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  • Confusion for mime files: magic, magic.mgc, magic.mime

    - by Florence Foo
    I'm using Ubuntu. I'm trying to use ruby gem 'shared-mime-info' for an application I'm writing. I understand that magic.mgc is a compiled version of magic file which has magic number definitions for the different file types. BUT I don't understand why is it /usr/share/mime/magic is in binary format instead of just normal text file with each parameters separated by white space like everywhere else I'm finding on the internet when it's referencing this file? The /usr/share/mime/magic has the word 'MIME-Magic' at the beginning of the file and prioritize the rest of the stuff like. So it doesn't look like magic.mgc at all. [100:application/vnd.scribus] >1=^@^KSCRIBUSUTF8 [90:application/vnd.stardivision.writer] >2089=^@ shared-mime-info seems to want a magic file in the binary non compiled format as above and I wanted to add definition for DOCX but how does one update or generate this file without using a hex editor? There is a reference to the magic file I found at: http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html And it mention this file is updated with update-mime-database but what if I just want to add some new entry to it. hex editor? Anyway I ended up using hexer to make a new magic file in ~/.local/share/mime/ with only the entry I wanted to add and the MIME-Magic header. Seems to work (assuming I will ever deal with docx for now). 00000000: 4d 49 4d 45 2d 4d 61 67 69 63 00 0a 5b 36 30 3a MIME-Magic..[60: 00000010: 61 70 70 6c 69 63 61 74 69 6f 6e 2f 76 6e 64 2e application/vnd. 00000020: 6f 70 65 6e 78 6d 6c 66 6f 72 6d 61 74 73 2d 6f openxmlformats-o 00000030: 66 66 69 63 65 64 6f 63 75 6d 65 6e 74 2e 77 6f fficedocument.wo 00000040: 72 64 70 72 6f 63 65 73 73 69 6e 67 6d 6c 2e 64 rdprocessingml.d 00000050: 6f 63 75 6d 65 6e 74 5d 0a 3e 30 3d 00 08 50 4b ocument].>0=..PK 00000060: 03 04 14 00 06 00 0a -- -- -- -- -- -- -- -- -- .......---------

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  • Best of "The Moth" 2011

    - by Daniel Moth
    Once again (like in 2004, 2005, 2006, 2007, 2008, 2009, 2010) the time has come to wish you a Happy New Year and to share my favorite posts from the year we just left behind. 1. My first blog entry in January and last one in December were both about my Windows Phone app: Translator by Moth and Translator by Moth v2. In between, I shared a few code snippets for Windows Phone development including a watermark textbox, a scroll helper, an RTL helper and a network connectivity helper - there will be more coming in 2012. 2. Efficiently using Microsoft Office products is the hallmark of an efficient Program Manager (and not only), and I'll continue sharing tips on this blog in that area. An example from last year is tracking changes in SharePoint-hosted Word document. 3. Half-way through last year I moved from managing the parallel debugger team to managing the C++ AMP team (both of them in Visual Studio 11). That means I had to deprioritize sharing content on VS parallel debugging features (I promise to do that in 2012), and it also meant that I wrote a lot about C++ AMP. You'll need a few cups of coffee to go through all of it, and most of the links were aggregated on this single highly recommended post: Give a session on C++ AMP – here is how You can stay tuned for more by subscribing via one of the options on the left… Comments about this post by Daniel Moth welcome at the original blog.

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  • Translating with Google Translate without API and C# Code

    - by Rick Strahl
    Some time back I created a data base driven ASP.NET Resource Provider along with some tools that make it easy to edit ASP.NET resources interactively in a Web application. One of the small helper features of the interactive resource admin tool is the ability to do simple translations using both Google Translate and Babelfish. Here's what this looks like in the resource administration form: When a resource is displayed, the user can click a Translate button and it will show the current resource text and then lets you set the source and target languages to translate. The Go button fires the translation for both Google and Babelfish and displays them - pressing use then changes the language of the resource to the target language and sets the resource value to the newly translated value. It's a nice and quick way to get a quick translation going. Ch… Ch… Changes Originally, both implementations basically did some screen scraping of the interactive Web sites and retrieved translated text out of result HTML. Screen scraping is always kind of an iffy proposition as content can be changed easily, but surprisingly that code worked for many years without fail. Recently however, Google at least changed their input pages to use AJAX callbacks and the page updates no longer worked the same way. End result: The Google translate code was broken. Now, Google does have an official API that you can access, but the API is being deprecated and you actually need to have an API key. Since I have public samples that people can download the API key is an issue if I want people to have the samples work out of the box - the only way I could even do this is by sharing my API key (not allowed).   However, after a bit of spelunking and playing around with the public site however I found that Google's interactive translate page actually makes callbacks using plain public access without an API key. By intercepting some of those AJAX calls and calling them directly from code I was able to get translation back up and working with minimal fuss, by parsing out the JSON these AJAX calls return. I don't think this particular Warning: This is hacky code, but after a fair bit of testing I found this to work very well with all sorts of languages and accented and escaped text etc. as long as you stick to small blocks of translated text. I thought I'd share it in case anybody else had been relying on a screen scraping mechanism like I did and needed a non-API based replacement. Here's the code: /// <summary> /// Translates a string into another language using Google's translate API JSON calls. /// <seealso>Class TranslationServices</seealso> /// </summary> /// <param name="Text">Text to translate. Should be a single word or sentence.</param> /// <param name="FromCulture"> /// Two letter culture (en of en-us, fr of fr-ca, de of de-ch) /// </param> /// <param name="ToCulture"> /// Two letter culture (as for FromCulture) /// </param> public string TranslateGoogle(string text, string fromCulture, string toCulture) { fromCulture = fromCulture.ToLower(); toCulture = toCulture.ToLower(); // normalize the culture in case something like en-us was passed // retrieve only en since Google doesn't support sub-locales string[] tokens = fromCulture.Split('-'); if (tokens.Length > 1) fromCulture = tokens[0]; // normalize ToCulture tokens = toCulture.Split('-'); if (tokens.Length > 1) toCulture = tokens[0]; string url = string.Format(@"http://translate.google.com/translate_a/t?client=j&text={0}&hl=en&sl={1}&tl={2}", HttpUtility.UrlEncode(text),fromCulture,toCulture); // Retrieve Translation with HTTP GET call string html = null; try { WebClient web = new WebClient(); // MUST add a known browser user agent or else response encoding doen't return UTF-8 (WTF Google?) web.Headers.Add(HttpRequestHeader.UserAgent, "Mozilla/5.0"); web.Headers.Add(HttpRequestHeader.AcceptCharset, "UTF-8"); // Make sure we have response encoding to UTF-8 web.Encoding = Encoding.UTF8; html = web.DownloadString(url); } catch (Exception ex) { this.ErrorMessage = Westwind.Globalization.Resources.Resources.ConnectionFailed + ": " + ex.GetBaseException().Message; return null; } // Extract out trans":"...[Extracted]...","from the JSON string string result = Regex.Match(html, "trans\":(\".*?\"),\"", RegexOptions.IgnoreCase).Groups[1].Value; if (string.IsNullOrEmpty(result)) { this.ErrorMessage = Westwind.Globalization.Resources.Resources.InvalidSearchResult; return null; } //return WebUtils.DecodeJsString(result); // Result is a JavaScript string so we need to deserialize it properly JavaScriptSerializer ser = new JavaScriptSerializer(); return ser.Deserialize(result, typeof(string)) as string; } To use the code is straightforward enough - simply provide a string to translate and a pair of two letter source and target languages: string result = service.TranslateGoogle("Life is great and one is spoiled when it goes on and on and on", "en", "de"); TestContext.WriteLine(result); How it works The code to translate is fairly straightforward. It basically uses the URL I snagged from the Google Translate Web Page slightly changed to return a JSON result (&client=j) instead of the funky nested PHP style JSON array that the default returns. The JSON result returned looks like this: {"sentences":[{"trans":"Das Leben ist großartig und man wird verwöhnt, wenn es weiter und weiter und weiter geht","orig":"Life is great and one is spoiled when it goes on and on and on","translit":"","src_translit":""}],"src":"en","server_time":24} I use WebClient to make an HTTP GET call to retrieve the JSON data and strip out part of the full JSON response that contains the actual translated text. Since this is a JSON response I need to deserialize the JSON string in case it's encoded (for upper/lower ASCII chars or quotes etc.). Couple of odd things to note in this code: First note that a valid user agent string must be passed (or at least one starting with a common browser identification - I use Mozilla/5.0). Without this Google doesn't encode the result with UTF-8, but instead uses a ISO encoding that .NET can't easily decode. Google seems to ignore the character set header and use the user agent instead which is - odd to say the least. The other is that the code returns a full JSON response. Rather than use the full response and decode it into a custom type that matches Google's result object, I just strip out the translated text. Yeah I know that's hacky but avoids an extra type and firing up the JavaScript deserializer. My internal version uses a small DecodeJsString() method to decode Javascript without the overhead of a full JSON parser. It's obviously not rocket science but as mentioned above what's nice about it is that it works without an Google API key. I can't vouch on how many translates you can do before there are cut offs but in my limited testing running a few stress tests on a Web server under load I didn't run into any problems. Limitations There are some restrictions with this: It only works on single words or single sentences - multiple sentences (delimited by .) are cut off at the ".". There is also a length limitation which appears to happen at around 220 characters or so. While that may not sound  like much for typical word or phrase translations this this is plenty of length. Use with a grain of salt - Google seems to be trying to limit their exposure to usage of the Translate APIs so this code might break in the future, but for now at least it works. FWIW, I also found that Google's translation is not as good as Babelfish, especially for contextual content like sentences. Google is faster, but Babelfish tends to give better translations. This is why in my translation tool I show both Google and Babelfish values retrieved. You can check out the code for this in the West Wind West Wind Web Toolkit's TranslationService.cs file which contains both the Google and Babelfish translation code pieces. Ironically the Babelfish code has been working forever using screen scraping and continues to work just fine today. I think it's a good idea to have multiple translation providers in case one is down or changes its format, hence the dual display in my translation form above. I hope this has been helpful to some of you - I've actually had many small uses for this code in a number of applications and it's sweet to have a simple routine that performs these operations for me easily. Resources Live Localization Sample Localization Resource Provider Administration form that includes options to translate text using Google and Babelfish interactively. TranslationService.cs The full source code in the West Wind West Wind Web Toolkit's Globalization library that contains the translation code. © Rick Strahl, West Wind Technologies, 2005-2011Posted in CSharp  HTTP   Tweet (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Windows Phone 7 developer resources

    - by Daniel Moth
    Developers of Windows Mobile 6.x (and indeed Windows CE) applications still use the rich .NET Compact Framework 3.5 with Visual Studio 2008 for development. That is still a great platform and the Mobile Development Handbook is still a useful resource (if I may say so myself :-). The release of Windows Phone 7, changes the programming paradigm. The programming model has NETCF in its guts, but the developer uses the Silverlight or XNA APIs (and they can call from one into the other). I thought I'd gather here (for your reference and mine) the top 10 resources for getting started. Windows Phone Developer Home - get the official word and latest announcements. Windows Phone Developer Tools RTW - download the free developer tools (on my machine the installation took 30 minutes, over my existing vanilla Visual Studio 2010 install). Windows Phone 7 Jump Start video training - watch the 12 sessions by Wigley/Miles. Windows Phone 7 Developer Training Kit - work through the labs. Windows Phone RSS tag - channel9 has tons more WP7 videos, stay tuned. Windows Phone 7 in 7 Minutes - watch 20 7-minute videos. Programming Windows Phone 7 - read 11 free chapters from Petzold's eBook. The Windows Phone Developer Blog - subscribe to the official blog. Getting Started with Windows Phone Development - explore all links from the MSDN Library root page.            Silverlight for Windows Phone – another root MSDN library page. If after all that you get your hands dirty and still can't find the answer ask questions at the WP7 development MSDN Forum.   On a personal note, I was pleased to see that the Parallel Stacks debugger window works fine with the WP7 project ;-) Comments about this post welcome at the original blog.

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  • How bad is it to use display: none in CSS?

    - by Andy
    I've heard many times that it's bad to use display: none for SEO reasons, as it could be an attempt to push in irrelevant popular keywords. A few questions: Is that still received wisdom? Does it make a difference if you're only hiding a single word, or perhaps a single character? If you should avoid any use of it, what are the preferred techniques for hiding (in situations where you need it to become visible again on certain conditions)? Some references I've found so far: Matt Cutts from 2005 in a comment If you're straight-out using CSS to hide text, don't be surprised if that is called spam. I'm not saying that mouseovers or DHTML text or have-a-logo-but-also-have-text is spam; I answered that last one at a conference when I said "imagine how it would look to a visitor, a competitor, or someone checking out a spam report. If you show your company's name and it's Expo Markers instead of an Expo Markers logo, you should be fine. If the text you decide to show is 'Expo Markers cheap online discount buy online Expo Markers sale ...' then I would be more cautious, because that can look bad." And in another comment on the same article We can flag text that appears to be hidden using CSS at Google. To date we have not algorithmically removed sites for doing that. We try hard to avoid throwing babies out with bathwater. (My emphasis) Eric Enge said in 2008 The legitimate use of this technique is so prevalent that I would rarely expect search engines to penalize a site for using the display: none attribute. It’s just very difficult to implement an algorithm that could truly ferret out whether the particular use of display: none is meant to deceive the search engines or not. Thanks in advance, Andy

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  • Are you aware of .NET Reflector Pro?

