Search Results

Search found 59859 results on 2395 pages for 'google page speed'.

Page 499/2395 | < Previous Page | 495 496 497 498 499 500 501 502 503 504 505 506  | Next Page >

  • The Great Divorce

    - by BlackRabbitCoder
    I have a confession to make: I've been in an abusive relationship for more than 17 years now.  Yes, I am not ashamed to admit it, but I'm finally doing something about it. I met her in college, she was new and sexy and amazingly fast -- and I'd never met anything like her before.  Her style and her power captivated me and I couldn't wait to learn more about her.  I took a chance on her, and though I learned a lot from her -- and will always be grateful for my time with her -- I think it's time to move on. Her name was C++, and she so outshone my previous love, C, that any thoughts of going back evaporated in the heat of this new romance.  She promised me she'd be gentle and not hurt me the way C did.  She promised me she'd clean-up after herself better than C did.  She promised me she'd be less enigmatic and easier to keep happy than C was.  But I was deceived.  Oh sure, as far as truth goes, it wasn't a complete lie.  To some extent she was more fun, more powerful, safer, and easier to maintain.  But it just wasn't good enough -- or at least it's not good enough now. I loved C++, some part of me still does, it's my first-love of programming languages and I recognize its raw power, its blazing speed, and its improvements over its predecessor.  But with today's hardware, at speeds we could only dream to conceive of twenty years ago, that need for speed -- at the cost of all else -- has died, and that has left my feelings for C++ moribund. If I ever need to write an operating system or a device driver, then I might need that speed.  But 99% of the time I don't.  I'm a business-type programmer and chances are 90% of you are too, and even the ones who need speed at all costs may be surprised by how much you sacrifice for that.   That's not to say that I don't want my software to perform, and it's not to say that in the business world we don't care about speed or that our job is somehow less difficult or technical.  There's many times we write programs to handle millions of real-time updates or handle thousands of financial transactions or tracking trading algorithms where every second counts.  But if I choose to write my code in C++ purely for speed chances are I'll never notice the speed increase -- and equally true chances are it will be far more prone to crash and far less easy to maintain.  Nearly without fail, it's the macro-optimizations you need, not the micro-optimizations.  If I choose to write a O(n2) algorithm when I could have used a O(n) algorithm -- that can kill me.  If I choose to go to the database to load a piece of unchanging data every time instead of caching it on first load -- that too can kill me.  And if I cross the network multiple times for pieces of data instead of getting it all at once -- yes that can also kill me.  But choosing an overly powerful and dangerous mid-level language to squeeze out every last drop of performance will realistically not make stock orders process any faster, and more likely than not open up the system to more risk of crashes and resource leaks. And that's when my love for C++ began to die.  When I noticed that I didn't need that speed anymore.  That that speed was really kind of a lie.  Sure, I can be super efficient and pack bits in a byte instead of using separate boolean values.  Sure, I can use an unsigned char instead of an int.  But in the grand scheme of things it doesn't matter as much as you think it does.  The key is maintainability, and that's where C++ failed me.  I like to tell the other developers I work with that there's two levels of correctness in coding: Is it immediately correct? Will it stay correct? That is, you can hack together any piece of code and make it correct to satisfy a task at hand, but if a new developer can't come in tomorrow and make a fairly significant change to it without jeopardizing that correctness, it won't stay correct. Some people laugh at me when I say I now prefer maintainability over speed.  But that is exactly the point.  If you focus solely on speed you tend to produce code that is much harder to maintain over the long hall, and that's a load of technical debt most shops can't afford to carry and end up completely scrapping code before it's time.  When good code is written well for maintainability, though, it can be correct both now and in the future. And you know the best part is?  My new love is nearly as fast as C++, and in some cases even faster -- and better than that, I know C# will treat me right.  Her creators have poured hundreds of thousands of hours of time into making her the sexy beast she is today.  They made her easy to understand and not an enigmatic mess.  They made her consistent and not moody and amorphous.  And they made her perform as fast as I care to go by optimizing her both at compile time and a run-time. Her code is so elegant and easy on the eyes that I'm not worried where she will run to or what she'll pull behind my back.  She is powerful enough to handle all my tasks, fast enough to execute them with blazing speed, maintainable enough so that I can rely on even fairly new peers to modify my work, and rich enough to allow me to satisfy any need.  C# doesn't ask me to clean up her messes!  She cleans up after herself and she tries to make my life easier for me by taking on most of those optimization tasks C++ asked me to take upon myself.  Now, there are many of you who would say that I am the cause of my own grief, that it was my fault C++ didn't behave because I didn't pay enough attention to her.  That I alone caused the pain she inflicted on me.  And to some extent, you have a point.  But she was so high maintenance, requiring me to know every twist and turn of her vast and unrestrained power that any wrong term or bout of forgetfulness was met with painful reminders that she wasn't going to watch my back when I made a mistake.  But C#, she loves me when I'm good, and she loves me when I'm bad, and together we make beautiful code that is both fast and safe. So that's why I'm leaving C++ behind.  She says she's changing for me, but I have no interest in what C++0x may bring.  Oh, I'll still keep in touch, and maybe I'll see her now and again when she brings her problems to my door and asks for some attention -- for I always have a soft spot for her, you see.  But she's out of my house now.  I have three kids and a dog and a cat, and all require me to clean up after them, why should I have to clean up after my programming language as well?

