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  • How to swap values in NSMutableArray?

    - by Harry Pham
    This piece of codes segment fault on me, any idea why? allButtons is a NSMutableArray, it contains 3 objects, a=0, b=1, a and b are int type if(a != -1 && b!= -1){ //Swap index in "allButtons" id tempA = [allButtons objectAtIndex:a]; id tempB = [allButtons objectAtIndex:b]; [allButtons replaceObjectAtIndex:a withObject:tempB]; //Seg fault here????? [allButtons replaceObjectAtIndex:b withObject:tempA]; needLoad = false; [self setUpButtons]; }

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  • How i access the array of CGPoints to draw the graph?

    - by Rajendra Bhole
    Hi, I have the code in which i want to develop the graph.The code is, NSArray *coordinate = [[NSArray alloc] initWithObjects: @"42,213", @"75,173", @"108,153", @"141,133", @"174,113", @"207,73", @"240,33", nil]; CGContextSetRGBFillColor(ctx, 255, 0, 0, 1.0); CGContextSetLineWidth(ctx, 8.0); for(int intIndex = 0; intIndex < [coordinate count]; fltX1+=33, intIndex++) { CGContextMoveToPoint(ctx, fltX1+37, fltY2+18); CGPoint point = [[coordinate objectAtIndex:intIndex] CGPointValue]; CGContextAddLineToPoint(ctx, point); CGContextStrokePath(ctx); } The problem is that the function of CGContextAddLineToPoint(ctx, point); not working properly. How i drawing the line in the graph using above code????????

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  • UITableView only pushes to one controller

    - by Mitochondria
    So I have my UITableView, with 2 sections and 1 cell in each, and if I click the first one, it works, then the second one, it goes to the first controller. RootViewController is a navigationController, trying to push to ViewControllers. Here's the code for the tableView: // Customize the number of sections in the table view. - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 2; } // Customize the number of rows in the table view. - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if(section == 0) return 1; else return 1; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section{ if(section == 0){ return @"Terminal/SSH Guides"; }else{ return @"Cydia Tutorials"; } } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } // Set up the cell... if(indexPath.section == 0){ cell.text = @"Changing Password for root"; } else { cell.text = @"Hiding Sections"; } return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { id newController; switch (indexPath.row) { case 0: newController = [[rootpassword alloc] initWithNibName:@"rootpassword" bundle:nil]; break; case 1: newController = [[hidingsections alloc] initWithNibName:@"hidingsections" bundle:nil]; break; default: break; } [self.navigationController pushViewController:newController animated:TRUE]; [tableView deselectRowAtIndexPath:indexPath animated:TRUE]; } I'm also having trouble adding more sections and rows/cells to sections. Thanks.

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  • Why is the CoreData stack in XCode's CoreData enabled template treated as private?

    - by rob5408
    In regards to XCode templates with CoreData enabled, I've read http://stackoverflow.com/questions/2729055/unclear-use-of-property-in-window-app-using-core-data which goes over the 'what' in the templates. But I am having an issue with the 'why'. By declaring the category in the implementation file, the CoreData accessors act like private methods. The problem with that is whenever you want to use CoreData elsewhere in your app, you need some extra code. I've figured you need to either supply your own method that exposes the managed object context, such as... - (NSManagedObjectContext *)getManagedObjectContext { return self.managedObjectContext; } ...which will allow other parts of your app to use it. Or you would need to jam pack your app delegate with specific methods to return managed objects, ie getProducts or setUser. Can anyone shed light on the reasoning here?

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  • Create a bubble effect on a grid OpenGL-ES

    - by Charles Michael
    Hi there. I have created a grid with 40 x 40 vertex3D (small but useful) I can pick a single vertex out of that grid by simply calling a function with the position array[X][Y], And therefore neighbors too. How can I raise up neighbor vertex Z value so they kinda look like a bubble or sphere kind of thingy? My first tough was to use: Neighbor_vertex.Z = sin(PI/4 * 1 - ( 1/ distance_between_Neighbor_and_Pivot) ) * desired_Max_Height But all I got is something like a wave.... and I would like to have a bubble or Sphere like shape. THX dudes and dudettes

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  • facebook auto loggin

    - by sukitha
    I want to save the login information of Facebook after closing the application. So every time when user opens application, no need to login again. Is done by saving the session object into a plist? I'm using facebook connect. Thanks for the help

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  • Where should I put code that is supposed to fire AFTER the view has loaded?

