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  • How do I return the value of the owner and id attributes respectively from an XML result set using P

    - by pharma_joe
    I am using PHP to iterate over the following result set, the aim is to build a hyperlink for each result using a foreach loop. I have stored the XML result in $images, and have constructed this loop: foreach ($images as $image) { //Build link to each photo returned //base URL $flickrPhotoUrl = 'http://www.flickr.com/photos/'; //Append user ID $flickrPhotoUrl .= ""; echo $flickrPhotoUrl; } Here is a sample result from Flickr: <photos page="1" pages="10982" perpage="10" total="109813"> <photo id="4616840471" owner="47823583@N03" secret="1b83173bc0" server="4013" farm="5" title="Strawberry Bears" ispublic="1" isfriend="0" isfamily="0"></photo> <photo id="4616612597" owner="12658756@N08" secret="f626214382" server="4059" farm="5" title="Yarn Chef Minestrone - Grickle Grass" ispublic="1" isfriend="0" isfamily="0"></photo> <photo id="4616469567" owner="26284268@N00" secret="6911a66838" server="4022" farm="5" title="P5130121.JPG" ispublic="1" isfriend="0" isfamily="0"></photo> <photo id="4617076736" owner="26284268@N00" secret="8b990acba4" server="4047" farm="5" title="P5130106.JPG" ispublic="1" isfriend="0" isfamily="0"></photo> <photo id="4616470013" owner="26284268@N00" secret="44600b3836" server="4036" farm="5" title="P5130125.JPG" ispublic="1" isfriend="0" isfamily="0"></photo> <photo id="4616466147" owner="26284268@N00" secret="554eab8667" server="4052" farm="5" title="P5130116.JPG" ispublic="1" isfriend="0" isfamily="0"></photo> <photo id="4617082398" owner="26284268@N00" secret="4a2b663442" server="3350" farm="4" title="P5130118.JPG" ispublic="1" isfriend="0" isfamily="0"></photo> <photo id="4617078272" owner="26284268@N00" secret="357737017b" server="4013" farm="5" title="P5130109.JPG" ispublic="1" isfriend="0" isfamily="0"></photo> <photo id="4617081446" owner="26284268@N00" secret="1f87726497" server="4048" farm="5" title="P5130117.JPG" ispublic="1" isfriend="0" isfamily="0"></photo> <photo id="4617077676" owner="26284268@N00" secret="77ca9f754a" server="3330" farm="4" title="P5130108.JPG" ispublic="1" isfriend="0" isfamily="0"></photo>

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  • Real Time Progress Indicator

    - by jignesh
    I am trying to get the real time progress indicator. In the code snippet below,i am trying to set the width of DIV on the basis of the Number of Items retrieve from the Web Service Call Back Function. for (i = 0; i < data.length; i++) { table += '<tr>'; table += '<td>' + data[i].ItemId + '</td>'; table += '<td></td>'; table += '<td>' + data[i].Name + '</td>'; table += '<td>' + data[i].Unit + '</td>'; table += '<td><input type=text value=' + data[i].Quantity + '></td>'; table += '<td>' + data[i].Brands + '</td>'; table += '<td><img border=0 src=../images/Delete_icon.gif></td>'; table += '</tr>'; $('#divProgressIndicator').width((100 * (i / data.length)) + '%'); } As shown in the code above,after the for loop is executed i only see the divProgressIndicator filled with the background color and I am not able to see the progress. Can I achieve this in a for loop or i need to use some thing else. Regards

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  • How to check if a number is a power of 2

    - by configurator
    Today I needed a simple algorithm for checking if a number is a power of 2. The algorithm needs to be: Simple Correct for any ulong value. I came up with this simple algorithm: private bool IsPowerOfTwo(ulong number) { if (number == 0) return false; for (ulong power = 1; power > 0; power = power << 1) { // this for loop used shifting for powers of 2, meaning // that the value will become 0 after the last shift // (from binary 1000...0000 to 0000...0000) then, the for // loop will break out if (power == number) return true; if (power > number) return false; } return false; } But then I thought, how about checking if log2x is an exactly round number? But when I checked for 2^63+1, Math.Log returned exactly 63 because of rounding. So I checked if 2 to the power 63 is equal to the original number - and it is, because the calculation is done in doubles and not in exact numbers: private bool IsPowerOfTwo_2(ulong number) { double log = Math.Log(number, 2); double pow = Math.Pow(2, Math.Round(log)); return pow == number; } This returned true for the given wrong value: 9223372036854775809. Does anyone have any suggestion for a better algorithm?

