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  • Why Is my UISlider Thumb Image Being Shown Multiple Times and Not Disappearing As They Should?

    - by Gorgando
    This slider is possessed: When I move the slider thumb left or right, it leaves the original image there (creating an extra image). This doesn't happen every time and the only consistency i've noticed is that it's inconsistent. When the table is in "Editing mode" it is more likely to create a duplicate thumb image, but it also does so in regular mode. This is the code that I use to create the slider: CGRect frame = CGRectMake(20, 42.0, 280.0, 22); self.slider = [[UISlider alloc] initWithFrame:frame]; [self.slider addTarget:self action:@selector(sliderAction:) forControlEvents:UIControlEventValueChanged]; self.slider.continuous = YES; self.slider.minimumValue = 0.0; self.slider.maximumValue = 5.0; self.slider.value = 0.0; [sliderCell addSubview:self.slider]; Appreciate any thoughts you might have!

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  • Facebook redirect after login not working when url is dynamic

    - by dythffvrb
    This is my code: $loginUrl = $facebook->getLoginUrl(array( 'scope' => 'publish_actions', 'redirect_uri' => 'http://mysite.com/', )); It works but if I remove redirect_uri it doesn't work anymore. $loginUrl = $facebook->getLoginUrl(array( 'scope' => 'publish_actions' )); According to Facebook domcumentation redirect_uri is optional. https://developers.facebook.com/docs/reference/php/facebook-getLoginUrl/ Im trying to redirect the users to the same url they were on before logging in. Update: This problem occurs when the url is mysite.com/post23 but when url is mysite.com/staticpage or mysite.com there are no problems Any workarounds? EDIT: It looks like a bug, it doesn't work with certain url in the same site I wil try and report it to Facebook.

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  • Providing lat/long AND title in iOS Maps URL seems to cause zoom level to be ignored

    - by Ian Howson
    I'm writing an iOS app that shows a location in Maps upon a user action. I'd like to drop a pin with a description and zoom in to show map detail. If I invoke Maps with the url http://maps.google.com/maps?q=-33.895851,151.18483+(Some+Description)&z=19 I get a pin with 'Some Description', but the zoom level is ignored. This does work on the Google Maps website. If I use http://maps.google.com/maps?q=-33.895851,151.18483&z=19 the zoom works, but I get no pin. I've tried a few combinations of ?q=, ?ll= and ?sll=, but so far, nothing will change zoom and show a description. Any clues? Just so we're really clear, here are some screenshots. I want this to work on a real device (i.e. with iOS Maps). The simulator uses Google Maps through Safari. Here's what I see with URL 1 ([[UIApplication sharedApplication] openURL:[NSURL URLWithString: @"http://maps.google.com/maps?q=-33.895851,151.18483+(Some+Description)&z=19"]];) This is URL 2 ([[UIApplication sharedApplication] openURL:[NSURL URLWithString: @"http://maps.google.com/maps?q=-33.895851,151.18483&z=19"]];): This is relikd's suggestion ([[UIApplication sharedApplication] openURL:[NSURL URLWithString: @"http://maps.google.com/maps?z=19&q=-33.895851,151.18483+(Some+Description)"]];): I want the image I see in screenshot 2, but with a pin and a description.

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  • division with wrong result

    - by PeterK
    Hi, I am trying to divide integers but get 0 as result. I just do not understand what i am doing wrong. I am using only int's in this example but get the same result testing with float or double. The code i use is: int wrongAnswers = askedQuestions - playerResult; int percentCorrect = (playerResult / askedQuestions) * 100; int percentWrong = (wrongAnswers / askedQuestions) * 100; NSLog(@"askedQuestions: %i", askedQuestions); NSLog(@"playerResult: %i", playerResult); NSLog(@"wrongAnswers: %i", wrongAnswers); NSLog(@"percentCorrect: %i", percentCorrect); NSLog(@"percentWrong: %i", percentWrong); NSLog(@"calc: %i", (wrongAnswers + playerResult)); NSLog(@"wrong answers %: %i %%", ((wrongAnswers / askedQuestions) * 100)); The result i get is: 2011-01-09 16:45:53.411 XX[8296:207] askedQuestions: 5 2011-01-09 16:45:53.412 XX[8296:207] playerResult: 2 2011-01-09 16:45:53.412 XX[8296:207] wrongAnswers: 3 2011-01-09 16:45:53.413 XX[8296:207] percentCorrect: 0 % 2011-01-09 16:45:53.414 XX[8296:207] percentWrong: 0 % 2011-01-09 16:45:53.414 XX[8296:207] calc: 5 2011-01-09 16:45:53.415 XX[8296:207] wrong answers : 0 % I would very much appreciate help :-)

