Search Results

Search found 24172 results on 967 pages for 'mongodb update'.

Page 490/967 | < Previous Page | 486 487 488 489 490 491 492 493 494 495 496 497  | Next Page >

  • Security Resources Defining, Static/Dynamic

    - by mmontalvo
    I am implementing a simple(hopefully) security manager within an application. Is it better to have predefined(static) roles, custom roles(dynamic)? I am leaning more towards dynamic groups or roles only because then it would not require a redeploy to update the system. Also, what would be the best approach to define resources in general? The application has a database that can hold either the static or dynamic values.

    Read the article

  • Updates to .NET Compact Framework in 2010?

    - by Vaccano
    This question (http://stackoverflow.com/questions/245566/net-compact-framework-4-0) asked this back before the release of VS 2010. The answer basically said to wait for the release. Now that the release is here, does anyone know? Is there an upgrade/update to the .NETCF? something past .NETCF 3.5?

    Read the article

  • Fixing MySQL Bug #9435

    - by RPK
    Some reports are erroneous because the timestamp didn't update at a certain moment. I found that it is because of a Bug #9435. I read the details but not able to find information on how to fix it. Please help.

    Read the article

  • Capture Video of Android's Screen

    - by Taranfx
    Forget screenshots, is it posible to capture a video of the running application in android? Rooted or non-rooted, I don't care, I want atleast 15fps. Update: I don't want any external hardware. The intent is to make it perfectly portable and every frame is captured within Android OS. If it crosses the boundaries of the app sdk, I'm willing to go to OS level modifications but I would need a starting point.

    Read the article

  • how to watch input buttons with specified name?

    - by user393087
    For example I have long list of buttons: <input type=button name=clickbutton onclick='dosomething(this)'> But instead of putting call to the same funcion in every button it would be more rational to add a single listening event that would wait for click of that button with this name. But again, there are maany this buttons so I need pass clicked object to a function. For example this function must update a textarea field that is adjacent (nextSibling) to this button.

    Read the article

  • ASP.NET - How to edit 'bit' data type?

    - by Peter
    I am coding in Visual Basic. I am using a checkbox control. Now depending on its checked property I need to set/unset a bit column in a SQL Server database. Here's the code: Try conSQL.Open() Dim cmd As New SqlCommand("update Student set send_mail = " + _ sendemailCheckBox.Checked.ToString + " where student_id = '" _ + sidnolabel.Text + "'", conSQL) cmd.ExecuteNonQuery() Finally conSQL.Close() End Try The send_mail attribute is of bit datatype. This code is not working. How do I go about it?

    Read the article

  • android layout-land and screen-rotation handling

    - by davs
    I have layouts for portrait mode (in folder layout) and for landscape one (in the folder layout-land). This screen is located under one of the tabs, so I had to handle screen rotating (after screen has been rotated, no default screen restart occurs). I would like to update view from 'layout-land' when screen rotates to landscape mode and from 'layout' when screen rotates to portrait one. How can I do this?

    Read the article

  • Questions About SQl BulkCopy

    - by chobo2
    Hi I am wondering how can do a mass insert and bulk copy at the same time? I have 2 tables that should be affect by the bulk copy as they both depend on each other. So I want it that if while inserting table 1 a record dies it gets rolled back and table 2 never gets updated. Also if table 1 inserts good and table 2 an update fails table 1 gets rolled back. Can this be done with bulk copy?

    Read the article

  • Do I always need to rebuild the project containing references to sub project's dll, if sub projects

    - by Puneet Dudeja
    I have a solution containing 4 class library projects and one "web site" project. The web site project contains references to the 3 class library projects, whenever I make changes in any of the class library projects, the only option I see is to rebuild the web site which takes a lot of time. Is there any option that I can only update the dll references and the changes are reflected in the web site project ?

    Read the article

  • Cocos2d score resetting is messing up (long post warning)