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  • Display two array's in the same table

    - by Naeem Ahmed
    $row = $query->fetchAll(PDO::FETCH_ASSOC); $num_rows = count($row); for ($i = 0; $i < $num_rows; $i++) { $title = htmlspecialchars($row[$i]['title']); $author =htmlspecialchars($row[$i]['author']); $school =htmlspecialchars($row[$i]['school']); $solution = $row[$i]['solution']; $notes = $row[$i]['notes']; $ad = array($title, $price, $author, $school, $contact, $content, $date); $inlcude = array($solutions, $notes); $field = 0; echo "<table border='1'>"; // foreach($inlcude as $in) This failled miserably foreach ($ad as $post) { if ($field < 3) //The first three values are placed in the first row { echo "<td>$post</td>"; } if ($field >= 3) { echo "<tr><td>$post</td><td>$in</td></tr>"; } $field++; } echo '</table>'; } I have two arrays and I would like to display them in different columns in my table. $ad displays perfectly fine but I'm having trouble displaying the contents in $inlcude in the second column. I've tried putting another foreach loop to iterate through contents of the second array but that really screws up my table by placing random values in different places on the table. Besides the foreach loop, I don't know of any other way to iterate through the array. Any suggestions would be appreciated.Thanks!

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  • How do I get require_login()-like functionality using the new PHP Client Library for Facebook?

    - by cc
    Howdy. I've been tasked with making a Facebook game, but I'm new to Facebook development, so I'm just getting started. Apologies in advance if this is a no-brainer to people. I'm having trouble following all the examples I see on sites, and I keep running into missing pages in the Facebook documentation when I am trying to read up. I think it's because there's a new version of the PHP Client Library for Facebook, and everything I'm finding is referring to the old client. For instance, I see this code in a lot of examples: require 'facebook.php'; $facebook = new Facebook( array( 'appId' => '(id)', 'secret' => '(secret)' ) ); $facebook_account = $facebook->require_login(); ...but there's no "require_login()" in the client library provided in the facebook.php file. From what I can tell, it looks like Facebook has very recently rolled out some new system for development, but I don't see any sample code anywhere to deal with it. The new library comes with an "example.php" file, but it appears to be only for adding "Log in with Facebook" functionality to other sites (what I'm assuming is what they mean by "Facebook Connect" sites), not for just running apps in a Canvas page on Facebook itself. Specifically, what I need to do is let users visit an application page within Facebook, have it bring up the dialog box allowing them to authorize the app, have it show up in their "games" page, and then have it pass me the relevant info about the user so I can start creating the game. But I can't seem to find any tutorials or examples that show how to do this using the new library. Seems like this should be pretty straightforward, but I'm running into roadblocks. Or am I missing something about the PHP client library? Should require_login() be working for me, and there's something broken with my implementation, such as having the wrong client library or something? I downloaded from GitHub yesterday, so I'm pretty sure I have the most recent version of the code I have, but perhaps I'm downloading the wrong "facebook.php" file...?