    - by Timbo
    I’m writing an objective-c program that does some calculations based on time and will eventually updates UILabels each second. To explain the concept here’s some simplified code, which I’ve placed into the viewDidLoad of the class that handles the view. (void)viewDidLoad { [super viewDidLoad]; // how do i make this stuff happen AFTER the view has loaded?? int a = 1; while (a < 10) { NSLog(@"doing something"); a = a + 1; sleep(1); } } My problem is that the code halts the loading of the view until the loop is all complete (in this case 10 seconds). Where should I put code that I want to fire AFTER the view has finished loading? newbie question I know =/

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  • Is there a visual guide to the UIKit components?

    - by Tim Büthe
    My Problem is this, I want to add some component to my App I saw in some other App. Everytime I wnat to do this, I start googling around for the name. It took me some time to find the name of UIActionSheet. Now I'm looking for that transparent overlay that appears when you turn the volume up and down. So, is there a good visual guide to the UIKit components? As an example, see the visual guide to swing components or this visual guide which is way to short/incomplete. And secondly, what's the name of the component I'm looking for?

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  • EXC_BAD_ACCESS at UITableView on IOS

    - by Suprie
    Hi all, When scrolling through table, my application crash and console said it was EXC_BAD_ACCESS. I've look everywhere, and people suggest me to use NSZombieEnabled on my executables environment variables. I've set NSZombieEnabled, NSDebugEnabled, MallocStackLogging and MallocStackLoggingNoCompact to YES on my executables. But apparently i still can't figure out which part of my program that cause EXC_BAD_ACCESS. This is what my console said [Session started at 2010-12-21 21:11:21 +0700.] GNU gdb 6.3.50-20050815 (Apple version gdb-1510) (Wed Sep 22 02:45:02 UTC 2010) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "x86_64-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 9335. TwitterSearch(9335) malloc: recording malloc stacks to disk using standard recorder TwitterSearch(9335) malloc: process 9300 no longer exists, stack logs deleted from /tmp/stack-logs.9300.TwitterSearch.suirlR.index TwitterSearch(9335) malloc: stack logs being written into /tmp/stack- logs.9335.TwitterSearch.tQJAXk.index 2010-12-21 21:11:25.446 TwitterSearch[9335:207] View Did Load Program received signal: “EXC_BAD_ACCESS”. And this is when i tried to type backtrace on gdb : Program received signal: “EXC_BAD_ACCESS”. (gdb) backtrace #0 0x00f20a67 in objc_msgSend () #1 0x0565cd80 in ?? () #2 0x0033b7fa in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:withIndexPath:] () #3 0x0033177f in -[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:] () #4 0x00346450 in -[UITableView(_UITableViewPrivate) _updateVisibleCellsNow:] () #5 0x0033e538 in -[UITableView layoutSubviews] () #6 0x01ffc451 in -[CALayer layoutSublayers] () #7 0x01ffc17c in CALayerLayoutIfNeeded () #8 0x01ff537c in CA::Context::commit_transaction () #9 0x01ff50d0 in