, the repository contains a service folder with several subfolders. Custom API scripts and associated permissions appear under the api folder as .js and .json files respectively (the .json files persist a JSON representation of the security settings for your endpoints). Similarly, table scripts and table permissions appear as .js and .json files, but since table scripts are separate per CRUD operation, they follow the naming convention of <tablename>.<operationname>.js. Finally, scheduled job scripts appear in the scheduler folder, and the shared folder is provided as a convenient location for you to store code shared by multiple scripts and a few miscellaneous things such as the APNS feedback script. Lets modify the table script todos.js file so that we have slightly better error handling when an exception occurs when we query our Table service: todos.js tableService.queryEntities(query, function(error, todoItems){     if (error) {         console.error("Error querying table: " + error);         response.send(500);     } else {         response.send(200, todoItems);     }        }); Save these changes, and now back in the command line prompt commit the changes and push them to the Mobile Services: > git add . > git commit –m "better error handling in todos.js" > git push Once deployment of the changes is complete, they will take effect immediately, and you will also see the changes be reflected in the portal: With the new Source Control feature, we’re making it really easy for you to edit your mobile service locally and push changes in an atomic fashion without sacrificing ease of use in the Windows Azure Portal. Mobile Services: NPM Module Support The new Mobile Services source control support also allows you to add any Node.js module you need in the scripts beyond the fixed set provided by Mobile Services. For example, you can easily switch to use Mongo instead of Windows Azure table in our example above. Set up Mongo DB by either purchasing a MongoLab subscription (which provides MongoDB as a Service) via the Windows Azure Store or set it up yourself on a Virtual Machine (either Windows or Linux). Then go the service folder of your local git repository and run the following command: > npm install mongoose This will add the Mongoose module to your Mobile Service scripts.  After that you can use and reference the Mongoose module in your custom API scripts to access your Mongo database: var mongoose = require('mongoose'); var schema = mongoose.Schema({ text: String, completed: Boolean });   exports.get = function (request, response) {     mongoose.connect('<your Mongo connection string> ');     TodoItemModel = mongoose.model('todoitem', schema);     TodoItemModel.find(function (err, items) {         if (err) {             console.log('error:' + err);             return response.send(500);         }         response.send(200, items);     }); }; Don’t forget to push your changes to your mobile service once you are done > git add . > git commit –m "Switched to use Mongo Labs" > git push Now our Mobile Service app is using Mongo DB! Note, with today’s update usage of custom Node.js modules is limited to Custom API scripts only. We will enable it in all scripts (including data and custom CRON tasks) shortly. New Mobile Services NuGet package, including .NET 4.5 support A few months ago we announced a new pre-release version of the Mobile Services client SDK based on portable class libraries (PCL). Today, we are excited to announce that this new library is now a stable .NET client SDK for mobile services and is no longer a pre-release package. Today’s update includes full support for Windows Store, Windows Phone 7.x, and .NET 4.5, which allows developers to use Mobile Services from ASP.NET or WPF applications. You can install and use this package today via NuGet. Mobile Services and Web Sites: Free 20MB Database for Mobile Services and Web Sites Starting today, every customer of Windows Azure gets one Free 20MB database to use for 12 months free (for both dev/test and production) with Web Sites and Mobile Services. When creating a Mobile Service or a Web Site, simply chose the new “Create a new Free 20MB database” option to take advantage of it: You can use this free SQL Database together with the 10 free Web Sites and 10 free Mobile Services you get with your Windows Azure subscription, or from any other Windows Azure VM or Cloud Service. Notification Hubs: Android Broadcast Push Notification Support Earlier this year, we introduced a new capability in Windows Azure for sending broadcast push notifications at high scale: Notification Hubs. In the initial preview of Notification Hubs you could use this support with both iOS and Windows devices.  Today we’re excited to announce new Notification Hubs support for sending push notifications to Android devices as well. Push notifications are a vital component of mobile applications.  They are critical not only in consumer apps, where they are used to increase app engagement and usage, but also in enterprise apps where up-to-date information increases employee responsiveness to business events.  You can use Notification Hubs to send push notifications to devices from any type of app (a Mobile Service, Web Site, Cloud Service or Virtual Machine). Notification Hubs provide you with the following capabilities: Cross-platform Push Notifications Support. Notification Hubs provide a common API to send push notifications to iOS, Android, or Windows Store at once.  Your app can send notifications in platform specific formats or in a platform-independent way.  Efficient Multicast. Notification Hubs are optimized to enable push notification broadcast to thousands or millions of devices with low latency.  Your server back-end can fire one message into a Notification Hub, and millions of push notifications can automatically be delivered to your users.  Devices and apps can specify a number of per-user tags when registering with a Notification Hub. These tags do not need to be pre-provisioned or disposed, and provide a very easy way to send filtered notifications to an infinite number of users/devices with a single API call.   Extreme Scale. Notification Hubs enable you to reach millions of devices without you having to re-architect or shard your application.  The pub/sub routing mechanism allows you to broadcast notifications in a super-efficient way.  This makes it incredibly easy to route and deliver notification messages to millions of users without having to build your own routing infrastructure. Usable from any Backend App. Notification Hubs can be easily integrated into any back-end server app, whether it is a Mobile Service, a Web Site, a Cloud Service or an IAAS VM. It is easy to configure Notification Hubs to send push notifications to Android. Create a new Notification Hub within the Windows Azure Management Portal (New->App Services->Service Bus->Notification Hub): Then register for Google Cloud Messaging using https://code.google.com/apis/console and obtain your API key, then simply paste that key on the Configure tab of your Notification Hub management page under the Google Cloud Messaging Settings: Then just add code to the OnCreate method of your Android app’s MainActivity class to register the device with Notification Hubs: gcm = GoogleCloudMessaging.getInstance(this); String connectionString = "<your listen access connection string>"; hub = new NotificationHub("<your notification hub name>", connectionString, this); String regid = gcm.register(SENDER_ID); hub.register(regid, "myTag"); Now you can broadcast notification from your .NET backend (or Node, Java, or PHP) to any Windows Store, Android, or iOS device registered for “myTag” tag via a single API call (you can literally broadcast messages to millions of clients you have registered with just one API call): var hubClient = NotificationHubClient.CreateClientFromConnectionString(                   “<your connection string with full access>”,                   "<your notification hub name>"); hubClient.SendGcmNativeNotification("{ 'data' : {'msg' : 'Hello from Windows Azure!' } }", "myTag”); Notification Hubs provide an extremely scalable, cross-platform, push notification infrastructure that enables you to efficiently route push notification messages to millions of mobile users and devices.  It will make enabling your push notification logic significantly simpler and more scalable, and allow you to build even better apps with it. Learn more about Notification Hubs here on MSDN . Summary The above features are now live and available to start using immediately (note: some of the services are still in preview).  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using them today.  Visit the Windows Azure Developer Center to learn more about how to build apps with it. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • WPF unity Activation error occured while trying to get instance of type

