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  • Textbox not updating in UI screen

    - by subash
    i have a page consisting of devexpress gridview control with 4 columns and 4 asp.net text boxes. on selecting a row in gridview ,it should update the 4 textboxes with the values of the row selected. so i was assigning the value of the rows of the grid to the text box in the custom callback event of the grid and also the value gets assigned to the all textboxes's text property but it doesn't updates the textbox value in the UI screen.

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  • Javascript and timing, specifically with callbacks.

    - by Blankman
    I want to make sure I understand callbacks properly, and javascript timing etc. in general. Say my code looks like this, is it gauranteed to execute in order? SetList(); // initilizes the var _list Some.Code(_list, function(data) { // update list }); DoSomething(_list); // operates on _list

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  • How to bind a label inside a gridview to another table?

    - by Kolten
    I have a very standard Gridview, with Edit and Delete buttons auto-generated. It is bound to a tableadapter which is linked to my "RelationshipTypes" table. dbo.RelationshipTypes: ID, Name, OriginConfigTypeID, DestinationConfigTypeID I wish to use a label that will pull the name from the ConfigTypes table, using the "OriginConfigTypeID" and "DestinationTypeID" as the link. dbo.ConfigTypes: ID, Name My problem is, I can't automatically generate Edit and Delete buttons using an Inner Join in my dataset. Or can I? FOllowing is my code: <asp:GridView ID="GridView1" runat="server" AutoGenerateColumns="False" AutoGenerateDeleteButton="True" AutoGenerateEditButton="True" CssClass="TableList" DataKeyNames="ID" DataSourceID="dsRelationShipTypes1"> <Columns> <asp:BoundField DataField="ID" HeaderText="ID" InsertVisible="False" ReadOnly="True" SortExpression="ID" Visible=False/> <asp:TemplateField HeaderText="Origin" SortExpression="OriginCIType_ID"> <EditItemTemplate> &nbsp;<asp:DropDownList Enabled=true ID="DropDownList2" runat="server" DataSourceID="dsCIType1" DataTextField="Name" DataValueField="ID" SelectedValue='<%# Bind("OriginCIType_ID") %>'> </asp:DropDownList> </EditItemTemplate> <ItemTemplate> &nbsp; <asp:Label ID="Label2" runat="server" Text='<%# Bind("OriginCIType_ID") %>'></asp:Label> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Name" SortExpression="Name"> <EditItemTemplate> <asp:TextBox ID="TextBox3" runat="server" Text='<%# Bind("Name") %>'></asp:TextBox> </EditItemTemplate> <ItemTemplate> <asp:Label ID="Label3" runat="server" Text='<%# Bind("Name") %>'></asp:Label> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Destination" SortExpression="DestinationCIType_ID"> <EditItemTemplate> <asp:DropDownList ID="DropDownList3" runat="server" DataSourceID="dsCIType1" DataTextField="Name" DataValueField="ID" SelectedValue='<%# Bind("DestinationCIType_ID") %>'> </asp:DropDownList> </EditItemTemplate> <ItemTemplate> <asp:Label ID="Label1" runat="server" Text='<%# Bind("DestinationCIType_ID") %>'></asp:Label> </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> So I did try to create my own edit and delete buttons, but kept receiving the error "cannot find update method" or something similar. Do I have to manually code the delete and update methods in my code-behind?