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  • iPhone crashing when presenting modal view controller

    - by Michael Waterfall
    I'm trying to display a modal view straight after another view has been presented modally (the second is a loading view that appears). - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load LoadViewController *loader = [[LoadViewController alloc] init]; [self presentModalViewController: loader animated:NO]; [loader release]; } But when I do this I get a "Program received signal: "EXC_BAD_ACCESS"." error. The stack trace is: 0 0x30b43234 in -[UIWindowController transitionViewDidComplete:fromView:toView:] 1 0x3095828e in -[UITransitionView notifyDidCompleteTransition:] 2 0x3091af0d in -[UIViewAnimationState sendDelegateAnimationDidStop:finished:] 3 0x3091ad7c in -[UIViewAnimationState animationDidStop:finished:] 4 0x0051e331 in run_animation_callbacks 5 0x0051e109 in CA::timer_callback 6 0x302454a0 in CFRunLoopRunSpecific 7 0x30244628 in CFRunLoopRunInMode 8 0x32044c31 in GSEventRunModal 9 0x32044cf6 in GSEventRun 10 0x309021ee in UIApplicationMain 11 0x00002154 in main at main.m:14 Any ideas? I'm totally stumped! The loading view is empty so there's definitely nothing going on in there that's causing the error. Is it something to do with launching 2 views modally in the same event loop or something? Thanks, Mike Edit: Very strange... I have modified it slightly so that the loading view is shown after a tiny delay, and this works fine! So it appears to be something within the same event loop! - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load [self performSelector:@selector(doit) withObject:nil afterDelay:0.1]; } - (void)doit { [self presentModalViewController:loader animated:YES]; }

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  • J-Monkey subclass

    - by user2971104
    I'm new in java and J-monkey and I'm trying to make a java game so for the Menu I have made a enum so I can Switch between any of my State but I want to keep the main file shorter so it can be easily to read so I'm making subclass the problem is that when run the game it give me an error that say "Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main] NullPointerException" I think this problem has to be something whit the pipeline Here is the code of my main file: package mygame; import com.jme3.app.SimpleApplication; import com.jme3.font.BitmapText; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.Vector3f; import com.jme3.renderer.RenderManager; import com.jme3.scene.Spatial; import com.jme3.scene.Geometry; import com.jme3.input.*; import com.jme3.input.controls.*; public class Main extends SimpleApplication { //GameStates enum GameState{Logo, Menu, Playing, Option}; GameState gameState = GameState.Logo; //Class Variables Logo logo; public Main() { logo = new Logo(); } public static void main(String[] args) { Main app = new Main(); app.start(); } public static void logo(String[] args) { Logo app = new Logo(); app.start(); } @Override public void simpleInitApp() { //Load flyCam.setMoveSpeed(20); if(gameState == GameState.Logo){ logo.simpleInitApp(); } } @Override public void simpleUpdate(float tpf) { } @Override public void simpleRender(RenderManager rm) { //TODO: add render code //Load if(gameState == GameState.Logo) { } } } And here is my Logo subclass: package mygame; import com.jme3.app.SimpleApplication; import com.jme3.renderer.RenderManager; import com.jme3.scene.Spatial; public class Logo extends SimpleApplication { @Override public void simpleInitApp() { Spatial Logo_Model = assetManager.loadModel("Models/Teapot/Logo.obj"); rootNode.attachChild(Logo_Model); } public void simpleRender(RenderManager rm) { //Load } }

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  • Appending Comment Number Anchors to Comments

    - by John
    Hello, I am using a PHP file called comments.php that has a query that enters values into a mySQL table called "comment." As the query does this, it auto-generates a field called "commentid", which is set to auto_increment in MySQL. The file also contains a loop what echoes out all comments for a given submission. It all works fine and dandy, but I want to simultaneously pull this "commentid" and turn it into a hashtag / anchor that when appended to the end of the URL makes that comment at the top of the user's browser. Someone said on another question that in order to do this one thing I should do is create an anchor on the row where the comment is being printed out. How can I do this? Thanks in advance, John The query that inserts comments into the MySQL table "comment": $query = sprintf("INSERT INTO comment VALUES (NULL, %d, %d, '%s', NULL)", $uid, $subid, $comment); mysql_query($query) or die(mysql_error()); The fields in the table "comment": commentid loginid submissionid comment datecommented The row in a loop where the comments are echoed out: echo '<td rowspan="3" class="commentname1">'.stripslashes($row["comment"]).'</td>';

