Search Results

Search found 1728 results on 70 pages for 'boost bjam'.

Page 49/70 | < Previous Page | 45 46 47 48 49 50 51 52 53 54 55 56  | Next Page >

  • Any help please, Not reconizing my hard drive

    - by Imperial0007
    If any1 can help would be much appreciated.. I recently build my own PC would like to use for gaming etc.. (With Ubuntu of course as my OS) Installed Ubuntu via Flash Drive Everything is connected. Purchased a Graphic card/GPU GPU info;(XFX Double D R9 270 925MHz Boost 2GB DDR5 DP HDMI 2XDVI Graphic card) Now my problem is when i put the CD to install the GPU Drivers it would not recognize the HDD So why is the hard drive not being recognized HDD info;(ADATA USA Premier pro SP600 32GB SATA) I am able to enter the BIOS menu (If that helps) Any help would be much appreciated & Thanks in advanced

    Read the article

  • for vs. foreach vs. LINQ

    - by beccoblu
    When I write code in Visual Studio, ReSharper (God bless it!) often suggests me to change my old-school for loop in the more compact foreach form. And often, when I accept this change, ReSharper goes a step forward, and suggests me to change it again, in a shiny LINQ form. So, I wonder: are there some real advantages, in these improvements? In pretty simple code execution, I cannot see any speed boost (obviously), but I can see the code becoming less and less readable... So I wonder: is it worth it?

    Read the article

  • SharePoint Lookup Becomes Free Only For MS ASP.net Members Now! Do Not Miss It!

    SharePoint Lookup Boost becomes free now for picked users!It was charged 251$ for 50 end uers! This web part provides an overview page to list all information related to an item. Below are its detailed features: A "Related Information" link on Context Menu of SharePoint item to an overview page displaying all connected information of the item; Display all items from which this item looks up information; Display all items which look up information from this item. To download this web part,...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Silverlight Async Timeout Error

    - by Nath
    Calling through to my Silverlight Enabled WCF-Service in my silverlight application, occasionally users get timeouts. Whats the easiest way to boost the time allowed by the service client for a response? The exact exception thrown is: System.TimeoutException: [HttpRequestTimedOutWithoutDetail] Thanks

    Read the article

  • JASON parsing in iphone

    - by hardik
    hello all i am having a little query i want to know that how to parse the xml string in to JASON string i want to parse the xml string in to JASON string a little code would be boost thanks in advance

    Read the article

  • Best Cross Platform Networking Framework For iPhone Dev

    - by Carmen
    I am looking to write a client/server application that will run on both iPhone, OS X and Windows. What are the best solutions for networking that will work on all 3 platforms? I have looked into Qt and it doesn't look like it has support for iPhone. I have also looked at boost, and that looks like it can be compiled for the iPhone. However I was hoping for a somewhat higher level framework like what Qt has to offer.

    Read the article

  • Multithreading or task parallel library

    - by Bruce Adams
    I have an application which performs 30 independent tasks simultaneously using multithreading, each task retrieves data over http, performs a calculation and returns a result to the ui thread. Can I use tpl to perform the same tasks? Does tpl create 30 new threads and spread them over all the available cores, or does it just split the tasks over the available cores and use one thread per core? Will there be a performance boost using tpl over multithreading in this case?

    Read the article

  • Debugging in XCode as root

    - by Anton
    In my program I need to create sockets and bind them to listen HTTP port (80). The program works fine when I launch it from command line with sudo, escalating permissions to root. Running under XCode gives a 'permission denied' error on the call to binding function (asio::ip::tcp::acceptor::bind()). How can I do debugging under XCode? All done in C++ and boost.asio on Mac OS X 10.5 with XCode 3.1.2.