    Read the article

  • how to do event checks for loops?

    - by yao jiang
    I am having some trouble getting the logic down for this. Currently, I have an app that animates the astar pathfinding algorithm. On start of the app, the ui will show the following: User can press "space" to randomly choose start/end coords, then the app will animate it. Or, user can choose the start/end by left-click/right-click. During the animation, the user can also left-click to generate blocks, or right-click to choose a new destiantion. Where I am stuck at is how to handle the events while the app is animating. Right now, I am checking events in the main loop, then when the app is animating, I do event checks again. While it works fine, I feel that I am probably doing it wrong. What is the proper way of setting up the main loop that will handle the events while the app is animating? In main loop, the app start animating once user choose start/end. In my draw function, I am putting another event checker in there. def clear(rows): for r in range(rows): for c in range(rows): if r%3 == 1 and c%3 == 1: color = brown; grid[r][c] = 1; buildCoor.append(r); buildCoor.append(c); else: color = white; grid[r][c] = 0; pick_image(screen, color, width*c, height*r); pygame.display.flip(); os.system('cls'); # draw out the grid def draw(start, end, grid, route_coord): # draw the end coords color = red; pick_image(screen, color, width*end[1],height*end[0]); pygame.display.flip(); # then draw the rest of the route for i in range(len(route_coord)): # pausing because we want animation time.sleep(speed); # get the x/y coords x,y = route_coord[i]; event_on = False; if grid[x][y] == 2: color = green; elif grid[x][y] == 3: color = blue; for event in pygame.event.get(): if event.type == pygame.MOUSEBUTTONDOWN: if event.button == 3: print "destination change detected, rerouting"; # get mouse position, px coords pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; grid[r][c] = 4; end = [r, c]; elif event.button == 1: print "user generated event"; pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; # mark it as a block for now grid[r][c] = 1; event_on = True; if check_events([x,y]) or event_on: # there is an event # mark it as a block for now grid[y][x] = 1; pick_image(screen, event_x, width*y, height*x); pygame.display.flip(); # then find a new route new_start = route_coord[i-1]; marked_grid, route_coord = find_route(new_start, end, grid); draw(new_start, end, grid, route_coord); return; # just end draw here so it wont throw the "index out of range" error elif grid[x][y] == 4: color = red; pick_image(screen, color, width*y, height*x); pygame.display.flip(); # clear route coord list, otherwise itll just add more unwanted coords route_coord_list[:] = []; clear(rows); # main loop while not done: # check the events for event in pygame.event.get(): # mouse events if event.type == pygame.MOUSEBUTTONDOWN: # get mouse position, px coords pos = pygame.mouse.get_pos(); # get grid coord c = pos[0] // width; r = pos[1] // height; # find which button pressed, highlight grid accordingly if event.button == 1: # left click, start coords if grid[r][c] == 2: grid[r][c] = 0; color = white; elif grid[r][c] == 0 or grid[r][c] == 4: grid[r][c] = 2; start = [r,c]; color = green; else: grid[r][c] = 1; color = brown; elif event.button == 3: # right click, end coords if grid[r][c] == 4: grid[r][c] = 0; color = white; elif grid[r][c] == 0 or grid[r][c] == 2: grid[r][c] = 4; end = [r,c]; color = red; else: grid[r][c] = 1; color = brown; pick_image(screen, color, width*c, height*r); # keyboard events elif event.type == pygame.KEYDOWN: clear(rows); # one way to quit program if event.key == pygame.K_ESCAPE: print "program will now exit."; done = True; # space key for random start/end elif event.key == pygame.K_SPACE: # first clear the ui clear(rows); # now choose random start/end coords buildLoc = zip(buildCoor,buildCoor[1:])[::2]; #print buildLoc; (start_x, start_y, end_x, end_y) = pick_point(); while (start_x, start_y) in