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  • Postfix SMTP-relay server against Gmail on CentOS 6.4

    - by Alex
    I'm currently trying to setup an SMTP-relay server to Gmail with Postfix on a CentOS 6.4 machine, so I can send e-mails from my PHP scripts. I followed this tutorial but I get this error output when trying to do a sendmail alex.extranomical@gmail.com Output: tail -f /var/log/maillog Apr 16 01:25:54 ext-server-dev01

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  • UDK: Toggle Material on Brushes?

    - by user50300
    I'm attempting to change / toggle the material that's applied to a BSP brush. I've seen where it's possible on static meshes, but I can't seem to get it to work on brushes. Below is an example scenario. The ground (BSP Brush) is covered in a stone material The player hits a trigger. A new "moss" material is applied to the

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  • Installing Sphinx on Ubuntu - install location

    - by Alex
    I have to install Sphinx on my Ubuntu 11.10 for it to work on a ruby app. I managed to install it through synaptics, however when I run my sphinx (rake ts:rebuild) I get an error message saying: Sphinx cannot be found on your system. You may need to configure the following settings in your config/sphinx.yml file: *

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  • No Android SDK, neither Java found

    - by Alex
    I have Java installed correctly, I did it by the manual http://www.wikihow.com/Install-Oracle-Java-on-Ubuntu-Linux I also installed Android SDK. However when I try to create a new Project IntelliJ Idea 12 and specify Project SDk choosing New - /home/alex/android-sdk-linux , it says me No Java SDK of appropriate

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  • Running game, leaving game and continuing animation

    - by Madrusec
    I have been trying to learn some Actionscript recently and have been trying to run an interactive story that at one point turns into an extremel simple shooter game. After the player either wins or looses, then he/she is taken to the rest of the animated story. So I have everything up to the point where the

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  • How to do the Geometry Wars gravity well effect

    - by Mykel Stone
    I'm not talking about the background grid here, I'm talking about the swirly particles going around the Gravity Wells! I've always liked the effect and decided it'd be a fun experiment to replicate it, I know GW uses Hooke's law all over the place, but I don't think the Particle-to-Well effect is done using

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  • Logarithmic spacing of FFT bins

    - by Mykel Stone
    I'm trying to do the examples within the GameDev.net Beat Detection article ( http://archive.gamedev.net/archive/reference/programming/features/beatdetection/index.html ) I have no issue with performing a FFT and getting the frequency data and doing most of the article. I'm running into trouble though in

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  • Logarithmic spacing of FFT subbands

    - by Mykel Stone
    I'm trying to do the examples within the GameDev.net Beat Detection article ( http://archive.gamedev.net/archive/reference/programming/features/beatdetection/index.html ) I have no issue with performing a FFT and getting the frequency data and doing most of the article. I'm running into trouble though in

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  • Please help clean this loop

    - by Alex Angelini
    I do not code much in Javascript, but I have the following snippet which IMHO looks horrendous and I have to do this nested iteration quite often in my code. Does anyone have a prettier/easier to read solution? function addBrowse(data) { var list = $('<ul></ul>') for(i = 0; i <

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  • How to configure emacs by using this file?

    - by Andy Leman
    From http://public.halogen-dg.com/browser/alex-emacs-settings/.emacs?rev=1346 I got: (setq load-path (cons "/home/alex/.emacs.d/" load-path)) (setq load-path (cons "/home/alex/.emacs.d/configs/" load-path)) (defconst emacs-config-dir "~/.emacs.d/configs/" "") (defun load-cfg-files

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  • Pygame Sprite/Font rendering issues

    - by Grimless
    Hey guys. Here's my problem: I have a game class that maintains a HUD overlay that has a bunch of elements, including header and footer background sprites. Everything was working fine until I added a 1024x128 footer sprite. Now two of my text labels will not render, despite the fact that

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  • Oracle for PCI-DSS Security Webcast

    - by Alex Blyth
    Thanks to everyone who attended the Oracle for PCI-DSS security webcast today. It was good to see how the products we talked about last week can be used to address the PCI standard requirements. A big thanks to Chris Pickett for presenting a great session and running us

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  • Slides from Upgrade webcast

    - by Alex Blyth
    Thanks everyone for attending the webcast on "Upgrading to Oracle 11g". I hope there were some useful tips for everyone. My apologies for the issue with the audio streaming - Ill re-record the session later this week and hopefully have it available soon there after.

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  • Greetings!!!!

    - by alex.blyth@oracle.com
    Greetings everyone!If you're reading this, hopefully it's because you have been following our series of webcasts on Oracle 11gR2 that we've been hosting on Wordpress. If you found us some other way, well that's even better - the more the merrier as they say.In either

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  • Oracle VM Slides and Replay

    - by Alex Blyth
    Thanks everyone for attending the webcast on "Oracle VM and Virtualisation" last week. I know I got some useful info out of the session and on behalf of all those who attended I'll say Thank You to Dean Samuels for spending some time talking to us.Slides are

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