    Read the article

  • Succinct introduction to C++/CLI for C#/Haskell/F#/JS/C++/... programmer

    - by Henrik
    Hello everybody, I'm trying to write integrations with the operating system and with things like active directory and Ocropus. I know a bunch of programming languages, including those listed in the title. I'm trying to learn exactly how C++/CLI works, but can't find succinct, exact and accurate descriptions online from the searching that I have done. So I ask here. Could you tell me the pitfalls and features of C++/CLI? Assume I know all of C# and start from there. I'm not an expert in C++, so some of my questions' answers might be "just like C++", but could say that I am at C#. I would like to know things like: Converting C++ pointers to CLI pointers, Any differences in passing by value/doubly indirect pointers/CLI pointers from C#/C++ and what is 'recommended'. How do gcnew, __gc, __nogc work with Polymorphism Structs Inner classes Interfaces The "fixed" keyword; does that exist? Compiling DLLs loaded into the kernel with C++/CLI possible? Loaded as device drivers? Invoked by the kernel? What does this mean anyway (i.e. to load something into the kernel exactly; how do I know if it is?)? L"my string" versus "my string"? wchar_t? How many types of chars are there? Are we safe in treating chars as uint32s or what should one treat them as to guarantee language indifference in code? Finalizers (~ClassName() {}) are discouraged in C# because there are no garantuees they will run deterministically, but since in C++ I have to use "delete" or use copy-c'tors as to stack allocate memory, what are the recommendations between C#/C++ interactions? What are the pitfalls when using reflection in C++/CLI? How well does C++/CLI work with the IDisposable pattern and with SafeHandle, SafeHandleZeroOrMinusOneIsInvalid? I've read briefly about asynchronous exceptions when doing DMA-operations, what are these? Are there limitations you impose upon yourself when using C++ with CLI integration rather than just doing plain C++? Attributes in C++ similar to Attributes in C#? Can I use the full meta-programming patterns available in C++ through templates now and still have it compile like ordinary C++? Have you tried writing C++/CLI with boost? What are the optimal ways of interfacing the boost library with C++/CLI; can you give me an example of passing a lambda expression to an iterator/foldr function? What is the preferred way of exception handling? Can C++/CLI catch managed exceptions now? How well does dynamic IL generation work with C++/CLI? Does it run on Mono? Any other things I ought to know about?

    Read the article

  • Succinct introduction to C++/CLI for C#/Haskell/F#/JS/C++/... programmer

    - by Henrik
    Hello everybody, I'm trying to write integrations with the operating system and with things like active directory and Ocropus. I know a bunch of programming languages, including those listed in the title. I'm trying to learn exactly how C++/CLI works, but can't find succinct, exact and accurate descriptions online from the searching that I have done. So I ask here. Could you tell me the pitfalls and features of C++/CLI? Assume I know all of C# and start from there. I'm not an expert in C++, so some of my questions' answers might be "just like C++", but could say that I am at C#. I would like to know things like: Converting C++ pointers to CLI pointers, Any differences in passing by value/doubly indirect pointers/CLI pointers from C#/C++ and what is 'recommended'. How do gcnew, __gc, __nogc work with Polymorphism Structs Inner classes Interfaces The "fixed" keyword; does that exist? Compiling DLLs loaded into the kernel with C++/CLI possible? Loaded as device drivers? Invoked by the kernel? What does this mean anyway (i.e. to load something into the kernel exactly; how do I know if it is?)? L"my string" versus "my string"? wchar_t? How many types of chars are there? Are we safe in treating chars as uint32s or what should one treat them as to guarantee language indifference in code? Finalizers (~ClassName() {}) are discouraged in C# because there are no garantuees they will run deterministically, but since in C++ I have to use "delete" or use copy-c'tors as to stack allocate memory, what are the recommendations between C#/C++ interactions? What are the pitfalls when using reflection in C++/CLI? How well does C++/CLI work with the IDisposable pattern and with SafeHandle, SafeHandleZeroOrMinusOneIsInvalid? I've read briefly about asynchronous exceptions when doing DMA-operations, what are these? Are there limitations you impose upon yourself when using C++ with CLI integration rather than just doing plain C++? Attributes in C++ similar to Attributes in C#? Can I use the full meta-programming patterns available in C++ through templates now and still have it compile like ordinary C++? Have you tried writing C++/CLI with boost? What are the optimal ways of interfacing the boost library with C++/CLI; can you give me an example of passing a lambda expression to an iterator/foldr function? What is the preferred way of exception handling? Can C++/CLI catch managed exceptions now? How well does dynamic IL generation work with C++/CLI? Does it run on Mono? Any other things I ought to know about?