    - by Jhon Doe
    The score is not resetting right at all,I am trying to make a high score counter where every time you passed previous high score it will update.However, right now it is resetting during the game. For example if I had high score of 2 during the game it will take 3 points just to put it up to 3 as high score instead of keep going up until it is game over. I have came to the conclusion that I need to reset it in gameoverlayer so it won't reset during game. I have been trying to to do this but no luck. hello world ./h #import "cocos2d.h" // HelloWorldLayer @interface HelloWorldLayer : CCLayer { int _score; int _oldScore; CCLabelTTF *_scoreLabel; } @property (nonatomic, assign) CCLabelTTF *scoreLabel; hello world init ./m _score = [[NSUserDefaults standardUserDefaults] integerForKey:@"score"]; _oldScore = -1; self.scoreLabel = [CCLabelTTF labelWithString:@"" dimensions:CGSizeMake(100, 50) alignment:UITextAlignmentRight fontName:@"Marker Felt" fontSize:32]; _scoreLabel.position = ccp(winSize.width - _scoreLabel.contentSize.width, _scoreLabel.contentSize.height); _scoreLabel.color = ccc3(255,0,0); [self addChild:_scoreLabel z:1]; hello world implement ./m - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [ projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } } - (void)update:(ccTime)dt { NSMutableArray *projectilesToDelete = [[NSMutableArray alloc] init]; CGRect projectileRect = CGRectMake( projectile.position.x - (projectile.contentSize.width/2), projectile.position.y - (projectile.contentSize.height/2), projectile.contentSize.width, projectile.contentSize.height); BOOL monsterHit = FALSE; NSMutableArray *targetsToDelete = [[NSMutableArray alloc] init]; for (CCSprite *target in _targets) { CGRect targetRect = CGRectMake( target.position.x - (target.contentSize.width/2), target.position.y - (target.contentSize.height/2), target.contentSize.width, target.contentSize.height); if (CGRectIntersectsRect(projectileRect, targetRect)) { CCParticleFire* explosion = [[CCParticleFire alloc] initWithTotalParticles:200]; explosion.texture =[[CCTextureCache sharedTextureCache] addImage:@"sun.png"]; explosion.autoRemoveOnFinish = YES; explosion.startSize = 20.0f; explosion.speed = 70.0f; explosion.anchorPoint = ccp(0.5f,0.5f); explosion.position = target.position; explosion.duration = 1.0f; [self addChild:explosion z:11]; [explosion release]; monsterHit = TRUE; Monster *monster = (Monster *)target; monster.hp--; if (monster.hp <= 0) { [targetsToDelete addObject:target]; [[SimpleAudioEngine sharedEngine] playEffect:@"splash.wav"]; _score ++; } break; } } for (CCSprite *target in targetsToDelete) { [_targets removeObject:target]; [self removeChild:target cleanup:YES]; } if (targetsToDelete.count > 0) { [projectilesToDelete addObject:projectile]; } [targetsToDelete release]; if (_score > _oldScore) { _oldScore = _score; [_scoreLabel setString:[NSString stringWithFormat:@"score%d", _score]]; [[NSUserDefaults standardUserDefaults] setInteger:_oldScore forKey:@"score"]; _score = 0; } The game overlayer .h file game over @interface GameOverLayer : CCLayerColor { CCLabelTTF *_label; CCSprite * background; int _score; int _oldScore; } @property (nonatomic, retain) CCLabelTTF *label; @end @interface GameOverScene : CCScene { GameOverLayer *_layer; } @property (nonatomic, retain) GameOverLayer *layer; @end .m file gameover #import "GameOverLayer.h" #import "HelloWorldLayer.h" #import "MainMenuScene.h" @implementation GameOverScene @synthesize layer = _layer; - (id)init { if ((self = [super init])) { self.layer = [GameOverLayer node]; [self addChild:_layer]; } return self; } - (void)dealloc { [_layer release]; _layer = nil; [super dealloc]; } @end @implementation GameOverLayer @synthesize label = _label; -(id) init { if( (self=[super initWithColor:ccc4(0,0,0,0)] )) { CGSize winSize = [[CCDirector sharedDirector] winSize]; self.label = [CCLabelTTF labelWithString:@"" fontName:@"Arial" fontSize:32]; _label.color = ccc3(225,0,0); _label.position = ccp(winSize.width/2, winSize.height/2); [self addChild:_label]; [self runAction:[CCSequence actions: [CCDelayTime actionWithDuration:3], [CCCallFunc actionWithTarget:self selector:@selector(gameOverDone)], nil]]; _score=0; }

    Read the article

  • How to bind a label inside a gridview to another table?