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  • one key multiple values from different sources c#

    - by user2964034
    I am trying to make a c# program that will compare two files for me, and tell me the differences of specific parts. I have been able to get the parts I need into variables while looping through, but I now want to add these to a key with 3 values per file, so a key with 6 values overall which I will then compare to eachother later on. But I can only add 3 values at a time using the loop I have, so I need to be able to add the last 3 values to the key without overwriting the first 3. example of data from file: [\Advanced\Rules\Correlation Rules\Suspect_portscan\]; CheckDescription =S Detect Port scans; Enabled =B 0; Priority =L 3; I have managed to get what I need into variables so I have: string SigName would be "Suspect_portscan" Int Enabled, Priority, Blocking as 0 3 and null respectivly. I then want to make a dictionary type thing, with a key which would be the SigName and the first 3 values as enabled, priority, blocking. Then when looping through the second file, I want to add the 2nd files settings for the enabled, priority, blocking for the same SigName (so to the key) in the last 3 value slots. I will then compare this against itself, like 'if signame(0) != signame(3)' so if file 1 enabled is not the same as file two enabled make a note and tell me. But the problem I have is not being able to get the data into a dictionary or lookup, I'm completely stumped. It seems like I should use a dictionary with a list for the values but I cant get it working on the second loop through. Thanks.

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  • Flash compiler error 1061: Call to a possibly undefined method run... but run exists!

    - by Zane Geiger
    So I've been working on making a game in Processing but I think Flash would be a better way to get more people playing it, so I've decided to learn Flash. The problem is that I keep getting really stupid errors on incredibly simple things. For instance, I want to make a 'Block' object to use in a platform game. So I make a new .as file, name it Block.as, and define the Block class within it like so: package { public class Block { public function Block() { // constructor code } public function run() { } } } I don't want to add the code yet, I just want to ensure that this works. So in my main timeline code, I try to create an instance of the Block object and execute its run method: var block1:Block = new Block(); block1.run(); Every time it gives me this inane error: Scene 1, Layer 'Layer 1', Frame 1, Line 2 1061: Call to a possibly undefined method run through a reference with static type Block. What undefined method!? It's defined RIGHT THERE in Block.as. The class file is even in the same folder and everything. I'm getting REALLY annoyed at how poorly Flash handles such a ridiculously simple project. Does anyone know why Flash hates me?

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  • How can I do something when a runloop event is done processing?

    - by quixoto
    I have some processing in my Cocoa app that sometimes ends up calling through a hierarchy of data to do a bunch of work as the result of an event. Each small piece creates and destroys some resources. I don't want those resources around most of the time, but I would like to find a smart way of creating them before all the work and killing them at the end. Short of making those buffers etc available globally from the "parent" or elsewhere, is there a way to know locally in some code when an event loop run has ended? Then I could create them if they're not there, and keep them until the run loop ends, reusing them for any subsequent calls before that time. EDIT: I'm not looking for suggestions on how to restructure my code, which I may do anyways. This issue just brought up the question for me of how to know when the runloop is done. If I were writing in, I dunno, Javascript, I'd use a setTimeout with zero to accomplish end-event cleanup. I suppose an NSTimer with an interval of zero might accomplish this too, but wondering if there's something cleaner. Thanks.

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  • How to copy a variable in JavaScript?

    - by Michael Stum
    I have this JavaScript code: for (var idx in data) { var row = $("<tr></tr>"); row.click(function() { alert(idx); }); table.append(row); } So I'm looking through an array, dynamically creating rows (the part where I create the cells is omitted as it's not important). Important is that I create a new function which encloses the idx variable. However, idx is only a reference, so at the end of the loop, all rows have the same function and all alert the same value. One way I solve this at the moment is by doing this: function GetRowClickFunction(idx){ return function() { alert(idx); } } and in the calling code I call row.click(GetRowClickFunction(idx)); This works, but is somewhat ugly. I wonder if there is a better way to just copy the current value of idx inside the loop? While the problem itself is not jQuery specific (it's related to JavaScript closures/scope), I use jQuery and hence a jQuery-only solution is okay if it works.

