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  • Cisco ASA 5505 - L2TP over IPsec

    - by xraminx
    I have followed this document on cisco site to set up the L2TP over IPsec connection. When I try to establish a VPN to ASA 5505 from my Windows XP, after I click on "connect" button, the "Connecting ...." dialog box appears and after a while I get this error message: Error 800: Unable to establish VPN connection. The VPN server may be unreachable, or security parameters may not be configured properly for this connection. ASA version 7.2(4) ASDM version 5.2(4) Windows XP SP3 Windows XP and ASA 5505 are on the same LAN for test purposes. Edit 1: There are two VLANs defined on the cisco device (the standard setup on cisco ASA5505). - port 0 is on VLAN2, outside; - and ports 1 to 7 on VLAN1, inside. I run a cable from my linksys home router (10.50.10.1) to the cisco ASA5505 router on port 0 (outside). Port 0 have IP 192.168.1.1 used internally by cisco and I have also assigned the external IP 10.50.10.206 to port 0 (outside). I run a cable from Windows XP to Cisco router on port 1 (inside). Port 1 is assigned an IP from Cisco router 192.168.1.2. The Windows XP is also connected to my linksys home router via wireless (10.50.10.141). Edit 2: When I try to establish vpn, the Cisco device real time Log viewer shows 7 entries like this: Severity:5 Date:Sep 15 2009 Time: 14:51:29 SyslogID: 713904 Destination IP = 10.50.10.141, Decription: No crypto map bound to interface... dropping pkt Edit 3: This is the setup on the router right now. Result of the command: "show run" : Saved : ASA Version 7.2(4) ! hostname ciscoasa domain-name default.domain.invalid enable password HGFHGFGHFHGHGFHGF encrypted passwd NMMNMNMNMNMNMN encrypted names name 192.168.1.200 WebServer1 name 10.50.10.206 external-ip-address ! interface Vlan1 nameif inside security-level 100 ip address 192.168.1.1 255.255.255.0 ! interface Vlan2 nameif outside security-level 0 ip address external-ip-address 255.0.0.0 ! interface Vlan3 no nameif security-level 50 no ip address ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! ftp mode passive dns server-group DefaultDNS domain-name default.domain.invalid object-group service l2tp udp port-object eq 1701 access-list outside_access_in remark Allow incoming tcp/http access-list outside_access_in extended permit tcp any host WebServer1 eq www access-list outside_access_in extended permit udp any any eq 1701 access-list inside_nat0_outbound extended permit ip any 192.168.1.208 255.255.255.240 access-list inside_cryptomap_1 extended permit ip interface outside interface inside pager lines 24 logging enable logging asdm informational mtu inside 1500 mtu outside 1500 ip local pool PPTP-VPN 192.168.1.210-192.168.1.220 mask 255.255.255.0 icmp unreachable rate-limit 1 burst-size 1 asdm image disk0:/asdm-524.bin no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list inside_nat0_outbound nat (inside) 1 0.0.0.0 0.0.0.0 static (inside,outside) tcp interface www WebServer1 www netmask 255.255.255.255 access-group outside_access_in in interface outside timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute http server enable http 192.168.1.0 255.255.255.0 inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec transform-set TRANS_ESP_3DES_SHA esp-3des esp-sha-hmac crypto ipsec transform-set TRANS_ESP_3DES_SHA mode transport crypto ipsec transform-set TRANS_ESP_3DES_MD5 esp-3des esp-md5-hmac crypto ipsec transform-set TRANS_ESP_3DES_MD5 mode transport crypto map outside_map 1 match address inside_cryptomap_1 crypto map outside_map 1 set transform-set TRANS_ESP_3DES_MD5 crypto map outside_map interface inside crypto isakmp enable outside crypto isakmp policy 10 authentication pre-share encryption 3des hash md5 group 2 lifetime 86400 telnet timeout 5 ssh timeout 5 console timeout 0 dhcpd auto_config outside ! dhcpd address 192.168.1.2-192.168.1.33 inside dhcpd enable inside ! group-policy DefaultRAGroup internal group-policy DefaultRAGroup attributes dns-server value 192.168.1.1 vpn-tunnel-protocol IPSec l2tp-ipsec username myusername password FGHFGHFHGFHGFGFHF nt-encrypted tunnel-group DefaultRAGroup general-attributes address-pool PPTP-VPN default-group-policy DefaultRAGroup tunnel-group DefaultRAGroup ipsec-attributes pre-shared-key * tunnel-group DefaultRAGroup ppp-attributes no authentication chap authentication ms-chap-v2 ! ! prompt hostname context Cryptochecksum:a9331e84064f27e6220a8667bf5076c1 : end

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  • Cisco PIX 8.0.4, static address mapping not working?

    - by Bill
    upgrading a working Pix running 5.3.1 to 8.0.4. The memory/IOS upgrade went fine, but the 8.0.4 configuration is not quite working 100%. The 5.3.1 config on which it was based is working fine. Basically, I have three networks (inside, outside, dmz) with some addresses on the dmz statically mapped to outside addresses. The problem seems to be that those addresses can't send or receive traffic from the outside (Internet.) Stuff on the DMZ that does not have a static mapping seems to work fine. So, basically: Inside - outside: works Inside - DMZ: works DMZ - inside: works, where the rules allow it DMZ (non-static) - outside: works But: DMZ (static) - outside: fails Outside - DMZ: fails (So, say, udp 1194 traffic to .102, http to .104) I suspect there's something I'm missing with the nat/global section of the config, but can't for the life of me figure out what. Help, anyone? The complete configuration is below. Thanks for any thoughts! ! PIX Version 8.0(4) ! hostname firewall domain-name asasdkpaskdspakdpoak.com enable password xxxxxxxx encrypted passwd xxxxxxxx encrypted names ! interface Ethernet0 nameif outside security-level 0 ip address XX.XX.XX.100 255.255.255.224 ! interface Ethernet1 nameif inside security-level 100 ip address 192.168.68.1 255.255.255.0 ! interface Ethernet2 nameif dmz security-level 10 ip address 192.168.69.1 255.255.255.0 ! boot system flash:/image.bin ftp mode passive dns server-group DefaultDNS domain-name asasdkpaskdspakdpoak.com access-list acl_out extended permit udp any host XX.XX.XX.102 eq 1194 access-list acl_out extended permit tcp any host XX.XX.XX.104 eq www access-list acl_dmz extended permit tcp host 192.168.69.10 host 192.168.68.17 eq ssh access-list acl_dmz extended permit tcp 10.71.83.0 255.255.255.0 192.168.68.0 255.255.255.0 eq ssh access-list acl_dmz extended permit tcp 10.71.83.0 255.255.255.0 192.168.68.0 255.255.255.0 eq 5901 access-list acl_dmz extended permit udp host 192.168.69.103 any eq ntp access-list acl_dmz extended permit udp host 192.168.69.103 any eq domain access-list acl_dmz extended permit tcp host 192.168.69.103 any eq www access-list acl_dmz extended permit tcp host 192.168.69.100 host 192.168.68.101 eq 3306 access-list acl_dmz extended permit tcp host 192.168.69.100 host 192.168.68.102 eq 3306 access-list acl_dmz extended permit tcp host 192.168.69.101 host 192.168.68.101 eq 3306 access-list acl_dmz extended permit tcp host 192.168.69.101 host 192.168.68.102 eq 3306 access-list acl_dmz extended permit tcp 10.71.83.0 255.255.255.0 host 192.168.68.101 eq 3306 access-list acl_dmz extended permit tcp 10.71.83.0 255.255.255.0 host 192.168.68.102 eq 3306 access-list acl_dmz extended permit tcp host 192.168.69.104 host 192.168.68.101 eq 3306 access-list acl_dmz extended permit tcp host 192.168.69.104 host 192.168.68.102 eq 3306 access-list acl_dmz extended permit tcp 10.71.83.0 255.255.255.0 host 192.168.69.104 eq 8080 access-list acl_dmz extended permit tcp 10.71.83.0 255.255.255.0 host 192.168.69.104 eq 8099 access-list acl_dmz extended permit tcp host 192.168.69.105 any eq www access-list acl_dmz extended permit tcp host 192.168.69.103 any eq smtp access-list acl_dmz extended permit tcp host 192.168.69.105 host 192.168.68.103 eq ssh access-list acl_dmz extended permit tcp host 192.168.69.104 any eq www access-list acl_dmz extended permit tcp host 192.168.69.100 any eq www access-list acl_dmz extended permit tcp host 192.168.69.100 any eq https pager lines 24 mtu outside 1500 mtu inside 1500 mtu dmz 1500 icmp unreachable rate-limit 1 burst-size 1 no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 1 0.0.0.0 0.0.0.0 nat (dmz) 1 0.0.0.0 0.0.0.0 static (dmz,outside) XX.XX.XX.103 192.168.69.11 netmask 255.255.255.255 static (inside,dmz) 192.168.68.17 192.168.68.17 netmask 255.255.255.255 static (inside,dmz) 192.168.68.100 192.168.68.100 netmask 255.255.255.255 static (inside,dmz) 192.168.68.101 192.168.68.101 netmask 255.255.255.255 static (inside,dmz) 192.168.68.102 192.168.68.102 netmask 255.255.255.255 static (inside,dmz) 192.168.68.103 192.168.68.103 netmask 255.255.255.255 static (dmz,outside) XX.XX.XX.104 192.168.69.100 netmask 255.255.255.255 static (dmz,outside) XX.XX.XX.105 192.168.69.105 netmask 255.255.255.255 static (dmz,outside) XX.XX.XX.102 192.168.69.10 netmask 255.255.255.255 access-group acl_out in interface outside access-group acl_dmz in interface dmz route outside 0.0.0.0 0.0.0.0 XX.XX.XX.97 1 route dmz 10.71.83.0 255.255.255.0 192.168.69.10 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute dynamic-access-policy-record DfltAccessPolicy no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 telnet 192.168.68.17 255.255.255.255 inside telnet timeout 5 ssh timeout 5 console timeout 0 threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept ! class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect netbios inspect rsh inspect rtsp inspect skinny inspect esmtp inspect sqlnet inspect sunrpc inspect tftp inspect sip inspect xdmcp ! service-policy global_policy global prompt hostname context Cryptochecksum:2d1bb2dee2d7a3e45db63a489102d7de

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  • Linux IPTables / routing issue

    - by Jon
    Hi all, EDIT 1/3/10 22:00 GMT - rewrote some of it after further investigation It has been a while since I looked at IPtables and I seem to be worse than before as I can not seem to get my webserver online. Below is my firewall rules on the gateway server that is running the dhcp server accessing the net. The webserver is inside my network on a static IP (192.168.0.98, default port). When I use Nmap or GRC.com I see that port 80 is open on the gateway server but when I browse to it, (via public URL. http://www.houseofhawkins.com) it always fails with a connection error, (nmap cannot connect and figure out what the web server is either). I can nmap the webserver and browse to it just fine via same IP inside my network. I believe it is my IPTable rules that are not letting it through. Internally I can route all my requests. Each machine can browse to the website and traffic works just fine. I can MSTSC / ssh to all the webservers internally and they inturn can connect to the web. IPTABLE: *EDIT - Added new firewall rules 2/3/10 * #!/bin/sh iptables="/sbin/iptables" modprobe="/sbin/modprobe" depmod="/sbin/depmod" EXTIF="eth2" INTIF="eth1" load () { $depmod -a $modprobe ip_tables $modprobe ip_conntrack $modprobe ip_conntrack_ftp $modprobe ip_conntrack_irc $modprobe iptable_nat $modprobe ip_nat_ftp echo "enable forwarding.." echo "1" > /proc/sys/net/ipv4/ip_forward echo "enable dynamic addr" echo "1" > /proc/sys/net/ipv4/ip_dynaddr # start firewall # default policies $iptables -P INPUT DROP $iptables -F INPUT $iptables -P OUTPUT DROP $iptables -F OUTPUT $iptables -P FORWARD DROP $iptables -F FORWARD $iptables -t nat -F #echo " Opening loopback interface for socket based services." $iptables -A INPUT -i lo -j ACCEPT $iptables -A OUTPUT -o lo -j ACCEPT #echo " Allow all connections OUT and only existing and related ones IN" $iptables -A INPUT -i $INTIF -j ACCEPT $iptables -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT $iptables -A OUTPUT -o $EXTIF -j ACCEPT $iptables -A OUTPUT -m state --state ESTABLISHED,RELATED -j ACCEPT $iptables -A FORWARD -i $EXTIF -o $INTIF -m state --state ESTABLISHED,RELATED -j ACCEPT $iptables -A FORWARD -i $INTIF -o $EXTIF -j ACCEPT $iptables -A FORWARD -j LOG --log-level 7 --log-prefix "Dropped by firewall: " $iptables -A INPUT -j LOG --log-level 7 --log-prefix "Dropped by firewall: " $iptables -A OUTPUT -j LOG --log-level 7 --log-prefix "Dropped by firewall: " #echo " Enabling SNAT (MASQUERADE) functionality on $EXTIF" $iptables -t nat -A POSTROUTING -o $EXTIF -j MASQUERADE $iptables -A INPUT -i $INTIF -j ACCEPT $iptables -A OUTPUT -o $INTIF -j ACCEPT #echo " Allowing packets with ICMP data (i.e. ping)." $iptables -A INPUT -p icmp -j ACCEPT $iptables -A OUTPUT -p icmp -j ACCEPT $iptables -A INPUT -p udp -i $INTIF --dport 67 -m state --state NEW -j ACCEPT #echo " Port 137 is for NetBIOS." $iptables -A INPUT -i $INTIF -p udp --dport 137 -j ACCEPT $iptables -A OUTPUT -o $INTIF -p udp --dport 137 -j ACCEPT #echo " Opening port 53 for DNS queries." $iptables -A INPUT -p udp -i $EXTIF --sport 53 -j ACCEPT #echo " opening Apache webserver" $iptables -A PREROUTING -t nat -i $EXTIF -p tcp --dport 80 -j DNAT --to 192.168.0.96:80 $iptables -A FORWARD -p tcp -m state --state NEW -d 192.168.0.96 --dport 80 -j ACCEPT } flush () { echo "flushing rules..." $iptables -P FORWARD ACCEPT $iptables -F INPUT $iptables -P INPUT ACCEPT echo "rules flushed" } case "$1" in start|restart) flush load ;; stop) flush ;; *) echo "usage: start|stop|restart." ;; esac exit 0 route info: Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 5e0412a6.bb.sky * 255.255.255.255 UH 0 0 0 eth2 192.168.0.0 * 255.255.255.0 U 0 0 0 eth1 default 5e0412a6.bb.sky 0.0.0.0 UG 100 0 0 eth2 ifconfig: eth1 Link encap:Ethernet HWaddr 00:22:b0:cf:4a:1c inet addr:192.168.0.1 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::222:b0ff:fecf:4a1c/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:79023 errors:0 dropped:0 overruns:0 frame:0 TX packets:57786 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:11580918 (11.5 MB) TX bytes:22872030 (22.8 MB) Interrupt:17 Base address:0x2b00 eth2 Link encap:Ethernet HWaddr 00:0c:f1:7c:45:5b inet addr:94.4.18.166 Bcast:94.4.18.166 Mask:255.255.255.255 inet6 addr: fe80::20c:f1ff:fe7c:455b/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:57038 errors:0 dropped:0 overruns:0 frame:0 TX packets:34532 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:21631721 (21.6 MB) TX bytes:7685444 (7.6 MB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:16 errors:0 dropped:0 overruns:0 frame:0 TX packets:16 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:1517 (1.5 KB) TX bytes:1517 (1.5 KB) EDIT OK so as requested I will try and expand on my infrastructure: I previously had it setup with a Sky broadband modem router that did the DHCP and I used its web interface to port forward the web across to the web server. The network looked something like this: I have now replaced the sky modem with a dlink modem which gives the IP to the gateway server that now does the DHCP. It looks like: The internet connection is a standard broadband connection with a dynamic IP, (use zoneedit.com to keep it updated). I have tried it on each of the webservers(one Ubuntu Apache server and one WS2008 IIS7). I think there must also be an issue with my IPTable rules as it can route to my win7 box which has the default IIS7 page and that would not display when I forwarded all port 80 to it. I would be really grateful for any and all help with this. Thanks Jon