    - by Traci
    I am getting the following error when trying to Initialise the Module using Unity and Prism. The DLL is found by return new DirectoryModuleCatalog() { ModulePath = @".\Modules" }; The dll is found and the Name is Found #region Constructors public AdminModule( IUnityContainer container, IScreenFactoryRegistry screenFactoryRegistry, IEventAggregator eventAggregator, IBusyService busyService ) : base(container, screenFactoryRegistry) { this.EventAggregator = eventAggregator; this.BusyService = busyService; } #endregion #region Properties protected IEventAggregator EventAggregator { get; set; } protected IBusyService BusyService { get; set; } #endregion public override void Initialize() { base.Initialize(); } #region Register Screen Factories protected override void RegisterScreenFactories() { this.ScreenFactoryRegistry.Register(ScreenKeyType.ApplicationAdmin, typeof(AdminScreenFactory)); } #endregion #region Register Views and Various Services protected override void RegisterViewsAndServices() { //View Models this.Container.RegisterType<IAdminViewModel, AdminViewModel>(); } #endregion the code that produces the error is: namespace Microsoft.Practices.Composite.Modularity protected virtual IModule CreateModule(string typeName) { Type moduleType = Type.GetType(typeName); if (moduleType == null) { throw new ModuleInitializeException(string.Format(CultureInfo.CurrentCulture, Properties.Resources.FailedToGetType, typeName)); } return (IModule)this.serviceLocator.GetInstance(moduleType); <-- Error Here } Can Anyone Help Me Error Log Below: General Information Additional Info: ExceptionManager.MachineName: xxxxx ExceptionManager.TimeStamp: 22/02/2010 10:16:55 AM ExceptionManager.FullName: Microsoft.ApplicationBlocks.ExceptionManagement, Version=1.0.3591.32238, Culture=neutral, PublicKeyToken=null ExceptionManager.AppDomainName: Infinity.vshost.exe ExceptionManager.ThreadIdentity: ExceptionManager.WindowsIdentity: xxxxx 1) Exception Information Exception Type: Microsoft.Practices.Composite.Modularity.ModuleInitializeException ModuleName: AdminModule Message: An exception occurred while initializing module 'AdminModule'. - The exception message was: Activation error occured while trying to get instance of type AdminModule, key "" Check the InnerException property of the exception for more information. If the exception occurred while creating an object in a DI container, you can exception.GetRootException() to help locate the root cause of the problem. Data: System.Collections.ListDictionaryInternal TargetSite: Void HandleModuleInitializationError(Microsoft.Practices.Composite.Modularity.ModuleInfo, System.String, System.Exception) HelpLink: NULL Source: Microsoft.Practices.Composite StackTrace Information at Microsoft.Practices.Composite.Modularity.ModuleInitializer.HandleModuleInitializationError(ModuleInfo moduleInfo, String assemblyName, Exception exception) at Microsoft.Practices.Composite.Modularity.ModuleInitializer.Initialize(ModuleInfo moduleInfo) at Microsoft.Practices.Composite.Modularity.ModuleManager.InitializeModule(ModuleInfo moduleInfo) at Microsoft.Practices.Composite.Modularity.ModuleManager.LoadModulesThatAreReadyForLoad() at Microsoft.Practices.Composite.Modularity.ModuleManager.OnModuleTypeLoaded(ModuleInfo typeLoadedModuleInfo, Exception error) at Microsoft.Practices.Composite.Modularity.FileModuleTypeLoader.BeginLoadModuleType(ModuleInfo moduleInfo, ModuleTypeLoadedCallback callback) at Microsoft.Practices.Composite.Modularity.ModuleManager.BeginRetrievingModule(ModuleInfo moduleInfo) at Microsoft.Practices.Composite.Modularity.ModuleManager.LoadModuleTypes(IEnumerable`1 moduleInfos) at Microsoft.Practices.Composite.Modularity.ModuleManager.LoadModulesWhenAvailable() at Microsoft.Practices.Composite.Modularity.ModuleManager.Run() at Microsoft.Practices.Composite.UnityExtensions.UnityBootstrapper.InitializeModules() at Infinity.Bootstrapper.InitializeModules() in D:\Projects\dotNet\Infinity\source\Inifinty\Infinity\Application Modules\BootStrapper.cs:line 75 at Microsoft.Practices.Composite.UnityExtensions.UnityBootstrapper.Run(Boolean runWithDefaultConfiguration) at Microsoft.Practices.Composite.UnityExtensions.UnityBootstrapper.Run() at Infinity.App.Application_Startup(Object sender, StartupEventArgs e) in D:\Projects\dotNet\Infinity\source\Inifinty\Infinity\App.xaml.cs:line 37 at System.Windows.Application.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctorb__0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) 2) Exception Information Exception Type: Microsoft.Practices.ServiceLocation.ActivationException Message: Activation error occured while trying to get instance of type AdminModule, key "" Data: System.Collections.ListDictionaryInternal TargetSite: System.Object GetInstance(System.Type, System.String) HelpLink: NULL Source: Microsoft.Practices.ServiceLocation StackTrace Information at Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance(Type serviceType, String key) at Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance(Type serviceType) at Microsoft.Practices.Composite.Modularity.ModuleInitializer.CreateModule(String typeName) at Microsoft.Practices.Composite.Modularity.ModuleInitializer.Initialize(ModuleInfo moduleInfo) 3) Exception Information Exception Type: Microsoft.Practices.Unity.ResolutionFailedException TypeRequested: AdminModule NameRequested: NULL