buildLoc or (end_x, end_y) in buildLoc: (start_x, start_y, end_x, end_y) = pick_point(); clear(rows); print "chosen random start/end coords: ", (start_x, start_y, end_x, end_y); if (start_x, start_y) in buildLoc or (end_x, end_y) in buildLoc: print "error"; # draw the route marked_grid, route_coord = find_route([start_x,start_y],[end_x,end_y], grid); draw([start_x, start_y], [end_x, end_y], marked_grid, route_coord); # return key for user defined start/end elif event.key == pygame.K_RETURN: # first clear the ui clear(rows); # get the user defined start/end print "user defined start/end are: ", (start[0], start[1], end[0], end[1]); grid[start[0]][start[1]] = 1; grid[end[0]][end[1]] = 2; # draw the route marked_grid, route_coord = find_route(start, end, grid); draw(start, end, marked_grid, route_coord); # c to clear the screen elif event.key == pygame.K_c: print "clearing screen."; clear(rows); # go fullscreen elif event.key == pygame.K_f: if not full_sc: pygame.display.set_mode([1366, 768], pygame.FULLSCREEN); full_sc = True; rows = 15; clear(rows); else: pygame.display.set_mode(size); full_sc = False; # +/- key to change speed of animation elif event.key == pygame.K_LEFTBRACKET: if speed >= 0.1: print SPEED_UP; speed = speed_up(speed); print speed; else: print FASTEST; print speed; elif event.key == pygame.K_RIGHTBRACKET: if speed < 1.0: print SPEED_DOWN; speed = slow_down(speed); print speed; else: print SLOWEST print speed; # second method to quit program elif event.type == pygame.QUIT: print "program will now exit."; done = True; # limit to 20 fps clock.tick(20); # update the screen pygame.display.flip();

    Read the article

  • I need to move an entity to the mouse location after i rightclick

    - by I.Hristov
    Well I've read the related questions-answers but still cant find a way to move my champion to the mouse position after a right-button mouse-click. I use this code at the top: float speed = (float)1/3; And this is in my void Update: //check if right mouse button is clicked if (mouse.RightButton == ButtonState.Released && previousButtonState == ButtonState.Pressed) { // gets the position of the mouse in mousePosition mousePosition = new Vector2(mouse.X, mouse.Y); //gets the current position of champion (the drawRectangle) currentChampionPosition = new Vector2(drawRectangle.X, drawRectangle.Y); // move champion to mouse position: //handles the case when the mouse position is really close to current position if (Math.Abs(currentChampionPosition.X - mousePosition.X) <= speed && Math.Abs(currentChampionPosition.Y - mousePosition.Y) <= speed) { drawRectangle.X = (int)mousePosition.X; drawRectangle.Y = (int)mousePosition.Y; } else if (currentChampionPosition != mousePosition) { drawRectangle.X += (int)((mousePosition.X - currentChampionPosition.X) * speed); drawRectangle.Y += (int)((mousePosition.Y - currentChampionPosition.Y) * speed); } } previousButtonState = mouse.RightButton; What that code does at the moment is on a click it brings the sprite 1/3 of the distance to the mouse but only once. How do I make it move consistently all the time? It seems I am not updating the sprite at all. EDIT I added the Vector2 as Nick said and with speed changed to 50 it should be OK. I tried it with if ButtonState.Pressed and it works while pressing the button. Thanks. However I wanted it to start moving when single mouse clicked. It should be moving until reaches the mousePosition. The Edit of Nick's post says to create another Vector2, But I already have the one called mousePosition. Not sure how to use another one. //gets a Vector2 direction to move *by Nick Wilson Vector2 direction = mousePosition - currentChampionPosition; //make the direction vector a unit vector direction.Normalize(); //multiply with speed (number of pixels) direction *= speed; // move champion to mouse position if (currentChampionPosition != mousePosition) { drawRectangle.X += (int)(direction.X); drawRectangle.Y += (int)(direction.Y); } } previousButtonState = mouse.RightButton;

