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  • Gray "apply" button in NetworkManager openvpn connection window

    - by user20627
    I installed all the necessary packages for the networkmanager-openvpn function to function. The openvpn-connection-setting are successfully imported into the networkmanger via the conf file but the apply button is grayed out, so that actually saving and using the connection isn't possible? Does anyone know, where the problem is? It's a fresh install of Ubuntu 10.10 after the upgrade from 10.04 sent the networkmanger down the drain. I was told the following: Sounds like a policy issue. read this thread: http://ubuntuforums.org/showthread.php?t=1616355 look carefully in the file mentioned, at the element. What is there ? "No" will cause the action detailed to be unavailable. Ideally "yes" or "auth_admin_keep" should be there. They will either allow all access, or prompt for a admin password. The above does not seem to work for me - It still has a gray apply button. If I choose a file for User certificate as well as CA Certificate "which is all openvpn supplies and needs" and a key file it will allow me to click apply - but obviously wont connect. :l I am at a lost end.

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  • Where&rsquo;s my start button?

    - by Dennis Vroegop
    I have to be honest here for a moment. The one thing people most complain about when they talk about Windows 8 is that they miss the Start Button. You know, that dreaded thing that everybody hated when it was introduced… I usually don’t go into these kinds of discussions unless I am personally involved but this one I cannot let go. Why are people doing this? Windows 8 is a great OS. They have changed, updated and perfected so many things so there is enough to talk or write about. Yet, all articles or discussions come down to “Where’s my start button?” In order to save myself from having to explain this every single time I wrote this post and from now on I will simply refer to this blog when I get asked that question. Here it is. Your start menu is there. It’s right in front of your nose. It’s two dimensional, it’s got huge buttons (although they are more than just buttons, they’re alive and therefore called Live Tiles). Just go through those tiles and click what ever you want to start up. Don’t want to look for an item? Just start typing. Really it is that simple. When you are on the start screen just start typing (part of) the name of the program you want and you’ll find it.  As you see in the attached example I started typing “word” and it found Word, Wordfeud, Wordament etc. If you want to find something else besides a program (say you want to change the region you’re in) just click on Settings (it will already show you how many hits there are in that section). People, my request is: dive into something before you complain about it. Look around. This feature is so much easier to use than the old stuff. But you have to know about it. So. I won’t get into this discussion anymore.

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  • Mobile Device As Mouse

    Small mobile phones and digital music players to be used as their own pointing and gestural input devices with optical sensing method From Carnegie Mellon Input device - Mobile phone - Shopping - Business and Economy - Consumer Electronics

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  • Can't disable Alt + mouse buttons combinations

    - by Andrey
    I've already searched through the questions, and didn't find the same question as I want to ask. I'm working in blender and there are some combinations that I am used to and remapping them in blender would be the last resort, not the first. I have tried to disable Alt+LMB and Alt+RMB actions in ccsm, I've tried to do this in dconf or gconf editors as well, but nothing helped. As soon as I close the editors or get back to the main screen of ccsm, these combinations are enabled again. So, for example, instead of selecting an edge loop in blender with Alt+RMB, I get this goddamn menu offering me to move the window to another workspace, etc. I really don't need this function, so I'd rather switch it off instead of remapping the hotkeys I'm used to in blender.

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  • Xna, after mouse click cpu usage goes 100%

    - by kosnkov
    Hi i have following code and it is enough just if i click on blue window then cpu goes to 100% for like at least one minute even with my i7 4 cores. I just check even with empty project and is the same !!! public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; private Texture2D cursorTex; private Vector2 cursorPos; GraphicsDevice device; float xPosition; float yPosition; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { Viewport vp = GraphicsDevice.Viewport; xPosition = vp.X + (vp.Width / 2); yPosition = vp.Y + (vp.Height / 2); device = graphics.GraphicsDevice; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); cursorTex = Content.Load<Texture2D>("strzalka"); } protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(); spriteBatch.Draw(cursorTex, cursorPos, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