    Read the article

  • C/C++ packing signed char into int

    - by aaa
    hello I have need to pack four signed bytes into 32-bit integral type. this is what I came up to: int byte(char c) { return (unsigned char)c; } int pack(char c0, char c1, ...) { return byte(c0) | byte(c1) << 8 | ...; } is this a good solution? Is it portable? is there a ready-made solution, perhaps boost? Thanks

    Read the article

  • PySide Qt4 widget exchange in a hboxlayout

    - by viraptor
    I'd like to exchange a widget inside a QHBoxLayout. This code seems to work, but as soon as I do the actual app._exec(), the code crashes with terminate called after throwing an instance of 'boost::python::error_already_set'. Is there any way to get the actual error message? (or to resolve this problem) gaParent = gameArea.parent().layout() gaParent.removeWidget(gameArea) gameArea = DrawingScreen() gameArea.setObjectName("gameArea") gaParent.insertWidget(0, gameArea)

    Read the article

  • C/C++ include file order/best practices

    - by aaa
    Hello. Is there recommended order in which include files should be specified? For example, the system files, STL, Boost, go before of after local include files? is there a particular reason to choose one or another? Thanks

    Read the article

  • Best practices for caching results of JSP pages?

    - by Spines
    My application has an MVC structure. How should I structure my application to allow for maximum caching? Is it sufficient to only cache the model objects that are passed to the JSP views? Or will there be a significant performance boost from caching the results of the rendering of the JSP views too?

    Read the article

  • C++: compute a number's complement and its number of possible mismatches

    - by Eagle
    I got a bit stuck with my algorithm and I need some help to solve my problem. I think an example would explain better my problem. Assuming: d = 4 (maximum number of allowed bits in a number, 2^4-1=15). m_max = 1 (maximum number of allowed bits mismatches). kappa = (maximum number of elements to find for a given d and m, where m in m_max) The main idea is for a given number, x, to compute its complement number (in binary base) and all the possible combinations for up to m_max mismatches from x complement's number. Now the program start to scan from i = 0 till 15. for i = 0 and m = 0, kappa = \binom{d}{0} = 1 (this called a perfect match) possible combinations in bits, is only 1111 (for 0: 0000). for i = 0 and m = 1, kappa = \binom{d}{1} = 4 (one mismatch) possible combinations in bits are: 1000, 0100, 0010 and 0001 My problem was to generalize it to general d and m. I wrote the following code: #include <stdlib.h> #include <iomanip> #include <boost/math/special_functions/binomial.hpp> #include <iostream> #include <stdint.h> #include <vector> namespace vec { typedef std::vector<unsigned int> uint_1d_vec_t; } int main( int argc, char* argv[] ) { int counter, d, m; unsigned num_combination, bits_mask, bit_mask, max_num_mismatch; uint_1d_vec_t kappa; d = 4; m = 2; bits_mask = 2^num_bits - 1; for ( unsigned i = 0 ; i < num_elemets ; i++ ) { counter = 0; for ( unsigned m = 0 ; m < max_num_mismatch ; m++ ) { // maximum number of allowed combinations num_combination = boost::math::binomial_coefficient<double>( static_cast<unsigned>( d ), static_cast<unsigned>(m) ); kappa.push_back( num_combination ); for ( unsigned j = 0 ; j < kappa.at(m) ; j++ ) { if ( m == 0 ) v[i][counter++] = i^bits_mask; // M_0 else { bit_mask = 1 << ( num_bits - j ); v[i][counter++] = v[i][0] ^ bits_mask } } } } return 0; } I got stuck in the line v[i][counter++] = v[i][0] ^ bits_mask since I was unable to generalize my algorithm to m_max1, since I needed for m_max mismatches m_max loops and in my original problem, m is unknown until runtime.

