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  • Animating a pulsing UILabel?

    - by fuzzygoat
    I am trying to animate the color the the text on a UILabel to pulse from: [Black] to [White] to [Black] and repeat. - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:0.0]]; [UIView animateWithDuration:1 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:1.0]];} completion:nil]; } . [self setFadeTimer:[NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(timerFlash:) userInfo:nil repeats:YES]]; Firstly I am not sure of my method, my plan (as you can see above) was to set up a animation block and call it using a repeating NSTimer until canceled. My second problem (as you can see above) is that I am animating from black (alpha 0) to white (alpha 1) but I don't know how to animate back to black again so the animation loops seamlessly Essentially what I want is the text color to pulse on a UILabel until the user presses a button to continue. EDIT_001: I was getting into trouble because you can't animate [UILabel setColor:] you can however animated [UILabel setAlpha:] so I am going to give that a go. EDIT_002: - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setAlpha:0.5]; [UIView animateWithDuration:2 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setAlpha:0.9];} completion:nil]; } This works (BTW: I do want it to stop which is why I hooked it up to a NSTimer so I can cancel that) the only thing is that this animates from midGray to nearWhite and then pops back. Does anyone know how I would animate back from nearWhite to midGray so I get a nice smooth cycle? EDIT_003: (Solution) The code suggested by dave DeLong (see below) does indeed work when modified to use the CALayer opacity style attribute: UILabel *navTitle; @property(nonatomic, retain) UILabel *navTitle; . // ADD ANIMATION CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"opacity"]; [anim setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]]; [anim setFromValue:[NSNumber numberWithFloat:0.5]]; [anim setToValue:[NSNumber numberWithFloat:1.0]]; [anim setAutoreverses:YES]; [anim setDuration:0.5]; [[[self navTitle] layer] addAnimation:anim forKey:@"flash"]; . // REMOVE ANIMATION [[[self navTitle] layer] removeAnimationForKey:@"flash__"];

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  • What skills does a web developer need to have/learn?

    - by Victor
    I've been I've asked around, and here's what I gathered so far in no particular order: Knowledge Web server management (IIS, Apache, etc.) Shell scripting Security (E.g. ethical hacking knowledge?) Regular Expression HTML and CSS HTTP Web programming language (PHP, Ruby, etc.) SQL (command based, not GUI, since most server environment uses terminal only) Javascript and library (jQuery) Versioning (SVN, Git) Unit and functional test Tools Build tools (Ant, NAnt, Maven) Debugging tools (Firebug, Fiddler) Mastering the above makes you a good web developer. Any comments?

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  • How to allow one thread to mutate an array property while another thread iterates on a copy of the a

    - by Steve918
    I would like to implement an observer pattern in Objective-C where the observer implements an interface similar to SKPaymentTransactionObserver and the observable class just extends my base observable. My observable class looks something like what is below. Notice I'm making copies of the observers before enumeration to avoid throwing an exception . I've tried adding an NSLock around add observers and notify observers, but I run into a deadlock. What would be the proper way to handle concurrency when observers are being added as notifications are being sent? @implementation Observable -(void)notifyObservers:(SEL)selector { @synchronized(self) { NSSet* observer_copy = [observers copy]; for (id observer in observer_copy) { if([observer respondsToSelector: selector]) { [observer performSelector: selector]; } } [observer_copy release]; } } -(void)notifyObservers:(SEL)selector withObject:(id)arg1 withObject:(id)arg2 { @synchronized(self) { NSSet* observer_copy = [observers copy]; for (id observer in observer_copy) { if([observer respondsToSelector: selector]) { [observer performSelector: selector withObject: arg1 withObject: arg2]; } } [observer_copy release]; } } -(void)addObserver:(id)observer { @synchronized(self) { [observers addObject: observer]; } } -(void)removeObserver:(id)observer { @synchronized(self) { [observers removeObject: observer]; } }

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  • Grouping data in an NSMutable array

    - by padatronic
    Hi guys, I have an array i load with lots of data from an xml file. I am displaying this on a tableview and then when you click on say an author it goes through to display all their books. At the minute my NSMutableArray has an entry for every each book with title, author and so on. So in the table of authors it display the authors name as many times as they have books. I want to group the array data so the table only displays each author once but the author contains an array of his books. Seems simple but I can't find a group method for arrays. thanks peeps