    Read the article

  • Java 2D Tile Collision

    - by opiop65
    I have been working on a way to do collision detection forever, and just can't figure it out. Here's my simple 2D array: for (int x = 0; x < 16; x++) { for (int y = 0; y < 16; y++) { map[x][y] = AIR; if(map[x][y] == AIR) { air.draw(x * tilesize, y * tilesize); } } } for (int x = 0; x < 16; x++) { for (int y = 6; y < 16; y++) { map[x][y] = GRASS; if(map[x][y] == GRASS) { grass.draw(x * tilesize, y * tilesize); } } } for (int x = 0; x < 16; x++) { for (int y = 8; y < 16; y++) { map[x][y] = STONE; if(map[x][y] == STONE) { stone.draw(x * tilesize, y * tilesize); } } } I want to do it with rectangles, and using the intersect() method, but how would I go about adding rectangles to all the tiles? Edit: My player moves like this: if(input.isKeyDown(Input.KEY_W)) { shiftY -= delta * speed; idY = (int) shiftY; if(shift == true) { shiftY -= delta * runspeed; } if(isColliding == true) { shiftY += delta * speed; } } if(input.isKeyDown(Input.KEY_S)) { shiftY += delta * speed; idY = (int) shiftY; if(shift == true) { shiftY += delta * runspeed; } if(isColliding == true) { shiftY -= delta * speed; } } if (input.isKeyDown(Input.KEY_A)) { steve = left; shiftX -= delta * speed; idX = (int) shiftX; if(shift == true) { shiftX -= delta * runspeed; } if(isColliding == true) { shiftX += delta * speed; } } if (input.isKeyDown(Input.KEY_D)) { steve = right; shiftX += delta * speed; idX = (int) shiftX; if(shift == true) { shiftX += delta * runspeed; } if(isColliding == true) { shiftX -= delta * speed; } } (I have tried my own collision code, but its horrible. Doesn't work in the slightest)

    Read the article

  • How to get higher download rate than upload rate

    - by user23950
    i'm using bandwidthplace.com to measure my internet speed. And here it is: Download Speed: 422 kbps (52.8 KB/sec transfer rate) Upload Speed: 202 kbps (25.3 KB/sec transfer rate) Can you please explain to me how did they get the 52.8 transfer rate. And how do I get to lower the upload speed in order for me to get higher download speed.

    Read the article

  • Win-XP Browsers Hang on page load - (waiting for...)