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  • SoundPool.load() and FileDescriptor from file

    - by Hans
    I tried using the load function of the SoundPool that takes a FileDescriptor, because I wanted to be able to set the offset and length. The File is not stored in the Ressources but a file on the storage card. Even though neither the load nor the play function of the SoundPool throw any Exception or print anything to the console, the sound is not played. Using the same code, but use the file path string in the SoundPool constructor works perfectly. This is how I have tried the loading (start equals 0 and length is the length of the file in miliseconds): FileInputStream fileIS = new FileInputStream(new File(mFile)); mStreamID = mSoundPool.load(fileIS.getFD(), start, length, 0); mPlayingStreamID = mSoundPool.play(mStreamID, 1f, 1f, 1, 0, 1f); If I would use this, it works: mStreamID = mSoundPool.load(mFile, 0); mPlayingStreamID = mSoundPool.play(mStreamID, 1f, 1f, 1, 0, 1f); Any ideas anyone? Thanks

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  • How to extract delegates from ViewController class?

    - by adranle
    Hi I have the problem that my view controller class has too many delegates and starts to get big. I want to write the delegates in separate classes to keep the view controller class small. For delegates that are programmatically created (like UIAlertViewDelegate) I could do it easily. The problem is in the delegates assigned in Interface Builder. How can I tell the IB to assign, for example, another class as the UITableViewDelegate or UITableViewDataSource? Or how to choose another IBAction method for a Touch UP inside Event on a button? One solution would be to delete the connections from IB and write them programmatically at ViewDidLoad, but since I have a lot of ViewControllers, this would take a long time. any other ideas?

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  • Formula for producing a CGRect for a UIScrollView, that displays a UIImage in scaled to fit way

    - by RickiG
    Hi I am loading in images with varying sizes and putting them in UIScrollViews, all the images are larger than the UIScrollView. The user can scroll and zoom as they please, but initially I would like for the image to be centered and scaled so the largest side of the image aligns with the edge of the scrollView, i.e. if the picture is in landscape I would like to size and scale it so that the left and right side goes all the way to the edge of the UIScrollVIew and vice versa I found a formula in a utility function in the Programming guide but it does not quite fit my needs. My approach is to use: CGrect initialPos = ? [self.scrollView zoomToRect:initialPos animated:YES]; I know the size of my scrollView and the size of my image, what I need to figure out is the scale and CGRect to apply to the scrollView to center and size my image. Hope someone can help out:) Thanks

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  • Core Data confusion: fetch without tableview.

    - by Mr. McPepperNuts
    I have completed and reproduced Core Data tutorials using a tableview to display contents. However, I want to access an Entity through a fetch on a view without a tableview. I used the following fetch code, but the count returned is always 0. The data exists when the database is opened using SQLite tools. NSManagedObject *entryObj; XYZDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; NSManagedObjectContext *managedObjectContext = appDelegate.managedObjectContext; NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Quote" inManagedObjectContext:managedObjectContext]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"id" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [request setEntity: entity]; NSArray *results = [managedObjectContext executeFetchRequest:request error:nil]; if (results == nil) { NSLog(@"No results found"); entryObj = nil; }else { NSLog(@"results %d", [results count]); } [request release]; [sortDescriptors release]; count returned is always 0; it should be 5. Can anyone point me to a reference or tutorial regarding creating a controller not to be used with a tableview.

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  • How to recreate the UITabBarItem image filter?

    - by boliva
    Hi, I'm writing a custom UITabBar replacement, and I would like to know how to recreate the filter that the built-in implementation does with the UITabBarItem image - that blue shining on selected tabs and gray gradient on unselected ones. I guess it's a matter of using the source image alpha value as a mask and overlay it with a pre-made blue (or whatever color) shining image and another one grayed out, but I would like to know what is the best approach from a code point of view. Best,

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  • problem in adding image to the UIButton.