Message: Resolution of the dependency failed, type = "Infinity.Modules.Admin.AdminModule", name = "". Exception message is: The current build operation (build key Build Key[Infinity.Modules.Admin.AdminModule, null]) failed: The parameter screenFactoryRegistry could not be resolved when attempting to call constructor Infinity.Modules.Admin.AdminModule(Microsoft.Practices.Unity.IUnityContainer container, PhoenixIT.IScreenFactoryRegistry screenFactoryRegistry, Microsoft.Practices.Composite.Events.IEventAggregator eventAggregator, PhoenixIT.IBusyService busyService). (Strategy type BuildPlanStrategy, index 3) Data: System.Collections.ListDictionaryInternal TargetSite: System.Object DoBuildUp(System.Type, System.Object, System.String) HelpLink: NULL Source: Microsoft.Practices.Unity StackTrace Information at Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name) at Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, String name) at Microsoft.Practices.Unity.UnityContainer.Resolve(Type t, String name) at Microsoft.Practices.Composite.UnityExtensions.UnityServiceLocatorAdapter.DoGetInstance(Type serviceType, String key) at Microsoft.Practices.ServiceLocation.ServiceLocatorImplBase.GetInstance(Type serviceType, String key) 4) Exception Information Exception Type: Microsoft.Practices.ObjectBuilder2.BuildFailedException ExecutingStrategyTypeName: BuildPlanStrategy ExecutingStrategyIndex: 3 BuildKey: Build Key[Infinity.Modules.Admin.AdminModule, null] Message: The current build operation (build key Build Key[Infinity.Modules.Admin.AdminModule, null]) failed: The parameter screenFactoryRegistry could not be resolved when attempting to call constructor Infinity.Modules.Admin.AdminModule(Microsoft.Practices.Unity.IUnityContainer container, PhoenixIT.IScreenFactoryRegistry screenFactoryRegistry, Microsoft.Practices.Composite.Events.IEventAggregator eventAggregator, PhoenixIT.IBusyService busyService). (Strategy type BuildPlanStrategy, index 3) Data: System.Collections.ListDictionaryInternal TargetSite: System.Object ExecuteBuildUp(Microsoft.Practices.ObjectBuilder2.IBuilderContext) HelpLink: NULL Source: Microsoft.Practices.ObjectBuilder2 StackTrace Information at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.Builder.BuildUp(IReadWriteLocator locator, ILifetimeContainer lifetime, IPolicyList policies, IStrategyChain strategies, Object buildKey, Object existing) at Microsoft.Practices.Unity.UnityContainer.DoBuildUp(Type t, Object existing, String name) 5) Exception Information Exception Type: System.InvalidOperationException Message: The parameter screenFactoryRegistry could not be resolved when attempting to call constructor Infinity.Modules.Admin.AdminModule(Microsoft.Practices.Unity.IUnityContainer container, PhoenixIT.IScreenFactoryRegistry screenFactoryRegistry, Microsoft.Practices.Composite.Events.IEventAggregator eventAggregator, PhoenixIT.IBusyService busyService). Data: System.Collections.ListDictionaryInternal TargetSite: Void ThrowForResolutionFailed(System.Exception, System.String, System.String, Microsoft.Practices.ObjectBuilder2.IBuilderContext) HelpLink: NULL Source: Microsoft.Practices.ObjectBuilder2 StackTrace Information at Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy.ThrowForResolutionFailed(Exception inner, String parameterName, String constructorSignature, IBuilderContext context) at BuildUp_Infinity.Modules.Admin.AdminModule(IBuilderContext ) at Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) 6) Exception Information Exception Type: Microsoft.Practices.ObjectBuilder2.BuildFailedException ExecutingStrategyTypeName: BuildPlanStrategy ExecutingStrategyIndex: 3 BuildKey: Build Key[PhoenixIT.IScreenFactoryRegistry, null] Message: The current build operation (build key Build Key[PhoenixIT.IScreenFactoryRegistry, null]) failed: The current type, PhoenixIT.IScreenFactoryRegistry, is an interface and cannot be constructed. Are you missing a type mapping? (Strategy type BuildPlanStrategy, index 3) Data: System.Collections.ListDictionaryInternal TargetSite: System.Object ExecuteBuildUp(Microsoft.Practices.ObjectBuilder2.IBuilderContext) HelpLink: NULL Source: Microsoft.Practices.ObjectBuilder2 StackTrace Information at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) at Microsoft.Practices.Unity.ObjectBuilder.NamedTypeDependencyResolverPolicy.Resolve(IBuilderContext context) at BuildUp_Infinity.Modules.Admin.AdminModule(IBuilderContext ) 7) Exception Information Exception Type: System.InvalidOperationException Message: The current type, PhoenixIT.IScreenFactoryRegistry, is an interface and cannot be constructed. Are you missing a type mapping? Data: System.Collections.ListDictionaryInternal TargetSite: Void ThrowForAttemptingToConstructInterface(Microsoft.Practices.ObjectBuilder2.IBuilderContext) HelpLink: NULL Source: Microsoft.Practices.ObjectBuilder2 StackTrace Information at Microsoft.Practices.ObjectBuilder2.DynamicMethodConstructorStrategy.ThrowForAttemptingToConstructInterface(IBuilderContext context) at BuildUp_PhoenixIT.IScreenFactoryRegistry(IBuilderContext ) at Microsoft.Practices.ObjectBuilder2.DynamicMethodBuildPlan.BuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.BuildPlanStrategy.PreBuildUp(IBuilderContext context) at Microsoft.Practices.ObjectBuilder2.StrategyChain.ExecuteBuildUp(IBuilderContext context) For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp.