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  • How to use a class's type as the type argument for an inherited collection property in C#

    - by Edelweiss Peimann
    I am trying to create a representation of various types of card that inherit from a generic card class and which all contain references to their owning decks. I tried re-declaring them, as suggested here, but it still won't convert to the specific card type. The code I currently have is as such: public class Deck<T> : List<T> where T : Card { void Shuffle() { throw new NotImplementedException("Shuffle not yet implemented."); } } public class Card { public Deck<Card> OwningDeck { get; set; } } public class FooCard : Card { public Deck<FooCard> OwningDeck { get { return (Deck<FooCard>)base.OwningDeck; } set { OwningDeck = value; } } } The compile-time error I am getting: Error 2 Cannot convert type 'Game.Cards.Deck' to 'Game.Cards.Deck' And a warning suggesting I use a new operator to specify that the hiding is intentional. Would doing so be a violation of convention? Is there a better way? My question to stackoverflow is this: Can what I am trying to do be done elegantly in the .NET type system? If so, can some examples be provided?

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  • Elo rating system: start value

    - by Marco W.
    I've implemented an Elo rating system in a game. There is no limit for the number players. Players can join the game constantly so the number of players probably rises gradually. How the Elo values are exactly calculated isn't important because of this fact: If team A beats team B then A's Elo win equals B's Elo loss. Hence I've got a problem concerning the starting values for my rating system: Should I use the starting value "0" for every player? The sum of all Elo values would be constant. But since the number of players is increasing there would be some kind of Elo deflation, wouldn't it? Should I use any starting value greater than 0? In this case, the sum of all Elo values would constantly increase. So there could be an Elo inflation. The problem: Elo points lose value but the starting value keeps always the same. What should I do? Can you help me? Thanks in advance!

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  • How to properly handle signals when using the worker thread pattern?

    - by ipartola
    I have a simple server that looks something like this: void *run_thread(void *arg) { // Communicate via a blocking socket } int main() { // Initialization happens here... // Main event loop while (1) { new_client = accept(socket, ...); pthread_create(&thread, NULL, &run_thread, *thread_data*); pthread_detach(thread); } // Do cleanup stuff: close(socket); // Wait for existing threads to finish exit(0); ) Thus when a SIGINT or SIGTERM is received I need to break out of the main event loop to get to the clean up code. Moreover most likely the master thread is waiting on the accept() call so it's not able to check some other variable to see if it should break;. Most of the advice I found was along the lines of this: http://devcry.blogspot.com/2009/05/pthreads-and-unix-signals.html (creating a special signal handling thread to catch all the signals and do processing on those). However, it's the processing portion that I can't really wrap my head around: how can I possibly tell the main thread to return from the accept() call and check on an external variable to see if it should break;?

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  • MySQL: How to pull information from multiple tables based on information in other tables?

    - by Greg
    Ok, I have 5 tables which I need to pull information from based on one variable. gameinfo id | name | platforminfoid gamerinfo id | name | contact | tag platforminfo id | name | abbreviation rosterinfo id | name | gameinfoid rosters id | gamerinfoid | rosterinfoid The 1 variable would be gamerinfo.id, which would then pull all relevant data from gamerinfo, which would pull all relevant data from rosters, which would pull all relevant data from rosterinfo, which would pull all relevant data from gameinfo, which would then pull all relevant data from platforminfo. Basically it breaks down like this: gamerinfo contains the gamers basic information. rosterinfo contains basic information about the rosters (ie name and the game the roster is aimed towards) rosters contains the actual link from the gamer to the different rosters (gamers can be on multiple rosters) gameinfo contains basic information about the games (ie name and platform) platform info contains information about the different platforms the games are played on (it is possible for a game to be played on multiple platforms) I am pretty new to SQL queries involving JOINs and UNIONs and such, usually I would just break it up into multiple queries but I thought there has to be a better way, so after looking around the net, I couldn't find (or maybe I just couldn't understand what I was looking at) what I was looking for. If anyone can point me in the right direction I would be most grateful.