CA::Transaction::commit () #10 0x020257d5 in CA::Transaction::observer_callback () #11 0x00d9ffbb in __CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION__ () #12 0x00d350e7 in __CFRunLoopDoObservers () #13 0x00cfdbd7 in __CFRunLoopRun () #14 0x00cfd240 in CFRunLoopRunSpecific () #15 0x00cfd161 in CFRunLoopRunInMode () #16 0x01a73268 in GSEventRunModal () #17 0x01a7332d in GSEventRun () #18 0x002d642e in UIApplicationMain () #19 0x00001d4e in main (argc=1, argv=0xbfffee34) at /Users/suprie/Documents/Projects/Self/cocoa/TwitterSearch/main.m:14 I really appreciate for any clue to help me debug my application. EDIT this is the Header file of table #import <UIKit/UIKit.h> @interface TwitterTableViewController : UITableViewController { NSMutableArray *twitters; } @property(nonatomic,retain) NSMutableArray *twitters; @end and the implementation file #import "TwitterTableViewController.h" @implementation TwitterTableViewController @synthesize twitters; #pragma mark - #pragma mark Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [twitters count]; } - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { return 90.0f; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { const NSInteger TAG_IMAGE_VIEW = 1001; const NSInteger TAG_TWEET_VIEW = 1002; const NSInteger TAG_FROM_VIEW = 1003; static NSString *CellIdentifier = @"Cell"; UIImageView *imageView; UILabel *tweet; UILabel *from; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; // Image imageView = [[[[UIImageView alloc] initWithFrame:CGRectMake(5.0f, 5.0f, 60.0f, 60.0f)] autorelease] retain]; [cell.contentView addSubview:imageView]; imageView.tag = TAG_IMAGE_VIEW; // Tweet tweet = [[[UILabel alloc] initWithFrame:CGRectMake(105.0f, 5.0f, 200.0f, 50.0f)] autorelease]; [cell.contentView addSubview:tweet]; tweet.tag = TAG_TWEET_VIEW; tweet.numberOfLines = 2; tweet.font = [UIFont fontWithName:@"Helvetica" size:12]; tweet.textColor = [UIColor blackColor]; tweet.backgroundColor = [UIColor clearColor]; // From from = [[[UILabel alloc] initWithFrame:CGRectMake(105.0f, 55.0, 200.0f, 35.0f)] autorelease]; [cell.contentView addSubview:from]; from.tag = TAG_FROM_VIEW; from.numberOfLines = 1; from.font = [UIFont fontWithName:@"Helvetica" size:10]; from.textColor = [UIColor blackColor]; from.backgroundColor = [UIColor clearColor]; } // Configure the cell... NSMutableDictionary *twitter = [twitters objectAtIndex:(NSInteger) indexPath.row]; // cell.text = [twitter objectForKey:@"text"]; tweet.text = (NSString *) [twitter objectForKey:@"text"]; tweet.hidden = NO; from.text = (NSString *) [twitter objectForKey:@"from_user"]; from.hidden = NO; NSString *avatar_url = (NSString *)[twitter objectForKey:@"profile_image_url"]; NSData * imageData = [[NSData alloc] initWithContentsOfURL: [NSURL URLWithString: avatar_url]]; imageView.image = [UIImage imageWithData: imageData]; imageView.hidden = NO; return cell; } #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSMutableDictionary *twitter = [twitters objectAtIndex:(NSInteger)indexPath.row]; NSLog(@"Twit ini kepilih :%@", [twitter objectForKey:@"text"]); } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; } - (void)viewDidUnload { } - (void)dealloc { [super dealloc]; } @end