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  • Cisco ASA 5505 - L2TP over IPsec

    - by xraminx
    I have followed this document on cisco site to set up the L2TP over IPsec connection. When I try to establish a VPN to ASA 5505 from my Windows XP, after I click on "connect" button, the "Connecting ...." dialog box appears and after a while I get this error message: Error 800: Unable to establish VPN connection. The VPN server may be unreachable, or security parameters may not be configured properly for this connection. ASA version 7.2(4) ASDM version 5.2(4) Windows XP SP3 Windows XP and ASA 5505 are on the same LAN for test purposes. Edit 1: There are two VLANs defined on the cisco device (the standard setup on cisco ASA5505). - port 0 is on VLAN2, outside; - and ports 1 to 7 on VLAN1, inside. I run a cable from my linksys home router (10.50.10.1) to the cisco ASA5505 router on port 0 (outside). Port 0 have IP 192.168.1.1 used internally by cisco and I have also assigned the external IP 10.50.10.206 to port 0 (outside). I run a cable from Windows XP to Cisco router on port 1 (inside). Port 1 is assigned an IP from Cisco router 192.168.1.2. The Windows XP is also connected to my linksys home router via wireless (10.50.10.141). Edit 2: When I try to establish vpn, the Cisco device real time Log viewer shows 7 entries like this: Severity:5 Date:Sep 15 2009 Time: 14:51:29 SyslogID: 713904 Destination IP = 10.50.10.141, Decription: No crypto map bound to interface... dropping pkt Edit 3: This is the setup on the router right now. Result of the command: "show run" : Saved : ASA Version 7.2(4) ! hostname ciscoasa domain-name default.domain.invalid enable password HGFHGFGHFHGHGFHGF encrypted passwd NMMNMNMNMNMNMN encrypted names name 192.168.1.200 WebServer1 name 10.50.10.206 external-ip-address ! interface Vlan1 nameif inside security-level 100 ip address 192.168.1.1 255.255.255.0 ! interface Vlan2 nameif outside security-level 0 ip address external-ip-address 255.0.0.0 ! interface Vlan3 no nameif security-level 50 no ip address ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! ftp mode passive dns server-group DefaultDNS domain-name default.domain.invalid object-group service l2tp udp port-object eq 1701 access-list outside_access_in remark Allow incoming tcp/http access-list outside_access_in extended permit tcp any host WebServer1 eq www access-list outside_access_in extended permit udp any any eq 1701 access-list inside_nat0_outbound extended permit ip any 192.168.1.208 255.255.255.240 access-list inside_cryptomap_1 extended permit ip interface outside interface inside pager lines 24 logging enable logging asdm informational mtu inside 1500 mtu outside 1500 ip local pool PPTP-VPN 192.168.1.210-192.168.1.220 mask 255.255.255.0 icmp unreachable rate-limit 1 burst-size 1 asdm image disk0:/asdm-524.bin no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list inside_nat0_outbound nat (inside) 1 0.0.0.0 0.0.0.0 static (inside,outside) tcp interface www WebServer1 www netmask 255.255.255.255 access-group outside_access_in in interface outside timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute http server enable http 192.168.1.0 255.255.255.0 inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec transform-set TRANS_ESP_3DES_SHA esp-3des esp-sha-hmac crypto ipsec transform-set TRANS_ESP_3DES_SHA mode transport crypto ipsec transform-set TRANS_ESP_3DES_MD5 esp-3des esp-md5-hmac crypto ipsec transform-set TRANS_ESP_3DES_MD5 mode transport crypto map outside_map 1 match address inside_cryptomap_1 crypto map outside_map 1 set transform-set TRANS_ESP_3DES_MD5 crypto map outside_map interface inside crypto isakmp enable outside crypto isakmp policy 10 authentication pre-share encryption 3des hash md5 group 2 lifetime 86400 telnet timeout 5 ssh timeout 5 console timeout 0 dhcpd auto_config outside ! dhcpd address 192.168.1.2-192.168.1.33 inside dhcpd enable inside ! group-policy DefaultRAGroup internal group-policy DefaultRAGroup attributes dns-server value 192.168.1.1 vpn-tunnel-protocol IPSec l2tp-ipsec username myusername password FGHFGHFHGFHGFGFHF nt-encrypted tunnel-group DefaultRAGroup general-attributes address-pool PPTP-VPN default-group-policy DefaultRAGroup tunnel-group DefaultRAGroup ipsec-attributes pre-shared-key * tunnel-group DefaultRAGroup ppp-attributes no authentication chap authentication ms-chap-v2 ! ! prompt hostname context Cryptochecksum:a9331e84064f27e6220a8667bf5076c1 : end

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  • Software: Launching League of Legends spectator mode from Command Line (Mac)

    - by Alex Popov
    Background: tl;dr at the end League of Legends has a spectator mode, in which you can watch someone else's game (essentially a replay) with a 3 minute delay. Popular LoL website OP.GG has figured out a clever way of hosting these spectator games on their own servers, thereby making them replayable, as opposed to only being available while the game is on (as Riot does it). If you request a replay from OP.GG, it sends a batch file which looks for where the League is situated and then the magic happens: @start "" "League of Legends.exe" "8394" "LoLLauncher.exe" "" "spectator fspectate.op.gg:4081 tjJbtRLQ/HMV7HuAxWV0XsXoRB4OmFBr 1391881421 NA1" This works fine on Windows. I'm trying to get it to work on Mac (which has an official client). First I tried running the same command by hand, (split for convenience) /Applications/ ... /LeagueOfLegends.app/ ... /LeagueofLegends 8393 LoLLauncher \ /Applications/ ... /LolClient spectator fspectate.op.gg:4081 tjJbtRLQ/HMV7HuAxWV0XsXoRB4OmFBr 1391881421 NA1 Running this, however, just starts the LoLLauncher, which closes all the active League processes. The exactly same thing happens if I just call /Applications/ ... /LeagueOfLegends.app/ ... /LeagueofLegends Next I tried seeing what actually happens when Spectator mode is initiated so I ran $ ps -axf | grep -i lol which showed UID PID PPID C STIME TTY TIME CMD 503 3085 1 0 Wed02pm ?? 0:00.00 (LolClient) 503 24607 1 0 9:19am ?? 0:00.98 /Applications/League of Legends.app/Contents/LOL/RADS/system/UserKernel.app/Contents/MacOS/UserKernel updateandrun lol_launcher LoLLauncher.app 503 24610 24607 0 9:19am ?? 1:08.76 /Applications/League of Legends.app/Contents/LoL/RADS/projects/lol_launcher/releases/0.0.0.122/deploy/LoLLauncher.app/Contents/MacOS/LoLLauncher 503 24611 24610 0 9:19am ?? 1:23.02 /Applications/League of Legends.app/Contents/LoL/RADS/projects/lol_air_client/releases/0.0.0.127/deploy/bin/LolClient -runtime .\ -nodebug META-INF\AIR\application.xml .\ -- 8393 503 24927 24610 0 9:44am ?? 0:03.37 /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.117/deploy/LeagueOfLegends.app/Contents/MacOS/LeagueofLegends 8394 LoLLauncher /Applications/League of Legends.app/Contents/LoL/RADS/projects/lol_air_client/releases/0.0.0.127/deploy/bin/LolClient spectator 216.133.234.17:8088 Yn1oMX/n3LpXNebibzUa1i3Z+s2HV0ul 1400781241 NA1 Of Interest: there is (LolClient) which I cannot kill by it's PID. UserKernel updateandrun lol_launcher LoLLauncher.app is launched first. LoLLauncher is launched by the UserKernel (as we can see from the PPID) The very long command (PID: 24927) is how Spectator mode is launched, and is also launched by UserKernel. Spectator mode is launched in exactly the same way that the OP.GG .bat wanted to, with the only difference that Spectator mode connects to Riot instead of OP.GG's spectate server. I tried attaching GDB to the LolClient, but I couldn't get anything meaningful from it since it's an Adobe AIR application (and I've never used GDB with code other than mine own). Next I ran dtruss -a -b 100m -f -p $PID on everything I could think of: the LolClient, the LolLauncher and the UserKernel and skimmed the half a million lines produced. I found stuff like the GET request used to get the information of the game to spectate, but I could not see any launch of the equivalent of League of Legends.exe with spectator options. Finally, I ran lsof | grep -i lol to see if anything else was opened in the process, but didn't find anything that seemed appropriate. Open were UserKernel, LolLauncher, LolClient, Adobe AIR, LeagueofLegends and then Bugsplat, all of which are expected. None of this seemed especially relevant to figuring out how LeagueofLegends was opened into spectator mode. It obviously can be done, since Spectator mode is accessible from within the client. It seems likely that it can be done from the CLI, since Windows can do it and the clients are supposed to equals. Unless I'm missing something in the difference between how UNIX and Windows handle CLI application launches. My question is if there are any other things I can try to figure out how to launch Spectator mode myself. tl;dr: Trying to get into spectator mode from the CLI. It's possible on Windows (see first code block) but it just restarts League on Mac. What else can I try to find what call is made, and how to reproduce it? PS: Please let me know how I can improve this question or its formatting, I'd love to use StackOverflow/SuperUser, but as the guys said on the podcast this week (Ep. 59) it's very intimidating. Sorry for posting this on StackOverflow the first time :(

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  • Windows 7: Search indexing is stuck

    - by Ricket
    When I open Indexing Options, it says: 4,317 items indexed Indexing in progress. Search results might not be complete during this time. It's stuck at 4,317 though; no more items have been indexed. Worst of all, SearchIndexer.exe is taking up 100% CPU (well, 50%, but I have a dual core CPU; it's taking up all processing power it can). It is not causing hard drive activity though. I tried clicking "Troubleshoot search and indexing" at the bottom of the Indexing Options window, but it couldn't find any problem. I've also tried the repair registry key that several websites suggest; I change HKLM\SOFTWARE\Microsoft\Windows Search SetupCompletedSuccessfully to 0 and restarted the computer, and it apparently repaired because it flipped back to 1, but the same problem continues to occur. It's reducing the battery life of my laptop and making it really hot so that my fans are running all the time. I've had to disable the Windows Search service. How can I fix this? Do I need to just flat-out reformat my computer? Update: I've tried rebuilding a couple times. There's nothing unusual about the locations I have to index, and I don't have any downloads in progress or anything like that. I don't see any reason why it stopped, and I noticed it much too late to do a system restore. At this point, I'm hoping someone will offer up some secret answer that will fix the problem, thus the bounty. Another update: I tried starting the service again, just to let it try yet again. It seemed okay at first (Indexing Options showed it operating at reduced speed due to user activity, and the number of files was going up). A while later I checked, and the service had stopped. Event viewer revealed some errors like this: Log Name: Application Source: Application Error Date: 2/1/2010 7:34:23 PM Event ID: 1000 Task Category: (100) Level: Error Keywords: Classic User: N/A Computer: ricky-win7 Description: Faulting application name: SearchIndexer.exe, version: 7.0.7600.16385, time stamp: 0x4a5bcdd0 Faulting module name: NLSData0007.dll, version: 6.1.7600.16385, time stamp: 0x4a5bda88 Exception code: 0xc0000005 Fault offset: 0x002141ba Faulting process id: 0x13a0 Faulting application start time: 0x01caa39f2a70ec02 Faulting application path: C:\Windows\system32\SearchIndexer.exe Faulting module path: C:\Windows\System32\NLSData0007.dll Report Id: b4f7a7ae-0f92-11df-87fc-e5d65d8794c2 Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Application Error" /> <EventID Qualifiers="0">1000</EventID> <Level>2</Level> <Task>100</Task> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2010-02-02T00:34:23.000000000Z" /> <EventRecordID>10689</EventRecordID> <Channel>Application</Channel> <Computer>ricky-win7</Computer> <Security /> </System> <EventData> <Data>SearchIndexer.exe</Data> <Data>7.0.7600.16385</Data> <Data>4a5bcdd0</Data> <Data>NLSData0007.dll</Data> <Data>6.1.7600.16385</Data> <Data>4a5bda88</Data> <Data>c0000005</Data> <Data>002141ba</Data> <Data>13a0</Data> <Data>01caa39f2a70ec02</Data> <Data>C:\Windows\system32\SearchIndexer.exe</Data> <Data>C:\Windows\System32\NLSData0007.dll</Data> <Data>b4f7a7ae-0f92-11df-87fc-e5d65d8794c2</Data> </EventData> </Event> If you are having the same error and arrived here from a Google search, please comment or add an answer detailing your progress on this, if any...

