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  • Why would I need a using statement to Libary B extn methods, if they're used in Library A & it's Li

    - by Greg
    Hi, I have: Main Program Class - uses Library A Library A - has partial classes which mix in methods from Library B Library B - mix in methods & interfaces Why would I need a using statement to LibaryB just to get their extension methods working in the main class? That is given that it's Library B that defines the classes that will be extended. EDIT - Except from code // *** PROGRAM *** using TopologyDAL; using Topology; // *** THIS WAS NEEDED TO GET EXTN METHODS APPEARING *** class Program { static void Main(string[] args) { var context = new Model1Container(); Node myNode; // ** trying to get myNode mixin methods to appear seems to need using line to point to Library B *** } } // ** LIBRARY A namespace TopologyDAL { public partial class Node { // Auto generated from EF } public partial class Node : INode<int> // to add extension methods from Library B { public int Key } } // ** LIBRARY B namespace ToplogyLibrary { public static class NodeExtns { public static void FromNodeMixin<T>(this INode<T> node) { // XXXX } } public interface INode<T> { // Properties T Key { get; } // Methods } }

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  • Delphi RTTI unable to find interface

    - by conciliator
    I'm trying to fetch an interface using D2010 RTTI. program rtti_sb_1; {$APPTYPE CONSOLE} {$M+} uses SysUtils, Rtti, mynamespace in 'mynamespace.pas'; var ctx: TRttiContext; RType: TRttiType; MyClass: TMyIntfClass; begin ctx := TRttiContext.Create; MyClass := TMyIntfClass.Create; // This prints a list of all known types, including some interfaces. // Unfortunately, IMyPrettyLittleInterface doesn't seem to be one of them. for RType in ctx.GetTypes do WriteLn(RType.Name); // Finding the class implementing the interface is easy. RType := ctx.FindType('mynamespace.TMyIntfClass'); // Finding the interface itself is not. RType := ctx.FindType('mynamespace.IMyPrettyLittleInterface'); MyClass.Free; ReadLn; end. Both IMyPrettyLittleInterface and TMyIntfClass = class(TInterfacedObject, IMyPrettyLittleInterface) are declared in mynamespace.pas. Do anyone know why this doesn't work? Is there a way to solve my problem? Thanks in advance!

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  • Free utility which runs in Linux to create a UML class diagram from Java source files

    - by DeletedAccount
    I prefer to jot down UML-diagrams on paper and then implement them using Java. It would be nice to have a utility which could create UML-diagrams for me which I may share on-line and include in the digital documentation. In other words: I want to create UML diagrams from Java source code. The utility must be able to: Run in Linux. Handle Generics, i.e show List<Foo correctly in parameters and return type. Show class inheritance and interface implementations. It's nice if the utility is able to: Run in Windows and Mac OS X. Display enums in some nice manner. Generate output in a diagram format which I may modify using some other utility. Run from the command line. Restrict the UML generation to a set of packages which I may specify. Handle classes/interfaces which are not part of my source code. It could include the first class/interface which is external in the UML diagram. Perhaps in another color to indicate it being a library/framework created by someone else. Focuses on this task and doesn't try to solve the whole issue of documentation.

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  • how to multithread on a python server

    - by user3732790
    HELP please i have this code import socket from threading import * import time HOST = '' # Symbolic name meaning all available interfaces PORT = 8888 # Arbitrary non-privileged port s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) print ('Socket created') s.bind((HOST, PORT)) print ('Socket bind complete') s.listen(10) print ('Socket now listening') def listen(conn): odata = "" end = 'end' while end == 'end': data = conn.recv(1024) if data != odata: odata = data print(data) if data == b'end': end = "" print("conection ended") conn.close() while True: time.sleep(1) conn, addr = s.accept() print ('Connected with ' + addr[0] + ':' + str(addr[1])) Thread.start_new_thread(listen,(conn)) and i would like it so that when ever a person comes onto the server it has its own thread. but i can't get it to work please someone help me. :_( here is the error code: Socket created Socket bind complete Socket now listening Connected with 127.0.0.1:61475 Traceback (most recent call last): File "C:\Users\Myles\Desktop\test recever - Copy.py", line 29, in <module> Thread.start_new_thread(listen,(conn)) AttributeError: type object 'Thread' has no attribute 'start_new_thread' i am on python version 3.4.0 and here is the users code: import socket #for sockets import time s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) print('Socket Created') host = 'localhost' port = 8888 remote_ip = socket.gethostbyname( host ) print('Ip address of ' + host + ' is ' + remote_ip) #Connect to remote server s.connect((remote_ip , port)) print ('Socket Connected to ' + host + ' on ip ' + remote_ip) while True: message = input("> ") #Set the whole string s.send(message.encode('utf-8')) print ('Message send successfully') data = s.recv(1024) print(data) s.close

