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  • Distance between hyperplanes

    - by michael dillard
    I'm trying to teach myself some machine learning, and have been using the MNIST database (http://yann.lecun.com/exdb/mnist/) do so. The author of that site wrote a paper in '98 on all different kinds of handwriting recognition techniques, available at http://yann.lecun.com/exdb/publis/pdf/lecun-98.pdf. The 10th method mentioned is a "Tangent Distance Classifier". The idea being that if you place each image in a (NxM)-dimensional vector space, you can compute the distance between two images as the distance between the hyperplanes formed by each where the hyperplane is given by taking the point, and rotating the image, rescaling the image, translating the image, etc. I can't figure out enough to fill in the missing details. I understand that most of these are indeed linear operators, so how does one use that fact to then create the hyperplane? And once we have a hyperplane, how do we take its distance with other hyperplanes?

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  • Python integer incrementing with ++

    - by Znarkus
    I've always laughed to myself when I looked back at my VB6 days, "What modern language doesn't allow incrementing with double plus signs?": number++ To my surprise I can't find anything about this in the Python docs. Must I really subject myself to number = number + 1? Doesn't people use the ++/-- notation? :-(

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  • Code Golf: Countdown Number Game

    - by Noldorin
    Challenge Here is the task, inspired by the well-known British TV game show Countdown. The challenge should be pretty clear even without any knowledge of the game, but feel free to ask for clarifications. And if you fancy seeing a clip of this game in action, check out this YouTube clip. It features the wonderful late Richard Whitely in 1997. You are given 6 numbers, chosen at random from the set {1, 2, 3, 4, 5, 6, 8, 9, 10, 25, 50, 75, 100}, and a random target number between 100 and 999. The aim is to make use the six given numbers and the four common arithmetic operations (addition, subtraction, multiplication, division; all over the rational numbers) to generate the target - or as close as possible either side. Each number may only be used once at most, while each arithmetic operator may be used any number of times (including zero.) Note that it does not matter how many numbers are used. Write a function that takes the target number and set of 6 numbers (can be represented as list/collection/array/sequence) and returns the solution in any standard numerical notation (e.g. infix, prefix, postfix). The function must always return the closest-possible result to the target, and must run in at most 1 minute on a standard PC. Note that in the case where more than one solution exists, any single solution is sufficient. Examples: {50, 100, 4, 2, 2, 4}, target 203 e.g. 100 * 2 + 2 + (4 / 4) e.g. (100 + 50) * 4 * 2 / (4 + 2) {25, 4, 9, 2, 3, 10}, target 465 e.g. (25 + 10 - 4) * (9 * 2 - 3) {9, 8, 10, 5, 9, 7), target 241 e.g. ((10 + 9) * 9 * 7) + 8) / 5 Rules Other than mentioned in the problem statement, there are no further restrictions. You may write the function in any standard language (standard I/O is not necessary). The aim as always is to solve the task with the smallest number of characters of code. Saying that, I may not simply accept the answer with the shortest code. I'll also be looking at elegance of the code and time complexity of the algorithm! My Solution I'm attempting an F# solution when I find the free time - will post it here when I have something! Format Please post all answers in the following format for the purpose of easy comparison: Language Number of characters: ??? Fully obfuscated function: (code here) Clear (ideally commented) function: (code here) Any notes on the algorithm/clever shortcuts it takes.

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  • Is OOP based on any branch of mathematics?

    - by ektrules
    I know relational databases are based on set-theory, functional programming is based on lambda calculus, logic programming is based on logic (of course :)), and now that I think of it; I'm not sure if imperative and generic programming is based on any particular branch of mathematics either.

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  • How to create pulsating value from 0..1..0..1..0 etc for a given duration?

    - by pollux
    Hi I'm working on some code where I have a Time object with a member time. Time.time gives me the time since my application started in seconds (float value). Now I want to create a pulsating value between 0 and 1 and then from 1 to 0 again, which continues doing thins untill the application stops. I was thinking to use sin() but don't know what to pass to it as paramters to create this pulsing value. How would I create this pulsating value? Kind regards, Pollux

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  • simplify expression k/m%n

    - by aaa
    hello. Simple question, is it possible to simplify (or replace division or modulo by less-expensive operation) (k/m)%n where variables are integers and operators are C style division and modulo operators. what about the case where m and n are constants (both or just one), not based 2? Thank you

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  • Fast, Vectorizable method of taking floating point number modulus of special primes?

    - by caffiend
    Is there a fast method for taking the modulus of a floating point number? With integers, there are tricks for Mersenne primes, so that its possible to calculate y = x MOD 2^31 without needing division. Can any similar tricks be applied for floating point numbers? Preferably, in a way that can be converted into vector/SIMD operations, or moved into GPGPU code. The primes I'm interested in would be 2^7 and 2^31, although if there are more efficient ones for floating point numbers, those would be welcome.

