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  • Implementing traceback on i386

    - by markelliott2000
    Hi, I am currently porting our code from an alpha (Tru64) to an i386 processor (Linux) in C. Everything has gone pretty smoothly up until I looked into porting our exception handling routine. Currently we have a parent process which spawns lots of sub processes, and when one of these sub-processes fatal's (unfielded) I have routines to catch the process. I am currently struggling to find the best method of implementing a traceback routine which can list the function addresses in the error log, currently my routine just prints the the signal which caused the exception and the exception qualifier code. Any help would be greatly received, ideally I would write error handling for all processors, however at this stage I only really care about i386, and x86_64. Thanks Mark

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  • Require help with program for edutainment game

    - by Ender
    I am working on a factorisation problem and for small numbers it is working well. I've been able to calculate the factors (getting the answers from Wolfram Alpha) for small numbers, like the one on the Wikipedia page (5959). Along with the Wikipedia page I have been following this guide. Once again, as my Math knowledge is pretty poor I cannot follow what I need to do next. EDIT: It finally works! I'll post the working code up here once I've got it fully working so that others in my predicament can learn from it.

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  • how to exit recursive math formula and still get an answer

    - by calccrypto
    i wrote this python code, which from wolfram alpha says that its supposed to return the factorial of any positive value (i probably messed up somewhere), integer or not: from math import * def double_factorial(n): if int(n) == n: n = int(n) if [0,1].__contains__(n): return 1 a = (n&1) + 2 b = 1 while a<=n: b*=a a+= 2 return float(b) else: return factorials(n/2) * 2**(n/2) *(pi/2)**(.25 *(-1+cos(n * pi))) def factorials(n): return pi**(.5 * sin(n*pi)**2) * 2**(-n + .25 * (-1 + cos(2*n*pi))) * double_factorial(2*n) the problem is , say i input pi to 6 decimal places. 2*n will not become a float with 0 as its decimals any time soon, so the equation turns out to be pi**(.5 * sin(n*pi)**2) * 2**(-n + .25 * (-1 + cos(2*n*pi))) * double_factorial(loop(loop(loop(...))))) how would i stop the recursion and still get the answer? ive had suggestions to add an index to the definitions or something, but the problem is, if the code stops when it reaches an index, there is still no answer to put back into the previous "nests" or whatever you call them

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  • qt custom widgets propertis are not getting updated properly in Qt designer

    - by user553911
    I have created a custom widget. The widget gets loaded fine,the properties appear in QT Designer, Only problem is every time I change the property of Alpha key,the numeric also gets set, Though the accessor functions are different,and the enums are differnet and values are different. Also whenever i check the Form-view code,the values would have got modified. Am i Missing something or this is a designer issue,Any workarounds would be appreciated class key { Q_PROPERTY(AlphKeycode_t AlphKeycode READ AlphKeycode WRITE setAlphKeycode); Q_PROPERTY(bool AlphKey READ isAlph WRITE setAlph); Q_ENUMS(AlphKeycode_t); Q_PROPERTY(NumKeycode_t NumKeycode READ NumeKeycode WRITE setNumKeycode); Q_PROPERTY(bool NumKey READ isNum WRITE setNum); Q_ENUMS(NumKeycode_t); } struct AlphData { QString label; bool isAlphabetic; }; struct NumData { QString label; bool isNumeric; }; AlphData AlphKeyData[] = { {"q",true }, } NumData NumKeyData[] = { {"1", false}, }

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  • Using DynamicVertexBuffer in XNA 4.0

    - by Bevin
    I read about DynamicVertexBuffer, and how it's supposed to be better for data that changes often. I have a world built up by cubes, and I need to store the cubes' vertices in this buffer to draw them to the screen. However, not all cubes have vertices (some are air, which is transparent) and not all faces of the cubes need to be drawn either (they are facing each other), so how do I keep track of what vertices are stored where in the buffer? Also, certain faces need to be drawn last, namely the ones with transparency in them (like glass or leaves), and these faces also need to be drawn in a back-to-front order to not mess up the alpha blending. If all of these vertices are stored arbitrarily in this buffer, how do I know what vertices are where? Also, the number of vertices can change, but the DynamicVertexBuffer doesn't seem very dynamic to me, since I can't change it's size at all. Do I have to recreate the buffer every time I need to add or remove faces?