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  • Pushing a vector into an vector

    - by Sunil
    I have a 2d vector typedef vector <double> record_t; typedef vector <record_t> data_t; data_t data; So my 2d vector is data here. It has elements like say, 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 5 5 5 5 5 Now I want to insert these elements into another 2d vector std::vector< vector<double> > window; So what I did was to create an iterator for traversing through the rows of data and pushing it into window like std::vector< std::vector<double> >::iterator data_it; for (data_it = data.begin() ; data_it != data.end() ; ++data_it){ window.push_back ( *data_it ); // Do something else } Can anybody tell me where I'm wrong or suggest a way to do this ? BTW I want to push it just element by element because I want to be able to do something else inside the loop too. i.e. I want to check for a condition and increment the value of the iterator inside. for example, if a condition satisfies then I'll do data_it+=3 or something like that inside the loop. Thanks P.S. I asked this question last night and didn't get any response and that's why I'm posting it again.

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  • Need help with if else statement

    - by Michael Quiles
    I'm trying to do an else statement that would tell the user that the game ended in a draw (tic tac toe game). I got it where it works if played and there's a winner it will show another form declaring the winner through an if statement but I cant figure out the its a draw portion. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Forms; using System.Drawing; namespace MyGame { public class Result1 { static private int[,] Winners = new int[,] { // main gameplay Ex: if x is on 0,1,2 x is the winner {0,1,2}, {3,4,5}, {6,7,8}, {0,3,6}, {1,4,7}, {2,5,8}, {0,4,8}, {2,4,6}, }; static public bool CheckWinner(Button[] myControls) { //bolean statement to check for the winner bool gameOver = false; for (int i = 0; i < 8; i++) { int a = Winners[i, 0]; int b = Winners[i, 1]; int c = Winners[i, 2]; Button b1 = myControls[a], b2 = myControls[b], b3 = myControls[c]; if (b1.Text == "" || b2.Text == "" || b3.Text == "") continue; if (b1.Text == b2.Text && b2.Text == b3.Text) { b1.BackColor = b2.BackColor = b3.BackColor = Color.LightCoral; b1.Font = b2.Font = b3.Font = new System.Drawing.Font("Microsoft Sans Serif", 32F, System.Drawing.FontStyle.Italic & System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0))); gameOver = true; xWinnerForm xWinnerForm = new xWinnerForm(); xWinnerForm.ShowDialog(); //only works with show not showDialog method gets overloaded (b1.Text + " is the Winner"); to get around this I added and image showing the last player } //else statement here for draw what code would I put in? } return gameOver; } } }

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  • Round date to 10 minutes interval

    - by Peter Lang
    I have a DATE column that I want to round to the next-lower 10 minute interval in a query (see example below). I managed to do it by truncating the seconds and then subtracting the last digit of minutes. WITH test_data AS ( SELECT TO_DATE('2010-01-01 10:00:00', 'YYYY-MM-DD HH24:MI:SS') d FROM dual UNION SELECT TO_DATE('2010-01-01 10:05:00', 'YYYY-MM-DD HH24:MI:SS') d FROM dual UNION SELECT TO_DATE('2010-01-01 10:09:59', 'YYYY-MM-DD HH24:MI:SS') d FROM dual UNION SELECT TO_DATE('2010-01-01 10:10:00', 'YYYY-MM-DD HH24:MI:SS') d FROM dual UNION SELECT TO_DATE('2099-01-01 10:00:33', 'YYYY-MM-DD HH24:MI:SS') d FROM dual ) -- #end of test-data SELECT d, TRUNC(d, 'MI') - MOD(TO_CHAR(d, 'MI'), 10) / (24 * 60) FROM test_data And here is the result: 01.01.2010 10:00:00    01.01.2010 10:00:00 01.01.2010 10:05:00    01.01.2010 10:00:00 01.01.2010 10:09:59    01.01.2010 10:00:00 01.01.2010 10:10:00    01.01.2010 10:10:00 01.01.2099 10:00:33    01.01.2099 10:00:00 Works as expected, but is there a better way? EDIT: I was curious about performance, so I did the following test with 500.000 rows and (not really) random dates. I am going to add the results as comments to the provided solutions. DECLARE t TIMESTAMP := SYSTIMESTAMP; BEGIN FOR i IN ( WITH test_data AS ( SELECT SYSDATE + ROWNUM / 5000 d FROM dual CONNECT BY ROWNUM <= 500000 ) SELECT TRUNC(d, 'MI') - MOD(TO_CHAR(d, 'MI'), 10) / (24 * 60) FROM test_data ) LOOP NULL; END LOOP; dbms_output.put_line( SYSTIMESTAMP - t ); END; This approach took 03.24 s.

