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  • How to design authentication in a thick client, to be fail safe?

    - by Jay
    Here's a use case: I have a desktop application (built using Eclipse RCP) which on start, pops open a dialog box with 'UserName' and 'Password' fields in it. Once the end user, inputs his UserName and Password, a server is contacted (a spring remote-servlet, with the client side being a spring httpclient: similar to the approaches here.), and authentication is performed on the server side. A few questions related to the above mentioned scenario: If said this authentication service were to go down, what would be the best way to handle further proceedings? Authentication is something that I cannot do away with. Would running the desktop client in a "limited" mode be a good idea? For instance, important features/menus/views will be disabled, rest of the application will be accessible? Should I have a back up authentication service running on a different machine, working as a backup? What are the general best-practices in this scenario? I remember reading about google gears and how it would let you edit and do stuff offline - should something like this be designed? Please let me know your design/architectural comments/suggestions. Appreciate your help.

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  • Why does internet explorer 8 fail to locate jpg files that other browsers can find?

    - by user278457
    The following URL doesn't display for me in Internet Explorer 8. I even tried compatibility mode and it didn't fix the issue. http://beat.com.au/sites/default/files/images/_DSC5596.jpg It appears just fine in Chrome/Safari/Firefox. I suspect it has something to do with the filename starting with _ but that seems like a fairly big stretch to me. Is this error repeatable on other people's computers? And why on earth would such a strange thing happen anyway?

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  • iPhone - Drawing 2D with OpenGL ES, fast and simple.

    - by Johannes Jensen
    I'm going to make a game for the iPhone, and I'm mostly going to be using images. I've read that using Quartz only is slow for actual games with high frame rates, so I was wondering if you guys had any good ideas for using OpenGL for rendering a game scene? I'm going to be using a lot of images, and I want to be able to freely rotate them. I've looked at Apple's examples GLSprite and GLPaint, but I don't really see anything I could use. All I want to do is be able to render images at specific positions, and want to be able to rotate them. I'm a noob at OpenGL, but I know Quartz.

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  • What is the best way to remove flickering from a fast series of image loads in Flash?

    - by msandbot
    Hi, working on making a flash program that loads about 1000 jpegs and then plays them like a movie. Have all the buttons and stuff working but the time it takes for an image to load is so high that the movie can't be played at 30 fps. I've tried multiple ways of fixing this using 1 scrollpane and changing its source ever 30 ms. This one is the worst but simplest. Flickers cause strobing and it is unwatchable. used 2 scrollpanes that were duplicates of each other until I had to load. I would then make that one invisible, load it , then make it visible. Then load the background one. Works but same problem as the first at high speeds, just less severe. used 1 scrollpane per image . This works great, except that it fails miserably on any more than 100 of them due to the number of objects. Has anyone else experienced/solved/wants to help me solve this? None of my fixes have worked. Currently using action script 3, but will change if its not possible in that. Also, I want to be able to zoom in and then scroll around the window hence the scrollpanes, but if that's not possible its a sacrifice I'm willing to make

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  • How fast are App Engine db.get(keys) and A.all(keys_only=True).filter('b =', b).fetch(1000)?

    - by Liron Shapira
    A db.get() of 50 keys seems to take me 5-6 seconds. Is that normal? What is the time a function of? I also did a A.all(keys_only=True).filter('b =', b).fetch(1000) where A.b is a ReferenceProperty. I did 50 such round trips to the datastore, with different values of b, and the total time was only 3-4 seconds. How is this possible? db.get() is done in parallel, with only one trip to the datastore, and I would think that looking up an entity by key is a faster operation than fetch.

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  • How to write a Python 2.6+ script that does gracefully fail with older pyhton?

    - by Sorin Sbarnea
    I'm using the new print from Python 3.x and I observed that the following code does not compile due to the end=' '. from __future__ import print_function import sys if sys.hexversion < 0x02060000: raise Exception("py too old") ... print("x",end=" ") # fails to compile with py24 How can I continue using the new syntax but make the script fails nicely? Is it mandatory to call another script and use only safe syntax in this one?

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  • A fast way to get Reporting Services local site working?