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  • JPanel's child components paint/layout problem

    - by Tom Brito
    I'm having a problem that when my frame is shown (after a login dialog) the buttons are not on correct position, then in some miliseconds they go to the right position (the center of the panel with border layout). When I make a SSCCE, it works correct, but when I run my whole code I have this fast-miliseconds delay to the buttons to go to the correct place. Unfortunately, I can't post the whole code, but the method that shows the frame is: public void login(JComponent userView) { centerPanel.removeAll(); centerPanel.add(userView); centerPanel.revalidate(); centerPanel.repaint(); frame.setVisible(true); } What would cause this delay to the panel layout? (I'm running everything in the EDT) -- update In my machine, this SSCCE shows the layout problem in 2 of 10 times I run it: import java.awt.BorderLayout; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.SwingUtilities; public class TEST { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { @Override public void run() { System.out.println("Debug test..."); JPanel btnPnl = new JPanel(); btnPnl.add(new JButton("TEST")); JFrame f = new JFrame("TEST"); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.getContentPane().setLayout(new BorderLayout()); f.getContentPane().add(btnPnl); f.pack(); f.setSize(800, 600); f.setVisible(true); System.out.println("End debug test!"); } }); } } The button first appers in the up-left, and then it goes to the center. Please, note that I'm understand, not just correct. Is it a java bug? --update OK, so the SSCCE don't show the problem with you that tried till now. Maybe it's my computer performance problem. But this don't answer the question, I still think Java Swing is creating new threads for make the layout behind the scenes.

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  • asp.net dropdown list postback to anchor

    - by The Talking Walnut
    How can I go to an anchor tag on the page when the myDropDownList_SelectedIndexChanged() event fires? I am using regular ASP.NET Forms. Update: The following is valid for an ASP.NET Button. I would like to achieve the same functionality (going to #someAnchor) when I select an option from the Dropdown list. <asp:Button ID="btnSubmit" runat="server" Text="Do IT" Width="186px" PostBackUrl="#myAnchor" CausesValidation="false" />

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  • Tracing log for user doing transaction

    - by user295334
    Dear All, I want all of you help to create file log for tracing user transaction. I want to do that when a user wants to update or add some information, I want to trace which information that user was updated. The tracing file that I want is easy read and search. Even, it is in text file or xml file. Thanks, Sopolin

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  • Ajax "deselects" hyperlink under the mouse cursor.

    - by thealliedhacker
    I have a page that performs an Ajax request that replaces a div every second. This div also has hyperlinks in it. If the user tries to click one of the hyperlinks, it will work, but if they move the cursor over the link, wait for a second without moving the cursor, the hyperlink no longer has the "hover" pseudostyle and if they click at the wrong time, the link doesn't work. Is there a way to update the div without causing this, or to restore the "mouse over" state of the link?

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  • Splitting a file before upload?

    - by Yevgeniy Brikman
    On a webpage, is it possible to split large files into chunks before the file is uploaded to the server? For example, split a 10MB file into 1MB chunks, and upload one chunk at a time while showing a progress bar? It sounds like JavaScript doesn't have any file manipulation abilities, but what about Flash and Java applets? This would need to work in IE6+, Firefox and Chrome. Update: forgot to mention that (a) we are using Grails and (b) this needs to run over https.

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  • android layout-land and screen-rotation handling

    - by davs
    I have layouts for portrait mode (in folder layout) and for landscape one (in the folder layout-land). This screen is located under one of the tabs, so I had to handle screen rotating (after screen has been rotated, no default screen restart occurs). I would like to update view from 'layout-land' when screen rotates to landscape mode and from 'layout' when screen rotates to portrait one. How can I do this?

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  • Do I always need to rebuild the project containing references to sub project's dll, if sub projects

    - by Puneet Dudeja
    I have a solution containing 4 class library projects and one "web site" project. The web site project contains references to the 3 class library projects, whenever I make changes in any of the class library projects, the only option I see is to rebuild the web site which takes a lot of time. Is there any option that I can only update the dll references and the changes are reflected in the web site project ?

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  • Questions About SQl BulkCopy

    - by chobo2
    Hi I am wondering how can do a mass insert and bulk copy at the same time? I have 2 tables that should be affect by the bulk copy as they both depend on each other. So I want it that if while inserting table 1 a record dies it gets rolled back and table 2 never gets updated. Also if table 1 inserts good and table 2 an update fails table 1 gets rolled back. Can this be done with bulk copy?