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  • Centos CMake Does Not Install Using gcc 4.7.2

    - by Devin Dixon
    A similar problem has been reported here with no solution:https://www.centos.org/modules/newbb/print.php?form=1&topic_id=42696&forum=56&order=ASC&start=0 I've added and upgraded gcc to centos cd /etc/yum.repos.d wget http://people.centos.org/tru/devtools-1.1/devtools-1.1.repo yum --enablerepo=testing-1.1-devtools-6 install devtoolset-1.1-gcc devtoolset-1.1-gcc-c++ scl enable devtoolset-1.1 bash The result is this for my gcc [root@hhvm-build-centos cmake-2.8.11.1]# gcc -v Using built-in specs. COLLECT_GCC=gcc COLLECT_LTO_WRAPPER=/opt/centos/devtoolset-1.1/root/usr/libexec/gcc/x86_64-redhat-linux/4.7.2/lto-wrapper Target: x86_64-redhat-linux Configured with: ../configure --prefix=/opt/centos/devtoolset-1.1/root/usr --mandir=/opt/centos/devtoolset-1.1/root/usr/share/man --infodir=/opt/centos/devtoolset-1.1/root/usr/share/info --with-bugurl=http://bugzilla.redhat.com/bugzilla --enable-bootstrap --enable-shared --enable-threads=posix --enable-checking=release --disable-build-with-cxx --disable-build-poststage1-with-cxx --with-system-zlib --enable-__cxa_atexit --disable-libunwind-exceptions --enable-gnu-unique-object --enable-linker-build-id --enable-languages=c,c++,fortran,lto --enable-plugin --with-linker-hash-style=gnu --enable-initfini-array --disable-libgcj --with-ppl --with-cloog --with-mpc=/home/centos/rpm/BUILD/gcc-4.7.2-20121015/obj-x86_64-redhat-linux/mpc-install --with-tune=generic --with-arch_32=i686 --build=x86_64-redhat-linux Thread model: posix gcc version 4.7.2 20121015 (Red Hat 4.7.2-5) (GCC) And I tried to then install cmake through http://www.cmake.org/cmake/resources/software.html#latest But I keep running into this error: Linking CXX executable ../bin/ccmake /opt/centos/devtoolset-1.1/root/usr/libexec/gcc/x86_64-redhat-linux/4.7.2/ld: CMakeFiles/ccmake.dir/CursesDialog/cmCursesMainForm.cxx.o: undefined reference to symbol 'keypad' /opt/centos/devtoolset-1.1/root/usr/libexec/gcc/x86_64-redhat-linux/4.7.2/ld: note: 'keypad' is defined in DSO /lib64/libtinfo.so.5 so try adding it to the linker command line /lib64/libtinfo.so.5: could not read symbols: Invalid operation collect2: error: ld returned 1 exit status gmake[2]: *** [bin/ccmake] Error 1 gmake[1]: *** [Source/CMakeFiles/ccmake.dir/all] Error 2 gmake: *** [all] Error 2 The problem seems to come from the new gcc installed because it works with the default install. Is there a solution to this problem?