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  • Router 2wire, Slackware desktop in DMZ mode, iptables policy aginst ping, but still pingable

    - by skriatok
    I'm in DMZ mode, so I'm firewalling myself, stealthy all ok, but I get faulty test results from Shields Up that there are pings. Yesterday I couldn't make a connection to game servers work, because ping block was enabled (on the router). I disabled it, but this persists even due to my firewall. What is the connection between me and my router in DMZ mode (for my machine, there is bunch of others too behind router firewall)? When it allows router affecting if I'm pingable or not and if router has setting not blocking ping, rules in my iptables for this scenario do not work. Please ignore commented rules, I do uncomment them as I want. These two should do the job right? iptables -A INPUT -p icmp --icmp-type echo-request -j DROP echo 1 > /proc/sys/net/ipv4/icmp_echo_ignore_all Here are my iptables: #!/bin/sh # Begin /bin/firewall-start # Insert connection-tracking modules (not needed if built into the kernel). #modprobe ip_tables #modprobe iptable_filter #modprobe ip_conntrack #modprobe ip_conntrack_ftp #modprobe ipt_state #modprobe ipt_LOG # allow local-only connections iptables -A INPUT -i lo -j ACCEPT # free output on any interface to any ip for any service # (equal to -P ACCEPT) iptables -A OUTPUT -j ACCEPT # permit answers on already established connections # and permit new connections related to established ones (eg active-ftp) iptables -A INPUT -m state --state ESTABLISHED,RELATED -j ACCEPT #Gamespy&NWN #iptables -A INPUT -p tcp -m tcp -m multiport --ports 5120:5129 -j ACCEPT #iptables -A INPUT -p tcp -m tcp --dport 6667 --tcp-flags SYN,RST,ACK SYN -j ACCEPT #iptables -A INPUT -p tcp -m tcp --dport 28910 --tcp-flags SYN,RST,ACK SYN -j ACCEPT #iptables -A INPUT -p tcp -m tcp --dport 29900 --tcp-flags SYN,RST,ACK SYN -j ACCEPT #iptables -A INPUT -p tcp -m tcp --dport 29901 --tcp-flags SYN,RST,ACK SYN -j ACCEPT #iptables -A INPUT -p tcp -m tcp --dport 29920 --tcp-flags SYN,RST,ACK SYN -j ACCEPT #iptables -A INPUT -p udp -m udp -m multiport --ports 5120:5129 -j ACCEPT #iptables -A INPUT -p udp -m udp --dport 6500 -j ACCEPT #iptables -A INPUT -p udp -m udp --dport 27900 -j ACCEPT #iptables -A INPUT -p udp -m udp --dport 27901 -j ACCEPT #iptables -A INPUT -p udp -m udp --dport 29910 -j ACCEPT # Log everything else: What's Windows' latest exploitable vulnerability? iptables -A INPUT -j LOG --log-prefix "FIREWALL:INPUT" # set a sane policy: everything not accepted > /dev/null iptables -P INPUT DROP iptables -P FORWARD DROP iptables -P OUTPUT DROP iptables -A INPUT -p icmp --icmp-type echo-request -j DROP # be verbose on dynamic ip-addresses (not needed in case of static IP) echo 2 > /proc/sys/net/ipv4/ip_dynaddr # disable ExplicitCongestionNotification - too many routers are still # ignorant echo 0 > /proc/sys/net/ipv4/tcp_ecn #ping death echo 1 > /proc/sys/net/ipv4/icmp_echo_ignore_all # If you are frequently accessing ftp-servers or enjoy chatting you might # notice certain delays because some implementations of these daemons have # the feature of querying an identd on your box for your username for # logging. Although there's really no harm in this, having an identd # running is not recommended because some implementations are known to be # vulnerable. # To avoid these delays you could reject the requests with a 'tcp-reset': #iptables -A INPUT -p tcp --dport 113 -j REJECT --reject-with tcp-reset #iptables -A OUTPUT -p tcp --sport 113 -m state --state RELATED -j ACCEPT # To log and drop invalid packets, mostly harmless packets that came in # after netfilter's timeout, sometimes scans: #iptables -I INPUT 1 -p tcp -m state --state INVALID -j LOG --log-prefix \ "FIREWALL:INVALID" #iptables -I INPUT 2 -p tcp -m state --state INVALID -j DROP # End /bin/firewall-start Active ruleset: bash-4.1# iptables -L -n -v Chain INPUT (policy DROP 38 packets, 2228 bytes) pkts bytes target prot opt in out source destination 0 0 ACCEPT all -- lo * 0.0.0.0/0 0.0.0.0/0 844 542K ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 38 2228 LOG all -- * * 0.0.0.0/0 0.0.0.0/0 LOG flags 0 level 4 prefix `FIREWALL:INPUT' 0 0 ACCEPT all -- lo * 0.0.0.0/0 0.0.0.0/0 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 38 2228 LOG all -- * * 0.0.0.0/0 0.0.0.0/0 LOG flags 0 level 4 prefix `FIREWALL:INPUT' Chain FORWARD (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination 1158 111K ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 Active ruleset: (after editing iptables into below sugested form) bash-4.1# iptables -L -n -v Chain INPUT (policy DROP 2567 packets, 172K bytes) pkts bytes target prot opt in out source destination 49 4157 ACCEPT all -- lo * 0.0.0.0/0 0.0.0.0/0 412K 441M ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 2567 172K LOG all -- * * 0.0.0.0/0 0.0.0.0/0 LOG flags 0 level 4 prefix `FIREWALL:INPUT' 0 0 DROP icmp -- * * 0.0.0.0/0 0.0.0.0/0 icmp type 8 Chain FORWARD (policy DROP 0 packets, 0 bytes) pkts bytes target prot opt in out source destination Chain OUTPUT (policy ACCEPT 312K packets, 25M bytes) pkts bytes target prot opt in out source destination ping and syslog simultaneous screenshots from phone (pinger) and from laptop (being pinged) http://dl.dropbox.com/u/4160051/slckwr/pingfrom%20mobile.jpg http://dl.dropbox.com/u/4160051/slckwr/tailsyslog.jpg

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  • FFmpeg creates emtpy (black) frames

    - by resamsel
    I have a set of images from a timelapse shot (172 JPG files) that I want to convert into a movie. I tried several parameters with FFmpeg, but all I get is a video with black frames (though it has the expected length). ffmpeg -f image2 -vcodec mjpeg -y -i img_%03d.jpg timelapse2.mpg The command above creates this video: http://sdm-net.org/data/timelapse2.mpg What I'm expecting is something like this (created with Time Lapse Assembler.app): https://vimeo.com/39038362 - This is my fallback option, but I'd really like to create timelapse movies from a script. I'm on OSX Lion (10.7.3) with FFmpeg version (0.10) installed via Homebrew. I also tried to find a proper version of mencoder for OSX, but this doesn't seem to be an easy task. Also, ImageMagick's convert doesn't seem to work nicely, it creates really bad output and it seems there's not much I can do about it... Edit: With libx264 and an mp4 container: ffmpeg -f image2 -y -i img_%03d.jpg -vcodec libx264 timelapse4.mp4 Output: ffmpeg version 0.10 Copyright (c) 2000-2012 the FFmpeg developers built on Mar 26 2012 13:47:02 with clang 3.0 (tags/Apple/clang-211.12) configuration: --prefix=/usr/local/Cellar/ffmpeg/0.10 --enable-shared --enable-gpl --enable-version3 --enable-nonfree --enable-hardcoded-tables --enable-libfreetype --cc=/usr/bin/clang --enable-libx264 --enable-libfaac --enable-libmp3lame --enable-librtmp --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libxvid --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libass --disable-ffplay libavutil 51. 34.101 / 51. 34.101 libavcodec 53. 60.100 / 53. 60.100 libavformat 53. 31.100 / 53. 31.100 libavdevice 53. 4.100 / 53. 4.100 libavfilter 2. 60.100 / 2. 60.100 libswscale 2. 1.100 / 2. 1.100 libswresample 0. 6.100 / 0. 6.100 libpostproc 52. 0.100 / 52. 0.100 Input #0, image2, from 'img_%03d.jpg': Duration: 00:00:06.88, start: 0.000000, bitrate: N/A Stream #0:0: Video: mjpeg, yuvj420p, 3888x2592 [SAR 72:72 DAR 3:2], 25 fps, 25 tbr, 25 tbn, 25 tbc [buffer @ 0x7f8ec9415f20] w:3888 h:2592 pixfmt:yuvj420p tb:1/1000000 sar:72/72 sws_param: [libx264 @ 0x7f8ec981d800] using SAR=1/1 [libx264 @ 0x7f8ec981d800] frame MB size (243x162) > level limit (36864) [libx264 @ 0x7f8ec981d800] MB rate (984150) > level limit (983040) [libx264 @ 0x7f8ec981d800] using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX [libx264 @ 0x7f8ec981d800] profile High, level 5.1 [libx264 @ 0x7f8ec981d800] 264 - core 120 - H.264/MPEG-4 AVC codec - Copyleft 2003-2011 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=12 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00 Output #0, mp4, to 'timelapse4.mp4': Metadata: encoder : Lavf53.31.100 Stream #0:0: Video: h264 (![0][0][0] / 0x0021), yuvj420p, 3888x2592 [SAR 72:72 DAR 3:2], q=-1--1, 25 tbn, 25 tbc Stream mapping: Stream #0:0 -> #0:0 (mjpeg -> libx264) Press [q] to stop, [?] for help frame= 172 fps= 18 q=-1.0 Lsize= 259kB time=00:00:06.80 bitrate= 312.3kbits/s video:256kB audio:0kB global headers:0kB muxing overhead 1.089647% [libx264 @ 0x7f8ec981d800] frame I:1 Avg QP: 9.60 size:212820 [libx264 @ 0x7f8ec981d800] frame P:43 Avg QP:30.50 size: 291 [libx264 @ 0x7f8ec981d800] frame B:128 Avg QP:31.00 size: 285 [libx264 @ 0x7f8ec981d800] consecutive B-frames: 0.6% 0.0% 1.7% 97.7% [libx264 @ 0x7f8ec981d800] mb I I16..4: 22.5% 77.2% 0.3% [libx264 @ 0x7f8ec981d800] mb P I16..4: 0.0% 0.0% 0.0% P16..4: 0.0% 0.0% 0.0% 0.0% 0.0% skip:100.0% [libx264 @ 0x7f8ec981d800] mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.0% 0.0% 0.0% direct: 0.0% skip:100.0% L0: 1.2% L1:98.8% BI: 0.0% [libx264 @ 0x7f8ec981d800] 8x8 transform intra:77.2% inter:100.0% [libx264 @ 0x7f8ec981d800] coded y,uvDC,uvAC intra: 41.2% 23.4% 0.6% inter: 0.0% 0.0% 0.0% [libx264 @ 0x7f8ec981d800] i16 v,h,dc,p: 40% 25% 35% 1% [libx264 @ 0x7f8ec981d800] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 36% 32% 30% 1% 0% 0% 0% 0% 0% [libx264 @ 0x7f8ec981d800] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 51% 40% 6% 1% 1% 0% 1% 0% 1% [libx264 @ 0x7f8ec981d800] i8c dc,h,v,p: 60% 21% 19% 0% [libx264 @ 0x7f8ec981d800] Weighted P-Frames: Y:0.0% UV:0.0% [libx264 @ 0x7f8ec981d800] ref P L0: 92.3% 0.0% 0.0% 7.7% [libx264 @ 0x7f8ec981d800] ref B L0: 50.0% 0.0% 50.0% [libx264 @ 0x7f8ec981d800] ref B L1: 99.4% 0.6% [libx264 @ 0x7f8ec981d800] kb/s:304.49 Output timelapse4.mp4 (beacause of spam protection I can only post two links with my reputation): http sdm-net.org/data/timelapse4.mp4

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  • ASA 5505 Vlan question

    - by Wayne
    I am setting up a cisco asa 5505 with the base license. I can communicate from inside-outside, outside-inside, inside-home, which is my desired traffic security. I can get http, ssh, and other access from inside-home, but I can't ping from inside-home (192.168.110.0 host to 192.168.7.1 or 192.168.7.0 host). Can someone explain. My config is listed below interface Vlan1<br> nameif inside<br> security-level 100<br> ip address 192.168.110.254 255.255.255.0 <br> !<br> interface Vlan2<br> nameif outside<br> security-level 0<br> pppoe client vpdn group birdie<br> ip address removedIP 255.255.255.255 pppoe <br> !<br> interface Vlan3<br> no forward interface Vlan1<br> nameif home<br> security-level 50<br> ip address 192.168.7.1 255.255.255.0 <br> ! <br> interface Ethernet0/0<br> switchport access vlan 2<br> ! <br> interface Ethernet0/1<br> ! <br> interface Ethernet0/2<br> ! <br> interface Ethernet0/3<br> ! <br> interface Ethernet0/4<br> switchport access vlan 3<br> ! <br> interface Ethernet0/5<br> shutdown <br> ! <br> interface Ethernet0/6<br> shutdown <br> ! <br> interface Ethernet0/7<br> shutdown <br> ! <br> ftp mode passive<br> clock timezone EST -5<br> clock summer-time EDT recurring<br> access-list Outside-In extended permit icmp any any <br> access-list Outside-In extended permit tcp any any eq www <br> access-list Outside-In extended permit tcp any any eq https <br> access-list Outside-In extended permit tcp any any eq 5969 <br> access-list inside_nat0_outbound extended permit ip any 192.168.111.0 255.255.255.224 <br> access-list standardUser_splitTunnelAcl1 extended permit ip 192.168.111.0 255.255.255.0 any <br> access-list standardUser_splitTunnelAcl1 extended permit ip 192.168.110.0 255.255.255.0 <br>any access-list inside_in extended permit icmp any any <br> access-list inside_in extended permit ip any any <br> access-list home_in extended permit icmp any any <br> access-list home_in extended permit ip any any <br> pager lines 24<br> logging enable<br> logging asdm informational<br> mtu inside 1492<br> mtu outside 1492<br> mtu home 1500 <br> ip local pool vpnuser 192.168.111.5-192.168.111.20<br> icmp unreachable rate-limit 1 burst-size 1<br> asdm image disk0:/asdm-524.bin<br> no asdm history enable<br> arp timeout 14400<br> nat-control <br> global (outside) 1 interface<br> nat (inside) 0 access-list inside_nat0_outbound<br> nat (inside) 1 0.0.0.0 0.0.0.0<br> nat (home) 1 192.168.7.0 255.255.255.0<br> static (inside,outside) tcp interface https 192.168.110.6 https netmask 255.255.255.255 <br> static (inside,outside) tcp interface www 192.168.110.6 www netmask 255.255.255.255 <br> static (inside,outside) tcp interface 5969 192.168.110.12 5969 netmask 255.255.255.255 <br> static (inside,home) 192.168.110.0 192.168.110.0 netmask 255.255.255.0 <br> access-group inside_in in interface inside<br> access-group Outside-In in interface outside<br> access-group home_in in interface home<br> route outside 0.0.0.0 0.0.0.0 RemovedIP 1<br>