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  • java number exceeds long.max_value - how to detect?

    - by jurchiks
    I'm having problems detecting if a sum/multiplication of two numbers exceeds the maximum value of a long integer. Example code: long a = 2 * Long.MAX_VALUE; System.out.println("long.max * smth > long.max... or is it? a=" + a); This gives me -2, while I would expect it to throw a NumberFormatException... Is there a simple way of making this work? Because I have some code that does multiplications in nested IF blocks or additions in a loop and I would hate to add more IFs to each IF or inside the loop. Edit: oh well, it seems that this answer from another question is the most appropriate for what I need: http://stackoverflow.com/a/9057367/540394 I don't want to do boxing/unboxing as it adds unnecassary overhead, and this way is very short, which is a huge plus to me. I'll just write two short functions to do these checks and return the min or max long. Edit2: here's the function for limiting a long to its min/max value according to the answer I linked to above: /** * @param a : one of the two numbers added/multiplied * @param b : the other of the two numbers * @param c : the result of the addition/multiplication * @return the minimum or maximum value of a long integer if addition/multiplication of a and b is less than Long.MIN_VALUE or more than Long.MAX_VALUE */ public static long limitLong(long a, long b, long c) { return (((a > 0) && (b > 0) && (c <= 0)) ? Long.MAX_VALUE : (((a < 0) && (b < 0) && (c >= 0)) ? Long.MIN_VALUE : c)); } Tell me if you think this is wrong.

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  • CREATE VIEW called multiple times not creating all views

    - by theninepoundhammer
    Noticing strange behavior in SQL 2005, both Express and Enterprise Edition: In my code I need to loop through a series of values (about five in a row), and for each value, I need to insert the value into a table and dynamically create a new view using that value as part of the where clause and the name of the view. The code runs pretty quickly, but what I'm noticing is that all the values are inserted into the table correctly but only the LAST view is being created. Every time. For example, if the values I'm using are X1, X2, X3, X4, and X5, I'll run the process, open up Mgmt Studio, and see five rows in the table with the correct five values, but only one view named MyView_x5 that has the correct WHERE clause. At first, I had this loop in an SSIS package as part of a larger data flow. When I started noticing this behavior, I created a stored proc that would create the CREATE VIEW statement dynamically after the insert and called EXECUTE to create the view. Same result. Finally, I created some C# code using the Enterprise Library DAAB, and did the insert and CREATE VIEW statements from my DLL. Same result every time. Most recently, I turned on Profiler while running against the Enterprise Edition and was able to verify that the Batch Started and Batch Completed events were being fired off for each instance of the view. However, like I said, only the last view is actually being created. Does anyone have any idea why this might be happening? Or any suggestions about what else to check or profile? I've profiled for error messages, exceptions, etc. but don't see any in my trace file. My express edition is 9.00.1399.06. Not sure about the Enterprise edition but think it is SP2.