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  • form Validation white page not showing errors

    - by Jess McKenzie
    In the example below I am wanting to do all of the 'safety' checks on the $_POST variables but it seems when I click submit I get a white page why? I am wanting it to show the errors etc Form Process: /* check if the form is submitted */ if (isset($_POST['submitButton'])) { $fullName = $_POST['fullname']; if($_SERVER['REQUEST_METHOD'] == 'POST' && !empty($fullName)) { if (!ctype_alpha(str_replace(array("'", "-"), "",$fullName))) { $errorfullName .= '<span class="errorfullName">*First name should be alpha characters only.</span>'; } if (strlen($fullName) < 3 OR strlen($fullName) > 40) { $errorfullName .= '<span class="errorfullName">*First name should be within 3-40 characters long.</span>'; } } }

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  • Disabling a window after SendInput()

    - by DD
    From my application I want to do two 'very basic' actions: 1. send a bunch of input (movemouse on window 'W', click, movemouse back) using SendInput() 2. disable window 'W' either by setting its layered alpha property to zero or using EnableWindow(W, FALSE). No matter what the delay between 1 and 2 is, it doesn't work. If I don't ever disable the window, if I don't do step 2, then it works great all the time. I tried putting a Sleep(10000) and it still didn't work. Window gets disabled but it doesn't receive the input. What could I be missing here?

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  • Objective C: Using UIImage for Stroking

    - by SeongHo
    I am trying to apply a texture for my brush but i'm really having a hard time figuring how it is done. Here's the image of my output. I used an UIImage that just follows the touch on the screen but when i swipe it faster the result is on the right side "W", and on the left side that's the result when i swipe it slow. i tried using the CGContextMoveToPoint and CGContextAddLineToPoint i don't know how apply the texture. Is it possible to use UIImage for the stroke texture? Here's my code UIImage * brushImageTexture = [UIImage imageNamed:@"brushImage.png"]; [brushImagetexture drawAtPoint:CGPointMake(touchCurrentPosition.x, touchVurrentPosition.y) blendMode:blendMode alpha:1.0f];

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  • How do I determine darker or lighter color variant of a given color?

    - by Nidonocu
    Given a source color of any hue by the system or user, I'd like a simple algorithm I can use to work out a lighter or darker variants of the selected color. Similar to effects used on Windows Live Messenger for styling the user interface. Language is C# with .net 3.5. Responding to comment: Color format is (Alpha)RGB. With values as bytes or floats. Marking answer: For the context of my use (a few simple UI effects), the answer I'm marking as accepted is actually the most simple for this context. However, I've given up votes to the more complex and accurate answers too. Anyone doing more advanced color operations and finding this thread in future should definitely check those out. Thanks SO. :)

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  • opengl es transparent fog in android

    - by Sponge
    I was wondering why the fog i use in opengl es on my android phone isn't transparent when i set the colors alpha to 0. I set the background to transparent and it works fine and the Color class or the toFloatBuffer() method are working fine for my meshes but when i set the fog color to transparent then this fact is ignored. here is the basic code i use for fog in the onSurfaceCreated() method of my renderer: gl.glFogf(GL10.GL_FOG_MODE, GL10.GL_LINEAR); gl.glFogf(GL10.GL_FOG_START, 4.0f); gl.glFogf(GL10.GL_FOG_END, 10.0f); gl.glFogfv(GL10.GL_FOG_COLOR, new Color(0,0,0,0).toFloatBuffer()); gl.glEnable(GL10.GL_FOG);

