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  • '_resetstkoflw': identifier not found

    - by Joe Moslander
    I'm upgrading a VC++ 6.0 project to VS2010 and I'm getting this error when compiling. c:\program files (x86)\microsoft visual studio 10.0\vc\atlmfc\include\atlalloc.h(643): error C3861: '_resetstkoflw': identifier not found Does anyone have any suggestions? Thanks

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  • How do I simulate a progress counter in a command line application in Python?

    - by CRP
    My Python program does a series of things and prints some diagnostic output. I would also like to have a progress counter like this: Percentage done: 25% where the number increases "in place". If I use only string statements I can write separate numbers, but that would clutter the screen. Is there some way to achieve this, for example using some escape char for backspace in order to clear a number and write the next one? Thanks

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  • Long numbers. Division.

    - by user577395
    Hello, world! I have a problem. Today I tried to create a code, which finds Catalan number. But in my program can be long numbers. I found numerator and denominator. But i can't div long numbers! Also, only standard libraries was must use in this program. Help me please. This is my code #include <vector> #include <iostream> using namespace std; int main(int argc, char *argv[]) { const int base = 1000*1000*1000; vector <int> a, b; int n, carry = 0; cin>>n; a.push_back(n); for (int ii=n+2; ii!=(2*n)+1;++ii) { carry = 0; for (size_t i=0; i<a.size() || carry; ++i) { if (i == a.size()) a.push_back (0); long long cur = carry + a[i] * 1ll * ii; a[i] = int (cur % base); carry = int (cur / base); } } while (a.size() > 1 && a.back() == 0) a.pop_back(); b.push_back(n); for (int ii=1; ii!=n+1;++ii) { carry = 0; for (size_t i=0; i<b.size() || carry; ++i) { if (i == b.size()) b.push_back (0); long long cur = carry + b[i] * 1ll * ii; b[i] = int (cur % base); carry = int (cur / base); } } while (b.size() > 1 && b.back() == 0) b.pop_back(); cout<<(a.empty() ? 0 : a.back()); for (int i=(int)a.size()-2; i>=0; --i) cout<<(a[i]); cout<<" "; cout<<(b.empty() ? 0 : b.back()); for (int i=(int)b.size()-2; i>=0; --i) cout<<(b[i]); //system("PAUSE"); cout<<endl; return 0; } P.S. Sorry for my bad english =)

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  • Returning all "positions" of a list

    - by Daymor
    I Have a list with "a" and "b" and the "b"'s are somewhat of a path and "a"'s are walls. Im writing a program to make a graph of all the possible moves. I got the code running to check the first "b" for possible moves, but i have NO Idea how im going to find all "b"'s , even less check them all without repeating. Major issue im having is getting the tuple coordinates of the "b"'s out of the list. Any pointers/tips?

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  • php numbers: assert( 1.0 < 2.0 )

    - by xtofl
    How can this <?php assert( 1.0 < 2.0 ); ?> result in Warning: assert() [function.assert]: Assertion failed in C:\Program Files (x86)\wamp\www\test.php on line 2 Edit: depending on the file I put this code in, 1.0 < 2.0 evaluates to false or true.

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  • Creating a simple java hash server

    - by Blankman
    Is it possible to create a simple server in Java that returns a response based on a given key? So it would be a simple program, that stores a hashmap and returns the result based on a key provided by the client. What would be the fasted implementation, to have it over HTTP or a socket? The client will be a web based application.