    Read the article

  • Area of a irregular shape

    - by Naveen
    I have set of points which lies on the image. These set of points form a irregular closed shape. I need to find the area of this shape. Does any body which is the normal algorithm used for calculating the area ? Or is there any support available in libraries such as boost? I am using C++.

    Read the article

  • C++ simple logging class with UTF-8 output [code example]

    - by Andrew
    Hello everyone, I was working on one of my academic projects and for the first time I needed pure C++ without GUI. After googling for a while, I did not find any simple and easy to use implementation for logging and created my own. This is a simple implementation with iostreams that logs messages to screen and to the file simultaneously. I was thinking of using templates but then I realized that I do not expect any changes and removed that. It is modified std::wostream with two added modifiers: 1. TimeStamp - prints time-stamp 2. LogMode(LogModes) - switches output: file only, screen only, file+screen. *Boost::utf8_codecvt_facet* is used for UTF-8 output. // ############################################################################ // # Name: MyLog.h # // # Purpose: Logging Class Header # // # Author: Andrew Drach # // # Modified by: <somebody> # // # Created: 03/21/10 # // # SVN-ID: $Id$ # // # Copyright: (c) 2010 Andrew Drach # // # Licence: <license> # // ############################################################################ #ifndef INCLUDED_MYLOG_H #define INCLUDED_MYLOG_H // headers -------------------------------------------------------------------- #include <string> #include <iostream> #include <fstream> #include <exception> #include <boost/program_options/detail/utf8_codecvt_facet.hpp> using namespace std; // definitions ---------------------------------------------------------------- // ---------------------------------------------------------------------------- // DblBuf class // Splits up output stream into two // Inspired by http://wordaligned.org/articles/cpp-streambufs // ---------------------------------------------------------------------------- class DblBuf : public wstreambuf { private: // private member declarations DblBuf(); wstreambuf *bf1; wstreambuf *bf2; virtual int_type overflow(int_type ch) { int_type eof = traits_type::eof(); int_type not_eof = !eof; if ( traits_type::eq_int_type(ch,eof) ) return not_eof; else { char_type ch1 = traits_type::to_char_type(ch); int_type r1( bf1on ? bf1->sputc(ch1) : not_eof ); int_type r2( bf2on ? bf2->sputc(ch1) : not_eof ); return (traits_type::eq_int_type(r1,eof) || traits_type::eq_int_type(r2,eof) ) ? eof : ch; } } virtual int sync() { int r1( bf1on ? bf1->pubsync() : NULL ); int r2( bf2on ? bf2->pubsync() : NULL ); return (r1 == 0 && r2 == 0) ? 0 : -1; } public: // public member declarations explicit DblBuf(wstreambuf *bf1, wstreambuf *bf2) : bf1(bf1), bf2(bf2) { if (bf1) bf1on = true; else bf1on = false; if (bf2) bf2on = true; else bf2on = false; } bool bf1on; bool bf2on; }; // ---------------------------------------------------------------------------- // logstream class // Wrapper for a standard wostream with access to modified buffer // ---------------------------------------------------------------------------- class logstream : public wostream { private: // private member declarations logstream(); public: // public member declarations DblBuf *buf; explicit logstream(wstreambuf *StrBuf, bool isStd = false) : wostream(StrBuf, isStd), buf((DblBuf*)StrBuf) {} }; // ---------------------------------------------------------------------------- // Logging mode Class // ---------------------------------------------------------------------------- enum LogModes{LogToFile=1, LogToScreen, LogToBoth}; class LogMode { private: // private member declarations LogMode(); short mode; public: // public member declarations LogMode(short mode1) : mode(mode1) {} logstream& operator()(logstream &stream1) { switch(mode) { case