    I'm sure many of my readers know Reflector, that tool to decompile the assemblies to see what it contains, maybe investigating what Microsoft has done with the base assemblies in .NET or maybe trying to understand 3rd party assemblies (or maybe just trying to recover the lost source code ;-) ) It's invaluable tool to have in your tool box. One nice scenario where it helps a lot is Sharepoint development in case you are in problems with the API. But are you aware that MS gave the product to Red Gate Software (http://www.red-gate.com) which released a Pro version of Reflector (http://www.red-gate.com/products/reflector/index.htm) a couple of months ago? Have a look at the feature set on top of the free version.Full support for .NET 1.0, 1.1, 2.0, 3.0, 3.5, and 4.0Decompile an entire assembly to either C# or VB to view and debug in Visual Studio Step-through debugging of any assembly in Visual Studio (as long as it's not obfuscated): Step into and set breakpoints anywhere in any assemblyWatch variables in the decompiled codeUse Visual Studio's advanced debugging features in decompiled code: Set Next Statement, modify variable values, and dynamic expression evaluation in the immediate window I strongly encourage you to have a look at .NET Reflector in case you haven't done so already. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • CodePlex Daily Summary for Wednesday, April 21, 2010

    CodePlex Daily Summary for Wednesday, April 21, 2010New ProjectsA WPF ImageButton that uses pixel shader for dynamically change the image status: A WPF ImageButton that uses pixel shader for dynamically change the image status.CCLI SongSelect Library: A managed code library for reading and working with CCLI SongSelect files in C#, VB.NET or any other language that can use DLLs built with Managed ...code paste: A code paste with idea, insight and funny from web. All the paster rights belong the original author.CodeBlock: CodeBlock is CLI implementation which uses LLVM as its native code generator. CodeBlock provides LLVM binding for .NET which is written in C#, a...CSS 360 Planetary Calendar: This is the Planetary Calendar for UW Bothell -- CSS 360DNN 4 Friendly Url Modification: DNN 4.6.2.0 source code modification for Friendly URL support.Event Scavenger: "Event Scavenger" was created out of a need to manage and monitor multiple servers and have a global view of what's happening in the logs of multip...FastBinaryFileSearch: General Purpose Binary Search Implementation Of BoyerMooreHorspool Algorithmgotstudentathelaticprofile: Test project Grate: Grate process photos by color-dispersion-tree It's developed in C#GZK2010: GZK Project is used for sdo.gzk 2010JpAccountingBeta: JpAccountingBetaLog4Net Viewer: Log4Net Viewer is a log4net files parser and exposes them to webservices. You can then watch them on a rich interface. This code is .NET4 with an ...MarkLogic Toolkit for Excel: The MarkLogic Toolkit for Excel allows you to quickly build content applications with MarkLogic Server that extend the functionality of Microsoft E...MarkLogic Toolkit for PowerPoint: The MarkLogic Toolkit for PowerPoint allows you to quickly build content applications with MarkLogic Server that extend the functionality of Micros...MarkLogic Toolkit for Word: The MarkLogic Toolkit for Word allows you to quickly build content applications with MarkLogic Server that extend the functionality of Microsoft Wo...MvcContrib Portable Areas: This project hosts mvccontrib portable areas.OgmoXNA: OgmoXNA is an XNA 3.1 Game Library and set of Content Pipeline Extensions for Matt Thorson's multi-platform Ogmo Editor. Its goal is to provide ne...Pdf ebook seaerch engine and viewer: PDF Search Engine is a book search engine search on sites, forums, message boards for pdf files. You can find and download a tons of e-books but p...ResizeDragBehavior: This C# Silverlight 3 ResizeDragBehavior is a simpel implementation of resizing columns left, right, above or under a workingspace. It allows you ...Roguelike school project: A simple Rogue-like game made in c# for my school project. Uses Windows forms for GUI and ADO.NET + SQL Server CE for persistency.SharePoint Service Account Password Recovery Tool: A utility to recover SharePoint service account and application pool passwords.Smart Include - a powerful & easy way to handle your CSS and Javascript includes: Smart Include provides web developers with a very easy way to have all their css and javascript files compressed and/or minified, placed in a singl...sNPCedit: Perfect World NPC Editorstatusupdates: Generic status updatesTRXtoHTML: This is a command line utility to generate html report files from VSTS 2008 result files (trx). Usage: VSTSTestReport /q <input trx file> <outpu...WawaWuzi: 网页版五子棋,欢迎大家参与哦,呵呵。WPF Alphabet: WPF Alphabet is a application that I created to help my child learn the alphabet. It displays each letter and pronounces it using speech synthesis....WPF AutoCompleteBox for Chinese Spell: CSAutoBox is a type of WPF AutoCompleteBox for Chinese Spell in Input,Like Google,Bing.WpfCollections: WpfCollections help in WPF MVVM scenarios, resolving some of common problems and tasks: - delayed CurrentChange in ListCollectionView, - generate...XML Log Viewer in the Cloud: Silvelright 4 application hosted on Windows Azure. Upload any log file based on xml format. View log, search log, diff log, catalog etc.New ReleasesA Guide to Parallel Programming: Drop 3 - Guide Preface, Chapters 1, 2, 5, and code: This is Drop 3 with Guide Preface, Chapters 1, 2, 5, and References, and the accompanying code samples. This drop requires Visual Studio 2010 Beta ...Artefact Animator: Artefact Animator - Silverlight 4 and WPF .Net 4: Artefact Animator Version 4.0.4.6 Silverlight 4 ArtefactSL.dll for both Debug and Release. WPF 4 Artefact.dll for both Debug and Release.ASP.NET Wiki Control: Release 1.2: Includes SyntaxHighlighter integration. The control will display the functionality if it detects that http://alexgorbatchev.com/wiki/SyntaxHighli...C# to VB.NET VB.NET To C# Code Convertor: CSharp To VB.Net Convertor VS2010 Support: !VS2010 Support Added To The Addon Visual Studio buildin VB.Net To C# , C# To VB.Net Convertor using NRefactor from icsharpcode's SharpDevelop. The...CodeBlock: LLVM - 2010-04-20: These are precompiled LLVM dynamic link libraries. One for AMD64 architecture and one for IA32. To use these DLL's you should copy them to corresp...crudwork library: crudwork 2.2.0.4: What's new: qapp (shorts for Query Analyzer Plus Plus) is a SQL query analyzer previously for SQLite only now works for all databases (SQL, Oracle...DiffPlex - a .NET Diff Generator: DiffPlex 1.1: Change listFixed performance bug caused by logging for debug build Added small performance fix in the core diff algorithm Package the release b...Event Scavenger: First release (version 3.0): This release does not include any installers yet as the system is a bit more complex than a simple MSI installer can handle. Follow the instruction...Extend SmallBasic: Teaching Extensions v.012: added archiving for screen shots (Tortoise.approve) ColorWheel exits if emptyFree Silverlight & WPF Chart Control - Visifire: Charts for Silverlight 4!: Hi, Visifire now works with Silverlight 4. Microsoft released Silverlight 4 last week. Some of the new features include more fluid animations, Web...IST435: Lab 5 - DotNetNuke Module Development: Lab 5 - DotNetNuke Module DevelopmentThis is the instructions for Lab 5 on. This lab must be completed in-class. It is based on your Lab 4.KEMET_API: Kemet API v0.2d: new platform with determiners and ideograms ... please consult the "release_note.txt" for more informations.MDT Scripts, Front Ends, Web Services, and Utilities for use with ConfigMgr/SCCM: PrettyGoodFrontEndClone (v1.0): This is a clone of the great PrettyGoodFrontEnd written by Johan Arwidmark that uses the Deployment Webservice as a backend so you don't need to ho...NMigrations: 1.0.0.3: CHG: upgraded solution/projects to Visual Studio 2010 FIX: removed precision/scale from MONEY data type (issue #8081) FIX: added support for binary...Object/Relational Mapper & Code Generator in Net 2.0 for Relational & XML Schema: 2.6: Minor release.OgmoXNA: OgmoXNA Alpha Binaries: Binaries Release build binaries for the Windows and Xbox 360 platforms. Includes the Content Pipeline Extensions needed to build your projects in ...Ox Game Engine for XNA: Release 70 - Fixes: Update in 2.2.3.2 Removed use of 'reflected' render state. May fix some render errors. Original Hi all! I fixed all of the major known problems...patterns & practices – Enterprise Library: Enterprise Library 5.0 - April 2010: Microsoft Enterprise Library 5.0 official binaries can be downloaded from MSDN. Please be patient as the bits get propagated through the download s...Pdf ebook seaerch engine and viewer: Codes PDf ebook: CodesPlay-kanaler (Windows Media Center Plug-in): Playkanaler 1.0.4: Playkanaler version 1.0.4 Viasatkanalerna kanske fungerar igen, tack vare AleksandarF. Pausa och spola fungerar inte ännu.PokeIn Comet Ajax Library: PokeIn v06 x64: Bug fix release of PokeIn x64 Security Bugs Fixed Encoding Bugs Fixed Performance Improvements Made New Method in BrowserHelper classPokeIn Comet Ajax Library: PokeIn v06 x86: Bug fix release of PokeIn x86 Security Bugs Fixed Encoding Bugs Fixed Performance Improvements Made New Method in BrowserHelper classPowerSlim - Acceptance Testing for Enterprise Applications: PowerSlim 0.2: We’re pleased to announce the PowerSlim 0.2. The main feature of this release is Windows Setup which installs all you need to start doing Acceptan...Rapidshare Episode Downloader: RED v0.8.5: This release fixes some bugs that mainly have to do with Next and Add Show functionality.Rawr: Rawr 2.3.15: - Improvements to Wowhead/Armory parsing. - Rawr.Mage: Fix for calculations being broken on 32bit OSes. - Rawr.Warlock: Lots more work on fleshin...ResizeDragBehavior: ResizeDragBehavior 1.0: First release of the ResizeDragBehavior. Also includes a sampleproject to see how this behavior can be implemented.RoTwee: RoTwee (11.0.0.0): 17316 Follow Visual Studio 2010/.NET Framework 4.0SharePoint Service Account Password Recovery Tool: 1.0: This is the first release of the password recovery toolSilverlightFTP: SilverlightFTP Beta RUS: SilverlightFTP with drag-n-drop support. Russian.SqlCe Viewer (SeasonStar Database Management): SqlCe Viewer(SSDM) 0.0.8.3: 1:Downgrade to .net framework 3.5 sp1 2:Fix some bugs 3:Refactor Mysql EntranceThe Ghost: DEL3SWE: DEL3SWETMap for VS2010: TMap for Visual Studio 2010: TMap for Visual Studio 2010Sogeti has developed a testing process template that integrates the TMap test approach with Visual Studio 2010 (VS2010)....TRXtoHTML: TRXtoHTML v1.1: Minor updateVisual Studio Find Results Window Tweak: Find Results Window Tweak: First stable release of the tool, which enables you to tweak the find results window.Web Service Software Factory: 15 Minute Walkthrough for WSSF2010: This walkthrough provides a very brief introduction for those who either do not have a lot of time for a full introduction, or those who are lookin...Web Service Software Factory: Hands On Lab - Building a Web Service (VS2010): This hands-on lab provides eight exercies to briefly introduce most of the experiences of building a Web service using the Service Factory 2010. Th...Web Service Software Factory: Web Service Software Factory 2010 Source Code: System Requirements • Microsoft Visual Studio 2010 (Premium, Professional or Ultimate Edition) • Guidance Automation Extensions 2010 • Visu...WPF Alphabet: Source Code plus Binaries: Compete C# and WPF source code available below. I have also included the binary for those that just want to run it.WPF AutoCompleteBox for Chinese Spell: CSAutoBox V1.0: This is CSAutoBox V1.0 Beta,if you have any questions,please email me.Most Popular ProjectsRawrWBFS ManagerSilverlight ToolkitAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryASP.NETMicrosoft SQL Server Community & SamplesPHPExcelMost Active ProjectsRawrpatterns & practices – Enterprise LibraryBlogEngine.NETIonics Isapi Rewrite FilterFarseer Physics EnginePHPExcelTweetSharpCaliburn: An Application Framework for WPF and SilverlightNB_Store - Free DotNetNuke Ecommerce Catalog ModulePokeIn Comet Ajax Library

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  • Ada and 'The Book'