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  • Auto-rotating freshly created interface

    - by zoul
    Hello! I have trouble with auto-rotating interfaces in my iPad app. I have a class called Switcher that observes the interface rotation notifications and when it receives one, it switches the view in window, a bit like this: - (void) orientationChanged: (NSNotification*) notice { UIDeviceOrientation newIO = [[UIDevice currentDevice] orientation]; UIViewController *newCtrl = /* something based on newIO */; [currentController.view removeFromSuperview]; // remove the old view [window addSubview newCtrl.view]; [self setCurrentController:newCtrl]; } The problem is that the new view does not auto-rotate. My auto-rotation callback in the controller class looks like this: - (BOOL) shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation) io { NSString *modes[] = {@"unknown", @"portrait", @"portrait down", @"landscape left", @"landscape right"}; NSLog(@"shouldAutorotateToInterfaceOrientation: %i (%@)", io, modes[io]); return YES; } But no matter how I rotate the device, I find the following in the log: shouldAutorotateToInterfaceOrientation: 1 (portrait) shouldAutorotateToInterfaceOrientation: 1 (portrait) …and the willRotateToInterfaceOrientation:duration: does not get called at all. Now what? The orientation changing is becoming my least favourite part of the iPhone SDK… (I can’t check the code on the device yet, could it be a bug in the simulator?) PS. The subscription code looks like this: [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(orientationChanged:) name:UIDeviceOrientationDidChangeNotification object:nil];

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  • Tips on designing a .NET API for future use with F#

    - by Drew Noakes
    I'm in the process of designing a .NET API to allow developers to create RoboCup agents for the 3D simulated soccer league. I'm pretty happy with how the API work with C# code, however I would like to use this project to improve my F# skill (which is currently based on reading rather than practice). So I would like to ask what kinds of things I should consider when designing an API that is to be consumed by both C# and F# code. Some points. I make fairly heavy use of matrix and vector math. These are currently immutable classes/structs. The API currently defines a few interfaces with the consumer implements (eg: IAgent), using instances of their implementations (eg: MyAgent) to construct other API classes (eg: new Client(myAgent)). The API fires events. The API exposes a few delegate types. The API includes several enums. I'd like to release a version of the API as soon as possible and don't want to make major changes to it later if I realise it's too difficult to work with from F#. Any advice is appreciated.

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  • Is ADO.NET Entity framework database schema update possible?

    - by fyasar
    I'm working on proof of concept application like crm and i need your some advice. My application's data layer completely dynamic and run onto EF 3.5. When the user update the entity, change relation or add new column to the database, first i'm planning make for these with custom classes. After I rebuild my database model layer with new changes during the application runtime. And my model layer tie with tightly coupled to my project for easy reflecting model layer changes (It connected to my project via interfaces and loading onto to application domain in the runtime). I need to create dynamic entities, create entity relations and modify them during the runtime after that i need to create change database script for updating database schema. I know ADO.NET team says "we will be able to provide this property in EF 4.0", but i don't need to wait for them. How can i update database changes during the runtime via EF 3.5 ? For example, i need to create new entity or need to change some entity schema, add new properties or change property types after than how can apply these changes on the physical database schema ? Any ideas ?