LogToFile: stream1.buf->bf1on = true; stream1.buf->bf2on = false; break; case LogToScreen: stream1.buf->bf1on = false; stream1.buf->bf2on = true; break; case LogToBoth: stream1.buf->bf1on = true; stream1.buf->bf2on = true; } return stream1; } }; logstream& operator<<(logstream &out, LogMode mode) { return mode(out); } wostream& TimeStamp1(wostream &out1) { time_t time1; struct tm timeinfo; wchar_t timestr[512]; // Get current time and convert it to a string time(&time1); localtime_s (&timeinfo, &time1); wcsftime(timestr, 512,L"[%Y-%b-%d %H:%M:%S %p] ",&timeinfo); return out1 << timestr; } // ---------------------------------------------------------------------------- // MyLog class // Logs events to both file and screen // ---------------------------------------------------------------------------- class MyLog { private: // private member declarations MyLog(); auto_ptr<DblBuf> buf; string mErrorMsg1; string mErrorMsg2; string mErrorMsg3; string mErrorMsg4; public: // public member declarations explicit MyLog(string FileName1, wostream *ScrLog1, locale utf8locale1); ~MyLog(); void NewEvent(wstring str1, bool TimeStamp = true); string FileName; wostream *ScrLog; wofstream File; auto_ptr<logstream> Log; locale utf8locale; }; // ---------------------------------------------------------------------------- // MyLog constructor // ---------------------------------------------------------------------------- MyLog::MyLog(string FileName1, wostream *ScrLog1, locale utf8locale1) : // ctors mErrorMsg1("Failed to open file for application logging! []"), mErrorMsg2("Failed to write BOM! []"), mErrorMsg3("Failed to write to file! []"), mErrorMsg4("Failed to close file! []"), FileName(FileName1), ScrLog(ScrLog1), utf8locale(utf8locale1), File(FileName1.c_str()) { // Adjust error strings mErrorMsg1.insert(mErrorMsg1.length()-1,FileName1); mErrorMsg2.insert(mErrorMsg2.length()-1,FileName1); mErrorMsg3.insert(mErrorMsg3.length()-1,FileName1); mErrorMsg4.insert(mErrorMsg4.length()-1,FileName1); // check for file open errors if ( !File ) throw ofstream::failure(mErrorMsg1); // write UTF-8 BOM File << wchar_t(0xEF) << wchar_t(0xBB) << wchar_t(0xBF); // switch locale to UTF-8 File.imbue(utf8locale); // check for write errors if ( File.bad() ) throw ofstream::failure(mErrorMsg2); buf.reset( new DblBuf(File.rdbuf(),ScrLog->rdbuf()) ); Log.reset( new logstream(&*buf) ); } // ---------------------------------------------------------------------------- // MyLog destructor // ---------------------------------------------------------------------------- MyLog::~MyLog() { *Log << TimeStamp1 << "Log finished." << endl; // clean up objects Log.reset(); buf.reset(); File.close(); // check for file close errors if ( File.bad() ) throw ofstream::failure(mErrorMsg4); } //--------------------------------------------------------------------------- #endif // INCLUDED_MYLOG_H Tested on MSVC 2008, boost 1.42. I do not know if this is the right place to share it. Hope it helps anybody. Feel free to make it better.

    Read the article

  • pure as3 benefits to compiling with flex4 instead of flex3?

    - by jedierikb
    If I have a pure as3 project that I have been compiling with flex3 from mxmlc, is there any reason to switch to using the mxmlc with flex4? I can use all of the flash 10 language features like Vector, 3D, etc., so that is not a reason to switch (or is there something I can't do?). But maybe there is a performance boost? Or is the exact same compiling tool and the flex code base is the only difference?

    Read the article

  • iphones inbuilt mail composer

    - by hardik
    Hello everyone i am new to i phone development i have a requirement that my email us field is coming from webservice on tapping it the iphones email composer gets open if i want to add a button on iphones in built mail composer i could i do that please guide me to do that a sample code would be a boost

    Read the article

< Previous Page | 45 46 47 48 49 50 51 52 53 54 55 56  | Next Page >