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  • .htaccess redirect question

    - by russp
    I have a slight problem with .htaccess redirect. I have a dynamic site with 2 levels of variables - content="type -(alpha)" and ID="number" but this is very not seo friendly what I really would like to create is a rewrite rule that generates a "friendly" url for serach engines & users alike. Very much like WordPress does. Each ID is already unique (obviously) and on creation is creating a unique "permalink" field so for example ID=1 has a "permalink field" as "2009/10/27/page title" and ID=100 would be "2010/10/27 page title". I would like folder/wall.php?content=type&ID=number to redirect to folder/permalink.php/html/htm (don't mind a non dynamic extension) Any clues? - this is not right (I know) but it also "breaks" my css file RewriteEngine On RewriteRule wall/content/(.*)/ID/(.*)/ wall.php?content=$1&ID=$2 RewriteRule wall/content/(.*)/ID/(.*) wall.php?content=$1&ID=$2

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  • Change backgroundcolor for UIButton IPhone

    - by lightwave
    I have a problem. I use a Button as a BarButtonItem. It works fine so far, but my backgroundcolor works only if I click on my button. How can I make it so that my backgroundcolor will be set every time ? UIButton *redEmergencyButton = [[UIButton buttonWithType:UIButtonTypeRoundedRect] retain]; redEmergencyButton.frame = CGRectMake(100, 100, 100, 50); redEmergencyButton.backgroundColor = [UIColor colorWithRed:0.8 green:0.898039215686274509803 blue:1.0 alpha:1.0]; [redEmergencyButton setTitle:@"Emergency" forState:UIControlStateNormal]; [redEmergencyButton addTarget:self action:@selector(doEmergency) forControlEvents:UIControlEventTouchUpInside]; UIBarButtonItem *rButton = [[UIBarButtonItem alloc] initWithCustomView:redEmergencyButton];

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  • Flex 1009 error Chart datatip

    - by JMcNally
    I am simply trying to hide a datatip on a chart if the hit data item (yfield item) is == 101 for two differnt series an areaseries and a line series. The following funciton works in IE but throws an error in firefox. I am new to flex and was wondering if there is a better way to approch this.. the code in // is causing the error. public function datatip_M_chart(e:HitData):String { //if (e.item.STUB == 101) {e.chartItem.itemRenderer.alpha = 0}// if (e.chartItem is AreaSeriesItem){ return'<b>'+COMBO.selectedLabel+'</b>'+ '<br/><i>Age: </i>' + e.item.STUB + '<br/><i>Percentage:</i> ' + e.item.M_PROP+'%'; }else{ return'<b>'+COMBO2.selectedLabel+'</b>'+ '<br/><i>Age: </i>' + e.item.STUB + '<br/><i>Percentage:</i> ' + e.item.M_PROP+'%'; }

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  • RegularExpressionValidator always fails, but ValidationExpression works in testing

    - by Jerph
    I found the answer to this, but it's a bit of a gotcha so I wanted to share it here. I have a regular expression that validates passwords. They should be 7 to 60 characters with at least one numeric and one alpha character. Pretty standard. I used positive lookaheads (the (?= operator) to implement it: (?=^.{7,60}$)(?=.*[0-9].*)(?=.*[a-zA-Z].*) I checked this expression in my unit tests using Regex.IsMatch(), and it worked fine. However, when I use it in a RegularExpressionValidator, it always fails. Why?

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  • How to add Transparency information to a HEX color code?