    - by Phil Factor
    The long friendship between Charles Babbage and Ada Lovelace created one of the most exciting and mysterious of collaborations ever to have resulted in a technological breakthrough. The fireworks that created by the collision of two prodigious mathematical and creative talents resulted in an invention, the Analytical Engine, which went on to change society fundamentally. However, beyond that, we just don't know what the bulk of their collaborative work was about:;  it was done in strictest secrecy. Even the known outcome of their friendship, the first programmable computer, was shrouded in mystery. At the time, nobody, except close friends and family, had any idea of Ada Byron's contribution to the invention of the ‘Engine’, and how to program it. Her great insight was published in August 1843, under the initials AAL, standing for Ada Augusta Lovelace, her title then being the Countess of Lovelace. It was contained in a lengthy ‘note’ to her translation of a publication that remains the best description of Babbage's amazing Analytical Engine. The secret identity of the person behind those enigmatic initials was finally revealed by Prince de Polignac who, seventy years later, wrote to Ada's daughter to seek confirmation that her mother had, indeed, been the author of the brilliant sentences that described so accurately how Babbage's mechanical computer could be programmed with punch-cards. L.F. Menabrea's paper on the Analytical Engine first appeared in the 'Bibliotheque Universelle de Geneve' in October 1842, and Ada translated it anonymously for Taylor's 'Scientific Memoirs'. Charles Babbage was surprised that she had not written an original paper as she already knew a surprising amount about the way the machine worked. He persuaded her to at least write some explanatory notes. These notes ended up extending to four times the length of the original article and represented the first published account of how a machine could be programmed to perform any calculation. Her example of programming the Bernoulli sequence would have worked on the Analytical engine had the device’s construction been completed, and gave Ada an unassailable claim to have invented the art of programming. What was the reason for Ada's secrecy? She was the only legitimate child of Lord Byron, who was probably the best known celebrity of the age, so she was already famous. She was a senior aristocrat, with titles, a fortune in money and vast estates in the Midlands. She had political influence, and was the cousin of Lord Melbourne, who was the Prime Minister at that time. She was friendly with the young Queen Victoria. Her mathematical activities were a pastime, and not one that would be considered by others to be in keeping with her roles and responsibilities. You wouldn't dare to dream up a fictional heroine like Ada. She was dazzlingly beautiful and talented. She could speak several languages fluently, and play some musical instruments with professional skill. Contemporary accounts refer to her being 'accomplished in science, art and literature'. On top of that, she was a brilliant mathematician, a talent inherited from her mother, Annabella Milbanke. In her mother's circle of literary and scientific friends was Charles Babbage, and Ada's friendship with him dates from her teenage zest for Mathematics. She was one of the first people he'd ever met who understood what he had attempted to achieve with the 'Difference Engine', and with whom he could converse as intellectual equals. He arranged for her to have an education from the most talented academics in the country. Ada melted the heart of the cantankerous genius to the point that he became a faithful and loyal father-figure to her. She was one of the very few who could grasp the principles of the later, and very different, ‘Analytical Engine’ which was designed from the start to tackle a variety of tasks. Sadly, Ada Byron's life ended less than a decade after completing the work that assured her long-term fame, in November 1852. She was dying of cancer, her gambling habits had caused her to run up huge debts, she'd had more than one affairs, and she was being blackmailed. Her brilliant but unempathic mother was nursing her in her final illness, destroying her personal letters and records, and repaying her debts. Her husband was distraught but helpless. Charles Babbage, however, maintained his steadfast paternalistic friendship to the end. She appointed her loyal friend to be her executor. For years, she and Babbage had been working together on a secret project, known only as 'The Book'. We have a clue to what it was in a letter written by her nine years earlier, on 11th August 1843. It was a joint project by herself and Lord Lovelace, her husband, and was intended to involve Babbage's 'undivided energies'. It involved 'consulting your Engine' (it required Babbage’s computer). The letter gives no hint about the project except for the high-minded nature of its purpose, and its highly mathematical nature.  From then on, the surviving correspondence between the two gives only veiled references to 'The Book'. There isn't much, since Babbage later destroyed any letters that could have damaged her reputation within the Establishment. 'I cannot spare the book today, which I am very sorry for. At the moment I want it for constant reference, but I think you can have it tomorrow' (Oct 1844)  And 'I will send you the book directly, and you can say, when you receive it, how long you will want to keep it'. (Nov 1844)  The two of them were obviously intent on the work: She writes, four years later, 'I have an engagement for Wednesday which will prevent me from attending to your wishes about the book' (Dec 1848). This was something that they both needed to work on, but could not do in parallel: 'I will send the book on Tuesday, and it can be left with you till Friday' (11 Feb 1849). After six years work, it had been so well-handled that it was beginning to fall apart: 'Don't forget the new cover you promised for the book. The poor book is very shabby and wants one' (20 Sept 1849). So what was going on? The word 'book' was not a code-word: it was a real book, probably a 'printer's blank', plain paper, but properly bound so printers and publishers could show off how the published work might look. The hints from the correspondence are of advanced mathematics. It is obvious that the book was travelling between them, back and forth, each one working on it for less than a week before passing it back. Ada and her husband were certainly involved in gambling large sums of money on the horses, and so most biographers have concluded that the three of them were trying to calculate the mathematical odds on the horses. This theory has three large problems. Firstly, Ada's original letter proposing the project refers to its high-minded nature. Babbage was temperamentally opposed to gambling and would scarcely have given so much time to the project, even though he was devoted to Ada. Secondly, Babbage would have very soon have realized the hopelessness of trying to beat the bookies. This sort of betting never attracts his type of intellectual background. The third problem is that any work on calculating the odds on horses would not need a well-thumbed book to pass back and forth between them; they would have not had to work in series. The original project was instigated by Ada, along with her husband, William King-Noel, 1st Earl of Lovelace. Charles Babbage was invited to join the project after the couple had come up with the idea. What could William have contributed? One might assume that William was a Bertie Wooster character, addicted only to the joys of the turf, but this was far from the truth. He was a scientist, a Cambridge graduate who was later elected to be a Fellow of the Royal Society. After Eton, he went to Trinity College, Cambridge. On graduation, he entered the diplomatic service and acted as secretary under Lord Nugent, who was Lord Commissioner of the Ionian Islands. William was very friendly with Babbage too, able to discuss scientific matters on equal terms. He was a capable engineer who invented a process for bending large timbers by the application of steam heat. He delivered a paper to the Institution of Civil Engineers in 1849, and received praise from the great engineer, Isambard Kingdom Brunel. As well as being Lord Lieutenant of the County of Surrey for most of Victoria's reign, he had time for a string of scientific and engineering achievements. Whatever the project was, it is unlikely that William was a junior partner. After Ada's death, the project disappeared. Then, two years later, Babbage, through one of his occasional outbursts of temper, demonstrated that he was able to decrypt one of the most powerful of secret codes, Vigenère's autokey cipher.  All contemporary diplomatic and military messages used a variant of this cipher. Babbage had made three important discoveries, namely, the mathematical law of this cipher, the principle of the key periodicity, and the technique of the symmetry of position. The technique is now known as the Kasiski examination, also called the Kasiski test, but Babbage got there first. At one time, he listed amongst his future projects, the writing of a book 'The Philosophy of Decyphering', but it never came to anything. This discovery was going to change the course of history, since it was used to decipher the Russians’ military dispatches in the Crimean war. Babbage himself played a role during the Crimean War as a cryptographical adviser to his friend, Rear-Admiral Sir Francis Beaufort of the Admiralty. This is as much as we can be certain about in trying to make sense of the bulk of the time that Charles Babbage and Ada Lovelace worked together. Nine years of intensive work, involving the 'Engine' and a great deal of mathematics and research seems to have been lost: or has it? I've argued in the past http://www.simple-talk.com/community/blogs/philfactor/archive/2008/06/13/59614.aspx that the cracking of the Vigenère autokey cipher, was a fundamental motive behind the British Government's support and funding of the 'Difference Engine'. The Duke of Wellington, whose understanding of the military significance of being able to read enemy dispatches, was the most steadfast advocate of the project. If the three friends were actually doing the work of cracking codes by mathematical techniques that used the techniques of key periodicity, and symmetry of position (the use of a book being passed quickly to and fro is very suggestive), intending to then use the 'Engine' to do the routine cracking of each dispatch, then this is a rather different story. The project was Ada and William's idea. (William had served in the diplomatic service and would be familiar with the use of codes). This makes Ada Lovelace the initiator of a project which, by giving both Britain, and probably the USA, a diplomatic and military advantage in the second part of the Nineteenth century, changed world history. Ada would never have wanted any credit for cracking the cipher, and developing the method that rendered all contemporary military and diplomatic ciphering techniques nugatory; quite the reverse. And it is clear from the gaps in the record of the letters between the collaborators that the evidence was destroyed, probably on her request by her irascible but intensely honorable executor, Charles Babbage. Charles Babbage toyed with the idea of going public, but the Crimean war put an end to that. The British Government had a valuable secret, and intended to keep it that way. Ada and Charles had quite often discussed possible moneymaking projects that would fund the development of the Analytic Engine, the first programmable computer, but their secret work was never in the running as a potential cash cow. I suspect that the British Government was, even then, working on the concealment of a discovery whose value to the nation depended on it remaining so. The success of code-breaking in the Crimean war, and the American Civil war, led to the British and Americans  subsequently giving much more weight and funding to the science of decryption. Paradoxically, this makes Ada's contribution even closer to the creation of Colossus, the first digital computer, at Bletchley Park, specifically to crack the Nazi’s secret codes.

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  • Add collison detection to enemy sprites?