    - by CHarmon
    Hello, I’m having problems with my browsers hanging on loading pages on my desktop machine. I’m using Windows XP Pro with SP3 and fully updated except for IE 8. All three of my browsers, IE 7, Chrome and Firefox are having the same problems. Pages are not being loaded and are hanging on “waiting for …”. The browsers are waiting for the page being loaded or ad servers. Sometimes a page will load but the loading graphic continues to be displayed as if the page were still loading when the page appears to be fully loaded. The problem is bad enough that I can’t really use any of my browsers. I can eventually get most pages to load by stopping and restarting the page load. I have DSL modem with a wireless router and I have been able to eliminate the modem and router from being the source of my problem. My laptop doesn’t have any problems even when hardwired to the router and with the wireless connection disabled. I deleted the NIC and let XP re-install. Also tried a different network cable. Tried the same router port used in the laptop test. One clue that may be important is that I can’t connect to my router using the desktop machine…the page hangs while trying to connect. I can ping the router and I can quickly connect to the router using the laptop. I also can’t use the Windows update process – the page never fully loads. The problem affects other user accounts and even happens in safe mode. I am convinced the problem is with part of the O/S…some layer able to affect all of the browsers. The purpose of this post is to see if anyone has some ideas before I do a XP repair. I have done quite a bit of trouble-shooting: Ran a full anti-virus scan with AVG – no problems. Ran full scans with Spybot, MalwareBytes and Sophos anti-rootkit – no problems. Ran Chkdsk with both options checked. Ran Disk Clean up Defragged RE-installed IE7 Cleared all the browser caches Ran Ccleaner (registry tool) Ran HijackThis – nothing unusual (problem happens in safe mode too) Ran Process Explorer – no unusual processes Used System Restore and fell back several days – no change in the problem Booted to last known good configuration – no change in the problem Ran MicrosoftFixit50199.msi – no change in the problem Any ideas or suggestions would be appreciated…I’m not looking forward to doing a repair on XP. Thanks in advance for any help.

    Read the article

  • Apache redirect multiple domain names from https

    - by Cyril N.
    My server distribute two main websites, says : www.google.com & www.facebook.com (yeah I know :p) I want them to be distributed via https. Using Apache, I defined a vhost file in sites-available/enabled containing this : <VirtualHost *:80> ServerName google.com Redirect / https://www.google.com/ </VirtualHost> <VirtualHost *:80> ServerName facebook.com Redirect / https://www.facebook.com/ </VirtualHost> <VirtualHost *:80> DocumentRoot /srv/www/google/www/ ServerName www.google.com ServerAlias www.facebook.com <Directory ... /> # Google & Facebook points to the same directory (crazy right ?) # Next of the config </VirtualHost> <VirtualHost *:443> SSLEngine On SSLCertificateFile /path/to/google.crt SSLCertificateKeyFile /path/to/google.key DocumentRoot "/srv/www/google/www/" ServerName www.google.com <Directory .../> # Next of the config </VirtualHost> <VirtualHost *:443> SSLEngine On SSLCertificateFile /path/to/facebook.crt SSLCertificateKeyFile /path/to/facebook.key DocumentRoot "/srv/www/google/www/" ServerName www.facebook.com <Directory .../> # Next of the config </VirtualHost> If I access to https://www.google.com, the httpS works correctly If I access to https://www.facebook.com, the httpS works correctly. If I access to http://www.google.com, the http works correctly # Without https ! If I access to http://www.facebook.com, the http works correctly # Without https ! BUT : If I access to https://facebook.com, it fails saying that the SSL connection is not what expected : Google.com instead of facebook.com Based on my configuration file, I understand why, so I tried to add : <VirtualHost *:443> SSLEngine On ServerName facebook.com Redirect / https://www.facebook.com/ </VirtualHost> But then, I can't even access facebook.com nor www.facebook.com via http/https. So my question is quite simple : how can I redirect all https access to facebook.com (and eventually all sub facebooks : facebook.fr, www.facebook.fr, etc) to www.facebook.com (redirecting to www domain) in HTTPS ? Thanks for your help ! :)

    Read the article

  • How do I return an Array from grails / jdo to Flex

    - by mswallace
    this seems really simple but I haven't gotten this to work. I am building my app with grails on google app engine. This pretty much requires you to use JDO. I am making an HTTP call from flex to my app. The action that I am calling on the grails end looks like so def returnShowsByDate = { def query = persistenceManager.newQuery( Show ) def showInstanceList = query.execute() return (List<Show>) showInstanceList } I have tried just returning "hello from grails" and that works just fine. I have alos tried the following return showInstanceList the JDO docs say the query.execute() returns a collection. Why I cant just return that to Flex I have no clue. Any thoughts?