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  • Vector Troubles in C++

    - by DistortedLojik
    I am currently working on a project that deals with a vector of objects of a People class. The program compiles and runs just fine, but when I use the debugger it dies when trying to do anything with the PersonWrangler object. I currently have 3 different classes, one for the person, a personwrangler which handles all of the people collectively, and a game class that handles the game input and output. Edit: My basic question is to understand why it is dying when it calls outputPeople. Also I would like to understand why my program works exactly as it should unless I use the debugger. The outputPeople function works the way I intended that way. Edit 2: The callstack has 3 bad calls which are: std::vector ::begin(this=0xbaadf00d) std::vector ::size(this=0xbaadf00d) PersonWrangler::outputPeople(this=0xbaadf00d) Relevant code: class Game { public: Game(); void gameLoop(); void menu(); void setStatus(bool inputStatus); bool getStatus(); PersonWrangler* hal; private: bool status; }; which calls outputPeople where it promptly dies from a baadf00d error. void Game::menu() { hal->outputPeople(); } where hal is an object of PersonWrangler type class PersonWrangler { public: PersonWrangler(int inputStartingNum); void outputPeople(); vector<Person*> peopleVector; vector<Person*>::iterator personIterator; int totalPeople; }; and the outputPeople function is defined as void PersonWrangler::outputPeople() { int totalConnections = 0; cout << " Total People:" << peopleVector.size() << endl; for (unsigned int i = 0;i < peopleVector.size();i++) { sort(peopleVector[i]->connectionsVector.begin(),peopleVector[i]->connectionsVector.end()); peopleVector[i]->connectionsVector.erase( unique (peopleVector[i]->connectionsVector.begin(),peopleVector[i]->connectionsVector.end()),peopleVector[i]->connectionsVector.end()); peopleVector[i]->outputPerson(); totalConnections+=peopleVector[i]->connectionsVector.size(); } cout << "Total connections:" << totalConnections/2 << endl; }

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  • How to filter to runing VLC stream? (FROM CMD)

    - by Ole Jak
    so.. I esely can broadcast my web cam with VLC using command lines like this (I use Windows) "C:\Program Files (x86)\VideoLAN\VLC\vlc.exe" -vvv -I --dshow-vdev="Logitech QuickCam Express / Go" dshow:// --sout When I paste command into CMD and hit enter it starts streaming (all is fine - I can play it) How can I now for example add brightness or any other filter to that stream from CMD?

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  • How do I use multiple precisions in printf()?

    - by Tommy
    Looking at the information under the heading "Precision can be omitted or be any of:". The example: printf("%.*s", 3, "abcdef"); works, outputting:abc (truncating the rest of the string.) Now, I would like to have a string with multiple parameters formatted (truncated): printf("%.*s, %.*s", 3, 3, "abcdef", "xyz123"); but the program crashes. What is the correct syntax? Thank You.

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  • Wake up thread blocked on accept() call

    - by selbie
    Sockets on Linux question I have a worker thread that is blocked on an accept() call. It simply waits for an incoming network connection, handles it, and then returns to listening for the next connection. When it is time for the program to exit, how do I signal this network worker thread (from the main thread) to return from the accept() call while still being able to gracefully exit its loop and handle it's cleanup code. Some things I tried: 1. pthread_kill to send a signal. Feels kludgy to do this, plus it doesn't reliably allow the thread to do it's shutdown logic. Also makes the program terminate as well. I'd like to avoid signals if at all possible. pthread_cancel. Same as above. It's a harsh kill on the thread. That, and the thread may be doing something else. Closing the listen socket from the main thread in order to make accept() abort. This doesn't reliably work. Some constraints: If the solution involves making the listen socket non-blocking, that is fine. But I don't want to accept a solution that involves the thread waking up via a select call every few seconds to check the exit condition. The thread condition to exit may not be tied to the process exiting. Essentially, the logic I am going for looks like this. void* WorkerThread(void* args) { DoSomeImportantInitialization(); // initialize listen socket and some thread specific stuff while (HasExitConditionBeenSet()==false) { listensize = sizeof(listenaddr); int sock = accept(listensocket, &listenaddr, &listensize); // check if exit condition has been set using thread safe semantics if (HasExitConditionBeenSet()) { break; } if (sock < 0) { printf("accept returned %d (errno==%d)\n", sock, errno); } else { HandleNewNetworkCondition(sock, &listenaddr); } } DoSomeImportantCleanup(); // close listen socket, close connections, cleanup etc.. return NULL; } void SignalHandler(int sig) { printf("Caught CTRL-C\n"); } void NotifyWorkerThreadToExit(pthread_t thread_handle) { // signal thread to exit } int main() { void* ptr_ret= NULL; pthread_t workerthread_handle = 0; pthread_create(&workerthread, NULL, WorkerThread, NULL); signal(SIGINT, SignalHandler); sleep((unsigned int)-1); // sleep until the user hits ctrl-c printf("Returned from sleep call...\n"); SetThreadExitCondition(); // sets global variable with barrier that worker thread checks on // this is the function I'm stalled on writing NotifyWorkerThreadToExit(workerthread_handle); // wait for thread to exit cleanly pthread_join(workerthread_handle, &ptr_ret); DoProcessCleanupStuff(); }