    - by Kolten
    I have a very standard Gridview, with Edit and Delete buttons auto-generated. It is bound to a tableadapter which is linked to my "RelationshipTypes" table. dbo.RelationshipTypes: ID, Name, OriginConfigTypeID, DestinationConfigTypeID I wish to use a label that will pull the name from the ConfigTypes table, using the "OriginConfigTypeID" and "DestinationTypeID" as the link. dbo.ConfigTypes: ID, Name My problem is, I can't automatically generate Edit and Delete buttons using an Inner Join in my dataset. Or can I? FOllowing is my code: <asp:GridView ID="GridView1" runat="server" AutoGenerateColumns="False" AutoGenerateDeleteButton="True" AutoGenerateEditButton="True" CssClass="TableList" DataKeyNames="ID" DataSourceID="dsRelationShipTypes1"> <Columns> <asp:BoundField DataField="ID" HeaderText="ID" InsertVisible="False" ReadOnly="True" SortExpression="ID" Visible=False/> <asp:TemplateField HeaderText="Origin" SortExpression="OriginCIType_ID"> <EditItemTemplate> &nbsp;<asp:DropDownList Enabled=true ID="DropDownList2" runat="server" DataSourceID="dsCIType1" DataTextField="Name" DataValueField="ID" SelectedValue='<%# Bind("OriginCIType_ID") %>'> </asp:DropDownList> </EditItemTemplate> <ItemTemplate> &nbsp; <asp:Label ID="Label2" runat="server" Text='<%# Bind("OriginCIType_ID") %>'></asp:Label> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Name" SortExpression="Name"> <EditItemTemplate> <asp:TextBox ID="TextBox3" runat="server" Text='<%# Bind("Name") %>'></asp:TextBox> </EditItemTemplate> <ItemTemplate> <asp:Label ID="Label3" runat="server" Text='<%# Bind("Name") %>'></asp:Label> </ItemTemplate> </asp:TemplateField> <asp:TemplateField HeaderText="Destination" SortExpression="DestinationCIType_ID"> <EditItemTemplate> <asp:DropDownList ID="DropDownList3" runat="server" DataSourceID="dsCIType1" DataTextField="Name" DataValueField="ID" SelectedValue='<%# Bind("DestinationCIType_ID") %>'> </asp:DropDownList> </EditItemTemplate> <ItemTemplate> <asp:Label ID="Label1" runat="server" Text='<%# Bind("DestinationCIType_ID") %>'></asp:Label> </ItemTemplate> </asp:TemplateField> </Columns> </asp:GridView> So I did try to create my own edit and delete buttons, but kept receiving the error "cannot find update method" or something similar. Do I have to manually code the delete and update methods in my code-behind?

    Read the article

  • page postback in asp.net?

    - by Surya sasidhar
    hi, in my application i have the playvideo page where video will play, below that i have the option for sharing the video like adding to favorite ,playlist and sending mail. when i click on any of the link the page is postbacking and video will start from the first. i place update panel for link button even though it is not working (video is playing from the first i.e., page is postbacking. can u help me. thank you

    Read the article

  • How do I animate a UIButton in a UITableView?

    - by Ryan Lopez
    I currently have a UITableView with each cell containing four UIButtons. I am placing an image for each button with a downloaded picture from online. I'd like to have the button fade in when the image is finished downloading. I know I can animate in the viewDidLoad, but I assign the image in the cellForRowAtIndex function. How do I go about animating just the UIButton at a later point in time when I update the UIButton with the image?

    Read the article

  • Multiple repositories, single setup

    - by graham.reeds
    If I use multiple repositories, all located under a single root folder, how can I set it up so that they will use a single master svnconf/passwd file for setup but still allow me to customize each if the need arises? This is on windows but I guess the process would be similar on other systems. Update: I am using svnserve as a service.

    Read the article

  • IE showing "decimal" instead of "comma"

    - by John Stewart
    I am having an issue with a slider (implemented using Prototype) and IE7. Upon the slider value change I update a with the value such as "420,000". Now on all browsers other than IE7 this is display correctly. But on IE7 it is displayed as "420.000" .. my question is how did the "," become "." the page has UTF-8 meta tag. Any help?

    Read the article

  • Textbox not updating in UI screen

    - by subash
    i have a page consisting of devexpress gridview control with 4 columns and 4 asp.net text boxes. on selecting a row in gridview ,it should update the 4 textboxes with the values of the row selected. so i was assigning the value of the rows of the grid to the text box in the custom callback event of the grid and also the value gets assigned to the all textboxes's text property but it doesn't updates the textbox value in the UI screen.

    Read the article

  • What happened to MS AJAX Library 4.0

    - by TT
    I started to use the ms ajax 4.0 client library during the beta stages(the client template bits) and since I have upgraded to vs 2010 rtm I wanted to update my ajax code as well but I can't find anything about the library in the official rtm bits. Has it been completely replaced by jquery?

    Read the article

  • Saving a grails object with a composite id

    - by Jared
    The answer to this may be obvious but how do you save an object, in grails, that has a composite id. I have an object that has a composite id including a long and a date and I am trying to save an instance of the object from the update method of another classes controller, and using (object).save() isn't working. Any tips or suggestions?

    Read the article

  • where do I put the respond_to if there is an if-statement in the controller in rails?

    - by Angela
    I have a controller that has if-condition: def update @contact_email = ContactEmail.find(params[:id]) if @contact_email.update_attributes(params[:contact_email]) flash[:notice] = "Successfully updated contact email." redirect_to @contact_email else render :action => 'edit' end end Where do I put the respond_to block: respond_to do |format| format.html {} format.json {render :jason =>@contact_email} end

    Read the article

< Previous Page | 486 487 488 489 490 491 492 493 494 495 496 497  | Next Page >