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  • Win 2008 Server & IIS7: ASP installed but displays 'FILE DOWNLOAD - SECURITY WARNING"

    - by AzC
    Hi Dudes, Installed Win 2008 server and IIS7. Enabled ASP Classic and ASP.NET on it. Can't get any ASP scripts to run e.g. desperate.asp containing following line: <% Response.Write "Hello Love, Fancy a Date?" % It just comes up with a "FILE DOWNLOAD - SECURITY WARNING" panel asking em to download. When I select anything it keeps looping. Found lots fo stuff on internet but nothing working. Also same for other ASP scripts HTML works no problem e.g. a file called reply.html containing: Get lost little boy. We only serve French Fries in Macdonalds Any ideas?

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  • ata error: UnrecovData Handshk

    - by Aaron Digulla
    I just saw this message in my log (openSUSE 11.3, Linux 2.6.36.2): ata6.00: exception Emask 0x10 SAct 0x1 SErr 0x400100 action 0x6 frozen ata6.00: irq_stat 0x08000000, interface fatal error ata6: SError: { UnrecovData Handshk } ata6.00: failed command: WRITE FPDMA QUEUED ata6.00: cmd 61/58:00:9f:69:00/00:00:00:00:00/40 tag 0 ncq 45056 out res 40/00:04:9f:69:00/00:00:00:00:00/40 Emask 0x10 (ATA bus error) ata6.00: status: { DRDY } ata6: hard resetting link ata6: SATA link up 3.0 Gbps (SStatus 123 SControl 300) ata6.00: configured for UDMA/133 ata6: EH complete Two questions: Which disk caused the error? I search /sys and /proc but couldn't find a way to map ata6 to a device (/dev/sdaXY) When such an error happens, does Linux retry the disk operation? Or do I have a corrupt filesystem?

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  • Ubuntu installation does not recognize drive partinioning

    - by Woltan
    I have a 1TB drive and installed Windows 7 on a 128GB partition. When I now try to install Ubuntu 11.04 it does not recognize the Windows partition but offers the complete 1TB drive to install Ubuntu on instead. It displays: However, in the Ubuntu Disk Utility the Windows partitions are recognized. What do I need to do in order for Ubuntu to recognize the Windows 7 partition and install Ubuntu as a dual boot? Response to comments The following commands were executed and the results are shown below: fdisk -l WARNING: GPT (GUID Partition Table) detected on '/dev/sda'! The util fdisk doesn't support GPT. Use GNU Parted. Disk /dev/sda: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x34a38165 Device Boot Start End Blocks Id System /dev/sda1 * 1 13 102400 7 HPFS/NTFS Partition 1 does not end on cylinder boundary. /dev/sda2 13 16318 130969600 7 HPFS/NTFS Disk /dev/sdb: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x14a714a6 Device Boot Start End Blocks Id System /dev/sdb1 1 60801 488384001 83 Linux parted -l Warning: Unable to open /dev/sr0 read-write (Read-only file system). /dev/sr0 has been opened read-only. Error: /dev/sr0: unrecognised disk label

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  • Better solution for boolean mixing?

    - by Ruben Nunez
    Sorry if this question has been asked in the past, but searching Google and here didn't yield relevant results, so here goes. I'm working on a fragment shader that implements both conditional/boolean diffuse and bump mapping (that is to say, you don't need a diffuse texture or a normals texture, and if they're not present, they're simply changed to default values). My current solution is to use a uniform float to say "mix amount". For example, computing the diffuse texel works as: // Compute diffuse amount scaled by vCol // If no texture is present (mDif = 0.0), then DiffuseTexel = vCol // kT[0] is the diffuse texture // vTex is the texture co-ordinates // mDif is the uniform float containing the mix amount (either 0.0 or 1.0) vec4 DiffuseTexel = vCol*mix(vec4(1.0), texture2D(kT[0], vTex), mDif); While that works great and all, I was wondering if there's a better way of doing this, as I will never have any use for in-between values for funky effects. I know that perhaps the best solution is to simply write separate shaders for mDif=0.0 and mDif=1.0, but I'd like a more elegant solution than splicing shaders before compiling or writing multiple shader files and keeping each one updated. Any ideas are greatly appreciated. =)

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  • IT Journal database

    - by SysPrep2010
    Hello everyone, I just wanted to talk about this. This could help you in your IT career. I have been keeping an IT journal with me at all times. I write down problems and then the solutionss. OMG it has been great. For one site I work at I had an DFS issue and another place I work for had the same issue and it helped me out alot. So Just wanted to talk about it.