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  • How do I provide basic configuration for a Scala application?

    - by Dave
    I am working on a small GUI application written in Scala. There are a few settings that the user will set in the GUI and I want them to persist between program executions. Basically I want a scala.collections.mutable.Map that automatically persists to a file when modified. This seems like it must be a common problem, but I have been unable to find a lightweight solution. How is this problem typically solved?

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  • Release resources in .Net C#

    - by zaidwaqi
    Hi, I'm new to C# and .NET, ,and have been reading around about it. I need to know why and when do I need to release resources? Doesn't the garbage collector take care of everything? When do I need to implement IDisposable, and how is it different from destructor in C++? Also, if my program is rather small i.e. a screensaver, do I need to care about releasing resources? Thanks.

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  • Writing OpenGL enabled GUI

    - by Jaen
    I am exploring a possibility to write a kind of a notebook analogue that would reproduce the look and feel of using a traditional notebook, but with the added benefit of customizing the page in ways you can't do on paper - ask the program to lay ruled paper here, grid paper there, paste an image, insert a recording from the built-in camera, try to do handwriting recognition on the tablet input, insert some latex for neat formulas and so on. I'm pretty interested in developing it just to see if writing notes on computer can come anywhere close to the comfort plain paper + pencil offer (hard to do IMO) and can always turn it in as a university C++ project, so double gain there. Coming from the type of project there are certain requirements for the user interface: the user will be able to zoom, move and rotate the notebook as he wishes and I think it's pretty sensible delegate it to OpenGL, so the prospective GUI needs to work well with OGL (preferably being rendered in it) the interface should be navigable with as little of keyboard input as user wishes (incorporating some sort of gestures maybe) up to limiting the keyboard keys as modifiers to the pen movements and taps; this includes tablet and possible multitouch support the interface should keep out of the way where not needed and come up where needed and be easily layerable the notebook sheet itself will be a container for objects representing the notebook blurbs, so it would be nice if the GUI would be able to overlay some frames over the exact parts of the OpenGL-drawn sheet to signify what can be done with given part (like moving, rotating, deleting, copying, editing etc.) and it's extents In terms of interface it's probably going to end up similar to Alias' Sketch Book Pro: [picture][http://1.bp.blogspot.com/_GGxlzvZW-CY/SeKYA_oBdSI/AAAAAAAAErE/J6A0kyXiuqA/s400/Autodesk_Alias_SketchBook_Pro_2.jpg] As far as toolkits go I'm considering Qt and nui, but I'm not really aware how well would they match up the requirements and how well would they handle such an application. As far as I know you can somehow coerce Qt into doing widget drawing with OpenGL, but on the other hand I heard voices it's slot-signal framework isn't exactly optimal and requires it's own preprocessor and I don't know how hard would be to do all the custom widgets I would need (say color-wheel, ruler, blurb frames, blurb selection, tablet-targeted pop-up menu etc.) in the constraints of Qt. Also quite a few Qt programs I've had on my machine seemed really sluggish, but it may be attributed to me having old PC or programmers using Qt suboptimally rather to the framework itself. As for [nui][http://www.libnui.net/] I know it's also cross-platform and all of the basic things you would require of a GUI toolkit and what is the biggest plus it is OpenGL-enabled from the start, but I don't know how it is with custom widgets and other facets and it certainly has smaller userbase and less elaborate documentation than Qt. The question goes as this: Does any of these toolkits fulfill (preferably all of) the requirements or there is a well fitting toolkit I haven't come across or maybe I should just roll up my sleeves, get SFML (or maybe Clutter would be more suited to this?) and something like FastDelegates or libsigc++ and program the GUI framework from the ground up myself? I would be very glad if anyone had experience with a similar GUI project and can offer some comments on how well these toolkits hold up or is it worthwhile to pursue own GUI toolkit in this case. Sorry for longwindedness, duh.