    Read the article

  • Parse an HTTP request Authorization header with Python

    - by Kris Walker
    I need to take a header like this: Authorization: Digest qop="chap", realm="[email protected]", username="Foobear", response="6629fae49393a05397450978507c4ef1", cnonce="5ccc069c403ebaf9f0171e9517f40e41" And parse it into this using Python: {'protocol':'Digest', 'qop':'chap', 'realm':'[email protected]', 'username':'Foobear', 'response':'6629fae49393a05397450978507c4ef1', 'cnonce':'5ccc069c403ebaf9f0171e9517f40e41'} Is there a library to do this, or something I could look at for inspiration? I'm doing this on Google App Engine, and I'm not sure if the Pyparsing library is available, but maybe I could include it with my app if it is the best solution. Currently I'm creating my own MyHeaderParser object and using it with reduce() on the header string. It's working, but very fragile. Brilliant solution by nadia below: import re reg = re.compile('(\w+)[=] ?"?(\w+)"?') s = """Digest realm="stackoverflow.com", username="kixx" """ print str(dict(reg.findall(s)))

    Read the article

  • How to install Python ssl module on Windows?

    - by Jader Dias
    The Google App Engine Launcher tells me: WARNING appengine_rpc.py:399 ssl module not found. Without the ssl module, the identity of the remote host cannot be verified, and connections may NOT be secure. To fix this, please install the ssl module from http://pypi.python.org/pypi/ssl . I downloaded the package and it contained a setup.py file. I ran: python setup.py install and then: Python was built with Visual Studio 2003; blablabla use MinGW32 Then I installed MinGW32 and now the compilation doesn't work. The end of the compilation errors contains: ssl/_ssl2.c:1561: error: `CRYPTO_LOCK' undeclared (first use in this function) error: command 'gcc' failed with exit status 1 What should I do?

    Read the article

  • unzip strings in javascript

    - by sopppas
    anyone knows a simple JS library implementing the UNZIP algorithm? No disk-file access, only zip and unzip a string of values. there are ActiveX, using WinZIP and other client dependent software for ZIP, written in JS. but no pure algorithm implementation, is it really difficult or non-functional? i would use it for displaying KMZ files in a HTML page with the GMap object (google maps). The KMZ file is just a zipped KML file. I want to unzip a KMZ file and feed the KML to GMap.

    Read the article

  • Sublime Text 2 Keyboard shortcut to open file in Chrome/firefox in windows

    - by samdroid
    I followed the instruction for windows 7 to setup chrome. No luck! { "cmd":["C:\Program Files (x86)\Google\Chrome\Application", "$C:\Users\gmu\Desktop\June_15_2012"] } after entering the file location/path under what format should I have to save. I am a noobie. sorry to ask this question. Anything helps! If I press f7 getting the following message Error trying to parse build system: Invalid escape in C:\Users\gmu\AppData\Roaming\Sublime Text2\Packages\User\Chrome.sublime-build:2:9 Thanks

    Read the article

  • cordova :: XMLHttpRequest :: setRequestHeader does not work with JSONP

    - by Aaron Saunders
    in hello world cordova 2.3.0 app trying to work with ripple added basic BackboneJS code and I get error shown above <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/jquery/1.9.0/jquery.min.js"></script> <script type="text/javascript" src="http://static.stackmob.com/js/json2-min.js"></script> <script type="text/javascript" src="http://static.stackmob.com/js/underscore-1.4.3-min.js"></script> <script type="text/javascript" src="http://static.stackmob.com/js/backbone-0.9.10-min.js"></script> I have started google with the proper flags --allow-file-access-from-files

    Read the article

  • Searchengine bots and meta refresh for disabled Javascript

    - by Jonathan
    Hi! I have a website that must have javascript turned on so it can work there is a < noscript tag that have a meta to redirect the user to a page that alerts him about the disabled javascript... I am wondering, is this a bad thing for search engine crawlers? Because I send an e-mail to myself when someone doesn't have js so I can analyze if its necessary to rebuild the website for these people, but its 100% js activated and the only ones that doesn't have JS are searchengines crawlers... I guess google, yahoo etc doesn't take the meta refresh seriously when inside a < noscript ? Should I do something to check if they are bots and do not redirect them with meta? Thanks, Joe

    Read the article

  • CSS margin collapsing?