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  • Why does addSubview load the view asynchronously

    - by moshe
    I have a UIView that I want to load when the user clicks a button. There happens to be some data processing that happens as well after I call addSubview that involves parsing an XML file retrieved from the web. The problem is the view doesn't show up until after the data processing even if addSuview is called first. I think I'm missing something here, can anyone help? Code: I have a "Loading..." view I'm adding as a custom modal (meaning I'm not using the modalViewController). This action is linked to a button in the navigationController. - (IBAction)parseXml:(id)sender { LoadingModalViewController *loadingModal = [[LoadingModalViewController alloc] initWithNibName:@"LoadingModalViewController" bundle:nil]; [navigationController.view addSubview:loadingModal.view]; [xmlParser parse]; }

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  • Why i cannot get the frame of a UIView in order to move it? The view is defined.

    - by Jann
    I am creating a nav-based app with a view that floats at the bottom of the screen (Alpha .7 most of the time). I create it like this... // stuff to create the tabbar/nav bar. // THIS ALL WORKS... // then add it to subview. [window addSubview:tabBarController.view]; // need this last line to display the window (and tab bar controller) [window makeKeyAndVisible]; // Okay, here is the code i am using to create a grey-ish strip exactly `zlocationAccuracyHeight` pixels high at `zlocationAccuracyVerticalStartPoint` starting point vertically. CGRect locationManagerAccuracyUIViewFrame = CGRectMake(0,zlocationAccuracyVerticalStartPoint,[[UIScreen mainScreen] bounds].size.width,zlocationAccuracyHeight); self.locationManagerAccuracyUIView = [[UIView alloc] initWithFrame:locationManagerAccuracyUIViewFrame]; self.locationManagerAccuracyUIView.autoresizingMask = (UIViewAutoresizingFlexibleWidth); self.locationManagerAccuracyUIView.backgroundColor = [UIColor darkGrayColor]; [self.locationManagerAccuracyUIView setAlpha:0]; CGRect locationManagerAccuracyLabelFrame = CGRectMake(0, 0,[[UIScreen mainScreen] bounds].size.width,zlocationAccuracyHeight); locationManagerAccuracyLabel = [[UILabel alloc] initWithFrame:locationManagerAccuracyLabelFrame]; if ([myGizmoClass useLocationServices] == 0) { locationManagerAccuracyLabel.text = @"GPS Accuracy: Using Manual Location"; } else { locationManagerAccuracyLabel.text = @"GPS Accuracy: One Moment Please..."; } locationManagerAccuracyLabel.font = [UIFont boldSystemFontOfSize:12]; locationManagerAccuracyLabel.textAlignment = UITextAlignmentCenter; locationManagerAccuracyLabel.textColor = [UIColor whiteColor]; locationManagerAccuracyLabel.backgroundColor = [UIColor clearColor]; [locationManagerAccuracyLabel setAlpha:0]; [self.locationManagerAccuracyUIView addSubview: locationManagerAccuracyLabel]; [window addSubview: self.locationManagerAccuracyUIView]; this all works (i am not sure about the order i create the uiview in ... meaning i am creating the frame, the view, creating the "accuracy text" and adding that to the view, then adding the uiview as a subview of the window . It works and seems correct in my logic. So, here is the tough part. I have a timer that i am testing with. I am trying to float the uiview up by 30 pix. here is that code: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.3]; CGRect rect = [ self.locationManagerAccuracyUIView frame]; NSLog(@"ORIGIN: %d x %d (%@)\n",rect.origin.x,rect.origin.y,rect); rect.origin.y -= 30; [UIView commitAnimations]; The problem? rect is nill, rect.origin.x and rect.origin.y are both zero. Can anyone tell me why? Here is how i set up self.locationManagerAccuracyUIView in my files: Delegate.h UIView *locationManagerAccuracyUIView; UILabel *locationManagerAccuracyLabel; ... @property (nonatomic, retain) IBOutlet UIView *locationManagerAccuracyUIView; @property (nonatomic, retain) IBOutlet UILabel *locationManagerAccuracyLabel; Delegate.m ... @synthesize locationManagerAccuracyUIView; @synthesize locationManagerAccuracyLabel; ... BTW: Other places in another timer i DO set the alpha to fade in and out and THAT works! So locationManagerAccuracyUIView is valid and defined as a view... For instance: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [locationManagerAccuracyLabel setAlpha:1]; [UIView commitAnimations]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; [self.locationManagerAccuracyUIView setAlpha:.7]; [UIView commitAnimations]; ...and it DOES work. Can anyone help me? As an aside: I know, when typing this I used self.locationManagerAccuracyUIView and locationManagerAccuracyUIView interchangeably to see if for some reason that was the issue. It is not. :) Thx

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  • Looking for Reachability (2.0) Use Case Validation