    - by monish
    Hi friends, I got an another problem in my application and I am wasting so much of time on that. Does pls anyone can help with this problem. Actually I had an Event and I should give rating for that event for that I wrote the code as: In CellForRowAtIndexPath......I had the code as: - (UITableViewCell *)tableView:(UITableView *)tv cellForRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"MasterViewIdentifier"]; //UITableViewCell *cell = nil; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:@"MasterViewIdentifier"] autorelease]; cell.selectionStyle = UITableViewCellSelectionStyleNone; UIView* elementView = [[UIView alloc] initWithFrame:CGRectMake(20,170,320,280)]; elementView.tag = 0; elementView.backgroundColor=[UIColor clearColor]; [cell.contentView addSubview:elementView]; [elementView release]; } UIView* elementView = [cell.contentView viewWithTag:0]; elementView.backgroundColor=[UIColor clearColor]; for(UIView* subView in elementView.subviews) { [subView removeFromSuperview]; } if(indexPath.section == 8) { UIImage *whiteImg = [UIImage imageNamed:@"white_star.png"] ; UIImage *yellowImg = [UIImage imageNamed:@"yellow_Star.png"] ; UIButton *button1 = [[UIButton alloc]initWithFrame:CGRectMake(159, 15, 25, 20)]; [button1 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button1.tag = 1; UIButton *button2 = [[UIButton alloc]initWithFrame:CGRectMake(185, 15, 25, 20)]; [button2 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button2.tag = 2; UIButton *button3 = [[UIButton alloc]initWithFrame:CGRectMake(211, 15, 25, 20)]; [button3 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button3.tag = 3; UIButton *button4 = [[UIButton alloc]initWithFrame:CGRectMake(237, 15, 25, 20)]; [button4 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button4.tag = 4; UIButton *button5 = [[UIButton alloc]initWithFrame:CGRectMake(263, 15, 25, 20)]; [button5 addTarget:self action:@selector(buttonAction:) forControlEvents:UIControlEventTouchUpInside]; button5.tag = 5; if(event.eventRatings == 1) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button3 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 2) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 3) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 4) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button4 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } else if(event.eventRatings == 5) { [button1 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button2 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button3 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button4 setBackgroundImage:yellowImg forState:UIControlStateNormal]; [button5 setBackgroundImage:yellowImg forState:UIControlStateNormal]; } else { [button1 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button2 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button3 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button4 setBackgroundImage:whiteImg forState:UIControlStateNormal]; [button5 setBackgroundImage:whiteImg forState:UIControlStateNormal]; } [elementView addSubview:button1]; [button1 release]; [elementView addSubview:button2]; [button2 release]; [elementView addSubview:button3]; [button3 release]; [elementView addSubview:button4]; [button4 release]; [elementView addSubview:button5]; [button5 release]; if(isRightButton == YES) { button1.enabled = NO; button2.enabled = NO; button3.enabled = NO; button4.enabled = NO; button5.enabled = NO; } else if(isRightButton == NO) { button1.enabled = YES; button2.enabled = YES; button3.enabled = YES; button4.enabled = YES; button5.enabled = YES; } [elementView addSubview:ratingsTitleLabel]; cell.accessoryType = UITableViewCellAccessoryNone; } return cell; } And the action of the button is written as: -(void)buttonAction:(id)sender { rating = [sender tag]; printf("\n Ratig Value inside Button Action~~~~~~~~~~~~~~~~%d",rating); event.eventRatings = rating; [tableView reloadData]; } When I build the application in simlator of 3.1.2 O.S its working fine by displaying the star images. My porblem is when I build it in 3.1.2 O.S Device the images are not displaying.I checked the code for casesensitivity in file name and its gud but Im not gettig the images to display. Guys help me to solve this. Thank you, Monish Kumar.

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  • Objective C Enumerate Sentences in a paragraph

    - by Faz Ya
    I would like to write an enumerator that would go through a paragraph of text and gives me one sentence at a time. I tried using stringEnumerate with the NSStringEnumerationBySentences but that simply looks at the periods and fails. For example, lets say I have the following text Block: "Senator John A. Boehner decided not to move forward. He also decided not to call the congress. The news reporter said though...." I would like my function to break down the above paragraph in the following sentences: Senator John A. Boehner decided not to move forward He also decided not to call the congress (No third sentence because it's a half a sentence) The String Enumerator with the sentence optionjust looks at the periods and breaks down that way which is wrong: Senator John A. Boehner decided not to move forward He also decided not to call the congress The news reporter said though.... Is there any library or function that I can call that does a better job at this? Thanks - (NSMutableString *) getOnlyFullSentencesFromTextBlock:(NSMutableString *) textBlock{ [textBlock enumerateSubstringsInRange:NSMakeRange(0, [textBlock length]) options:NSStringEnumerationBySentences | NSStringEnumerationLocalized usingBlock:^(NSString *substring, NSRange substringRange, NSRange enclosingRange, BOOL *stop) { NSLog(@"Sentence Frag:%@", substring); }]; return textBlock; }

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  • Multiple UIWebViewNavigationTypeBackForward not only false but make inferring the actual url impossi