    - by xBroak
    i'd like to add the same collision detection used by the player sprite to the enemy sprites or 'creeps' ive added all the relevant code I can see yet collisons are still not being detected and handled, please find below the class, I have no idea what is wrong currently, the list of walls to collide with is 'wall_list' import pygame import pauseScreen as dm import re from pygame.sprite import Sprite from pygame import Rect, Color from random import randint, choice from vec2d import vec2d from simpleanimation import SimpleAnimation import displattxt black = (0,0,0) white = (255,255,255) blue = (0,0,255) green = (101,194,151) global currentEditTool currentEditTool = "Tree" global editMap editMap = False open('MapMaker.txt', 'w').close() def draw_background(screen, tile_img): screen.fill(black) img_rect = tile_img.get_rect() global rect rect = img_rect nrows = int(screen.get_height() / img_rect.height) + 1 ncols = int(screen.get_width() / img_rect.width) + 1 for y in range(nrows): for x in range(ncols): img_rect.topleft = (x * img_rect.width, y * img_rect.height) screen.blit(tile_img, img_rect) def changeTool(): if currentEditTool == "Tree": None elif currentEditTool == "Rock": None def pauseGame(): red = 255, 0, 0 green = 0,255, 0 blue = 0, 0,255 screen.fill(black) pygame.display.update() if editMap == False: choose = dm.dumbmenu(screen, [ 'Resume', 'Enable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("hi") elif choose ==1: global editMap editMap = True elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None else: choose = dm.dumbmenu(screen, [ 'Resume', 'Disable Map Editor', 'Quit Game'], 64,64,None,32,1.4,green,red) if choose == 0: print("Resume") elif choose ==1: print("Dis ME") global editMap editMap = False elif choose ==2: print("bob") elif choose ==3: print("bob") elif choose ==4: print("bob") else: None class Wall(pygame.sprite.Sprite): # Constructor function def __init__(self,x,y,width,height): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface([width, height]) self.image.fill(green) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertTree(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/tree.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class insertRock(pygame.sprite.Sprite): def __init__(self,x,y,width,height, typ): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/map/rock.png").convert() self.image.set_colorkey(white) self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x class Creep(pygame.sprite.Sprite): """ A creep sprite that bounces off walls and changes its direction from time to time. """ change_x=0 change_y=0 def __init__( self, screen, creep_image, explosion_images, field, init_position, init_direction, speed): """ Create a new Creep. screen: The screen on which the creep lives (must be a pygame Surface object, such as pygame.display) creep_image: Image (surface) object for the creep explosion_images: A list of image objects for the explosion animation. field: A Rect specifying the 'playing field' boundaries. The Creep will bounce off the 'walls' of this field. init_position: A vec2d or a pair specifying the initial position of the creep on the screen. init_direction: A vec2d or a pair specifying the initial direction of the creep. Must have an angle that is a multiple of 45 degres. speed: Creep speed, in pixels/millisecond (px/ms) """ Sprite.__init__(self) self.screen = screen self.speed = speed self.field = field self.rect = creep_image.get_rect() # base_image holds the original image, positioned to # angle 0. # image will be rotated. # self.base_image = creep_image self.image = self.base_image self.explosion_images = explosion_images # A vector specifying the creep's position on the screen # self.pos = vec2d(init_position) # The direction is a normalized vector # self.direction = vec2d(init_direction).normalized() self.state = Creep.ALIVE self.health = 15 def is_alive(self): return self.state in (Creep.ALIVE, Creep.EXPLODING) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def update(self, time_passed, walls): """ Update the creep. time_passed: The time passed (in ms) since the previous update. """ if self.state == Creep.ALIVE: # Maybe it's time to change the direction ? # self._change_direction(time_passed) # Make the creep point in the correct direction. # Since our direction vector is in screen coordinates # (i.e. right bottom is 1, 1), and rotate() rotates # counter-clockwise, the angle must be inverted to # work correctly. # self.image = pygame.transform.rotate( self.base_image, -self.direction.angle) # Compute and apply the displacement to the position # vector. The displacement is a vector, having the angle # of self.direction (which is normalized to not affect # the magnitude of the displacement) # displacement = vec2d( self.direction.x * self.speed * time_passed, self.direction.y * self.speed * time_passed) self.pos += displacement # When the image is rotated, its size is changed. # We must take the size into account for detecting # collisions with the walls. # self.image_w, self.image_h = self.image.get_size() bounds_rect = self.field.inflate( -self.image_w, -self.image_h) if self.pos.x < bounds_rect.left: self.pos.x = bounds_rect.left self.direction.x *= -1 elif self.pos.x > bounds_rect.right: self.pos.x = bounds_rect.right self.direction.x *= -1 elif self.pos.y < bounds_rect.top: self.pos.y = bounds_rect.top self.direction.y *= -1 elif self.pos.y > bounds_rect.bottom: self.pos.y = bounds_rect.bottom self.direction.y *= -1 # collision detection old_x=bounds_rect.left new_x=old_x+self.direction.x bounds_rect.left = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes bounds_rect.left=old_x old_y=self.pos.y new_y=old_y+self.direction.y self.pos.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.pos.y=old_y elif self.state == Creep.EXPLODING: if self.explode_animation.active: self.explode_animation.update(time_passed) else: self.state = Creep.DEAD self.kill() elif self.state == Creep.DEAD: pass #------------------ PRIVATE PARTS ------------------# # States the creep can be in. # # ALIVE: The creep is roaming around the screen # EXPLODING: # The creep is now exploding, just a moment before dying. # DEAD: The creep is dead and inactive # (ALIVE, EXPLODING, DEAD) = range(3) _counter = 0 def _change_direction(self, time_passed): """ Turn by 45 degrees in a random direction once per 0.4 to 0.5 seconds. """ self._counter += time_passed if self._counter > randint(400, 500): self.direction.rotate(45 * randint(-1, 1)) self._counter = 0 def _point_is_inside(self, point): """ Is the point (given as a vec2d) inside our creep's body? """ img_point = point - vec2d( int(self.pos.x - self.image_w / 2), int(self.pos.y - self.image_h / 2)) try: pix = self.image.get_at(img_point) return pix[3] > 0 except IndexError: return False def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def _explode(self): """ Starts the explosion animation that ends the Creep's life. """ self.state = Creep.EXPLODING pos = ( self.pos.x - self.explosion_images[0].get_width() / 2, self.pos.y - self.explosion_images[0].get_height() / 2) self.explode_animation = SimpleAnimation( self.screen, pos, self.explosion_images, 100, 300) global remainingCreeps remainingCreeps-=1 if remainingCreeps == 0: print("all dead") def draw(self): """ Blit the creep onto the screen that was provided in the constructor. """ if self.state == Creep.ALIVE: # The creep image is placed at self.pos. To allow for # smooth movement even when the creep rotates and the # image size changes, its placement is always # centered. # self.draw_rect = self.image.get_rect().move( self.pos.x - self.image_w / 2, self.pos.y - self.image_h / 2) self.screen.blit(self.image, self.draw_rect) # The health bar is 15x4 px. # health_bar_x = self.pos.x - 7 health_bar_y = self.pos.y - self.image_h / 2 - 6 self.screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) self.screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) elif self.state == Creep.EXPLODING: self.explode_animation.draw() elif self.state == Creep.DEAD: pass def mouse_click_event(self, pos): """ The mouse was clicked in pos. """ if self._point_is_inside(vec2d(pos)): self._decrease_health(3) #begin new player class Player(pygame.sprite.Sprite): change_x=0 change_y=0 frame = 0 def __init__(self,x,y): pygame.sprite.Sprite.__init__(self) # LOAD PLATER IMAGES # Set height, width self.images = [] for i in range(1,17): img = pygame.image.load("images/player/" + str(i)+".png").convert() #player images img.set_colorkey(white) self.images.append(img) self.image = self.images[0] self.rect = self.image.get_rect() self.rect.y = y self.rect.x = x self.health = 15 self.image_w, self.image_h = self.image.get_size() health_bar_x = self.rect.x - 7 health_bar_y = self.rect.y - self.image_h / 2 - 6 screen.fill( Color('red'), (health_bar_x, health_bar_y, 15, 4)) screen.fill( Color('green'), ( health_bar_x, health_bar_y, self.health, 4)) def changespeed(self,x,y): self.change_x+=x self.change_y+=y def _decrease_health(self, n): """ Decrease my health by n (or to 0, if it's currently less than n) """ self.health = max(0, self.health - n) if self.health == 0: self._explode() def update(self,walls): # collision detection old_x=self.rect.x new_x=old_x+self.change_x self.rect.x = new_x # hit a wall? collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.x=old_x old_y=self.rect.y new_y=old_y+self.change_y self.rect.y = new_y collide = pygame.sprite.spritecollide(self, walls, False) if collide: # yes self.rect.y=old_y # right to left if self.change_x < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 # Grab the image, divide by 4 # every 4 frames. self.image = self.images[self.frame//4] # Move left to right. # images 4...7 instead of 0...3. if self.change_x > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4] if self.change_y > 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4] if self.change_y < 0: self.frame += 1 if self.frame > 3*4: self.frame = 0 self.image = self.images[self.frame//4+4+4+4] score = 0 # initialize pyGame pygame.init() # 800x600 sized screen global screen screen = pygame.display.set_mode([800, 600]) screen.fill(black) #bg_tile_img = pygame.image.load('images/map/grass.png').convert_alpha() #draw_background(screen, bg_tile_img) #pygame.display.flip() # Set title pygame.display.set_caption('Test') #background = pygame.Surface(screen.get_size()) #background = background.convert() #background.fill(black) # Create the player player = Player( 50,50 ) player.rect.x=50 player.rect.y=50 movingsprites = pygame.sprite.RenderPlain() movingsprites.add(player) # Make the walls. (x_pos, y_pos, width, height) global wall_list wall_list=pygame.sprite.RenderPlain() wall=Wall(0,0,10,600) # left wall wall_list.add(wall) wall=Wall(10,0,790,10) # top wall wall_list.add(wall) #wall=Wall(10,200,100,10) # poke wall wall_list.add(wall) wall=Wall(790,0,10,600) #(x,y,thickness, height) wall_list.add(wall) wall=Wall(10,590,790,10) #(x,y,thickness, height) wall_list.add(wall) f = open('MapMaker.txt') num_lines = sum(1 for line in f) print(num_lines) lineCount = 0 with open("MapMaker.txt") as infile: for line in infile: f = open('MapMaker.txt') print(line) coords = line.split(',') #print(coords[0]) #print(coords[1]) #print(coords[2]) #print(coords[3]) #print(coords[4]) if "tree" in line: print("tree in") wall=insertTree(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4]) wall_list.add(wall) elif "rock" in line: print("rock in") wall=insertRock(int(coords[0]),int(coords[1]), int(coords[2]),int(coords[3]),coords[4] ) wall_list.add(wall) width = 20 height = 540 height = height - 48 for i in range(0,23): width = width + 32 name = insertTree(width,540,790,10,"tree") #wall_list.add(name) name = insertTree(width,height,690,10,"tree") #wall_list.add(name) CREEP_SPAWN_TIME = 200 # frames creep_spawn = CREEP_SPAWN_TIME clock = pygame.time.Clock() bg_tile_img = pygame.image.load('images/map/grass.png').convert() img_rect = bg_tile_img FIELD_RECT = Rect(50, 50, 700, 500) CREEP_FILENAMES = [ 'images/player/1.png', 'images/player/1.png', 'images/player/1.png'] N_CREEPS = 3 creep_images = [ pygame.image.load(filename).convert_alpha() for filename in CREEP_FILENAMES] explosion_img = pygame.image.load('images/map/tree.png').convert_alpha() explosion_images = [ explosion_img, pygame.transform.rotate(explosion_img, 90)] creeps = pygame.sprite.RenderPlain() done = False #bg_tile_img = pygame.image.load('images/map/grass.png').convert() #draw_background(screen, bg_tile_img) totalCreeps = 0 remainingCreeps = 3 while done == False: creep_images = pygame.image.load("images/player/1.png").convert() creep_images.set_colorkey(white) draw_background(screen, bg_tile_img) if len(creeps) != N_CREEPS: if totalCreeps < N_CREEPS: totalCreeps = totalCreeps + 1 print(totalCreeps) creeps.add( Creep( screen=screen, creep_image=creep_images, explosion_images=explosion_images, field=FIELD_RECT, init_position=( randint(FIELD_RECT.left, FIELD_RECT.right), randint(FIELD_RECT.top, FIELD_RECT.bottom)), init_direction=(choice([-1, 1]), choice([-1, 1])), speed=0.01)) for creep in creeps: creep.update(60,wall_list) creep.draw() for event in pygame.event.get(): if event.type == pygame.QUIT: done=True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_RIGHT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_UP: player.changespeed(0,-2) creep.changespeed(0,-2) if event.key == pygame.K_DOWN: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_ESCAPE: pauseGame() if event.key == pygame.K_1: global currentEditTool currentEditTool = "Tree" changeTool() if event.key == pygame.K_2: global currentEditTool currentEditTool = "Rock" changeTool() if event.type == pygame.KEYUP: if event.key == pygame.K_LEFT: player.changespeed(2,0) creep.changespeed(2,0) if event.key == pygame.K_RIGHT: player.changespeed(-2,0) creep.changespeed(-2,0) if event.key == pygame.K_UP: player.changespeed(0,2) creep.changespeed(0,2) if event.key == pygame.K_DOWN: player.changespeed(0,-2) creep.changespeed(0,-2) if event.type == pygame.MOUSEBUTTONDOWN and pygame.mouse.get_pressed()[0]: for creep in creeps: creep.mouse_click_event(pygame.mouse.get_pos()) if editMap == True: x,y = pygame.mouse.get_pos() if currentEditTool == "Tree": name = insertTree(x-10,y-25, 10 , 10, "tree") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") image = pygame.image.load("images/map/tree.png").convert() screen.blit(image, (30,10)) pygame.display.flip() f.write(str(x) + "," + str(y) + ",790,10, tree\n") #f.write("wall=insertTree(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") elif currentEditTool == "Rock": name = insertRock(x-10,y-25, 10 , 10,"rock") wall_list.add(name) wall_list.draw(screen) f = open('MapMaker.txt', "a+") f.write(str(x) + "," + str(y) + ",790,10,rock\n") #f.write("wall=insertRock(" + str(x) + "," + str(y) + ",790,10)\nwall_list.add(wall)\n") else: None #pygame.display.flip() player.update(wall_list) movingsprites.draw(screen) wall_list.draw(screen) pygame.display.flip() clock.tick(60) pygame.quit()

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  • ASP.NET 4.0- Html Encoded Expressions

    - by Jalpesh P. Vadgama
    We all know <%=expression%> features in asp.net. We can print any string on page from there. Mostly we are using them in asp.net mvc. Now we have one new features with asp.net 4.0 that we have HTML Encoded Expressions and this prevent Cross scripting attack as we are html encoding them. ASP.NET 4.0 introduces a new expression syntax <%: expression %> which automatically convert string into html encoded. Let’s take an example for that. I have just created an hello word protected method which will return a simple string which contains characters that needed to be HTML Encoded. Below is code for that. protected static string HelloWorld() { return "Hello World!!! returns from function()!!!>>>>>>>>>>>>>>>>>"; } Now let’s use the that hello world in our page html like below. I am going to use both expression to give you exact difference. <form id="form1" runat="server"> <div> <strong><%: HelloWorld()%></strong> </div> <div> <strong><%= HelloWorld()%></strong> </div> </form> Now let’s run the application and you can see in browser both look similar. But when look into page source html in browser like below you can clearly see one is HTML Encoded and another one is not. That’s it.. It’s cool.. Stay tuned for more.. Happy Programming Technorati Tags: ASP.NET 4.0,HTMLEncode,C#4.0

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  • Sam Abraham to Speak about MVC2 at the Florida.Net Miramar .Net User Group on July 13 2010

    - by Sam Abraham
    I am scheduled to give a presentation at the Miramar .Net User Group on July 13, 2010 about MVC and the new features in MVC2. This will be similar yet will have more advanced content since the group had already had a introduction to MVC in a previous meeting. Here is the topic and speaker bio: Sam Abraham To Speak At The LI .Net User Group on June 3rd, 2010 As you might know, I lived and worked on LI, NY for 11 years before relocating to South Florida. As I will be visiting my family who still live there in the first week of June, I couldn't resist reaching out to Dan Galvez, LI  .Net User Group Leader, and asking if he needed a speaker for June's meeting. Apparently the stars were lined up right and I am now scheduled to speak at my "home" group on June 3rd, which I am pretty excited about. Here is a brief abstract of my talk and speaker bio. What's New in MVC2 We will start by briefly reviewing the basics of the Microsoft MVC Framework. Next, we will look at the new features introduced in the latest and greatest MVC2. Many new enhancements were introduced to both the MS MVC Framework and to VS2010 to improve developers' experience and reduce development time. We will be talking about new MVC2 features such as: Model Validation, Areas and Template Helpers. We will also discuss the new built-in MVC project templates that ship with VS2010. About the Speaker Sam Abraham is a Microsoft Certified Professional (MCP) and Microsoft Certified Technology Specialist (MCTS ASP.Net 3.5) He currently lives in South Florida where he leads the West Palm Beach .Net User Group (www.fladotnet.com) and actively participates in various local .Net Community events as organizer and/or technical speaker. Sam is also an active committee member on various initiatives at the South Florida Chapter of the Project Management Institute (www.southfloridapmi.org). Sam finds his passion in leveraging latest and greatest .Net Technologies along with proven Project Management practices and methodologies to produce high quality, cost-competitive software.  Sam can be reached through his blog: http://www.geekswithblogs.net/wildturtle

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  • AJAX Control Toolkit - Incompatibility with HTMLEditor and UpdatePanel

    - by Guilherme Cardoso
    Unfortunately HTMLEditor component of AJAX Control Toolkit is not compatible with the UpdatePanel. The problem is when we use accents with the Mozilla Firefox browser and HTMLEditor is inside an UpdatePanel. Letters that contain accents are left with an unknown character (so is stored in the database or even returned a PostBack). Can be tested using Mozilla Firefox on the site of the ASP.NET AJAX Control Toolkit.  Write a word with accents and go to "Submit Content": http://www.asp.net/AJAX/AjaxControlToolkit/Samples/HTMLEditor/HTMLEditor.aspx As an alternative to this problem there are multiple component Rich Text Editors, some using jQuery and others not. Queneeshas provided us a list of 10 components that can be viewed here: http://www.queness.com/post/212/10-jquery-and-non-jquery-javascript-rich-text-editors Hopefully next release of the AJAX Control Toolkit, this inconsistency and others (like the ModalPopup Extender that already referenced in my blog) are resolved once and for all. This is because there are more updated versions prior to that do not have these problems, and with the passing of time some parts were coming into conflict. If you know of any alternative or want to know at this problem, you can visit the topic I created the section of the AJAX Control Toolkit in ASP.NET forum: http://forums.asp.net/p/1548141/3848763.aspx

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  • Work Item Visualizer for TFS 2010 - New Extension