    - by user350243
    There is so much info out there on using Apple's Reachability example, and so much is conflicting. I'm trying to find out of I'm using it (Reachability 2.0) correctly below. My App use case is this: If an internet connection is available through any means (wifi, LAN, Edge, 3G, etc.) a UIButton ("See More") is visible on various views. If no connection, the button is not visible. The "See More" part is NOT critical in any way to the app, it's just an add-on feature. "See More" could be visible or not anytime during the application lifecycle as connection is established or lost. Here's how I did it - Is this correct and/or is there a better way? Any help is Greatly Appreciated! lq // AppDelegate.h #import "RootViewController.h" @class Reachability; @interface AppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; UINavigationController *navigationController; RootViewController *rootViewController; Reachability* hostReach; // NOT USED: Reachability* internetReach; // NOT USED: Reachability* wifiReach; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet UINavigationController *navigationController; @property (nonatomic, retain) IBOutlet RootViewController *rootViewController; @end // AppDelegate.m #import "AppDelegate.h" #import "Reachability.h" #define kHostName @"www.somewebsite.com" @implementation AppDelegate @synthesize window; @synthesize navigationController; @synthesize rootViewController; - (void) updateInterfaceWithReachability: (Reachability*) curReach { if(curReach == hostReach) { NetworkStatus netStatus = [curReach currentReachabilityStatus]; BOOL connectionRequired = [curReach connectionRequired]; // Set a Reachability BOOL value flag in rootViewController // to be referenced when opening various views if ((netStatus != ReachableViaWiFi) && (netStatus != ReachableViaWWAN)) { rootViewController.bConnection = (BOOL *)0; } else { rootViewController.bConnection = (BOOL *)1; } } } - (void) reachabilityChanged: (NSNotification* )note { Reachability* curReach = [note object]; NSParameterAssert([curReach isKindOfClass: [Reachability class]]); [self updateInterfaceWithReachability: curReach]; } - (void)applicationDidFinishLaunching:(UIApplication *)application { // NOTE: #DEFINE in Reachability.h: // #define kReachabilityChangedNotification @"kNetworkReachabilityChangedNotification" [[NSNotificationCenter defaultCenter] addObserver: self selector: @selector(reachabilityChanged:) name: kReachabilityChangedNotification object: nil]; hostReach = [[Reachability reachabilityWithHostName: kHostName] retain]; [hostReach startNotifer]; [self updateInterfaceWithReachability: hostReach]; [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } - (void)dealloc { [navigationController release]; [rootViewController release]; [window release]; [super dealloc]; } @end

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  • Animating a pulsing UILabel?

    - by fuzzygoat
    I am trying to animate the color the the text on a UILabel to pulse from: [Black] to [White] to [Black] and repeat. - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:0.0]]; [UIView animateWithDuration:1 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:1.0]];} completion:nil]; } . [self setFadeTimer:[NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(timerFlash:) userInfo:nil repeats:YES]]; Firstly I am not sure of my method, my plan (as you can see above) was to set up a animation block and call it using a repeating NSTimer until canceled. My second problem (as you can see above) is that I am animating from black (alpha 0) to white (alpha 1) but I don't know how to animate back to black again so the animation loops seamlessly Essentially what I want is the text color to pulse on a UILabel until the user presses a button to continue. EDIT_001: I was getting into trouble because you can't animate [UILabel setColor:] you can however animated [UILabel setAlpha:] so I am going to give that a go. EDIT_002: - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setAlpha:0.5]; [UIView animateWithDuration:2 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setAlpha:0.9];} completion:nil]; } This works (BTW: I do want it to stop which is why I hooked it up to a NSTimer so I can cancel that) the only thing is that this animates from midGray to nearWhite and then pops back. Does anyone know how I would animate back from nearWhite to midGray so I get a nice smooth cycle? EDIT_003: (Solution) The code suggested by dave DeLong (see below) does indeed work when modified to use the CALayer opacity style attribute: UILabel *navTitle; @property(nonatomic, retain) UILabel *navTitle; . // ADD ANIMATION CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"opacity"]; [anim setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]]; [anim setFromValue:[NSNumber numberWithFloat:0.5]]; [anim setToValue:[NSNumber numberWithFloat:1.0]]; [anim setAutoreverses:YES]; [anim setDuration:0.5]; [[[self navTitle] layer] addAnimation:anim forKey:@"flash"]; . // REMOVE ANIMATION [[[self navTitle] layer] removeAnimationForKey:@"flash__"];

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  • how to play an audio soundclip when a nib is loaded - welcome screen - xcode

    - by Pavan
    I would like to do the following two things: 1) I would like to play an audio file qhen a nib is loaded 2) After that i would like to switch views when the audio file has finished playing. This will be easy as i just need to call the event that initiates the change of view by using the delegate method -(void) audioPlayerDidFinishPlaying{ //code to change view } I dont know how to to play the audio file when a nib is loaded. Using the AVFoundation framework, I tried doing the following after setting up the audio player and the variables associated with it in the appropriate places i wrote the following: - (void)viewDidLoad { [super viewDidLoad]; NSString *soundFilePath = [[NSBundle mainBundle] pathForResource: @"sound" ofType: @"mp3"]; NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; AVAudioPlayer *newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: fileURL error:nil]; [fileURL release]; self.player = newPlayer; [newPlayer release]; [player prepareToPlay]; [player setDelegate: self]; [player play]; } Although this does not play the file as the viewdidload method gets called before the nib is shown so the audio is never played or heard. What do i need to do so that i can play the audio file AFTER the nib has loaded and is shown on the screen? can someone please help me as ive been working on this for 3 hours now. Thanks in advance.