    - by Junior Mayhé
    Hello I was here trying to figure out why my Reports manager is empty, there's no tabs at all. I installed SQL Server 2008 complete, but didn't not configure Reporting Services. When installing SQL Server 2008, this Windows 7 version didn't have yet IIS installed, I installed it later. I don't see where is this localhost/Reports physically on my Hard Drive, where is the physic folder? I don't see on IIS where is Report folder, would it exist? The site settings people talk about, I can't find it. The "Reporting Services" service is running on automatic at SQL Server Configuration Manager. How can I get Reporting Services this working without struggling? (I can't see why is necessary to customize all these user permissions)

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  • Best way to use Google's hosted jQuery, but fall back to my hosted library on Google fail

    - by Nosredna
    What would be a good way to attempt to load the hosted jQuery at Google (or other Google hosted libs), but load my copy of jQuery if the Google attempt fails? I'm not saying Google is flaky. There are cases where the Google copy is blocked (apparently in Iran, for instance). Would I set up a timer and check for the jQuery object? What would be the danger of both copies coming through? Not really looking for answers like "just use the Google one" or "just use your own." I understand those arguments. I also understand that the user is likely to have the Google version cached. I'm thinking about fallbacks for the cloud in general. Edit: This part added... Since Google suggests using google.load to load the ajax libraries, and it performs a callback when done, I'm wondering if that's the key to serializing this problem. I know it sounds a bit crazy. I'm just trying to figure out if it can be done in a reliable way or not. Update: jQuery now hosted on Microsoft's CDN. http://www.asp.net/ajax/cdn/

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  • Trying to perform a series of actions on page unload, but the pages unloads too fast to finish them.

    - by user138821
    I have a series of actions I want to perform on page unload. Namely if a user is editing an input field, and they refresh or close browser or leave page, I want to save the contents of the field. The actions don't include an AJAX call, so I can't just make it synchronous. It's actually saving to local storage, but the page unloads before the storage can take place. The code is correct, if I add an alert to the actions, the delay allows the rest of the code to finish before it even displays. Any ideas? Thanks!

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  • Unittest test case only touches the file name

    - by Chen OT
    I was told that unittest is fast and the tests which touches DB, across network, and touches FileSystem are not unittest. In one of my testcases, its input are the file names (amount about 300~400) under a specific folder. Although these input are part of file system, the execution time of this test is very fast. Should I moved this test, which is fast but touches file system, to higher level test?

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  • Is there a fast concat method for linked list in Java?

    - by rocker
    How can I concat two linked lists in O(1) with Java via jdk, google or apache commons collection or whatever? E.g. in jdk there is only the addAll method which is O(n). Another feature I miss is to concat two lists where each of them could be in inverse order. To illustrate this assume two lists a-b-c and e-f-g could merged into a-b-c-e-f-g a-b-c-g-f-e c-b-a-e-f-g c-b-a-g-f-e Do you know of such a list implemenation or do I have to implement my own linked list? It would be also helpful to know how to tweak existing solutions (e.g. the jdk LinkedList has a lot of private methods only). These features seems to me very obvious, hopefully I am not missing something stupid.

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  • Is there a fast way to change all the collation to utf8_unicode?

    - by Mark
    I have realised after making about 20 tables that I need to user utf8_unicode as opposed to utf8_general. What is the fastest way to change it using PHPMyAdmin? I had one idea: Export the database as SQL then using notepad run a find and replace on it and then reimport it... but it sounds like a bit of a headache. Is there a better way?

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  • Fast inter-process (inter-threaded) communications IPC on large multi-cpu system.

    - by IPC
    What would be the fastest portable bi-directional communication mechanism for inter-process communication where threads from one application need to communicate to multiple threads in another application on the same computer, and the communicating threads can be on different physical CPUs). I assume that it would involve a shared memory and a circular buffer and shared synchronization mechanisms. But shared mutexes are very expensive (and there are limited number of them too) to synchronize when threads are running on different physical CPUs.

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  • Is there a way to cause a new C++ class instance to fail, if certain conditions in the contructor ar

    - by Jim Fell
    As I understand it, when a new class is instantiated in C++, a pointer to the new class is returned, or NULL, if there is insufficient memory. I am writing a class that initializes a linked list in the constructor. If there is an error while initializing the list, I would like the class instantiator to return NULL. For example: MyClass * pRags = new MyClass; If the linked list in the MyClass constructor fails to initialize properly, I would like pRags to equal NULL. I know that I can use flags and additional checks to do this, but I would like to avoid that, if possible. Does anyone know of a way to do this? Thanks.