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  • Slider Not Behaving As I Would Expect

    - by Adam Waite
    I have a slider that changes a float from 1 to 10 but I want to save this value and use it across all view controllers so I have saved that float as an NSNumber in a model class (settingsData.sensitivitySliderSettingValue). I am trying to output the updated slider value to the console every time that it is changed however it just gets set to 0 rather than 0 to 10. I don't understand why this is... Here's my code: -(IBAction)sensitivitySliderValueChanged:(id)sender { [self updateSensitivity]; } -(void)updateSensitivity{ settingsData.sensitivitySettingValue = [NSNumber numberWithFloat:sensitivitySlider.value]; NSLog(@"The Slider Value is: %1.1f", [settingsData.sensitivitySettingValue floatValue]); }

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  • UIImageView dimensions not what I set in IB

    - by Brenden
    I set a UIImageView to 70x70 pixels. In the actual view they look 70px high and 30 wide. This is when there is no source UIImage set and with a background color so I can see it's layout. However, when I do set a UIImage to it the layout does not change, remains portrait. Is there something I am overlooking that affects the layout dimensions of a UIImage or UIImageView? Thanks.

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  • question regarding the warning that comes everywhere

    - by user177893
    Hi, Would you be able to help to delete the warning discussed below ? I have one file example.h In that I declared static const NSString *variable = @"cool"; Now, I have another file multiple.m. In this file I have a function Bool var2 = [object methodname:variable]; It means, I passed variable as parameter for this function, but I got warning like this: variable is defined but not used So,how to remove this warning? please help me

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  • My Core Animation block isn't working like I'd expect

    - by Alex Reynolds
    I have a UIView called activityView, which contains two subviews activityIndicator and cancelOperationsButton. These views are embedded in a XIB and wired up to my view controller. I have two methods that deal with activating (showing) and deactivating (hiding) these two subviews: - (void) enableActivityIndicator { [activityIndicator startAnimating]; [cancelOperationsButton setHidden:NO]; } - (void) disableActivityIndicator { [activityIndicator stopAnimating]; [cancelOperationsButton setHidden:YES]; } By themselves, these two methods work fine. To give this a bit of polish, I'd like to add an animation that fades these subviews in and out: - (void) enableActivityIndicator { [activityIndicator startAnimating]; [cancelOperationsButton setHidden:NO]; [UIView beginAnimations:@"fadeIn" context:nil]; [UIView setAnimationDelay:0.0f]; [UIView setAnimationDuration:1.0f]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; activityView.alpha = 1.0f; [UIView commitAnimations]; } - (void) disableActivityIndicator { [UIView beginAnimations:@"fadeOut" context:nil]; [UIView setAnimationDelay:0.0f]; [UIView setAnimationDuration:1.0f]; [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; activityView.alpha = 0.0f; [UIView commitAnimations]; [activityIndicator stopAnimating]; [cancelOperationsButton setHidden:YES]; } But the animations are not working — the subviews just show up or disappear without the parent view's alpha property having an effect on transparency. How should I write these methods to get the fade-in, fade-out effect I am after?

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  • Simple sound effect loop using AudioToolKit

    - by Typeoneerror
    I've created a few sounds for use in my game. I can play them at certain events without issue: // create sounds CFBundleRef mainBundle; mainBundle = CFBundleGetMainBundle(); _soundFileShake = CFBundleCopyResourceURL(mainBundle, CFSTR("shake"), CFSTR("wav"), NULL); AudioServicesCreateSystemSoundID(_soundFileShake, &_soundIdShake); // later... AudioServicesPlaySystemSound(_soundIdShake); The game has a mechanism which allows you to shake the device to activate some functionality. I've got the shaking code done so I get get a "shaking started" and "shaking ended" message to my game. What I need to have happen is start playing "shave.wav" when shaking starts and loop it until it stops. Is there a way to do this with AudioToolbox/AudioServices? How could I do this if not?

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  • Does correcting a value in an validation method mark the object as dirty?