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  • addObjectsFromArray

    - by derek.lo
    I have a question about memory management when using the addObjectsFromArray method. Basically, I have 2 arrays defined in the appDelegate. I need these 2 arrays for the duration of my application's runtime. I therefore release them in my appDelegate's dealloc method. When I go to use these two arrays in a class, I want one array to store the values from the other, so that the other can have it's contents removed, but still stick around for use. Something like this: [appDelegate.arrayTwo addObjectsFromArray:appDelegate.arrayOne]; [appDelegate.arrayOne removeAllObjects]; I'm getting the compiler error: EXC_BAD_ACCESS because of a pointer issue? retaining issue? Any help would be greatly appreciated! Thanks

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  • What keying option does the keychain use?

    - by Rudiger
    I have read into the keychain and have found that it uses Triple DES. What I can't find is what keying option it uses. I am guessing / hoping that its keying option 1 where all 3 passwords are unique but if thats the case I can only think of two passwords it can use (user password and App ID that comes from your dev cert) so where is the third coming from? Is it a key private to Apple? If its keying option 2 (first and third key are the same) it might not be secure enough for our company to rely on. Although that might sound paranoid I have to justify to our security department that it is secure enough.

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  • how to drag a 'div' element to the google maps ,that be changed to a 'marker'..use jquery

    - by zjm1126
    this is my code : <!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.0//EN" "http://www.wapforum.org/DTD/xhtml-mobile10.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <meta name="viewport" content="width=device-width,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no"> </head> <body onload="initialize()" onunload="GUnload()"> <style type="text/css"> </style> <div id="map_canvas" style="width: 500px; height: 300px;float:left;"></div> <div id=b style="width: 50px; height: 50px;background:red;float:left;margin-left:300px;"></div> <script src="jquery-1.4.2.js" type="text/javascript"></script> <script src="jquery-ui-1.8rc3.custom.min.js" type="text/javascript"></script> <script src="http://ditu.google.cn/maps?file=api&amp;v=2&amp;key=ABQIAAAA-7cuV3vqp7w6zUNiN_F4uBRi_j0U6kJrkFvY4-OX2XYmEAa76BSNz0ifabgugotzJgrxyodPDmheRA&sensor=false"type="text/javascript"></script> <script type="text/javascript"> //********** function initialize() { if (GBrowserIsCompatible()) { // function createMarker(point, number) { var marker = new GMarker(point); var message = ["?","?","?","??","??"]; marker.value = number; GEvent.addListener(marker, "click", function() { var myHtml = "<b>#" + number + "</b><br/>" + message[number -1]; map.openInfoWindowHtml(point, myHtml); }); return marker; } // var map = new GMap2(document.getElementById("map_canvas")); map.setCenter(new GLatLng(39.9493, 116.3975), 13); // Add 5 markers to the map at random locations var bounds = map.getBounds(); var southWest = bounds.getSouthWest(); var northEast = bounds.getNorthEast(); var lngSpan = northEast.lng() - southWest.lng(); var latSpan = northEast.lat() - southWest.lat(); for (var i = 0; i < 5; i++) { var point = new GLatLng(southWest.lat() + latSpan * Math.random(), southWest.lng() + lngSpan * Math.random()); map.addOverlay(createMarker(point, i + 1)); } } } //************* $("#b").draggable(); </script> </body> </html>

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  • NSData dataWithContentsOfURL

    - by ketan rajput
    I have this method for button click (download). The problem is that it is terminating due to an exception: [Session started at 2011-03-14 13:06:45 +0530.] 2011-03-14 13:06:45.710 XML[7079:20b] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFString isFileURL]: unrecognized selector sent to instance 0x62b8' -(IBAction) download { UIImage *image = [UIImage imageWithData: [NSData dataWithContentsOfURL:@"http://ws.cdyne.com/WeatherWS/Images/thunderstorms.gif"]]; [image release]; } What is the problem?

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