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  • Ubuntu cannot access internet, LAN is fine

    - by Kevin Southworth
    I have an Ubuntu 8.04 LTS server that is directly connected to our Comcast Business Gateway modem and I have configured it with 1 of our 5 allotted Static IPs. My other machines on our LAN can connect to this server (via ssh, web, ping, etc.) but I cannot access this server from outside our network, and this machine cannot get out to the internet either (ping google.com fails with unknown host). Here is my /etc/networking/interfaces file: auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 173.162.54.19 netmask 255.255.255.248 broadcast 173.162.54.23 gateway 173.162.54.22 and my /etc/resolv.conf: nameserver 68.87.77.130 nameserver 68.87.72.130 output from sudo route -n: Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 173.162.54.16 0.0.0.0 255.255.255.248 U 0 0 0 eth0 0.0.0.0 173.162.54.22 0.0.0.0 UG 100 0 0 eth0 I have a Windows 2008 machine with an almost identical Static IP, static DNS setup and it works correctly, can access it within the LAN and also from public internet, the Windows machine and the Ubuntu machine are both directly connected to the Comcast Business Gateway. I have tried rebooting Ubuntu, rebooting my Comcast modem, but nothing seems to make it work. I'm an Ubuntu noob, is there some other config I need to apply to make this work? UPDATE: Yes I am able to ping my default gateway 173.162.54.22 output of iptables --list -n: Chain INPUT (policy DROP) target prot opt source destination ufw-before-input all -- 0.0.0.0/0 0.0.0.0/0 ufw-after-input all -- 0.0.0.0/0 0.0.0.0/0 Chain FORWARD (policy DROP) target prot opt source destination ufw-before-forward all -- 0.0.0.0/0 0.0.0.0/0 ufw-after-forward all -- 0.0.0.0/0 0.0.0.0/0 Chain OUTPUT (policy ACCEPT) target prot opt source destination ufw-before-output all -- 0.0.0.0/0 0.0.0.0/0 ufw-after-output all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-after-forward (1 references) target prot opt source destination LOG all -- 0.0.0.0/0 0.0.0.0/0 limit: avg 3/min burst 10 LOG flags 0 level 4 prefix `[UFW BLOCK FORWARD]: ' RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-after-input (1 references) target prot opt source destination RETURN udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:137 RETURN udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:138 RETURN tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:139 RETURN tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:445 RETURN udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:67 RETURN udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:68 LOG all -- 0.0.0.0/0 0.0.0.0/0 limit: avg 3/min burst 10 LOG flags 0 level 4 prefix `[UFW BLOCK INPUT]: ' RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-after-output (1 references) target prot opt source destination RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-before-forward (1 references) target prot opt source destination ufw-user-forward all -- 0.0.0.0/0 0.0.0.0/0 RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-before-input (1 references) target prot opt source destination ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ctstate RELATED,ESTABLISHED DROP all -- 0.0.0.0/0 0.0.0.0/0 ctstate INVALID ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 3 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 4 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 11 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 12 ACCEPT icmp -- 0.0.0.0/0 0.0.0.0/0 icmp type 8 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 udp spt:67 dpt:68 ufw-not-local all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT all -- 224.0.0.0/4 0.0.0.0/0 ACCEPT all -- 0.0.0.0/0 224.0.0.0/4 ufw-user-input all -- 0.0.0.0/0 0.0.0.0/0 RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-before-output (1 references) target prot opt source destination ACCEPT all -- 0.0.0.0/0 0.0.0.0/0 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 state NEW,RELATED,ESTABLISHED ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 state NEW,RELATED,ESTABLISHED ufw-user-output all -- 0.0.0.0/0 0.0.0.0/0 RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-not-local (1 references) target prot opt source destination RETURN all -- 0.0.0.0/0 0.0.0.0/0 ADDRTYPE match dst-type LOCAL RETURN all -- 0.0.0.0/0 0.0.0.0/0 ADDRTYPE match dst-type MULTICAST RETURN all -- 0.0.0.0/0 0.0.0.0/0 ADDRTYPE match dst-type BROADCAST LOG all -- 0.0.0.0/0 0.0.0.0/0 limit: avg 3/min burst 10 LOG flags 0 level 4 prefix `[UFW BLOCK NOT-TO-ME]: ' DROP all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-user-forward (1 references) target prot opt source destination RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-user-input (1 references) target prot opt source destination ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:80 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:80 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:22 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:22 RETURN all -- 0.0.0.0/0 0.0.0.0/0 Chain ufw-user-output (1 references) target prot opt source destination RETURN all -- 0.0.0.0/0 0.0.0.0/0

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  • Failed to Install Xdebug