    - by SG1
    I have a UIWebView and a UITextField for the url. Naturally, I want the textField to always show the current document url. This works fine for urls directly input in the field, but I also have some buttons attached to the view for reload, back, and forward. So I've added all the UIWebViewDelegate methods to my controller, so it can listen to whenever the webView navigates and change the url in the textField as needed. Here's how I'm using the shouldStartLoadWithRequest: method: - (BOOL)webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)navigationType { NSLog(@"navigated via %d", navigationType); //loads the user cares about if ( navigationType == UIWebViewNavigationTypeLinkClicked || navigationType == UIWebViewNavigationTypeBackForward ) { //URL setting [self setUrlQuietly:request.URL]; } return YES; } Now, my problem here is that an actual click will generate a single navigation of type "LinkClicked" followed by a dozen type "Other" (redirects and ad loads I assume), which gets handled correctly by the code, but a back/forward action will generate all its requests as back/forward requests. In other words, a click calls setUrlQuietly: once, but a back/forward calls it multiple times. I am trying to use this method to determine if the user actually initiated the action (and I'd like to catch page redirects too). But if the method has no way of distinguishing between an actual "back" and a "load initiated as a result of a back", how can I make this assessment? Without this, I am completely stumped as to how I can only show the actual url and not intermediate urls. Thank you!

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  • What is the correct way to add a subview to a new window, making it aware of its available window si

    - by favo
    Hi, This is some kind of a basic question: I am adding a new Subview to a window using: - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { viewController = [[myViewController alloc] initWithNibName:@"myNib" bundle:nil]; [window addSubview:viewController.view]; This displays the view at 100% on the window, having the Clock overlaying some pixels of that view on top. Rotating makes the view aware of the clock and resizes it to begin correctly below the clock without any overlay. What is the correct way to add a subview to a new window, making it aware of its available window size?

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  • CoreData NSFetchedResultsController Empty Section Display

    - by user280390
    Hello I would like to show a fixed number of sections in a table view with a Fetched Results Controller as the data source. If you image the contacts app where sections organised by the alphabet, it will not have a header for B if there are no contacts in that section, so the section headers you see are A then C. I would like to display a section header in my table (for B), but without any rows. an empty section in effect. Can NSFetchedResultsController do this for me?

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  • How to reset all the values after completion of the game, before starting it again ?

    - by srikanth rongali
    I have writing a small shooting game in cocos2d. Winning the game is to eliminate all the 10 enemies. After that end screen comes showing 'You Won' and 'Play Again'. If I go for 'Play Again' option the game is starting from where I need. But, the problem is that the game is continuing from previously ended state. I mean it is not starting from enemy 1 again instead it is just showing the end of 10 enemy. I think I have to reset all the values before pushing the scene. But should I reset all the values I have used or there is any other way ? Thank You.

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  • openGL ES retina support

    - by Bryan
    I'm trying to get the avTouch sample code app to run on the retina display. Has anyone done this? In the CALevelMeter class, I've tried the following: - (id)initWithCoder:(NSCoder *)coder { if (self = [super initWithCoder:coder]) { CGFloat f = self.contentScaleFactor; if ([self respondsToSelector:@selector(contentScaleFactor)]) { self.contentScaleFactor = [[UIScreen mainScreen] scale]; } f = self.contentScaleFactor; _showsPeaks = YES; _channelNumbers = [[NSArray alloc] initWithObjects:[NSNumber numberWithInt:0], nil]; _vertical = NO; _useGL = YES; _meterTable = new MeterTable(kMinDBvalue); [self layoutSubLevelMeters]; [self registerForBackgroundNotifications]; } return self; } and it sets the contentScaleFactor to "2". Great, that was expected. But then in the layoutSubviews, CALevelMeter frame is still 1/2 of what it should be. Any ideas?

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  • Loading different portrait/landscape UIViews

    - by Tronic
    Hi, I have following View COntroller structure: ScrollViewController LandscapeViewController PortraitViewController Each with its own .nib The app starts in landscape mode where many landscape views are added to a scrollview. Each landscape view has its specific portrait view, so I have to assign like ID's to each of this views. Can you tell me, how I can load the specific portrait view for each landscape view when rotating the device? Do I have to make two scroll views? One for landscape, one for portrait? Or is it possible to just scroll through the landscape scrollview an load just one portrait view with the right content based on an ID? How could I implement that? The data comes from a property list. Thanks in advance!

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  • how to Set already running activity, when user clicks on app icon on home screen

    - by Praveenb
    I have Two activities One splash screen, Player screen. When user clicks on my app icon first splash screen is displayed and then player screen When player activity is running, if user returns to the home screen and then again clicks on app icon, the application is starting from the splash screen again. can any one please help me out how to do any one of below 1) I need to close current running activity and reload application. or 2) I need to resume to the player screen directly. Please give me an example or reference to follow, Im beginner in android programing Thanks In advance

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  • Why is Core Data not persisting these changes to disk?