    - by dontWatchMyProfile
    From the docs: If you change the input value in a validate:error: method, you must ensure that you only change the value if it is invalid or uncoerced. The reason is that, since the object and context are now dirtied, Core Data may validate that key again later. If you keep performing a coercion in a validation method, this can therefore produce an infinite loop. So when I modify a value in a validation method, the context gets dirtied? And the next time I save, the validation happens again - and when I change the value even if the validation is OK, then the context is again dirtied, and revalidated again - and I change the value, and Core Data validates, again, because the context is dirtied. And so on...for ever... is that right? Or did they try to say something different?

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  • Advice for transitioning into a Java developer position from doing other types of web development?

    - by Rick
    I've been doing web programming and currently work at a company working with mainly PHP and Javascript. For a little while now I've been becoming more and more frustrated with the shortcomings of this type of development and want to move to a company with a more defined development process that values doing things the "right way" such as using Unit tests, dependency injection / IoC, etc. I've been learning JEE / Java as much as I can on my own time but would really like to make a switch to doing this as my career and leave behind the PHP world altogether. I'm just wondering if anyone can give me advice on which things to put my main focus on right now to make myself marketable as an entry level Java developer. Basically, I feel that I'm not really learning anything new at my current job that will benefit me and its only making me more and more frustrated so I figure if there is any way to position myself for a transition I would rather do it sooner than later. Thanks for any advice.

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  • Drag Rotate UIImageView by touch

    - by rockstardev
    I have an UIImageView that is a subview of an UIView. I'm trying to create a drag rotate effect with the UIImageView similar to spinning a bottle but I'm having trouble calculating the radians to rotate the image by. My code below seems like it should work because I've seen a similar calculation in Flash examples. Can anyone shed some light on what I'm doing wrong? Thanks. This is the code contained in my image view subclass: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; lastLocation = [touch locationInView:[self superview]]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:[self superview]]; CGFloat xDisplacement = location.x - lastLocation.x; CGFloat yDisplacement = location.y - lastLocation.y; CGFloat rad = atan2f(yDisplacement,xDisplacement); self.transform = CGAffineTransformMakeRotation(rad); }

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  • iphones inbuilt mail composer

    - by hardik
    Hello everyone i am new to i phone development i have a requirement that my email us field is coming from webservice on tapping it the iphones email composer gets open if i want to add a button on iphones in built mail composer i could i do that please guide me to do that a sample code would be a boost

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  • Objective C Enumerate Sentences in a paragraph

    - by Faz Ya
    I would like to write an enumerator that would go through a paragraph of text and gives me one sentence at a time. I tried using stringEnumerate with the NSStringEnumerationBySentences but that simply looks at the periods and fails. For example, lets say I have the following text Block: "Senator John A. Boehner decided not to move forward. He also decided not to call the congress. The news reporter said though...." I would like my function to break down the above paragraph in the following sentences: Senator John A. Boehner decided not to move forward He also decided not to call the congress (No third sentence because it's a half a sentence) The String Enumerator with the sentence optionjust looks at the periods and breaks down that way which is wrong: Senator John A. Boehner decided not to move forward He also decided not to call the congress The news reporter said though.... Is there any library or function that I can call that does a better job at this? Thanks - (NSMutableString *) getOnlyFullSentencesFromTextBlock:(NSMutableString *) textBlock{ [textBlock enumerateSubstringsInRange:NSMakeRange(0, [textBlock length]) options:NSStringEnumerationBySentences | NSStringEnumerationLocalized usingBlock:^(NSString *substring, NSRange substringRange, NSRange enclosingRange, BOOL *stop) { NSLog(@"Sentence Frag:%@", substring); }]; return textBlock; }

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  • Three20 TTSectionedDataSource row height

    - by Ward
    Hey there, I'm using Three20 to create a table with several textfields for user registration. I've found two possible methods using Three20. The first uses the TTSectionedDataSource's tableDidLoadModel method to manually add UI components and the second adds custom items that contains pre formatted UI components. The second option seems way more complex and I'm having a difficult time accessing the individual fields. So if one field is a textfield for the username, I need to access the field to submit the username and it doesn't seem like there's an easy answer. The first option gives me a lot of flexibility, but I can't figure out how to set the individual row heights. One row may have a label above a text field, another may have an image, etc. Is there a method that can be used in TTSectionedDataSource that will allow me to set the height for each row? Thus far, I'm using method one and creating UIViews to hold a label field and a text field. I've tried changing the frame of the uiview before it is added to the items array, but it has no affect. Any ideas?