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  • Threading models when talking to hardware devices

    - by Fuzz
    When writing an interface to hardware over a communication bus, communications timing can sometimes be critical to the operation of a device. As such, it is common for developers to spin up new threads to handle communications. It can also be a terrible idea to have a whole bunch of threads in your system, an in the case that you have multiple hardware devices you may have many many threads that are out of control of the main application. Certainly it can be common to have two threads per device, one for reading and one for writing. I am trying to determine the pros and cons of the two different models I can think of, and would love the help of the Programmers community. Each device instance gets handles it's own threads (or shares a thread for a communication device). A thread may exist for writing, and one for reading. Requested writes to a device from the API are buffered and worked on by the writer thread. The read thread exists in the case of blocking communications, and uses call backs to pass read data to the application. Timing of communications can be handled by the communications thread. Devices aren't given their own threads. Instead read and write requests are queued/buffered. The application then calls a "DoWork" function on the interface and allows all read and writes to take place and fire their callbacks. Timing is handled by the application, and the driver can request to be called at a given specific frequency. Pros for Item 1 include finer grain control of timing at the communication level at the expense of having control of whats going on at the higher level application level (which for a real time system, can be terrible). Pros for Item 2 include better control over the timing of the entire system for the application, at the expense of allowing each driver to handle it's own business. If anyone has experience with these scenarios, I'd love to hear some ideas on the approaches used.

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  • How to get started in coding for JBoss

    - by Mister IT Guru
    I have an idea on how to revamp our internal application, after having accessed the needs of the users, addressing thier current issues, and the like. But I am not a coder. My last application I wrote was in college, in C, (java wasn't invented-ish!) and it was a booking system, with the option to add on other modules, blah blah. I got an A, but I became a system administrator instead, more intrested in designing and maintainend networks and infrastructure, but with the advent of virtualisation, and linux management tools such as puppet I can now manage infrastructure in my sleep! Now I want to write code - to put on my infastructure, and I want to build .... a booking system! This is just to get experience, but I am at a loss as to where to start. Setting up the environment, will take me about a day. Writing the spec, even how I want it to work, I already know, but as for actually coding in a decent manner, I can only guess. If anyone can recommend a book, website, blog, twitter person to follow, or just advice on how to build a kick butt basic jboss app, then please, "I AM READY TO LEARN" :)

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  • Designs for outputting to a spreadsheet

    - by Austin Moore
    I'm working on a project where we are tasked to gather and output various data to a spreadsheet. We are having tons of problems with the file that holds the code to write the spreadsheet. The cell that the data belongs to is hardcoded, so anytime you need to add anything to the middle of the spreadsheet, you have to increment the location for all the fields after that in the code. There are random blank rows, to add padding between sections, and subsections within the sections, so there's no real pattern that we can replicate. Essentially, anytime we have to add or change anything to the spreadsheet it requires a many long and tedious hours. The code is all in this one large file, hacked together overtime in Perl. I've come up with a few OO solutions, but I'm not too familiar with OO programming in Perl and all my attempts at it haven't been great, so I've shied away from it so far. I've suggested we handle this section of the program with a more OO friendly language, but we can't apparently. I've also suggested that we scrap the entire spreadsheet idea, and just move to a webpage, but we can't do that either. We've been working on this project for a few months, and every time we have to change that file, we all dread it. I'm thinking it's time to start some refactoring. However, I don't even know what could make this file easier to work with. The way the output is formatted makes it so that it has to be somewhat hardcoded. I'm wondering if anyone has insight on any design patterns or techniques they have used to tackle a similar problem. I'm open to any ideas. Perl specific answers are welcome, but I am also interested in language-agnostic solutions.