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  • Why does OpenGL's glDrawArrays() fail with GL_INVALID_OPERATION under Core Profile 3.2, but not 3.3 or 4.2?

    - by metaleap
    I have OpenGL rendering code calling glDrawArrays that works flawlessly when the OpenGL context is (automatically / implicitly obtained) 4.2 but fails consistently (GL_INVALID_OPERATION) with an explicitly requested OpenGL core context 3.2. (Shaders are always set to #version 150 in both cases but that's beside the point here I suspect.) According to specs, there are only two instances when glDrawArrays() fails with GL_INVALID_OPERATION: "if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped" -- I'm not doing any buffer mapping at this point "if a geometry shader is active and mode? is incompatible with [...]" -- nope, no geometry shaders as of now. Furthermore: I have verified & double-checked that it's only the glDrawArrays() calls failing. Also double-checked that all arguments passed to glDrawArrays() are identical under both GL versions, buffer bindings too. This happens across 3 different nvidia GPUs and 2 different OSes (Win7 and OSX, both 64-bit -- of course, in OSX we have only the 3.2 context, no 4.2 anyway). It does not happen with an integrated "Intel HD" GPU but for that one, I only get an automatic implicit 3.3 context (trying to explicitly force a 3.2 core profile with this GPU via GLFW here fails the window creation but that's an entirely different issue...) For what it's worth, here's the relevant routine excerpted from the render loop, in Golang: func (me *TMesh) render () { curMesh = me curTechnique.OnRenderMesh() gl.BindBuffer(gl.ARRAY_BUFFER, me.glVertBuf) if me.glElemBuf > 0 { gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, me.glElemBuf) gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) gl.DrawElements(me.glMode, me.glNumIndices, gl.UNSIGNED_INT, gl.Pointer(nil)) gl.BindBuffer(gl.ELEMENT_ARRAY_BUFFER, 0) } else { gl.VertexAttribPointer(curProg.AttrLocs["aPos"], 3, gl.FLOAT, gl.FALSE, 0, gl.Pointer(nil)) /* BOOM! */ gl.DrawArrays(me.glMode, 0, me.glNumVerts) } gl.BindBuffer(gl.ARRAY_BUFFER, 0) } So of course this is part of a bigger render-loop, though the whole "*TMesh" construction for now is just two instances, one a simple cube and the other a simple pyramid. What matters is that the entire drawing loop works flawlessly with no errors reported when GL is queried for errors under both 3.3 and 4.2, yet on 3 nvidia GPUs with an explicit 3.2 core profile fails with an error code that according to spec is only invoked in two specific situations, none of which as far as I can tell apply here. What could be wrong here? Have you ever run into this? Any ideas what I have been missing?

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  • Why does mmap() fail with ENOMEM on a 1TB sparse file?

    - by metadaddy
    I've been working with large sparse files on openSUSE 11.2 x86_64. When I try to mmap() a 1TB sparse file, it fails with ENOMEM. I would have thought that the 64 bit address space would be adequate to map in a terabyte, but it seems not. Experimenting further, a 1GB file works fine, but a 2GB file (and anything bigger) fails. I'm guessing there might be a setting somewhere to tweak, but an extensive search turns up nothing. Here's some sample code that shows the problem - any clues? #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/mman.h> #include <sys/types.h> #include <unistd.h> int main(int argc, char *argv[]) { char * filename = argv[1]; int fd; off_t size = 1UL << 40; // 30 == 1GB, 40 == 1TB fd = open(filename, O_RDWR | O_CREAT | O_TRUNC, 0666); ftruncate(fd, size); printf("Created %ld byte sparse file\n", size); char * buffer = (char *)mmap(NULL, (size_t)size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if ( buffer == MAP_FAILED ) { perror("mmap"); exit(1); } printf("Done mmap - returned 0x0%lx\n", (unsigned long)buffer); strcpy( buffer, "cafebabe" ); printf("Wrote to start\n"); strcpy( buffer + (size - 9), "deadbeef" ); printf("Wrote to end\n"); if ( munmap(buffer, (size_t)size) < 0 ) { perror("munmap"); exit(1); } close(fd); return 0; }

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  • How can I configure apigee to fail stale if the backend is unavialble?