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  • Unity on Ubuntu 11.10 - The Dash Home button brings up the panel, but is empty

    - by David M. Coe
    The dash home button brings up a panel that is greyed out, but it is totally empty. It seems to be the very same issue as this: Dash home button brings up blank window which is unanswered. /usr/lib/nux/unity_support_test -p returns OpenGL vendor string: X.Org R300 Project OpenGL renderer string: Gallium 0.4 on ATI RV370 OpenGL version string: 2.1 Mesa 7.11 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes I've tried a unity --reset but that doesn't seem to work. Unity seems to reset, but I get the following warning over and over: cs space validation failed unity What should I do next to try and fix this? Edit: Attempted fixes: I've refomatted, did not work. I've done apt-get remove unity then apt-get update then apt-get install unity, did not work. I've switched to Unity 2d and this seems to work. How can I get regualar Unity working or atleast find the error?

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  • Mouse wheel on Dell Vostro V13

    - by Scaine
    I have a Dell Vostro V13, which Canonical claim is "Certified" for Ubuntu (http://www.ubuntu.com/certification/make/Dell/laptops). So it surprises me that the synaptics trackpad isn't recognised as such and defaults to psmouse emulation. This means no multitouch, no gestures, and more importantly, no mousewheel scrolling. Because it's not loading the synaptic driver, running gpointing-device-settings doesn't help. I've found this bug : https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-input-synaptics/+bug/380126 which suggests a fix has been committed, but I can't see a way of getting this loaded on my Maverick build. I've tried backports and proposed repos in synaptic, but no joy. Any ideas?

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  • Option Button in Keyboard Layout > Input Sources is not pressable

    - by user98647
    I would like to set the Caps-lock key as a Compose key, which you do, as far as I remember, by pressing the Options Button in Keyboard Layout Input Sources and then enabling the appropriate option there. That Button is not pressable though since I switched to 12.10. It did work in previous releases of Ubuntu. gnome-control-center puts out these errors, when I click on Keyboard Layout: (gnome-control-center:3645): common-cc-panel-WARNING **: Could not find current language '?\u0003C!\u007f' in the treeview (gnome-control-center:3645): common-cc-panel-WARNING **: locale '"en_US.UTF-8"' isn't valid I'm not sure if the errors are related though, maybe they are related to the "interface switching to chinese bug" which seems surprisingly widespread: Language changed to Chinese, how do I change it back? Language Support has an unwanted Chinese language option Nautilus Folders Turned Chinese Desktop 12.04 gnome/cairo suddenly in Chinese Unwanted Chinese language got set in system settings I cannot set my system back to English from Chinese Language Gnome-classic language turned into Chinese, how do I change it back to English? Strange display language in gnome shell I'm not sure they are related to this bug, but I just wanted to mention it, maybe it helps!

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  • MMO Web game mouse vs wasd

    - by LazyProgrammer
    If considering to develop a web browser based game with multiple people and it's an RPG, click to move would probably be the only choice in movement right? Because if you were to use WASD and then ajax to the server every second that a player held on to the WASD key, that'd be pretty resource intensive if the server had to calculate the position and return the map image, assuming the next few screens are already buffered right? or is there a way to implement a WASD style and still have server side do all the calculations. (server side calculations to avoid cheating)

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  • Mouse Clicks, Reactive Extensions and StreamInsight Mashup

    I had an hour spare this afternoon so I wanted to have another play with Reactive Extensions in .Net and StreamInsight. I also didn’t want to simply use a console window as a way of gathering events so I decided to use a windows form instead. The task I set myself was this. Whenever I click on my form I want to subscribe to the event and output its location to the console window and also the timestamp of the event.