    - by MikeParks
    I released another new extension to the Visual Studio Gallery again today called Work Item Visualizer for TFS 2010. I've only heard positive things about it so far, hopefully it stays that way :) Basically, it creates a diagram of all work items linked to a work item ID which the user specifies in a search box. This extension was coded using DGML (the same graph rendering language used for the Visual Studio 2010 Architecture Tools). It was pretty cool getting a chance to create something using some of the newest technology out there. Well, I just wanted to throw a blog up to get the word out on it a little more. If you're using Visual Studio 2010 with Team Foundation Server 2010, feel free to check it out! Thanks everyone. Download Link: http://visualstudiogallery.msdn.microsoft.com/en-us/a35b6010-750b-47f6-a7a5-41f0fa7294d2   What it does: ·         Creates a DGML graph to visualize linked TFS Work Items by entering a Work Item ID in the toolbar search box   How it benefits you: ·         Allows you to easily analyze the hierarchy of your TFS Work Items ·         Gain the ability to perform basic risk/impact analysis when creating or editing Work Items ·         Great for meetings in the case that you need to discuss the entire scope of linked Work Items ·         Easier project planning ·         Eliminates the need to create TFS queries or reports to view tree of Work Items ·         Easily lets you see the entire tree of work items linked to the one you’re working on   Navigation Tips: ·         Use Ctrl + Mouse Wheel Scroll to zoom in and out ·         Use Ctrl + Left Mouse click (and hold) to move document around ·         Right click on DGML area for more options (Like copy image or viewing in groups) ·         Clicking on each node highlights that node and the links connected to it ·         Colors in the legend can be changed ·         When work item nodes are deleted, the view is automatically updated ·         Double clicking on work item node will open up the Work Items URL   Try it out on work items that have several of links and let us know what you think. A big thanks goes out to everyone working on the http://visualization.codeplex.com/ project for publishing the source code on CodePlex which really helped me learn how DGML (Directed Graph Markup Language - New to Visual Studio 2010 Architecture Tools) works!    - Mike

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  • C#: Adding Functionality to 3rd Party Libraries With Extension Methods

    - by James Michael Hare
    Ever have one of those third party libraries that you love but it's missing that one feature or one piece of syntactical candy that would make it so much more useful?  This, I truly think, is one of the best uses of extension methods.  I began discussing extension methods in my last post (which you find here) where I expounded upon what I thought were some rules of thumb for using extension methods correctly.  As long as you keep in line with those (or similar) rules, they can often be useful for adding that little extra functionality or syntactical simplification for a library that you have little or no control over. Oh sure, you could take an open source project, download the source and add the methods you want, but then every time the library is updated you have to re-add your changes, which can be cumbersome and error prone.  And yes, you could possibly extend a class in a third party library and override features, but that's only if the class is not sealed, static, or constructed via factories. This is the perfect place to use an extension method!  And the best part is, you and your development team don't need to change anything!  Simply add the using for the namespace the extensions are in! So let's consider this example.  I love log4net!  Of all the logging libraries I've played with, it, to me, is one of the most flexible and configurable logging libraries and it performs great.  But this isn't about log4net, well, not directly.  So why would I want to add functionality?  Well, it's missing one thing I really want in the ILog interface: ability to specify logging level at runtime. For example, let's say I declare my ILog instance like so:     using log4net;     public class LoggingTest     {         private static readonly ILog _log = LogManager.GetLogger(typeof(LoggingTest));         ...     }     If you don't know log4net, the details aren't important, just to show that the field _log is the logger I have gotten from log4net. So now that I have that, I can log to it like so:     _log.Debug("This is the lowest level of logging and just for debugging output.");     _log.Info("This is an informational message.  Usual normal operation events.");     _log.Warn("This is a warning, something suspect but not necessarily wrong.");     _log.Error("This is an error, some sort of processing problem has happened.");     _log.Fatal("Fatals usually indicate the program is dying hideously."); And there's many flavors of each of these to log using string formatting, to log exceptions, etc.  But one thing there isn't: the ability to easily choose the logging level at runtime.  Notice, the logging levels above are chosen at compile time.  Of course, you could do some fun stuff with lambdas and wrap it, but that would obscure the simplicity of the interface.  And yes there is a Logger property you can dive down into where you can specify a Level, but the Level properties don't really match the ILog interface exactly and then you have to manually build a LogEvent and... well, it gets messy.  I want something simple and sexy so I can say:     _log.Log(someLevel, "This will be logged at whatever level I choose at runtime!");     Now, some purists out there might say you should always know what level you want to log at, and for the most part I agree with them.  For the most party the ILog interface satisfies 99% of my needs.  In fact, for most application logging yes you do always know the level you will be logging at, but when writing a utility class, you may not always know what level your user wants. I'll tell you, one of my favorite things is to write reusable components.  If I had my druthers I'd write framework libraries and shared components all day!  And being able to easily log at a runtime-chosen level is a big need for me.  After all, if I want my code to really be re-usable, I shouldn't force a user to deal with the logging level I choose. One of my favorite uses for this is in Interceptors -- I'll describe Interceptors in my next post and some of my favorites -- for now just know that an Interceptor wraps a class and allows you to add functionality to an existing method without changing it's signature.  At the risk of over-simplifying, it's a very generic implementation of the Decorator design pattern. So, say for example that you were writing an Interceptor that would time method calls and emit a log message if the method call execution time took beyond a certain threshold of time.  For instance, maybe if your database calls take more than 5,000 ms, you want to log a warning.  Or if a web method call takes over 1,000 ms, you want to log an informational message.  This would be an excellent use of logging at a generic level. So here was my personal wish-list of requirements for my task: Be able to determine if a runtime-specified logging level is enabled. Be able to log generically at a runtime-specified logging level. Have the same look-and-feel of the existing Debug, Info, Warn, Error, and Fatal calls.    Having the ability to also determine if logging for a level is on at runtime is also important so you don't spend time building a potentially expensive logging message if that level is off.  Consider an Interceptor that may log parameters on entrance to the method.  If you choose to log those parameter at DEBUG level and if DEBUG is not on, you don't want to spend the time serializing those parameters. Now, mine may not be the most elegant solution, but it performs really well since the enum I provide all uses contiguous values -- while it's never guaranteed, contiguous switch values usually get compiled into a jump table in IL which is VERY performant - O(1) - but even if it doesn't, it's still so fast you'd never need to worry about it. So first, I need a way to let users pass in logging levels.  Sure, log4net has a Level class, but it's a class with static members and plus it provides way too many options compared to ILog interface itself -- and wouldn't perform as well in my level-check -- so I define an enum like below.     namespace Shared.Logging.Extensions     {         // enum to specify available logging levels.         public enum LoggingLevel         {             Debug,             Informational,             Warning,             Error,             Fatal         }     } Now, once I have this, writing the extension methods I need is trivial.  Once again, I would typically /// comment fully, but I'm eliminating for blogging brevity:     namespace Shared.Logging.Extensions     {         // the extension methods to add functionality to the ILog interface         public static class LogExtensions         {             // Determines if logging is enabled at a given level.             public static bool IsLogEnabled(this ILog logger, LoggingLevel level)             {                 switch (level)                 {                     case LoggingLevel.Debug:                         return logger.IsDebugEnabled;                     case LoggingLevel.Informational:                         return logger.IsInfoEnabled;                     case LoggingLevel.Warning:                         return logger.IsWarnEnabled;                     case LoggingLevel.Error:                         return logger.IsErrorEnabled;                     case LoggingLevel.Fatal:                         return logger.IsFatalEnabled;                 }                                 return false;             }             // Logs a simple message - uses same signature except adds LoggingLevel             public static void Log(this ILog logger, LoggingLevel level, object message)             {                 switch (level)                 {                     case LoggingLevel.Debug:                         logger.Debug(message);                         break;                     case LoggingLevel.Informational:                         logger.Info(message);                         break;                     case LoggingLevel.Warning:                         logger.Warn(message);                         break;                     case LoggingLevel.Error:                         logger.Error(message);                         break;                     case LoggingLevel.Fatal:                         logger.Fatal(message);                         break;                 }             }             // Logs a message and exception to the log at specified level.             public static void Log(this ILog logger, LoggingLevel level, object message, Exception exception)             {                 switch (level)                 {                     case LoggingLevel.Debug:                         logger.Debug(message, exception);                         break;                     case LoggingLevel.Informational:                         logger.Info(message, exception);                         break;                     case LoggingLevel.Warning:                         logger.Warn(message, exception);                         break;                     case LoggingLevel.Error:                         logger.Error(message, exception);                         break;                     case LoggingLevel.Fatal:                         logger.Fatal(message, exception);                         break;                 }             }             // Logs a formatted message to the log at the specified level.              public static void LogFormat(this ILog logger, LoggingLevel level, string format,                                          params object[] args)             {                 switch (level)                 {                     case LoggingLevel.Debug:                         logger.DebugFormat(format, args);                         break;                     case LoggingLevel.Informational:                         logger.InfoFormat(format, args);                         break;                     case LoggingLevel.Warning:                         logger.WarnFormat(format, args);                         break;                     case LoggingLevel.Error:                         logger.ErrorFormat(format, args);                         break;                     case LoggingLevel.Fatal:                         logger.FatalFormat(format, args);                         break;                 }             }         }     } So there it is!  I didn't have to modify the log4net source code, so if a new version comes out, i can just add the new assembly with no changes.  I didn't have to subclass and worry about developers not calling my sub-class instead of the original.  I simply provide the extension methods and it's as if the long lost extension methods were always a part of the ILog interface! Consider a very contrived example using the original interface:     // using the original ILog interface     public class DatabaseUtility     {         private static readonly ILog _log = LogManager.Create(typeof(DatabaseUtility));                 // some theoretical method to time         IDataReader Execute(string statement)         {             var timer = new System.Diagnostics.Stopwatch();                         // do DB magic                                    // this is hard-coded to warn, if want to change at runtime tough luck!             if (timer.ElapsedMilliseconds > 5000 && _log.IsWarnEnabled)             {                 _log.WarnFormat("Statement {0} took too long to execute.", statement);             }             ...         }     }     Now consider this alternate call where the logging level could be perhaps a property of the class          // using the original ILog interface     public class DatabaseUtility     {         private static readonly ILog _log = LogManager.Create(typeof(DatabaseUtility));                 // allow logging level to be specified by user of class instead         public LoggingLevel ThresholdLogLevel { get; set; }                 // some theoretical method to time         IDataReader Execute(string statement)         {             var timer = new System.Diagnostics.Stopwatch();                         // do DB magic                                    // this is hard-coded to warn, if want to change at runtime tough luck!             if (timer.ElapsedMilliseconds > 5000 && _log.IsLogEnabled(ThresholdLogLevel))             {                 _log.LogFormat(ThresholdLogLevel, "Statement {0} took too long to execute.",                     statement);             }             ...         }     } Next time, I'll show one of my favorite uses for these extension methods in an Interceptor.

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  • CodePlex Daily Summary for Wednesday, June 09, 2010