    - by burnt1ce
    've registered xdebug in php.ini (as per http://xdebug.org/docs/install) but it's not showing up when i run "php -m" or when i get a test page to run "phpinfo()". I've just installed the latest version of XAMPP. I've used both "zend_extention" and "zend_extention_ts" to specify the path of the xdebug dll. I ensured that my apache server restarted and used the latest change of my php.ini by executing "httpd -k restart". Can anyone provide any suggestions in getting xdebug to show up? Here are the contents of my php.ini file. [PHP] ;;;;;;;;;;;;;;;;;;; ; About php.ini ; ;;;;;;;;;;;;;;;;;;; ; PHP's initialization file, generally called php.ini, is responsible for ; configuring many of the aspects of PHP's behavior. ; PHP attempts to find and load this configuration from a number of locations. ; The following is a summary of its search order: ; 1. SAPI module specific location. ; 2. The PHPRC environment variable. (As of PHP 5.2.0) ; 3. A number of predefined registry keys on Windows (As of PHP 5.2.0) ; 4. Current working directory (except CLI) ; 5. The web server's directory (for SAPI modules), or directory of PHP ; (otherwise in Windows) ; 6. The directory from the --with-config-file-path compile time option, or the ; Windows directory (C:\windows or C:\winnt) ; See the PHP docs for more specific information. ; http://php.net/configuration.file ; The syntax of the file is extremely simple. Whitespace and Lines ; beginning with a semicolon are silently ignored (as you probably guessed). ; Section headers (e.g. [Foo]) are also silently ignored, even though ; they might mean something in the future. ; Directives following the section heading [PATH=/www/mysite] only ; apply to PHP files in the /www/mysite directory. Directives ; following the section heading [HOST=www.example.com] only apply to ; PHP files served from www.example.com. Directives set in these ; special sections cannot be overridden by user-defined INI files or ; at runtime. Currently, [PATH=] and [HOST=] sections only work under ; CGI/FastCGI. ; http://php.net/ini.sections ; Directives are specified using the following syntax: ; directive = value ; Directive names are *case sensitive* - foo=bar is different from FOO=bar. ; Directives are variables used to configure PHP or PHP extensions. ; There is no name validation. If PHP can't find an expected ; directive because it is not set or is mistyped, a default value will be used. ; The value can be a string, a number, a PHP constant (e.g. E_ALL or M_PI), one ; of the INI constants (On, Off, True, False, Yes, No and None) or an expression ; (e.g. E_ALL & ~E_NOTICE), a quoted string ("bar"), or a reference to a ; previously set variable or directive (e.g. ${foo}) ; Expressions in the INI file are limited to bitwise operators and parentheses: ; | bitwise OR ; ^ bitwise XOR ; & bitwise AND ; ~ bitwise NOT ; ! boolean NOT ; Boolean flags can be turned on using the values 1, On, True or Yes. ; They can be turned off using the values 0, Off, False or No. ; An empty string can be denoted by simply not writing anything after the equal ; sign, or by using the None keyword: ; foo = ; sets foo to an empty string ; foo = None ; sets foo to an empty string ; foo = "None" ; sets foo to the string 'None' ; If you use constants in your value, and these constants belong to a ; dynamically loaded extension (either a PHP extension or a Zend extension), ; you may only use these constants *after* the line that loads the extension. ;;;;;;;;;;;;;;;;;;; ; About this file ; ;;;;;;;;;;;;;;;;;;; ; PHP comes packaged with two INI files. One that is recommended to be used ; in production environments and one that is recommended to be used in ; development environments. ; php.ini-production contains settings which hold security, performance and ; best practices at its core. But please be aware, these settings may break ; compatibility with older or less security conscience applications. We ; recommending using the production ini in production and testing environments. ; php.ini-development is very similar to its production variant, except it's ; much more verbose when it comes to errors. We recommending using the ; development version only in development environments as errors shown to ; application users can inadvertently leak otherwise secure information. ;;;;;;;;;;;;;;;;;;; ; Quick Reference ; ;;;;;;;;;;;;;;;;;;; ; The following are all the settings which are different in either the production ; or development versions of the INIs with respect to PHP's default behavior. ; Please see the actual settings later in the document for more details as to why ; we recommend these changes in PHP's behavior. ; allow_call_time_pass_reference ; Default Value: On ; Development Value: Off ; Production Value: Off ; display_errors ; Default Value: On ; Development Value: On ; Production Value: Off ; display_startup_errors ; Default Value: Off ; Development Value: On ; Production Value: Off ; error_reporting ; Default Value: E_ALL & ~E_NOTICE ; Development Value: E_ALL | E_STRICT ; Production Value: E_ALL & ~E_DEPRECATED ; html_errors ; Default Value: On ; Development Value: On ; Production value: Off ; log_errors ; Default Value: Off ; Development Value: On ; Production Value: On ; magic_quotes_gpc ; Default Value: On ; Development Value: Off ; Production Value: Off ; max_input_time ; Default Value: -1 (Unlimited) ; Development Value: 60 (60 seconds) ; Production Value: 60 (60 seconds) ; output_buffering ; Default Value: Off ; Development Value: 4096 ; Production Value: 4096 ; register_argc_argv ; Default Value: On ; Development Value: Off ; Production Value: Off ; register_long_arrays ; Default Value: On ; Development Value: Off ; Production Value: Off ; request_order ; Default Value: None ; Development Value: "GP" ; Production Value: "GP" ; session.bug_compat_42 ; Default Value: On ; Development Value: On ; Production Value: Off ; session.bug_compat_warn ; Default Value: On ; Development Value: On ; Production Value: Off ; session.gc_divisor ; Default Value: 100 ; Development Value: 1000 ; Production Value: 1000 ; session.hash_bits_per_character ; Default Value: 4 ; Development Value: 5 ; Production Value: 5 ; short_open_tag ; Default Value: On ; Development Value: Off ; Production Value: Off ; track_errors ; Default Value: Off ; Development Value: On ; Production Value: Off ; url_rewriter.tags ; Default Value: "a=href,area=href,frame=src,form=,fieldset=" ; Development Value: "a=href,area=href,frame=src,input=src,form=fakeentry" ; Production Value: "a=href,area=href,frame=src,input=src,form=fakeentry" ; variables_order ; Default Value: "EGPCS" ; Development Value: "GPCS" ; Production Value: "GPCS" ;;;;;;;;;;;;;;;;;;;; ; php.ini Options ; ;;;;;;;;;;;;;;;;;;;; ; Name for user-defined php.ini (.htaccess) files. Default is ".user.ini" ;user_ini.filename = ".user.ini" ; To disable this feature set this option to empty value ;user_ini.filename = ; TTL for user-defined php.ini files (time-to-live) in seconds. Default is 300 seconds (5 minutes) ;user_ini.cache_ttl = 300 ;;;;;;;;;;;;;;;;;;;; ; Language Options ; ;;;;;;;;;;;;;;;;;;;; ; Enable the PHP scripting language engine under Apache. ; http://php.net/engine engine = On ; This directive determines whether or not PHP will recognize code between ; <? and ?> tags as PHP source which should be processed as such. It's been ; recommended for several years that you not use the short tag "short cut" and ; instead to use the full <?php and ?> tag combination. With the wide spread use ; of XML and use of these tags by other languages, the server can become easily ; confused and end up parsing the wrong code in the wrong context. But because ; this short cut has been a feature for such a long time, it's currently still ; supported for backwards compatibility, but we recommend you don't use them. ; Default Value: On ; Development Value: Off ; Production Value: Off ; http://php.net/short-open-tag short_open_tag = Off ; Allow ASP-style <% %> tags. ; http://php.net/asp-tags asp_tags = Off ; The number of significant digits displayed in floating point numbers. ; http://php.net/precision precision = 14 ; Enforce year 2000 compliance (will cause problems with non-compliant browsers) ; http://php.net/y2k-compliance y2k_compliance = On ; Output buffering is a mechanism for controlling how much output data ; (excluding headers and cookies) PHP should keep internally before pushing that ; data to the client. If your application's output exceeds this setting, PHP ; will send that data in chunks of roughly the size you specify. ; Turning on this setting and managing its maximum buffer size can yield some ; interesting side-effects depending on your application and web server. ; You may be able to send headers and cookies after you've already sent output ; through print or echo. You also may see performance benefits if your server is ; emitting less packets due to buffered output versus PHP streaming the output ; as it gets it. On production servers, 4096 bytes is a good setting for performance ; reasons. ; Note: Output buffering can also be controlled via Output Buffering Control ; functions. ; Possible Values: ; On = Enabled and buffer is unlimited. (Use with caution) ; Off = Disabled ; Integer = Enables the buffer and sets its maximum size in bytes. ; Note: This directive is hardcoded to Off for the CLI SAPI ; Default Value: Off ; Development Value: 4096 ; Production Value: 4096 ; http://php.net/output-buffering output_buffering = Off ; You can redirect all of the output of your scripts to a function. For ; example, if you set output_handler to "mb_output_handler", character ; encoding will be transparently converted to the specified encoding. ; Setting any output handler automatically turns on output buffering. ; Note: People who wrote portable scripts should not depend on this ini ; directive. Instead, explicitly set the output handler using ob_start(). ; Using this ini directive may cause problems unless you know what script ; is doing. ; Note: You cannot use both "mb_output_handler" with "ob_iconv_handler" ; and you cannot use both "ob_gzhandler" and "zlib.output_compression". ; Note: output_handler must be empty if this is set 'On' !!!! ; Instead you must use zlib.output_handler. ; http://php.net/output-handler ;output_handler = ; Transparent output compression using the zlib library ; Valid values for this option are 'off', 'on', or a specific buffer size ; to be used for compression (default is 4KB) ; Note: Resulting chunk size may vary due to nature of compression. PHP ; outputs chunks that are few hundreds bytes each as a result of ; compression. If you prefer a larger chunk size for better ; performance, enable output_buffering in addition. ; Note: You need to use zlib.output_handler instead of the standard ; output_handler, or otherwise the output will be corrupted. ; http://php.net/zlib.output-compression zlib.output_compression = Off ; http://php.net/zlib.output-compression-level ;zlib.output_compression_level = -1 ; You cannot specify additional output handlers if zlib.output_compression ; is activated here. This setting does the same as output_handler but in ; a different order. ; http://php.net/zlib.output-handler ;zlib.output_handler = ; Implicit flush tells PHP to tell the output layer to flush itself ; automatically after every output block. This is equivalent to calling the ; PHP function flush() after each and every call to print() or echo() and each ; and every HTML block. Turning this option on has serious performance ; implications and is generally recommended for debugging purposes only. ; http://php.net/implicit-flush ; Note: This directive is hardcoded to On for the CLI SAPI implicit_flush = Off ; The unserialize callback function will be called (with the undefined class' ; name as parameter), if the unserializer finds an undefined class ; which should be instantiated. A warning appears if the specified function is ; not defined, or if the function doesn't include/implement the missing class. ; So only set this entry, if you really want to implement such a ; callback-function. unserialize_callback_func = ; When floats & doubles are serialized store serialize_precision significant ; digits after the floating point. The default value ensures that when floats ; are decoded with unserialize, the data will remain the same. serialize_precision = 100 ; This directive allows you to enable and disable warnings which PHP will issue ; if you pass a value by reference at function call time. Passing values by ; reference at function call time is a deprecated feature which will be removed ; from PHP at some point in the near future. The acceptable method for passing a ; value by reference to a function is by declaring the reference in the functions ; definition, not at call time. This directive does not disable this feature, it ; only determines whether PHP will warn you about it or not. These warnings ; should enabled in development environments only. ; Default Value: On (Suppress warnings) ; Development Value: Off (Issue warnings) ; Production Value: Off (Issue warnings) ; http://php.net/allow-call-time-pass-reference allow_call_time_pass_reference = On ; Safe Mode ; http://php.net/safe-mode safe_mode = Off ; By default, Safe Mode does a UID compare check when ; opening files. If you want to relax this to a GID compare, ; then turn on safe_mode_gid. ; http://php.net/safe-mode-gid safe_mode_gid = Off ; When safe_mode is on, UID/GID checks are bypassed when ; including files from this directory and its subdirectories. ; (directory must also be in include_path or full path must ; be used when including) ; http://php.net/safe-mode-include-dir safe_mode_include_dir = ; When safe_mode is on, only executables located in the safe_mode_exec_dir ; will be allowed to be executed via the exec family of functions. ; http://php.net/safe-mode-exec-dir safe_mode_exec_dir = ; Setting certain environment variables may be a potential security breach. ; This directive contains a comma-delimited list of prefixes. In Safe Mode, ; the user may only alter environment variables whose names begin with the ; prefixes supplied here. By default, users will only be able to set ; environment variables that begin with PHP_ (e.g. PHP_FOO=BAR). ; Note: If this directive is empty, PHP will let the user modify ANY ; environment variable! ; http://php.net/safe-mode-allowed-env-vars safe_mode_allowed_env_vars = PHP_ ; This directive contains a comma-delimited list of environment variables that ; the end user won't be able to change using putenv(). These variables will be ; protected even if safe_mode_allowed_env_vars is set to allow to change them. ; http://php.net/safe-mode-protected-env-vars safe_mode_protected_env_vars = LD_LIBRARY_PATH ; open_basedir, if set, limits all file operations to the defined directory ; and below. This directive makes most sense if used in a per-directory ; or per-virtualhost web server configuration file. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/open-basedir ;open_basedir = ; This directive allows you to disable certain functions for security reasons. ; It receives a comma-delimited list of function names. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/disable-functions disable_functions = ; This directive allows you to disable certain classes for security reasons. ; It receives a comma-delimited list of class names. This directive is ; *NOT* affected by whether Safe Mode is turned On or Off. ; http://php.net/disable-classes disable_classes = ; Colors for Syntax Highlighting mode. Anything that's acceptable in ; <span style="color: ???????"> would work. ; http://php.net/syntax-highlighting ;highlight.string = #DD0000 ;highlight.comment = #FF9900 ;highlight.keyword = #007700 ;highlight.bg = #FFFFFF ;highlight.default = #0000BB ;highlight.html = #000000 ; If enabled, the request will be allowed to complete even if the user aborts ; the request. Consider enabling it if executing long requests, which may end up ; being interrupted by the user or a browser timing out. PHP's default behavior ; is to disable this feature. ; http://php.net/ignore-user-abort ;ignore_user_abort = On ; Determines the size of the realpath cache to be used by PHP. This value should ; be increased on systems where PHP opens many files to reflect the quantity of ; the file operations performed. ; http://php.net/realpath-cache-size ;realpath_cache_size = 16k ; Duration of time, in seconds for which to cache realpath information for a given ; file or directory. For systems with rarely changing files, consider increasing this ; value. ; http://php.net/realpath-cache-ttl ;realpath_cache_ttl = 120 ;;;;;;;;;;;;;;;;; ; Miscellaneous ; ;;;;;;;;;;;;;;;;; ; Decides whether PHP may expose the fact that it is installed on the server ; (e.g. by adding its signature to the Web server header). It is no security ; threat in any way, but it makes it possible to determine whether you use PHP ; on your server or not. ; http://php.net/expose-php expose_php = On ;;;;;;;;;;;;;;;;;;; ; Resource Limits ; ;;;;;;;;;;;;;;;;;;; ; Maximum execution time of each script, in seconds ; http://php.net/max-execution-time ; Note: This directive is hardcoded to 0 for the CLI SAPI max_execution_time = 60 ; Maximum amount of time each script may spend parsing request data. It's a good ; idea to limit this time on productions servers in order to eliminate unexpectedly ; long running scripts. ; Note: This directive is hardcoded to -1 for the CLI SAPI ; Default Value: -1 (Unlimited) ; Development Value: 60 (60 seconds) ; Production Value: 60 (60 seconds) ; http://php.net/max-input-time max_input_time = 60 ; Maximum input variable nesting level ; http://php.net/max-input-nesting-level ;max_input_nesting_level = 64 ; Maximum amount of memory a script may consume (128MB) ; http://php.net/memory-limit memory_limit = 128M ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Error handling and logging ; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; This directive informs PHP of which errors, warnings and notices you would like ; it to take action for. The recommended way of setting values for this ; directive is through the use of the error level constants and bitwise ; operators. The error level constants are below here for convenience as well as ; some common settings and their meanings. ; By default, PHP is set to take action on all errors, notices and warnings EXCEPT ; those related to E_NOTICE and E_STRICT, which together cover best practices and ; recommended coding standards in PHP. For performance reasons, this is the ; recommend error reporting setting. Your production server shouldn't be wasting ; resources complaining about best practices and coding standards. That's what ; development servers and development settings are for. ; Note: The php.ini-development file has this setting as E_ALL | E_STRICT. This ; means it pretty much reports everything which is exactly what you want during ; development and early testing. ; ; Error Level Constants: ; E_ALL - All errors and warnings (includes E_STRICT as of PHP 6.0.0) ; E_ERROR - fatal run-time errors ; E_RECOVERABLE_ERROR - almost fatal run-time errors ; E_WARNING - run-time warnings (non-fatal errors) ; E_PARSE - compile-time parse errors ; E_NOTICE - run-time notices (these are warnings which often result ; from a bug in your code, but it's possible that it was ; intentional (e.g., using an uninitialized variable and ; relying on the fact it's automatically initialized to an ; empty string) ; E_STRICT - run-time notices, enable to have PHP suggest changes ; to your code which will ensure the best interoperability ; and forward compatibility of your code ; E_CORE_ERROR - fatal errors that occur during PHP's initial startup ; E_CORE_WARNING - warnings (non-fatal errors) that occur during PHP's ; initial startup ; E_COMPILE_ERROR - fatal compile-time errors ; E_COMPILE_WARNING - compile-time warnings (non-fatal errors) ; E_USER_ERROR - user-generated error message ; E_USER_WARNING - user-generated warning message ; E_USER_NOTICE - user-generated notice message ; E_DEPRECATED - warn about code that will not work in future versions ; of PHP ; E_USER_DEPRECATED - user-generated deprecation warnings ; ; Common Values: ; E_ALL & ~E_NOTICE (Show all errors, except for notices and coding standards warnings.) ; E_ALL & ~E_NOTICE | E_STRICT (Show all errors, except for notices) ; E_COMPILE_ERROR|E_RECOVERABLE_ERROR|E_ERROR|E_CORE_ERROR (Show only errors) ; E_ALL | E_STRICT (Show all errors, warnings and notices including coding standards.) ; Default Value: E_ALL & ~E_NOTICE ; Development Value: E_ALL | E_STRICT ; Production Value: E_ALL & ~E_DEPRECATED ; http://php.net/error-reporting error_reporting = E_ALL & ~E_NOTICE & ~E_DEPRECATED ; This directive controls whether or not and where PHP will output errors, ; notices and warnings too. Error output is very useful during development, but ; it could be very dangerous in production environments. Depending on the code ; which is triggering the error, sensitive information could potentially leak ; out of your application such as database usernames and passwords or worse. ; It's recommended that errors be logged on production servers rather than ; having the errors sent to STDOUT. ; Possible Values: ; Off = Do not display any errors ; stderr = Display errors to STDERR (affects only CGI/CLI binaries!) ; On or stdout = Display errors to STDOUT ; Default Value: On ; Development Value: On ; Production Value: Off ; http://php.net/display-errors display_errors = On ; The display of errors which occur during PHP's startup sequence are handled ; separately from display_errors. PHP's default behavior is to suppress those ; errors from clients. Turning the display of startup errors on can be useful in ; debugging configuration problems. But, it's strongly recommended that you ; leave this setting off on production servers. ; Default Value: Off ; Development Value: On ; Production Value: Off ; http://php.net/display-startup-errors display_startup_errors = On ; Besides displaying errors, PHP can also log errors to locations such as a ; server-specific log, STDERR, or a location specified by the error_log ; directive found below. While errors should not be displayed on productions ; servers they should still be monitored and logging is a great way to do that. ; Default Value: Off ; Development Value: On ; Production Value: On ; http://php.net/log-errors log_errors = Off ; Set maximum length of log_errors. In error_log information about the source is ; added. The default is 1024 and 0 allows to not apply any maximum length at all. ; http://php.net/log-errors-max-len log_errors_max_len = 1024 ; Do not log repeated messages. Repeated errors must occur in same file on same ; line unless ignore_repeated_source is set true. ; http://php.net/ignore-repeated-errors ignore_repeated_errors = Off ; Ignore source of message when ignoring repeated messages. When this setting ; is On you will not log errors with repeated messages from different files or ; source lines. ; http://php.net/ignore-repeated-source ignore_repeated_source = Off ; If this parameter is set to Off, then memory leaks will not be shown (on ; stdout or in the log). This has only effect in a debug compile, and if ; error reporting includes E_WARNING in the allowed list ; http://php.net/report-memleaks report_memleaks = On ; This setting is on by default. ;report_zend_debug = 0 ; Store the last error/warning message in $php_errormsg (boolean). Setting this value ; to On can assist in debugging and is appropriate for development servers. It should ; however be disabled on production servers. ; Default Value: Off ; Development Value: On ; Production Value: Off ; http://php.net/track-errors track_errors = Off ; Turn off normal error reporting and emit XML-RPC error XML ; http://php.net/xmlrpc-errors ;xmlrpc_errors = 0 ; An XML-RPC faultCode ;xmlrpc_error_number = 0 ; When PHP displays or logs an error, it has the capability of inserting html ; links to documentation related to that error. This directive controls whether ; those HTML links appear in error messages or not. For performance and security ; reasons, it's recommended you disable this on production servers. ; Note: This directive is hardcoded to Off for the CLI SAPI ; Default Value: On ; Development Value: On ; Production value: Off ; http://php.net/html-errors html_errors = On ; If html_errors is set On PHP produces clickable error messages that direct ; to a page describing the error or function causing the error in detail. ; You can download a copy of the PHP manual from http://php.net/docs ; and change docref_root to the base URL of your local copy including the ; leading '/'. You must also specify the file extension being used including ; the dot. PHP's default behavior is to leave these settings empty. ; Note: Never use this feature for production boxes. ; http://php.net/docref-root ; Examples ;docref_root = "/phpmanual/" ; http://php.net/docref-ext ;docref_ext = .html ; String to output before an error message. PHP's default behavior is to leave ; this setting blank. ; http://php.net/error-prepend-string ; Example: ;error_prepend_string = "<font color=#ff0000>" ; String to output after an error message. PHP's default behavior is to leave ; this setting blank. ; http://php.net/error-append-string ; Example: ;error_append_string = "</font>" ; Log errors to specified file. PHP's default behavior is to leave this value ; empty. ; http://php.net/error-log ; Example: ;error_log = php_errors.log ; Log errors to syslog (Event Log on NT, not valid in Windows 95). ;error_log = syslog ;error_log = "C:\xampp\apache\logs\php_error.log" ;;;;;;;;;;;;;;;;; ; Data Handling ; ;;;;;;;;;;;;;;;;; ; Note - track_vars is ALWAYS enabled ; The separator used in PHP generated URLs to separate arguments. ; PHP's default setting is "&". ; http://php.net/arg-separator.output ; Example: arg_separator.output = "&amp;" ; List of separator(s) used by PHP to parse input URLs into variables. ; PHP's default setting is "&

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  • TemplateBinding with Converter - what is wrong?