    - by TK123
    I have to modify some code and the previous developer left this comment: color: color, // e.g. '#RRGGBBFF' - Last 2 digits are alpha information On the page there is a color picker that let's the user change text color. It gives HEX values like so: #RRGGBB And there is a slider that allows the user to change a text's transparency. It runs from 0.1 to 1 Somehow I need to get a 2 digit letter from this transparency amount and append it to the HEX value for it to work. Does anyone know how to append Alpga information to HEX color codes? What is the math formula for it? I guess the question can also be answered if anyone knows how to concert RGBA color values with transparency into HEX: rgba(255, 255, 255, 0.6)

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  • Detect NativeDragDrop to Trash or RecycleBin

    - by colder
    I will let user remove item from List with a cool method. Drag an item in adobe air List control and then drop it to Trash(OSX) or Recycle Bin(Win). The trash accept move drag action only. So I think I must set dragMoveEnable=true. When I drag an item to Recycle Bin on Windows. It show accept effect(alpha mask) and Air remove that object from List's dataProvider. So I can find which one is disappear. But when I drag to Trash on MacOSX. It show effect too. But Air do nothing for List. Maybe this is a bug. How can I avoid it? Are there any way to detect where dropped by user?

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  • UITextView refuses to change its color

    - by Friendlydeveloper
    Hello, in some cases things you'd expect to solve within a sec turn out to become a lifetime adventure. This is one of these cases :) All I wanted to do, is simply change the text color of one of my UITextViews. So far I tried: UIColor *myColor = [UIColor colorWithHue:38 saturation:98 brightness:100 alpha:1.0]; [myTextView setTextColor:myColor]; OR UIColor *myColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"colorImage.png"]]; [myTextView setTextColor:myColor]; Both seem to work fine for UILabels, but fail for UITextView elements. When I try [UIColor colorWithHue... I only get a reddish kinda color, no matter what values I choose (except values for black and white. They work). The colorWithPatternImage does not change textColor at all. Strange isn't it? I obviously must be missing something. Help is very much appreciated. Thanks in advance.

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  • Getting a SIGABRT error in dismissModalViewController

    - by mcalleja
    Im receiving a SIGABRT error when I cancel a MFMailComposeViewController, exactly in the dismissViewController, don't work I have a UIViewController within a UINavigationController. My Code: - (void)sendMail { if ([MFMailComposeViewController canSendMail]) { controller = [[MFMailComposeViewController alloc] init]; [[controller navigationBar] setTintColor:[UIColor getHexColorWithRGB:@"e2de09" alpha:1.0f]]; controller.mailComposeDelegate = self; [controller setSubject:@"Subject"]; NSString *msg="xxxxx"; [controller setMessageBody:msg isHTML:YES]; [self presentModalViewController:controller animated:YES]; } else { NSString * errorString = [NSString stringWithFormat:@"mail account not set."]; UIAlertView * errorAlert = [[UIAlertView alloc] initWithTitle:@"Error:" message:errorString delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [errorAlert show]; } } The presentModalViewController:animated: works correctly. - (void)mailComposeController:(MFMailComposeViewController*)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError*)error { [self becomeFirstResponder]; [self dismissModalViewControllerAnimated:YES]; } But calling [self dissmissModalViewControllerAnimatedLYES] causes a SIGABRT error.

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  • How to remove [^a-z\s] in C++

    - by Steven
    So far I have: int SimplifyText(char chars[], int length) { //To lower for(int i=0; i<length; i++) { chars[i] = tolower(chars[i]); } This function simplifies the text in the first argument which is an array containing the number of characters as given in the second argument The requirements are: tolower all remove all non-alpha characters replace multiple whitespace by one blank. Any leading whitespace at the beginning of the array should be removed completely. The resulting number of characters should be returned as the value of the function. And the annoying part: Another array cannot appear in the function Cannot use strings, only char arrays. Cannot using G++'s extension for setting an array size using a variable. Oh and can't use regex :) I'm stuck with this, any help would be great. :)

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  • application Crash when assign multiple argu fun to dynamic button