    CodePlex Daily Summary for Wednesday, June 09, 2010New Projects.NET Transactional File Manager: Transactional File Manager is a .NET API that supports including file system operations such as file copy, move, delete in a transaction. It's an i...3D World Studio Content Pipeline for Windows Phone 7: This is a port of PhotonicGames' project: http://xna3dws.codeplex.com/releases/view/42994 for the Windows Phone 7 tools (XNA 4.0 CTP).Advanced Script Editor for 3D Rad: Advanced Script Editor makes it easier for 3D Rad coders to write scripts. Developed in C#, it features a functions list, a favourites list, object...Ajax ASP.Net Forum: A fast & lightweight open source free forum developed in ASP.Net 3.5, AJAX, CSS, SQL & Javascript Cache (filter-sort-move through table records at ...Axon: Axon is the home automation system that I will be running in my home. It will be a collection of different technologies and projects, often experim...BigBallz: Projeto de site de Bolões para campeonatos diversos. A princípio pensado para copa do mundo de futebol de 2010BigfootMVC: MVC Framework for DotNetNukeBigfootSQL: A StringBuilder for SQL. BigfootSQL was built with simplicity in mind. It assumes that you are comfortable writing SQL but dislike effort required ...Bxf (Basic XAML Framework): Basic Xaml Framework (Bxf) is a simple, streamlined set of UI components designed to demonstrate the minimum framework functionality required to ma...elZerf - elektronische Zeiterfassung: elektronisches Zeiterfassungsystem im Rahmen der Seminararbeit im Modul Web-Anwendungsprogrammierung.IntoFactories.Net - Samples: Project to host samples created by members of the IntoFactories.NET Team blog.Lanchonete: Sistema para controle de lanchonetes. Medieval Dynasties: Medieval Dynasties is a game written in C# 3.5 and XNA 3.1 at the moment. It is inspired by Crusader Kings, Total War and Civilization.PMMsg: A project to replace the standard messaging client on the Windows Mobile platform. Mainly geared towards Windows Mobile 6.5.3 VGA devices. Also an...PunkPong: PunkPong is an open source "Pong" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard or mouse. This cross-platform a...Renegade Legion Fighter Calculator: In working on assigning fighters to squadrons, flights, and groups for a campaign, I was struck by the sheer amount of calculations I had to make. ...Sharpotify - Spotify .Net Library: Sharpotify is a Spotify library in C#. It is based in Jotify and SharPot projects. It is not a libspotify wrapper, It is a full .Net Spotify protoc...Silverlight load on demand with MEF: With MEF, a Silverlight control can be split in several packages(xap files). Each package can contain one or more pages and it will download on dem...SOLID by example: Source code examples to undestood solid design principles. Most of them were taken from http://www.lostechies.com/SQL Server 2008 Reporting Services RS.EXE Supporting Forms Authentication: A version of RS.EXE that you can use with Forms Authentication in Native Mode. Use the following arguments to specify credentials (just like Basic ...Stripper: Stripper Remove Diacritics and other unwanted caracter to fabric a more standardized file naming.study: studyUncoverPIC: UncoverPIC is a Silverlight Game strongly inspired to the famous Arcade Game "GalsPanic" (see http://en.wikipedia.org/wiki/Gals_Panic ). It was dev...Unity3D Untitled MMO: Unity3D Untitled MMO FrameworkUnnamedShop: UnnamedShopXBStudio.asp.net.automation: A Unit Testing Automation library for asp.netXBStudio.Web: XBStudio Web ApplicationNew Releases3D World Studio Content Pipeline for Windows Phone 7: Initial Release (0.1): This is the first release of the project, with plenty of hackery and kludges to go around, but it mostly works! Let me know if you hit any bugs.Acies: Acies - Alpha Build 0.0.10: Alpha release. Requires Microsoft XNA Framework Redistributable 3.1 (http://www.microsoft.com/downloads/details.aspx?FamilyID=53867a2a-e249-4560-...Advanced Script Editor for 3D Rad: Advanced Script Editor - Version 2.6: Despite various previous releases on the 3D Rad forum, this is the first release on CodePlex.Ajax ASP.Net Forum: First Release: First Release prior to CodePlex Publish (send to admins)So, it doesn't all finish VERSION: 0.1.2 FEATURES Main Home Where all the Forums (called ...Artist Follower for Microsoft Access: Artist Follower 0.5.1: Artists Follower changes: Just one form to manage artists and links!!!Artist Follower for Microsoft Access: Artists Follower 0.5.0: This is the first release of Artist Follower.ASP.NET MVC SiteMap provider - MvcSiteMapProvider: MvcSiteMapProvider 2.0.0 CTP1: This is a community technology preview of MvcSiteMapProvider version 2.0. It is not backwards compatible with older MvcSiteMapProvider versions. ...B&W Port Scanner: Black`n`White Port Scanner 4.0: Version 4 includes: - Improved vulnerability detection tools - Report Creation - Improved Stability - Much better port information database - Nume...BaseCalendar: BaseControls 1.1: BaseControls 1.1 contains the BaseCalendar ASP.NET control. Changes: Rendering TH by default inside THEAD. Added option (ShowMinNumWeeks) to r...BigfootSQL: BigfootSQL Source Code: BigfootSQL C# Version 01Commerce Server 2009 Orders using Pipelines in a Console Application: ConsoleApplication To PLace Orders: ConsoleApplication To PLace Orders with Commerce Server 2009 foundationCommunity Forums NNTP bridge: Community Forums NNTP Bridge V33: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...Community Forums NNTP bridge: Community Forums NNTP Bridge V34: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...ContainerOne - C# application server: V0.1.2.0: New minor release containing: Integration test component for runtime testing Refactored and cleaned solution files First unit testsExtend SmallBasic: Teaching Extensions v.020: Moved Tortoise.approve to ProgramWindow.TakeScreenShot()fleet It: v0.06 Alpha: v0.06 Alpha - Features Caching implemented for fleets Various Bug fixes Implemented Settings. Resolved logical issue with Getting fleets U...Frotz.NET: Frotz.NET B2: In addition to B1 changes: - Added ZTools to enable debugging view of zcode files - Added rudimentary scroll back buffer. B1 Changes: - Got Adapt...FsObserver: FsObserver 2.0: This is basically the same as FsObserver 1.0 but the "-help" documentation has been cleaned up somewhat and the code has been refactored so that it...GPdotNET - Genetic Programming Tool: GPdotNETv1.0: GPdotNET v.1.0 - more details on http.bhrnjica.wordpress.com/gpdotnetHERB.IQ: Alpha 0.1 Source code release 8: Alpha 0.1 Source code release 8imdb movie downloader: myImdb 0.9.3: myImdb 0.9.3imdb movie downloader: myImdb 0.9.4: myImdb 0.9.4jccc .NET smart framework: jccc .NET smart framework version 1.2010.06.07: jccc .NET smart framework version 1.2010.06.07 added oracle databases supportLongBar: LongBar 2.1 Build 313: - Fixed library and updates to work with updated live services - Options: You can disable shadow nowMDownloader: MDownloader-0.15.17.59623: Fixed FileFactory provider. Improvied postpone policies. Added network request limiter.MediaCoder.NET: MediaCoder.NET v1.0 beta 1.1: Installer for MediaCoder.NET v1.0 beta1.1. It can now convert files with spaces in the path or filename. I have also created filter for the SaveFil...MediaCoder.NET: MediaCoder.NET v1.0 beta 1.1 Source Code: Source Code for MediaCoder.NET v1.0 beta 1.1.mesoBoard: mesoBoard - 0.9.1 beta: Fixed file download permissions Released under the New BSD License.MPCLI: Alpha Release (0.1.0.0): This release has core functionality and is considered a potential candidate for a feature complete release of this library. However, suggestions fo...N2 CMS: 2.0: N2 is a lightweight CMS framework for ASP.NET. It helps professional developers build great web sites that anyone can update. Major Changes (1.5 -...NHTrace: NHTrace-47571: NHTrace-47571NodeXL: Network Overview, Discovery and Exploration for Excel: NodeXL Class Libraries, version 1.0.1.125: The NodeXL class libraries can be used to display network graphs in .NET applications. To include a NodeXL network graph in a WPF desktop or Windo...NSoup: NSoup 0.2: NSoup 0.2 corresponds to jsoup version 1.1.1. List of changes can be viewed here.Opalis Community Releases: Integration Pack for Data Manipulation: The Integration Pack for Data Manipulation enables you to perform a wider variety of data manipulation tasks as well as aggregate data into common ...Performance Analysis of Logs (PAL) Tool: PAL v2.0 Beta 1: Fixed Counter Sorting: Fixed a minor bug where duplicate counter expression paths were not being removed. Analysis Added: Added LogicalDisk Read/...RoTwee: RoTwee (12.0.0.0): Trial version. 17925 Make it possible to change window sizeSharpotify - Spotify .Net Library: Sharpotify.Library 1.0: Sharpotify Library: Stable release. You can connect with spotify, search, browse (tracks, albums, artists), get a music stream, create and edit you...Silverlight load on demand with MEF: mal.Web.Silverlight.MEF 1.0.0.0: mal.Web.Silverlight.MEF 1.0.0.0sMAPtool: sMAPtool v0.7e (without Maps): + Added: color value expansion bar for hmap (right click to select color scheme) + Added: more complex hmap editing, uses now 4 point bounding rect...SQL Server 2008 Reporting Services RS.EXE Supporting Forms Authentication: Initial release: Enjoy!Stripper: Stripper 0.1.1 (CLi): Stripper Remove Diacritics and other unwanted caracters to fabric a more standardized file naming. Especially French caracter and maybe other lang...Unity3D Untitled MMO: v1: versionUrzaGatherer: UrzaGatherer 2.01a: New version with some minors bugs corrected.VCC: Latest build, v2.1.30608.0: Automatic drop of latest buildVCC: Latest build, v2.1.30608.1: Automatic drop of latest buildWatermarker.NET: 0.1.3811: A newer version with some improvements. I release this as a .zip archive, because settings are added here, so there will be .exe and .config files.Yet Another GPS: Alfa Release: Alfa working releaseMost Popular ProjectsDozer Enterprise Library for .NETEmployee Management SystemWiiMote PhysicsVisualStudio 2010 JavaScript OutliningSpider CompilerConcurrent CacheOil Slick Live FeedsCSUFVGDC Summer JamWinGetSiteMap Utility for DNN Blog ModuleMost Active ProjectsCommunity Forums NNTP bridgepatterns & practices – Enterprise LibraryRhyduino - Arduino and Managed CodejQuery Library for SharePoint Web ServicesRawrNB_Store - Free DotNetNuke Ecommerce Catalog ModuleAndrew's XNA HelpersBlogEngine.NETStyleCopCustomer Portal Accelerator for Microsoft Dynamics CRM

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  • CodePlex Daily Summary for Sunday, June 13, 2010

    CodePlex Daily Summary for Sunday, June 13, 2010New ProjectsCurve Drawer: A Java project to explore the possibilities of drawing curves and knots.File Manager Redux: .NET version of the original File Manager.Hierachical Gantt Chart In SharePoint 2010: This solution makes it easier for shedule management. We will provide a wsp including a list definition and a custom gantt control. The list defi...Light Box Control for Asp.Net: Lightbox control for asp.net is used to display the thumbnail images. on clicking the thumbnail images the original images is displayed in the ligh...Linquify: Linquify is a Visual Studio 2008/2010 Addin and C# .NET business class / DTO generator for LINQ to SQL and the Entity Framework. It supports rapid ...Microsoft Dynamics CRM Query - T4 Template: A T4 Template that generates code that leverages LINQ to SQL and the Microsoft Dynamics CRM API to give a CRM data access solution. There is also ...Open Sound Control Library: A .NET Library for the Open Sound Control Protocol. This library makes it easy to use devices which communicate via OSC.Questionable Content Screensaver: A screensaver for the questionable content comic. It is written in C#, and uses the windows presentation foundation. See the comic at http://ww...Reflect: Reflect is an open source .NET reflection tool used for viewing metadata of .NET assemblies.runescape 602 client tools and server: runescape 602 client tools and serverSharpCrack: Hash cracker written in managed code.SilverCAT project: This is my Windows Azure study project. So far I did not find any value to share it to the public. If I find it out one day, I will add hereSilverStackAPI: My entry for the Stack Exchange API contest. A silverlight library and demo app.social bookmark control for asp.net: social bookmark control for asp.net, This control is used to bookmark the current asp.net page into popular social networking sites like facebook, ...SSIS Event Log Source: An SSIS 2005 Data Source component for loading Windows 2003/XP event logs (*.evt) into SQL Server 2005 for analysisUnOfficial ActiveWorlds Wrapper.Net: UnOfficial ActiveWorlds Wrapper .Net makes it easier for programmers to make active worlds bots. You'll no longer have to make it by yourself. It'...Using Named Pipe and self-elevation feature of Vista in a console application.: NPipeWithElevatedProc, make it easier for console application users, running programs with administrator privileges. The processing messages are al...Virtual Keyboard control for asp.net: Virtual Keyboard control for asp.net, This control is used to get the secured inputs through virtual keyboards.Visual Studio 2010 PowerShell Code Generator: Brings rich PowerShell functionalities into VS Templating. You can access the file system, the registry, and many other PowerShell features. You ca...WatchersNET.UrlShorty: This Module allows users to shorten a long URL and share it, this is a similiar service to web services like bit.ly, tinyurl.com and others. It als...New ReleasesBD File Hash: BD File Hash 1.0.5: The first public release of BD File Hash.Cassandraemon: Cassandraemon 0.6.0: Cassandraemon is LINQ Provider for Apache Cassandra. This is first release of Cassandraemon. Features You can Query by LINQ Support Regist, Del...Community Forums NNTP bridge: Community Forums NNTP Bridge V36: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...Curve Drawer: Alpha 1: Basic functionality is available to draw curves and clear them.CycleMania Starter Kit EAP - ASP.NET 4 Problem - Design - Solution: Cyclemania 09.32: see Source Code tab for recent change historyDEWD: DEWD for Umbraco v1.0 (beta-2): Beta release of the package. Functional feature set and fairly stable. Since the last release: Default values (support for dynamic values such as t...Fiddler TreeView Panel Extension: FiddlerTreeViewPanel 0.71: Added support for double-click to expand/collapse all child nodes. Keep selected node when losing focus from the TreeView. Please refer to http://...HKGolden Express: HKGoldenExpress (Build 201006130200): New features: User can reply to message with quoting others' message. Bug fix: Incorrect format of dynamically generated Sitemap XML. Improveme...Liekhus ADO.NET Entity Data Model XAF Extensions: Version 1.1.2: Latest patches and changes.Light Box Control for Asp.Net: Light Box Control for asp.net: Lightbox control for asp.net is used to display the thumbnail images. on clicking the thumbnail images the original images is displayed in the ligh...Lightweight Fluent Workflow: Objectflow 1.1.0.0: This release has support for multi-threaded operations. As this required significant changes to the fluent interface I have introduced breaking ch...Linquify: Linquify 1.6: Linquify 1.6 Includes: - Support for Entity Framework foreign keys - TransactionsLiteFx: LiteFx Alpha: Versão alpha do LiteFx.Microsoft Dynamics CRM Query - T4 Template: MS CRM Query T4 Template Version 0.5 Beta: Initial ReleaseNHibernate Membership Provider: NHibernate Membership Provider 0.9c: This is an updated source package with updated unit tests and some minor refactoring.NLog - Advanced .NET Logging: Nightly Build 2010.06.12.001: Changes since the last build:2010-06-12 10:42:41 Jarek Kowalski Added Width, Height, AutoScroll and MaxLines parameters to RichTextBoxTarget. 2010...Radical: Radical 1.0.1 (Vacuum): First drop with support for Windows Phone 7SharpCrack: SharpCrack v0.8: First release of SharpCrack. It does not support brute-force mode.social bookmark control for asp.net: social bookmark control for asp.net: social bookmark control for asp.net, This control is used to bookmark the current asp.net page into popular social networking sites like facebook, ...StardustExtensions: Simple hello: This is a very simple hello world script. Is just a basic script, is not packaged and works on IronPythonTiledLib: TiledLib 1.5: This release introduces breaking changes from 1.2. If you upgrade to this version from 1.2, you may have compiler errors and/or runtime differences...UDC indexes parser: UDC Parser RC1: Обновлена библиотека токенов, добавлены xml-doc комментарии, обновлен и исправлен код, обновлена логика лексера, обновлена грамматика парсера. Доба...UnOfficial ActiveWorlds Wrapper.Net: UnOfficial ActiveWorlds Wrapper.Net V0.5.85.1: NewLogin Structure. LaserBeam. ChangedOld Functions Changes Function Names Old New WorldInstanceSet SetWorldInstance WorldInstanceGet GetWo...UrzaGatherer: UrzaGatherer v2.0.2a: Inegration of VS Installer.VCC: Latest build, v2.1.30612.0: Automatic drop of latest buildVirtual Keyboard control for asp.net: virtual keyboard control: Virtual Keyboard control for asp.net, This control is used to get the secured inputs through virtual keyboards.Visual Studio 2010 PowerShell Code Generator: PSCodeGenerator: How to install PowerShell Code GeneratorDownload the zip Unzip Run .\Install-PSCodeGenerator.ps1 at the PowerShell console prompt Copies the te...VsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 25 Beta: Build 25 (beta) New: Added support for Filter items (virtual folders) in Solution Explorer. New: Added "Get Lock..." to Solution Explorer context...WatchersNET.UrlShorty: WatchersNET.UrlShorty 01.00.00: First BETA Release Please Read the Readme or the Online Documentation for Install Instructions.Yet Another GPS: Release Beta 2.1: Release Beta 2.1: - Fix KML Template with Google Map Mobile Version - Add Signal Strength indecator - Add Time indecator - Fix Sound Language Prob...Most Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryPHPExcelMicrosoft SQL Server Community & SamplesASP.NETMost Active Projectspatterns & practices – Enterprise LibraryjQuery Library for SharePoint Web ServicesNB_Store - Free DotNetNuke Ecommerce Catalog ModuleRhyduino - Arduino and Managed CodeBlogEngine.NETCommunity Forums NNTP bridgeCassandraemonMediaCoder.NETAndrew's XNA HelpersMicrosoft Silverlight Media Framework

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  • What’s new in SQL Prompt 6.3?