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  • winkey + arrow key doesn't move windows to 2nd monitor on linux

    - by Berry Tsakala
    in Windows, win+ <-- and win+ --> snap any window to the left/right side of a monitor, and if pressed again, snap the window to the other monitor, in multi-monitor environment. when a window is maximized, it will "restore" the window first, and at the next win+ <-- key the window will snap. this is very easy to use and remember. But on Linux a maximized window is not affected by win+ <-- , and the user must explicitly un-maximize it (win+down. the window is not moved to another monitor a side-snapped window cannot be resized - it behaves like a maximized window. is there another program that behaves like Windows, or I should write one by myself? (i'm using ubuntu/mint)

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  • Product Support News for Oracle Solaris, Systems, and Storage

    - by user12244613
    Hi System Support Customers, April Newsletter is now available The April, 2012 Newsletter for Oracle Solaris, Systems, and Storage is now available via document 1363390.1 *Requires a My Oracle Support account to access. Please take a few minutes to read the newsletter. The newsletter is the primary method of communication about what we in support would like you to be aware of. If you are not receiving the newsletter, it could be due to: (a) Your Oracle profile does not have the allow Oracle Communication selected (on oracle.com Sign In, or if logged in select "Account" and under your Job Role, check you have selected this box : [ ] Yes, send me e-mails in Oracle Products.... (b) you have not logged a service request during the last 12 months. Oracle is working to improve the distribution process and changes are coming and once they are ready I will write more about that. But today if you don't automatically receive the newsletter all you can do is save it as a favorite within My Oracle Support and come back on the 2nd of each month to check out the changes. This month I am really interested to find out from you is the Newsletter providing you the type of items that you are interested in. To gather some data on that, I have a small 2minute survey running on the newsletter or you can access it [ here ] Finally, if you think I am missing a topic in the Newsletter, let me know by taking the survey or suggesting a topic via this blog. Get Proactive Don't forget about being Proactive. The latest updates for Systems and Solaris pages in the Get Proactive area are now available. Check out document 432.1 and learn what proactive features are available for Systems and Solaris.

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  • cURL looking for CA in the wrong place

    - by andrewtweber
    On Redhat Linux, in a PHP script I am setting cURL options as such: curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, True); curl_setopt($ch, CURLOPT_CAINFO, '/home/andrew/share/cacert.pem'); Yet I am getting this exception when trying to send data (curl error: 77) error setting certificate verify locations: CAfile: /etc/pki/tls/certs/ca-bundle.crt CApath: none Why is it looking for the CAfile in /etc/pki/tls/certs/ca-bundle.crt? I don't know where this folder is coming from as I don't set it anywhere. Shouldn't it be looking in the place I specified, /home/andrew/share/cacert.pem? I don't have write permission /etc/ so simply copying the file there is not an option. Am I missing some other curl option that I should be using? (This is on shared hosting - is it possible that it's disallowing me from setting a different path for the CAfile?)

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  • Easy to use JSON Web Service Hosts?

    - by Serguei Fedorov
    I saw this being used by someone in a college class once and cannot find anything that is analogous to it. I am not sure if this is the right place to ask about something like this, but hopefully I can get some direction. I want to write an app which uses web services that can obtain and push data back to the client apps. Right now I am gathering up the design and documentation of this app. Not having to code the web service myself would reduce development time by a lot; instead using an easy to setup web service that will be easy to setup and manage. Either XML based on JSON based is totally fine; though I would prefer JSON for its reduced overhead. Like I said I have seen this demonstrated before; you define the data structure to be stored and how it is treated. I cannot find the person who demonstrated this; hopefully maybe someone can suggest something? The service he used was free with a limited amount of requests allowed. EDIT: He was using an online service to do this not a script which is installed onto an existing web hosting account. Thank you!

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  • Function calls to calls in windows api

    - by Apeee
    I am a beginner, and learning C, I find it hard to grasp the whole programming concept. so hopefully this would help to clear up some things along the way. When programming in windows, which is my aim for the time being, it is really hard for me to understand how windows communicate with the programs that run on it. A question i have been pondering about is how when you incorporate a function call which is in another memory location on the disk or memory(not a function you yourself wrote and is included in the compilation), especially the windows API, does the compiler know where the function location is so when the program is run it can call that function? For example, a very simple program that displays a window which reads hello world. You would have to call windows API functions to achieve such features as creating the window, its size, colors and so on... So basically what I am struggling to grasp is how the programs I write communicate with the platform, framework they are run on(generally windows for Windows API). Apart from clarification on this one above, i would love a resource that explains this concept further. Thanks for your time!