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  • Remoting server forcibly closing client connections in the middle of remote calls

    - by Carsten Hess
    Hello everyone. I have a system consisting of a server accepting remoting calls from clients with TCP as the underlying transportlayer. It normally works like a charm, but if I increase the no. of clients, the server starts at random to close the TCP connections in the middle of the calls. Not all calls are interrupted this way. That is really unexpected behaviour... I get no exceptions on the server side, just the client side exception: System.Net.Sockets.SocketException: An existing connection was forcibly closed by the remote host Server stack trace: ved System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) ved System.Runtime.Remoting.Channels.SocketStream.Read(Byte[] buffer, Int32 offset, Int32 size) ved System.Runtime.Remoting.Channels.SocketHandler.ReadFromSocket(Byte[] buffer, Int32 offset, Int32 count) ved System.Runtime.Remoting.Channels.SocketHandler.Read(Byte[] buffer, Int32 offset, Int32 count) ved System.Runtime.Remoting.Channels.SocketHandler.ReadAndMatchFourBytes(Byte[] buffer) ved System.Runtime.Remoting.Channels.Tcp.TcpSocketHandler.ReadAndMatchPreamble() ved System.Runtime.Remoting.Channels.Tcp.TcpSocketHandler.ReadVersionAndOperation(UInt16& operation) ved System.Runtime.Remoting.Channels.Tcp.TcpClientSocketHandler.ReadHeaders() ved System.Runtime.Remoting.Channels.Tcp.TcpClientTransportSink.ProcessMessage(IMessage msg, ITransportHeaders requestHeaders, Stream requestStream, ITransportHeaders& responseHeaders, Stream& responseStream) ved System.Runtime.Remoting.Channels.BinaryClientFormatterSink.SyncProcessMessage(IMessage msg) Exception rethrown at [0]: ved System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) ved System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) ved EBH.GuG.AgentKit.Transports.RemotingAgentHostEndPoint.SyncInvoke(Agent a, Int32 port)

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  • Position an icon on the right in the middle of a list item

    - by Andy
    I have the following code which prints an img if the current page is selected. The issue i have is if the list item is a varied height i cant position it in the middle of the list item on the far right... <li><?php echo $child->link($child->title); ?><?php echo (url_start_with($child->url) ? '<img src="images/ico-arrow.png" class="pointer">': null); ?></li> how can i ammend the "TOP" so that it will position itself vertically no matter what the height using css #bf-fest-list li { margin:0; padding:5px 25px; position:relative; } #bf-fest-list li a:hover { color:#ec1c23; text-decoration:none; } #bf-fest-list li.current { background:#a0a1a4; padding:10px 25px; } #bf-fest-list li.current a { color:#FFF; } #bf-fest-list li .pointer { position:absolute; top:10px; left:233px; }

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  • Add centered text to the middle of a <hr/>-like line

    - by Brian M. Hunt
    I'm wondering what options one has in xhtml 1.0 strict to create a line on both sides of text like-so: Section one ----------------------- Next section ----------------------- Section two I've thought of doing some fancy things like this: <div style="float:left; width: 44%;"><hr/></div> <div style="float:right; width: 44%;"><hr/></div> Next section Or alternatively, because the above has problems with alignment (both vertical and horizontal): <table><tr> <td style="width:47%"><hr/></td> <td style="vertical-align:middle; text-align: center">Next section</td> <td style="width:47%"><hr/></td> </tr></table> However both options feel 'fudgy', and I'd be much obliged if you happened to have seen this before and know of an elegant solution. Thank you for reading. Brian

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  • Exiting from the Middle of an Expression Without Using Exceptions