    - by Tom Crossman
    This post describes some of the improvements we’ve made in the latest version of SQL Prompt. Code suggestions In recent months, the focus of the SQL Prompt development team has been to remove annoyances and improve code suggestions. Here’s just a few of the improvements to code suggestions we’ve made in SQL Prompt 6.3: The suggestions box is no longer shown when there are no suggestions Suggestions are now shown if you continue to type a half-completed word More suggestions for new SQL Server 2014 syntax Improvements to partial match suggestions Improved suggestion ordering As well as improving suggestions, we’ve also added some new features. Select in Object Explorer You can now use SQL Prompt to select an object in the Object Explorer from a query window. This is useful because many SSMS features are available from an object’s Object Explorer context menu (eg select top 1000 rows, design, script as). To select an object in the Object Explorer, place the cursor over the object you want to select and press Ctrl + F12: Here’s a short video of the feature in action. $SELECTIONSTART$ and $SELECTIONEND$ placeholders You can now use $SELECTIONSTART$ and $SELECTIONEND$ placeholders in your snippet code. The code between these placeholders is selected when you insert the snippet. For example, the following snippet: $SELECTIONSTART$SELECT TOP 100 * FROM Table1$SELECTIONEND$ is inserted as: You can then press F5 to run the selected snippet code. For the full list of snippet placeholders you can use, see the documentation. Highlighting matching parentheses If your cursor is next to an opening or closing parenthesis in a query, SQL Prompt now automatically highlights the matching parenthesis: You can then use the SSMS and Visual Studio shortcut Ctrl + ] to move between parentheses. More improvements Those are just a few of the improvements in SQL Prompt 6.3. For the full list of features and bug fixes, see the release notes.

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  • New Release: ImageGlue 7.0 .NET

    When it comes to manipulating images dynamically there are few toolkits that can compete with ImageGlue 6 in terms of versatility and performance. With extensive support for a huge range of graphic formats including JPEG2000, Very Large TIFF Support™, and fully multi-threaded processing, ImageGlue has proved a popular choice for use in ASP and ASP.NET server environments. Now ImageGlue 7 has arrived, introducing support for 64-bit systems, improved PostScript handling, and many other enhancements. We've also used the opportunity to revise the API, to make it more friendly and familiar to .NET coders. But don't worry about rewriting legacy code - you'll find the 'string parameter' interface is still available through the WebSupergoo.ImageGlue6 namespace. So what's new in ImageGlue 7.0? Support for 64-bit systems. ImageGlue now incorporates the PostScript rendering engine as used by ABCpdf, our PDF component, which has proven to be fast, robust and accurate. This greatly improves support for importing and exporting PS, EPS, and PDF files, and also enables you to make use of powerful PostScript drawing operations for drawing to canvas. Leveraging ABCpdf's powerful vector graphics import and export functionality also makes it possible to interoperate with XPS and MS Office documents. An improved API with new classes, methods and properties, more in keeping with normal .NET development. Plus of course the usual range of bug fixes and minor enhancements. span.fullpost {display:none;}

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  • CodePlex Daily Summary for Monday, April 05, 2010

    CodePlex Daily Summary for Monday, April 05, 2010New Projects.Net Data Form Wizard: A Basic .Net application that will connect to a SQL Server, allow you to select a database, then select from the user created tables, read the tabl...Agilisa Data.Controls: Agilisa DataControls provides ready to use Databound controls, encapsulating the data connection logic, caching, for ASP.NET Controls. Just drop th...algoritmia: A Python 3.1+ library of Data Structures and Algorithms. This library is being used to teach a course on Algorithms in my university. It contains ...Bag of Tricks: The original WPF Bag of tricks, now maintained by your friends at Pixel Lab.DIMIS: It is a simple asp.net system, just for practice!DotNetNuke® Postgres Data Provider: DNN PG Provider is a DotNetNuke® 4.9.2 Data Provider for PostgreSQL, an enterprise class open source database system. With DNN PG DataProvider y...Home Finance: This project develop to manage your home finance.House Repair Management System: House Repair Management SystemLaunchpadNET: LaunchpadNET is a C# library for interfacing your .NET program with the Novation Launchpad controller.Mapsui - UI for maps: Mapsui is a UI library for mapping applications. It is based on BruTile and SharpMap. It is designed to be fast and responsive.micronovo: micronovomicronovomicronovomicronovoNPlurk: The project goal is to provide a .NET implemented Plurk API wrapper. PowerExt: PowerExt is a Windows Explorer add-in written in C++. Primarily targeted at programmers, it adds an additional .NET tab to the File Properties dial...Python Multiple Dispatch: Multiple dispatch (AKA multimethods) for Python 3 via a metaclass and type annotations.SpugDisposeCheck - Visual Studio Addin for validating Sharepoint dispose objects: AddIn that wraps the SPDisposeCheck Tool from Microsoft and fully integrate it with Visual Studio.System.Tuples: System.Tuples is a small tuple library. It uses T4 to generate tuples, and is made to be compatible with .net 2.0, .net 3.0 and .net 3.5.WebStatistics Server for Windows Server: WebStatistics Server for Windows Server is a tool to create visitor and traffic statistics of a Windows Server running IIS Webserver. It includes a...whileActivity Test: This is a temporary project to test the whileActivity and the updateResourceActivity (Forefront Identity Manager 2010 rtm)XBMC NFO Exporter: XBMC Nfo Exporter is a simple utility that allows you to create reports based on your media XMBC NFO files.XML Flattener: A simple tool to flatten "pretty"-printed XML files into a single line for use in web service test situations, etc. xvanneste: Sources et exemples utilisés sur le site http://www.xvanneste.com et http://media.xvanneste.comzhengym: 这是我个人的测试项目New Releases.Net Data Form Wizard: Alpha: I am only providing the logical code at this point. I will release a completed project once it has basic functionality, at the moment it only gener....Net Data Form Wizard: Alpha Code: This is only the basic VB code to create a form from the database information.Alter gear SQL index Management: Setup 1.1.1: Changes : Added ability to save / delete connection stringsExcelDna: ExcelDna Version 0.24: This versions adds packing support for .config files, and fixes a bug where temp files were not cleaned up.Hash Calculator: HashCalculator 1.1: Added drag-and-drop support Fixed some bugsHeadCounter: HeadCounter 1.2.4 'Vaelastrasz': Added a basic bbcode option for forum posting to sites that do not support full bbcode implementations (e.g. Guild Portal)Home Access Plus+: v3.2.5.0: v3.2.5.0 Release Change Log: Added the booking system File Changes: ~/app_data/* ~/bin/CHS.dll ~/bin/CHS.pdb ~/bin/CHS Extranet.dll ~/bin/...Home Access Plus+: v3.2.5.1: v3.2.5.1 Release Change Log: Fixed access to the booking system for non domain admin File Changes: ~/bin/CHS Extranet.dll ~/bin/CHS Extranet.pdb...Howard van Rooijen's Code Samples: Getting Started with MongoDB and NoRM: Code to accompany the blog post A .NET Developer Guide to: MongoDB and NoRM This download contains the a solution with the following structure: G...iExporter - iTunes playlist exporting: iExporter gui v2.5.1.0 - console v1.2.1.0: Paypal donate! Fixed small bug for iExporter Gui When pressing the Select button more then once, the Deselect button would not disable the Export...IST435: Lab 2 Demo Solution: Lab 2 Demo Solution - OverviewThis is a demo solution for Lab 2 which meets the basic requirements of the lab. Note that this solution has the foll...JSINQ - LINQ to Objects for JavaScript: JSINQ 1.0.0.1: Minor bugfixes with the Enumerable and Dictionary implementations.Mavention: Mavention Instant Page Create: Mavention Instant Page Create allows you to create new Publishing Pages with a single mouse click. Screenshots and more information available @ htt...Microsoft Dynamics CRM 4.0 Marketing List Member Importer: Nocelab ExcelAddin - Release 2.2: Version: 2.2 Release Note: - Added tab in the task panel - Added test button to check MSCRM connection How to install: - Uninstall previous ve...Multiplayer Quiz: Release 1_6_903_0b: Latest beta release - please leave any bugs etc in comments.MVVM Light Toolkit: MVVM Light Toolkit V3 SP1: This release can be installed on top of V3, and adds the following features: Project and Item templates for Visual Studio 10 Express (phone editio...NPlurk: First release: This is first release of NPlurk and it's almost completely workable. Enjoy!Performance Analysis of Logs (PAL) Tool: PAL v2.0 Alpha 5: Export to Perfmon Log Template or Data Collector Set Added: Added the feature to export perfmon log templates (*.htm) for WinXP/2003 computers or D...Python Multiple Dispatch: v0.1: Initial release. I believe it is working fine.ReRemind: V7: - Added new notification: "Unread MMS" <- Default is enabled, so be sure to go into Config if you don't want this. - Config now supports sound and ...SharePhone: SharePhone v.1.0.2: Added support for retrieving user profiles and saving back to SharePoint Use clientContext.GetUserProfile(..) or clientContext.UpdateUserProfile(..)Shinkansen: compress, crunch, combine, and cache JavaScript and CSS: Shinkansen 1.0.0.033010: Added support for ASP.NET MVC. Download contains binaries only.SpugDisposeCheck - Visual Studio Addin for validating Sharepoint dispose objects: SpugDisposeCheck Beta Release [Stable]: SpugDisposeCheck - Visual Studio Addin for validating Sharepoint dispose objects You can download the Microsoft SPDisposeCheck Tool from here:http...Starter Kit Mytrip.Mvc.Entity: Mytrip.Mvc.Entity 1.0 RC2: EF Membership XML Membership UserManager FileManager Localization Captcha ClientValidation Theme CrossBrowser VS 2010 RC MVC 2 R...System.Tuples: System.Tuples for .net 2.0: The System.Tuples release for .net 3.0System.Tuples: System.Tuples for .net 3.0: The System.Tuples release for .net 3.0 Extension methods have been removed to remain compatible with 3.0System.Tuples: System.Tuples for .net 3.5: The System.Tuples release for .net 3.5 Contains full functionality of the library.WatchersNET.TagCloud: WatchersNET.TagCloud 01.03.00: Whats New Html (non Flash) TagCloud can be skinned 11 Skins added for Html Cloud Skin Orange Skin Purple Import/Export of Custom Tags Sett...whileActivity Test: Activity1.zip: ActivityLibrary1.zip contains the source code to do a testWindows Phone 7 Panorama control: panorama control v0.5: Control source code for v0.5. This is the first drop. Doens't include sample project.Windows Phone 7 Panorama control: panorama control v0.5 + samples: Control source code and sample project. This drop includes 2 samples projects : - PhoneApp - Windows Phone sample - SilverlightApp - Silverlight...XML Flattener: XML Flattener: A simple WinForms app--paste in your XML, hit Flatten, and copy the result.xvanneste: RestFul SharePoint: ListItem.xslt ListItems.xslt Lists.xslt ListItemSPChat.xslt RestFull.htm SPChat.htmZinc Launcher: Zinc Launcher 1.0.1.0: Zinc Launcher requires that Zinc be properly installed. It should work under Vista Media Center and 7 Media Center, although Vista is untested. Zin...Most Popular ProjectsRawrWBFS ManagerMicrosoft SQL Server Product Samples: DatabaseASP.NET Ajax LibrarySilverlight ToolkitAJAX Control ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesDotNetNuke® Community EditionMost Active ProjectsGraffiti CMSnopCommerce. Open Source online shop e-commerce solution.RawrFacebook Developer ToolkitjQuery Library for SharePoint Web ServicesBlogEngine.NETFarseer Physics EngineNcqrs Framework - A CQRS framework for .NETpatterns & practices – Enterprise LibraryN2 CMS

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  • TechEd 2012: Dude Where&rsquo;s My Azure

    - by Tim Murphy
    It has been a fun first morning at TechEd North America.  They keynote was both informative and entertaining.  Some of the high points included a walk through of Windows Server 2012 and its new Hyper-V capabilities and use of ODX (offloaded data transfer).  Between seeing stats like being able to being able run a Hyper-V VM with 1TB of memory and watching ODX move a 10GB file at a rate of 1GB per second was really impressive. The fun started when Scott Guthrie was doing his keynote demo and popped up an iPhone emulator from Visual Studio.  There is just something wrong with that picture and the WPDev community agreed.  This was followed by an iPad emulator and by that time the groans across Twitter were rolling. Later in the morning The Gu kept us laughing in the Azure Foundations session when he name a server Dude (I believe a suggestion from the crowd).  After that I thought I was watching the turtle in Finding Nemo.  Duuuuude! In the expo area the line for the Windows Phone booth was ridiculous.  Granted this is a Microsoft event and is sure to be full of MS fan boys, but the only other time I have seen that much enthusiasm for Windows Phones in one place was on the flight down. I am sure there will be a lot more to get excited about over the next few days.  Stay tuned. del.icio.us Tags: TechEd 2012,TechEd North America,Windows Phone,Azure,Scott Guthrie