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  • Problem implementing Interceptor pattern

    - by ph0enix
    I'm attempting to develop an Interceptor framework (in C#) where I can simply implement some interfaces, and through the use of some static initialization, register all my Interceptors with a common Dispatcher to be invoked at a later time. The problem lies in the fact that my Interceptor implementations are never actually referenced by my application so the static constructors never get called, and as a result, the Interceptors are never registered. If possible, I would like to keep all references to my Interceptor libraries out of my application, as this is my way of (hopefully) enforcing loose coupling across different modules. Hopefully this makes some sense. Let me know if there's anything I can clarify... Does anyone have any ideas, or perhaps a better way to go about implementing my Interceptor pattern? Update: I came across Spring.NET. I've heard of it before, but never really looked into it. It sounds like it has a lot of great features that would be very useful for what I'm trying to do. Does anyone have any experience with Spring.NET? TIA, Jeremy

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  • How to determine the size of a project (lines of code, function points, other)

    - by sixtyfootersdude
    How would you evaluate project size? Part A: Before you start a project. Part B: For a complete project. I am interested in comparing unrelated projects. Here are some options: 1) Lines of code. I know that this is not a good metric of productivity but is this a reasonable measure of project size? If I wanted to estimate how long it would take to recreate a project would this be a reasonable way to do it? How many lines of code should I estimate a day? 2) Function Points. Functions points are defined as the number of: inputs outputs inquires internal files external interfaces Anyone have a veiw point on whether this is a good measure? Is there a way to **actually do this? Does anyone have another solution? Hours taken seems like it could be a useful metric but not solely. If I ask you what is a "bigger program" and give you two programs how would you approach the question? I have seen several discussions of this on stackover flow but most discuss how to measure programmer productivity. I am more interested in project size.

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  • Why is my code slower using #import "progid:typelib" than using "MFC Class From TypeLib"?

    - by Pakman
    I am writing an automation client in Visual C++ with MFC. If I right-click on my solution » Add » Class, I have the option to select MFC Class From TypeLib. Selecting this option generates source/header files for all interfaces. This allows me to write code such as: #include "CApplication.h" #include "CDocument.h" // ... connect to automation server ... CApplication *myApp = new CApplication(pDisp); CDocument myDoc = myApp->get_ActiveDocument(); Using this method, my benchmarking function that makes about 12000 automation calls takes 1 second. Meanwhile, the following code: #import "progid:Library.Application" Library::IApplicationPtr myApp; // ... connect to automation server ... Library::IDocumentPtr myDoc = myApp->GetActiveDocument(); takes about 2.4 seconds for the same benchmark. I assume the smart-pointer implementation is slowing me down, but I don't know why. Even worse, I'm not sure how to use #import construct to achieve the speeds that the first method yields. Is this possible? How or why not? Thanks for your time!

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  • Stream PDF to another local App

    - by Nathan
    Hi, I'm currently trying to optimize a small firefox extension that will grab a pdf off the current document and send it to a port that another local application is listening on. Right now it uses a terrifying hackjob of cache viewer. The way I'm getting it is loading the cache, searching through it using the current URL and grabbing the file and saving it to a temp directory. Then I stream the file in, delete the temp, and send it through the socket. Now, my new design, ideally I'd want to build it from scratch and cut out saving it to the local machine at all, and just stream it through the socket. I've been looking at doing something like, //check page to ensure its a pdf //init in/out streams //stream through sock //flush Now, this would be vastly superior to the 400 line hacked up mess I have now, but I'm new to building FF extensions, and after reading a lot about URIs and the file streaming and such I'm probably more confused than when I started trying to fix this three hours ago. I'm okay with sending things through the sockets and whatnot, I understand that, I'm mainly confused about what multitude of interfaces I want to use. Gah! Thanks! Also, long time reader, first time poster!

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  • How much detail should be in a project plan or spec?