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  • Android - Efficient way to draw tiles in OpenGL ES

    - by Maecky
    Hi, I am trying to write efficient code to render a tile based map in android. I load for each tile the corresponding bitmap (just one time) and then create the according tiles. I have designed a class to do this: public class VertexQuad { private float[] mCoordArr; private float[] mColArr; private float[] mTexCoordArr; private int mTextureName; private static short mCounter = 0; private short mIndex; As you can see, each tile has it's x,y location, a color array, texture coordinates and a texture name. Now, I want to render all my created tiles. To reduce the openGL api calls (I read somewhere that the state changes are costly and therefore I want to keep them to a minimum), I first want to hand ALL the coordinate-arrays, color-arrays and texture-coordinates over to OpenGL. After that I run two for loops. The first one iterates over the textures and binds the texture. The second for loop iterates over all Tiles and puts all tiles with the corresponding texture into an IndexBuffer. After the second for loop has finished, I call gl.gl_drawElements() whith the corresponding index buffer, to draw all tiles with the texture associated. For the next texture I do the same again. Now I run into some problems: Allocating and filling the FloatBuffers at the start of each rendering cycle costs very much time. I just run a test, where i wanted to put 400 coordinates into a FloatBuffer which took me about 200ms. My questions now are: Is there a better way, handling the coordinate and color structures? How is this correctly done, this is obviously not the optimal way? ;) thanks in advance, regards Markus

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  • Avoid overwriting all the methods in the child class

    - by Heckel
    The context I am making a game in C++ using SFML. I have a class that controls what is displayed on the screen (manager on the image below). It has a list of all the things to draw like images, text, etc. To be able to store them in one list I created a Drawable class from which all the other drawable class inherit. The image below represents how I would organize each class. Drawable has a virtual method Draw that will be called by the manager. Image and Text overwrite this method. My problem is that I would like Image::draw method to work for Circle, Polygon, etc. since sf::CircleShape and sf::ConvexShape inherit from sf::Shape. I thought of two ways to do that. My first idea would be for Image to have a pointer on sf::Shape, and the subclasses would make it point onto their sf::CircleShape or sf::ConvexShape classes (Like on the image below). In the Polygon constructor I would write something like ptr_shape = &polygon_shape; This doesn't look very elegant because I have two variables that are, in fact, just one. My second idea is to store the sf::CircleShape and sf::ConvexShape inside the ptr_shape like ptr_shape = new sf::ConvexShape(...); and to use a function that is only in ConvexShape I would cast it like so ((sf::ConvexShape*)ptr_shape)->convex_method(); But that doesn't look very elegant either. I am not even sure I am allowed to do that. My question I added details about the whole thing because I thought that maybe my whole architecture was wrong. I would like to know how I could design my program to be safe without overwriting all the Image methods. I apologize if this question has already been asked; I have no idea what to google.

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  • How do I create a guest ftp user and give access to specific sub-folder with SSH?

    - by gourav
    I just got a virtual dedicated server at GoDaddy. I got the Simple Control Panel. There doesn't seem to be a way to create a guest ftp user through this control panel and I was told it must be created through SSH. I have a program called Putty which can log into the server via SSH. I'm familiar with logging in but does anyone know what the commands are to be used to create a guest ftp user and give them Read and Write access to a particular folder? Regards gourav

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  • Could someone explain why my world reconstructed from depth position is incorrect?

    - by yuumei
    I am attempting to reconstruct the world position in the fragment shader from a depth texture. I pass in the 8 frustum points in world space and interpolate them across fragments and then interpolate from near to far by the depth: highp float depth = (2.0 * CameraPlanes.x) / (CameraPlanes.y + CameraPlanes.x - texture( depthTexture, textureCoord ).x * (CameraPlanes.y - CameraPlanes.x)); // Reconstruct the world position from the linear depth highp vec3 world = mix( nearWorldPos, farWorldPos, depth ); CameraPlanes.x is the near plane CameraPlanes.y is the far. Assuming that my frustum positions are correct, and my depth looks correct, why is my world position wrong? (My depth texture is of format GL_DEPTH_COMPONENT32F if that matters) Thanks! :D Update: Screenshot of world position http://imgur.com/sSlHd So you can see it looks nearly correct. However as the camera moves, the colours (positions) change, which they shouldnt. I can get this to work, if I do the following: Write this into the depth attachment in the previous pass: gl_FragDepth = gl_FragCoord.z / gl_FragCoord.w / CameraPlanes.y; and then read the depth texture like so: depth = texture( depthTexture, textureCoord ).x However this will kill the hardware z buffer optimizations.