    - by Seth P
    I'm working with Google Chrome on OS X, and I seem to be running into a margin collapse issue. I have two divs stacked on top of each other, both with a margin-top of 2px and a margin-bottom of 5px, and both with a 1px border. According to my arithmetic, there should be 1+1+2+5=7px of space between the "content" areas of the divs, since the border prevents the margins from collapsing? More confusing is that, in a location where I have a div with a 3px border and a 0 margin-top underneath one of the previously described divs, I end up with 9px of space (as I so dearly desire). The only difference between the divs is the additional class that shrinks the border and redefines the margins, so both divs have the same padding (only padding-bottom is 0). Can anyone point out where I've gone wrong?

    Read the article

  • Calling CONTENT_SCRIPT JS From BROWSER_ACTION Popup HTML

    - by Aristotle
    I'm working on a Google Chrome Extension and would like to get an HTML from within my popup HTML to call functions within my loaded javascript file. My manifest follows: { "name": "Extension", "version": "1.0", "description": "Extension", "browser_action": { "default_icon": "icon.png", "default_title": "Ext", "popup": "popup.html" }, "content_scripts": [{ "matches": ["http://*/*"], "css": ["ext.css"], "js": ["jquery.js","scripts.js"] }], "permissions": [ "http://*/*" ] } As you can see I'm loading in a local copy of jQuery, along with another javascript file for my own personal logic. My popup document looks like this: <select id="values"> <option>Foo</option> <option>Bar</option> </select> And the contents of my scripts.js file follow: $(function(){ $("#values").change(function(){ alert("Foo"); }); }); This isn't doing what I expect though - alerting "Foo" anytime I change a value in my popup HTML. How can I get these two files to communicate with eachother? Or can they at all?

    Read the article

  • Decision Tree code golf

    - by Chris Jester-Young
    In Google Code Jam 2009, Round 1B, there is a problem called Decision Tree that lent itself to rather creative solutions. Post your shortest solution; I'll update the Accepted Answer to the current shortest entry on a semi-frequent basis, assuming you didn't just create a new language just to solve this problem. :-P Current rankings: 107 Perl 121 PostScript (binary) 136 Ruby 154 Arc 160 PostScript (ASCII85) 170 PostScript 192 Python 199 Common Lisp 214 LilyPond 222 JavaScript 273 Scheme 280 R 312 Haskell 314 PHP 339 m4 346 C 406 Fortran 462 Java 476 Java (well, kind of) 718 OCaml 759 F# 1741 sed C++ not qualified for now

    Read the article

  • Chrome error with NO_MODIFICATION_ALLOWED_ERR DOM Exception 7

    - by HP
    I have below code to insert a style into DOM (there is a use case for injecting style into DOM so please don't ask why or say to load the css in .css file). <script type="text/javascript"> window.onload = function() { var bmstyle = document.createElement('style'); bmstyle.setAttribute('type', 'text/css'); var styleStr = "#test-div {background:#FFF;border:2px solid #315300;"; bmstyle.innerHTML = styleStr; document.body.appendChild(bmstyle); } </script> If I run in Firefox, it works fine. But I got this error in Google Chrome: Line bmstyle.innerHTML = styleStr; Uncaught Error: NO_MODIFICATION_ALLOWED_ERR: DOM Exception 7 Does anyone have a fix? Thanks

    Read the article

  • How do I access session data in Jinja2 templates (Bottle framework on app engine)?

    - by TylerW
    Hello! I'm running the micro framework Bottle on Google App Engine. I'm using Jinja2 for my templates. And I'm using Beaker to handle the sessions. I'm still a pretty big Python newbie and am pretty stoked I got this far :) My question is how do I access the session data within the templates? I can get the session data no problem within the actual python code. And I could pass the session data each time I call a jinja template. But since I need the session data in the main menu bar of the site... that means I would have to pass it on every single page. Does anyone know if I can access it directly in the templates? For example I need the session data for my header links: Home | FAQ | Login or Home | FAQ | Logout Any help is greatly appreciated! :D

    Read the article

  • Open source alternative to WebEx WebOffice?