    - by MartyIX
    I'm creating a game desk. I wanted to specify field size (one field is a square) as a attached property and with this data set value of ViewPort which would draw 2x2 matrix (and tile mode would do the rest of game desk). I'm quite at loss what is wrong because the binding doesn't work. Testing line in XAML for the behaviour I would like to have: <DrawingBrush Viewport="0,0,100,100" ViewportUnits="Absolute" TileMode="None"> The game desk is based on this sample of DrawingPaint: http://msdn.microsoft.com/en-us/library/aa970904.aspx (an image is here) XAML: <Window x:Class="Sokoban.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:Sokoban" Title="Window1" Height="559" Width="419"> <Window.Resources> <local:FieldSizeToRectConverter x:Key="fieldSizeConverter" /> <Style x:Key="GameDesk" TargetType="{x:Type Rectangle}"> <Setter Property="local:GameDeskProperties.FieldSize" Value="50" /> <Setter Property="Fill"> <Setter.Value> <!--<DrawingBrush Viewport="0,0,100,100" ViewportUnits="Absolute" TileMode="None">--> <DrawingBrush Viewport="{TemplateBinding local:GameDeskProperties.FieldSize, Converter={StaticResource fieldSizeConverter}}" ViewportUnits="Absolute" TileMode="None"> <DrawingBrush.Drawing> <DrawingGroup> <GeometryDrawing Brush="CornflowerBlue"> <GeometryDrawing.Geometry> <RectangleGeometry Rect="0,0,100,100" /> </GeometryDrawing.Geometry> </GeometryDrawing> <GeometryDrawing Brush="Azure"> <GeometryDrawing.Geometry> <GeometryGroup> <RectangleGeometry Rect="0,0,50,50" /> <RectangleGeometry Rect="50,50,50,50" /> </GeometryGroup> </GeometryDrawing.Geometry> </GeometryDrawing> </DrawingGroup> </DrawingBrush.Drawing> </DrawingBrush> </Setter.Value> </Setter> </Style> </Window.Resources> <StackPanel> <Rectangle Style="{StaticResource GameDesk}" Width="300" Height="150" /> </StackPanel> </Window> Converter and property definition: using System; using System.Collections.Generic; using System.Text; using System.Windows.Controls; using System.Windows; using System.Diagnostics; using System.Windows.Data; namespace Sokoban { public class GameDeskProperties : Panel { public static readonly DependencyProperty FieldSizeProperty; static GameDeskProperties() { PropertyChangedCallback fieldSizeChanged = new PropertyChangedCallback(OnFieldSizeChanged); PropertyMetadata fieldSizeMetadata = new PropertyMetadata(50, fieldSizeChanged); FieldSizeProperty = DependencyProperty.RegisterAttached("FieldSize", typeof(int), typeof(GameDeskProperties), fieldSizeMetadata); } public static int GetFieldSize(DependencyObject target) { return (int)target.GetValue(FieldSizeProperty); } public static void SetFieldSize(DependencyObject target, int value) { target.SetValue(FieldSizeProperty, value); } static void OnFieldSizeChanged(DependencyObject target, DependencyPropertyChangedEventArgs e) { Debug.WriteLine("FieldSize just changed: " + e.NewValue); } } [ValueConversion(/* sourceType */ typeof(int), /* targetType */ typeof(Rect))] public class FieldSizeToRectConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { Debug.Assert(targetType == typeof(int)); int fieldSize = int.Parse(value.ToString()); return new Rect(0, 0, 2 * fieldSize, 2 * fieldSize); } public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture) { // should not be called in our example throw new NotImplementedException(); } } }

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  • Windows Server 2008 R2 + IIS 7.5 + ASP.NET 4.0 = HTTP Error 500.0

    - by Dave
    I am having an impossible time getting asp.net 4.0 to work in any fashion at all. In fact, I completely wiped my server, reinstalled with Server 2008 R2 Standard (running on a VMWare ESXi box, not that it should matter), and cannot even get a test .aspx page to work. Here is exactly what I did: Installed 2008 R2 Standard Activated windows and enabled Remote Desktop Installed the Web Server Role with the necessary role services(common http, asp.net, logging, tracing, management service and FTP) Enabled the management service Installed .Net Framework 4.0 via web executable Added FTP publishing to the default web site Switched default web site application pool to asp.net 4.0 (integrated) Added a 'test.aspx' file to the inetpub\wwwroot folder (contents below) Opened a browser to http://localhost/test.aspx and received a 500.0 error (also below) What am I missing? I haven't touched IIS in a while (3+ years), so it could be something stupid/trvial. Please point it out, call me a noob; my ego can take it. Thanks, Dave test.aspx <% @Page language="C# %> <html> <head> <title>Test.aspx</title> </head> <body> <asp:label runat="server" text="This is an asp.net 4.0 label" /> </body> </html> Error page: Module AspNetInitClrHostFailureModule Notification BeginRequest Handler PageHandlerFactory-Integrated-4.0 Error Code 0x80070002 Requested URL http://localhost:80/test.aspx Physical Path C:\inetpub\wwwroot\test.aspx Logon Method Not yet determined Logon User Not yet determined Trace: And in my trace file I get: 96. view trace Warning -SET_RESPONSE_ERROR_DESCRIPTION ErrorDescription An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. 97. view trace Warning -MODULE_SET_RESPONSE_ERROR_STATUS ModuleName AspNetInitClrHostFailureModule Notification 1 HttpStatus 500 HttpReason Internal Server Error HttpSubStatus 0 ErrorCode 2147942402 ConfigExceptionInfo Notification BEGIN_REQUEST ErrorCode The system cannot find the file specified. (0x80070002) The application error log shows: Log Name: Application Source: Microsoft-Windows-IIS-W3SVC-WP Date: 5/28/2010 2:08:10 PM Event ID: 2299 Task Category: None Level: Error Keywords: Classic User: N/A Computer: win-ltfkdo1dnfp Description: An application has reported as being unhealthy. The worker process will now request a recycle. Reason given: An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. The data is the error. Event Xml: <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> <System> <Provider Name="Microsoft-Windows-IIS-W3SVC-WP" Guid="{670080D9-742A-4187-8D16-41143D1290BD}" EventSourceName="W3SVC-WP" /> <EventID Qualifiers="49152">2299</EventID> <Version>0</Version> <Level>2</Level> <Task>0</Task> <Opcode>0</Opcode> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2010-05-28T21:08:10.000000000Z" /> <EventRecordID>1663</EventRecordID> <Correlation /> <Execution ProcessID="0" ThreadID="0" /> <Channel>Application</Channel> <Computer>win-ltfkdo1dnfp</Computer> <Security /> </System> <EventData> <Data Name="Reason">An error message detailing the cause of this specific request failure can be found in the application event log of the web server. Please review this log entry to discover what caused this error to occur. </Data> <Binary>02000780</Binary> </EventData> </Event>

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  • optimizing iPhone OpenGL ES fill rate

    - by NateS
    I have an Open GL ES game on the iPhone. My framerate is pretty sucky, ~20fps. Using the Xcode OpenGL ES performance tool on an iPhone 3G, it shows: Renderer Utilization: 95% to 99% Tiler Utilization: ~27% I am drawing a lot of pretty large images with a lot of blending. If I reduce the number of images drawn, framerates go from ~20 to ~40, though the performance tool results stay about the same (renderer still maxed). I think I'm being limited by the fill rate of the iPhone 3G, but I'm not sure. My questions are: How can I determine with more granularity where the bottleneck is? That is my biggest problem, I just don't know what is taking all the time. If it is fillrate, is there anything I do to improve it besides just drawing less? I am using texture atlases. I have tried to minimize image binds, though it isn't always possible (drawing order, not everything fits on one 1024x1024 texture, etc). Every frame I do 10 image binds. This seem pretty reasonable, but I could be mistaken. I'm using vertex arrays and glDrawArrays. I don't really have a lot of geometry. I can try to be more precise if needed. Each image is 2 triangles and I try to batch things were possible, though often (maybe half the time) images are drawn with individual glDrawArrays calls. Besides the images, I have ~60 triangles worth of geometry being rendered in ~6 glDrawArrays calls. I often glTranslate before calling glDrawArrays. Would it improve the framerate to switch to VBOs? I don't think it is a huge amount of geometry, but maybe it is faster for other reasons? Are there certain things to watch out for that could reduce performance? Eg, should I avoid glTranslate, glColor4g, etc? I'm using glScissor in a 3 places per frame. Each use consists of 2 glScissor calls, one to set it up, and one to reset it to what it was. I don't know if there is much of a performance impact here. If I used PVRTC would it be able to render faster? Currently all my images are GL_RGBA. I don't have memory issues. Here is a rough idea of what I'm drawing, in this order: 1) Switch to perspective matrix. 2) Draw a full screen background image 3) Draw a full screen image with translucency (this one has a scrolling texture). 4) Draw a few sprites. 5) Switch to ortho matrix. 6) Draw a few sprites. 7) Switch to perspective matrix. 8) Draw sprites and some other textured geometry. 9) Switch to ortho matrix. 10) Draw a few sprites (eg, game HUD). Steps 1-6 draw a bunch of background stuff. 8 draws most of the game content. 10 draws the HUD. As you can see, there are many layers, some of them full screen and some of the sprites are pretty large (1/4 of the screen). The layers use translucency, so I have to draw them in back-to-front order. This is further complicated by needing to draw various layers in ortho and others in perspective. I will gladly provide additional information if reqested. Thanks in advance for any performance tips or general advice on my problem!

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  • Apache mod_rewrite driving me mad

    - by WishCow
    The scenario I have a webhost that is shared among multiple sites, the directory layout looks like this: siteA/ - css/ - js/ - index.php siteB/ - css/ - js/ - index.php siteC/ . . . The DocumentRoot is at the top level, so, to access siteA, you type http://webhost/siteA in your browser, to access siteB, you type http://webhost/siteB, and so on. Now I have to deploy my own site, which was designed with having 3 VirtualHosts in mind, so my structure looks like this: siteD/ - sites/sitename.com/ - log/ - htdocs/ - index.php - sites/static.sitename.com - log/ - htdocs/ - css - js - sites/admin.sitename.com - log/ - htdocs/ - index.php As you see, the problem is that my index.php files are not at the top level directory, unlike the already existing sites on the webhost. Each VirtualHost should point to the corresponding htdocs/ folder: http://siteD.com -> siteD/sites/sitename.com/htdocs http://static.siteD.com -> siteD/sites/static.sitename.com/htdocs http://admin.siteD.com -> siteD/sites/admin.sitename.com/htdocs The problem I cannot have VirtualHosts on this host, so I have to emulate it somehow, possibly with mod_rewrite. The idea Have some predefined parts in all of the links on the site, that I can identify, and route accordingly to the correct file, with mod_rewrite. Examples: http://webhost/siteD/static/js/something.js -> siteD/sites/static.sitename.com/htdocs/js/something.js http://webhost/siteD/static/css/something.css -> siteD/sites/static.sitename.com/htdocs/css/something.css http://webhost/siteD/admin/something -> siteD/sites/admin.sitename.com/htdocs/index.php http://webhost/siteD/admin/sub/something -> siteD/sites/admin.sitename.com/htdocs/index.php http://webhost/siteD/something -> siteD/sites/sitename.com/htdocs/index.php http://webhost/siteD/sub/something -> siteD/sites/sitename.com/htdocs/index.php Anything that starts with http://url/sitename/admin/(.*) will get rewritten, to point to siteD/sites/admin.sitename.com/htdocs/index.php Anything that starts with http://url/sitename/static/(.*) will get rewritten, to point to siteD/sites/static.sitename.com/htdocs/$1 Anything that starts with http://url/sitename/(.*) AND did not have a match already from above, will get rewritten to point to siteD/sites/sitename.com/htdocs/index.php The solution Here is the .htaccess file that I've come up with: RewriteEngine On RewriteBase / RewriteCond %{REQUEST_URI} ^/siteD/static/(.*)$ [NC] RewriteRule ^siteD/static/(.*)$ siteD/sites/static/htdocs/$1 [L] RewriteCond %{REQUEST_URI} ^/siteD/admin/(.*)$ [NC] RewriteRule ^siteD/(.*)$ siteD/sites/admin/htdocs/index.php [L,QSA] So far, so good. It's all working. Now to add the last rule: RewriteCond %{REQUEST_URI} ^/siteD/(.*)$ [NC] RewriteRule ^siteD/(.*)$ siteD/sites/public/htdocs/index.php [L,QSA] And it's broken. The last rule catches everything, even the ones that have static/ or admin/ in them. Why? Shouldn't the [L] flag stop the rewriting process in the first two cases? Why is the third case evaluated? Is there a better way of solving this? I'm not sticking to rewritemod, anything is fine as long as it does not need access to server-level config. I don't have access to RewriteLog, or anything like that. Please help :(

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  • Should we hire someone who writes C in Perl?