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  • summing functions handles in matlab

    - by user552231
    Hi I am trying to sum two function handles, but it doesn't work. for example: y1=@(x)(x*x); y2=@(x)(x*x+3*x); y3=y1+y2 The error I receive is "??? Undefined function or method 'plus' for input arguments of type 'function_handle'." This is just a small example, in reality I actually need to iteratively sum about 500 functions that are dependent on each other. EDIT The solution by Clement J. indeed works but I couldn't manage to generalize this into a loop and ran into a problem. I have the function s=@(x,y,z)((1-exp(-x*y)-z)*exp(-x*y)); And I have a vector v that contains 536 data points and another vector w that also contains 536 data points. My goal is to sum up s(v(i),y,w(i)) for i=1...536 Thus getting one function in the variable y which is the sum of 536 functions. The syntax I tried in order to do this is: sum=@(y)(s(v(1),y,z2(1))); for i=2:536 sum=@(y)(sum+s(v(i),y,z2(i))) end

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  • is it possible to write a program which prints its own source code utilizing a "sequence-generating-

    - by guest
    is it possible to write a program which prints its own source code utilizing a "sequence-generating-function"? what i call a sequence-generating-function is simply a function which returns a value out of a specific interval (i.e. printable ascii-charecters (32-126)). the point now is, that this generated sequence should be the programs own source-code. as you see, implementing a function which returns an arbitrary sequence is really trivial, but since the returned sequence must contain the implementation of the function itself it is a highly non-trivial task. this is how such a program (and its corresponding output) could look like #include <stdio.h> int fun(int x) { ins1; ins2; ins3; . . . return y; } int main(void) { int i; for ( i=0; i<size of the program; i++ ) { printf("%c", fun(i)); } return 0; } i personally think it is not possible, but since i don't know very much about the underlying matter i posted my thoughts here. i'm really looking forward to hear some opinions!

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  • How to get points that intersect the treadline?

    - by chutsu
    Basically I did the Cavendish experiment, and I have a damped sinusoidal wave plotted on Excel. With Position (mm) against Time (s). My problem is that I have added a tread line through the wave function, and wish to calculate the points of which the wave function intersects the tread line. From this I will then be able to calculate the time period. At the moment I'm just having difficulty getting the intersects.. Thanks

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  • Find the centroid of a polygon with weighted vertices

    - by Calle Kabo
    Hi, I know how to find the centroid (center of mass) of a regular polygon. This assumes that every part of the polygon weighs the same. But how do I calculate the centroid of a weightless polygon (made from aerogel perhaps :), where each vertex has a weight? Simplified illustration of what I mean using straight line: 5kg-----------------5kg ^center of gravity 10kg---------------5kg ^center of gravity offset du to weight of vertices Of course, I know how to calculate the center of gravity on a straight line with weighted vertices, but how do I do it on a polygon with weighted vertices? Thanks for your time!

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  • Recursion problem in algorithm

    - by Marthin
    I'm not sure if this is the right place to post this, but the problem actually belongs to a programming assignment. Solve the recursion: T(0) = 2; T(n) = T(n-1) + 2; Solution: T(n) = 2(n+1) Could someone please show me how they got to that solution?

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  • Arrange points in sequence.

    - by Himadri
    I have some points in 3D which are in a single plane. I want to arrange them in clock wise or counter clockwise order. The points can create a concave or convex polygon in a single plane. Can any body give any suggestions?

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  • Question about the mathematical properties of hashes

    - by levand
    Take a commonly used binary hash function - for example, SHA-256. As the name implies, it outputs a 256 bit value. Let A be the set of all possible 256 bit binary values. A is extremely large, but finite. Let B be the set of all possible binary values. B is infinite. Let C be the set of values obtained by running SHA-256 on every member of B. Obviously this can't be done in practice, but I'm guessing we can still do mathematical analysis of it. My Question: By necessity, C ? A. But does C = A?

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  • optimized grid for rectangular items

    - by peterchen
    I have N rectangular items with an aspect ratio Aitem (X:Y). I have a rectangular display area with an aspect ratio Aview The items should be arranged in a table-like layout (i.e. r rows, c columns). what is the ideal grid rows x columns, so that individual items are largest? (rows * colums = N, of course - i.e. there may be "unused" grid places). A simple algorithm could iterate over rows = 1..N, calculate the required number of columns, and keep the row/column pair with the largest items. I wonder if there's a non-iterative algorithm, though (e.g. for Aitem = Aview = 1, rows / cols can be approximated by sqrt(N)).

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  • Can we find out the difference between 2 RGb colors to find out a 3rd color?

    - by AK
    2 colors are mixed together. If i have the RGB for the resultant color and RGB for one of the colors mixed, then somehow i could calculate the 2nd color? I will try to explain visually what i am trying to say. Here is a flickr link http://www.flickr.com/photos/48150615@N08/4407414157 I know that the circle in the middle has an opacity of 20% Is there any way to know the color value of the circle so that i can deduct that to get the same color value as the background color.

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  • Code Golf: All +-*/ Combinations for 3 integers

    - by Flash84x
    Write a program that takes 3 integers separated by spaces and perform every single combination of addition, subtraction, multiplication and division operations possible and display the result with the operation combination used. Example: $./solution 1 2 3 Results in the following output 1+2+3 = 6 1-2-3 = -4 1*2*3 = 6 1/2/3 = 0 (integer answers only, round up at .5) 1*2-3 = -1 3*1+2 = 5 etc... Order of operation rules apply, assume there will be no parenthesis used i.e. (3-1)*2 = 4 is not a combination, although you could implement this for "extra credit" For results where a divide by 0 occurs simply return NaN

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