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  • replace function in dml statements in oracle 8i

    - by maheshasoni
    Can we use Replace function in a update statement ? If yes then How? I have a column 'enrollno' having values like '800-00001' to '800-01800'. I want to replace inital '800-' to '800' in all 1800 records. (Output should be '8000001' to '80001800') Is it possible through replace function or any other option is there in ORACLE8i ? MaheshA...

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  • Joomla: comments for own componet

    - by vitperov
    I have written my own Jommla component for displaying particular information (for example car info: engine power, year and etc.). Now I want to add a comments to my component. Implementing comments by my own is too hard and it's not very safe. Maybe someone had and experience integrating some existing joomla component for an own component? Update: Maybe I can copy-paste code of some existing joomla comments component in my own component? Does somebody tried to do this?

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  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

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  • Locking individual elements in a static collection?

    - by user638474
    I have a static collection of objects that will be frequently updated from multiple threads. Is it possible to lock individual objects in a collection instead of locking the entire collection so that only threads trying to access the same object in the collection would get blocked instead of every thread? If there is a better way to update objects in a collection from multiple threads, I'm all ears.

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  • Updates to .NET Compact Framework in 2010?

    - by Vaccano
    This question (http://stackoverflow.com/questions/245566/net-compact-framework-4-0) asked this back before the release of VS 2010. The answer basically said to wait for the release. Now that the release is here, does anyone know? Is there an upgrade/update to the .NETCF? something past .NETCF 3.5?

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  • PHP uploads and checking

    - by user147685
    Hi all, I want to update/insert file by using upload box to the database but before that it will check for the file type thats only pdf can be upload. Somthing wrong with the codes and i dont know what..Please help here are part of my updates codes: $id=$rs['id']; $qry = "SELECT a.faillampiran FROM {$CFG->prefix}ptk_lampiran a, {$CFG->prefix}ptk b WHERE a.ptkid=$id and b.id=$id"; $sql = get_records_sql($qry); if($_POST['check']){ $ext = pathinfo($faillampiran,PATHINFO_EXTENSION); $err = "Upload Only PDF File. "; if ($ext =='pdf'){ $qry="UPDATE {$CFG->prefix}ptk_lampiran SET faillampiran='".$faillampiran."' WHERE ptkid='".$_GET['id']."'"; $sql=mysql_query($qry); $qry = "SELECT a.faillampiran FROM {$CFG->prefix}ptk_lampiran a, {$CFG->prefix}ptk b WHERE b.id = '".$rs[id]."' AND a.ptkid = '".$rs[id]."' "; $sql = get_records_sql($qry); foreach($sql as $rs){ ?> <?=basename($rs->faillampiran); ?><br> <? } ?> <tr><td></td><td></td><td> <input type="file" size="50" name="faillampiran" alt="faillampiran" value= "<?=$faillampiran;?>" /> <input type="submit" name="edit" value="Muat naik fail ini" /><br /> </td></tr> } else { echo "<script>alert('$err')</script>"; } } else { foreach($sql as $rs){ ?> <?=basename($rs->faillampiran); ?><br> <? } ?> <input type="file" size="50" name="faillampiran" alt="faillampiran" value= "<?=$faillampiran;?>" /> <input type="submit" name="edit" value="Muat naik fail ini" /><br /> <?} Sori bout the messiness of the codes, im still a beginner in this languages. thx

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  • ASP.NET - How to edit 'bit' data type?

    - by Peter
    I am coding in Visual Basic. I am using a checkbox control. Now depending on its checked property I need to set/unset a bit column in a SQL Server database. Here's the code: Try conSQL.Open() Dim cmd As New SqlCommand("update Student set send_mail = " + _ sendemailCheckBox.Checked.ToString + " where student_id = '" _ + sidnolabel.Text + "'", conSQL) cmd.ExecuteNonQuery() Finally conSQL.Close() End Try The send_mail attribute is of bit datatype. This code is not working. How do I go about it?

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