    - by Jon Purdy
    Is there a way to emulate the use of flow-control constructs in the middle of an expression? Is it possible, in a comma-delimited expression x, y, for y to cause a return? Edit: I'm working on a compiler for something rather similar to a functional language, and the target language is C++. Everything is an expression in the source language, and the sanest, simplest translation to the destination language leaves as many things expressions as possible. Basically, semicolons in the target language become C++ commas. In-language flow-control constructs have presented no problems thus far; it's only return. I just need a way to prematurely exit a comma-delimited expression, and I'd prefer not to use exceptions unless someone can show me that they don't have excessive overhead in this situation. The problem of course is that most flow-control constructs are not legal expressions in C++. The only solution I've found so far is something like this: try { return x(), // x(); (1 ? throw Return(0) : 0); // return 0; } catch (Return& ret) { return ref.value; } The return statement is always there (in the event that a Return construct is not reached), and as such the throw has to be wrapped in ?: to get the compiler to shut up about its void result being used in an expression. I would really like to avoid using exceptions for flow control, unless in this case it can be shown that no particular overhead is incurred; does throwing an exception cause unwinding or anything here? This code needs to run with reasonable efficiency. I just need a function-level equivalent of exit().

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  • Simple C++ code (what's wrong here?)

    - by JW
    Noob to C++. I'm trying to get user input (Last Name, First Name Middle Name), change part of it (Middle Name to Middle Initial) and then rearrange it (First Middle Initial Last). Where am I messing up in my code? --Thanks for ANY help you can offer! ... #include <iostream> using std::cout; using std::cin; #include <string> using std::string; int main() { string myString, last, first, middle; cout << "Enter your name: Last, First Middle"; cin >> last >> first >> middle; char comma, space1, space2; comma = myString.find_first_of(','); space1 = myString.find_first_of(' '); space2 = myString.find_last_of(' '); last = myString.substr (0, comma); // user input last name first = myString.substr (space1+1, -1); // user input first name middle = myString.substr (space2+1, -1); // user input middle name middle.insert (0, space2+1); // inserts middle initial in front of middle name middle.erase (1, -1); // deletes full middle name, leaving only middle initial myString = first + ' ' + middle + ' ' + last; // return 0; }

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  • Preliminary List of Keyboard Shortcuts for Unity Now Available

    - by Asian Angel
    Have you been searching for a list of keyboard shortcuts for Ubuntu’s new Unity UI? Then sit back, relax, and get your favorite printer ready to go. We have just what you have been looking for fresh from the Ask Ubuntu forums. Photo by okubax. Note: Keep in mind that some of these keyboard shortcuts may not be implemented yet due to the early development status of Unity. And now for the keyboard shortcuts… We also grabbed a copy of these Mouse Tricks that had been added to the comments sections. Keyboard Shortcuts for Unity Documentation Page [via DownloadSquad] Latest Features How-To Geek ETC Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) Preliminary List of Keyboard Shortcuts for Unity Now Available Bring a Touch of the Wild West to Your Desktop with the Rango Theme for Windows 7 Manage Your Favorite Social Accounts in Chrome and Iron with Seesmic E.T. II – Extinction [Fake Movie Sequel Video] Remastered King’s Quest Games Offer Classic Gaming on Modern Machines Compare Your Internet Cost and Speed to Global Averages [Infographic]

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  • Cannot move/drag/drop windows/items in remote VNC session

    - by hansioux
    I find it a little hard to believe that no one here has asked this question, I tried searching for it but it isn't asked, so here goes: I setup a Ubuntu desktop computer with VNC to use as a server. And use another Ubuntu desktop computer to VNC into it. The rest of the VNC works ok, but drag and drop with mouse is gone. Thus I can not move windows, or drag and drop items via VNC. I am using the default remote desktop in System - Preferences to setup my server. And use Remmina as my client. The same happens using MS Windows's VNC clients connecting to my Ubuntu desktop. I did a bit of searching on google, and there are actually a lot of reports regarding this issue. But, oddly there is no solution. There are even bug reports made for this since Ubuntu 9.10, yet here it still is in Ubuntu 11.04. There have been suggestions that the bugs is in gtk, as see in link below: http://ubuntuforums.org/showthread.php?t=1497635&page=2 libgtk2.0-0 stable(lenny) -> DnD works libgtk2.0-0 lenny-backport (libgtk2.0-0_2.18.6-1~bpo50+1_i386) -> DnD still works libgtk2.0-0 testing (libgtk2.0-0_2.20.1-2_i386) -> DnD broken please don't give answers such as "use NX", "use ssh -x" or "use x11vnc". I am aware that some people don't have this problem with x11vnc, and I have setup x11vnc before, but i can't for this setup. I am setting this up so Windows only friends/families can use it.

