How do I prevent jagged edges alongside the surfaces of my 3d model?
- by badcodenotreat
Lets say I've implemented in openGL a crude model viewer with shading which renders a series of blocks, such that I have something that looks like this.
http://i.imgur.com/TsF7K.jpg
Whenever I rotate my model to the side, it causes an unwanted jagged effect along any surface with a steep viewing angle.
http://i.imgur.com/Bgl9o.jpg
I'm pretty…