    - by paxdiablo
    One of my colleagues recently interviewed some candidates for a job and one said they had very good Perl experience. Since my colleague didn't know Perl, he asked me for a critique of some code written (off-site) by that potential hire, so I had a look and told him my concerns (the main one was that it originally had no comments and it's not like we gave them enough time). However, the code works so I'm loathe to say no-go without some more input. Another concern is that this code basically looks exactly how I'd code it in C. It's been a while since I did Perl (and I didn't do a lot, I'm more a Python bod for quick scripts) but I seem to recall that it was a much more expressive language than what this guy used. I'm looking for input from real Perl coders, and suggestions for how it could be improved (and why a Perl coder should know that method of improvement). You can also wax lyrical about whether people who write one language in a totally different language should (or shouldn't be hired). I'm interested in your arguments but this question is primarily for a critique of the code. The spec was to successfully process a CSV file as follows and output the individual fields: User ID,Name , Level,Numeric ID pax, Pax Morgan ,admin,0 gt," Turner, George" rubbish,user,1 ms,"Mark \"X-Men\" Spencer","guest user",2 ab,, "user","3" The output was to be something like this (the potential hire's code actually output this): User ID,Name , Level,Numeric ID: [User ID] [Name] [Level] [Numeric ID] pax, Pax Morgan ,admin,0: [pax] [Pax Morgan] [admin] [0] gt," Turner, George " rubbish,user,1: [gt] [ Turner, George ] [user] [1] ms,"Mark \"X-Men\" Spencer","guest user",2: [ms] [Mark "X-Men" Spencer] [guest user] [2] ab,, "user","3": [ab] [] [user] [3] Here is the code they submitted: #!/usr/bin/perl # Open file. open (IN, "qq.in") || die "Cannot open qq.in"; # Process every line. while (<IN>) { chomp; $line = $_; print "$line:\n"; # Process every field in line. while ($line ne "") { # Skip spaces and start with empty field. if (substr ($line,0,1) eq " ") { $line = substr ($line,1); next; } $field = ""; $minlen = 0; # Detect quoted field or otherwise. if (substr ($line,0,1) eq "\"") { $line = substr ($line,1); $pastquote = 0; while ($line ne "") { # Special handling for quotes (\\ and \"). if (length ($line) >= 2) { if (substr ($line,0,2) eq "\\\"") { $field = $field . "\""; $line = substr ($line,2); next; } if (substr ($line,0,2) eq "\\\\") { $field = $field . "\\"; $line = substr ($line,2); next; } } # Detect closing quote. if (($pastquote == 0) && (substr ($line,0,1) eq "\"")) { $pastquote = 1; $line = substr ($line,1); $minlen = length ($field); next; } # Only worry about comma if past closing quote. if (($pastquote == 1) && (substr ($line,0,1) eq ",")) { $line = substr ($line,1); last; } $field = $field . substr ($line,0,1); $line = substr ($line,1); } } else { while ($line ne "") { if (substr ($line,0,1) eq ",") { $line = substr ($line,1); last; } if ($pastquote == 0) { $field = $field . substr ($line,0,1); } $line = substr ($line,1); } } # Strip trailing space. while ($field ne "") { if (length ($field) == $minlen) { last; } if (substr ($field,length ($field)-1,1) eq " ") { $field = substr ($field,0, length ($field)-1); next; } last; } print " [$field]\n"; } } close (IN);

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  • Inherited varibles are not reading correctly when using bitwise comparisons

    - by Shawn B
    Hey, I have a few classes set up for a game, with XMapObject as the base, and XEntity, XEnviron, and XItem inheriting it. MapObjects have a number of flags, one of them being MAPOBJECT_SOLID. My problem is, that XEntity is the only class that correctly detects MAPOBJECT_SOLID. Both Items are Environs are always considered solid by the game, regardless of the flag's state. What is important, is that Environs and Item should almost never be solid. Here are the relevent code samples: XMapObject: class XMapObject : public XObject { public: Uint8 MapObjectType,Location[2],MapObjectFlags; XMapObject *NextMapObject,*PrevMapObject; XMapObject(); void CreateMapObject(Uint8 MapObjectType); void SpawnMapObject(Uint8 MapObjectLocation[2]); void RemoveMapObject(); void DeleteMapObject(); void MapObjectSetLocation(Uint8 Y,Uint8 X); void MapObjectMapLink(); void MapObjectMapUnlink(); }; XEntity: class XEntity : public XMapObject { public: Uint8 Health,EntityFlags; float Speed,Time; XEntity *NextEntity,*PrevEntity; XItem *IventoryList; XEntity(); void CreateEntity(Uint8 EntityType,Uint8 EntityLocation[2]); void DeleteEntity(); void EntityLink(); void EntityUnlink(); Uint8 MoveEntity(Uint8 YOffset,Uint8 XOffset); }; XEnviron: class XEnviron : public XMapObject { public: Uint8 Effect,TimeOut; void CreateEnviron(Uint8 Type,Uint8 Y,Uint8 X,Uint8 TimeOut); }; XItem: class XItem : public XMapObject { public: void CreateItem(Uint8 Type,Uint8 Y,Uint8 X); }; And lastly, the entity move code. Only entities are capable of moving themselves. Uint8 XEntity::MoveEntity(Uint8 YOffset,Uint8 XOffset) { Uint8 NewY = Location[0] + YOffset, NewX = Location[1] + XOffset; if((NewY >= 0 && NewY < MAPY) && (NewX >= 0 && NewX < MAPX)) { XTile *Tile = GetTile(NewY,NewX); if(Tile->MapList != NULL) { XMapObject *MapObject = Tile->MapList; while(MapObject != NULL) { if(MapObject->MapObjectFlags & MAPOBJECT_SOLID) { printf("solid\n"); return 0; } MapObject = MapObject->NextMapObject; } } if(Tile->Flags & TILE_SOLID && EntityFlags & ENTITY_CLIPPING) { return 0; } this->MapObjectSetLocation(NewY,NewX); return 1; } return 0; } What is wierd, is that the bitwise operator always returns true when the MapObject is an Environ or an Item, but it works correctly for Entities. For debug I am using the printf "Solid", and also a printf containing the value of the flag for both Environs and Items. Any help is greatly appreciated, as this is a major bug for the small game I am working on.

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  • Inherited variables are not reading correctly when using bitwise comparisons

    - by Shawn B
    Hey, I have a few classes set up for a game, with XMapObject as the base, and XEntity, XEnviron, and XItem inheriting it. MapObjects have a number of flags, one of them being MAPOBJECT_SOLID. My problem is that XEntity is the only class that correctly detects MAPOBJECT_SOLID. Both Items are Environs are always considered solid by the game, regardless of the flag's state. What is important is that Environs and Item should almost never be solid. Here are the relevent code samples: XMapObject: class XMapObject : public XObject { public: Uint8 MapObjectType,Location[2],MapObjectFlags; XMapObject *NextMapObject,*PrevMapObject; XMapObject(); void CreateMapObject(Uint8 MapObjectType); void SpawnMapObject(Uint8 MapObjectLocation[2]); void RemoveMapObject(); void DeleteMapObject(); void MapObjectSetLocation(Uint8 Y,Uint8 X); void MapObjectMapLink(); void MapObjectMapUnlink(); }; XEntity: class XEntity : public XMapObject { public: Uint8 Health,EntityFlags; float Speed,Time; XEntity *NextEntity,*PrevEntity; XItem *IventoryList; XEntity(); void CreateEntity(Uint8 EntityType,Uint8 EntityLocation[2]); void DeleteEntity(); void EntityLink(); void EntityUnlink(); Uint8 MoveEntity(Uint8 YOffset,Uint8 XOffset); }; XEnviron: class XEnviron : public XMapObject { public: Uint8 Effect,TimeOut; void CreateEnviron(Uint8 Type,Uint8 Y,Uint8 X,Uint8 TimeOut); }; XItem: class XItem : public XMapObject { public: void CreateItem(Uint8 Type,Uint8 Y,Uint8 X); }; And lastly, the entity move code. Only entities are capable of moving themselves. Uint8 XEntity::MoveEntity(Uint8 YOffset,Uint8 XOffset) { Uint8 NewY = Location[0] + YOffset, NewX = Location[1] + XOffset; if((NewY >= 0 && NewY < MAPY) && (NewX >= 0 && NewX < MAPX)) { XTile *Tile = GetTile(NewY,NewX); if(Tile->MapList != NULL) { XMapObject *MapObject = Tile->MapList; while(MapObject != NULL) { if(MapObject->MapObjectFlags & MAPOBJECT_SOLID) { printf("solid\n"); return 0; } MapObject = MapObject->NextMapObject; } } if(Tile->Flags & TILE_SOLID && EntityFlags & ENTITY_CLIPPING) { return 0; } this->MapObjectSetLocation(NewY,NewX); return 1; } return 0; } What is wierd, is that the bitwise operator always returns true when the MapObject is an Environ or an Item, but it works correctly for Entities. For debug I am using the printf "Solid", and also a printf containing the value of the flag for both Environs and Items. Any help is greatly appreciated, as this is a major bug for the small game I am working on.

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  • In Ruby, how to I read memory values from an external process?

    - by grg-n-sox
    So all I simply want to do is make a Ruby program that reads some values from known memory address in another process's virtual memory. Through my research and basic knowledge of hex editing a running process's x86 assembly in memory, I have found the base address and offsets for the values in memory I want. I do not want to change them; I just want to read them. I asked a developer of a memory editor how to approach this abstract of language and assuming a Windows platform. He told me the Win32API calls for OpenProcess, CreateProcess, ReadProcessMemory, and WriteProcessMemory were the way to go using either C or C++. I think that the way to go would be just using the Win32API class and mapping two instances of it; One for either OpenProcess or CreateProcess, depending on if the user already has th process running or not, and another instance will be mapped to ReadProcessMemory. I probably still need to find the function for getting the list of running processes so I know which running process is the one I want if it is running already. This would take some work to put all together, but I am figuring it wouldn't be too bad to code up. It is just a new area of programming for me since I have never worked this low level from a high level language (well, higher level than C anyways). I am just wondering of the ways to approach this. I could just use a bunch or Win32API calls, but that means having to deal with a bunch of string and array pack and unpacking that is system dependant I want to eventually make this work cross-platform since the process I am reading from is produced from an executable that has multiple platform builds, (I know the memory address changes from system to system. The idea is to have a flat file that contains all memory mappings so the Ruby program can just match the current platform environment to the matching memory mapping.) but from the looks of things I'll just have to make a class that wraps whatever is the current platform's system shared library memory related function calls. For all I know, there could already exist a Ruby gem that takes care of all of this for me that I am just not finding. I could also possibly try editing the executables for each build to make it so whenever the memory values I want to read from are written to by the process, it also writes a copy of the new value to a space in shared memory that I somehow have Ruby make an instance of a class that is a pointer under the hood to that shared memory address and somehow signal to the Ruby program that the value was updated and should be reloaded. Basically a interrupt based system would be nice, but since the purpose of reading these values is just to send to a scoreboard broadcasted from a central server, I could just stick to a polling based system that sends updates at fixed time intervals. I also could just abandon Ruby altogether and go for C or C++ but I do not know those nearly as well. I actually know more x86 than C++ and I only know C as far as system independent ANSI C and have never dealt with shared system libraries before. So is there a gem or lesser known module available that has already done this? If not, then any additional information as to how to accomplish this would be nice. I guess, long story short, how do I do all this? Thanks in advance, Grg PS: Also a confirmation that those Win32API calls should be aimed at the kernel32.dll library would be nice.

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  • How do I call up values in PHP for user input in forms (radio buttons and selects)

    - by Derek
    Ok so my admin sets to edit a book which was created. I know how to bring in the values that were initially entered via a simple text field like 'bookname'. On the edit book page the book name field stores the currently assigned 'bookname' in the field (which is what I want! :) ) However I have other field types like selects and radio button entries...I'm having trouble calling in the already set value when the book was created. For example, there is a 'booklevel' field, which I have set as radio button entries as; Hard, Normal, and Easy. When the user goes to edit the book, I'm not too sure on how to have the current value drawn up (its stored as text) and the radio button being checked. I.e. 'Normal' is checked if this is what was set when the book was created. So far I have this as the code for the adding book level: <label>Book Level:</label> <label for="booklevel1" class="radio">Hard <input type="radio" name="booklevel" id="booklevel1" value="<?php echo 'Hard'; if (isset($_POST['booklevel'])); ?>"></label> <label for="booklevel2" class="radio">Medium<input type="radio" name="booklevel" id="booklevel2" value="<?php echo 'Normal'; if (isset($_POST['booklevel'])); ?>"></label> <label for="booklevel" class="radio">Low<input type="radio" name="booklevel" id="booklevel3" value="<?php echo 'Easy'; if (isset($_POST['booklevel'])); ?>"></label> This all works fine by the way when the user adds the book... But does anyone know how in my update book form, I can draw the value of what level has been set, and have the box checked?? To draw up the values in the text fields, I'm simply using: <?php echo $row['bookname']?> I also noticed a small issue when I call up the values for my Select options. I have the drop down select field display the currently set user (to read the book!), however, the drop down menu again displays the user in the list available options to select - basically meaning 2 of the same names appear in the list! Is there a way to eliminate the value of the SELECTED option? So far my setup for this is like: <select name="user_id" id="user_id"> <option value="<?php echo $row['user_id']?>" SELECTED><?php echo $row['fullname']?></option> <?php while($row = mysql_fetch_array($result)) { ?> <option value="<?php echo $row['user_id']?>"><?php echo $row['name']?></option> <?php } ?> </select> If anyone can help me I'll be very greatful. Sorry for the incredibly long question!! :)

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  • Nightmare: Upgrading Tomcat 5.5 to 6.0

