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  • Diff bios - corrupt video driver

    - by sfonck
    Hi, I'm using an Dell M90 Precision Laptop which has a NVidia Quadro FX 2500M graphics card and is running Windows XP. Laptop has been running fine - but a few weeks ago screen went 'white' - restarted computer- bios and startup screens show weird green dots and stripes, normal startup only shows a black screen... only VGA mode works to display something. I've been trying to remove and reinstall the correct drivers downloaded from Dell's website - no solution. I gave up and reinstalled XP - everything was working perfect again. 2 weeks later - again the white screen - tried everything again (flashin new bios also - nothing works) Reinstalled XP - everyhting was working again, so I made a DriveSnapShot of the partition. Today - again the 'white screen'. Ok, no problem ...I was thinking all I needed to do was to restore the DriveSnapShot backup... Few minutes later the backup is restored ... but guess what: video driver does not work correctly... As the DriveSnapShot restored the complete partition, as it was at the time everything was working perfectly, this would mean my driver problems are due to 'settings' in the bios or on the graphics-card itself + these 'settings' can get overridden by doing a new XP-install.... I'm out of options, can somebody help me to find a solution for this problem: Is there some way to backup and restore a bios after seeing some problems? Is there some way to know what is causing this problem like a bios diff utility? Thanks!

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  • Progressive MP4 video issues in Flash- Video stops rendering

    - by Conor
    I'm currently working on a flash project that has an intro video that plays before heading into the main app. This video is an H.264 .mp4, 1550x540, and around 10MB. The problem thats currently driving me insane is that when I test it, occasionally the video will begin playing, and then suddenly stop rendering the video frames, leaving the audio playing in the background with nothing on screen. Once the file is played through fully (based on listening to the audio), my playback complete event fires like it should, but I can't find any info of people having similar issues. Attached is a trace of the .mp4 metadata in case that helps. videoframerate : 24 audiochannels : 2 audiocodecid : mp4a audiosamplerate : 48000 trackinfo: 0: length : 608000 timescale : 24000 language : eng sampledescription: 0: sampletype : avc1 1: length : 1218560 timescale : 48000 language : eng sampledescription: 0: sampletype : mp4a duration : 25.386666666666667 width : 1540 videocodecid : avc1 seekpoints: 0: time : 0 offset : 13964 1: time : 0.333 offset : 16893 2: time : 0.667 offset : 34212 ... 73: time : 24.333 offset : 9770329 74: time : 24.667 offset : 9845709 75: time : 25 offset : 9895215 moovposition : 32 height : 540 avcprofile : 77 avclevel : 51 aacaot : 2 This has been driving me absolutely insane... any help would be much appreciated!

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  • Strange Scala error.

    - by Lukasz Lew
    I tried to create abstract turn based Game and abstract AI: abstract class AGame { type Player type Move // Player inside def actPlayer : Player def moves (player : Player) : Iterator[Move] def play (move : Move) def undo () def isFinished : Boolean def result (player : Player) : Double } abstract class Ai[Game <: AGame] { def genMove (player : Game#Player) : Game#Move } class DummyGame extends AGame { type Player = Unit type Move = Unit def moves (player : Player) = new Iterator[Move] { def hasNext = false def next = throw new Exception ("asd") } def actPlayer = () def play (move : Move) { } def undo () { } def isFinished = true def result (player : Player) = 0 } class DummyAi[Game <: AGame] (game : Game) extends Ai[Game] { override def genMove (player : Game#Player) : Game#Move = { game.moves (player).next } } I thought that I have to use this strange type accessors like Game#Player. I get very puzzling error. I would like to understand it: [error] /home/lew/Devel/CGSearch/src/main/scala/Main.scala:41: type mismatch; [error] found : Game#Player [error] required: DummyAi.this.game.Player [error] game.moves (player).next [error] ^

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  • Obtaining YouTube video ID in a URL and inputting selected video ID into a URL