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  • AddDays() not working within a while loop

    - by r0bb077
    Is there anything that stops the DateTime AddDays() method that doesn't run within a while loop. I have this simple bit of code; DateTime last_day = monthCalendar2.SelectionRange.End; DateTime first_day = new DateTime(year, month, day); //Insert dates into vector while (first_day != last_day) { dates.Add(first_day); first_day.AddDays(1); } I step through the program and first_day never changes, anyone know why?!

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  • Hardest concept to grasp as a beginner

    - by noizetoys
    When you were starting to program, what was the hardest concept for you to grasp? Was it recursion, pointers, linked lists, assignments, memory management? I was wondering what gave you headaches and how you overcame this issue and learned to love the bomb, I mean understand it. EDIT: As a followup, what helped you grok your hard-to-grasp concept?

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  • Guilty of unsound programming

    - by TelJanini
    I was reading Robert Rossney's entry on "What's the most unsound program you've had to maintain?" found at: (What's the most unsound program you've had to maintain?) when I realized that I had inadvertently developed a near-identical application! The app consists of an HTTPListener object that grabs incoming POST requests. Based on the information in the header, I pass the body of the request to SQL Server to perform the appropriate transaction. The requests look like: <InvoiceCreate Control="389> <Invoice> <CustomerNumber>5555</CustomerNumber> <Total>300.00</Total> <RushOrder>1</RushOrder> </Invoice> </InvoiceCreate> Once it's received by the HTTPListener object, I perform the required INSERT to the Invoice table using SQL Server's built-in XML handling functionality via a stored procedure: INSERT INTO Invoice (InvoiceNumber, CustomerNumber, Total, RushOrder) SELECT @NEW_INVOICE_NUMBER, @XML.value('(InvoiceCreate/Invoice/CustomerNumber)[1]', 'varchar(10)'), @XML.value('(InvoiceCreate/Invoice/Total)[1]', 'varchar(10)'), @XML.value('(InvoiceCreate/Invoice/Total)[1]', 'varchar(10)') I then use another SELECT statement in the same stored procedure to return the value of the new Invoice Number that was inserted into the Invoices table: SELECT @NEW_INVOICE_NUMBER FOR XML PATH 'InvoiceCreateAck' I then read the generated XML using a SQL data reader object in C# and use it as the response of the HTTPListener object. My issue is, I'm noticing that Robert is indeed correct. All of my application logic exists inside the stored procedure, so I find myself having to do a lot of error-checking (i.e. validating the customer number and invoicenumber values) inside the stored procedure. I'm still a midlevel developer, and as such, am looking to improve. Given the original post, and my current architecture, what could I have done differently to improve the application? Are there any patterns or best practices that I could refer to? What approach would you have taken? I'm open to any and all criticism, as I'd like to do my part to reduce the amount of "unsound programming" in the world.

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  • Creating a new log file each day in C#

    - by Jason T.
    As the title implies how can I create a new log file each day in C#? Now the program may not necessarily run all day and night but only get invoked during business hours. So I need to do two things. 1) How can I create a new log file each day? The log file will be have the name in a format like MMDDYYYY.txt 2) How can I create it just after midnight in case it is running into all hours of the night?

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