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  • Parse text file on click and display

    - by John R
    I am thinking of a methodology for rapid retrieval of code snippets. I imagine an HTML table with a setup like this: one two ... ten one oneTwo() oneTen() two twoOne() twoTen() ... ten tenOne() tenTwo() When a user clicks a function in this HTML table, a snippet of code is shown in another div tag or perhaps a popup window (I'm open to different solutions). I want to maintain only one PHP file named utitlities.php that contains a class called 'util'. This file & class will hold all the functions referenced in the above table (it is also used on various projects and is functional code). A key idea is that I do not want to update the HTML documentation everytime I write/update a new function in utilities.php. I should be able to click a function in the table and have PHP open the utilities file, parse out the apropriate function and display it in an HTML window. Questions: 1) I will be coding this in PHP and JavaScript but am wondering if similar scripts are available (for all or part) so I don't reinvent the wheel. 2) Quick & easy Ajax suggestions appreciated too (probably will use jquery, but am rusty). 3) Methodology for parsing out the functions from the utilities.php file (I'm not to good with regex).

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  • Is Software Raid1 Using mdadm with a Local Hard Disk and GNDB Possible?

    - by Travis
    I have multiple webservers which use many small files to created dynamic web pages. Caching the web pages isn't an option. The webserver also performs writes so I need a synchronous filesystem. I'm looking to maximise performance as it's my understanding that small files is the weakness (to varying degreess) of a cluster filesystem over ethernet. Currently I'm using Centos 5.5, 64 bit. Since it's only about 300MB of data, I'm looking at mdadm using RAID-1 with the GNBD and a local hard disk using the "--write-mostly" option so the reads are done using the local hard disk. Is this possible? If so, is there any advantage to making it a tmpfs disk instead of a local hard disk? Or will the files on the local hard disk just get cached in RAM anyway so I won't see a performance gain by using tmpfs, assuming there's enough RAM available?

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  • Is there a clean way to tell Windows to release a volume?

    - by zneak
    Hey guys, I'm trying, under Windows 7, to run a virtual machine with VMWare Player from an OS installed on a physical partition. However, when I boot the virtual machine, VMWare Player says that it couldn't access the physical drive and has to abort there. This seems to be a generally acknowledged problem in the VMWare community, as Windows Vista introduced a compelling new security feature that makes it impossible to write to a raw drive without obtaining exclusive access to it. I have googled the issue and found a few workarounds. However, the clean ones seem to only work on whole physical disks, and not on partitions. So I would be left with the dirty solution. In short, it meddles with the MBR to erase any trace of the partitions to use, makes Windows forget about them, then restores the MBR so we can launch the VM. Is there a way to let VMWare acquire exclusive access to the partition without requiring me to nuke it away?

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  • Rsync over NFS with QoS: How to view real transfer speed?

    - by Ian Mackinnon
    We have a bandwidth limit between a Linux server and a NAS, created using 'tc' with an IP filter. When writing to an NFS mount of the NAS, rsync claims a very high transfer speed for each file and then waits a long time before acknowledging that everything has finished. The total time taken is consistent with the QoS limit and the time taken by the same transfer over FTP. Why does the write to the NFS mount report higher transfer speeds than are actually happening over the network? How can I monitor the actual bandwidth of the transfer?

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  • Taking our Friendships to the next level.