    - by DeanMc
    I have an issue that I feel many programmers can relate to... I have worked on many small scale projects. After my initial paper brain storm I tend to start coding. What I come up with is usually a rough working model of the actual application. I design in a disconnected fashion so I am talking about underlying code libraries, user interfaces are the last thing as the library usually dictates what is needed in the UI. As my projects get bigger I worry that so should my "spec" or design document. The above paragraph, from my investigations, is echoed all across the internet in one fashion or another. When a UI is concerned there is a bit more information but it is UI specific and does not relate to code libraries. What I am beginning to realise is that maybe code is code is code. It seems from my extensive research that there is no 1:1 mapping between a design document and the code. When I need to research a topic I dump information into OneNote and from there I prioritise features into versions and then into related chunks so that development runs in a fairly linear fashion, my tasks tend to look like so: Implement Binary File Reader Implement Binary File Writer Create Object to encapsulate Data for expression to the caller Now any programmer worth his salt is aware that between those three to do items could be a potential wall of code that could expand out to multiple files. I have tried to map the complete code process for each task but I simply don't think it can be done effectively. By the time one mangles pseudo code it is essentially code anyway so the time investment is negated. So my question is this: Am I right in assuming that the best documentation is the code itself. We are all in agreement that a high level overview is needed. How high should this be? Do you design to statement, class or concept level? What works for you?

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  • FF extension: saving a value in preferences and retrieving in the js file

    - by encryptor
    I am making an extension which should take a link as the user input only once. Then the entire extension keeps using that link on various functions in the JS file. When the user changes it, the value accessed by the js file also changes accordingly. I am using the following but it does not work for me var pref_manager = Components.classes["@mozilla.org/preferencesservice;1"].getService(Components.interfaces.nsIPrefService) function setInstance(){ if (pref_manager.prefHasUserValue("myvar")) { instance = pref_manager.getString("myvar"); alert(instance); } if(instance == null){ instance = prompt("Please enter webcenter host and port"); // Setting the value pref_manager.setString("myvar", instance); } } instance is the global variable in which i take the user input. The alert (instance) does not show up, which means there is some problem by the way i am saving the pref or extracting it. Can someone please help me with this. I have never worked with preferences before. so even if there are minor problems i might not be able to figure out.

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  • WPF/MVVM - keep ViewModels in application component or separate?

    - by Anders Juul
    Hi all, I have a WPF application where I'm using the MVVM pattern. I get the VM activated for actions that require user input and thus need to activate views from the VM. I've started out separating the VMs into a separate component/assembly, partly because I see them as the unit testable part, partly because views should rely on VM, not the other way round. But when I then need to bring up a window, the window is not known by the VM. All introductions I find place the VM in the WPF/App component, thus eliminating the problem. This article recommends keeping them in separate layers : http://waf.codeplex.com/wikipage?title=Architecture%20-%20Get%20The%20Big%20Picture&referringTitle=Home As I see it, I have the following choices Move VMs to the WPF/App assembly to allow VMs to access the windows directly. Place interfaces of views in VM-assembly, implement views in WPF/App assembly and register the connection through IOC or alternative ways. File a 'request' from the VM into some mechanism/bus that routes the request (but which mechanism!? E.g something in Prism?!) What's the recommendation? Thanks for any comments, Anders, Denmark

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  • Delphi TRttiType.GetMethods return zero TRttiMethod instances

    - by conciliator
    I've recently been able to fetch a TRttiType for an interface using TRttiContext.FindType using Robert Loves "GetType"-workaround ("registering" the interface by an explicit call to ctx.GetType, e.g. RType := ctx.GetType(TypeInfo(IMyPrettyLittleInterface));). One logical next step would be to iterate the methods of said interface. Consider program rtti_sb_1; {$APPTYPE CONSOLE} uses SysUtils, Rtti, mynamespace in 'mynamespace.pas'; var ctx: TRttiContext; RType: TRttiType; Method: TRttiMethod; begin ctx := TRttiContext.Create; RType := ctx.GetType(TypeInfo(IMyPrettyLittleInterface)); if RType <> nil then begin for Method in RType.GetMethods do WriteLn(Method.Name); end; ReadLn; end. This time, my mynamespace.pas looks like this: IMyPrettyLittleInterface = interface ['{6F89487E-5BB7-42FC-A760-38DA2329E0C5}'] procedure SomeProcedure; end; Unfortunately, RType.GetMethods returns a zero-length TArray-instance. Are there anyone able to reproduce my troubles? (Note that in my example I've explicitly fetched the TRttiType using TRttiContext.GetType, not the workaround; the introduction is included to warn readers that there might be some unresolved issues regarding rtti and interfaces.) Thanks!