    - by pavanlimo
    I'm trying to upgrade a perfectly running embedded Tomcat 5.5 to Tomcat 6.0. I understand that all I need to do is replace Tomcat 5.5 jars with 6.0. That's what I did. So I replaced the following jars: catalina-5.0.28.jar catalina-5.5.9.jar catalina-optional-5.5.9.jar commons-el.jar commons-modeler-1.1.0.jar jasper-compiler-jdt.jar jasper-compiler.jar jasper-runtime.jar jmx-5.0.28.jar jsp-api-2.0.jar naming-factory.jar naming-resources.jar servlet-api-2.4.jar servlets-default.jar tomcat-coyote.jar tomcat-http.jar tomcat-util.jar with: annotations-api.jar catalina.jar jasper.jar tomcat-dbcp.jar catalina-ant.jar el-api.jar jsp-api.jar tomcat-i18n-es.jar catalina-ha.jar jasper-el.jar servlet-api.jar tomcat-i18n-fr.jar catalina-tribes.jar jasper-jdt.jar tomcat-coyote.jar tomcat-i18n-ja.jar tomcat-juli.jar As soon as I start the server, I get the following message in the logs at INFO level: INFO: Starting Servlet Engine: Apache Tomcat/6.0.29 Dec 31, 2010 6:04:18 AM org.apache.catalina.loader.WebappClassLoader validateJarFile INFO: validateJarFile(/usr/local/blah/blue/./WEB-INF/lib/servlet-api.jar) - jar not loaded. See Servlet Spec 2.3, section 9.7.2. Offending class: javax/servlet/Servlet.class Based on the this explanation, I need to remove a jar file which has a conflicting Servlet.class. I swear to God, there is no other conflicting jar file, I grepped system wide for Servlet.class, it matched only servlet-api.jar. I also downloaded javaee.jar and replaced it by servlet-api.jar, to same avail. Having tried lot of these stuff, I did not have much to look upto, so set the tomcat logging level to ALL. In the log I could see that it is trying to check for Servlet.class in each and every jar it is loading until it finds servlet-api.jar and throws "jar not loaded" message as soon as it finds servlet-api.jar. See below: FINE: Checking for javax/servlet/Servlet.class Jan 2, 2011 7:39:33 AM org.apache.catalina.loader.WebappLoader setRepositories FINE: Deploy JAR /WEB-INF/lib/servlet-api.jar to /usr/local/blah/blue/./WEB-INF/lib/servlet-api.jar Jan 2, 2011 7:39:33 AM org.apache.catalina.loader.WebappClassLoader addJar FINE: addJar(/WEB-INF/lib/servlet-api.jar) Jan 2, 2011 7:39:33 AM org.apache.catalina.loader.WebappClassLoader validateJarFile FINE: Checking for javax/servlet/Servlet.class Jan 2, 2011 7:39:33 AM org.apache.catalina.loader.WebappClassLoader validateJarFile INFO: validateJarFile(/usr/local/blah/blue/./WEB-INF/lib/servlet-api.jar) - jar not loaded. See Servlet Spec 2.3, section 9.7.2. Offending class: javax/servlet/Servlet.class Jan 2, 2011 7:39:33 AM org.apache.catalina.loader.WebappLoader setRepositories Please note however, that Tomcat starts successfully! And as soon as I hit the URL on the browser, I get blank page(this may be in my case only, I guess 'cuz of my web.xml, sorta different from most. Other people on the internet have got Error 404 instead.) with following log statements(at finest level) Jan 2, 2011 9:40:01 AM org.apache.catalina.connector.CoyoteAdapter parseSessionCookiesId FINE: Requested cookie session id is 0FBA716E3F9B0147C3AF7ABAE3B1C27B Jan 2, 2011 9:40:01 AM org.apache.catalina.authenticator.AuthenticatorBase invoke FINE: Security checking request GET /login.jsp Jan 2, 2011 9:40:01 AM org.apache.catalina.realm.RealmBase findSecurityConstraints FINE: Checking constraint 'SecurityConstraint[protected]' against GET /login.jsp --> false Jan 2, 2011 9:40:01 AM org.apache.catalina.realm.RealmBase findSecurityConstraints FINE: Checking constraint 'SecurityConstraint[protected]' against GET /login.jsp --> false Jan 2, 2011 9:40:01 AM org.apache.catalina.realm.RealmBase findSecurityConstraints FINE: Checking constraint 'SecurityConstraint[protected]' against GET /login.jsp --> false Jan 2, 2011 9:40:01 AM org.apache.catalina.realm.RealmBase findSecurityConstraints FINE: Checking constraint 'SecurityConstraint[protected]' against GET /login.jsp --> false Jan 2, 2011 9:40:01 AM org.apache.catalina.realm.RealmBase findSecurityConstraints FINE: No applicable constraint located Jan 2, 2011 9:40:01 AM org.apache.catalina.authenticator.AuthenticatorBase invoke FINE: Not subject to any constraint Jan 2, 2011 9:40:01 AM org.apache.catalina.core.StandardWrapper allocate FINEST: Returning non-STM instance I'm not sure if the above log message is important, but I'm for all-out disclosure here. One interesting thing though, I manually created a dummy jsp file containing only "helloooo" just outside WEB-INF folder(no security constraints for this file). This file was accessible and could be displayed. But, all my jsp's and classes are inside WEB-INF(ofcourse). Sick and tired of this issue, please help me solve it. I've already spent 20-24 hours on this unsuccessfully. Any pointers directions hints leads?

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  • Custom event loop and UIKit controls. What extra magic Apple's event loop does?

    - by tequilatango
    Does anyone know or have good links that explain what iPhone's event loop does under the hood? We are using a custom event loop in our OpenGL-based iPhone game framework. It calls our game rendering system, calls presentRenderbuffer and pumps events using CFRunLoopRunInMode. See the code below for details. It works well when we are not using UIKit controls (as a proof, try Facetap, our first released game). However, when using UIKit controls, everything almost works, but not quite. Specifically, scrolling of UIKit controls doesn't work properly. For example, let's consider following scenario. We show UIImagePickerController on top of our own view. UIImagePickerController covers our custom view We also pause our own rendering, but keep on using the custom event loop. As said, everything works, except scrolling. Picking photos works. Drilling down to photo albums works and transition animations are smooth. When trying to scroll photo album view, the view follows your finger. Problem: when scrolling, scrolling stops immediately after you lift your finger. Normally, it continues smoothly based on the speed of your movement, but not when we are using the custom event loop. It seems that iPhone's event loop is doing some magic related to UIKit scrolling that we haven't implemented ourselves. Now, we can get UIKit controls to work just fine and dandy together with our own system by using Apple's event loop and calling our own rendering via NSTimer callbacks. However, I'd still like to understand, what is possibly happening inside iPhone's event loop that is not implemented in our custom event loop. - (void)customEventLoop { OBJC_METHOD; float excess = 0.0f; while(isRunning) { animationInterval = 1.0f / openGLapp->ticks_per_second(); // Calculate the target time to be used in this run of loop float wait = max(0.0, animationInterval - excess); Systemtime target = Systemtime::now().after_seconds(wait); Scope("event loop"); NSAutoreleasePool* pool = [[ NSAutoreleasePool alloc] init]; // Call our own render system and present render buffer [self drawView]; // Pump system events [self handleSystemEvents:target]; [pool release]; excess = target.seconds_to_now(); } } - (void)drawView { OBJC_METHOD; // call our own custom rendering bool bind = openGLapp->app_render(); // bind the buffer to be THE renderbuffer and present its contents if (bind) { opengl::bind_renderbuffer(renderbuffer); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } } - (void) handleSystemEvents:(Systemtime)target { OBJC_METHOD; SInt32 reason = 0; double time_left = target.seconds_since_now(); if (time_left <= 0.0) { while((reason = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE)) == kCFRunLoopRunHandledSource) {} } else { float dt = time_left; while((reason = CFRunLoopRunInMode(kCFRunLoopDefaultMode, dt, FALSE)) == kCFRunLoopRunHandledSource) { double time_left = target.seconds_since_now(); if (time_left <= 0.0) break; dt = (float) time_left; } } }

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  • Ajax loaded content , jquery plugins not working

    - by Sylph
    Hello, I have a link that calls the ajax to load content, and after the content is loaded, my jquery function doesn't work anymore Here is my HTML <a href="#" onclick="javascript:makeRequest('content.html','');">Load Content</a> <span id="result"> <table id="myTable" valign="top" class="tablesorter"> <thead> <tr> <th>Title 1</th> <th>Level 1</th> <th>Topics</th> <th>Resources</th> </tr> </thead> <tbody> <tr> <td>Example title 1</td> <td>Example level 1</td> </tr> <tr> <td>Example title 2</td> <td>Example level 2</td> </tr> </tbody> </table> </span> The table is sorted using jquery table sorter plugin from http://tablesorter.com/docs/ After the ajax content is loaded, another set of table with different data will be displayed. However, the sorting doesn't work anymore. Here is my ajax script which is use to load the content : var http_request = false; function makeRequest(url, parameters) { http_request = false; if (window.XMLHttpRequest) { // Mozilla, Safari,... http_request = new XMLHttpRequest(); if (http_request.overrideMimeType) { // set type accordingly to anticipated content type //http_request.overrideMimeType('text/xml'); http_request.overrideMimeType('text/html'); } } else if (window.ActiveXObject) { // IE try { http_request = new ActiveXObject("Msxml2.XMLHTTP"); } catch (e) { try { http_request = new ActiveXObject("Microsoft.XMLHTTP"); } catch (e) {} } } if (!http_request) { alert('Cannot create XMLHTTP instance'); return false; } http_request.onreadystatechange = alertContents; http_request.open('GET', url + parameters, true); http_request.send(null); } function alertContents() { if (http_request.readyState == 4) { // alert(http_request.status); if (http_request.status == 200) { //alert(http_request.responseText); result = http_request.responseText; document.getElementById('result').innerHTML = result; } else { alert('There was a problem with the request.'); } } } Any idea how I can get the jquery plugins to work after the content is loaded? I have searched and changed the jquery.tablesorter.js click function into live() like this $headers.live("click",function(e) but it doesn't work as well. How can I make the jquery functions to work after the content is loaded? Thank you

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  • easiest and best way to make a server queue java

    - by houlahan
    i have a server at the moment which makes a new thread for every user connected but after about 6 people are on the server for more than 15 mins it tends to flop and give me java heap out of memory error i have 1 thread that checks with a mysql database every 30 seconds to see if any of the users currently logged on have any new messages. what would be the easiest way to implement a server queue? this is the my main method for my server: public class Server { public static int MaxUsers = 1000; //public static PrintStream[] sessions = new PrintStream[MaxUsers]; public static ObjectOutputStream[] sessions = new ObjectOutputStream[MaxUsers]; public static ObjectInputStream[] ois = new ObjectInputStream[MaxUsers]; private static int port = 6283; public static Connection conn; static Toolkit toolkit; static Timer timer; public static void main(String[] args) { try { conn = (Connection) Mysql.getConnection(); } catch (Exception ex) { Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex); } System.out.println("****************************************************"); System.out.println("* *"); System.out.println("* Cloud Server *"); System.out.println("* ©2010 *"); System.out.println("* *"); System.out.println("* Luke Houlahan *"); System.out.println("* *"); System.out.println("* Server Online *"); System.out.println("* Listening On Port " + port + " *"); System.out.println("* *"); System.out.println("****************************************************"); System.out.println(""); mailChecker(); try { int i; ServerSocket s = new ServerSocket(port); for (i = 0; i < MaxUsers; ++i) { sessions[i] = null; } while (true) { try { Socket incoming = s.accept(); boolean found = false; int numusers = 0; int usernum = -1; synchronized (sessions) { for (i = 0; i < MaxUsers; ++i) { if (sessions[i] == null) { if (!found) { sessions[i] = new ObjectOutputStream(incoming.getOutputStream()); ois[i]= new ObjectInputStream(incoming.getInputStream()); new SocketHandler(incoming, i).start(); found = true; usernum = i; } } else { numusers++; } } if (!found) { ObjectOutputStream temp = new ObjectOutputStream(incoming.getOutputStream()); Person tempperson = new Person(); tempperson.setFlagField(100); temp.writeObject(tempperson); temp.flush(); temp = null; tempperson = null; incoming.close(); } else { } } } catch (IOException ex) { System.out.println(1); Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex); } } } catch (IOException ex) { System.out.println(2); Logger.getLogger(Server.class.getName()).log(Level.SEVERE, null, ex); } } public static void mailChecker() { toolkit = Toolkit.getDefaultToolkit(); timer = new Timer(); timer.schedule(new mailCheck(), 0, 10 * 1000); } }

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  • Dispatcher Timer Problem

    - by will
    I am trying to make a game in silverlight that also has widgets in it. To do this I am using a dispatcher timer running a game loop that updates graphics etc. In this I have a variable that has to be accessed by both by the constantly running game loop and UI event code. At first look it seemed that the gameloop had its own local copy of currentUnit (the variable), despite the variable being declared globally. I am trying to update currentUnit with an event by the widget part of the app, but the timer's version of the variable is not being updated. What can I do get the currentUnit in the gameloop loop to be updated whenever I update currentUnit via a click event? Here is the code for setting currentUnit as part of a click event DataContractJsonSerializer serializer = new DataContractJsonSerializer(typeof(Unit)); currentUnit = serializer.ReadObject(e.Result) as Unit; txtName.Text = currentUnit.name; Canvas.SetLeft(txtName, 100 - (int)Math.Ceiling(txtName.ActualWidth) / 2); txtX.Text = "" + currentUnit.x; txtY.Text = "" + currentUnit.y; txtX.Text = "" + currentUnit.owner; txtY.Text = "" + currentUnit.moved; txtName.Text = "" + currentUnit.GetHashCode(); And here is a snippet from the gameLoop loop //deal with phase changes and showing stuff if (txtPhase.Text == "Move" && movementPanel.Visibility == Visibility.Collapsed) { if (currentUnit != null) { if (currentUnit.owner) { if (currentUnit.moved) { txtMoved.Text = "This Unit has Already Moved!"; movementPanel.Visibility = Visibility.Collapsed; } else { txtMoved.Text = "" + currentUnit.GetHashCode(); movementPanel.Visibility = Visibility.Visible; } } else { txtMoved.Text = "bam"; movementPanel.Visibility = Visibility.Collapsed; } } else { txtMoved.Text = "slam"; movementPanel.Visibility = Visibility.Collapsed; } //loadUnitList(); } Here is the code for my unit class. using System; public class Unit { public int id { get; set; } public string name { get; set; } public string image { get; set; } public int x { get; set; } public int y { get; set; } public bool owner { get; set; } public int rotation { get; set; } public double movement { get; set; } public string type { get; set; } public bool moved { get; set; } public bool fired { get; set; } } Overall, any simple types, like a double is being 'updated' correctly, yet a complex of my own type (Unit) seems to be holding a local copy. Please help, I've asked other places and no one has had an answer for me!

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