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  • How to Switch Chrome’s Default Search to International Google

    - by Erez Zukerman
    Google Chrome’s default search engine is Google. This makes perfect sense; the only problem is that it uses localized Google – for example, Google France or Google Israel. This impacts the interface language, and sometimes even the text orientation. Here’s how you can fix this and get “international” Google results with an English interface. First, we need to figure out what search query we’re going to use. Go to Google.com and execute a simple query for a single word – say “cats”. If you get real-time results, hit Enter so that the address bar updates with the query URL. It should look something like this: http://www.google.com/#sclient=psy&hl=en&site=&source=hp&q=cats&aq=f&aqi=g1g-s1g3&aql=&oq=&pbx=1&bav=on.2,or.&fp=369c8973645261b8 If you wish to customize your search further, click Advanced Search. For example, I would like Google to annotate results with the reading level they require, so I can see what’s going to be difficult to read: Latest Features How-To Geek ETC Macs Don’t Make You Creative! So Why Do Artists Really Love Apple? MacX DVD Ripper Pro is Free for How-To Geek Readers (Time Limited!) HTG Explains: What’s a Solid State Drive and What Do I Need to Know? How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Lakeside Sunset in the Mountains [Wallpaper] Taskbar Meters Turn Your Taskbar into a System Resource Monitor Create Shortcuts for Your Favorite or Most Used Folders in Ubuntu Create Custom Sized Thumbnail Images with Simple Image Resizer [Cross-Platform] Etch a Circuit Board using a Simple Homemade Mixture Sync Blocker Stops iTunes from Automatically Syncing

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  • CodePlex Daily Summary for Tuesday, June 15, 2010

    CodePlex Daily Summary for Tuesday, June 15, 2010New ProjectsBackup on Build: Backup critical files on each Visual Studio build.CDN Support for EPiServer CMS: This module adds CDN support for EPiServer CMS by modifying outgoing links.Custom WCF Bindings: This project contains some custom WCF LOB SDK bindings I have created including a SalesForce one. I will blog on updates as they occur. Please se...DocIcon for SharePoint 2010: DocIcon for SharePoint re-enables links from document icons in SharePoint 2010. This feature was in previous versions of SharePoint, but was remove...EEG Peak Detection: EEG Peak Detectionemployeemanagement1: employeemanagement1Enables map services on top of existing map providers like Google Maps: Services include Map visualization services, Map decoration services, Spot registration services and Spot naming services.fbprivacy: Tool to assess your Facebook Privacy SettingsfMRI SVM Toolbox: fMRI SVM ToolboxGCMS – using .Net for human CMS: GCMS makes only what you need to do with a CMS and nothing more and it makes it with .NETqjblog: My First Blog.Send2Sharepoint: Office(Word,Excel,Outlook) and windows explorer addin to upload documents to sharepoint document library. SharePoint Find and Replace: SharePoint Find & Replace allows you to replace a specific string within a site collection with a different value. For example, when you change a l...SharePoint Management Studio: This project developed on Visula Studio 2008 and c# language. The main aim is manage your SharePoint 2007 FARM.SharePoint PageController: A SharePoint solution which provides an extensible framework to perform actions on a per-page basis in SharePoint. OOTB functionality allows for f...SilverNotePad: Simple notepad built using MVVM patern.SolidWorks Addin Development: The SolidWorks Addin Development project is dedicated to helping developers and non-developers with creating fully functional addins.Sunlit World Scheme: Sunlit World Scheme is a nearly R4RS-compliant Scheme implementation that supports threading, TCP, UDP, cryptography, and simple graphics and windo...TimeBend: Time tracking gone wild.TinyCMS: Jednostavan CMS s mogućnosti unosa vijesti, linkova i natječaja. CSS je napravljen tek toliko... Aplikacija izrađena za dev4Fun natjecanje.Ujimanet Android: text categorization tool for androidVisual Storm Engine: Visual Storm es un motor para probar nuevas tecnologias orientadas a la creacion de video juegos. Por ahora solo soporta Windows Vista/7 y usa Dire...New ReleasesAjax ASP.Net Forum: developer.insecla.com-forum_v0.1.4: *VERSION: 0.1.4* FEATURES ADDED Rating Threads (Through AjaxCTK (included Ms .DLL in the BIN folder)) Empowered Within AJAX Custom star ima...AlphaGet: Alpha 3: Important: from this release WinGet changes its name to AlphaGet in order to identify it better and make it search-engine friendly. New Features N...Backup on Build: Backup on Build v1.0.0 Initial Release: Initial Release version 1.0.0Boleto.Net: BoletoNet: Última versão estável da BoletoNet.dll. O código fonte dessa versão pode ser encontrado em http://boletonet.codeplex.com/SourceControl/list/change...CDN Support for EPiServer CMS: CDN Support v1: See links on start page for information on how to use and install this module.Chargify.NET: Chargify.NET v0.750: Adding support for creating freemium subscription plans Adding preliminary JSON support Adding ISO 3166-1 Alpha 2 data embedded in the library ...Community Forums NNTP bridge: Community Forums NNTP Bridge V38: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...ContainerOne - C# application server: V0.1.3.0: New minor release containing: Infrastructure - core service An installer of a windows service which provides the following: Service registry Even...DocIcon for SharePoint 2010: wwEsp.DocIcon Deployment Package Release 1.0.0: This package installs the DocIcon feature on a SharePoint 2010 server farm. The solution is deployed as a Farm-level feature that can be enabled or...Ethical Hacking ASP.NET: Version 1.2.0.0: For the complete list of changes, new features and fixes in the new version, please view the Version History page. Read more about the available te...Folder Bookmarks: Folder Bookmarks 1.6.3: The latest version of Folder Bookmarks (1.6.3), with new features and Mini-Menu UI Changes (1.4). Once you have extracted the file, do not delete ...Hades: Projet Hadès - Official Demo - Version 0.1.1 Beta: Second release correcting some bugs... ---------------------------------------------------------------------------- - Projet Hadès - Official Demo...KooBoo Image Gallery: RC 1: This new Version has this features 1) Refactoring to change the mispelled word galery to gallery 2) Change to use the plugin in the same page of ...LibWowArmory: LibWowArmory 0.3 beta: LibWowArmory 0.3 betaThis release of the LibWowArmory source code matches the WoW Armory as of version 3.3.3. Changes since version 0.2.3:Solution...MailChimp4Umbraco: 0.90 stable: Can be used in productionMapWindow6: MapWindow 6.0 June 14: This version adds the WebMercator projection and fixes a bug that was causing some perfect spheres to be created as oblate WGS1984 spheroids.MDownloader: MDownloader-0.15.18.59782: Supported FileServe. Supported SharingMatrix. Fixed minor bugs.MGM - MyGroupManager: MyGroupManager v0.1.5 - Alpha: At this point the application appears feature complete and works pretty well. The code still needs some tweaks (error handling), and a general look...MvcPager: MvcPager 1.4: MvcPager 1.4 source codes and demo projects MvcPager 1.4版源代码及示例文件Nito.LINQ: Beta (v0.6): Rx version The "with Rx" versions of Nito.LINQ are built against Rx 1.0.2563.0, released 2010-06-09. Supported Platforms .NET 4.0 Client Profile, ...open gaze and mouse analyzer: Ogama 3.3: This release was published on 14.06.2010 and is a bugfix release. For the list of changes please visit http://www.ogama.net. Only use this installe...patterns & practices: Prism: Prism 4.0 Drop 2: Prism 4.0 Drop 2 Welcome to the second drop of Prism 4.0 (formally known as the Composite Application Guidance for WPF and Silverlight). This drop ...Prism Software Factory Light: 0.5 Beta: 4ward Prism Software Factory Light - 0.5 Beta releaseThis is the first public beta release of the 4ward Prism Software Factory Light that allows to...PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT: PROGRAMMABLE SOFTWARE DEVELOPMENT ENVIRONMENT--3.3: Over the last several months, my primary research effort has been directed at producing strictly portable development methods between C and C# . T...qjblog: v1.source: v1.sourceqjblog: v1blog: V1 BlogQuick Performance Monitor: Version 1.4.2: Added 'Move to new window' functionality.Refix - .NET dependency management: Refix v0.1.0.90 ALPHA: Added console tree-style visualisation of solution dependencies, as well as some bug fixes. This version should work out of the box with the demons...SEMICO Framework: Version Stable 1.0.0.3: Version Stable 1.0.0.3SharePoint Find and Replace: 1.0.16: Version: 1.0.16 This release is the first stable release of this project, including the Microsoft public license agreement. Fixes: Added about dia...SharePoint Management Studio: v1: v1SharePoint PageController: SharePoint PageController: For SharePoint 2010 and 2007 running on IIS 7Software Is Hardwork: Sw. Is Hw. Lib. 3.0.0.x+06: Sw. Is Hw. Lib. 3.0.0.x+06SolidWorks Addin Development: GenericAddinFramework-06.14.2010: R1.SourceGrid: SourceGrid 4.30: Sources are here Note that SourceGrid sources are not hosted on CodePlex. The sources are hosted on bitbucket.org Main Changes Improved hidden ...SSIS Expression Editor & Tester: Expression Editor and Tester v1.0.2.0: Corrected release of expression editor tool, no changes to control. Download and extract the files to get started, no install required. Changes Co...Sunlit World Scheme: Sunlit World Scheme - 20100614 - source and binary: This is the result of building the current source code in Debug mode. The source code is included.TinyCMS: TinyCMS: Source kodVCC: Latest build, v2.1.30614.0: Automatic drop of latest buildVianaNET - Videoanalysis for physical motion: VianaNET 1.2 - beta: This is the VianaNET beta release with some bug fixes. Would like to have some comments on it. Regards, AdrianWorkLogger: Worklogger Beta 1: Simple work logger for Windows in WPFMost Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryPHPExcelMicrosoft SQL Server Community & SamplesASP.NETMost Active Projectspatterns & practices – Enterprise LibraryRhyduino - Arduino and Managed CodeCassandraemonCommunity Forums NNTP bridgedotSpatialjQuery Library for SharePoint Web ServicesBlogEngine.NETLightweight Fluent WorkflowNB_Store - Free DotNetNuke Ecommerce Catalog ModuleUmbraco CMS

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  • Access and Manage Your Ubuntu One Account in Chrome and Iron

    - by Asian Angel
    Do you have an Ubuntu One account that you access across different operating systems? Whether you are using Ubuntu, a different flavor of Linux, Windows, or Mac the Ubuntu One web app makes it easy to access and manage your Ubuntu One account in just moments. The Ubuntu One web app will definitely be useful if you find yourself away from your favorite Ubuntu computer but need to get important files uploaded to your account. Ubuntu One [Chrome Web Store] Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science] Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron

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  • You Might Be a SharePoint Professional If&hellip;

    - by Mark Rackley
    I really think no explanation is needed. Hope this makes you smile.. Thanks again for being an awesome SharePoint community! If you can only dream about working an 8 hour day, there’s a good chance you are a SharePoint professional. You might be a SharePoint professional if the last time you heard “Old MacDonald Had a Farm” you wondered “How many web front ends does it have?” If you consider Twitter the best form of support since the dawn of the Internet, you might be a SharePoint professional. If you are giddy-as-a-school-girl excited about going to Anaheim in October and it has NOTHING to do with Disneyland, you might be a SharePoint professional. You might be a SharePoint professional if you own more SharePoint shirts than you do pairs of underwear. If you’ve thought of giving up a career in the IT world for a job taking orders at a fast food chain, you might be a SharePoint professional. You might be a SharePoint professional if the only people who understand the words that come out of your mouth are other SharePoint people. If you put the word “Share” or “SP” in front of EVERYTHING (ShareFood, SPRunner, etc… etc…) then you might be a SharePoint professional. You are probably a SharePoint professional if you love SharePoint.. you hate SharePoint… you love SharePoint… you hate SharePoint… If the only thing you’d rather do more than SharePoint is SharePint, then you are definitely a SharePoint professional. You might be a SharePoint professional if your idea of name dropping is “Andrew Connell says…” or “According to Todd Klindt”… or even “Well, when I was stuck in a Turkish prison with Joel Oleson…”

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  • How do I fix the error: CS1548: Cryptographic failure while signing assembly ?

    - by Paula DiTallo
    The full error in Microsoft Visual Studio on a compile looks like this: error CS1548: Cryptographic failure while signing assembly 'C:\Program Files\Microsoft SQL Server\100\Samples\Analysis Services\Programmability\AMO\AMOAdventureWorks\CS\StoredProcedures\obj\Debug\StoredProcedures.dll' This is likely due to a missing strong key pair value file. The easiest way to solve this problem is to create a new one. Navigate to:  Microsoft Visual Studio 2010>Visual Studio Tools>Visual Studio x64 Win64 Command Prompt (2010)  [if you aren't on an x64 box, pick another command prompt option that fits] Once the MS-Dos window displays, type in this statement: sn -k c:\SampleKey.snk Then copy the output *.snk file to project directory, or the *referenced directory. Remove the old reference to the *.snk file from the project. Add the paired key back to the project as an existing item. When you add back the *.snk file to the project, you will see that the *.snk file is no longer missing.   Our work is done!   *referenced directory: Pay attention to the original error message on compile. The *.snk file that is referenced may be in a directory path you aren't expecting--so you will still get the error unless you change the directory path or write the file to the directory the program is expecting to find the *.snk file.

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