    - by AJPatel
    for (int i=0;i<[tableDataSource count];i++) { NSDictionary *dict = [tableDataSource objectAtIndex:i]; rowText = [dict objectForKey:@"title"]; UIButton *btn = [UIButton buttonWithType: UIButtonTypeRoundedRect]; [btn setTitle:rowText forState:UIControlStateNormal]; [btn addTarget:self action:@selector(myActionbtnText:) forControlEvents:UIControlEventTouchUpInside]; btn.frame = CGRectMake(60, 40+2*(40*i), 200, 40); btn.alpha = 0.81; [self.view addSubview:btn]; } I got error at assign Action to dynamic button MY action is given Below -(void) myAction:(NSString *)btnText; { NSLog(@"%@ Button Clicked",btnText); }

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  • object consisting of jQuery element

    - by Adam Kiss
    hello, current code I've built function to do something over collection of jQuery elements: var collection = $([]); //empty collection I add them with: collection = collection.add(e); and remove with: collection = collection.not(e); It's pretty straightforward solution, works nicely. problem Now, I would like to have an object consisting of various settings set to any jQuery element, i.e.: function addObject(e){ var o = { alpha: .6 //float base: {r: 255, g: 255, b: 255} //color object } e.data('settings', o); } But when I pass jQuery object/element to function (i.e. as e), calling e.data doesn't work, although it would be simplest and really nice solution. question If I have an "collection" of jQuery elements, what is the simplest way of storing some data for each element of set?

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  • Android:simulating 1-bit display

    - by user1681805
    I'm new to Android,trying to build a simple game which use 1-bit black and white display.the screen dimension is 160 * 80,that is 12800 pixels.I created a byte array for the "VRAM",so each time it draws,it first checks the array. The thing is that I am not drawing a point or rectangle for each pixel,I'm using 2 bitmaps(ARGB_4444,I have to use alpha channel,because of shadow effect),1 for positive and 1 for negative.So I called 12800 times drawBitmap() in the surfaceView's Draw method.I know that's silly...But even for openGL,12800 quards won't be that fast right? Sorry..I cannot post imgs.the link of screenshot:http://i1014.photobucket.com/albums/af267/baininja/Screenshot_2013-10-22-01-05-36_zps91dbcdef.png should i totally give up this and draw points on a 160*80 bitmap then scale it to intented size?But that loses the visual effects.

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  • log (1-var) operation in C

    - by heike
    I am trying to code this algorithm. I am stuck in the part of log((1.0-u)/u))/beta; As I understand, I can not get the result of this in C, as it will always return me with negative value log (returning imaginary value). Tried to print the result of log(1-5) for instance, it gives me with Nan. How can I get the result of double x = (alpha - log((1.0-u)/u))/beta then? Would appreciate for any pointers to solve this problem. Thank you

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  • flex accessing children of a list component

    - by pfunc
    when I try to loop through the children of a List component that has buttons in it, I can't seem to access those children. I try for(var btnNum:Number = 0; btnNum < myList.numChildren; btnNum++) { trace(myList.getChildAt(btnNum); } but it is giving some other instance, not the button instances. and the weeklist <mx:List id="myList" dataProvider="{_data.mappoints.week.@number}" > <mx:itemRenderer > <mx:Component> <mx:Button buttonMode="true" toggle="true" alpha="1" width="116" height="35" label="WEEK {data}" > </mx:Button> </mx:Component> </mx:itemRenderer> </mx:List>

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  • Refreshing the asp.net web page after validation

    - by user279521
    Hi, I have an asp.net web page (C# 2008) where the user would enter an EmployeeID, and when they tab out of the textbox, they get a messagebox prompting them to select one of two values from a dropdown listbox. The code for the message prompt in the codebehind is : Response.Write("<script>window.alert('Please select Alpha or Beta')</script>"); After the prompt is displayed, and the user clicks "ok" and returns to the page, the text on the page appears distorted (the text in labels are a size larger, the labels get wrapped to another line etc) I tried putting a Response.Redirect("UserProfileMaint.aspx"); after the messagebox in the codebehind, but now, the messagebox does not appear; I want to display the messagebox validation, and ensure the appearance of the text on the page is not distorted. How can I do this?

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