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  • web service slowdown

    - by user238591
    Hi, I have a web service slowdown. My (web) service is in gsoap & managed C++. It's not IIS/apache hosted, but speaks xml. My client is in .NET The service computation time is light (<0.1s to prepare reply). I expect the service to be smooth, fast and have good availability. I have about 100 clients, response time is 1s mandatory. Clients have about 1 request per minute. Clients are checking web service presence by tcp open port test. So, to avoid possible congestion, I turned gSoap KeepAlive to false. Until there everything runs fine : I bearly see connections in TCPView (sysinternals) New special synchronisation program now calls the service in a loop. It's higher load but everything is processed in less 30 seconds. With sysinternals TCPView, I see that about 1 thousands connections are in TIME_WAIT. They slowdown the service and It takes seconds for the service to reply, now. Could it be that I need to reset the SoapHttpClientProtocol connection ? Someone has TIME_WAIT ghosts with a web service call in a loop ?

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  • How do I debug JavaScript .onlick event?

    - by user3700824
    I'm learning JavaScript but seem to be having a problem. I have a piece of code that is executed when the page is fully loaded. The function then gathers all the button elements on my HTML page. From here I loop through getting each button's title attribute and then assign an onclick event to the button that is equal to a function that writes to the console.log with the title. I have tried various ways of doing this but it is not working. Here is the JavaScript code that I'm working with. Currently all it does is loop through calling the function and logging the tile to the console.log, but this is not supposed to happen. Each time I click the button it should call the function with its title and log that. window.onload = myPageIsReady; function myPageIsReady(){ var myList = document.getElementsByTagName("button"); var myTitle = []; for(var i = 0; i < myList.length; i++){ myTitle[i] = myList[i].getAttribute("title"); myList[i].onclick = getMyTitle(myTitle[i]); }; function getMyTitle(myTitle){ console.log(myTitle); }; };

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  • mysql stored funtion usage

    - by shikhar
    I just wrote a stored function to calculate the working days between two dates. This works select CountWeekDays('2010-03-07','2010-04-07') This doesn't work select CountWeekDays(o.order_date,o.created_date) from orders o; Any idea how to make this one work ?? function definition delimiter $$; CREATE FUNCTION CountWeekDays (sdate VARCHAR(50), edate VARCHAR(50)) RETURNS INT BEGIN DECLARE wdays, tdiff, counter, thisday smallint; DECLARE newdate DATE; SET newdate := sdate; SET wdays = 0; if DATEDIFF(edate, sdate) = 0 THEN RETURN 1; END IF; if DATEDIFF(edate, sdate) < 0 THEN RETURN 0; END IF; label1: LOOP SET thisday = DAYOFWEEK(newdate); IF thisday BETWEEN 2 AND 6 THEN SET wdays := wdays + 1; END IF; SET newdate = DATE_ADD(newdate, INTERVAL 1 DAY); IF DATEDIFF(edate, newdate) < 0 THEN LEAVE label1; END IF; END LOOP label1; RETURN wdays; END

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  • Effective communication in a component-based system

    - by Tesserex
    Yes, this is another question about my game engine, which is coming along very nicely, with much thanks to you guys. So, if you watched the video (or didn't), the objects in the game are composed of various components for things like position, sprites, movement, collision, sounds, health, etc. I have several message types defined for "tell" type communication between entities and components, but this only goes so far. There are plenty of times when I just need to ask for something, for example an entity's position. There are dozens of lines in my code that look like this: SomeComponent comp = (SomeComponent)entity.GetComponent(typeof(SomeComponent)); if (comp != null) comp.GetSomething(); I know this is very ugly, and I know that casting smells of improper OO design. But as complex as things are, there doesn't seem to be a better way. I could of course "hard-code" my component types and just have SomeComponent comp = entity.GetSomeComponent(); but that seems like a cop-out, and a bad one. I literally JUST REALIZED, while writing this, after having my code this way for months with no solution, that a generic will help me. SomeComponent comp = entity.GetComponent<SomeComponent>(); Amazing how that works. Anyway, this is still only a semantic improvement. My questions remain. Is this actually that bad? What's a better alternative?

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