    - by Anurag Kapur
    We have an API proxy configured with cache ttl of 2mins. Is it possible to configure apigee to serve stale cached content if the backend goes down so that our end users don't see errors? We would rather have our end users get copies of stale cached content (even after the configured ttl of 2mins expires) instead of errors when the backend goes down. Would appreciate if someone could point me to the relevant documentation if this is possible.

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  • Fail to save a managed object to core-data after its properties were updated.

    - by Tzur Gazit
    I have to trouble to create the object, but updating it fails. Here is the creation code: // Save data from pList to core data fro the first time - (void) saveToCoreData:(NSDictionary *)plistDictionary { // Create system parameter entity SystemParameters *systemParametersEntity = (SystemParameters *)[NSEntityDescription insertNewObjectForEntityForName:@"SystemParameters" inManagedObjectContext:mManagedObjectContext]; //// // GPS SIMULATOR //// NSDictionary *GpsSimulator = [plistDictionary valueForKey:@"GpsSimulator"]; [systemParametersEntity setMGpsSimulatorEnabled:[[GpsSimulator objectForKey:@"Enabled"] boolValue]]; [systemParametersEntity setMGpsSimulatorFileName:[GpsSimulator valueForKey:@"FileName"]]; [systemParametersEntity setMGpsSimulatorPlaybackSpeed:[[GpsSimulator objectForKey:@"PlaybackSpeed"] intValue]]; [self saveAction]; } During execution the cached copy is changed and then it is saved (or trying) to the database. Here is the code to save the changed copy: // Save data from pList to core data fro the first time - (void) saveSystemParametersToCoreData:(SystemParameters *)theSystemParameters { // Step 1: Select Data NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"SystemParameters" inManagedObjectContext:mManagedObjectContext]; [fetchRequest setEntity:entity]; NSError *error = nil; NSArray *items = [self.managedObjectContext executeFetchRequest:fetchRequest error:&error]; [fetchRequest release]; if (error) { NSLog(@"CoreData: saveSystemParametersToCoreData: Unresolved error %@, %@", error, [error userInfo]); abort(); } // Step 2: Update Object SystemParameters *systemParameters = [items objectAtIndex:0]; //// // GPS SIMULATOR //// [systemParameters setMGpsSimulatorEnabled:[theSystemParameters mGpsSimulatorEnabled]]; [systemParameters setMGpsSimulatorFileName:[theSystemParameters mGpsSimulatorFileName]]; [systemParameters setMGpsSimulatorPlaybackSpeed:[theSystemParameters mGpsSimulatorPlaybackSpeed]]; // Step 3: Save Updates [self saveAction]; } As to can see, I fetch the object that I want to update, change its values and save. Here is the saving code: - (void)saveAction { NSError *error; if (![[self mManagedObjectContext] save:&error]) { NSLog(@"ERROR:saveAction. Unresolved Core Data Save error %@, %@", error, [error userInfo]); exit(-1); } } The Persistent store method: - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (mPersistentStoreCoordinator != nil) { return mPersistentStoreCoordinator; } NSString *path = [self databasePath]; NSURL *storeUrl = [NSURL fileURLWithPath:path]; NSError *error = nil; mPersistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![mPersistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeUrl options:nil error:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return mPersistentStoreCoordinator; } There is no error but the sqLite file is not updated, hence the data is not persistent. Thanks in advance.

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  • 2D Game: Fast(est) way to find x closest entities for another entity - huge amount of entities, high

    - by Pygmy
    I'm working on a 2D game that has a huge amount of dynamic entities. For fun's sake, let's call them soldiers, and let's say there are 50000 of them (which I just randomly thought up, it might be much more or much less :)). All these soldiers are moving every frame according to rules - think boids / flocking / steering behaviour. For each soldier, to update it's movement I need the X soldiers that are closest to the one I'm processing. What would be the best spatial hierarchy to store them to facilitate calculations like this without too much overhead ? (All entities are updated/moved every frame, so it has to handle dynamic entities very well)

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  • Why does only one of these @-webkit-keyframes declarations fail?