    - by Dave
    I've been having trouble in trying to figure this out. What I am trying to do is, obtain the ID of a video from YouTube, and input the 11 character ID into the css of a div of a specific id by using jquery. I know the URL for the thumbnail of any video, but I just need to be able to change the ID to display different video thumbnails. <script> $(document).ready(function() { function(data){ videoID = data.split('www.youtube.com/v/')[1].split('&amp')[0]; $("#304817679").append(videoID); }); $("#304817679").replaceWith("<div id=\"304817679\" style=\"background: url(http://img.youtube.com/vi/"+ $.function(data) +"/0.jpg) no-repeat middle; width: 15px; height: 150px;\"></div>"); }); }); </script> <div id="304817679"> <div style="display: none;"><object width="248" height="222"><param name="movie" value="http://www.youtube.com/v/vy90n2nNRKQ&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/vy90n2nNRKQ&amp;rel=0&amp;egm=0&amp;showinfo=0&amp;fs=1" type="application/x-shockwave-flash" width="248" height="222" allowFullScreen="true" wmode="transparent"></embed></object></div> </div> Trying to explain this better, I want the 11 Character YouTube Video ID from the embedded code, and put it into the URL of the thumbnail (http://img.youtube.com/vi/"+ function(data) +"/0.jpg). Which, would then also replace the original div (div id="304817679"). Am I on the right track with my script? I'm entirely new to this, and I would appreciate some of the help that's offered here.

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  • Which video types are considered secure/trusted by Windows Vista Media Center?

    - by Page Brooks
    I've been working to set up a Windows Vista Media Center and I noticed that when I play certain DVDs, the video is scrambled. After watching this video, I think it is because Windows Vista considers Component Cables to be untrusted and therefore scrambles the video. The video says that VGA is a trusted video type, but I was curious of which other types are trusted? If I were to use a DVI to HDMI cable, would that be trusted? Edit: Scrambled as in: The video looks like a rainbow checkerboard. The audio plays as expected. I'm using component cables for the connection to my TV.

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  • Capture VHS to Mac

    - by Kato
    I have a Mac Pro running Leopard and a RCA to USB cable and a VCR. I'm trying to figure out the best way to capture VHS tapes onto my computer using what I have. I cannot seem to find video capturing software for Macs that would do this through USB, especially for cheap or free, or with the ability to capture in MPEG2 format. Does anyone have directions/suggestions?

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  • How do I import an AVI into iMovie '09?

    - by sludge
    I have a raw (no codec used for compression) AVI file that I am trying to import into iMovie '09. When I did this with the old iMovie '06, I was able to import it. Now it is just grayed out. Is there a lossless step I can use to import this video into iMovie? If the answer is a straight NO, what software alternative should I investigate for my movie editing needs?

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  • mplayer timestamp not disappearing

    - by contagious
    I'm using Linux Mint 8 64bit with Google Chrome Unstable (same problem with beta). When a video is playing, the time elapsed and total time stay on the screen: Is there a way to make this disappear? I've tried all kinds of preferences, but to no avail.

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  • How to tell, before buying, if a given graphics card will play Full HD video?

    - by Dominykas Mostauskis
    I am looking for the cheapest video card that would be capable of smooth playback of Full HD (1080p) video on a Full HD screen. An answer by @Mikhail on a related question briefly mentioned that: performance of video playback is largely dependent on the video accelerators present [in the card] Is this true? Could anyone expand on that? Are there any benchmarks or specifications that could be used to tell if a given (low-end) card can play Full HD video smoothly? Benchmarks I encountered are oriented towards computer games, and using them to evaluate video playback performance may be less-than-optimal, I imagine.

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  • How can I watch full size video on 1 monitor and work on another?

    - by jasondavis
    Here is my situation. I have 3 monitors hooked up to my new PC running off 2 video cards. When I watch a video on one of the monitors and make it go full screen on that monitor it is great, however as soon as I click anywhere on one of the other 2 monitors, it makes me lose the full screen mode of the video and makes it go back to it's original size. This happens when watching a flash or silverlight based video in Google chrome as well as when I watch video from a player such as iTunes. Is it possible to make a video play fullscreen on one of my monitors and still work in the other two screens without loosing my full screen mode on the one monitor?

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  • What if any free video player for windows can I set a custom frame buffer for streaming over the wifi?