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  • SSD on USB 3.0 doesnt always mount

    - by juergen
    I would like to ask you for some support for this issue. The SSD I use is apparently slightly damaged. Atm it shows this popular Corsair Series 3 problem. symptom: the disk is working for some minutes and then just suddenly stops. Two months ago it worked like a charm. This was my boot device in these days. So now I still need to copy some data out of the device which leads me to my question. Usually the SSD is working again for some minutes, when i unplug and replug its power. It gets detected by the system again and I can continue my backup. The problem on Ubuntu is, that it is not recognized again after two or three replugs. I have to reboot to bring it back. To specify this situation: when i unplug and replug my USB mouse before i reboot it is not recognized as well. So something seems to be wrong with the system also. my question: how do i fix this rebooting issue? I will post all the logs you need to analyse. The problem doesnt depend on the interface. I tried USB3.0, 2.0 and Sata already. Thank you! cheers my system: Ubuntu 11.10, Gigabyte G41MT-S2P, Intel E6750 Corsair Force Series 2 - F120, Digitus USB 3.0 Adapter, USB 3.0 interface card

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  • Android, simply view question about view reset

    - by javano
    I have a button in my activity, when you click the button an if statement is ran against its text label; if(BTN_1.getText()=="firsttext"){ //do some stuff, then... BTN_1.setText("secondtext"); }else if(BTN_1.getText()=="secondtext"){ //do other stuff, then... BTN_1.setText("firsttext"); } Firstly, if I hit the home button and go back to the desktop and then click back onto my app the view has reset its self; if I press the button and leave it in a state where the text of the button is "secondtext", when I return to my app it says "firsttext", how can I stop the view of my app refreshing its self like this? Secondly, under my XML layout I have defined the buttons text; android:text="firsttext" But this won't actually match my if statement above, under onCreate of this app I have: BTN_CONNECT.setText("Connect"); But visually the text of the button is exactly the same, why won't it match? Thanks for reading :)

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  • WPF Using commands to slow to update UI controls

    - by toni
    Hi, I bind a command to a button through command property and doing a command binding in the page it is placed. In execute method I create an instance of a class that contains the background worker and I start it (this is a long task). The background worker (bw) class contains a variable isRunning that it is set to true before DoWork method is executed and to false when RunWorkerCompleted is executed. So from the code behind of the page where button is placed, in CanExecute method I set e.canExecute to true if bw is no running (isRunning = false), and e.canExecute to false if isRunning = true. WHen I press the button, it launch bw process for a long time and the button gets disabled. Ok this is correct, but when background worker (bw) finishes, the button doesn't returns to enabled until I press it again. When it is disabled and I press (when bw is finished) it gets enabled. Why the button is not returning automatically to enabled at the end of the bw? my code snippet: <Page x:Class="GParts.Pages.MyPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Microsoft_Windows_Themes="clr-namespace:Microsoft.Windows.Themes; assembly=PresentationFramework.Aero" xmlns:local="clr-namespace:GParts" Loaded="Page_Loaded" Unloaded="Page_Unloaded" Height="Auto"> <Page.CommandBindings> <CommandBinding Command="{x:Static local:Pages.MyPage.rcmd}" Executed="CommandBinding_Executed" CanExecute="CommandBinding_CanExecute"/> </Page.CommandBindings> <...> <Button Command="{x:Static local:Pages.MyPage.rcmd}" /> <...> </Page> The code behind of the page: namespace GParts.Pages { public partial class MyPage : Page { public static RoutedCommand rcmd = new RoutedCommand(); private cBgWorker bw; <...> // ExecutedRoutedEventHandler for the custom button remove all command. private void CommandBinding_Executed(object sender, ExecutedRoutedEventArgs e) { // get an isntance of the background worker class bw = new cBgWorker(); // start the long task bw.StartTask(); } // CanExecuteRoutedEventHandler for the custom button remove all command. private void CommandBinding_CanExecute(object sender, CanExecuteRoutedEventArgs e) { // bw is the instance of background worker class if (bw == null) { e.CanExecute = true; } else { e.CanExecute = !bw.isRunning;// isRunning indicates if bw is //executing now } } <...> } // end class } // end namespace