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  • Linking Mapkit with Core Data, Search and user location. Converting annotations from a database in a tableview with search to display in a mapview?

    - by Jon
    Xcode is quite new to me so explanations are appreciated. I am looking to build an application that displays annotations in a mapview (zoomed in on current user location). I want the applications to come from some sort of database rather than manually inputting all the annotations (which is what I'm currently doing) What would be my application type? tab based? window based? i want a tab for a tableview with a list of my annotations and a mapview tab that will show my database of annotations but with the map zoomed in on current location. In a perfect world, it would be great if the user could add favourites from these annotations and keep them in a favourites tableview tab. I'm desperate to work this out and create a fully functional app for a final uni project. i have a working application already but it's nothing like what i am trying to achieve, any help would be much appreciated!!!! Jon (if looked through countless tutorials and as of yet found nothing i can understand to achieve a project like this. Some would call me too ambitious, I just want to make a decent app)

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  • Core Data => Adding a related object always nil

    - by mongeta
    Hello, I have two tables related: DataEntered and Model DataEntered -currentModel Model One DataEntered can have only ONE Model, but a Model can stay into many DataEntered. The relationship is from DataEntered to Model (No To Many-relathionship) and no inverse relation. XCode generates the setters for DataEnteredModel: @property (nonatomic, retain) NSSet * current_model; - (void)addCurrent_modelObject:(CarModel *)value; - (void)addCurrent_model:(NSSet *)value; I have a Table and when I select a model, I want to store it to DataEntered: Model *model = [fetchedResultsController objectAtIndexPath:indexPath]; NSLog(@"Model %@",model.name); // ==> gives me the correct model name [dataEntered addCurrent_modelObject:model]; // ==> always nil [dataEntered setCurrent_model:[fetchedResultsController objectAtIndexPath:indexPath]]; // the same, always nil what I'm doing wrong ????? thanks, r.

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  • SplitView Controller portrait mode- Top button keeps shifting to right.

    - by nishantcm
    Hi, I am using SplitViewController in ipad. On a button click from detail view, I open a modalview which is in full screen mode. Whenever I dismiss the modal view, the button which displays the table view in portrait mode shifts to the right. If I continue the process of opening the modal view and dismissing it, it keeps moving to the right until it disappears to the right of the screen. Any idea why this is happening?

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  • Location of my own directories

    - by Nicsoft
    Hello, I am trying to understand how to create my own directory tree and access it from my application. I am doing some kind of learning program and want to create a directory structure like this: -MyLessonsDirectory --LessonDirectory_1 ---Step_1 ---Step_2 ---Step_3 --LessonDirectory_2 ---Step_1 ---Step_2 ---Step_3 . . and so on In each "Step"-directory I will have specific content for that step of the lesson. The content is added by me while developing. Hence, I don't want to create the structure and content from within the application, just access it and reading the content of the directories. If I can create this kind of structure and use it it will be very easy to create a nice design that makes it easy to create new lessons in my app. What I cannot figure out is where I should create those directories in the file-structure in xCode and what is the path to those directories from my application. Thanks in advance!

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  • How can I change 'self.view' within a button method created outside of 'loadView'