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  • CouchDB crashes at startup when path to config file has space(s)

    - by Barry Wark
    I'm hoping to run CouchDB as a per-user Launch Agent on OS X. I'm using the coucdbx-core folder from the CouchDB Server.app as the base of my CouchDB deployment. I'd like each user to have their own couch instance (on a different port), necessitating separate config files for each instance. The logical place to put these files is in ~/Library/Application Support/ for each user. I can put the entire distribution in ~/Library/Application Support/my-app/coucdbx, and put the .ini at ~/Library/Application Support/my-app/local.ini. Starting couchdb as bin/couchdb -a ../local.ini (from ~/Library/Application Support/my-app/coucdbx) works great. But I'd like to save every user the ~50MB couchdbx and install the couchdbx-core in a shared location (e.g. within my app's .app bundle). When I do this, the path to the per-user config file contains a space, and I get the following error when starting CouchDB: $ bin/couchdb -n -a ~/Library/Application\ Support/us.physion.ovation/default.ini {"init terminating in do_boot",{{badmatch,{error,{bad_return,{{couch_app,start,[normal,["/Users/hs/prj/build-couchdb/build/etc/couchdb/default.ini","/Users/hs/prj/build-couchdb/build/etc/couchdb/local.ini"]]},{'EXIT',{{badmatch,{error,{error,enoent}}},[{couch_server_sup,start_server,1,[{file,"/Users/hs/prj/build-couchdb/dependencies/couchdb/src/couchdb/couch_server_sup.erl"},{line,56}]},{application_master,start_it_old,4,[{file,"application_master.erl"},{line,274}]}]}}}}}},[{couch,start,0,[{file,"/Users/hs/prj/build-couchdb/dependencies/couchdb/src/couchdb/couch.erl"},{line,18}]},{init,start_it,1,[]},{init,start_em,1,[]}]}} Is there any way to provide a config file at the command line, if that config file's path includes space(s)? Despite my best efforts in the mailing list archives, wiki and google, I haven't been able to find a solution or a definitive "it can't work". Any help greatly appreciated.