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  • php OOP function declarations

    - by kris
    I'm a big fan of OOP in php, but i feel like defining class methods gets disorganized so fast. I have a pretty good background in OOP in C++, and i am pretty comfortable with how it is handled there, and am curious if there are ways to do it similarly in php. To be more specific, here is what i mean. I like how in C++ you can define a class header (myclass.h) and then define the actual details of the functions in the implementation file (myclass.cc). Ive found that this can easily be replicated using interfaces in php, but i havent found a good solution for the following: I like to organize my code in C++ in different files based on how they are accessed, so for example, public methods that can be called outside of the class would be in 1 place, and private methods would be organized somewhere else - this is personal preference. Ive tried to define class methods in php like: private function MyPHPClass::myFunction(){ } when the definition isnt directly inside the class block( { } ), but i havent had any success doing this. Ive been through all of the pages on php.net, but couldnt find anything like this. Im assuming that there is no support for something like this, but thought i would ask anyway. thanks

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  • Importing into a Exported object with MEF

    - by Nathan W
    I'm sorry if this question has already been asked 100 times, but I'm really struggling to get it to work. Say I have have three projects. Core.dll Has common interfaces Shell.exe Loads all modules in assembly folder. References Core.dll ModuleA.dll Exports Name, Version of module. References Core.dll Shell.exe has a [Export] that contains an single instance of a third party application that I need to inject into all loaded modules. So far the code that I have in Shell.exe is: static void Main(string[] args) { ThirdPartyApp map = new ThirdPartyApp(); var ad = new AssemblyCatalog(Assembly.GetExecutingAssembly()); var dircatalog = new DirectoryCatalog("."); var a = new AggregateCatalog(dircatalog, ad); // Not to sure what to do here. } class Test { [Export(typeof(ThirdPartyApp))] public ThirdPartyApp Instance { get; set; } [Import(typeof(IModule))] public IModule Module { get; set; } } I need to create a instance of Test, and load Instance with map from the Main method then load the Module from ModuleA.dll that is in the executing directory then [Import] Instance into the loaded module. In ModuleA I have a class like this: [Export(IModule)] class Module : IModule { [Import(ThirdPartyApp)] public ThirdPartyApp Instance {get;set;} } I know I'm half way there I just don't know how to put it all together, mainly with loading up test with a instance of map from Main. Could anyone help me with this.

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  • Android NDK import-module / code reuse

    - by Graeme
    Morning! I've created a small NDK project which allows dynamic serialisation of objects between Java and C++ through JNI. The logic works like this: Bean - JavaCInterface.Java - JavaCInterface.cpp - JavaCInterface.java - Bean The problem is I want to use this functionality in other projects. I separated out the test code from the project and created a "Tester" project. The tester project sends a Java object through to C++ which then echo's it back to the Java layer. I thought linking would be pretty simple - ("Simple" in terms of NDK/JNI is usually a day of frustration) I added the JNIBridge project as a source project and including the following lines to Android.mk: NDK_MODULE_PATH=.../JNIBridge/jni/" JNIBridge/jni/JavaCInterface/Android.mk: ... include $(BUILD_STATIC_LIBRARY) JNITester/jni/Android.mk: ... include $(BUILD_SHARED_LIBRARY) $(call import-module, JavaCInterface) This all works fine. The C++ files which rely on headers from JavaCInterface module work fine. Also the Java classes can happily use interfaces from JNIBridge project. All the linking is happy. Unfortunately JavaCInterface.java which contains the native method calls cannot see the JNI method located in the static library. (Logically they are in the same project but both are imported into the project where you wish to use them through the above mechanism). My current solutions are are follows. I'm hoping someone can suggest something that will preserve the modular nature of what I'm trying to achieve: My current solution would be to include the JavaCInterface cpp files in the calling project like so: LOCAL_SRC_FILES := FunctionTable.cpp $(PATH_TO_SHARED_PROJECT)/JavaCInterface.cpp But I'd rather not do this as it would lead to me needing to update each depending project if I changed the JavaCInterface architecture. I could create a new set of JNI method signatures in each local project which then link to the imported modules. Again, this binds the implementations too tightly.

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  • How To Create a Flexible Plug-In Architecture?