    - by user268883
    I currently use DAUM PLayer (Pot Player) but I have problems streaming video to my laptop unless it is plugged into the network. An easy fix (so I thought) would be to find a player were I could adjust the cache / buffer so say 5 mins+ is read to the local Hdrive and then played from there... I can not work out how to do this in any player I have VLC, MPCHC and DAUM installed. All I want to do is increase the file buffer so X amount of the networkfile is copied to the local drive and then played... so all stuttering is stopped? How do I do this?

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  • Minecraft-style player-gound collision detection

    - by khyperia
    The title pretty much says it all... (Minecraft is a game consisting of evenly-spaced cubes for terrain, like voxels) Note: I am using C# XNA. I am pretty sure AABB is the way to go, yet I don't know how to implement it. I admit, I'm almost looking for code, but theories/ideas are very welcome. Important capabilities of my code: I have a function that can get a block anywhere in the world, and get a BoundingBox for that cube. Hence, I have created a BoundingBox for the player to collide with those cubes. My idea was to get the blocks around the player (maybe 4x6x4) and test against those. The problems I have been having: Say the world is a flat plane. If I use the method of go the shortest distance out, then if the player is slightly clipped into the ground (from gravity), but even slighter into the next block over, then the player will be pushed sideways (and so cannot walk along ground). Of course, this is assuming I react to every block intersected. Another problem is knowing which direction to go (aka negative x or positive). That takes me to my final problem- Getting the amount of intersection, in the correct direction (+ or -) has been tough for me. I hope I haven't been too hard to understand, I'm not too good at explaining things... And if this question has already been asked, I'm sorry, I looked for it... for 3 days straight. One last thing, if someone knows exactly how minecraft does it, or has source (I know MC modders have the source, how else would they mod), please point me to it.

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  • Update kernel patch for VMware Player 4.0.3

    As I stated some days ago, after upgrading to Ubuntu Precise Pangolin, aka 12.04 LTS, I had a minor obstacle with VMware products. Today, VMware offered to upgrade to Player 4.0.3 due to security-related reasons. Initially, I thought that this update might have the patch for kernel 3.2.0 integrated but sadly that is not the case. 'Hacking' the kernel patch My first intuitive try to run the existing patch against the sources of VMware Player 4.0.3 failed, as the patch by Stefano Angeleri (weltall) is originally written explicitely against Workstation 8.0.2 and Player 4.0.2. But this is nothing to worry about seriously. Just fire up your favourite editor of choice and modify the version signature for VMware Player, like so: nano patch-modules_3.2.0.sh And update line 8 for the new version: plreqver=4.0.3 Save the shell script and run it as super-user (root): sudo ./patch-modules_3.2.0.sh In case that you previously patched your VMware sources you have to remove some artifacts beforehand. Otherwise, the patch script will inform you like so: /usr/lib/vmware/modules/source/.patched found. You have already patched your sources. Exiting In that case, simply remove the 'hidden' file and run the shell script again: sudo rm /usr/lib/vmware/modules/source/.patchedsudo ./patch-modules_3.2.0.sh To finalise your installation either restart the vmware service or reboot your machine. On first start VMware will present you their EULA which you have to accept, and everything gets back to normal operation mode. Currently, I would assume that in case of VMware Workstation 8.0.3 you can follow the same steps as just described.

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  • Java: How to Make a Player Class in a Tile-Based RPG

    - by A.K.
    So I've been following a JavaHub tutorial that basically uses a pixel engine similar to MiniCraft. I've attempted to make a Player Class as such, and I'm basically making a mock Pokemon game for learning's sake: package pokemon.entity; import java.awt.Rectangle; import pokemon.gfx.Screen; import pokemon.levelgen.Tile; import pokemon.entity.SpritesManage;; public class Player { int x, y; int vx, vy; public Rectangle AshRec; public Sprite AshSprite; Screen screen; Sprite[][] AshSheet; public Player() { AshSprite = SpritesManage.AshSheet[1][0]; AshRec = new Rectangle(0, 0, 16, 16); x = 0; y = 0; vx = 1; vy = 1; screen.renderSprite(0, 0, AshSprite); } public void update() { move(); checkCollision(); } private void checkCollision() { } private void move() { AshRec.x += vx; AshRec.y += vy; } public void render(Screen screen, int x, int y) { screen.renderSprite(x, y, AshSprite); } } I guess what I really want to do is have the Player centered in the screen and have the sprite drawn based on an Input Handler. I'm just stumped as to how to sync these together.