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  • Cannot Kill Process in Vista 64

    - by JanSolo
    Hi I have a weird situation where a Zombie process is causing my Vista64 Dev machine to become useless. I use Incredibuild 3.40 to distribute builds of a large software product that I work on. Occasionally, a build will fail and a Zombie process is left behind. The process holds a handle to a file that is needed by the build system to retry the build. Since I cannot kill the process, the handle remains open and I cannot build my code at all. I've tried TargetManager and ProcessExplorer, but neither can kill this process. It gets worse; since Vista cannot kill all its processes, my PC refuses to shut down correctly, requiring a hard reboot after each failed build. Is there a way to really-really-kill a process in Vista? Or maybe a way to force a file handle to close? Any help is appreciated. Cheers Jan. EDIT: This is still occurring. I've used Lockhunter (which appears to successfully unlock the file handle), but retrying the build still fails because the (now unlocked) file cannot be deleted. Explorer and Lockhunter both fail to delete the file. LockHunter also tells me that there are no processes that hold handles to it. Basically, nothing owns it, but you still cant delete it. This sucks.

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  • Strange difference in bash behavior across systems

    - by pinkie_d_pie_0228
    I have two systems, an Ubuntu computer and an Android tablet. I have built and configured bash for Android to be used in adb, so it's the same version as my Ubuntu bash, and they use mostly the same bashrc and configuration, and the same exact options set by shopt. However, there is a slight difference in that the Android bash behaves as I expect when I I try to tab-complete something using a variable in it, but the Ubuntu bash doesn't. #Android ls $HOME/loc<tab> => ls $HOME/local #As expected Basically, the variable is taken into account when completing. But then #Ubuntu ls $HOME/loc<tab> => ls \$HOME/loc #Undesired behavior. The list of options is as follows, and is the same in both builds of bash. autocd:checkwinsize:cmdhist:expand_aliases:extglob:extquote:force_fignore:histappend:interactive_comments:progcomp:promptvars:sourcepath What can be making the Ubuntu version escape the $ instead of using it for completion as in the Android build? What can I do to make both work the same way? Any help will be greatly appreciated.

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  • How do I Install Intermediate Certificates (in AWS)?

    - by getmizanur
    I have installed private key (pem encoded) and public key certificate (pem encoded) on Amazon Load Balancer. However, when I check the SSL with site test tool, I get the following error: Error while checking the SSL Certificate!! Unable to get the local issuer of the certificate. The issuer of a locally looked up certificate could not be found. Normally this indicates that not all intermediate certificates are installed on the server. I converted crt file to pem using these commands from this tutorial: openssl x509 -in input.crt -out input.der -outform DER openssl x509 -in input.der -inform DER -out output.pem -outform PEM During setup of Amazon Load Balancer, the only option I left out was certificate chain. (pem encoded) However, this was optional. Could this be cause of my issue? And if so; How do I create certificate chain? UPDATE If you make request to VeriSign they will give you a certificate chain. This chain includes public crt, intermediate crt and root crt. Make sure to remove the public crt from your certificate chain (which is the top most certificate) before adding it to your certification chain box of your Amazon Load Balancer. If you are making HTTPS requests from an Android app, then above instruction may not work for older Android OS such as 2.1 and 2.2. To make it work on older Android OS: go here click on "retail ssl" tab and then click on "secure site" "CA Bundle for Apache Server" copy and past these intermediate certs into certificate chain box. just incase if you have not found it here is the direct link. If you are using geo trust certificates then the solution is much the same for Android devices, however, you need to copy and paste their intermediate certs for Android.

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