    - by scott
    I added a new entity to my model and it loads fine but no changes made in memory get persisted to disk. My values set on the car object work fine in memory but aren't getting persisted to disk on hitting the home button (in simulator). I am using almost exactly the same code on another entity in my application and its values persist to disk fine (core data - sqlite3); Does anyone have a clue what I'm overlooking here? Car is the managed object, cars in an NSMutableArray of car objects and Car is the entity and Visible is the attribute on the entity which I am trying to set. Thanks for you assistance. Scott - (void)viewDidLoad { myAppDelegate* appDelegate = (myAppDelegate*)[[UIApplication sharedApplication] delegate]; NSManagedObjectContext* managedObjectContex = appDelegate.managedObjectContext; NSFetchRequest* request = [[NSFetchRequest alloc] init]; NSEntityDescription* entity = [NSEntityDescription entityForName:@"Car" inManagedObjectContext:managedObjectContex]; [request setEntity:entity]; NSSortDescriptor* sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"Name" ascending:YES]; NSArray* sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptors release]; [sortDescriptor release]; NSError* error = nil; cars = [[managedObjectContex executeFetchRequest:request error:&error] mutableCopy]; if (cars == nil) { NSLog(@"Can't load the Cars data! Error: %@, %@", error, [error userInfo]); } [request release]; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath*)indexPath { Car* car = [cars objectAtIndex:indexPath.row]; if (car.Visible == [NSNumber numberWithBool:YES]) { car.Visible = [NSNumber numberWithBool:NO]; [tableView cellForRowAtIndexPath:indexPath].accessoryType = UITableViewCellAccessoryNone; } else { car.Visible = [NSNumber numberWithBool:YES]; [tableView cellForRowAtIndexPath:indexPath].accessoryType = UITableViewCellAccessoryCheckmark; } }

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  • Load array from plist in Documents Directory

    - by Florent
    Hi all ! I use to load plist which are in my main Bundle (Ressource folder) into an array using : NSString *path = [[[NSBundle mainBundle] resourcePath]stringByAppendingPathComponent:nomPlist ]; NSMutableArray *tmpQuestion = [[NSArray alloc] initWithContentsOfFile:path]; arrayQuestion = [ [NSArray alloc] initWithArray:tmpQuestion]; [tmpQuestion release]; since i decide to change the content of my plist and that main bundle is read only how can i make this array loading plist from the Documents directory of my app ? ? thanks to all

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  • UITableView Animation when entering Editmode

    - by f0rz
    Hi! Maybe I´m just stupid but I cant understand why this isnt working. I want to achieve a little animation when I'm entering editing mode within a UITableView. [super setEditing:NO animated:YES]; [myTable setEditing:NO animated:YES]; [myTable reloadData]; [self.navigationItem.leftBarButtonItem setTitle:@"Edit"]; [self.navigationItem.leftBarButtonItem setStyle:UIBarButtonItemStylePlain]; Shouldnt this animated:YES suppose to animated this entering of the editmode? Regards. - f0rz

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  • How to position a UIToolbar at the top of the screen?

    - by Mr_Nizzle
    I've figured out how to hide the navigation bar and then show the toolbar it has built-in but the toolbar appears at the bottom os the screen how can i position the toolbar on the top of the scren? here's some of my code UIBarButtonItem *yesterday = [[UIBarButtonItem alloc]initWithTitle:@"Yesterday" style:UIBarButtonItemStyleBordered target:self action:@selector(yesterday:)]; UIBarButtonItem *today = [[UIBarButtonItem alloc]initWithTitle:@"Today" style:UIBarButtonItemStyleDone target:self action:@selector(today:)]; UIBarButtonItem *tomorrow = [[UIBarButtonItem alloc]initWithTitle:@"Tomorrow" style:UIBarButtonItemStyleBordered target:self action:@selector(tomorrow:)]; UIBarButtonItem *month = [[UIBarButtonItem alloc]initWithTitle:@"Month" style:UIBarButtonItemStyleBordered target:self action:@selector(month:)]; NSArray *items = [NSArray arrayWithObjects:yesterday,today,tomorrow,month, nil]; [yesterday release]; [today release]; [tomorrow release]; [month release]; [self setToolbarItems:items]; [[self navigationController] setNavigationBarHidden:YES animated:NO]; [[self navigationController] setToolbarHidden:NO animated:YES]; Thanks.

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