    - by Scott
    Hey guys. So I am creating buttons dynamically within loadView. Each of these buttons is given an action using the @Selector method, such as : [button addTarget:self action:@selector(showCCView) forControlEvents:UIControlEventTouchUpInside]; Now that showCCView method is defined outside of loadView, where this above statement is located. The point of the method is to change the view currently on the screen (so set self.view = ccView). It gives me an error every time I try and access self.view outside of loadView, and even sometimes when I try and access it at random places within loadView, it just has been acting really weird. I tried to change it around so I wouldn't have to deal with this either. I had made a function + (void) showView: (UIView*) oldView: (UIView*) newView; but this didn't work out either because the @Selector was being real prissy about using it with a function that needed two parameters. Any help please? Here is my code: // // SiteOneController.m // InstantNavigator // // Created by dni on 2/22/10. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "SiteOneController.h" @implementation SiteOneController + (UIView*) ccContent { UIView *ccContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; ccContent.backgroundColor = [UIColor whiteColor]; [ccContent addSubview:[SiteOneController myNavBar1:@"Constitution Center Content"]]; return ccContent; } // Button Dimensions int a = 62; int b = 80; int c = 200; int d = 30; // NPSIN Green Color + (UIColor*)myColor1 { return [UIColor colorWithRed:0.0f/255.0f green:76.0f/255.0f blue:29.0f/255.0f alpha:1.0f]; } // Creates Nav Bar with default Green at top of screen with given String as title + (UINavigationBar*)myNavBar1: (NSString*)input { UIView *test = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UINavigationBar *navBar = [[UINavigationBar alloc] initWithFrame:CGRectMake(0.0, 0.0, test.bounds.size.width, 45)]; navBar.tintColor = [SiteOneController myColor1]; UINavigationItem *navItem; navItem = [UINavigationItem alloc]; navItem.title = input; [navBar pushNavigationItem:navItem animated:false]; return navBar; } //-------------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------------// //-------------------------------------------------------------------------------------------// // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { //hard coded array of content for each site // CC NSMutableArray *allccContent = [[NSMutableArray alloc] init]; NSString *cc1 = @"House Model"; NSString *cc2 = @"James Dexter History"; [allccContent addObject: cc1]; [cc1 release]; [allccContent addObject: cc2]; [cc2 release]; // FC NSMutableArray *allfcContent = [[NSMutableArray alloc] init]; NSString *fc1 = @"Ghost House"; NSString *fc2 = @"Franklins Letters"; NSString *fc3 = @"Franklins Business"; [allfcContent addObject: fc1]; [fc1 release]; [allfcContent addObject: fc2]; [fc2 release]; [allfcContent addObject: fc3]; [fc3 release]; // PC NSMutableArray *allphContent = [[NSMutableArray alloc] init]; NSString *ph1 = @"Changing Occupancy"; NSString *ph2 = @"Sketches"; NSString *ph3 = @"Servant House"; NSString *ph4 = @"Monument"; NSString *ph5 = @"Virtual Model"; [allphContent addObject: ph1]; [ph1 release]; [allphContent addObject: ph2]; [ph2 release]; [allphContent addObject: ph3]; [ph3 release]; [allphContent addObject: ph4]; [ph4 release]; [allphContent addObject: ph5]; [ph5 release]; // Each content page's view //UIView *ccContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UIView *fcContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UIView *phContent = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //ccContent.backgroundColor = [UIColor whiteColor]; fcContent.backgroundColor = [UIColor whiteColor]; phContent.backgroundColor = [UIColor whiteColor]; //[ccContent addSubview:[SiteOneController myNavBar1:@"Constitution Center Content"]]; [fcContent addSubview:[SiteOneController myNavBar1:@"Franklin Court Content"]]; [phContent addSubview:[SiteOneController myNavBar1:@"Presidents House Content"]]; //allocate the view self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; //set the view's background color self.view.backgroundColor = [UIColor whiteColor]; [self.view addSubview:[SiteOneController myNavBar1:@"Sites"]]; NSMutableArray *sites = [[NSMutableArray alloc] init]; NSString *one = @"Constution Center"; NSString *two = @"Franklin Court"; NSString *three = @"Presidents House"; [sites addObject: one]; [one release]; [sites addObject: two]; [two release]; [sites addObject: three]; [three release]; NSString *ccName = @"Constitution Center"; NSString *fcName = @"Franklin Court"; NSString *element; int j = 0; for (element in sites) { UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; //setframe (where on screen) //separation is 15px past the width (45-30) button.frame = CGRectMake(a, b + (j*45), c, d); [button setTitle:element forState:UIControlStateNormal]; button.backgroundColor = [SiteOneController myColor1]; /*- (void) fooFirstInput:(NSString*) first secondInput:(NSString*) second { NSLog(@"Logs %@ then %@", first, second); } - (void) performMethodsViaSelectors { [self performSelector:@selector(fooNoInputs)]; [self performSelector:@selector(fooOneInput:) withObject:@"first"]; [self performSelector;@selector(fooFirstInput:secondInput:) withObject:@"first" withObject:@"second"];*/ //UIView *old = self.view; if (element == ccName) { [button addTarget:self action:@selector(showCCView) forControlEvents:UIControlEventTouchUpInside]; } else if (element == fcName) { } else { } [self.view addSubview: button]; j++; } } // This method show the content views for each of the sites. /*+ (void) showCCView { self.view = [SiteOneController ccContent]; }*/

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  • Why is there no * in front of delegate declaration ?