    - by Alex Ford
    I have two -webkit-keyframes declarations (see below). blink2 works fine. blink does nothing. What's the deal? Is there a limit to the number of keyframes that can be declared? @-webkit-keyframes blink { 0% { opacity:1; } 40% { opacity:1; } 50% { opacity:.5; } 90% { opacity:1; } 99% { opacity:1; } } @-webkit-keyframes blink2 { 0% { opacity:1; } 50% { opacity:.25; } 100% { opacity:1; } }

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  • Why might one app connect to SQL backend OK and a second app fail if they share the same connectionstring?

    - by hawbsl
    Trying to figure out a SQL connection error 26 in our app. We've got two closely related apps Foo and FooAddIn. Foo is a Winforms app built in VS2010 and runs fine and connects fine to our SQLExpress back end. FooAddIn is an Outlook AddIn which references Foo.exe and connects to the same SQL Express instance. Or rather, it doesn't connect, instead reporting: A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: SQL Network Interfaces, error: 26 - Error Locating Server/Instance Specified) Now, both apps share the same connectionstring and we've verified they really do share the same connectionstring. At this stage we're just testing from within the same developer machine, so the apps are on the same machine, going via the same VS2010 IDE. So a lot of the advice online for this error doesn't apply because the fact that Foo connects through to SQL Express tells us the database is there and available and can be reached. What else is there to check? One thing is that Foo and FooAddIn are running different runtime versions of System.Data (v2.0.50727 and v4.0.30319). Could that be a factor?

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  • Why does refreshing a page with a google map often fail?

    - by Shawn
    I'm working on a website that needs google maps, and testing is being a bitch because refreshing the page very often fails (hangs endlessly) so I need to go to a different page and come back in order to test the new version of the code. I have noticed that refreshing the page only fails on pages with maps, so I'm guessing these are related. Does anyone have a clue?

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  • Why does a Linq Cast<T> operation fail when I have an implicit cast defined?

    - by Ryan Versaw
    I've created two classes, with one of them having an implicit cast between them: public class Class1 { public int Test1; } public class Class2 { public int Test2; public static implicit operator Class1(Class2 item) { return new Class1{Test1 = item.Test2}; } } When I create a new list of one type and try to Cast<T> to the other, it fails with an InvalidCastException: List<Class2> items = new List<Class2>{new Class2{Test2 = 9}}; foreach (Class1 item in items.Cast<Class1>()) { Console.WriteLine(item.Test1); } This, however, works fine: foreach (Class1 item in items) { Console.WriteLine(item.Test1); } Why is the implicit cast not called when using Cast<T>?

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  • I need a decent alternative to c++ [closed]

    - by wxiiir
    I've learned php and c++, i will list the things i liked and didn't liked on each of them, how i decided to learn them in the first place and why i feel the need to learn a decent alternative to c++, i'm not a professional programmer and only do projects for myself. PHP - Decided to learn because i wanted to build a dynamic website, that i did and turned out very good, i even coded a 'not so basic' search engine for it that would display the results 'google style' and really fast, pretty cool stuff. PROS - Pretty consistent syntax for all stuff (minor caveats), great functionality, a joy for me to code in it (it seems to 'know' what i want it to do and just does it) CONS - Painfully slow for number crunching (which takes me to c++ that i only learned because i wanted to do some number crunching and it had to be screaming fast) C++ - Learned because number crunching was so slow in php and manipulating large amounts of data was very difficult, i thought, it's popular programming language and all, and tests show that it's fast, the basic stuff resemble php so it shouldn't be hard to pick up PROS - It can be used to virtually anything, very very fast CONS - Although fun to code at the start, if i need to do something out of the ordinary, memory allocation routines, pointer stuff, stack sizes etc... will get me tired really quick, syntax is a bit inconsistent some times (more caveats) I guess that from what i wrote you guys will understand what i'm looking for, there are thousands of languages out there, it's likely that one of them will suit my needs, i've been seeing stuff today and a friend of mine that is a professional programmer tried OCaml and Fortran and said that both are fast for numerical stuff, i've been inclined to test Fortran, but i need some more input because i want to have some other good 'candidates' to choose from, for example the python syntax seemed great to me, but then i found out from some tests that it was a lot slower than c++ and i simply don't want to twiddle my thumbs all day.

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