    - by RedAndTheCommunity
    Red Gate have been running the Friends of Red Gate program for years now, and over that time we've built some great relationships with some truly awesome members of the SQL and .NET communities. When I took over the running of the program from Annabel in 2011, I was overwhelmed by the enthusiasm and commitment of our Friends. There were just so many of them, however, that it was hard to make the most of the relationships we had with people, and I wanted to fix that. I decided to survey all our Friends, to find out what they wanted to get out of, and put into, being in the Friends of Red Gate (FoRG) program. From the results of that survey, I identified 30 FoRGs that were really willing and able to go that step further to help Red Gate improve their tools, improve their relationship with the community, and improve the Friends of Red Gate program. Those 30 Friends of Red Gate have been awarded 'FoRG+' status. That means they'll: Have a closer relationship with the product teams, by getting involved in projects Have even more access to the inside track about the tools they're interested in Get the opportunity to come visit us at the Red Gate office and really influence the development of the tools. Plus more, depending on how the individual FoRG+ wants to work with us. This doesn't mean I've forgotten our other Friends; I'm working on ways to improve their experience of the Friends of Red Gate program. I'll write about them in another post. If you're an existing Friend of Red Gate, and you're interested in finding out how to get involved in the FoRG+ program, then I'd love to chat to you. For anyone that's interested in joining the Friend of Red Gate program, take a look at the web page dedicated to the program, and get in touch at [email protected] to be put on the waiting list for our 2013 program.

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  • Question about exim4 config syntax

    - by PeterMmm
    I'm trying to send a notification to the sender of a message when a message is send to exactly one address in the local domain ([email protected]). Q1: How would be the syntax for the condition (the above don't work) ? : notify_reply: driver=accept domains = +local_domains senders = ! ^.*-request@.*:\ ! ^bounce-.*@.*:\ ! ^.*-bounce@.*:\ ! ^owner-.*@.*:\ ! ^postmaster@.*:\ ! ^webmaster@.*:\ ! ^listmaster@.*:\ ! ^mailer-daemon@.*:\ ! ^root@.*:\ ! ^noreply@.* condition = ${if eq {$received_for}{[email protected]}} no_expn transport=notify_transport unseen no_verify Q2: How to write multiline string in the config file for "text" ? : notify_transport: driver=autoreply [email protected] to=$sender_address subject=Your mail for text="Please resend your messasge to [email protected] This is a temporary modification."

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  • Overloading methods that do logically different things, does this break any major principles?

    - by siva.k
    This is something that's been bugging me for a bit now. In some cases you see code that is a series of overloads, but when you look at the actual implementation you realize they do logically different things. However writing them as overloads allows the caller to ignore this and get the same end result. But would it be more sound to name the methods more explicitly then to write them as overloads? public void LoadWords(string filePath) { var lines = File.ReadAllLines(filePath).ToList(); LoadWords(lines); } public void LoadWords(IEnumerable<string> words) { // loads words into a List<string> based on some filters } Would these methods better serve future developers to be named as LoadWordsFromFile() and LoadWordsFromEnumerable()? It seems unnecessary to me, but if that is better what programming principle would apply here? On the flip side it'd make it so you didn't need to read the signatures to see exactly how you can load the words, which as Uncle Bob says would be a double take. But in general is this type of overloading to be avoided then?

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  • Setting up a shared media drive

    - by Sam Brightman
    I want to have a shared media drive be transparently usable to all users, whilst also sticking to FHS and Ubuntu standards. The former takes priority if necessary. I currently mount it at /media/Stuff but /media is supposed to be for external media, I believe. The main issue is setting permissions so that access to read and write to the drive can be granted to multiple users working within the same directories. InstallingANewHardDrive seems both slightly confused and not what I want. It claims that this sets ownership for the top-level directory (despite the recursion flag): sudo chown -R USERNAME:USERNAME /media/mynewdrive And that this will let multiple users create files and sub-directories but only delete their own: sudo chgrp plugdev /media/mynewdrive sudo chmod g+w /media/mynewdrive sudo chmod +t /media/mynewdrive However, the group writeable bit does not seem to get inherited, which is troublesome for keeping things organised (prevents creation inside sub-folders originally made by another user). The sticky bit is probably also unwanted for the same reason, although currently it seems that one userA (perhaps the owner of the mount-point?) can delete the userB's files, but not vice-versa. This is fine, as long as userB can create files inside the directory of userA. So: What is the correct mount point? Is plugdev the correct group? Most importantly, how to set up permissions to maintain an organised media drive? I do not want to be running cron jobs to set permissions regularly!

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