    - by gotye
    Hey guys, I just noticed there is no * in front of the declaration for a delegate ... I did something like this : @protocol NavBarHiddenDelegate; @interface AsyncImageView : UIView { NSURLConnection* connection; NSMutableData* data; UIActivityIndicatorView *indicator; id <NavBarHiddenDelegate> delegate; } @property (nonatomic, assign) id <NavBarHiddenDelegate> delegate; - (id)initWithUrl:(NSString*)url; @end @protocol NavBarHiddenDelegate - (void)hideNavBar; @end It works perfectly well but as I am used to always but a * in front of objects I declare, why not for this one ?!? Thank you, Gotye.

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  • AudioConverterConvertBuffer problem with insz error

    - by Samuel
    Hi Codegurus, I have a problem with the this function AudioConverterConvertBuffer. Basically I want to convert from this format _ streamFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked |0 ; _streamFormat.mBitsPerChannel = 16; _streamFormat.mChannelsPerFrame = 2; _streamFormat.mBytesPerPacket = 4; _streamFormat.mBytesPerFrame = 4; _streamFormat.mFramesPerPacket = 1; _streamFormat.mSampleRate = 44100; _streamFormat.mReserved = 0; to this format _streamFormatOutput.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked|0 ;//| kAudioFormatFlagIsNonInterleaved |0; _streamFormatOutput.mBitsPerChannel = 16; _streamFormatOutput.mChannelsPerFrame = 1; _streamFormatOutput.mBytesPerPacket = 2; _streamFormatOutput.mBytesPerFrame = 2; _streamFormatOutput.mFramesPerPacket = 1; _streamFormatOutput.mSampleRate = 44100; _streamFormatOutput.mReserved = 0; and what i want to do is to extract an audio channel(Left channel or right channel) from an LPCM buffer based on the input format to make it mono in the output format. Some logic code to convert is as follows This is to set the channel map for PCM output file SInt32 channelMap[1] = {0}; status = AudioConverterSetProperty(converter, kAudioConverterChannelMap, sizeof(channelMap), channelMap); and this is to convert the buffer in a while loop AudioBufferList audioBufferList; CMBlockBufferRef blockBuffer; CMSampleBufferGetAudioBufferListWithRetainedBlockBuffer(sampBuffer, NULL, &audioBufferList, sizeof(audioBufferList), NULL, NULL, 0, &blockBuffer); for (int y=0; y<audioBufferList.mNumberBuffers; y++) { AudioBuffer audioBuffer = audioBufferList.mBuffers[y]; //frames = audioBuffer.mData; NSLog(@"the number of channel for buffer number %d is %d",y,audioBuffer.mNumberChannels); NSLog(@"The buffer size is %d",audioBuffer.mDataByteSize); numBytesIO = audioBuffer.mDataByteSize; convertedBuf = malloc(sizeof(char)*numBytesIO); status = AudioConverterConvertBuffer(converter, audioBuffer.mDataByteSize, audioBuffer.mData, &numBytesIO, convertedBuf); char errchar[10]; NSLog(@"status audio converter convert %d",status); if (status != 0) { NSLog(@"Fail conversion"); assert(0); } NSLog(@"Bytes converted %d",numBytesIO); status = AudioFileWriteBytes(mRecordFile, YES, countByteBuf, &numBytesIO, convertedBuf); NSLog(@"status for writebyte %d, bytes written %d",status,numBytesIO); free(convertedBuf); if (numBytesIO != audioBuffer.mDataByteSize) { NSLog(@"Something wrong in writing"); assert(0); } countByteBuf = countByteBuf + numBytesIO; But the insz problem is there... so it cant convert. I would appreciate any input Thanks in advance

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  • How to get the size of a NSString

    - by camilo
    Hi. A "quicky": how can I get the size (width) of a NSString? I'm trying to see if the string width of a string to see if it is bigger than a given width of screen, case in which I have to "crop" it and append it with "...", getting the usual behavior of a UILabel. string.length won't do the trick since AAAAAAAA and iiiiii have the same length but different sizes (for example). I'm kind of stuck. Thanks a lot.

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