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  • LWJGL: Camera distance from image plane?

    - by Rogem
    Let me paste some code before I ask the question... public static void createWindow(int[] args) { try { Display.setFullscreen(false); DisplayMode d[] = Display.getAvailableDisplayModes(); for (int i = 0; i < d.length; i++) { if (d[i].getWidth() == args[0] && d[i].getHeight() == args[1] && d[i].getBitsPerPixel() == 32) { displayMode = d[i]; break; } } Display.setDisplayMode(displayMode); Display.create(); } catch (Exception e) { e.printStackTrace(); System.exit(0); } } public static void initGL() { GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); GL11.glClearDepth(1.0); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GLU.gluPerspective(45.0f, (float) displayMode.getWidth() / (float) displayMode.getHeight(), 0.1f, 100.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST); } So, with the camera and screen setup out of the way, I can now ask the actual question: How do I know what the camera distance is from the image plane? I also would like to know what the angle between the image plane's center normal and a line drawn from the middle of one of the edges to the camera position is. This will be used to consequently draw a vector from the camera's position through the player's click-coordinates to determine the world coordinates they clicked (or could've clicked). Also, when I set the camera coordinates, do I set the coordinates of the camera or do I set the coordinates of the image plane? Thank you for your help. EDIT: So, I managed to solve how to calculate the distance of the camera... Here's the relevant code... private static float getScreenFOV(int dim) { if (dim == 0) { float dist = (float) Math.tan((Math.PI / 2 - Math.toRadians(FOV_Y))/2) * 0.5f; float FOV_X = 2 * (float) Math.atan(getScreenRatio() * 0.5f / dist); return FOV_X; } else if (dim == 1) { return FOV_Y; } return 0; } FOV_Y is the Field of View that one defines in gluPerspective (float fovy in javadoc). This seems to be (and would logically be) for the height of the screen. Now I just need to figure out how to calculate that vector.

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  • Fade out Label / Button / Status Bar with GTK

    - by wolfv
    What is the easiest way to fade out and fade in elements in Python / GTK 3? Coming from webdevelopment, my initial take on this problem was to call c = widget.get_style_context(), c.remove_class('visible'), c.add_class('invisible') but that didn't work out (Do I have to call something like "redraw"?) I also added a transition to the GTK CSS. Thanks, Wolf EDIT: I might specify what I would like to achieve: I have this "statusbar" which is just a vertical container on my app (like in the screenshot on top of this page http://uberwriter.wolfvollprecht.de/). If the mouse is not moving, I want to fade all that stuff out (also to preserve computing power // no recalculation of word- and char count) and to minimize "distraction"). I already found the appropriate event to listen to (motion-notify-event), so now I only need to add a simple fade out and a timeout. If someone can point me to a solution, be it with clutter or cairo, I would be very happy.

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  • Non-disruptive desktop-clock?

    - by YSN
    Hello, is there a clock application, that can be placed on your screen like a widget staying always on top but automatically fades away on mouseover enabling you to click through it on items below, (behaves pretty much like the Ubuntu notifications). I am aware, that there are screenlets and gdesklets widget apps, but those are buggy, look outdated, and do not comply with the criteria listed above. What I have in mind is a clock that is large, (digital), always visible (on top of all other windows), and does not disrupt your work (e.g. you can still click that scroll bar or button if it is just below the clock, since the clock fades away on hovering). Thanks in advance, YSN

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