    - by justkt
    A repeating theme in my development work has been the use of or creation of an in-house plug-in architecture. I've seen it approached many ways - configuration files (XML, .conf, and so on), inheritance frameworks, database information, libraries, and others. In my experience: A database isn't a great place to store your configuration information, especially co-mingled with data Attempting this with an inheritance hierarchy requires knowledge about the plug-ins to be coded in, meaning the plug-in architecture isn't all that dynamic Configuration files work well for providing simple information, but can't handle more complex behaviors Libraries seem to work well, but the one-way dependencies have to be carefully created. As I seek to learn from the various architectures I've worked with, I'm also looking to the community for suggestions. How have you implemented a solid plug-in architecture? What was your worst failure (or the worst failure you've seen)? What would you do if you were going to implement a new plug-in architecture? What SDK or open source project that you've worked with has the best example of a good architecture? A few examples I've been finding on my own: Perl's Module::Plugable An SO question with a list for Java (including Sever Provider Interfaces) An SO question for C++ pointing to a Dr. Dobbs article These examples seem to play to various language strengths. Is a good plugin architecture necessarily tied to the language? Is it best to use tools to create a plugin architecture, or to do it on one's own following models?

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  • Add webservice reference, the classes in different file

    - by ArunDhaJ
    Hi, When I add webservice as service reference in my .Net project, it creates a service folder within "Service References". All the interfaces and classes are contained within that service folder. I wanted to know how to split the interface's method and classes. Actually I wanted the web service reference to import classes defined in different dll. I wanted to define this way because of my design constraints. I've 3 layered application. Of which third layer is communication layer which holds all web service references. second is business layer and first is presentation layer. If the class declarations are in layer-3 and I'm accessing those classes from presentation layer, it is logically a cross-layer-access-violation. Instead, I wanted a separate project which holds only the class declarations and this would be used in all 3 layers. I didn't faced any problems to achieve this with layer-1 and layer-2. But, I'm not sure how to make communication layer to use this common declaration dll. Your suggestion would help me to design my application better. Thanks in advance Regards ArunDhaJ

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  • DDD and Entity Base, Model using multiple identity types

    - by Thomas
    I have a model that looks like this: public interface IEntity { int Id { get; set; } } Then the idea is to have my entities inherit from this interface: public class User : IEntity { public int Id { get; set; } } However, one of my entities actually has a Guid as an identifier. public class UserSession { public Guid Id { get; set; } } I really would like all my entities inheriting from the same interface but that would force me to add an integer based identity column to the UserSession which is unnecessary since Guid is the identity, but it would keep the domain model nice since all entities would inherit from the same base. What options do I have in this scenario? Can I have two base interfaces, one for int and one for Guid? Should I add an identity column into the UserSession entity although it is unnecessary? I need the Guid so I can't just get rid of it and replace it with and integer. Any thoughts on best practices?

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  • Editable, growable DataGrid that retains values on postback and updates underlying DataTable

    - by jlstrecker
    I'm trying to create an ASP.NET/C# page that allows the user to edit a table of data, add rows to it, and save the data back to the database. For the table of data, I'm using a DataGrid whose cells contain TextBoxes or CheckBoxes. I have a button for adding rows (which works) and a button for saving the data. However, I'm quite stuck on two things: The TextBoxes and CheckBoxes should retain their values on postback. So if the user edits a TextBox and clicks the button to add more rows, the edits should be retained when the page reloads. However, the edits should not be saved to the database at this point. When the user clicks the save button, or anytime before, the DataTable underlying the DataGrid needs to be updated with the values of the TextBoxes and CheckBoxes so that the DataTable can be sent to the database. I have a method that does this, but I can't figure out when to call it. Any help getting this to work, or suggestions of alternative user interfaces that would behave similarly, would be appreciated.