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  • C# Windows Media Player - Repeat single song in a playlist

    - by Professor Mustard
    I have a PlayList loaded into my WMP instance, and I want it to loop just one song. Everything I've Googled up so far tells me to do this: private AxWindowsMediaPlayer wmp; wmp.settings.setMode("loop", true); However, this only seems to make the entire PlayList repeat. The behavior I want is that, if I enable "repeat" when song 5 in the PlayList is playing, then song 5 will keep automatically repeat when it finishes (instead of proceeding to song 6). Most car MP3 players already work this way; is there a nice native way to do this in my C# program, or will I have to devise a "hack" solution, like intercepting the event that fires when the next song is loaded?

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  • Windows Media Player Device Sync in VB.NET using WMPLIB

    - by Jack Hayter
    The MSDN documentation for WMPLIB states that syncing to device is not supported in .NET programming, only C++. Is there, however, a simple wrapper class or DLL that can be used to interface between a .NET program and the nescessary C++ code? Or is there a better way to sync files to a device using VB.NET? Are all devices suited/compatible with just a simple filesystem.copyfile ?

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  • Windows media player control with .NET

    - by brovar
    What I want to do is to read media files (pics and videos) from a directory and display them one by one using the WMP control (AxWMPLib.AxWindowsMediaPlayer). In its older version it was enough to check the file's duration to distinguish images from videos, the new one randomly shows movies' duration properly or as zero. Does anyone know any other way of finding out what file is being proceeded withouth checking its extension (as a file can have an extension of .abc or so)? I'll be very grateful for any help. (Sorry for my lousy English.)

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  • Flash music player stop working when I embed it into my index page

    - by janoChen
    Inside my /test folder/music_player/ have have a file called mini_player.swf. If I play it without embedding it anywhere, like this: http://ada.kiexpro.com/test/music_player/player_mini.swf everything is OK. But when I add it into my index page: http://ada.kiexpro.com/test/ the song doesn't start. I'm using a song_list.xml like this: <songs> <song> <track>She can dance too</track> <artist>Artist One</artist> <url>songs/song.mp3</url> </song> (continues)

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  • Is there a media/music player program that has a "biased" shuffle?

    - by Joel Coehoorn
    I know in iTunes and a few other apps you can get playlists for just "highly rated" songs, but that's not quite what I want. I want to hear the lower-rated stuff, too. If I didn't like the song at some level it wouldn't be in my library in the first place, and so even a one-star song is worth the occasional listen. However, I do want to hear five-star songs a lot more often than one-star songs, even though I think I have a lot more one-star songs in my music library. So does anyone know of media player software of plugin (preferrable free) that has a shuffle mode that is biased towards songs that are rated higher, without completely excluding those that are rated lower? Right now I prefer windows media player, so a plugin for that would be ideal, but I'm not married to media player, either. Any music software that will do this would be worth some attention.

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  • Is there any way to see the contents of a device via windows media player/sync?

    - by snorfys
    I've got a sansa clip mp3 player and an htc touch pro 2 phone that I put music/audio books etc. on. Putting stuff on there is easy peasy I open media player 11, go to the sync tab at the right and drag media to it. The problem is seeing what's already on there and removing anything I no-longer want on there - I have no way to see that aside from browsing via explorer. Both devices move media around to specifc folders so it's a bit annoying. Is there any way to do what I need in media player or is there any other good and free alternatives that will?

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  • Is there a good, free way to fix broken/corrupt .wmv files?

    - by chbtn
    I've recovered some files from an hdd that weren't supposed to be deleted in the first place, but they have seeking problems/crash the players. Since they have the right size, I'm thinking it might be a problem of corrupt index/header, so I'm trying to find a way to fix them. It's easy to find examples on how to fix corrupt .avi files with mencoder, but .wmv seems trickier. Also, I realize there might not be a way to fix these files, but I figure I might as well as try. As far as players go, I've tried opening it with vlc/mplayer/windows media player. I can use anything on Windows XP/7 and Ubuntu, as long as it's free. Since the files are 200mb+ and there are quite a few, I don't think trial software would work.

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