    - by Dieseltime
    I have a client who has been using WebOffice (from WebEx) for a variety of tasks within their small organization. The problem is that they only really need a small subset of the features WebOffice provides (Contact list, Database, and Document Storage). They've asked me to develop a website focused on these three features with the rationalization that this should be more cost-effective, since they currently aren't using many of the features of WebOffice they pay for. What are some open-source alternatives that I could implement for them? Sharepoint sounds like it would be too bloated and Google Apps may not be as collaborative as they would like.

    Read the article

  • Restful authentication between two GAE apps.

    - by user259349
    Hello everyone, i am trying to write a restful google app engine application (python) that accepts requests only from another GAE that i wrote. I dont like any of the ways that i thought of to get this done, please advice if you know of something better than: Get SSL setup, and simply add the credentials on the request that my consuming app will send. I dont like it cause SSL will slow things down. Security by obsecurity. Add a random number in my request that is in Xmod0, where X is a secret number that both applications know. I just,,,, dont like this. Check the HTTP header to see where is the request coming from. This option is the one that i hate the least, not alot of processing, and spoofing an HTTP request is not really worth it, for my application's data. Is there any other clean solution for this?

    Read the article

  • Java App Engine - ranked counter

    - by Richard
    I understand the sharded counter, here: http://code.google.com/appengine/articles/sharding_counters.html The problem is that a simple counter will not work in my application. I am sorting my entities by a particular variable so I am returned not so much a count, but more of a rank. My current method is: SELECT COUNT(this) FROM Entity.class WHERE value <= ? Result + 1 is then the rank of the parameter in relation to the value variable in the persistent Entity objects. The limitation of this is the highest rank being returned is 1001 because count() can give a maximum of 1000. The reason I cannot store the rank on the Entity object is that the ranks are updated very often, and re-setting this rank variable would be much too costly. Any ideas on the best way to accomplish this?

    Read the article

  • Porting from GAE to TomCat or another servlet server

    - by bach
    Hi guys, I'm unhappy from GAE because - One can't have a global variable and the 'synchronize' keyword. Instead one have to catch a basically DB transcational exception and retry in a while loop - which will eat all my free CPU time and will start costing me money as I reach the google's qouata. Is it safe to use synchronize inside a doPost() in tomcat? (i guess that it's ok as long as all the servlets are running on on 1 VM?). If not in all tomcat configurations, how do I configure tomcat to make it safe? How can I convert a GAE app to my own tomcat server? - How to install DataNucleus Access Platform on tomcat? Best regards

    Read the article

  • Javascript - why do I sometimes fail to read file content with GDownloadUrl?

    - by Daj pan spokój
    Hi everybody. I try to read some file with google's GDownloadUrl and it works only from time to time. failure means fileRows == "blah blah" success means fileRows == (real file content) I've noticed, however, that when I cease (with Firebug) the execution on line 3 for a couple of seconds, it succeeds more often. Maybe it is some kind of threading bug, then? Do You guys have any tip or idea? 1 var fileContent = "blah blah"; 2 availabilityFile = "input/available/" + date + ".csv"; 3 GDownloadUrl(availabilityFile, function(fileData) { 4 fileContent = fileData; 5 }); 6 fileRows = fileContent.split("\n");

    Read the article

  • What to do when GMap Satellite imagery is unavailable

    - by robstenson
    Hello-- is it possible to programmatically detect with the google maps api (javascript, v2) when satellite imagery is unavailable at a certain zoom level? I am creating some maps automatically and setting them to a certain zoom level, but in a few cases there is no satellite imagery available at that level, in which case I'd like to automatically back up a zoom level. Does the api expose some way of determining this lack of imagery? So far the only thing I can think of is trying to find out, with javascript, whether or not the image requests that the api makes are failing, and then reacting based on those failed image requests, but I can't really get it to work... and it seems a little inelegant. Thanks for your help!

    Read the article

< Previous Page | 495 496 497 498 499 500 501 502 503 504 505 506  | Next Page >