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  • Which plugin framework to use for native C++/Win32

    - by Kerido
    Hi everybody. I have an extensible product that allows 3rd party developers to extend it. The aspects that can be extended are documented and interfaces are provided in the SDK. Currently, I'm using COM and I'm getting pretty comfortable with it. I especially like the ability to provide interface versioning in a unified manner. I consider it to be a requirement because you never know what you're gonna need in the future. Just to be precise, here's an example. Let's suppose I have an interface representing a particular feature: class IFeature { public: virtual void DoFeatureTask() = 0; }; Then after the interface is already documented (and someone may have used it in the plugin code) I'm realizing, I need more from this feature. Maybe, there is an option I need to provide. I just define the second version: class IFeature2 { public: virtual void DoFeatureTask(int theOption) = 0; }; I don't mean I intend to have lots of versions. But it just may happen. In COM, because every interface is associated with a GUID, I can query a preferred implementation, determine its presence, and, finally, fall back to a legacy one. But after glancing through C++/COM-related questions, I noticed many recommendations against COM. So maybe it's not the best choice and I'm just too old-school. Can you advise on an alternative?

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  • Can't get KnownType to work with WCF

    - by Kelly Cline
    I have an interface and a class defined in separate assemblies, like this: namespace DataInterfaces { public interface IPerson { string Name { get; set; } } } namespace DataObjects { [DataContract] [KnownType( typeof( IPerson ) ) ] public class Person : IPerson { [DataMember] public string Name { get; set; } } } This is my Service Interface: public interface ICalculator { [OperationContract] IPerson GetPerson ( ); } When I update my Service Reference for my Client, I get this in the Reference.cs: public object GetPerson() { return base.Channel.GetPerson(); I was hoping that KnownType would give me IPerson instead of "object" here. I have also tried [KnownType( typeof( Person ) ) ] with the same result. I have control of both client and server, so I have my DataObjects (where Person is defined) and DataInterfaces (where IPerson is defined) assemblies in both places. Is there something obvious I am missing? I thought KnownType was the answer to being able to use interfaces with WCF. ----- FURTHER INFORMATION ----- I removed the KnownType from the Person class and added [ServiceKnownType( typeof( Person ) ) ] to my service interface, as suggested by Richard. The client-side proxy still looks the same, public object GetPerson() { return base.Channel.GetPerson(); , but now it doesn't blow up. The client just has an "object", though, so it has to cast it to IPerson before it is useful. var person = client.GetPerson ( ); Console.WriteLine ( ( ( IPerson ) person ).Name );

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  • Compiling a Windows C++ program in g++

    - by Phenom
    I'm trying to compile a Windows C++ program in g++. This is what I get. /usr/include/c++/4.4/backward/backward_warning.h:28:2: warning: #warning This file includes at least one deprecated or antiquated header which may be removed without further notice at a future date. Please use a non-deprecated interface with equivalent functionality instead. For a listing of replacement headers and interfaces, consult the file backward_warning.h. To disable this warning use -Wno-deprecated. btree.cpp:1204: error: ‘_TCHAR’ has not been declared btree.cpp: In function ‘int _tmain(int, int**)’: btree.cpp:1218: error: ‘__int64’ was not declared in this scope btree.cpp:1218: error: expected ‘;’ before ‘frequency’ btree.cpp:1220: error: ‘LARGE_INTEGER’ was not declared in this scope btree.cpp:1220: error: expected primary-expression before ‘)’ token btree.cpp:1220: error: ‘frequency’ was not declared in this scope btree.cpp:1220: error: ‘QueryPerformanceFrequency’ was not declared in this scope btree.cpp:1262: error: expected primary-expression before ‘)’ token btree.cpp:1262: error: ‘start’ was not declared in this scope btree.cpp:1262: error: ‘QueryPerformanceCounter’ was not declared in this scope btree.cpp:1264: error: name lookup of ‘i’ changed for ISO ‘for’ scoping btree.cpp:1264: note: (if you use ‘-fpermissive’ G++ will accept your code) btree.cpp:1304: error: expected primary-expression before ‘)’ token btree.cpp:1304: error: ‘end’ was not declared in this scope btree.cpp:1306: error: ‘total’ was not declared in this scope btree.cpp:1316: error: ‘getchar’ was not declared in this scope The first thing I noticed is that there are these variable types called _TCHAR, _int64, and LARGE_INTEGER, which is probably a Windows thing. What can these be changed to so that they will work in g++? Also, if there's anything else in here that you know can be converted to g++, that would be helpful. I got the code from here: http://touc.org/btree.html

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